| //===-- LiveRange.h - Store info about a live range --------------*- C++ -*--=// |
| // |
| // Implements a live range using a ValueSet. A LiveRange is a simple set |
| // of Values. |
| // |
| // Since the Value pointed by a use is the same as of its def, it is sufficient |
| // to keep only defs in a LiveRange. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LIVE_RANGE_H |
| #define LIVE_RANGE_H |
| |
| #include "llvm/CodeGen/ValueSet.h" |
| #include "llvm/Value.h" |
| |
| class RegClass; |
| class IGNode; |
| class Type; |
| |
| class LiveRange : public ValueSet { |
| RegClass *MyRegClass; // register classs (e.g., int, FP) for this LR |
| |
| // doesSpanAcrossCalls - Does this live range span across calls? |
| // This information is used by graph |
| // coloring algo to avoid allocating volatile colors to live ranges |
| // that span across calls (since they have to be saved/restored) |
| // |
| bool doesSpanAcrossCalls; |
| |
| IGNode *UserIGNode; // IGNode which uses this LR |
| int Color; // color assigned to this live range |
| bool mustSpill; // whether this LR must be spilt |
| |
| // mustSaveAcrossCalls - whether this LR must be saved accross calls |
| // ***TODO REMOVE this |
| // |
| bool mustSaveAcrossCalls; |
| |
| // SuggestedColor - if this LR has a suggested color, can it be |
| // really alloated? A suggested color cannot be allocated when the |
| // suggested color is volatile and when there are call |
| // interferences. |
| // |
| int SuggestedColor; // The suggested color for this LR |
| |
| // CanUseSuggestedCol - It is possible that a suggested color for |
| // this live range is not available before graph coloring (e.g., it |
| // can be allocated to another live range which interferes with |
| // this) |
| // |
| bool CanUseSuggestedCol; |
| |
| // SpilledStackOffsetFromFP - If this LR is spilled, its stack |
| // offset from *FP*. The spilled offsets must always be relative to |
| // the FP. |
| // |
| int SpilledStackOffsetFromFP; |
| |
| // HasSpillOffset 0 Whether this live range has a spill offset |
| // |
| bool HasSpillOffset; |
| |
| // The spill cost of this live range. Calculated using loop depth of |
| // each reference to each Value in the live range |
| // |
| unsigned SpillCost; |
| |
| public: |
| LiveRange() { |
| Color = SuggestedColor = -1; // not yet colored |
| mustSpill = mustSaveAcrossCalls = false; |
| MyRegClass = 0; |
| UserIGNode = 0; |
| doesSpanAcrossCalls = false; |
| CanUseSuggestedCol = true; |
| HasSpillOffset = false; |
| SpillCost = 0; |
| } |
| |
| void setRegClass(RegClass *RC) { MyRegClass = RC; } |
| |
| RegClass *getRegClass() const { assert(MyRegClass); return MyRegClass; } |
| |
| bool hasColor() const { return Color != -1; } |
| |
| unsigned getColor() const { assert(Color != -1); return (unsigned)Color; } |
| |
| void setColor(unsigned Col) { Color = (int)Col; } |
| |
| inline void setCallInterference() { |
| doesSpanAcrossCalls = 1; |
| } |
| inline void clearCallInterference() { |
| doesSpanAcrossCalls = 0; |
| } |
| |
| inline bool isCallInterference() const { |
| return doesSpanAcrossCalls == 1; |
| } |
| |
| inline void markForSpill() { mustSpill = true; } |
| |
| inline bool isMarkedForSpill() { return mustSpill; } |
| |
| inline void setSpillOffFromFP(int StackOffset) { |
| assert(mustSpill && "This LR is not spilled"); |
| SpilledStackOffsetFromFP = StackOffset; |
| HasSpillOffset = true; |
| } |
| |
| inline void modifySpillOffFromFP(int StackOffset) { |
| assert(mustSpill && "This LR is not spilled"); |
| SpilledStackOffsetFromFP = StackOffset; |
| HasSpillOffset = true; |
| } |
| |
| inline bool hasSpillOffset() const { |
| return HasSpillOffset; |
| } |
| |
| inline int getSpillOffFromFP() const { |
| assert(HasSpillOffset && "This LR is not spilled"); |
| return SpilledStackOffsetFromFP; |
| } |
| |
| inline void markForSaveAcrossCalls() { mustSaveAcrossCalls = true; } |
| |
| inline void setUserIGNode(IGNode *IGN) { |
| assert(!UserIGNode); UserIGNode = IGN; |
| } |
| |
| // getUserIGNode - NULL if the user is not allocated |
| inline IGNode *getUserIGNode() const { return UserIGNode; } |
| |
| inline const Type *getType() const { |
| return (*begin())->getType(); // set's don't have a front |
| } |
| |
| inline void setSuggestedColor(int Col) { |
| if (SuggestedColor == -1) |
| SuggestedColor = Col; |
| } |
| |
| inline unsigned getSuggestedColor() const { |
| assert(SuggestedColor != -1); // only a valid color is obtained |
| return (unsigned)SuggestedColor; |
| } |
| |
| inline bool hasSuggestedColor() const { |
| return SuggestedColor != -1; |
| } |
| |
| inline bool isSuggestedColorUsable() const { |
| assert(hasSuggestedColor() && "No suggested color"); |
| return CanUseSuggestedCol; |
| } |
| |
| inline void setSuggestedColorUsable(bool val) { |
| assert(hasSuggestedColor() && "No suggested color"); |
| CanUseSuggestedCol = val; |
| } |
| |
| inline void addSpillCost(unsigned cost) { |
| SpillCost += cost; |
| } |
| |
| inline unsigned getSpillCost() const { |
| return SpillCost; |
| } |
| }; |
| |
| #endif |