| ; RUN: opt < %s -instcombine -S | grep {align 32} | count 1 |
| |
| ; It's tempting to have an instcombine in which the src pointer of a |
| ; memcpy is aligned up to the alignment of the destination, however |
| ; there are pitfalls. If the src is an alloca, aligning it beyond what |
| ; the target's stack pointer is aligned at will require dynamic |
| ; stack realignment, which can require functions that don't otherwise |
| ; need a frame pointer to need one. |
| ; |
| ; Abstaining from this transform is not the only way to approach this |
| ; issue. Some late phase could be smart enough to reduce alloca |
| ; alignments when they are greater than they need to be. Or, codegen |
| ; could do dynamic alignment for just the one alloca, and leave the |
| ; main stack pointer at its standard alignment. |
| |
| @dst = global [1024 x i8] zeroinitializer, align 32 |
| |
| define void @foo() nounwind { |
| entry: |
| %src = alloca [1024 x i8], align 1 |
| %src1 = getelementptr [1024 x i8]* %src, i32 0, i32 0 |
| call void @llvm.memcpy.i32(i8* getelementptr ([1024 x i8]* @dst, i32 0, i32 0), i8* %src1, i32 1024, i32 1) |
| call void @frob(i8* %src1) nounwind |
| ret void |
| } |
| |
| declare void @llvm.memcpy.i32(i8* nocapture, i8* nocapture, i32, i32) nounwind |
| |
| declare void @frob(i8*) |