| //===- llvm/unittest/Support/AllocatorTest.cpp - BumpPtrAllocator tests ---===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Support/Allocator.h" |
| |
| #include "gtest/gtest.h" |
| |
| using namespace llvm; |
| |
| namespace { |
| |
| TEST(AllocatorTest, Basics) { |
| BumpPtrAllocator Alloc; |
| int *a = (int*)Alloc.Allocate(sizeof(int), 0); |
| int *b = (int*)Alloc.Allocate(sizeof(int) * 10, 0); |
| int *c = (int*)Alloc.Allocate(sizeof(int), 0); |
| *a = 1; |
| b[0] = 2; |
| b[9] = 2; |
| *c = 3; |
| EXPECT_EQ(1, *a); |
| EXPECT_EQ(2, b[0]); |
| EXPECT_EQ(2, b[9]); |
| EXPECT_EQ(3, *c); |
| EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| } |
| |
| // Allocate enough bytes to create three slabs. |
| TEST(AllocatorTest, ThreeSlabs) { |
| BumpPtrAllocator Alloc(4096, 4096); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(3U, Alloc.GetNumSlabs()); |
| } |
| |
| // Allocate enough bytes to create two slabs, reset the allocator, and do it |
| // again. |
| TEST(AllocatorTest, TestReset) { |
| BumpPtrAllocator Alloc(4096, 4096); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| Alloc.Reset(); |
| EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| } |
| |
| // Test some allocations at varying alignments. |
| TEST(AllocatorTest, TestAlignment) { |
| BumpPtrAllocator Alloc; |
| uintptr_t a; |
| a = (uintptr_t)Alloc.Allocate(1, 2); |
| EXPECT_EQ(0U, a & 1); |
| a = (uintptr_t)Alloc.Allocate(1, 4); |
| EXPECT_EQ(0U, a & 3); |
| a = (uintptr_t)Alloc.Allocate(1, 8); |
| EXPECT_EQ(0U, a & 7); |
| a = (uintptr_t)Alloc.Allocate(1, 16); |
| EXPECT_EQ(0U, a & 15); |
| a = (uintptr_t)Alloc.Allocate(1, 32); |
| EXPECT_EQ(0U, a & 31); |
| a = (uintptr_t)Alloc.Allocate(1, 64); |
| EXPECT_EQ(0U, a & 63); |
| a = (uintptr_t)Alloc.Allocate(1, 128); |
| EXPECT_EQ(0U, a & 127); |
| } |
| |
| // Test allocating just over the slab size. This tests a bug where before the |
| // allocator incorrectly calculated the buffer end pointer. |
| TEST(AllocatorTest, TestOverflow) { |
| BumpPtrAllocator Alloc(4096, 4096); |
| |
| // Fill the slab right up until the end pointer. |
| Alloc.Allocate(4096 - sizeof(MemSlab), 0); |
| EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| |
| // If we dont't allocate a new slab, then we will have overflowed. |
| Alloc.Allocate(1, 0); |
| EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| } |
| |
| } // anonymous namespace |