| //===-- llvm/SymbolTable.h - Implement a type plane'd symtab ----*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by the LLVM research group and re-written by Reid |
| // Spencer. It is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the main symbol table for LLVM. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_SYMBOL_TABLE_H |
| #define LLVM_SYMBOL_TABLE_H |
| |
| #include "llvm/Value.h" |
| #include "llvm/Support/DataTypes.h" |
| #include <map> |
| |
| namespace llvm { |
| |
| /// This class provides a symbol table of name/value pairs that is broken |
| /// up by type. For each Type* there is a "plane" of name/value pairs in |
| /// the symbol table. Identical types may have overlapping symbol names as |
| /// long as they are distinct. The SymbolTable also tracks, separately, a |
| /// map of name/type pairs. This allows types to be named. Types are treated |
| /// distinctly from Values. |
| /// |
| /// The SymbolTable provides several utility functions for answering common |
| /// questions about its contents as well as an iterator interface for |
| /// directly iterating over the contents. To reduce confusion, the terms |
| /// "type", "value", and "plane" are used consistently. For example, |
| /// There is a TypeMap typedef that is the mapping of names to Types. |
| /// Similarly there is a ValueMap typedef that is the mapping of |
| /// names to Values. Finally, there is a PlaneMap typedef that is the |
| /// mapping of types to planes of ValueMap. This is the basic structure |
| /// of the symbol table. When you call type_begin() you're asking |
| /// for an iterator at the start of the TypeMap. When you call |
| /// plane_begin(), you're asking for an iterator at the start of |
| /// the PlaneMap. Finally, when you call value_begin(), you're asking |
| /// for an iterator at the start of a ValueMap for a specific type |
| /// plane. |
| class SymbolTable : public AbstractTypeUser { |
| |
| /// @name Types |
| /// @{ |
| public: |
| |
| /// @brief A mapping of names to types. |
| typedef std::map<const std::string, const Type*> TypeMap; |
| |
| /// @brief An iterator over the TypeMap. |
| typedef TypeMap::iterator type_iterator; |
| |
| /// @brief A const_iterator over the TypeMap. |
| typedef TypeMap::const_iterator type_const_iterator; |
| |
| /// @brief A mapping of names to values. |
| typedef std::map<const std::string, Value *> ValueMap; |
| |
| /// @brief An iterator over a ValueMap. |
| typedef ValueMap::iterator value_iterator; |
| |
| /// @brief A const_iterator over a ValueMap. |
| typedef ValueMap::const_iterator value_const_iterator; |
| |
| /// @brief A mapping of types to names to values (type planes). |
| typedef std::map<const Type *, ValueMap> PlaneMap; |
| |
| /// @brief An iterator over the type planes. |
| typedef PlaneMap::iterator plane_iterator; |
| |
| /// @brief A const_iterator over the type planes |
| typedef PlaneMap::const_iterator plane_const_iterator; |
| |
| /// @} |
| /// @name Constructors |
| /// @{ |
| public: |
| |
| SymbolTable() : LastUnique(0) {} |
| ~SymbolTable(); |
| |
| /// @} |
| /// @name Accessors |
| /// @{ |
| public: |
| |
| /// This method finds the value with the given \p name in the |
| /// type plane \p Ty and returns it. This method will not find any |
| /// Types, only Values. Use lookupType to find Types by name. |
| /// @returns null on failure, otherwise the Value associated with |
| /// the \p name in type plane \p Ty. |
| /// @brief Lookup a named, typed value. |
| Value *lookup(const Type *Ty, const std::string &name) const; |
| |
| /// This method finds the type with the given \p name in the |
| /// type map and returns it. |
| /// @returns null if the name is not found, otherwise the Type |
| /// associated with the \p name. |
| /// @brief Lookup a type by name. |
| Type* lookupType(const std::string& name) const; |
| |
| /// @returns true iff the type map and the type plane are both not |
| /// empty. |
| /// @brief Determine if the symbol table is empty |
| inline bool isEmpty() const { return pmap.empty() && tmap.empty(); } |
| |
| /// @brief The number of name/type pairs is returned. |
| inline unsigned num_types() const { return unsigned(tmap.size()); } |
| |
| /// Given a base name, return a string that is either equal to it or |
| /// derived from it that does not already occur in the symbol table |
| /// for the specified type. |
| /// @brief Get a name unique to this symbol table |
| std::string getUniqueName(const Type *Ty, |
| const std::string &BaseName) const; |
| |
| /// This function can be used from the debugger to display the |
| /// content of the symbol table while debugging. |
| /// @brief Print out symbol table on stderr |
| void dump() const; |
| |
| /// @} |
| /// @name Iteration |
| /// @{ |
| public: |
| |
| /// Get an iterator that starts at the beginning of the type planes. |
| /// The iterator will iterate over the Type/ValueMap pairs in the |
| /// type planes. |
| inline plane_iterator plane_begin() { return pmap.begin(); } |
| |
| /// Get a const_iterator that starts at the beginning of the type |
| /// planes. The iterator will iterate over the Type/ValueMap pairs |
| /// in the type planes. |
| inline plane_const_iterator plane_begin() const { return pmap.begin(); } |
| |
| /// Get an iterator at the end of the type planes. This serves as |
| /// the marker for end of iteration over the type planes. |
| inline plane_iterator plane_end() { return pmap.end(); } |
| |
| /// Get a const_iterator at the end of the type planes. This serves as |
| /// the marker for end of iteration over the type planes. |
| inline plane_const_iterator plane_end() const { return pmap.end(); } |
| |
| /// Get an iterator that starts at the beginning of a type plane. |
| /// The iterator will iterate over the name/value pairs in the type plane. |
| /// @note The type plane must already exist before using this. |
| inline value_iterator value_begin(const Type *Typ) { |
| assert(Typ && "Can't get value iterator with null type!"); |
| return pmap.find(Typ)->second.begin(); |
| } |
| |
| /// Get a const_iterator that starts at the beginning of a type plane. |
| /// The iterator will iterate over the name/value pairs in the type plane. |
| /// @note The type plane must already exist before using this. |
| inline value_const_iterator value_begin(const Type *Typ) const { |
| assert(Typ && "Can't get value iterator with null type!"); |
| return pmap.find(Typ)->second.begin(); |
| } |
| |
| /// Get an iterator to the end of a type plane. This serves as the marker |
| /// for end of iteration of the type plane. |
| /// @note The type plane must already exist before using this. |
| inline value_iterator value_end(const Type *Typ) { |
| assert(Typ && "Can't get value iterator with null type!"); |
| return pmap.find(Typ)->second.end(); |
| } |
| |
| /// Get a const_iterator to the end of a type plane. This serves as the |
| /// marker for end of iteration of the type plane. |
| /// @note The type plane must already exist before using this. |
| inline value_const_iterator value_end(const Type *Typ) const { |
| assert(Typ && "Can't get value iterator with null type!"); |
| return pmap.find(Typ)->second.end(); |
| } |
| |
| /// Get an iterator to the start of the name/Type map. |
| inline type_iterator type_begin() { return tmap.begin(); } |
| |
| /// @brief Get a const_iterator to the start of the name/Type map. |
| inline type_const_iterator type_begin() const { return tmap.begin(); } |
| |
| /// Get an iterator to the end of the name/Type map. This serves as the |
| /// marker for end of iteration of the types. |
| inline type_iterator type_end() { return tmap.end(); } |
| |
| /// Get a const-iterator to the end of the name/Type map. This serves |
| /// as the marker for end of iteration of the types. |
| inline type_const_iterator type_end() const { return tmap.end(); } |
| |
| /// This method returns a plane_const_iterator for iteration over |
| /// the type planes starting at a specific plane, given by \p Ty. |
| /// @brief Find a type plane. |
| inline plane_const_iterator find(const Type* Typ) const { |
| assert(Typ && "Can't find type plane with null type!"); |
| return pmap.find(Typ); |
| } |
| |
| /// This method returns a plane_iterator for iteration over the |
| /// type planes starting at a specific plane, given by \p Ty. |
| /// @brief Find a type plane. |
| inline plane_iterator find(const Type* Typ) { |
| assert(Typ && "Can't find type plane with null type!"); |
| return pmap.find(Typ); |
| } |
| |
| |
| /// @} |
| /// @name Mutators |
| /// @{ |
| public: |
| |
| /// This method will strip the symbol table of its names leaving the type and |
| /// values. |
| /// @brief Strip the symbol table. |
| bool strip(); |
| |
| /// Inserts a type into the symbol table with the specified name. There can be |
| /// a many-to-one mapping between names and types. This method allows a type |
| /// with an existing entry in the symbol table to get a new name. |
| /// @brief Insert a type under a new name. |
| void insert(const std::string &Name, const Type *Typ); |
| |
| /// Remove a type at the specified position in the symbol table. |
| /// @returns the removed Type. |
| Type* remove(type_iterator TI); |
| |
| /// @} |
| /// @name Mutators used by Value::setName and other LLVM internals. |
| /// @{ |
| public: |
| |
| /// This method adds the provided value \p N to the symbol table. The Value |
| /// must have both a name and a type which are extracted and used to place the |
| /// value in the correct type plane under the value's name. |
| /// @brief Add a named value to the symbol table |
| inline void insert(Value *Val) { |
| assert(Val && "Can't insert null type into symbol table!"); |
| assert(Val->hasName() && "Value must be named to go into symbol table!"); |
| insertEntry(Val->getName(), Val->getType(), Val); |
| } |
| |
| /// This method removes a named value from the symbol table. The type and name |
| /// of the Value are extracted from \p N and used to lookup the Value in the |
| /// correct type plane. If the Value is not in the symbol table, this method |
| /// silently ignores the request. |
| /// @brief Remove a named value from the symbol table. |
| void remove(Value* Val); |
| |
| /// changeName - Given a value with a non-empty name, remove its existing |
| /// entry from the symbol table and insert a new one for Name. This is |
| /// equivalent to doing "remove(V), V->Name = Name, insert(V)", but is faster, |
| /// and will not temporarily remove the symbol table plane if V is the last |
| /// value in the symtab with that name (which could invalidate iterators to |
| /// that plane). |
| void changeName(Value *V, const std::string &Name); |
| |
| /// @} |
| /// @name Internal Methods |
| /// @{ |
| private: |
| /// @brief Insert a value into the symbol table with the specified name. |
| void insertEntry(const std::string &Name, const Type *Ty, Value *V); |
| |
| /// This function is called when one of the types in the type plane |
| /// is refined. |
| virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy); |
| |
| /// This function markes a type as being concrete (defined). |
| virtual void typeBecameConcrete(const DerivedType *AbsTy); |
| |
| /// @} |
| /// @name Internal Data |
| /// @{ |
| private: |
| |
| /// This is the main content of the symbol table. It provides |
| /// separate type planes for named values. That is, each named |
| /// value is organized into a separate dictionary based on |
| /// Type. This means that the same name can be used for different |
| /// types without conflict. |
| /// @brief The mapping of types to names to values. |
| PlaneMap pmap; |
| |
| /// This is the type plane. It is separated from the pmap |
| /// because the elements of the map are name/Type pairs not |
| /// name/Value pairs and Type is not a Value. |
| TypeMap tmap; |
| |
| /// This value is used to retain the last unique value used |
| /// by getUniqueName to generate unique names. |
| mutable uint32_t LastUnique; |
| |
| /// @} |
| |
| }; |
| |
| } // End llvm namespace |
| |
| // vim: sw=2 |
| |
| #endif |
| |