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 |   <title>Source Level Debugging with LLVM</title> | 
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 | <body> | 
 |  | 
 | <div class="doc_title">Source Level Debugging with LLVM</div> | 
 |  | 
 | <table class="layout" style="width:100%"> | 
 |   <tr class="layout"> | 
 |     <td class="left"> | 
 | <ul> | 
 |   <li><a href="#introduction">Introduction</a> | 
 |   <ol> | 
 |     <li><a href="#phil">Philosophy behind LLVM debugging information</a></li> | 
 |     <li><a href="#debugopt">Debugging optimized code</a></li> | 
 |     <li><a href="#future">Future work</a></li> | 
 |   </ol></li> | 
 |   <li><a href="#llvm-db">Using the <tt>llvm-db</tt> tool</a> | 
 |   <ol> | 
 |     <li><a href="#limitations">Limitations of <tt>llvm-db</tt></a></li> | 
 |     <li><a href="#sample">A sample <tt>llvm-db</tt> session</a></li> | 
 |     <li><a href="#startup">Starting the debugger</a></li> | 
 |     <li><a href="#commands">Commands recognized by the debugger</a></li> | 
 |   </ol></li> | 
 |  | 
 |   <li><a href="#architecture">Architecture of the LLVM debugger</a> | 
 |   <ol> | 
 |     <li><a href="#arch_debugger">The Debugger and InferiorProcess classes</a></li> | 
 |     <li><a href="#arch_info">The RuntimeInfo, ProgramInfo, and SourceLanguage classes</a></li> | 
 |     <li><a href="#arch_llvm-db">The <tt>llvm-db</tt> tool</a></li> | 
 |     <li><a href="#arch_todo">Short-term TODO list</a></li> | 
 |   </ol></li> | 
 |  | 
 |   <li><a href="#format">Debugging information format</a> | 
 |   <ol> | 
 |     <li><a href="#format_common_anchors">Anchors for global objects</a></li> | 
 |     <li><a href="#format_common_stoppoint">Representing stopping points in the source program</a></li> | 
 |     <li><a href="#format_common_lifetime">Object lifetimes and scoping</a></li> | 
 |     <li><a href="#format_common_descriptors">Object descriptor formats</a> | 
 |     <ul> | 
 |       <li><a href="#format_common_source_files">Representation of source files</a></li> | 
 |       <li><a href="#format_common_program_objects">Representation of program objects</a></li> | 
 |       <li><a href="#format_common_object_contexts">Program object contexts</a></li> | 
 |     </ul></li> | 
 |     <li><a href="#format_common_intrinsics">Debugger intrinsic functions</a></li> | 
 |     <li><a href="#format_common_tags">Values for debugger tags</a></li> | 
 |   </ol></li> | 
 |   <li><a href="#ccxx_frontend">C/C++ front-end specific debug information</a> | 
 |   <ol> | 
 |     <li><a href="#ccxx_pse">Program Scope Entries</a> | 
 |     <ul> | 
 |       <li><a href="#ccxx_compilation_units">Compilation unit entries</a></li> | 
 |       <li><a href="#ccxx_modules">Module, namespace, and importing entries</a></li> | 
 |     </ul></li> | 
 |     <li><a href="#ccxx_dataobjects">Data objects (program variables)</a></li> | 
 |   </ol></li> | 
 | </ul> | 
 | </td> | 
 | <td class="right"> | 
 | <img src="img/venusflytrap.jpg" alt="A leafy and green bug eater" width="247" | 
 | height="369"> | 
 | </td> | 
 | </tr></table> | 
 |  | 
 | <div class="doc_author"> | 
 |   <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a></p> | 
 | </div> | 
 |  | 
 |  | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"><a name="introduction">Introduction</a></div>  | 
 | <!-- *********************************************************************** --> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p>This document is the central repository for all information pertaining to | 
 | debug information in LLVM.  It describes the <a href="#llvm-db">user | 
 | interface</a> for the <tt>llvm-db</tt> tool, which provides a  | 
 | powerful <a href="#llvm-db">source-level debugger</a> | 
 | to users of LLVM-based compilers.  It then describes the <a | 
 | href="#architecture">various components</a> that make up the debugger and the | 
 | libraries which future clients may use.  Finally, it describes the <a | 
 | href="#format">actual format that the LLVM debug information</a> takes, | 
 | which is useful for those interested in creating front-ends or dealing directly | 
 | with the information.</p> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="phil">Philosophy behind LLVM debugging information</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p>The idea of the LLVM debugging information is to capture how the important | 
 | pieces of the source-language's Abstract Syntax Tree map onto LLVM code. | 
 | Several design aspects have shaped the solution that appears here.  The | 
 | important ones are:</p> | 
 |  | 
 | <ul> | 
 | <li>Debugging information should have very little impact on the rest of the | 
 | compiler.  No transformations, analyses, or code generators should need to be | 
 | modified because of debugging information.</li> | 
 |  | 
 | <li>LLVM optimizations should interact in <a href="#debugopt">well-defined and | 
 | easily described ways</a> with the debugging information.</li> | 
 |  | 
 | <li>Because LLVM is designed to support arbitrary programming languages, | 
 | LLVM-to-LLVM tools should not need to know anything about the semantics of the | 
 | source-level-language.</li> | 
 |  | 
 | <li>Source-level languages are often <b>widely</b> different from one another. | 
 | LLVM should not put any restrictions of the flavor of the source-language, and | 
 | the debugging information should work with any language.</li> | 
 |  | 
 | <li>With code generator support, it should be possible to use an LLVM compiler | 
 | to compile a program to native machine code and standard debugging formats. | 
 | This allows compatibility with traditional machine-code level debuggers, like | 
 | GDB or DBX.</li> | 
 |  | 
 | </ul> | 
 |  | 
 | <p>The approach used by the LLVM implementation is to use a small set of <a | 
 | href="#format_common_intrinsics">intrinsic functions</a> to define a mapping | 
 | between LLVM program objects and the source-level objects.  The description of | 
 | the source-level program is maintained in LLVM global variables in an <a | 
 | href="#ccxx_frontend">implementation-defined format</a> (the C/C++ front-end | 
 | currently uses working draft 7 of the <a | 
 | href="http://www.eagercon.com/dwarf/dwarf3std.htm">Dwarf 3 standard</a>).</p> | 
 |  | 
 | <p>When a program is debugged, the debugger interacts with the user and turns | 
 | the stored debug information into source-language specific information.  As | 
 | such, the debugger must be aware of the source-language, and is thus tied to a | 
 | specific language of family of languages.  The <a href="#llvm-db">LLVM | 
 | debugger</a> is designed to be modular in its support for source-languages.</p> | 
 |  | 
 | </div> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="debugopt">Debugging optimized code</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p>An extremely high priority of LLVM debugging information is to make it | 
 | interact well with optimizations and analysis.  In particular, the LLVM debug | 
 | information provides the following guarantees:</p> | 
 |  | 
 | <ul> | 
 |  | 
 | <li>LLVM debug information <b>always provides information to accurately read the | 
 | source-level state of the program</b>, regardless of which LLVM optimizations | 
 | have been run, and without any modification to the optimizations themselves. | 
 | However, some optimizations may impact the ability to modify the current state | 
 | of the program with a debugger, such as setting program variables, or calling | 
 | function that have been deleted.</li> | 
 |  | 
 | <li>LLVM optimizations gracefully interact with debugging information.  If they | 
 | are not aware of debug information, they are automatically disabled as necessary | 
 | in the cases that would invalidate the debug info.  This retains the LLVM | 
 | features making it easy to write new transformations.</li> | 
 |  | 
 | <li>As desired, LLVM optimizations can be upgraded to be aware of the LLVM | 
 | debugging information, allowing them to update the debugging information as they | 
 | perform aggressive optimizations.  This means that, with effort, the LLVM | 
 | optimizers could optimize debug code just as well as non-debug code.</li> | 
 |  | 
 | <li>LLVM debug information does not prevent many important optimizations from | 
 | happening (for example inlining, basic block reordering/merging/cleanup, tail | 
 | duplication, etc), further reducing the amount of the compiler that eventually | 
 | is "aware" of debugging information.</li> | 
 |  | 
 | <li>LLVM debug information is automatically optimized along with the rest of the | 
 | program, using existing facilities.  For example, duplicate information is | 
 | automatically merged by the linker, and unused information is automatically | 
 | removed.</li> | 
 |  | 
 | </ul> | 
 |  | 
 | <p>Basically, the debug information allows you to compile a program with | 
 | "<tt>-O0 -g</tt>" and get full debug information, allowing you to arbitrarily | 
 | modify the program as it executes from the debugger.  Compiling a program with | 
 | "<tt>-O3 -g</tt>" gives you full debug information that is always available and | 
 | accurate for reading (e.g., you get accurate stack traces despite tail call | 
 | elimination and inlining), but you might lose the ability to modify the program | 
 | and call functions where were optimized out of the program, or inlined away | 
 | completely.</p> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="future">Future work</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p>There are several important extensions that could be eventually added to the | 
 | LLVM debugger.  The most important extension would be to upgrade the LLVM code | 
 | generators to support debugging information.  This would also allow, for | 
 | example, the X86 code generator to emit native objects that contain debugging | 
 | information consumable by traditional source-level debuggers like GDB or | 
 | DBX.</p> | 
 |  | 
 | <p>Additionally, LLVM optimizations can be upgraded to incrementally update the | 
 | debugging information, <a href="#commands">new commands</a> can be added to the | 
 | debugger, and thread support could be added to the debugger.</p> | 
 |  | 
 | <p>The "SourceLanguage" modules provided by <tt>llvm-db</tt> could be | 
 | substantially improved to provide good support for C++ language features like | 
 | namespaces and scoping rules.</p> | 
 |  | 
 | <p>After working with the debugger for a while, perhaps the nicest improvement | 
 | would be to add some sort of line editor, such as GNU readline (but one that is | 
 | compatible with the LLVM license).</p> | 
 |  | 
 | <p>For someone so inclined, it should be straight-forward to write different | 
 | front-ends for the LLVM debugger, as the LLVM debugging engine is cleanly | 
 | separated from the <tt>llvm-db</tt> front-end.  A new LLVM GUI debugger or IDE | 
 | would be nice.</p> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"> | 
 |   <a name="llvm-db">Using the <tt>llvm-db</tt> tool</a> | 
 | </div> | 
 | <!-- *********************************************************************** --> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p>The <tt>llvm-db</tt> tool provides a GDB-like interface for source-level | 
 | debugging of programs.  This tool provides many standard commands for inspecting | 
 | and modifying the program as it executes, loading new programs, single stepping, | 
 | placing breakpoints, etc.  This section describes how to use the debugger.</p> | 
 |  | 
 | <p><tt>llvm-db</tt> has been designed to be as similar to GDB in its user | 
 | interface as possible.  This should make it extremely easy to learn | 
 | <tt>llvm-db</tt> if you already know <tt>GDB</tt>.  In general, <tt>llvm-db</tt> | 
 | provides the subset of GDB commands that are applicable to LLVM debugging users. | 
 | If there is a command missing that make a reasonable amount of sense within the | 
 | <a href="#limitations">limitations of <tt>llvm-db</tt></a>, please report it as | 
 | a bug or, better yet, submit a patch to add it.</p> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="limitations">Limitations of <tt>llvm-db</tt></a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p><tt>llvm-db</tt> is designed to be modular and easy to extend.  This | 
 | extensibility was key to getting the debugger up-and-running quickly, because we | 
 | can start with simple-but-unsophisicated implementations of various components. | 
 | Because of this, it is currently missing many features, though they should be | 
 | easy to add over time (patches welcomed!).  The biggest inherent limitations of | 
 | <tt>llvm-db</tt> are currently due to extremely simple <a | 
 | href="#arch_debugger">debugger backend</a> (implemented in | 
 | "lib/Debugger/UnixLocalInferiorProcess.cpp") which is designed to work without | 
 | any cooperation from the code generators.  Because it is so simple, it suffers | 
 | from the following inherent limitations:</p> | 
 |  | 
 | <ul> | 
 |  | 
 | <li>Running a program in <tt>llvm-db</tt> is a bit slower than running it with | 
 | <tt>lli</tt> (i.e., in the JIT).</li> | 
 |  | 
 | <li>Inspection of the target hardware is not supported.  This means that you | 
 | cannot, for example, print the contents of X86 registers.</li> | 
 |  | 
 | <li>Inspection of LLVM code is not supported.  This means that you cannot print | 
 | the contents of arbitrary LLVM values, or use commands such as <tt>stepi</tt>. | 
 | This also means that you cannot debug code without debug information.</li> | 
 |  | 
 | <li>Portions of the debugger run in the same address space as the program being | 
 | debugged.  This means that memory corruption by the program could trample on | 
 | portions of the debugger.</li> | 
 |  | 
 | <li>Attaching to existing processes and core files is not currently | 
 | supported.</li> | 
 |  | 
 | </ul> | 
 |  | 
 | <p>That said, the debugger is still quite useful, and all of these limitations | 
 | can be eliminated by integrating support for the debugger into the code | 
 | generators, and writing a new <a href="#arch_debugger">InferiorProcess</a> | 
 | subclass to use it.  See the <a href="#future">future work</a> section for ideas | 
 | of how to extend the LLVM debugger despite these limitations.</p> | 
 |  | 
 | </div> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="sample">A sample <tt>llvm-db</tt> session</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p>TODO: this is obviously lame, when more is implemented, this can be much | 
 | better.</p> | 
 |  | 
 | <pre> | 
 | $ <b>llvm-db funccall</b> | 
 | llvm-db: The LLVM source-level debugger | 
 | Loading program... successfully loaded 'funccall.bc'! | 
 | (llvm-db) <b>create</b> | 
 | Starting program: funccall.bc | 
 | main at funccall.c:9:2 | 
 | 9 ->            q = 0; | 
 | (llvm-db) <b>list main</b> | 
 | 4       void foo() { | 
 | 5               int t = q; | 
 | 6               q = t + 1; | 
 | 7       } | 
 | 8       int main() { | 
 | 9 ->            q = 0; | 
 | 10              foo(); | 
 | 11              q = q - 1; | 
 | 12 | 
 | 13              return q; | 
 | (llvm-db) <b>list</b> | 
 | 14      } | 
 | (llvm-db) <b>step</b> | 
 | 10 ->           foo(); | 
 | (llvm-db) <b>s</b> | 
 | foo at funccall.c:5:2 | 
 | 5 ->            int t = q; | 
 | (llvm-db) <b>bt</b> | 
 | #0 ->   0x85ffba0 in foo at funccall.c:5:2 | 
 | #1      0x85ffd98 in main at funccall.c:10:2 | 
 | (llvm-db) <b>finish</b> | 
 | main at funccall.c:11:2 | 
 | 11 ->           q = q - 1; | 
 | (llvm-db) <b>s</b> | 
 | 13 ->           return q; | 
 | (llvm-db) <b>s</b> | 
 | The program stopped with exit code 0 | 
 | (llvm-db) <b>quit</b> | 
 | $ | 
 | </pre> | 
 |  | 
 | </div> | 
 |  | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="startup">Starting the debugger</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p>There are three ways to start up the <tt>llvm-db</tt> debugger:</p> | 
 |  | 
 | <p>When run with no options, just <tt>llvm-db</tt>, the debugger starts up | 
 | without a program loaded at all.  You must use the <a | 
 | href="#c_file"><tt>file</tt> command</a> to load a program, and the <a | 
 | href="#c_set_args"><tt>set args</tt></a> or <a href="#c_run"><tt>run</tt></a> | 
 | commands to specify the arguments for the program.</p> | 
 |  | 
 | <p>If you start the debugger with one argument, as <tt>llvm-db | 
 | <program></tt>, the debugger will start up and load in the specified | 
 | program.  You can then optionally specify arguments to the program with the <a | 
 | href="#c_set_args"><tt>set args</tt></a> or <a href="#c_run"><tt>run</tt></a> | 
 | commands.</p> | 
 |  | 
 | <p>The third way to start the program is with the <tt>--args</tt> option.  This | 
 | option allows you to specify the program to load and the arguments to start out | 
 | with.  <!-- No options to <tt>llvm-db</tt> may be specified after the | 
 | <tt>-args</tt> option. --> Example use: <tt>llvm-db --args ls /home</tt></p> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="commands">Commands recognized by the debugger</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p>FIXME: this needs work obviously.  See the <a | 
 | href="http://sources.redhat.com/gdb/documentation/">GDB documentation</a> for | 
 | information about what these do, or try '<tt>help [command]</tt>' within | 
 | <tt>llvm-db</tt> to get information.</p> | 
 |  | 
 | <p> | 
 | <h2>General usage:</h2> | 
 | <ul> | 
 | <li>help [command]</li> | 
 | <li>quit</li> | 
 | <li><a name="c_file">file</a> [program]</li> | 
 | </ul> | 
 |  | 
 | <h2>Program inspection and interaction:</h2> | 
 | <ul> | 
 | <li>create (start the program, stopping it ASAP in <tt>main</tt>)</li> | 
 | <li>kill</li> | 
 | <li>run [args]</li> | 
 | <li>step [num]</li> | 
 | <li>next [num]</li> | 
 | <li>cont</li> | 
 | <li>finish</li> | 
 |  | 
 | <li>list [start[, end]]</li> | 
 | <li>info source</li> | 
 | <li>info sources</li> | 
 | <li>info functions</li> | 
 | </ul> | 
 |  | 
 | <h2>Call stack inspection:</h2> | 
 | <ul> | 
 | <li>backtrace</li> | 
 | <li>up [n]</li> | 
 | <li>down [n]</li> | 
 | <li>frame [n]</li> | 
 | </ul> | 
 |  | 
 |  | 
 | <h2>Debugger inspection and interaction:</h2> | 
 | <ul> | 
 | <li>info target</li> | 
 | <li>show prompt</li> | 
 | <li>set prompt</li> | 
 | <li>show listsize</li> | 
 | <li>set listsize</li> | 
 | <li>show language</li> | 
 | <li>set language</li> | 
 | <li>show args</li> | 
 | <li>set args [args]</li> | 
 | </ul> | 
 |  | 
 | <h2>TODO:</h2> | 
 | <ul> | 
 | <li>info frame</li> | 
 | <li>break</li> | 
 | <li>print</li> | 
 | <li>ptype</li> | 
 |  | 
 | <li>info types</li> | 
 | <li>info variables</li> | 
 | <li>info program</li> | 
 |  | 
 | <li>info args</li> | 
 | <li>info locals</li> | 
 | <li>info catch</li> | 
 | <li>... many others</li> | 
 | </ul> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"> | 
 |   <a name="architecture">Architecture of the LLVM debugger</a> | 
 | </div> | 
 | <!-- *********************************************************************** --> | 
 |  | 
 | <div class="doc_text"> | 
 | <p>The LLVM debugger is built out of three distinct layers of software.  These | 
 | layers provide clients with different interface options depending on what pieces | 
 | of they want to implement themselves, and it also promotes code modularity and | 
 | good design.  The three layers are the <a href="#arch_debugger">Debugger | 
 | interface</a>, the <a href="#arch_info">"info" interfaces</a>, and the <a | 
 | href="#arch_llvm-db"><tt>llvm-db</tt> tool</a> itself.</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="arch_debugger">The Debugger and InferiorProcess classes</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p>The Debugger class (defined in the <tt>include/llvm/Debugger/</tt> directory) | 
 | is a low-level class which is used to maintain information about the loaded | 
 | program, as well as start and stop the program running as necessary.  This class | 
 | does not provide any high-level analysis or control over the program, only | 
 | exposing simple interfaces like <tt>load/unloadProgram</tt>, | 
 | <tt>create/killProgram</tt>, <tt>step/next/finish/contProgram</tt>, and | 
 | low-level methods for installing breakpoints.</p> | 
 |  | 
 | <p> | 
 | The Debugger class is itself a wrapper around the lowest-level InferiorProcess | 
 | class.  This class is used to represent an instance of the program running under | 
 | debugger control.  The InferiorProcess class can be implemented in different | 
 | ways for different targets and execution scenarios (e.g., remote debugging). | 
 | The InferiorProcess class exposes a small and simple collection of interfaces | 
 | which are useful for inspecting the current state of the program (such as | 
 | collecting stack trace information, reading the memory image of the process, | 
 | etc).  The interfaces in this class are designed to be as low-level and simple | 
 | as possible, to make it easy to create new instances of the class. | 
 | </p> | 
 |  | 
 | <p> | 
 | The Debugger class exposes the currently active instance of InferiorProcess | 
 | through the <tt>Debugger::getRunningProcess</tt> method, which returns a | 
 | <tt>const</tt> reference to the class.  This means that clients of the Debugger | 
 | class can only <b>inspect</b> the running instance of the program directly.  To | 
 | change the executing process in some way, they must use the interces exposed by | 
 | the Debugger class. | 
 | </p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="arch_info">The RuntimeInfo, ProgramInfo, and SourceLanguage classes</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p> | 
 | The next-highest level of debugger abstraction is provided through the | 
 | ProgramInfo, RuntimeInfo, SourceLanguage and related classes (also defined in | 
 | the <tt>include/llvm/Debugger/</tt> directory).  These classes efficiently | 
 | decode the debugging information and low-level interfaces exposed by | 
 | InferiorProcess into a higher-level representation, suitable for analysis by the | 
 | debugger. | 
 | </p> | 
 |  | 
 | <p> | 
 | The ProgramInfo class exposes a variety of different kinds of information about | 
 | the program objects in the source-level-language.  The SourceFileInfo class | 
 | represents a source-file in the program (e.g. a .cpp or .h file).  The | 
 | SourceFileInfo class captures information such as which SourceLanguage was used | 
 | to compile the file, where the debugger can get access to the actual file text | 
 | (which is lazily loaded on demand), etc.  The SourceFunctionInfo class | 
 | represents a... <b>FIXME: finish</b>.  The ProgramInfo class provides interfaces | 
 | to lazily find and decode the information needed to create the Source*Info | 
 | classes requested by the debugger. | 
 | </p> | 
 |  | 
 | <p> | 
 | The RuntimeInfo class exposes information about the currently executed program, | 
 | by decoding information from the InferiorProcess and ProgramInfo classes.  It | 
 | provides a StackFrame class which provides an easy-to-use interface for | 
 | inspecting the current and suspended stack frames in the program. | 
 | </p> | 
 |  | 
 | <p> | 
 | The SourceLanguage class is an abstract interface used by the debugger to | 
 | perform all source-language-specific tasks.  For example, this interface is used | 
 | by the ProgramInfo class to decode language-specific types and functions and by | 
 | the debugger front-end (such as <a href="#arch_llvm-db"><tt>llvm-db</tt></a> to | 
 | evaluate source-langauge expressions typed into the debugger.  This class uses | 
 | the RuntimeInfo & ProgramInfo classes to get information about the current | 
 | execution context and the loaded program, respectively. | 
 | </p> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="arch_llvm-db">The <tt>llvm-db</tt> tool</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p> | 
 | The <tt>llvm-db</tt> is designed to be a debugger providing an interface as <a | 
 | href="#llvm-db">similar to GDB</a> as reasonable, but no more so than that. | 
 | Because the <a href="#arch_debugger">Debugger</a> and <a | 
 | href="#arch_info">info</a> classes implement all of the heavy lifting and | 
 | analysis, <tt>llvm-db</tt> (which lives in <tt>llvm/tools/llvm-db</tt>) consists | 
 | mainly of of code to interact with the user and parse commands.  The CLIDebugger | 
 | constructor registers all of the builtin commands for the debugger, and each | 
 | command is implemented as a CLIDebugger::[name]Command method. | 
 | </p> | 
 | </div> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="arch_todo">Short-term TODO list</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p> | 
 | FIXME: this section will eventually go away.  These are notes to myself of | 
 | things that should be implemented, but haven't yet. | 
 | </p> | 
 |  | 
 | <p> | 
 | <b>Breakpoints:</b> Support is already implemented in the 'InferiorProcess' | 
 | class, though it hasn't been tested yet.  To finish breakpoint support, we need | 
 | to implement breakCommand (which should reuse the linespec parser from the list | 
 | command), and handle the fact that 'break foo' or 'break file.c:53' may insert | 
 | multiple breakpoints.  Also, if you say 'break file.c:53' and there is no | 
 | stoppoint on line 53, the breakpoint should go on the next available line.  My | 
 | idea was to have the Debugger class provide a "Breakpoint" class which | 
 | encapsulated this messiness, giving the debugger front-end a simple interface. | 
 | The debugger front-end would have to map the really complex semantics of | 
 | temporary breakpoints and 'conditional' breakpoints onto this intermediate | 
 | level. Also, breakpoints should survive as much as possible across program | 
 | reloads. | 
 | </p> | 
 |  | 
 | <p> | 
 | <b>UnixLocalInferiorProcess.cpp speedup</b>: There is no reason for the debugged | 
 | process to code gen the globals corresponding to debug information.  The | 
 | IntrinsicLowering object could instead change descriptors into constant expr | 
 | casts of the constant address of the LLVM objects for the descriptors.  This | 
 | would also allow us to eliminate the mapping back and forth between physical | 
 | addresses that must be done.</p> | 
 |  | 
 | <p> | 
 | <b>Process deaths</b>: The InferiorProcessDead exception should be extended to | 
 | know "how" a process died, i.e., it was killed by a signal.  This is easy to | 
 | collect in the UnixLocalInferiorProcess, we just need to represent it.</p> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"> | 
 |   <a name="format">Debugging information format</a> | 
 | </div> | 
 | <!-- *********************************************************************** --> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p>LLVM debugging information has been carefully designed to make it possible | 
 | for the optimizer to optimize the program and debugging information without | 
 | necessarily having to know anything about debugging information.  In particular, | 
 | the global constant merging pass automatically eliminates duplicated debugging | 
 | information (often caused by header files), the global dead code elimination | 
 | pass automatically deletes debugging information for a function if it decides to | 
 | delete the function, and the linker eliminates debug information when it merges | 
 | <tt>linkonce</tt> functions.</p> | 
 |  | 
 | <p>To do this, most of the debugging information (descriptors for types, | 
 | variables, functions, source files, etc) is inserted by the language front-end | 
 | in the form of LLVM global variables.  These LLVM global variables are no | 
 | different from any other global variables, except that they have a web of LLVM | 
 | intrinsic functions that point to them.  If the last references to a particular | 
 | piece of debugging information are deleted (for example, by the | 
 | <tt>-globaldce</tt> pass), the extraneous debug information will automatically | 
 | become dead and be removed by the optimizer.</p> | 
 |  | 
 | <p>The debugger is designed to be agnostic about the contents of most of the | 
 | debugging information.  It uses a <a href="#arch_info">source-language-specific | 
 | module</a> to decode the information that represents variables, types, | 
 | functions, namespaces, etc: this allows for arbitrary source-language semantics | 
 | and type-systems to be used, as long as there is a module written for the | 
 | debugger to interpret the information.</p> | 
 |  | 
 | <p>To provide basic functionality, the LLVM debugger does have to make some | 
 | assumptions about the source-level language being debugged, though it keeps | 
 | these to a minimum.  The only common features that the LLVM debugger assumes | 
 | exist are <a href="#format_common_source_files">source files</a>, and <a | 
 | href="#format_program_objects">program objects</a>.  These abstract objects are | 
 | used by the debugger to form stack traces, show information about local | 
 | variables, etc.</p> | 
 |  | 
 | <p>This section of the documentation first describes the representation aspects | 
 | common to any source-language.  The <a href="#ccxx_frontend">next section</a> | 
 | describes the data layout conventions used by the C and C++ front-ends.</p> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="format_common_anchors">Anchors for global objects</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p>One important aspect of the LLVM debug representation is that it allows the | 
 | LLVM debugger to efficiently index all of the global objects without having the | 
 | scan the program.  To do this, all of the global objects use "anchor" globals of | 
 | type "<tt>{}</tt>", with designated names.  These anchor objects obviously do | 
 | not contain any content or meaning by themselves, but all of the global objects | 
 | of a particular type (e.g., source file descriptors) contain a pointer to the | 
 | anchor.  This pointer allows the debugger to use def-use chains to find all | 
 | global objects of that type.</p> | 
 |  | 
 | <p>So far, the following names are recognized as anchors by the LLVM | 
 | debugger:</p> | 
 |  | 
 | <pre> | 
 |   %<a href="#format_common_source_files">llvm.dbg.translation_units</a> = linkonce global {} {} | 
 |   %<a href="#format_program_objects">llvm.dbg.globals</a>         = linkonce global {} {} | 
 | </pre> | 
 |  | 
 | <p>Using anchors in this way (where the source file descriptor points to the | 
 | anchors, as opposed to having a list of source file descriptors) allows for the | 
 | standard dead global elimination and merging passes to automatically remove | 
 | unused debugging information.  If the globals were kept track of through lists, | 
 | there would always be an object pointing to the descriptors, thus would never be | 
 | deleted.</p> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="format_common_stoppoint"> | 
 |      Representing stopping points in the source program | 
 |   </a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p>LLVM debugger "stop points" are a key part of the debugging representation | 
 | that allows the LLVM to maintain simple semantics for <a | 
 | href="#debugopt">debugging optimized code</a>.  The basic idea is that the | 
 | front-end inserts calls to the <tt>%llvm.dbg.stoppoint</tt> intrinsic function | 
 | at every point in the program where the debugger should be able to inspect the | 
 | program (these correspond to places the debugger stops when you "<tt>step</tt>" | 
 | through it).  The front-end can choose to place these as fine-grained as it | 
 | would like (for example, before every subexpression evaluated), but it is | 
 | recommended to only put them after every source statement that includes | 
 | executable code.</p> | 
 |  | 
 | <p>Using calls to this intrinsic function to demark legal points for the | 
 | debugger to inspect the program automatically disables any optimizations that | 
 | could potentially confuse debugging information.  To non-debug-information-aware | 
 | transformations, these calls simply look like calls to an external function, | 
 | which they must assume to do anything (including reading or writing to any part | 
 | of reachable memory).  On the other hand, it does not impact many optimizations, | 
 | such as code motion of non-trapping instructions, nor does it impact | 
 | optimization of subexpressions, code duplication transformations, or basic-block | 
 | reordering transformations.</p> | 
 |  | 
 | <p>An important aspect of the calls to the <tt>%llvm.dbg.stoppoint</tt> | 
 | intrinsic is that the function-local debugging information is woven together | 
 | with use-def chains.  This makes it easy for the debugger to, for example, | 
 | locate the 'next' stop point.  For a concrete example of stop points, see the | 
 | example in <a href="#format_common_lifetime">the next section</a>.</p> | 
 |  | 
 | </div> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="format_common_lifetime">Object lifetimes and scoping</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p>In many languages, the local variables in functions can have their lifetime | 
 | or scope limited to a subset of a function.  In the C family of languages, for | 
 | example, variables are only live (readable and writable) within the source block | 
 | that they are defined in.  In functional languages, values are only readable | 
 | after they have been defined.  Though this is a very obvious concept, it is also | 
 | non-trivial to model in LLVM, because it has no notion of scoping in this sense, | 
 | and does not want to be tied to a language's scoping rules.</p> | 
 |  | 
 | <p>In order to handle this, the LLVM debug format uses the notion of "regions" | 
 | of a function, delineated by calls to intrinsic functions.  These intrinsic | 
 | functions define new regions of the program and indicate when the region | 
 | lifetime expires.  Consider the following C fragment, for example:</p> | 
 |  | 
 | <pre> | 
 | 1.  void foo() { | 
 | 2.    int X = ...; | 
 | 3.    int Y = ...; | 
 | 4.    { | 
 | 5.      int Z = ...; | 
 | 6.      ... | 
 | 7.    } | 
 | 8.    ... | 
 | 9.  } | 
 | </pre> | 
 |  | 
 | <p>Compiled to LLVM, this function would be represented like this (FIXME: CHECK | 
 | AND UPDATE THIS):</p> | 
 |  | 
 | <pre> | 
 | void %foo() { | 
 |     %X = alloca int | 
 |     %Y = alloca int | 
 |     %Z = alloca int | 
 |     <a name="#icl_ex_D1">%D1</a> = call {}* %llvm.dbg.func.start(<a href="#format_program_objects">%lldb.global</a>* %d.foo) | 
 |     %D2 = call {}* <a href="#format_common_stoppoint">%llvm.dbg.stoppoint</a>({}* %D1, uint 2, uint 2, <a href="#format_common_source_files">%lldb.compile_unit</a>* %file) | 
 |  | 
 |     %D3 = call {}* %llvm.dbg.DEFINEVARIABLE({}* %D2, ...) | 
 |     <i>;; Evaluate expression on line 2, assigning to X.</i> | 
 |     %D4 = call {}* <a href="#format_common_stoppoint">%llvm.dbg.stoppoint</a>({}* %D3, uint 3, uint 2, <a href="#format_common_source_files">%lldb.compile_unit</a>* %file) | 
 |  | 
 |     %D5 = call {}* %llvm.dbg.DEFINEVARIABLE({}* %D4, ...) | 
 |     <i>;; Evaluate expression on line 3, assigning to Y.</i> | 
 |     %D6 = call {}* <a href="#format_common_stoppoint">%llvm.dbg.stoppoint</a>({}* %D5, uint 5, uint 4, <a href="#format_common_source_files">%lldb.compile_unit</a>* %file) | 
 |  | 
 |     <a name="#icl_ex_D1">%D7</a> = call {}* %llvm.region.start({}* %D6) | 
 |     %D8 = call {}* %llvm.dbg.DEFINEVARIABLE({}* %D7, ...) | 
 |     <i>;; Evaluate expression on line 5, assigning to Z.</i> | 
 |     %D9 = call {}* <a href="#format_common_stoppoint">%llvm.dbg.stoppoint</a>({}* %D8, uint 6, uint 4, <a href="#format_common_source_files">%lldb.compile_unit</a>* %file) | 
 |  | 
 |     <i>;; Code for line 6.</i> | 
 |     %D10 = call {}* %llvm.region.end({}* %D9) | 
 |     %D11 = call {}* <a href="#format_common_stoppoint">%llvm.dbg.stoppoint</a>({}* %D10, uint 8, uint 2, <a href="#format_common_source_files">%lldb.compile_unit</a>* %file) | 
 |  | 
 |     <i>;; Code for line 8.</i> | 
 |     <a name="#icl_ex_D1">%D12</a> = call {}* %llvm.region.end({}* %D11) | 
 |     ret void | 
 | } | 
 | </pre> | 
 |  | 
 | <p>This example illustrates a few important details about the LLVM debugging | 
 | information.  In particular, it shows how the various intrinsics used are woven | 
 | together with def-use and use-def chains, similar to how <a | 
 | href="#format_common_anchors">anchors</a> are used with globals.  This allows | 
 | the debugger to analyze the relationship between statements, variable | 
 | definitions, and the code used to implement the function.</p> | 
 |  | 
 | <p>In this example, two explicit regions are defined, one with the <a | 
 | href="#icl_ex_D1">definition of the <tt>%D1</tt> variable</a> and one with the | 
 | <a href="#icl_ex_D7">definition of <tt>%D7</tt></a>.  In the case of | 
 | <tt>%D1</tt>, the debug information indicates that the function whose <a | 
 | href="#format_program_objects">descriptor</a> is specified as an argument to the | 
 | intrinsic.  This defines a new stack frame whose lifetime ends when the region | 
 | is ended by <a href="#icl_ex_D12">the <tt>%D12</tt> call</a>.</p> | 
 |  | 
 | <p>Using regions to represent the boundaries of source-level functions allow | 
 | LLVM interprocedural optimizations to arbitrarily modify LLVM functions without | 
 | having to worry about breaking mapping information between the LLVM code and the | 
 | and source-level program.  In particular, the inliner requires no modification | 
 | to support inlining with debugging information: there is no explicit correlation | 
 | drawn between LLVM functions and their source-level counterparts (note however, | 
 | that if the inliner inlines all instances of a non-strong-linkage function into | 
 | its caller that it will not be possible for the user to manually invoke the | 
 | inlined function from the debugger).</p> | 
 |  | 
 | <p>Once the function has been defined, the <a | 
 | href="#format_common_stoppoint">stopping point</a> corresponding to line #2 of | 
 | the function is encountered.  At this point in the function, <b>no</b> local | 
 | variables are live.  As lines 2 and 3 of the example are executed, their | 
 | variable definitions are automatically introduced into the program, without the | 
 | need to specify a new region.  These variables do not require new regions to be | 
 | introduced because they go out of scope at the same point in the program: line | 
 | 9.</p> | 
 |  | 
 | <p>In contrast, the <tt>Z</tt> variable goes out of scope at a different time, | 
 | on line 7.  For this reason, it is defined within <a href="#icl_ex_D7">the | 
 | <tt>%D7</tt> region</a>, which kills the availability of <tt>Z</tt> before the | 
 | code for line 8 is executed.  In this way, regions can support arbitrary | 
 | source-language scoping rules, as long as they can only be nested (ie, one scope | 
 | cannot partially overlap with a part of another scope).</p> | 
 |  | 
 | <p>It is worth noting that this scoping mechanism is used to control scoping of | 
 | all declarations, not just variable declarations.  For example, the scope of a | 
 | C++ using declaration is controlled with this, and the <tt>llvm-db</tt> C++ | 
 | support routines could use this to change how name lookup is performed (though | 
 | this is not implemented yet).</p> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="format_common_descriptors">Object descriptor formats</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p>The LLVM debugger expects the descriptors for program objects to start in a | 
 | canonical format, but the descriptors can include additional information | 
 | appended at the end that is source-language specific.  All LLVM debugging | 
 | information is versioned, allowing backwards compatibility in the case that the | 
 | core structures need to change in some way.  Also, all debugging information | 
 | objects start with a <a href="#format_common_tags">tag</a> to indicate what type | 
 | of object it is.  The source-language is allows to define its own objects, by | 
 | using unreserved tag numbers.</p> | 
 |  | 
 | <p>The lowest-level descriptor are those describing <a | 
 | href="#format_common_source_files">the files containing the program source | 
 | code</a>, as most other descriptors (sometimes indirectly) refer to them. | 
 | </p> | 
 | </div> | 
 |  | 
 |  | 
 | <!-- ------------------------------------------------------------------------ -> | 
 | <div class="doc_subsubsection"> | 
 |   <a name="format_common_source_files">Representation of source files</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p> | 
 | Source file descriptors are patterned after the Dwarf "compile_unit" object. | 
 | The descriptor currently is defined to have at least the following LLVM | 
 | type entries:</p> | 
 |  | 
 | <pre> | 
 | %lldb.compile_unit = type { | 
 |        uint,                 <i>;; Tag: <a href="#tag_compile_unit">LLVM_COMPILE_UNIT</a></i> | 
 |        ushort,               <i>;; LLVM debug version number</i> | 
 |        ushort,               <i>;; Dwarf language identifier</i> | 
 |        sbyte*,               <i>;; Filename</i> | 
 |        sbyte*,               <i>;; Working directory when compiled</i> | 
 |        sbyte*                <i>;; Producer of the debug information</i> | 
 | } | 
 | </pre> | 
 |  | 
 | <p> | 
 | These descriptors contain the version number for the debug info, a source | 
 | language ID for the file (we use the Dwarf 3.0 ID numbers, such as | 
 | <tt>DW_LANG_C89</tt>, <tt>DW_LANG_C_plus_plus</tt>, <tt>DW_LANG_Cobol74</tt>, | 
 | etc), three strings describing the filename, working directory of the compiler, | 
 | and an identifier string for the compiler that produced it.  Note that actual | 
 | compile_unit declarations must also include an <a | 
 | href="#format_common_anchors">anchor</a> to <tt>llvm.dbg.translation_units</tt>, | 
 | but it is not specified where the anchor is to be located.  Here is an example | 
 | descriptor: | 
 | </p> | 
 |  | 
 | <p><pre> | 
 | %arraytest_source_file = internal constant %lldb.compile_unit { | 
 |     <a href="#tag_compile_unit">uint 17</a>,                                                      ; Tag value | 
 |     ushort 0,                                                     ; Version #0 | 
 |     ushort 1,                                                     ; DW_LANG_C89 | 
 |     sbyte* getelementptr ([12 x sbyte]* %.str_1, long 0, long 0), ; filename | 
 |     sbyte* getelementptr ([12 x sbyte]* %.str_2, long 0, long 0), ; working dir | 
 |     sbyte* getelementptr ([12 x sbyte]* %.str_3, long 0, long 0), ; producer | 
 |     {}* %llvm.dbg.translation_units                               ; Anchor | 
 | } | 
 | %.str_1 = internal constant [12 x sbyte] c"arraytest.c\00" | 
 | %.str_2 = internal constant [12 x sbyte] c"/home/sabre\00" | 
 | %.str_3 = internal constant [12 x sbyte] c"llvmgcc 3.4\00" | 
 | </pre></p> | 
 |  | 
 | <p> | 
 | Note that the LLVM constant merging pass should eliminate duplicate copies of | 
 | the strings that get emitted to each translation unit, such as the producer. | 
 | </p> | 
 |  | 
 | </div> | 
 |  | 
 |  | 
 | <!-- ----------------------------------------------------------------------- --> | 
 | <div class="doc_subsubsection"> | 
 |   <a name="format_program_objects">Representation of program objects</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p> | 
 | The LLVM debugger needs to know about some source-language program objects, in | 
 | order to build stack traces, print information about local variables, and other | 
 | related activities.  The LLVM debugger differentiates between three different | 
 | types of program objects: subprograms (functions, messages, methods, etc), | 
 | variables (locals and globals), and others.  Because source-languages have | 
 | widely varying forms of these objects, the LLVM debugger expects only a few | 
 | fields in the descriptor for each object: | 
 | </p> | 
 |  | 
 | <pre> | 
 | %lldb.object = type { | 
 |        uint,                  <i>;; <a href="#format_common_tag">A tag</a></i> | 
 |        <i>any</i>*,                  <i>;; The <a href="#format_common_object_contexts">context</a> for the object</i> | 
 |        sbyte*                 <i>;; The object 'name'</i> | 
 | } | 
 | </pre> | 
 |  | 
 | <p>The first field contains a tag for the descriptor.  The second field contains | 
 | either a pointer to the descriptor for the containing <a | 
 | href="#format_common_source_files">source file</a>, or it contains a pointer to | 
 | another program object whose context pointer eventually reaches a source file. | 
 | Through this <a href="#format_common_object_contexts">context</a> pointer, the | 
 | LLVM debugger can establish the debug version number of the object.</p> | 
 |  | 
 | <p>The third field contains a string that the debugger can use to identify the | 
 | object if it does not contain explicit support for the source-language in use | 
 | (ie, the 'unknown' source language handler uses this string).  This should be | 
 | some sort of unmangled string that corresponds to the object, but it is a | 
 | quality of implementation issue what exactly it contains (it is legal, though | 
 | not useful, for all of these strings to be null).</p> | 
 |  | 
 | <p>Note again that descriptors can be extended to include | 
 | source-language-specific information in addition to the fields required by the | 
 | LLVM debugger.  See the <a href="#ccxx_descriptors">section on the C/C++ | 
 | front-end</a> for more information.  Also remember that global objects | 
 | (functions, selectors, global variables, etc) must contain an <a | 
 | href="#format_common_anchors">anchor</a> to the <tt>llvm.dbg.globals</tt> | 
 | variable.</p> | 
 | </div> | 
 |  | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="format_common_object_contexts">Program object contexts</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <pre> | 
 | Allow source-language specific contexts, use to identify namespaces etc | 
 | Must end up in a source file descriptor. | 
 | Debugger core ignores all unknown context objects. | 
 | </pre> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="format_common_intrinsics">Debugger intrinsic functions</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <pre> | 
 | Define each intrinsics, as an extension of the language reference manual. | 
 |  | 
 | llvm.dbg.stoppoint | 
 | llvm.dbg.region.start | 
 | llvm.dbg.region.end | 
 | llvm.dbg.function.start | 
 | llvm.dbg.declare | 
 | </pre> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="format_common_tags">Values for debugger tags</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p>Happen to be the same value as the similarly named Dwarf-3 tags, this may | 
 | change in the future.</p> | 
 |  | 
 | <pre> | 
 |   <a name="tag_compile_unit">LLVM_COMPILE_UNIT</a>     : 17 | 
 |   <a name="tag_subprogram">LLVM_SUBPROGRAM</a>       : 46 | 
 |   <a name="tag_variable">LLVM_VARIABLE</a>         : 52 | 
 | <!--  <a name="tag_formal_parameter">LLVM_FORMAL_PARAMETER :  5--> | 
 | </pre> | 
 | </div> | 
 |  | 
 |  | 
 |  | 
 | <!-- *********************************************************************** --> | 
 | <div class="doc_section"> | 
 |   <a name="ccxx_frontend">C/C++ front-end specific debug information</a> | 
 | </div> | 
 | <!-- *********************************************************************** --> | 
 |  | 
 | <div class="doc_text"> | 
 |  | 
 | <p>The C and C++ front-ends represent information about the program in a format | 
 | that is effectively identical to <a | 
 | href="http://www.eagercon.com/dwarf/dwarf3std.htm">Dwarf 3.0</a> in terms of | 
 | information content.  This allows code generators to trivially support native | 
 | debuggers by generating standard dwarf information, and contains enough | 
 | information for non-dwarf targets to translate it as needed.</p> | 
 |  | 
 | <p>The basic debug information required by the debugger is (intentionally) | 
 | designed to be as minimal as possible.  This basic information is so minimal | 
 | that it is unlikely that <b>any</b> source-language could be adequately | 
 | described by it.  Because of this, the debugger format was designed for | 
 | extension to support source-language-specific information.  The extended | 
 | descriptors are read and interpreted by the <a | 
 | href="#arch_info">language-specific</a> modules in the debugger if there is | 
 | support available, otherwise it is ignored.</p> | 
 |  | 
 | <p>This section describes the extensions used to represent C and C++ programs. | 
 | Other languages could pattern themselves after this (which itself is tuned to | 
 | representing programs in the same way that Dwarf 3 does), or they could choose | 
 | to provide completely different extensions if they don't fit into the Dwarf | 
 | model.  As support for debugging information gets added to the various LLVM | 
 | source-language front-ends, the information used should be documented here.</p> | 
 |  | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="ccxx_pse">Program Scope Entries</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p>TODO</p> | 
 | </div> | 
 |  | 
 | <!-- --------------------------------------------------------------------------> | 
 | <div class="doc_subsubsection"> | 
 |   <a name="ccxx_compilation_units">Compilation unit entries</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p> | 
 | Translation units do not add any information over the standard <a | 
 | href="#format_common_source_files">source file representation</a> already | 
 | expected by the debugger.  As such, it uses descriptors of the type specified, | 
 | with a trailing <a href="#format_common_anchors">anchor</a>. | 
 | </p> | 
 | </div> | 
 |  | 
 | <!-- --------------------------------------------------------------------------> | 
 | <div class="doc_subsubsection"> | 
 |   <a name="ccxx_modules">Module, namespace, and importing entries</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p>TODO</p> | 
 | </div> | 
 |  | 
 | <!-- ======================================================================= --> | 
 | <div class="doc_subsection"> | 
 |   <a name="ccxx_dataobjects">Data objects (program variables)</a> | 
 | </div> | 
 |  | 
 | <div class="doc_text"> | 
 | <p>TODO</p> | 
 | </div> | 
 |  | 
 |  | 
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 |  | 
 | <hr> | 
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 |   <a href="mailto:sabre@nondot.org">Chris Lattner</a><br> | 
 |   <a href="http://llvm.cs.uiuc.edu">LLVM Compiler Infrastructure</a><br> | 
 |   Last modified: $Date$ | 
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