| //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This header file implements the operating system DynamicLibrary concept. |
| // |
| // FIXME: This file leaks the ExplicitSymbols and OpenedHandles vector, and is |
| // not thread safe! |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/System/DynamicLibrary.h" |
| #include "llvm/Support/ManagedStatic.h" |
| #include "llvm/Config/config.h" |
| #include <cstdio> |
| #include <cstring> |
| #include <map> |
| #include <vector> |
| |
| // Collection of symbol name/value pairs to be searched prior to any libraries. |
| static std::map<std::string, void*> *ExplicitSymbols = 0; |
| |
| static struct ExplicitSymbolsDeleter { |
| ~ExplicitSymbolsDeleter() { |
| if (ExplicitSymbols) |
| delete ExplicitSymbols; |
| } |
| } Dummy; |
| |
| void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName, |
| void *symbolValue) { |
| if (ExplicitSymbols == 0) |
| ExplicitSymbols = new std::map<std::string, void*>(); |
| (*ExplicitSymbols)[symbolName] = symbolValue; |
| } |
| |
| #ifdef LLVM_ON_WIN32 |
| |
| #include "Win32/DynamicLibrary.inc" |
| |
| #else |
| |
| #include <dlfcn.h> |
| using namespace llvm; |
| using namespace llvm::sys; |
| |
| //===----------------------------------------------------------------------===// |
| //=== WARNING: Implementation here must contain only TRULY operating system |
| //=== independent code. |
| //===----------------------------------------------------------------------===// |
| |
| static std::vector<void *> *OpenedHandles = 0; |
| |
| |
| bool DynamicLibrary::LoadLibraryPermanently(const char *Filename, |
| std::string *ErrMsg) { |
| void *H = dlopen(Filename, RTLD_LAZY|RTLD_GLOBAL); |
| if (H == 0) { |
| if (ErrMsg) *ErrMsg = dlerror(); |
| return true; |
| } |
| if (OpenedHandles == 0) |
| OpenedHandles = new std::vector<void *>(); |
| OpenedHandles->push_back(H); |
| return false; |
| } |
| |
| void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) { |
| // First check symbols added via AddSymbol(). |
| if (ExplicitSymbols) { |
| std::map<std::string, void *>::iterator I = |
| ExplicitSymbols->find(symbolName); |
| std::map<std::string, void *>::iterator E = ExplicitSymbols->end(); |
| |
| if (I != E) |
| return I->second; |
| } |
| |
| // Now search the libraries. |
| if (OpenedHandles) { |
| for (std::vector<void *>::iterator I = OpenedHandles->begin(), |
| E = OpenedHandles->end(); I != E; ++I) { |
| //lt_ptr ptr = lt_dlsym(*I, symbolName); |
| void *ptr = dlsym(*I, symbolName); |
| if (ptr) { |
| return ptr; |
| } |
| } |
| } |
| |
| #define EXPLICIT_SYMBOL(SYM) \ |
| extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM |
| |
| // If this is darwin, it has some funky issues, try to solve them here. Some |
| // important symbols are marked 'private external' which doesn't allow |
| // SearchForAddressOfSymbol to find them. As such, we special case them here, |
| // there is only a small handful of them. |
| |
| #ifdef __APPLE__ |
| { |
| EXPLICIT_SYMBOL(__ashldi3); |
| EXPLICIT_SYMBOL(__ashrdi3); |
| EXPLICIT_SYMBOL(__cmpdi2); |
| EXPLICIT_SYMBOL(__divdi3); |
| EXPLICIT_SYMBOL(__eprintf); |
| EXPLICIT_SYMBOL(__fixdfdi); |
| EXPLICIT_SYMBOL(__fixsfdi); |
| EXPLICIT_SYMBOL(__fixunsdfdi); |
| EXPLICIT_SYMBOL(__fixunssfdi); |
| EXPLICIT_SYMBOL(__floatdidf); |
| EXPLICIT_SYMBOL(__floatdisf); |
| EXPLICIT_SYMBOL(__lshrdi3); |
| EXPLICIT_SYMBOL(__moddi3); |
| EXPLICIT_SYMBOL(__udivdi3); |
| EXPLICIT_SYMBOL(__umoddi3); |
| } |
| #endif |
| |
| #ifdef __CYGWIN__ |
| { |
| EXPLICIT_SYMBOL(_alloca); |
| EXPLICIT_SYMBOL(__main); |
| } |
| #endif |
| |
| #undef EXPLICIT_SYMBOL |
| |
| // This macro returns the address of a well-known, explicit symbol |
| #define EXPLICIT_SYMBOL(SYM) \ |
| if (!strcmp(symbolName, #SYM)) return &SYM |
| |
| // On linux we have a weird situation. The stderr/out/in symbols are both |
| // macros and global variables because of standards requirements. So, we |
| // boldly use the EXPLICIT_SYMBOL macro without checking for a #define first. |
| #if defined(__linux__) |
| { |
| EXPLICIT_SYMBOL(stderr); |
| EXPLICIT_SYMBOL(stdout); |
| EXPLICIT_SYMBOL(stdin); |
| } |
| #else |
| // For everything else, we want to check to make sure the symbol isn't defined |
| // as a macro before using EXPLICIT_SYMBOL. |
| { |
| #ifndef stdin |
| EXPLICIT_SYMBOL(stdin); |
| #endif |
| #ifndef stdout |
| EXPLICIT_SYMBOL(stdout); |
| #endif |
| #ifndef stderr |
| EXPLICIT_SYMBOL(stderr); |
| #endif |
| } |
| #endif |
| #undef EXPLICIT_SYMBOL |
| |
| return 0; |
| } |
| |
| #endif // LLVM_ON_WIN32 |