| //===-- LoopAligner.cpp - Loop aligner pass. ------------------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the pass that align loop headers to target specific |
| // alignment boundary. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "loopalign" |
| #include "llvm/CodeGen/MachineLoopInfo.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/Target/TargetLowering.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/Support/Compiler.h" |
| #include "llvm/Support/Debug.h" |
| using namespace llvm; |
| |
| namespace { |
| class LoopAligner : public MachineFunctionPass { |
| public: |
| static char ID; |
| LoopAligner() : MachineFunctionPass((intptr_t)&ID) {} |
| |
| virtual bool runOnMachineFunction(MachineFunction &MF); |
| virtual const char *getPassName() const { return "Loop aligner"; } |
| |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.addRequired<MachineLoopInfo>(); |
| AU.addPreserved<MachineLoopInfo>(); |
| MachineFunctionPass::getAnalysisUsage(AU); |
| } |
| }; |
| |
| char LoopAligner::ID = 0; |
| } // end anonymous namespace |
| |
| FunctionPass *llvm::createLoopAlignerPass() { return new LoopAligner(); } |
| |
| bool LoopAligner::runOnMachineFunction(MachineFunction &MF) { |
| const MachineLoopInfo *MLI = &getAnalysis<MachineLoopInfo>(); |
| |
| if (MLI->begin() == MLI->end()) |
| return false; // No loops. |
| |
| const TargetLowering *TLI = MF.getTarget().getTargetLowering(); |
| if (!TLI) |
| return false; |
| |
| unsigned Align = TLI->getPrefLoopAlignment(); |
| if (!Align) |
| return false; // Don't care about loop alignment. |
| |
| for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) { |
| MachineBasicBlock *MBB = I; |
| if (MLI->isLoopHeader(MBB)) |
| MBB->setAlignment(Align); |
| } |
| |
| return true; |
| } |