| //===-- ValueEnumerator.cpp - Number values and types for bitcode writer --===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by Chris Lattner and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the ValueEnumerator class. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "ValueEnumerator.h" |
| #include "llvm/Module.h" |
| #include "llvm/TypeSymbolTable.h" |
| #include "llvm/ValueSymbolTable.h" |
| using namespace llvm; |
| |
| /// ValueEnumerator - Enumerate module-level information. |
| ValueEnumerator::ValueEnumerator(const Module *M) { |
| // Enumerate the global variables. |
| for (Module::const_global_iterator I = M->global_begin(), |
| E = M->global_end(); I != E; ++I) |
| EnumerateValue(I); |
| |
| // Enumerate the functions. |
| for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) |
| EnumerateValue(I); |
| |
| // Enumerate the global variable initializers. |
| for (Module::const_global_iterator I = M->global_begin(), |
| E = M->global_end(); I != E; ++I) |
| if (I->hasInitializer()) |
| EnumerateValue(I->getInitializer()); |
| |
| // FIXME: Implement the 'string constant' optimization. |
| |
| // Enumerate types used by the type symbol table. |
| EnumerateTypeSymbolTable(M->getTypeSymbolTable()); |
| |
| // Insert constants that are named at module level into the slot pool so that |
| // the module symbol table can refer to them... |
| EnumerateValueSymbolTable(M->getValueSymbolTable()); |
| |
| // Enumerate types used by function bodies. |
| for (Module::const_iterator F = M->begin(), E = M->end(); F != E; ++F) { |
| for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) |
| for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E;++I){ |
| for (User::const_op_iterator OI = I->op_begin(), E = I->op_end(); |
| OI != E; ++OI) |
| EnumerateType((*OI)->getType()); |
| EnumerateType(I->getType()); |
| } |
| } |
| |
| |
| // FIXME: std::partition the type and value tables so that first-class types |
| // come earlier than aggregates. |
| |
| // FIXME: Sort type/value tables by frequency. |
| } |
| |
| /// EnumerateTypeSymbolTable - Insert all of the types in the specified symbol |
| /// table. |
| void ValueEnumerator::EnumerateTypeSymbolTable(const TypeSymbolTable &TST) { |
| for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end(); |
| TI != TE; ++TI) |
| EnumerateType(TI->second); |
| } |
| |
| /// EnumerateValueSymbolTable - Insert all of the values in the specified symbol |
| /// table into the values table. |
| void ValueEnumerator::EnumerateValueSymbolTable(const ValueSymbolTable &VST) { |
| for (ValueSymbolTable::const_iterator VI = VST.begin(), VE = VST.end(); |
| VI != VE; ++VI) |
| EnumerateValue(VI->getValue()); |
| } |
| |
| void ValueEnumerator::EnumerateValue(const Value *V) { |
| assert(V->getType() != Type::VoidTy && "Can't insert void values!"); |
| |
| // Check to see if it's already in! |
| unsigned &ValueID = ValueMap[V]; |
| if (ValueID) { |
| // Increment use count. |
| Values[ValueID-1].second++; |
| return; |
| } |
| |
| // Add the value. |
| Values.push_back(std::make_pair(V, 1U)); |
| ValueID = Values.size(); |
| |
| if (const Constant *C = dyn_cast<Constant>(V)) { |
| if (isa<GlobalValue>(C)) { |
| // Initializers for globals are handled explicitly elsewhere. |
| } else { |
| // This makes sure that if a constant has uses (for example an array of |
| // const ints), that they are inserted also. |
| for (User::const_op_iterator I = C->op_begin(), E = C->op_end(); |
| I != E; ++I) |
| EnumerateValue(*I); |
| } |
| } |
| |
| EnumerateType(V->getType()); |
| } |
| |
| |
| void ValueEnumerator::EnumerateType(const Type *Ty) { |
| unsigned &TypeID = TypeMap[Ty]; |
| |
| if (TypeID) { |
| // If we've already seen this type, just increase its occurrence count. |
| Types[TypeID-1].second++; |
| return; |
| } |
| |
| // First time we saw this type, add it. |
| Types.push_back(std::make_pair(Ty, 1U)); |
| TypeID = Types.size(); |
| |
| // Enumerate subtypes. |
| for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end(); |
| I != E; ++I) |
| EnumerateType(*I); |
| } |
| |
| |
| |
| #if 0 |
| |
| void SlotCalculator::incorporateFunction(const Function *F) { |
| SC_DEBUG("begin processFunction!\n"); |
| |
| // Iterate over function arguments, adding them to the value table... |
| for(Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end(); |
| I != E; ++I) |
| CreateFunctionValueSlot(I); |
| |
| SC_DEBUG("Inserting Instructions:\n"); |
| |
| // Add all of the instructions to the type planes... |
| for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { |
| CreateFunctionValueSlot(BB); |
| for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) { |
| if (I->getType() != Type::VoidTy) |
| CreateFunctionValueSlot(I); |
| } |
| } |
| |
| SC_DEBUG("end processFunction!\n"); |
| } |
| |
| void SlotCalculator::purgeFunction() { |
| SC_DEBUG("begin purgeFunction!\n"); |
| |
| // Next, remove values from existing type planes |
| for (DenseMap<unsigned,unsigned, |
| ModuleLevelDenseMapKeyInfo>::iterator I = ModuleLevel.begin(), |
| E = ModuleLevel.end(); I != E; ++I) { |
| unsigned PlaneNo = I->first; |
| unsigned ModuleLev = I->second; |
| |
| // Pop all function-local values in this type-plane off of Table. |
| TypePlane &Plane = getPlane(PlaneNo); |
| assert(ModuleLev < Plane.size() && "module levels higher than elements?"); |
| for (unsigned i = ModuleLev, e = Plane.size(); i != e; ++i) { |
| NodeMap.erase(Plane.back()); // Erase from nodemap |
| Plane.pop_back(); // Shrink plane |
| } |
| } |
| |
| ModuleLevel.clear(); |
| |
| // Finally, remove any type planes defined by the function... |
| while (Table.size() > NumModuleTypes) { |
| TypePlane &Plane = Table.back(); |
| SC_DEBUG("Removing Plane " << (Table.size()-1) << " of size " |
| << Plane.size() << "\n"); |
| for (unsigned i = 0, e = Plane.size(); i != e; ++i) |
| NodeMap.erase(Plane[i]); // Erase from nodemap |
| |
| Table.pop_back(); // Nuke the plane, we don't like it. |
| } |
| |
| SC_DEBUG("end purgeFunction!\n"); |
| } |
| |
| inline static bool hasImplicitNull(const Type* Ty) { |
| return Ty != Type::LabelTy && Ty != Type::VoidTy && !isa<OpaqueType>(Ty); |
| } |
| |
| void SlotCalculator::CreateFunctionValueSlot(const Value *V) { |
| assert(!NodeMap.count(V) && "Function-local value can't be inserted!"); |
| |
| const Type *Ty = V->getType(); |
| assert(Ty != Type::VoidTy && "Can't insert void values!"); |
| assert(!isa<Constant>(V) && "Not a function-local value!"); |
| |
| unsigned TyPlane = getOrCreateTypeSlot(Ty); |
| if (Table.size() <= TyPlane) // Make sure we have the type plane allocated. |
| Table.resize(TyPlane+1, TypePlane()); |
| |
| // If this is the first value noticed of this type within this function, |
| // remember the module level for this type plane in ModuleLevel. This reminds |
| // us to remove the values in purgeFunction and tells us how many to remove. |
| if (TyPlane < NumModuleTypes) |
| ModuleLevel.insert(std::make_pair(TyPlane, Table[TyPlane].size())); |
| |
| // If this is the first value to get inserted into the type plane, make sure |
| // to insert the implicit null value. |
| if (Table[TyPlane].empty()) { |
| // Label's and opaque types can't have a null value. |
| if (hasImplicitNull(Ty)) { |
| Value *ZeroInitializer = Constant::getNullValue(Ty); |
| |
| // If we are pushing zeroinit, it will be handled below. |
| if (V != ZeroInitializer) { |
| Table[TyPlane].push_back(ZeroInitializer); |
| NodeMap[ZeroInitializer] = 0; |
| } |
| } |
| } |
| |
| // Insert node into table and NodeMap... |
| NodeMap[V] = Table[TyPlane].size(); |
| Table[TyPlane].push_back(V); |
| |
| SC_DEBUG(" Inserting value [" << TyPlane << "] = " << *V << " slot=" << |
| NodeMap[V] << "\n"); |
| } |
| |
| #endif |