| //===-- Local.cpp - Functions to perform local transformations ------------===// |
| // |
| // This family of functions perform various local transformations to the |
| // program. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Transforms/Utils/Local.h" |
| #include "llvm/iTerminators.h" |
| #include "llvm/ConstantHandling.h" |
| |
| //===----------------------------------------------------------------------===// |
| // Local constant propogation... |
| // |
| |
| // ConstantFoldInstruction - If an instruction references constants, try to fold |
| // them together... |
| // |
| bool doConstantPropogation(BasicBlock::iterator &II) { |
| if (Constant *C = ConstantFoldInstruction(II)) { |
| // Replaces all of the uses of a variable with uses of the constant. |
| II->replaceAllUsesWith(C); |
| |
| // Remove the instruction from the basic block... |
| II = II->getParent()->getInstList().erase(II); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| // ConstantFoldTerminator - If a terminator instruction is predicated on a |
| // constant value, convert it into an unconditional branch to the constant |
| // destination. |
| // |
| bool ConstantFoldTerminator(BasicBlock *BB) { |
| TerminatorInst *T = BB->getTerminator(); |
| |
| // Branch - See if we are conditional jumping on constant |
| if (BranchInst *BI = dyn_cast<BranchInst>(T)) { |
| if (BI->isUnconditional()) return false; // Can't optimize uncond branch |
| BasicBlock *Dest1 = cast<BasicBlock>(BI->getOperand(0)); |
| BasicBlock *Dest2 = cast<BasicBlock>(BI->getOperand(1)); |
| |
| if (ConstantBool *Cond = dyn_cast<ConstantBool>(BI->getCondition())) { |
| // Are we branching on constant? |
| // YES. Change to unconditional branch... |
| BasicBlock *Destination = Cond->getValue() ? Dest1 : Dest2; |
| BasicBlock *OldDest = Cond->getValue() ? Dest2 : Dest1; |
| |
| //cerr << "Function: " << T->getParent()->getParent() |
| // << "\nRemoving branch from " << T->getParent() |
| // << "\n\nTo: " << OldDest << endl; |
| |
| // Let the basic block know that we are letting go of it. Based on this, |
| // it will adjust it's PHI nodes. |
| assert(BI->getParent() && "Terminator not inserted in block!"); |
| OldDest->removePredecessor(BI->getParent()); |
| |
| // Set the unconditional destination, and change the insn to be an |
| // unconditional branch. |
| BI->setUnconditionalDest(Destination); |
| return true; |
| } |
| #if 0 |
| // FIXME: TODO: This doesn't work if the destination has PHI nodes with |
| // different incoming values on each branch! |
| // |
| else if (Dest2 == Dest1) { // Conditional branch to same location? |
| // This branch matches something like this: |
| // br bool %cond, label %Dest, label %Dest |
| // and changes it into: br label %Dest |
| |
| // Let the basic block know that we are letting go of one copy of it. |
| assert(BI->getParent() && "Terminator not inserted in block!"); |
| Dest1->removePredecessor(BI->getParent()); |
| |
| // Change a conditional branch to unconditional. |
| BI->setUnconditionalDest(Dest1); |
| return true; |
| } |
| #endif |
| } |
| return false; |
| } |
| |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Local dead code elimination... |
| // |
| |
| bool isInstructionTriviallyDead(Instruction *I) { |
| return I->use_empty() && !I->mayWriteToMemory() && !isa<TerminatorInst>(I); |
| } |
| |
| // dceInstruction - Inspect the instruction at *BBI and figure out if it's |
| // [trivially] dead. If so, remove the instruction and update the iterator |
| // to point to the instruction that immediately succeeded the original |
| // instruction. |
| // |
| bool dceInstruction(BasicBlock::iterator &BBI) { |
| // Look for un"used" definitions... |
| if (isInstructionTriviallyDead(BBI)) { |
| BBI = BBI->getParent()->getInstList().erase(BBI); // Bye bye |
| return true; |
| } |
| return false; |
| } |