Chris Lattner | 0095054 | 2001-06-06 20:29:01 +0000 | [diff] [blame] | 1 | //===-- SlotCalculator.cpp - Calculate what slots values land in ------------=// |
| 2 | // |
| 3 | // This file implements a useful analysis step to figure out what numbered |
| 4 | // slots values in a program will land in (keeping track of per plane |
| 5 | // information as required. |
| 6 | // |
| 7 | // This is used primarily for when writing a file to disk, either in bytecode |
| 8 | // or source format. |
| 9 | // |
| 10 | //===----------------------------------------------------------------------===// |
| 11 | |
| 12 | #include "llvm/Analysis/SlotCalculator.h" |
| 13 | #include "llvm/ConstantPool.h" |
| 14 | #include "llvm/Method.h" |
| 15 | #include "llvm/Module.h" |
| 16 | #include "llvm/BasicBlock.h" |
| 17 | #include "llvm/ConstPoolVals.h" |
| 18 | #include "llvm/iOther.h" |
| 19 | #include "llvm/DerivedTypes.h" |
| 20 | |
| 21 | SlotCalculator::SlotCalculator(const Module *M, bool IgnoreNamed) { |
| 22 | IgnoreNamedNodes = IgnoreNamed; |
| 23 | TheModule = M; |
| 24 | |
| 25 | // Preload table... Make sure that all of the primitive types are in the table |
| 26 | // and that their Primitive ID is equal to their slot # |
| 27 | // |
| 28 | for (unsigned i = 0; i < Type::FirstDerivedTyID; ++i) { |
| 29 | assert(Type::getPrimitiveType((Type::PrimitiveID)i)); |
| 30 | insertVal(Type::getPrimitiveType((Type::PrimitiveID)i)); |
| 31 | } |
| 32 | |
| 33 | if (M == 0) return; // Empty table... |
| 34 | |
| 35 | bool Result = processModule(M); |
| 36 | assert(Result == false && "Error in processModule!"); |
| 37 | } |
| 38 | |
| 39 | SlotCalculator::SlotCalculator(const Method *M, bool IgnoreNamed) { |
| 40 | IgnoreNamedNodes = IgnoreNamed; |
| 41 | TheModule = M ? M->getParent() : 0; |
| 42 | |
| 43 | // Preload table... Make sure that all of the primitive types are in the table |
| 44 | // and that their Primitive ID is equal to their slot # |
| 45 | // |
| 46 | for (unsigned i = 0; i < Type::FirstDerivedTyID; ++i) { |
| 47 | assert(Type::getPrimitiveType((Type::PrimitiveID)i)); |
| 48 | insertVal(Type::getPrimitiveType((Type::PrimitiveID)i)); |
| 49 | } |
| 50 | |
| 51 | if (TheModule == 0) return; // Empty table... |
| 52 | |
| 53 | bool Result = processModule(TheModule); |
| 54 | assert(Result == false && "Error in processModule!"); |
| 55 | |
| 56 | incorporateMethod(M); |
| 57 | } |
| 58 | |
| 59 | void SlotCalculator::incorporateMethod(const Method *M) { |
| 60 | assert(ModuleLevel.size() == 0 && "Module already incorporated!"); |
| 61 | |
| 62 | // Save the Table state before we process the method... |
| 63 | for (unsigned i = 0; i < Table.size(); ++i) { |
| 64 | ModuleLevel.push_back(Table[i].size()); |
| 65 | } |
| 66 | |
| 67 | // Process the method to incorporate its values into our table |
| 68 | processMethod(M); |
| 69 | } |
| 70 | |
| 71 | void SlotCalculator::purgeMethod() { |
| 72 | assert(ModuleLevel.size() != 0 && "Module not incorporated!"); |
| 73 | unsigned NumModuleTypes = ModuleLevel.size(); |
| 74 | |
| 75 | // First, remove values from existing type planes |
| 76 | for (unsigned i = 0; i < NumModuleTypes; ++i) { |
| 77 | unsigned ModuleSize = ModuleLevel[i]; // Size of plane before method came |
| 78 | while (Table[i].size() != ModuleSize) { |
| 79 | NodeMap.erase(NodeMap.find(Table[i].back())); // Erase from nodemap |
| 80 | Table[i].pop_back(); // Shrink plane |
| 81 | } |
| 82 | } |
| 83 | |
| 84 | // We don't need this state anymore, free it up. |
| 85 | ModuleLevel.clear(); |
| 86 | |
| 87 | // Next, remove any type planes defined by the method... |
| 88 | while (NumModuleTypes != Table.size()) { |
| 89 | TypePlane &Plane = Table.back(); |
| 90 | while (Plane.size()) { |
| 91 | NodeMap.erase(NodeMap.find(Plane.back())); // Erase from nodemap |
| 92 | Plane.pop_back(); // Shrink plane |
| 93 | } |
| 94 | |
| 95 | Table.pop_back(); // Nuke the plane, we don't like it. |
| 96 | } |
| 97 | } |
| 98 | |
| 99 | bool SlotCalculator::processConstant(const ConstPoolVal *CPV) { |
| 100 | //cerr << "Inserting constant: '" << CPV->getStrValue() << endl; |
| 101 | insertVal(CPV); |
| 102 | return false; |
| 103 | } |
| 104 | |
| 105 | // processType - This callback occurs when an derived type is discovered |
| 106 | // at the class level. This activity occurs when processing a constant pool. |
| 107 | // |
| 108 | bool SlotCalculator::processType(const Type *Ty) { |
| 109 | //cerr << "processType: " << Ty->getName() << endl; |
| 110 | // TODO: Don't leak memory!!! Free this in the dtor! |
| 111 | insertVal(new ConstPoolType(Ty)); |
| 112 | return false; |
| 113 | } |
| 114 | |
| 115 | bool SlotCalculator::visitMethod(const Method *M) { |
| 116 | //cerr << "visitMethod: '" << M->getType()->getName() << "'\n"; |
| 117 | insertVal(M); |
| 118 | return false; |
| 119 | } |
| 120 | |
| 121 | bool SlotCalculator::processMethodArgument(const MethodArgument *MA) { |
| 122 | insertVal(MA); |
| 123 | return false; |
| 124 | } |
| 125 | |
| 126 | bool SlotCalculator::processBasicBlock(const BasicBlock *BB) { |
| 127 | insertVal(BB); |
| 128 | ModuleAnalyzer::processBasicBlock(BB); // Lets visit the instructions too! |
| 129 | return false; |
| 130 | } |
| 131 | |
| 132 | bool SlotCalculator::processInstruction(const Instruction *I) { |
| 133 | insertVal(I); |
| 134 | return false; |
| 135 | } |
| 136 | |
| 137 | int SlotCalculator::getValSlot(const Value *D) const { |
| 138 | map<const Value*, unsigned>::const_iterator I = NodeMap.find(D); |
| 139 | if (I == NodeMap.end()) return -1; |
| 140 | |
| 141 | return (int)I->second; |
| 142 | } |
| 143 | |
| 144 | void SlotCalculator::insertVal(const Value *D) { |
| 145 | if (D == 0) return; |
| 146 | |
| 147 | // If this node does not contribute to a plane, or if the node has a |
| 148 | // name and we don't want names, then ignore the silly node... |
| 149 | // |
| 150 | if (D->getType() == Type::VoidTy || (IgnoreNamedNodes && D->hasName())) |
| 151 | return; |
| 152 | |
| 153 | const Type *Typ = D->getType(); |
| 154 | unsigned Ty = Typ->getPrimitiveID(); |
| 155 | if (Typ->isDerivedType()) { |
| 156 | int DefSlot = getValSlot(Typ); |
| 157 | if (DefSlot == -1) { // Have we already entered this type? |
| 158 | // This can happen if a type is first seen in an instruction. For |
| 159 | // example, if you say 'malloc uint', this defines a type 'uint*' that |
| 160 | // may be undefined at this point. |
| 161 | // |
| 162 | cerr << "SHOULDNT HAPPEN Adding Type ba: " << Typ->getName() << endl; |
| 163 | assert(0 && "SHouldn't this be taken care of by processType!?!?!"); |
| 164 | // Nope... add this to the Type plane now! |
| 165 | insertVal(Typ); |
| 166 | |
| 167 | DefSlot = getValSlot(Typ); |
| 168 | assert(DefSlot >= 0 && "Type didn't get inserted correctly!"); |
| 169 | } |
| 170 | Ty = (unsigned)DefSlot; |
| 171 | } |
| 172 | |
| 173 | if (Table.size() <= Ty) // Make sure we have the type plane allocated... |
| 174 | Table.resize(Ty+1, TypePlane()); |
| 175 | |
| 176 | // Insert node into table and NodeMap... |
| 177 | NodeMap[D] = Table[Ty].size(); |
| 178 | |
| 179 | if (Typ == Type::TypeTy && // If it's a type constant, add the Type also |
| 180 | D->getValueType() != Value::TypeVal) { |
| 181 | assert(D->getValueType() == Value::ConstantVal && |
| 182 | "All Type instances should be constant types!"); |
| 183 | |
| 184 | const ConstPoolType *CPT = (const ConstPoolType*)D; |
| 185 | int Slot = getValSlot(CPT->getValue()); |
| 186 | if (Slot == -1) { |
| 187 | // Only add if it's not already here! |
| 188 | NodeMap[CPT->getValue()] = Table[Ty].size(); |
| 189 | } else if (!CPT->hasName()) { // If the type has no name... |
| 190 | NodeMap[D] = (unsigned)Slot; // Don't readd type, merge. |
| 191 | return; |
| 192 | } |
| 193 | } |
| 194 | Table[Ty].push_back(D); |
| 195 | } |