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Jim Laskey0e5af192006-10-27 16:16:16 +00001//===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
Chris Lattner4ee451d2007-12-29 20:36:04 +00005// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
Jim Laskey0e5af192006-10-27 16:16:16 +00007//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a hash set that can be used to remove duplication of
11// nodes in a graph. This code was originally created by Chris Lattner for use
12// with SelectionDAGCSEMap, but was isolated to provide use across the llvm code
13// set.
14//
15//===----------------------------------------------------------------------===//
16
17#include "llvm/ADT/FoldingSet.h"
Chris Lattnerbe2c4592007-10-09 03:40:30 +000018#include "llvm/ADT/APFloat.h"
Bill Wendling160db5d2006-10-27 18:47:29 +000019#include "llvm/Support/MathExtras.h"
Rafael Espindola39c6d3a2006-11-03 01:38:14 +000020#include <cassert>
Jim Laskey0e5af192006-10-27 16:16:16 +000021using namespace llvm;
22
23//===----------------------------------------------------------------------===//
24// FoldingSetImpl::NodeID Implementation
25
26/// Add* - Add various data types to Bit data.
27///
28void FoldingSetImpl::NodeID::AddPointer(const void *Ptr) {
29 // Note: this adds pointers to the hash using sizes and endianness that
30 // depend on the host. It doesn't matter however, because hashing on
31 // pointer values in inherently unstable. Nothing should depend on the
32 // ordering of nodes in the folding set.
33 intptr_t PtrI = (intptr_t)Ptr;
34 Bits.push_back(unsigned(PtrI));
35 if (sizeof(intptr_t) > sizeof(unsigned))
36 Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
37}
38void FoldingSetImpl::NodeID::AddInteger(signed I) {
39 Bits.push_back(I);
40}
41void FoldingSetImpl::NodeID::AddInteger(unsigned I) {
42 Bits.push_back(I);
43}
Dan Gohmanf82e1e62007-09-14 20:48:42 +000044void FoldingSetImpl::NodeID::AddInteger(int64_t I) {
45 AddInteger((uint64_t)I);
46}
Jim Laskey0e5af192006-10-27 16:16:16 +000047void FoldingSetImpl::NodeID::AddInteger(uint64_t I) {
48 Bits.push_back(unsigned(I));
Chris Lattnere4116f82007-02-04 01:48:10 +000049
50 // If the integer is small, encode it just as 32-bits.
51 if ((uint64_t)(int)I != I)
52 Bits.push_back(unsigned(I >> 32));
Jim Laskey0e5af192006-10-27 16:16:16 +000053}
54void FoldingSetImpl::NodeID::AddFloat(float F) {
55 Bits.push_back(FloatToBits(F));
56}
57void FoldingSetImpl::NodeID::AddDouble(double D) {
Jim Laskey18529f32006-10-27 18:05:12 +000058 AddInteger(DoubleToBits(D));
Jim Laskey0e5af192006-10-27 16:16:16 +000059}
Dale Johannesen9e3d3ab2007-09-14 22:26:36 +000060void FoldingSetImpl::NodeID::AddAPFloat(const APFloat& apf) {
61 APInt api = apf.convertToAPInt();
62 const uint64_t *p = api.getRawData();
Chris Lattner22049062007-09-14 22:57:00 +000063 for (unsigned i=0; i<api.getNumWords(); i++)
Dale Johannesen9e3d3ab2007-09-14 22:26:36 +000064 AddInteger(*p++);
65}
Jim Laskey0e5af192006-10-27 16:16:16 +000066void FoldingSetImpl::NodeID::AddString(const std::string &String) {
Jim Laskey0e5af192006-10-27 16:16:16 +000067 unsigned Size = String.size();
Jim Laskeya97c67c2006-10-29 09:19:59 +000068 Bits.push_back(Size);
69 if (!Size) return;
70
Jim Laskey18529f32006-10-27 18:05:12 +000071 unsigned Units = Size / 4;
72 unsigned Pos = 0;
Jim Laskey0e5af192006-10-27 16:16:16 +000073 const unsigned *Base = (const unsigned *)String.data();
Jim Laskey18529f32006-10-27 18:05:12 +000074
75 // If the string is aligned do a bulk transfer.
76 if (!((intptr_t)Base & 3)) {
Jim Laskey2ac33c42006-10-27 19:38:32 +000077 Bits.append(Base, Base + Units);
Jim Laskeya97c67c2006-10-29 09:19:59 +000078 Pos = (Units + 1) * 4;
Jim Laskey18529f32006-10-27 18:05:12 +000079 } else {
80 // Otherwise do it the hard way.
Jim Laskeyd8cb4462006-10-29 08:27:07 +000081 for ( Pos += 4; Pos <= Size; Pos += 4) {
Jim Laskey18529f32006-10-27 18:05:12 +000082 unsigned V = ((unsigned char)String[Pos - 4] << 24) |
83 ((unsigned char)String[Pos - 3] << 16) |
84 ((unsigned char)String[Pos - 2] << 8) |
85 (unsigned char)String[Pos - 1];
86 Bits.push_back(V);
87 }
Jim Laskey0e5af192006-10-27 16:16:16 +000088 }
Jim Laskey18529f32006-10-27 18:05:12 +000089
90 // With the leftover bits.
91 unsigned V = 0;
92 // Pos will have overshot size by 4 - #bytes left over.
93 switch (Pos - Size) {
94 case 1: V = (V << 8) | (unsigned char)String[Size - 3]; // Fall thru.
95 case 2: V = (V << 8) | (unsigned char)String[Size - 2]; // Fall thru.
96 case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
Jim Laskeyd8cb4462006-10-29 08:27:07 +000097 default: return; // Nothing left.
Jim Laskey18529f32006-10-27 18:05:12 +000098 }
99
100 Bits.push_back(V);
Jim Laskey0e5af192006-10-27 16:16:16 +0000101}
102
103/// ComputeHash - Compute a strong hash value for this NodeID, used to
104/// lookup the node in the FoldingSetImpl.
105unsigned FoldingSetImpl::NodeID::ComputeHash() const {
106 // This is adapted from SuperFastHash by Paul Hsieh.
107 unsigned Hash = Bits.size();
108 for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
109 unsigned Data = *BP;
110 Hash += Data & 0xFFFF;
111 unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
112 Hash = (Hash << 16) ^ Tmp;
113 Hash += Hash >> 11;
114 }
115
116 // Force "avalanching" of final 127 bits.
117 Hash ^= Hash << 3;
118 Hash += Hash >> 5;
119 Hash ^= Hash << 4;
120 Hash += Hash >> 17;
121 Hash ^= Hash << 25;
122 Hash += Hash >> 6;
123 return Hash;
124}
125
126/// operator== - Used to compare two nodes to each other.
127///
128bool FoldingSetImpl::NodeID::operator==(const FoldingSetImpl::NodeID &RHS)const{
129 if (Bits.size() != RHS.Bits.size()) return false;
130 return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
131}
132
133
134//===----------------------------------------------------------------------===//
Jim Laskey18529f32006-10-27 18:05:12 +0000135/// Helper functions for FoldingSetImpl.
136
137/// GetNextPtr - In order to save space, each bucket is a
138/// singly-linked-list. In order to make deletion more efficient, we make
139/// the list circular, so we can delete a node without computing its hash.
140/// The problem with this is that the start of the hash buckets are not
Chris Lattner3cab0712007-01-30 23:16:22 +0000141/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
142/// use GetBucketPtr when this happens.
Chris Lattner9a7288b2007-10-03 20:45:43 +0000143static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr) {
144 // The low bit is set if this is the pointer back to the bucket.
145 if (reinterpret_cast<intptr_t>(NextInBucketPtr) & 1)
Jim Laskey18529f32006-10-27 18:05:12 +0000146 return 0;
Chris Lattner9a7288b2007-10-03 20:45:43 +0000147
Jim Laskey18529f32006-10-27 18:05:12 +0000148 return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
149}
150
151/// GetBucketPtr - Provides a casting of a bucket pointer for isNode
152/// testing.
153static void **GetBucketPtr(void *NextInBucketPtr) {
Chris Lattner9a7288b2007-10-03 20:45:43 +0000154 intptr_t Ptr = reinterpret_cast<intptr_t>(NextInBucketPtr);
Chris Lattner116c3212007-10-03 21:12:09 +0000155 assert((Ptr & 1) && "Not a bucket pointer");
Chris Lattner9a7288b2007-10-03 20:45:43 +0000156 return reinterpret_cast<void**>(Ptr & ~intptr_t(1));
Jim Laskey18529f32006-10-27 18:05:12 +0000157}
158
159/// GetBucketFor - Hash the specified node ID and return the hash bucket for
160/// the specified ID.
161static void **GetBucketFor(const FoldingSetImpl::NodeID &ID,
162 void **Buckets, unsigned NumBuckets) {
163 // NumBuckets is always a power of 2.
164 unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
165 return Buckets + BucketNum;
166}
167
168//===----------------------------------------------------------------------===//
Jim Laskey0e5af192006-10-27 16:16:16 +0000169// FoldingSetImpl Implementation
170
Jim Laskey1f67a992006-11-02 14:21:26 +0000171FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) : NumNodes(0) {
172 assert(5 < Log2InitSize && Log2InitSize < 32 &&
173 "Initial hash table size out of range");
174 NumBuckets = 1 << Log2InitSize;
Chris Lattner9a7288b2007-10-03 20:45:43 +0000175 Buckets = new void*[NumBuckets+1];
Jim Laskey0e5af192006-10-27 16:16:16 +0000176 memset(Buckets, 0, NumBuckets*sizeof(void*));
Chris Lattner9a7288b2007-10-03 20:45:43 +0000177
178 // Set the very last bucket to be a non-null "pointer".
179 Buckets[NumBuckets] = reinterpret_cast<void*>(-2);
Jim Laskey0e5af192006-10-27 16:16:16 +0000180}
181FoldingSetImpl::~FoldingSetImpl() {
182 delete [] Buckets;
183}
184
Jim Laskey0e5af192006-10-27 16:16:16 +0000185/// GrowHashTable - Double the size of the hash table and rehash everything.
186///
187void FoldingSetImpl::GrowHashTable() {
188 void **OldBuckets = Buckets;
189 unsigned OldNumBuckets = NumBuckets;
190 NumBuckets <<= 1;
191
192 // Reset the node count to zero: we're going to reinsert everything.
193 NumNodes = 0;
194
195 // Clear out new buckets.
Chris Lattner9a7288b2007-10-03 20:45:43 +0000196 Buckets = new void*[NumBuckets+1];
Jim Laskey0e5af192006-10-27 16:16:16 +0000197 memset(Buckets, 0, NumBuckets*sizeof(void*));
198
Chris Lattner9a7288b2007-10-03 20:45:43 +0000199 // Set the very last bucket to be a non-null "pointer".
200 Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
201
Jim Laskey0e5af192006-10-27 16:16:16 +0000202 // Walk the old buckets, rehashing nodes into their new place.
203 for (unsigned i = 0; i != OldNumBuckets; ++i) {
204 void *Probe = OldBuckets[i];
205 if (!Probe) continue;
Chris Lattner9a7288b2007-10-03 20:45:43 +0000206 while (Node *NodeInBucket = GetNextPtr(Probe)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000207 // Figure out the next link, remove NodeInBucket from the old link.
208 Probe = NodeInBucket->getNextInBucket();
209 NodeInBucket->SetNextInBucket(0);
210
211 // Insert the node into the new bucket, after recomputing the hash.
212 NodeID ID;
213 GetNodeProfile(ID, NodeInBucket);
Jim Laskey18529f32006-10-27 18:05:12 +0000214 InsertNode(NodeInBucket, GetBucketFor(ID, Buckets, NumBuckets));
Jim Laskey0e5af192006-10-27 16:16:16 +0000215 }
216 }
217
218 delete[] OldBuckets;
219}
220
221/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
222/// return it. If not, return the insertion token that will make insertion
223/// faster.
224FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const NodeID &ID,
225 void *&InsertPos) {
Jim Laskey18529f32006-10-27 18:05:12 +0000226 void **Bucket = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000227 void *Probe = *Bucket;
228
229 InsertPos = 0;
230
Chris Lattner9a7288b2007-10-03 20:45:43 +0000231 while (Node *NodeInBucket = GetNextPtr(Probe)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000232 NodeID OtherID;
233 GetNodeProfile(OtherID, NodeInBucket);
234 if (OtherID == ID)
235 return NodeInBucket;
236
237 Probe = NodeInBucket->getNextInBucket();
238 }
239
240 // Didn't find the node, return null with the bucket as the InsertPos.
241 InsertPos = Bucket;
242 return 0;
243}
244
245/// InsertNode - Insert the specified node into the folding set, knowing that it
246/// is not already in the map. InsertPos must be obtained from
247/// FindNodeOrInsertPos.
248void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
Chris Lattner0de44392007-02-01 05:33:21 +0000249 assert(N->getNextInBucket() == 0);
Jim Laskey0e5af192006-10-27 16:16:16 +0000250 // Do we need to grow the hashtable?
Chris Lattnerb85210f2007-01-31 06:04:41 +0000251 if (NumNodes+1 > NumBuckets*2) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000252 GrowHashTable();
253 NodeID ID;
254 GetNodeProfile(ID, N);
Jim Laskey18529f32006-10-27 18:05:12 +0000255 InsertPos = GetBucketFor(ID, Buckets, NumBuckets);
Jim Laskey0e5af192006-10-27 16:16:16 +0000256 }
Chris Lattnerb85210f2007-01-31 06:04:41 +0000257
258 ++NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000259
260 /// The insert position is actually a bucket pointer.
261 void **Bucket = static_cast<void**>(InsertPos);
262
263 void *Next = *Bucket;
264
265 // If this is the first insertion into this bucket, its next pointer will be
Chris Lattner9a7288b2007-10-03 20:45:43 +0000266 // null. Pretend as if it pointed to itself, setting the low bit to indicate
267 // that it is a pointer to the bucket.
Jim Laskey0e5af192006-10-27 16:16:16 +0000268 if (Next == 0)
Chris Lattner9a7288b2007-10-03 20:45:43 +0000269 Next = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(Bucket)|1);
Jim Laskey0e5af192006-10-27 16:16:16 +0000270
Chris Lattnerb85210f2007-01-31 06:04:41 +0000271 // Set the node's next pointer, and make the bucket point to the node.
Jim Laskey0e5af192006-10-27 16:16:16 +0000272 N->SetNextInBucket(Next);
273 *Bucket = N;
274}
275
276/// RemoveNode - Remove a node from the folding set, returning true if one was
277/// removed or false if the node was not in the folding set.
278bool FoldingSetImpl::RemoveNode(Node *N) {
279 // Because each bucket is a circular list, we don't need to compute N's hash
Chris Lattner0de44392007-02-01 05:33:21 +0000280 // to remove it.
Jim Laskey0e5af192006-10-27 16:16:16 +0000281 void *Ptr = N->getNextInBucket();
282 if (Ptr == 0) return false; // Not in folding set.
283
284 --NumNodes;
Jim Laskey0e5af192006-10-27 16:16:16 +0000285 N->SetNextInBucket(0);
Chris Lattner0de44392007-02-01 05:33:21 +0000286
287 // Remember what N originally pointed to, either a bucket or another node.
288 void *NodeNextPtr = Ptr;
289
290 // Chase around the list until we find the node (or bucket) which points to N.
Jim Laskey0e5af192006-10-27 16:16:16 +0000291 while (true) {
Chris Lattner9a7288b2007-10-03 20:45:43 +0000292 if (Node *NodeInBucket = GetNextPtr(Ptr)) {
Jim Laskey0e5af192006-10-27 16:16:16 +0000293 // Advance pointer.
294 Ptr = NodeInBucket->getNextInBucket();
295
296 // We found a node that points to N, change it to point to N's next node,
297 // removing N from the list.
298 if (Ptr == N) {
299 NodeInBucket->SetNextInBucket(NodeNextPtr);
300 return true;
301 }
302 } else {
303 void **Bucket = GetBucketPtr(Ptr);
304 Ptr = *Bucket;
305
306 // If we found that the bucket points to N, update the bucket to point to
307 // whatever is next.
308 if (Ptr == N) {
309 *Bucket = NodeNextPtr;
310 return true;
311 }
312 }
313 }
314}
315
316/// GetOrInsertNode - If there is an existing simple Node exactly
317/// equal to the specified node, return it. Otherwise, insert 'N' and it
318/// instead.
319FoldingSetImpl::Node *FoldingSetImpl::GetOrInsertNode(FoldingSetImpl::Node *N) {
320 NodeID ID;
321 GetNodeProfile(ID, N);
322 void *IP;
323 if (Node *E = FindNodeOrInsertPos(ID, IP))
324 return E;
325 InsertNode(N, IP);
326 return N;
327}
Chris Lattner116c3212007-10-03 21:12:09 +0000328
329//===----------------------------------------------------------------------===//
330// FoldingSetIteratorImpl Implementation
331
332FoldingSetIteratorImpl::FoldingSetIteratorImpl(void **Bucket) {
333 // Skip to the first non-null non-self-cycle bucket.
334 while (*Bucket == 0 || GetNextPtr(*Bucket) == 0)
335 ++Bucket;
336
337 NodePtr = static_cast<FoldingSetNode*>(*Bucket);
338}
339
340void FoldingSetIteratorImpl::advance() {
341 // If there is another link within this bucket, go to it.
342 void *Probe = NodePtr->getNextInBucket();
343
344 if (FoldingSetNode *NextNodeInBucket = GetNextPtr(Probe))
345 NodePtr = NextNodeInBucket;
346 else {
347 // Otherwise, this is the last link in this bucket.
348 void **Bucket = GetBucketPtr(Probe);
349
350 // Skip to the next non-null non-self-cycle bucket.
351 do {
352 ++Bucket;
353 } while (*Bucket == 0 || GetNextPtr(*Bucket) == 0);
354
355 NodePtr = static_cast<FoldingSetNode*>(*Bucket);
356 }
357}
358