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Dan Gohmanf17a25c2007-07-18 16:29:46 +00001//===--- Allocator.cpp - Simple memory allocation abstraction -------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by Chris Lattner and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the BumpPtrAllocator interface.
11//
12//===----------------------------------------------------------------------===//
13
14#include "llvm/Support/Allocator.h"
15#include "llvm/Support/DataTypes.h"
16#include "llvm/Support/Streams.h"
17#include <ostream>
18using namespace llvm;
19
20//===----------------------------------------------------------------------===//
21// MemRegion class implementation
22//===----------------------------------------------------------------------===//
23
24namespace {
25/// MemRegion - This is one chunk of the BumpPtrAllocator.
26class MemRegion {
27 unsigned RegionSize;
28 MemRegion *Next;
29 char *NextPtr;
30public:
31 void Init(unsigned size, unsigned Alignment, MemRegion *next) {
32 RegionSize = size;
33 Next = next;
34 NextPtr = (char*)(this+1);
35
36 // Align NextPtr.
37 NextPtr = (char*)((intptr_t)(NextPtr+Alignment-1) &
38 ~(intptr_t)(Alignment-1));
39 }
40
41 const MemRegion *getNext() const { return Next; }
42 unsigned getNumBytesAllocated() const {
43 return NextPtr-(const char*)this;
44 }
45
46 /// Allocate - Allocate and return at least the specified number of bytes.
47 ///
48 void *Allocate(unsigned AllocSize, unsigned Alignment, MemRegion **RegPtr) {
49 // Round size up to an even multiple of the alignment.
50 AllocSize = (AllocSize+Alignment-1) & ~(Alignment-1);
51
52 // If there is space in this region, return it.
53 if (unsigned(NextPtr+AllocSize-(char*)this) <= RegionSize) {
54 void *Result = NextPtr;
55 NextPtr += AllocSize;
56 return Result;
57 }
58
59 // Otherwise, we have to allocate a new chunk. Create one twice as big as
60 // this one.
61 MemRegion *NewRegion = (MemRegion *)malloc(RegionSize*2);
62 NewRegion->Init(RegionSize*2, Alignment, this);
63
64 // Update the current "first region" pointer to point to the new region.
65 *RegPtr = NewRegion;
66
67 // Try allocating from it now.
68 return NewRegion->Allocate(AllocSize, Alignment, RegPtr);
69 }
70
71 /// Deallocate - Release all memory for this region to the system.
72 ///
73 void Deallocate() {
74 MemRegion *next = Next;
75 free(this);
76 if (next)
77 next->Deallocate();
78 }
79};
80}
81
82//===----------------------------------------------------------------------===//
83// BumpPtrAllocator class implementation
84//===----------------------------------------------------------------------===//
85
86BumpPtrAllocator::BumpPtrAllocator() {
87 TheMemory = malloc(4096);
88 ((MemRegion*)TheMemory)->Init(4096, 1, 0);
89}
90
91BumpPtrAllocator::~BumpPtrAllocator() {
92 ((MemRegion*)TheMemory)->Deallocate();
93}
94
Evan Cheng72ac14842007-09-05 21:41:34 +000095void BumpPtrAllocator::Reset() {
96 ((MemRegion*)TheMemory)->Deallocate();
97 TheMemory = malloc(4096);
98 ((MemRegion*)TheMemory)->Init(4096, 1, 0);
99}
100
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000101void *BumpPtrAllocator::Allocate(unsigned Size, unsigned Align) {
102 MemRegion *MRP = (MemRegion*)TheMemory;
103 void *Ptr = MRP->Allocate(Size, Align, &MRP);
104 TheMemory = MRP;
105 return Ptr;
106}
107
108void BumpPtrAllocator::PrintStats() const {
109 unsigned BytesUsed = 0;
110 unsigned NumRegions = 0;
111 const MemRegion *R = (MemRegion*)TheMemory;
112 for (; R; R = R->getNext(), ++NumRegions)
113 BytesUsed += R->getNumBytesAllocated();
114
115 cerr << "\nNumber of memory regions: " << NumRegions << "\n";
116 cerr << "Bytes allocated: " << BytesUsed << "\n";
117}