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Chris Lattner74542b62002-08-30 20:29:02 +00001//===- ValueNumbering.cpp - Value #'ing Implementation ----------*- C++ -*-===//
2//
3// This file implements the non-abstract Value Numbering methods as well as a
4// default implementation for the analysis group.
5//
6//===----------------------------------------------------------------------===//
7
8#include "llvm/Analysis/BasicValueNumbering.h"
9#include "llvm/Support/InstVisitor.h"
10#include "llvm/BasicBlock.h"
11#include "llvm/Type.h"
12#include "llvm/iMemory.h"
13#include "llvm/InstrTypes.h"
14
15// Register the ValueNumbering interface, providing a nice name to refer to.
16static RegisterAnalysisGroup<ValueNumbering> X("Value Numbering");
17
18/// ValueNumbering destructor: DO NOT move this to the header file for
19/// ValueNumbering or else clients of the ValueNumbering class may not depend on
20/// the ValueNumbering.o file in the current .a file, causing alias analysis
21/// support to not be included in the tool correctly!
22///
23ValueNumbering::~ValueNumbering() {}
24
25//===----------------------------------------------------------------------===//
26// BasicValueNumbering Pass Implementation
27//===----------------------------------------------------------------------===//
28//
29// Because of the way .a files work, the implementation of the
30// BasicValueNumbering class MUST be in the ValueNumbering file itself, or else
31// we run the risk of ValueNumbering being used, but the default implementation
32// not being linked into the tool that uses it. As such, we register and
33// implement the class here.
34//
35namespace {
36 // Register this pass...
37 RegisterOpt<BasicValueNumbering>
38 X("basicvn", "Basic Value Numbering (default GVN impl)");
39
40 // Declare that we implement the ValueNumbering interface
41 RegisterAnalysisGroup<ValueNumbering, BasicValueNumbering, true> Y;
42} // End of anonymous namespace
43
44namespace {
45 /// BVNImpl - Implement BasicValueNumbering in terms of a visitor class that
46 /// handles the different types of instructions as appropriate.
47 ///
48 struct BVNImpl : public InstVisitor<BVNImpl> {
49 std::vector<Value*> &RetVals;
50 BVNImpl(std::vector<Value*> &RV) : RetVals(RV) {}
51
52 void visitBinaryOperator(Instruction &I);
53 void visitGetElementPtrInst(GetElementPtrInst &I);
54 void visitCastInst(CastInst &I);
55 void visitShiftInst(ShiftInst &I) { visitBinaryOperator((Instruction&)I); }
56 void visitInstruction(Instruction &) {
57 // Cannot value number calls or terminator instructions...
58 }
59 };
60}
61
62// getEqualNumberNodes - Return nodes with the same value number as the
63// specified Value. This fills in the argument vector with any equal values.
64//
65void BasicValueNumbering::getEqualNumberNodes(Value *V,
66 std::vector<Value*> &RetVals) const {
67 assert(V->getType() != Type::VoidTy &&
68 "Can only value number non-void values!");
69 // We can only handle the case where I is an instruction!
70 if (Instruction *I = dyn_cast<Instruction>(V))
71 BVNImpl(RetVals).visit(I);
72}
73
74void BVNImpl::visitCastInst(CastInst &CI) {
75 Instruction &I = (Instruction&)CI;
76 Value *Op = I.getOperand(0);
77 Function *F = I.getParent()->getParent();
78
79 for (Value::use_iterator UI = Op->use_begin(), UE = Op->use_end();
80 UI != UE; ++UI)
81 if (Instruction *Other = dyn_cast<Instruction>(*UI))
82 // Check to see if this new cast is not I, but has the same operand...
83 if (Other != &I && Other->getOpcode() == I.getOpcode() &&
84 Other->getOperand(0) == Op && // Is the operand the same?
85 // Is it embeded in the same function? (This could be false if LHS
86 // is a constant or global!)
87 Other->getParent()->getParent() == F &&
88
89 // Check that the types are the same, since this code handles casts...
90 Other->getType() == I.getType()) {
91
92 // These instructions are identical. Add to list...
93 RetVals.push_back(Other);
94 }
95}
96
97
98// isIdenticalBinaryInst - Return true if the two binary instructions are
99// identical.
100//
101static inline bool isIdenticalBinaryInst(const Instruction &I1,
102 const Instruction *I2) {
103 // Is it embeded in the same function? (This could be false if LHS
104 // is a constant or global!)
105 if (I1.getOpcode() != I2->getOpcode() ||
106 I1.getParent()->getParent() != I2->getParent()->getParent())
107 return false;
108
109 // They are identical if both operands are the same!
110 if (I1.getOperand(0) == I2->getOperand(0) &&
111 I1.getOperand(1) == I2->getOperand(1))
112 return true;
113
114 // If the instruction is commutative and associative, the instruction can
115 // match if the operands are swapped!
116 //
117 if ((I1.getOperand(0) == I2->getOperand(1) &&
118 I1.getOperand(1) == I2->getOperand(0)) &&
119 (I1.getOpcode() == Instruction::Add ||
120 I1.getOpcode() == Instruction::Mul ||
121 I1.getOpcode() == Instruction::And ||
122 I1.getOpcode() == Instruction::Or ||
123 I1.getOpcode() == Instruction::Xor))
124 return true;
125
126 return false;
127}
128
129void BVNImpl::visitBinaryOperator(Instruction &I) {
130 Value *LHS = I.getOperand(0), *RHS = I.getOperand(1);
131 Function *F = I.getParent()->getParent();
132
133 for (Value::use_iterator UI = LHS->use_begin(), UE = LHS->use_end();
134 UI != UE; ++UI)
135 if (Instruction *Other = dyn_cast<Instruction>(*UI))
136 // Check to see if this new binary operator is not I, but same operand...
137 if (Other != &I && isIdenticalBinaryInst(I, Other)) {
138 // These instructions are identical. Handle the situation.
139 RetVals.push_back(Other);
140 }
141}
142
143// IdenticalComplexInst - Return true if the two instructions are the same, by
144// using a brute force comparison. This is useful for instructions with an
145// arbitrary number of arguments.
146//
147static bool IdenticalComplexInst(const Instruction *I1, const Instruction *I2) {
148 assert(I1->getOpcode() == I2->getOpcode());
149 // Equal if they are in the same function...
150 return I1->getParent()->getParent() == I2->getParent()->getParent() &&
151 // And return the same type...
152 I1->getType() == I2->getType() &&
153 // And have the same number of operands...
154 I1->getNumOperands() == I2->getNumOperands() &&
155 // And all of the operands are equal.
156 std::equal(I1->op_begin(), I1->op_end(), I2->op_begin());
157}
158
159void BVNImpl::visitGetElementPtrInst(GetElementPtrInst &I) {
160 Value *Op = I.getOperand(0);
161 Function *F = I.getParent()->getParent();
162
163 for (Value::use_iterator UI = Op->use_begin(), UE = Op->use_end();
164 UI != UE; ++UI)
165 if (GetElementPtrInst *Other = dyn_cast<GetElementPtrInst>(*UI))
166 // Check to see if this new getelementptr is not I, but same operand...
167 if (Other != &I && IdenticalComplexInst(&I, Other)) {
168 // These instructions are identical. Handle the situation.
169 RetVals.push_back(Other);
170 }
171}