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Chris Lattner52f7e902001-10-13 07:03:50 +00001//===- Linker.cpp - Module Linker Implementation --------------------------===//
2//
3// This file implements the LLVM module linker.
4//
5// Specifically, this:
Chris Lattner8d2de8a2001-10-15 03:12:52 +00006// * Merges global variables between the two modules
7// * Uninit + Uninit = Init, Init + Uninit = Init, Init + Init = Error if !=
8// * Merges methods between two modules
Chris Lattner52f7e902001-10-13 07:03:50 +00009//
10//===----------------------------------------------------------------------===//
11
12#include "llvm/Transforms/Linker.h"
Chris Lattner5c377c52001-10-14 23:29:15 +000013#include "llvm/Module.h"
14#include "llvm/Method.h"
15#include "llvm/GlobalVariable.h"
16#include "llvm/SymbolTable.h"
17#include "llvm/DerivedTypes.h"
18#include "llvm/iOther.h"
Vikram S. Adve9466f512001-10-28 21:38:02 +000019#include "string"
20
Chris Lattner5c377c52001-10-14 23:29:15 +000021
22// Error - Simple wrapper function to conditionally assign to E and return true.
23// This just makes error return conditions a little bit simpler...
24//
25static inline bool Error(string *E, string Message) {
26 if (E) *E = Message;
27 return true;
28}
29
30#include "llvm/Assembly/Writer.h" // TODO: REMOVE
31
32// RemapOperand - Use LocalMap and GlobalMap to convert references from one
33// module to another. This is somewhat sophisticated in that it can
34// automatically handle constant references correctly as well...
35//
Chris Lattner8d2de8a2001-10-15 03:12:52 +000036static Value *RemapOperand(const Value *In, map<const Value*, Value*> &LocalMap,
Chris Lattner5c377c52001-10-14 23:29:15 +000037 const map<const Value*, Value*> *GlobalMap = 0) {
38 map<const Value*,Value*>::const_iterator I = LocalMap.find(In);
39 if (I != LocalMap.end()) return I->second;
40
41 if (GlobalMap) {
42 I = GlobalMap->find(In);
43 if (I != GlobalMap->end()) return I->second;
44 }
45
Chris Lattner8d2de8a2001-10-15 03:12:52 +000046 // Check to see if it's a constant that we are interesting in transforming...
47 if (ConstPoolVal *CPV = dyn_cast<ConstPoolVal>(In)) {
48 if (!isa<DerivedType>(CPV->getType()))
49 return CPV; // Simple constants stay identical...
50
51 ConstPoolVal *Result = 0;
52
53 if (ConstPoolArray *CPA = dyn_cast<ConstPoolArray>(CPV)) {
54 const vector<Use> &Ops = CPA->getValues();
55 vector<ConstPoolVal*> Operands(Ops.size());
56 for (unsigned i = 0; i < Ops.size(); ++i)
57 Operands[i] =
58 cast<ConstPoolVal>(RemapOperand(Ops[i], LocalMap, GlobalMap));
59 Result = ConstPoolArray::get(cast<ArrayType>(CPA->getType()), Operands);
60 } else if (ConstPoolStruct *CPS = dyn_cast<ConstPoolStruct>(CPV)) {
61 const vector<Use> &Ops = CPS->getValues();
62 vector<ConstPoolVal*> Operands(Ops.size());
63 for (unsigned i = 0; i < Ops.size(); ++i)
64 Operands[i] =
65 cast<ConstPoolVal>(RemapOperand(Ops[i], LocalMap, GlobalMap));
66 Result = ConstPoolStruct::get(cast<StructType>(CPS->getType()), Operands);
67 } else if (isa<ConstPoolPointerNull>(CPV)) {
68 Result = CPV;
Chris Lattnerc18545d2001-10-15 13:21:42 +000069 } else if (ConstPoolPointerRef *CPR = dyn_cast<ConstPoolPointerRef>(CPV)) {
Chris Lattner8d2de8a2001-10-15 03:12:52 +000070 Value *V = RemapOperand(CPR->getValue(), LocalMap, GlobalMap);
Chris Lattnerc18545d2001-10-15 13:21:42 +000071 Result = ConstPoolPointerRef::get(cast<GlobalValue>(V));
Chris Lattner8d2de8a2001-10-15 03:12:52 +000072 } else {
73 assert(0 && "Unknown type of derived type constant value!");
74 }
75
76 // Cache the mapping in our local map structure...
77 LocalMap.insert(make_pair(In, CPV));
78 return Result;
79 }
80
81 cerr << "Couldn't remap value: " << In << endl;
82 assert(0 && "Couldn't remap value!");
83 return 0;
Chris Lattner5c377c52001-10-14 23:29:15 +000084}
85
86
87// LinkGlobals - Loop through the global variables in the src module and merge
88// them into the dest module...
89//
90static bool LinkGlobals(Module *Dest, const Module *Src,
91 map<const Value*, Value*> &ValueMap, string *Err = 0) {
92 // We will need a module level symbol table if the src module has a module
93 // level symbol table...
94 SymbolTable *ST = Src->getSymbolTable() ? Dest->getSymbolTableSure() : 0;
95
96 // Loop over all of the globals in the src module, mapping them over as we go
97 //
98 for (Module::const_giterator I = Src->gbegin(), E = Src->gend(); I != E; ++I){
Chris Lattner8d2de8a2001-10-15 03:12:52 +000099 const GlobalVariable *SGV = *I;
Chris Lattner5c377c52001-10-14 23:29:15 +0000100 Value *V;
101
102 // If the global variable has a name, and that name is already in use in the
103 // Dest module, make sure that the name is a compatible global variable...
104 //
Chris Lattner8d2de8a2001-10-15 03:12:52 +0000105 if (SGV->hasName() && (V = ST->lookup(SGV->getType(), SGV->getName()))) {
Chris Lattner5c377c52001-10-14 23:29:15 +0000106 // The same named thing is a global variable, because the only two things
107 // that may be in a module level symbol table are Global Vars and Methods,
108 // and they both have distinct, nonoverlapping, possible types.
109 //
110 GlobalVariable *DGV = cast<GlobalVariable>(V);
111
112 // Check to see if the two GV's have the same Const'ness...
Chris Lattner8d2de8a2001-10-15 03:12:52 +0000113 if (SGV->isConstant() != DGV->isConstant())
Chris Lattner5c377c52001-10-14 23:29:15 +0000114 return Error(Err, "Global Variable Collision on '" +
Chris Lattner8d2de8a2001-10-15 03:12:52 +0000115 SGV->getType()->getDescription() + "':%" + SGV->getName() +
Chris Lattner5c377c52001-10-14 23:29:15 +0000116 " - Global variables differ in const'ness");
117
Chris Lattner8d2de8a2001-10-15 03:12:52 +0000118 // Okay, everything is cool, remember the mapping...
119 ValueMap.insert(make_pair(SGV, DGV));
Chris Lattner5c377c52001-10-14 23:29:15 +0000120 } else {
121 // No linking to be performed, simply create an identical version of the
Chris Lattner8d2de8a2001-10-15 03:12:52 +0000122 // symbol over in the dest module... the initializer will be filled in
123 // later by LinkGlobalInits...
124 //
125 GlobalVariable *DGV =
126 new GlobalVariable(SGV->getType()->getValueType(), SGV->isConstant(),
127 0, SGV->getName());
Chris Lattner5c377c52001-10-14 23:29:15 +0000128
129 // Add the new global to the dest module
Chris Lattner8d2de8a2001-10-15 03:12:52 +0000130 Dest->getGlobalList().push_back(DGV);
Chris Lattner5c377c52001-10-14 23:29:15 +0000131
132 // Make sure to remember this mapping...
Chris Lattner8d2de8a2001-10-15 03:12:52 +0000133 ValueMap.insert(make_pair(SGV, DGV));
Chris Lattner5c377c52001-10-14 23:29:15 +0000134 }
135 }
136 return false;
137}
138
139
Chris Lattner8d2de8a2001-10-15 03:12:52 +0000140// LinkGlobalInits - Update the initializers in the Dest module now that all
141// globals that may be referenced are in Dest.
142//
143static bool LinkGlobalInits(Module *Dest, const Module *Src,
144 map<const Value*, Value*> &ValueMap,
145 string *Err = 0) {
146
147 // Loop over all of the globals in the src module, mapping them over as we go
148 //
149 for (Module::const_giterator I = Src->gbegin(), E = Src->gend(); I != E; ++I){
150 const GlobalVariable *SGV = *I;
151
152 if (SGV->hasInitializer()) { // Only process initialized GV's
153 // Figure out what the initializer looks like in the dest module...
154 ConstPoolVal *DInit =
155 cast<ConstPoolVal>(RemapOperand(SGV->getInitializer(), ValueMap));
156
157 GlobalVariable *DGV = cast<GlobalVariable>(ValueMap[SGV]);
158 if (DGV->hasInitializer()) {
159 if (DGV->getInitializer() != DInit)
160 return Error(Err, "Global Variable Collision on '" +
161 SGV->getType()->getDescription() + "':%" +SGV->getName()+
162 " - Global variables have different initializers");
163 } else {
164 // Copy the initializer over now...
165 DGV->setInitializer(DInit);
166 }
167 }
168 }
169 return false;
170}
Chris Lattner5c377c52001-10-14 23:29:15 +0000171
172// LinkMethodProtos - Link the methods together between the two modules, without
173// doing method bodies... this just adds external method prototypes to the Dest
174// method...
175//
176static bool LinkMethodProtos(Module *Dest, const Module *Src,
177 map<const Value*, Value*> &ValueMap,
178 string *Err = 0) {
179 // We will need a module level symbol table if the src module has a module
180 // level symbol table...
181 SymbolTable *ST = Src->getSymbolTable() ? Dest->getSymbolTableSure() : 0;
182
183 // Loop over all of the methods in the src module, mapping them over as we go
184 //
185 for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
186 const Method *SM = *I; // SrcMethod
187 Value *V;
188
189 // If the method has a name, and that name is already in use in the
190 // Dest module, make sure that the name is a compatible method...
191 //
192 if (SM->hasName() && (V = ST->lookup(SM->getType(), SM->getName()))) {
193 // The same named thing is a Method, because the only two things
194 // that may be in a module level symbol table are Global Vars and Methods,
195 // and they both have distinct, nonoverlapping, possible types.
196 //
197 Method *DM = cast<Method>(V); // DestMethod
198
199 // Check to make sure the method is not defined in both modules...
200 if (!SM->isExternal() && !DM->isExternal())
201 return Error(Err, "Method '" +
202 SM->getMethodType()->getDescription() + "':\"" +
203 SM->getName() + "\" - Method is already defined!");
204
205 // Otherwise, just remember this mapping...
206 ValueMap.insert(make_pair(SM, DM));
207 } else {
208 // Method does not already exist, simply insert an external method
209 // signature identical to SM into the dest module...
210 Method *DM = new Method(SM->getMethodType(), SM->getName());
211
212 // Add the method signature to the dest module...
213 Dest->getMethodList().push_back(DM);
214
215 // ... and remember this mapping...
216 ValueMap.insert(make_pair(SM, DM));
217 }
218 }
219 return false;
220}
221
222// LinkMethodBody - Copy the source method over into the dest method and fix up
223// references to values. At this point we know that Dest is an external method,
224// and that Src is not.
225//
226static bool LinkMethodBody(Method *Dest, const Method *Src,
227 const map<const Value*, Value*> &GlobalMap,
228 string *Err = 0) {
229 assert(Src && Dest && Dest->isExternal() && !Src->isExternal());
230 map<const Value*, Value*> LocalMap; // Map for method local values
231
232 // Go through and convert method arguments over...
233 for (Method::ArgumentListType::const_iterator
234 I = Src->getArgumentList().begin(),
235 E = Src->getArgumentList().end(); I != E; ++I) {
236 const MethodArgument *SMA = *I;
237
238 // Create the new method argument and add to the dest method...
239 MethodArgument *DMA = new MethodArgument(SMA->getType(), SMA->getName());
240 Dest->getArgumentList().push_back(DMA);
241
242 // Add a mapping to our local map
243 LocalMap.insert(make_pair(SMA, DMA));
244 }
245
246 // Loop over all of the basic blocks, copying the instructions over...
247 //
248 for (Method::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
249 const BasicBlock *SBB = *I;
250
251 // Create new basic block and add to mapping and the Dest method...
252 BasicBlock *DBB = new BasicBlock(SBB->getName(), Dest);
253 LocalMap.insert(make_pair(SBB, DBB));
254
255 // Loop over all of the instructions in the src basic block, copying them
256 // over. Note that this is broken in a strict sense because the cloned
257 // instructions will still be referencing values in the Src module, not
258 // the remapped values. In our case, however, we will not get caught and
259 // so we can delay patching the values up until later...
260 //
261 for (BasicBlock::const_iterator II = SBB->begin(), IE = SBB->end();
262 II != IE; ++II) {
263 const Instruction *SI = *II;
264 Instruction *DI = SI->clone();
265 DBB->getInstList().push_back(DI);
266 LocalMap.insert(make_pair(SI, DI));
267 }
268 }
269
270 // At this point, all of the instructions and values of the method are now
271 // copied over. The only problem is that they are still referencing values
272 // in the Source method as operands. Loop through all of the operands of the
273 // methods and patch them up to point to the local versions...
274 //
275 for (Method::inst_iterator I = Dest->inst_begin(), E = Dest->inst_end();
276 I != E; ++I) {
277 Instruction *Inst = *I;
278
279 for (Instruction::op_iterator OI = Inst->op_begin(), OE = Inst->op_end();
280 OI != OE; ++OI)
281 *OI = RemapOperand(*OI, LocalMap, &GlobalMap);
282 }
283
284 return false;
285}
286
287
288// LinkMethodBodies - Link in the method bodies that are defined in the source
289// module into the DestModule. This consists basically of copying the method
290// over and fixing up references to values.
291//
292static bool LinkMethodBodies(Module *Dest, const Module *Src,
293 map<const Value*, Value*> &ValueMap,
294 string *Err = 0) {
295
296 // Loop over all of the methods in the src module, mapping them over as we go
297 //
298 for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
Chris Lattnerc2d774b2001-10-23 20:43:42 +0000299 const Method *SM = *I; // Source Method
300 if (!SM->isExternal()) { // No body if method is external
301 Method *DM = cast<Method>(ValueMap[SM]); // Destination method
Chris Lattner5c377c52001-10-14 23:29:15 +0000302
Chris Lattnerc2d774b2001-10-23 20:43:42 +0000303 // DM not external SM external?
304 if (!DM->isExternal()) {
305 if (Err)
306 *Err = "Method '" + (SM->hasName() ? SM->getName() : string("")) +
307 "' body multiply defined!";
308 return true;
309 }
310
Chris Lattner5c377c52001-10-14 23:29:15 +0000311 if (LinkMethodBody(DM, SM, ValueMap, Err)) return true;
Chris Lattnerc2d774b2001-10-23 20:43:42 +0000312 }
Chris Lattner5c377c52001-10-14 23:29:15 +0000313 }
314 return false;
315}
316
Chris Lattner52f7e902001-10-13 07:03:50 +0000317
318
319// LinkModules - This function links two modules together, with the resulting
320// left module modified to be the composite of the two input modules. If an
321// error occurs, true is returned and ErrorMsg (if not null) is set to indicate
Chris Lattner5c377c52001-10-14 23:29:15 +0000322// the problem. Upon failure, the Dest module could be in a modified state, and
323// shouldn't be relied on to be consistent.
Chris Lattner52f7e902001-10-13 07:03:50 +0000324//
325bool LinkModules(Module *Dest, const Module *Src, string *ErrorMsg = 0) {
Chris Lattner5c377c52001-10-14 23:29:15 +0000326 // ValueMap - Mapping of values from what they used to be in Src, to what they
327 // are now in Dest.
328 //
329 map<const Value*, Value*> ValueMap;
330
Chris Lattner8d2de8a2001-10-15 03:12:52 +0000331 // Insert all of the globals in src into the Dest module... without
332 // initializers
Chris Lattner5c377c52001-10-14 23:29:15 +0000333 if (LinkGlobals(Dest, Src, ValueMap, ErrorMsg)) return true;
334
Chris Lattner8d2de8a2001-10-15 03:12:52 +0000335 // Update the initializers in the Dest module now that all globals that may
336 // be referenced are in Dest.
337 //
338 if (LinkGlobalInits(Dest, Src, ValueMap, ErrorMsg)) return true;
339
Chris Lattner5c377c52001-10-14 23:29:15 +0000340 // Link the methods together between the two modules, without doing method
341 // bodies... this just adds external method prototypes to the Dest method...
342 // We do this so that when we begin processing method bodies, all of the
343 // global values that may be referenced are available in our ValueMap.
344 //
345 if (LinkMethodProtos(Dest, Src, ValueMap, ErrorMsg)) return true;
346
347 // Link in the method bodies that are defined in the source module into the
348 // DestModule. This consists basically of copying the method over and fixing
349 // up references to values.
350 //
351 if (LinkMethodBodies(Dest, Src, ValueMap, ErrorMsg)) return true;
Chris Lattner52f7e902001-10-13 07:03:50 +0000352
353 return false;
354}
Vikram S. Adve9466f512001-10-28 21:38:02 +0000355
356
357// MangleTypeName - Implement a consistent name-mangling scheme for
358// a given type.
359//
360string
361MangleTypeName(const Type* type)
362{
363 string mangledName;
364
365 if (type->isPrimitiveType())
366 {
367 const string& longName = type->getDescription();
368 mangledName = string(longName.c_str(), (longName.length() < 2)? 1 : 2);
369 }
370 else if (type->getPrimitiveID() == Type::PointerTyID)
371 {
372 PointerType* ptype = (PointerType*) type;
373 mangledName = string("P_" + MangleTypeName(ptype->getValueType()));
374 }
375 else if (type->getPrimitiveID() == Type::StructTyID)
376 {
377 StructType* stype = (StructType*) type;
378 mangledName = string("S_");
379 for (unsigned i=0; i < stype->getNumContainedTypes(); ++i)
380 mangledName += string(MangleTypeName(stype->getContainedType(i)));
381 }
382 else if (type->getPrimitiveID() == Type::ArrayTyID)
383 {
384 ArrayType* atype = (ArrayType*) type;
385 mangledName = string("A_" +MangleTypeName(atype->getElementType()));
386 }
387 else if (type->getPrimitiveID() == Type::MethodTyID)
388 {
389 MethodType* mtype = (MethodType*) type;
390 mangledName = string("M_") + MangleTypeName(mtype->getReturnType());
391 for (unsigned i=1; i < mtype->getNumContainedTypes(); ++i)
392 mangledName += string(MangleTypeName(mtype->getContainedType(i)));
393 }
394
395 return mangledName;
396}
397
398
399// mangleName - implement a consistent name-mangling scheme for all
400// externally visible (i.e., global) objects.
401// privateName should be unique within the module.
402//
403string
404MangleName(const string& privateName, const Value* V)
405{
406 // Lets drop the P_ before every global name since all globals are ptrs
407 return privateName + "_" +
408 MangleTypeName((isa<GlobalValue>(V)
409 ? cast<GlobalValue>(V)->getType()->getValueType()
410 : V->getType()));
411}