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Misha Brukman36692992004-05-12 19:52:00 +000013
Brian Gaeke90181482003-11-24 02:52:51 +000014<div class="doc_title">Stacker: An Example Of Using LLVM</div>
Misha Brukman36692992004-05-12 19:52:00 +000015
Brian Gaeke90181482003-11-24 02:52:51 +000016<ol>
17 <li><a href="#abstract">Abstract</a></li>
18 <li><a href="#introduction">Introduction</a></li>
Brian Gaeke07e89e42003-11-24 17:03:38 +000019 <li><a href="#lessons">Lessons I Learned About LLVM</a>
20 <ol>
21 <li><a href="#value">Everything's a Value!</a></li>
22 <li><a href="#terminate">Terminate Those Blocks!</a></li>
23 <li><a href="#blocks">Concrete Blocks</a></li>
24 <li><a href="#push_back">push_back Is Your Friend</a></li>
25 <li><a href="#gep">The Wily GetElementPtrInst</a></li>
26 <li><a href="#linkage">Getting Linkage Types Right</a></li>
27 <li><a href="#constants">Constants Are Easier Than That!</a></li>
Misha Brukman36692992004-05-12 19:52:00 +000028 </ol></li>
Brian Gaeke90181482003-11-24 02:52:51 +000029 <li><a href="#lexicon">The Stacker Lexicon</a>
30 <ol>
Misha Brukman36692992004-05-12 19:52:00 +000031 <li><a href="#stack">The Stack</a></li>
32 <li><a href="#punctuation">Punctuation</a></li>
33 <li><a href="#comments">Comments</a></li>
34 <li><a href="#literals">Literals</a></li>
35 <li><a href="#words">Words</a></li>
36 <li><a href="style">Standard Style</a></li>
37 <li><a href="#builtins">Built-Ins</a></li>
38 </ol></li>
Brian Gaeke07e89e42003-11-24 17:03:38 +000039 <li><a href="#example">Prime: A Complete Example</a></li>
40 <li><a href="#internal">Internal Code Details</a>
41 <ol>
42 <li><a href="#directory">The Directory Structure </a></li>
43 <li><a href="#lexer">The Lexer</a></li>
44 <li><a href="#parser">The Parser</a></li>
45 <li><a href="#compiler">The Compiler</a></li>
46 <li><a href="#runtime">The Runtime</a></li>
47 <li><a href="#driver">Compiler Driver</a></li>
48 <li><a href="#tests">Test Programs</a></li>
Chris Lattnere46d6012003-11-25 01:35:06 +000049 <li><a href="#exercise">Exercise</a></li>
50 <li><a href="#todo">Things Remaining To Be Done</a></li>
Misha Brukman36692992004-05-12 19:52:00 +000051 </ol></li>
Brian Gaeke90181482003-11-24 02:52:51 +000052</ol>
Misha Brukman36692992004-05-12 19:52:00 +000053
Chris Lattner7911ce22004-05-23 21:07:27 +000054<div class="doc_author">
55 <p>Written by <a href="mailto:rspencer@x10sys.com">Reid Spencer</a></p>
Brian Gaeke90181482003-11-24 02:52:51 +000056</div>
Misha Brukman36692992004-05-12 19:52:00 +000057
Brian Gaeke90181482003-11-24 02:52:51 +000058<!-- ======================================================================= -->
Misha Brukman36692992004-05-12 19:52:00 +000059<div class="doc_section"><a name="abstract">Abstract</a></div>
Brian Gaeke90181482003-11-24 02:52:51 +000060<div class="doc_text">
61<p>This document is another way to learn about LLVM. Unlike the
62<a href="LangRef.html">LLVM Reference Manual</a> or
Chris Lattner45ab10c2003-12-18 06:40:22 +000063<a href="ProgrammersManual.html">LLVM Programmer's Manual</a>, here we learn
Chris Lattnere46d6012003-11-25 01:35:06 +000064about LLVM through the experience of creating a simple programming language
65named Stacker. Stacker was invented specifically as a demonstration of
Brian Gaeke90181482003-11-24 02:52:51 +000066LLVM. The emphasis in this document is not on describing the
John Criswelld000e1d2003-12-18 16:43:17 +000067intricacies of LLVM itself but on how to use it to build your own
Brian Gaeke90181482003-11-24 02:52:51 +000068compiler system.</p>
69</div>
70<!-- ======================================================================= -->
71<div class="doc_section"> <a name="introduction">Introduction</a> </div>
72<div class="doc_text">
73<p>Amongst other things, LLVM is a platform for compiler writers.
74Because of its exceptionally clean and small IR (intermediate
75representation), compiler writing with LLVM is much easier than with
Chris Lattner45ab10c2003-12-18 06:40:22 +000076other system. As proof, I wrote the entire compiler (language definition,
77lexer, parser, code generator, etc.) in about <em>four days</em>!
78That's important to know because it shows how quickly you can get a new
79language running when using LLVM. Furthermore, this was the <em >first</em>
Brian Gaeke90181482003-11-24 02:52:51 +000080language the author ever created using LLVM. The learning curve is
81included in that four days.</p>
82<p>The language described here, Stacker, is Forth-like. Programs
John Criswelld000e1d2003-12-18 16:43:17 +000083are simple collections of word definitions, and the only thing definitions
Brian Gaeke90181482003-11-24 02:52:51 +000084can do is manipulate a stack or generate I/O. Stacker is not a "real"
John Criswelld000e1d2003-12-18 16:43:17 +000085programming language; it's very simple. Although it is computationally
Brian Gaeke90181482003-11-24 02:52:51 +000086complete, you wouldn't use it for your next big project. However,
John Criswelld000e1d2003-12-18 16:43:17 +000087the fact that it is complete, it's simple, and it <em>doesn't</em> have
Brian Gaeke90181482003-11-24 02:52:51 +000088a C-like syntax make it useful for demonstration purposes. It shows
Chris Lattnere46d6012003-11-25 01:35:06 +000089that LLVM could be applied to a wide variety of languages.</p>
Brian Gaeke90181482003-11-24 02:52:51 +000090<p>The basic notions behind stacker is very simple. There's a stack of
91integers (or character pointers) that the program manipulates. Pretty
92much the only thing the program can do is manipulate the stack and do
93some limited I/O operations. The language provides you with several
94built-in words that manipulate the stack in interesting ways. To get
95your feet wet, here's how you write the traditional "Hello, World"
96program in Stacker:</p>
97<p><code>: hello_world "Hello, World!" &gt;s DROP CR ;<br>
98: MAIN hello_world ;<br></code></p>
99<p>This has two "definitions" (Stacker manipulates words, not
100functions and words have definitions): <code>MAIN</code> and <code>
John Criswelld000e1d2003-12-18 16:43:17 +0000101hello_world</code>. The <code>MAIN</code> definition is standard; it
Brian Gaeke90181482003-11-24 02:52:51 +0000102tells Stacker where to start. Here, <code>MAIN</code> is defined to
103simply invoke the word <code>hello_world</code>. The
104<code>hello_world</code> definition tells stacker to push the
John Criswelld000e1d2003-12-18 16:43:17 +0000105<code>"Hello, World!"</code> string on to the stack, print it out
Brian Gaeke90181482003-11-24 02:52:51 +0000106(<code>&gt;s</code>), pop it off the stack (<code>DROP</code>), and
107finally print a carriage return (<code>CR</code>). Although
108<code>hello_world</code> uses the stack, its net effect is null. Well
109written Stacker definitions have that characteristic. </p>
110<p>Exercise for the reader: how could you make this a one line program?</p>
111</div>
112<!-- ======================================================================= -->
Brian Gaeke07e89e42003-11-24 17:03:38 +0000113<div class="doc_section"><a name="lessons"></a>Lessons I Learned About LLVM</div>
Brian Gaeke90181482003-11-24 02:52:51 +0000114<div class="doc_text">
Chris Lattnere46d6012003-11-25 01:35:06 +0000115<p>Stacker was written for two purposes: </p>
116<ol>
117 <li>to get the author over the learning curve, and</li>
118 <li>to provide a simple example of how to write a compiler using LLVM.</li>
119</ol>
120<p>During the development of Stacker, many lessons about LLVM were
Brian Gaeke90181482003-11-24 02:52:51 +0000121learned. Those lessons are described in the following subsections.<p>
122</div>
Brian Gaeke07e89e42003-11-24 17:03:38 +0000123<!-- ======================================================================= -->
124<div class="doc_subsection"><a name="value"></a>Everything's a Value!</div>
125<div class="doc_text">
Chris Lattnere46d6012003-11-25 01:35:06 +0000126<p>Although I knew that LLVM uses a Single Static Assignment (SSA) format,
Brian Gaeke07e89e42003-11-24 17:03:38 +0000127it wasn't obvious to me how prevalent this idea was in LLVM until I really
Chris Lattnere46d6012003-11-25 01:35:06 +0000128started using it. Reading the <a href="ProgrammersManual.html">
John Criswelld000e1d2003-12-18 16:43:17 +0000129Programmer's Manual</a> and <a href="LangRef.html">Language Reference</a>,
Chris Lattnere46d6012003-11-25 01:35:06 +0000130I noted that most of the important LLVM IR (Intermediate Representation) C++
Brian Gaeke07e89e42003-11-24 17:03:38 +0000131classes were derived from the Value class. The full power of that simple
132design only became fully understood once I started constructing executable
133expressions for Stacker.</p>
134<p>This really makes your programming go faster. Think about compiling code
Chris Lattnere46d6012003-11-25 01:35:06 +0000135for the following C/C++ expression: <code>(a|b)*((x+1)/(y+1))</code>. Assuming
136the values are on the stack in the order a, b, x, y, this could be
137expressed in stacker as: <code>1 + SWAP 1 + / ROT2 OR *</code>.
138You could write a function using LLVM that computes this expression like this: </p>
Brian Gaeke07e89e42003-11-24 17:03:38 +0000139<pre><code>
140Value*
Chris Lattner45ab10c2003-12-18 06:40:22 +0000141expression(BasicBlock* bb, Value* a, Value* b, Value* x, Value* y )
Brian Gaeke07e89e42003-11-24 17:03:38 +0000142{
143 Instruction* tail = bb->getTerminator();
144 ConstantSInt* one = ConstantSInt::get( Type::IntTy, 1);
145 BinaryOperator* or1 =
Chris Lattner0b404c82003-11-25 01:44:27 +0000146 BinaryOperator::create( Instruction::Or, a, b, "", tail );
Brian Gaeke07e89e42003-11-24 17:03:38 +0000147 BinaryOperator* add1 =
Chris Lattner0b404c82003-11-25 01:44:27 +0000148 BinaryOperator::create( Instruction::Add, x, one, "", tail );
Brian Gaeke07e89e42003-11-24 17:03:38 +0000149 BinaryOperator* add2 =
Chris Lattner0b404c82003-11-25 01:44:27 +0000150 BinaryOperator::create( Instruction::Add, y, one, "", tail );
Brian Gaeke07e89e42003-11-24 17:03:38 +0000151 BinaryOperator* div1 =
Chris Lattner0b404c82003-11-25 01:44:27 +0000152 BinaryOperator::create( Instruction::Div, add1, add2, "", tail);
Brian Gaeke07e89e42003-11-24 17:03:38 +0000153 BinaryOperator* mult1 =
Chris Lattner0b404c82003-11-25 01:44:27 +0000154 BinaryOperator::create( Instruction::Mul, or1, div1, "", tail );
Brian Gaeke07e89e42003-11-24 17:03:38 +0000155
156 return mult1;
157}
158</code></pre>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000159<p>"Okay, big deal," you say? It is a big deal. Here's why. Note that I didn't
Brian Gaeke07e89e42003-11-24 17:03:38 +0000160have to tell this function which kinds of Values are being passed in. They could be
Chris Lattner45ab10c2003-12-18 06:40:22 +0000161<code>Instruction</code>s, <code>Constant</code>s, <code>GlobalVariable</code>s, or
162any of the other subclasses of <code>Value</code> that LLVM supports.
163Furthermore, if you specify Values that are incorrect for this sequence of
Chris Lattnere46d6012003-11-25 01:35:06 +0000164operations, LLVM will either notice right away (at compilation time) or the LLVM
Chris Lattner45ab10c2003-12-18 06:40:22 +0000165Verifier will pick up the inconsistency when the compiler runs. In either case
166LLVM prevents you from making a type error that gets passed through to the
167generated program. This <em>really</em> helps you write a compiler that
168always generates correct code!<p>
Brian Gaeke07e89e42003-11-24 17:03:38 +0000169<p>The second point is that we don't have to worry about branching, registers,
170stack variables, saving partial results, etc. The instructions we create
171<em>are</em> the values we use. Note that all that was created in the above
172code is a Constant value and five operators. Each of the instructions <em>is</em>
Chris Lattnere46d6012003-11-25 01:35:06 +0000173the resulting value of that instruction. This saves a lot of time.</p>
Brian Gaeke07e89e42003-11-24 17:03:38 +0000174<p>The lesson is this: <em>SSA form is very powerful: there is no difference
Chris Lattnere46d6012003-11-25 01:35:06 +0000175between a value and the instruction that created it.</em> This is fully
Brian Gaeke07e89e42003-11-24 17:03:38 +0000176enforced by the LLVM IR. Use it to your best advantage.</p>
177</div>
178<!-- ======================================================================= -->
179<div class="doc_subsection"><a name="terminate"></a>Terminate Those Blocks!</div>
180<div class="doc_text">
181<p>I had to learn about terminating blocks the hard way: using the debugger
182to figure out what the LLVM verifier was trying to tell me and begging for
183help on the LLVMdev mailing list. I hope you avoid this experience.</p>
184<p>Emblazon this rule in your mind:</p>
185<ul>
186 <li><em>All</em> <code>BasicBlock</code>s in your compiler <b>must</b> be
187 terminated with a terminating instruction (branch, return, etc.).
188 </li>
189</ul>
190<p>Terminating instructions are a semantic requirement of the LLVM IR. There
191is no facility for implicitly chaining together blocks placed into a function
192in the order they occur. Indeed, in the general case, blocks will not be
193added to the function in the order of execution because of the recursive
194way compilers are written.</p>
195<p>Furthermore, if you don't terminate your blocks, your compiler code will
196compile just fine. You won't find out about the problem until you're running
197the compiler and the module you just created fails on the LLVM Verifier.</p>
198</div>
199<!-- ======================================================================= -->
200<div class="doc_subsection"><a name="blocks"></a>Concrete Blocks</div>
201<div class="doc_text">
202<p>After a little initial fumbling around, I quickly caught on to how blocks
Chris Lattnere46d6012003-11-25 01:35:06 +0000203should be constructed. In general, here's what I learned:
Brian Gaeke07e89e42003-11-24 17:03:38 +0000204<ol>
205 <li><em>Create your blocks early.</em> While writing your compiler, you
206 will encounter several situations where you know apriori that you will
John Criswelld000e1d2003-12-18 16:43:17 +0000207 need several blocks. For example, if-then-else, switch, while, and for
Brian Gaeke07e89e42003-11-24 17:03:38 +0000208 statements in C/C++ all need multiple blocks for expression in LVVM.
209 The rule is, create them early.</li>
210 <li><em>Terminate your blocks early.</em> This just reduces the chances
211 that you forget to terminate your blocks which is required (go
212 <a href="#terminate">here</a> for more).
213 <li><em>Use getTerminator() for instruction insertion.</em> I noticed early on
214 that many of the constructors for the Instruction classes take an optional
215 <code>insert_before</code> argument. At first, I thought this was a mistake
216 because clearly the normal mode of inserting instructions would be one at
217 a time <em>after</em> some other instruction, not <em>before</em>. However,
218 if you hold on to your terminating instruction (or use the handy dandy
219 <code>getTerminator()</code> method on a <code>BasicBlock</code>), it can
220 always be used as the <code>insert_before</code> argument to your instruction
221 constructors. This causes the instruction to automatically be inserted in
Chris Lattnere46d6012003-11-25 01:35:06 +0000222 the RightPlace&trade; place, just before the terminating instruction. The
Brian Gaeke07e89e42003-11-24 17:03:38 +0000223 nice thing about this design is that you can pass blocks around and insert
Chris Lattnere46d6012003-11-25 01:35:06 +0000224 new instructions into them without ever knowing what instructions came
Brian Gaeke07e89e42003-11-24 17:03:38 +0000225 before. This makes for some very clean compiler design.</li>
226</ol>
227<p>The foregoing is such an important principal, its worth making an idiom:</p>
Misha Brukman36692992004-05-12 19:52:00 +0000228<pre>
229BasicBlock* bb = new BasicBlock();
Brian Gaeke07e89e42003-11-24 17:03:38 +0000230bb->getInstList().push_back( new Branch( ... ) );
231new Instruction(..., bb->getTerminator() );
Misha Brukman36692992004-05-12 19:52:00 +0000232</pre>
Brian Gaeke07e89e42003-11-24 17:03:38 +0000233<p>To make this clear, consider the typical if-then-else statement
234(see StackerCompiler::handle_if() method). We can set this up
235in a single function using LLVM in the following way: </p>
236<pre>
237using namespace llvm;
238BasicBlock*
239MyCompiler::handle_if( BasicBlock* bb, SetCondInst* condition )
240{
241 // Create the blocks to contain code in the structure of if/then/else
Chris Lattner45ab10c2003-12-18 06:40:22 +0000242 BasicBlock* then_bb = new BasicBlock();
243 BasicBlock* else_bb = new BasicBlock();
244 BasicBlock* exit_bb = new BasicBlock();
Brian Gaeke07e89e42003-11-24 17:03:38 +0000245
246 // Insert the branch instruction for the "if"
Chris Lattner45ab10c2003-12-18 06:40:22 +0000247 bb->getInstList().push_back( new BranchInst( then_bb, else_bb, condition ) );
Brian Gaeke07e89e42003-11-24 17:03:38 +0000248
249 // Set up the terminating instructions
Chris Lattner45ab10c2003-12-18 06:40:22 +0000250 then->getInstList().push_back( new BranchInst( exit_bb ) );
251 else->getInstList().push_back( new BranchInst( exit_bb ) );
Brian Gaeke07e89e42003-11-24 17:03:38 +0000252
253 // Fill in the then part .. details excised for brevity
Chris Lattner45ab10c2003-12-18 06:40:22 +0000254 this->fill_in( then_bb );
Brian Gaeke07e89e42003-11-24 17:03:38 +0000255
256 // Fill in the else part .. details excised for brevity
Chris Lattner45ab10c2003-12-18 06:40:22 +0000257 this->fill_in( else_bb );
Brian Gaeke07e89e42003-11-24 17:03:38 +0000258
259 // Return a block to the caller that can be filled in with the code
260 // that follows the if/then/else construct.
Chris Lattner45ab10c2003-12-18 06:40:22 +0000261 return exit_bb;
Brian Gaeke07e89e42003-11-24 17:03:38 +0000262}
263</pre>
264<p>Presumably in the foregoing, the calls to the "fill_in" method would add
265the instructions for the "then" and "else" parts. They would use the third part
266of the idiom almost exclusively (inserting new instructions before the
267terminator). Furthermore, they could even recurse back to <code>handle_if</code>
John Criswelld000e1d2003-12-18 16:43:17 +0000268should they encounter another if/then/else statement, and it will just work.</p>
Brian Gaeke07e89e42003-11-24 17:03:38 +0000269<p>Note how cleanly this all works out. In particular, the push_back methods on
270the <code>BasicBlock</code>'s instruction list. These are lists of type
Chris Lattner45ab10c2003-12-18 06:40:22 +0000271<code>Instruction</code> (which is also of type <code>Value</code>). To create
Brian Gaeke07e89e42003-11-24 17:03:38 +0000272the "if" branch we merely instantiate a <code>BranchInst</code> that takes as
Chris Lattner45ab10c2003-12-18 06:40:22 +0000273arguments the blocks to branch to and the condition to branch on. The
274<code>BasicBlock</code> objects act like branch labels! This new
275<code>BranchInst</code> terminates the <code>BasicBlock</code> provided
276as an argument. To give the caller a way to keep inserting after calling
John Criswelld000e1d2003-12-18 16:43:17 +0000277<code>handle_if</code>, we create an <code>exit_bb</code> block which is
278returned
Chris Lattner45ab10c2003-12-18 06:40:22 +0000279to the caller. Note that the <code>exit_bb</code> block is used as the
280terminator for both the <code>then_bb</code> and the <code>else_bb</code>
281blocks. This guarantees that no matter what else <code>handle_if</code>
282or <code>fill_in</code> does, they end up at the <code>exit_bb</code> block.
Brian Gaeke07e89e42003-11-24 17:03:38 +0000283</p>
284</div>
285<!-- ======================================================================= -->
286<div class="doc_subsection"><a name="push_back"></a>push_back Is Your Friend</div>
287<div class="doc_text">
288<p>
289One of the first things I noticed is the frequent use of the "push_back"
290method on the various lists. This is so common that it is worth mentioning.
291The "push_back" inserts a value into an STL list, vector, array, etc. at the
292end. The method might have also been named "insert_tail" or "append".
John Criswelld000e1d2003-12-18 16:43:17 +0000293Although I've used STL quite frequently, my use of push_back wasn't very
Brian Gaeke07e89e42003-11-24 17:03:38 +0000294high in other programs. In LLVM, you'll use it all the time.
295</p>
296</div>
297<!-- ======================================================================= -->
298<div class="doc_subsection"><a name="gep"></a>The Wily GetElementPtrInst</div>
299<div class="doc_text">
300<p>
301It took a little getting used to and several rounds of postings to the LLVM
John Criswelld000e1d2003-12-18 16:43:17 +0000302mailing list to wrap my head around this instruction correctly. Even though I had
Brian Gaeke07e89e42003-11-24 17:03:38 +0000303read the Language Reference and Programmer's Manual a couple times each, I still
304missed a few <em>very</em> key points:
305</p>
306<ul>
Misha Brukman36692992004-05-12 19:52:00 +0000307<li>GetElementPtrInst gives you back a Value for the last thing indexed.</li>
308<li>All global variables in LLVM are <em>pointers</em>.</li>
309<li>Pointers must also be dereferenced with the GetElementPtrInst
310instruction.</li>
Brian Gaeke07e89e42003-11-24 17:03:38 +0000311</ul>
312<p>This means that when you look up an element in the global variable (assuming
John Criswelld000e1d2003-12-18 16:43:17 +0000313it's a struct or array), you <em>must</em> deference the pointer first! For many
Brian Gaeke07e89e42003-11-24 17:03:38 +0000314things, this leads to the idiom:
315</p>
Misha Brukman36692992004-05-12 19:52:00 +0000316<pre>
317std::vector&lt;Value*&gt; index_vector;
Brian Gaeke07e89e42003-11-24 17:03:38 +0000318index_vector.push_back( ConstantSInt::get( Type::LongTy, 0 );
319// ... push other indices ...
320GetElementPtrInst* gep = new GetElementPtrInst( ptr, index_vector );
Misha Brukman36692992004-05-12 19:52:00 +0000321</pre>
Brian Gaeke07e89e42003-11-24 17:03:38 +0000322<p>For example, suppose we have a global variable whose type is [24 x int]. The
323variable itself represents a <em>pointer</em> to that array. To subscript the
324array, we need two indices, not just one. The first index (0) dereferences the
325pointer. The second index subscripts the array. If you're a "C" programmer, this
326will run against your grain because you'll naturally think of the global array
327variable and the address of its first element as the same. That tripped me up
328for a while until I realized that they really do differ .. by <em>type</em>.
Chris Lattner45ab10c2003-12-18 06:40:22 +0000329Remember that LLVM is strongly typed. Everything has a type.
John Criswelld000e1d2003-12-18 16:43:17 +0000330The "type" of the global variable is [24 x int]*. That is, it's
Brian Gaeke07e89e42003-11-24 17:03:38 +0000331a pointer to an array of 24 ints. When you dereference that global variable with
Chris Lattnere46d6012003-11-25 01:35:06 +0000332a single (0) index, you now have a "[24 x int]" type. Although
Brian Gaeke07e89e42003-11-24 17:03:38 +0000333the pointer value of the dereferenced global and the address of the zero'th element
334in the array will be the same, they differ in their type. The zero'th element has
335type "int" while the pointer value has type "[24 x int]".</p>
John Criswelld000e1d2003-12-18 16:43:17 +0000336<p>Get this one aspect of LLVM right in your head, and you'll save yourself
Brian Gaeke07e89e42003-11-24 17:03:38 +0000337a lot of compiler writing headaches down the road.</p>
338</div>
339<!-- ======================================================================= -->
Brian Gaeke90181482003-11-24 02:52:51 +0000340<div class="doc_subsection"><a name="linkage"></a>Getting Linkage Types Right</div>
Brian Gaeke07e89e42003-11-24 17:03:38 +0000341<div class="doc_text">
342<p>Linkage types in LLVM can be a little confusing, especially if your compiler
Chris Lattner45ab10c2003-12-18 06:40:22 +0000343writing mind has affixed firm concepts to particular words like "weak",
Brian Gaeke07e89e42003-11-24 17:03:38 +0000344"external", "global", "linkonce", etc. LLVM does <em>not</em> use the precise
John Criswelld000e1d2003-12-18 16:43:17 +0000345definitions of, say, ELF or GCC, even though they share common terms. To be fair,
Brian Gaeke07e89e42003-11-24 17:03:38 +0000346the concepts are related and similar but not precisely the same. This can lead
347you to think you know what a linkage type represents but in fact it is slightly
348different. I recommend you read the
349<a href="LangRef.html#linkage"> Language Reference on this topic</a> very
Chris Lattnere46d6012003-11-25 01:35:06 +0000350carefully. Then, read it again.<p>
Brian Gaeke07e89e42003-11-24 17:03:38 +0000351<p>Here are some handy tips that I discovered along the way:</p>
352<ul>
Alkis Evlogimenos0744b5f2004-03-11 10:14:21 +0000353 <li><em>Uninitialized means external.</em> That is, the symbol is declared in the current
John Criswelld000e1d2003-12-18 16:43:17 +0000354 module and can be used by that module, but it is not defined by that module.</li>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000355 <li><em>Setting an initializer changes a global' linkage type.</em> Setting an
356 initializer changes a global's linkage type from whatever it was to a normal,
John Criswelld000e1d2003-12-18 16:43:17 +0000357 defined global (not external). You'll need to call the setLinkage() method to
Chris Lattner45ab10c2003-12-18 06:40:22 +0000358 reset it if you specify the initializer after the GlobalValue has been constructed.
359 This is important for LinkOnce and Weak linkage types.</li>
360 <li><em>Appending linkage can keep track of things.</em> Appending linkage can
361 be used to keep track of compilation information at runtime. It could be used,
362 for example, to build a full table of all the C++ virtual tables or hold the
363 C++ RTTI data, or whatever. Appending linkage can only be applied to arrays.
364 All arrays with the same name in each module are concatenated together at link
365 time.</li>
Brian Gaeke07e89e42003-11-24 17:03:38 +0000366</ul>
367</div>
368<!-- ======================================================================= -->
369<div class="doc_subsection"><a name="constants"></a>Constants Are Easier Than That!</div>
370<div class="doc_text">
371<p>
372Constants in LLVM took a little getting used to until I discovered a few utility
373functions in the LLVM IR that make things easier. Here's what I learned: </p>
374<ul>
375 <li>Constants are Values like anything else and can be operands of instructions</li>
John Criswelld000e1d2003-12-18 16:43:17 +0000376 <li>Integer constants, frequently needed, can be created using the static "get"
Brian Gaeke07e89e42003-11-24 17:03:38 +0000377 methods of the ConstantInt, ConstantSInt, and ConstantUInt classes. The nice thing
378 about these is that you can "get" any kind of integer quickly.</li>
379 <li>There's a special method on Constant class which allows you to get the null
380 constant for <em>any</em> type. This is really handy for initializing large
381 arrays or structures, etc.</li>
382</ul>
383</div>
Brian Gaeke90181482003-11-24 02:52:51 +0000384<!-- ======================================================================= -->
385<div class="doc_section"> <a name="lexicon">The Stacker Lexicon</a></div>
Chris Lattnere46d6012003-11-25 01:35:06 +0000386<div class="doc_text"><p>This section describes the Stacker language</p></div>
Brian Gaeke90181482003-11-24 02:52:51 +0000387<div class="doc_subsection"><a name="stack"></a>The Stack</div>
388<div class="doc_text">
389<p>Stacker definitions define what they do to the global stack. Before
390proceeding, a few words about the stack are in order. The stack is simply
391a global array of 32-bit integers or pointers. A global index keeps track
Chris Lattnere46d6012003-11-25 01:35:06 +0000392of the location of the top of the stack. All of this is hidden from the
John Criswelld000e1d2003-12-18 16:43:17 +0000393programmer, but it needs to be noted because it is the foundation of the
Brian Gaeke90181482003-11-24 02:52:51 +0000394conceptual programming model for Stacker. When you write a definition,
395you are, essentially, saying how you want that definition to manipulate
396the global stack.</p>
397<p>Manipulating the stack can be quite hazardous. There is no distinction
398given and no checking for the various types of values that can be placed
399on the stack. Automatic coercion between types is performed. In many
John Criswelld000e1d2003-12-18 16:43:17 +0000400cases, this is useful. For example, a boolean value placed on the stack
Brian Gaeke90181482003-11-24 02:52:51 +0000401can be interpreted as an integer with good results. However, using a
402word that interprets that boolean value as a pointer to a string to
403print out will almost always yield a crash. Stacker simply leaves it
404to the programmer to get it right without any interference or hindering
Chris Lattnere46d6012003-11-25 01:35:06 +0000405on interpretation of the stack values. You've been warned. :) </p>
Brian Gaeke90181482003-11-24 02:52:51 +0000406</div>
407<!-- ======================================================================= -->
408<div class="doc_subsection"> <a name="punctuation"></a>Punctuation</div>
409<div class="doc_text">
410<p>Punctuation in Stacker is very simple. The colon and semi-colon
411characters are used to introduce and terminate a definition
412(respectively). Except for <em>FORWARD</em> declarations, definitions
413are all you can specify in Stacker. Definitions are read left to right.
Chris Lattnere46d6012003-11-25 01:35:06 +0000414Immediately after the colon comes the name of the word being defined.
415The remaining words in the definition specify what the word does. The definition
416is terminated by a semi-colon.</p>
417<p>So, your typical definition will have the form:</p>
418<pre><code>: name ... ;</code></pre>
419<p>The <code>name</code> is up to you but it must start with a letter and contain
John Criswelld000e1d2003-12-18 16:43:17 +0000420only letters, numbers, and underscore. Names are case sensitive and must not be
Chris Lattnere46d6012003-11-25 01:35:06 +0000421the same as the name of a built-in word. The <code>...</code> is replaced by
John Criswelld000e1d2003-12-18 16:43:17 +0000422the stack manipulating words that you wish to define <code>name</code> as. <p>
Chris Lattnere46d6012003-11-25 01:35:06 +0000423</div>
424<!-- ======================================================================= -->
425<div class="doc_subsection"><a name="comments"></a>Comments</div>
426<div class="doc_text">
427 <p>Stacker supports two types of comments. A hash mark (#) starts a comment
428 that extends to the end of the line. It is identical to the kind of comments
429 commonly used in shell scripts. A pair of parentheses also surround a comment.
430 In both cases, the content of the comment is ignored by the Stacker compiler. The
431 following does nothing in Stacker.
432 </p>
433<pre><code>
434# This is a comment to end of line
435( This is an enclosed comment )
436</code></pre>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000437<p>See the <a href="#example">example</a> program to see comments in use in
Chris Lattnere46d6012003-11-25 01:35:06 +0000438a real program.</p>
Brian Gaeke90181482003-11-24 02:52:51 +0000439</div>
440<!-- ======================================================================= -->
441<div class="doc_subsection"><a name="literals"></a>Literals</div>
442<div class="doc_text">
John Criswelld000e1d2003-12-18 16:43:17 +0000443 <p>There are three kinds of literal values in Stacker: Integers, Strings,
Brian Gaeke90181482003-11-24 02:52:51 +0000444 and Booleans. In each case, the stack operation is to simply push the
John Criswelld000e1d2003-12-18 16:43:17 +0000445 value on to the stack. So, for example:<br/>
Brian Gaeke90181482003-11-24 02:52:51 +0000446 <code> 42 " is the answer." TRUE </code><br/>
John Criswelld000e1d2003-12-18 16:43:17 +0000447 will push three values on to the stack: the integer 42, the
448 string " is the answer.", and the boolean TRUE.</p>
Brian Gaeke90181482003-11-24 02:52:51 +0000449</div>
450<!-- ======================================================================= -->
451<div class="doc_subsection"><a name="words"></a>Words</div>
452<div class="doc_text">
453<p>Each definition in Stacker is composed of a set of words. Words are
454read and executed in order from left to right. There is very little
455checking in Stacker to make sure you're doing the right thing with
456the stack. It is assumed that the programmer knows how the stack
457transformation he applies will affect the program.</p>
458<p>Words in a definition come in two flavors: built-in and programmer
459defined. Simply mentioning the name of a previously defined or declared
Chris Lattner45ab10c2003-12-18 06:40:22 +0000460programmer-defined word causes that word's stack actions to be invoked. It
Brian Gaeke90181482003-11-24 02:52:51 +0000461is somewhat like a function call in other languages. The built-in
Chris Lattner45ab10c2003-12-18 06:40:22 +0000462words have various effects, described <a href="#builtins">below</a>.</p>
Brian Gaeke90181482003-11-24 02:52:51 +0000463<p>Sometimes you need to call a word before it is defined. For this, you can
Chris Lattnere46d6012003-11-25 01:35:06 +0000464use the <code>FORWARD</code> declaration. It looks like this:</p>
Brian Gaeke90181482003-11-24 02:52:51 +0000465<p><code>FORWARD name ;</code></p>
466<p>This simply states to Stacker that "name" is the name of a definition
467that is defined elsewhere. Generally it means the definition can be found
468"forward" in the file. But, it doesn't have to be in the current compilation
469unit. Anything declared with <code>FORWARD</code> is an external symbol for
470linking.</p>
471</div>
472<!-- ======================================================================= -->
473<div class="doc_subsection"><a name="builtins"></a>Built In Words</div>
474<div class="doc_text">
475<p>The built-in words of the Stacker language are put in several groups
476depending on what they do. The groups are as follows:</p>
477<ol>
John Criswelld000e1d2003-12-18 16:43:17 +0000478 <li><em>Logical</em>: These words provide the logical operations for
Brian Gaeke90181482003-11-24 02:52:51 +0000479 comparing stack operands.<br/>The words are: &lt; &gt; &lt;= &gt;=
480 = &lt;&gt; true false.</li>
John Criswelld000e1d2003-12-18 16:43:17 +0000481 <li><em>Bitwise</em>: These words perform bitwise computations on
Brian Gaeke90181482003-11-24 02:52:51 +0000482 their operands. <br/> The words are: &lt;&lt; &gt;&gt; XOR AND NOT</li>
John Criswelld000e1d2003-12-18 16:43:17 +0000483 <li><em>Arithmetic</em>: These words perform arithmetic computations on
Brian Gaeke90181482003-11-24 02:52:51 +0000484 their operands. <br/> The words are: ABS NEG + - * / MOD */ ++ -- MIN MAX</li>
485 <li><em>Stack</em>These words manipulate the stack directly by moving
Chris Lattner45ab10c2003-12-18 06:40:22 +0000486 its elements around.<br/> The words are: DROP DROP2 NIP NIP2 DUP DUP2
487 SWAP SWAP2 OVER OVER2 ROT ROT2 RROT RROT2 TUCK TUCK2 PICK SELECT ROLL</li>
John Criswelld000e1d2003-12-18 16:43:17 +0000488 <li><em>Memory</em>These words allocate, free, and manipulate memory
Brian Gaeke90181482003-11-24 02:52:51 +0000489 areas outside the stack.<br/>The words are: MALLOC FREE GET PUT</li>
John Criswelld000e1d2003-12-18 16:43:17 +0000490 <li><em>Control</em>: These words alter the normal left to right flow
Brian Gaeke90181482003-11-24 02:52:51 +0000491 of execution.<br/>The words are: IF ELSE ENDIF WHILE END RETURN EXIT RECURSE</li>
John Criswelld000e1d2003-12-18 16:43:17 +0000492 <li><em>I/O</em>: These words perform output on the standard output
Brian Gaeke90181482003-11-24 02:52:51 +0000493 and input on the standard input. No other I/O is possible in Stacker.
494 <br/>The words are: SPACE TAB CR &gt;s &gt;d &gt;c &lt;s &lt;d &lt;c.</li>
495</ol>
496<p>While you may be familiar with many of these operations from other
497programming languages, a careful review of their semantics is important
498for correct programming in Stacker. Of most importance is the effect
499that each of these built-in words has on the global stack. The effect is
500not always intuitive. To better describe the effects, we'll borrow from Forth the idiom of
501describing the effect on the stack with:</p>
502<p><code> BEFORE -- AFTER </code></p>
503<p>That is, to the left of the -- is a representation of the stack before
504the operation. To the right of the -- is a representation of the stack
505after the operation. In the table below that describes the operation of
506each of the built in words, we will denote the elements of the stack
507using the following construction:</p>
508<ol>
509 <li><em>b</em> - a boolean truth value</li>
510 <li><em>w</em> - a normal integer valued word.</li>
511 <li><em>s</em> - a pointer to a string value</li>
Chris Lattnere46d6012003-11-25 01:35:06 +0000512 <li><em>p</em> - a pointer to a malloc'd memory block</li>
Brian Gaeke90181482003-11-24 02:52:51 +0000513</ol>
514</div>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000515<div class="doc_text" >
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000516 <table class="doc_table">
517<tr class="doc_table"><td colspan="4">Definition Of Operation Of Built In Words</td></tr>
518<tr class="doc_table"><td colspan="4"><b>LOGICAL OPERATIONS</b></td></tr>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000519<tr class="doc_table">
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000520 <td>Word</td>
521 <td>Name</td>
522 <td>Operation</td>
523 <td>Description</td>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000524</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000525<tr class="doc_table">
526 <td>&lt;</td>
527 <td>LT</td>
528 <td>w1 w2 -- b</td>
529 <td>Two values (w1 and w2) are popped off the stack and
Brian Gaeke90181482003-11-24 02:52:51 +0000530 compared. If w1 is less than w2, TRUE is pushed back on
531 the stack, otherwise FALSE is pushed back on the stack.</td>
532</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000533<tr><td>&gt;</td>
534 <td>GT</td>
535 <td>w1 w2 -- b</td>
536 <td>Two values (w1 and w2) are popped off the stack and
Brian Gaeke90181482003-11-24 02:52:51 +0000537 compared. If w1 is greater than w2, TRUE is pushed back on
538 the stack, otherwise FALSE is pushed back on the stack.</td>
539</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000540<tr><td>&gt;=</td>
541 <td>GE</td>
542 <td>w1 w2 -- b</td>
543 <td>Two values (w1 and w2) are popped off the stack and
Brian Gaeke90181482003-11-24 02:52:51 +0000544 compared. If w1 is greater than or equal to w2, TRUE is
545 pushed back on the stack, otherwise FALSE is pushed back
546 on the stack.</td>
547</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000548<tr><td>&lt;=</td>
549 <td>LE</td>
550 <td>w1 w2 -- b</td>
551 <td>Two values (w1 and w2) are popped off the stack and
Brian Gaeke90181482003-11-24 02:52:51 +0000552 compared. If w1 is less than or equal to w2, TRUE is
553 pushed back on the stack, otherwise FALSE is pushed back
554 on the stack.</td>
555</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000556<tr><td>=</td>
557 <td>EQ</td>
558 <td>w1 w2 -- b</td>
559 <td>Two values (w1 and w2) are popped off the stack and
Brian Gaeke90181482003-11-24 02:52:51 +0000560 compared. If w1 is equal to w2, TRUE is
561 pushed back on the stack, otherwise FALSE is pushed back
562 </td>
563</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000564<tr><td>&lt;&gt;</td>
565 <td>NE</td>
566 <td>w1 w2 -- b</td>
567 <td>Two values (w1 and w2) are popped off the stack and
Brian Gaeke90181482003-11-24 02:52:51 +0000568 compared. If w1 is equal to w2, TRUE is
569 pushed back on the stack, otherwise FALSE is pushed back
570 </td>
571</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000572<tr><td>FALSE</td>
573 <td>FALSE</td>
574 <td> -- b</td>
575 <td>The boolean value FALSE (0) is pushed on to the stack.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000576</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000577<tr><td>TRUE</td>
578 <td>TRUE</td>
579 <td> -- b</td>
580 <td>The boolean value TRUE (-1) is pushed on to the stack.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000581</tr>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000582<tr><td colspan="4"><b>BITWISE OPERATORS</b></td></tr>
583<tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000584 <td>Word</td>
585 <td>Name</td>
586 <td>Operation</td>
587 <td>Description</td>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000588</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000589<tr><td>&lt;&lt;</td>
590 <td>SHL</td>
591 <td>w1 w2 -- w1&lt;&lt;w2</td>
592 <td>Two values (w1 and w2) are popped off the stack. The w2
Brian Gaeke90181482003-11-24 02:52:51 +0000593 operand is shifted left by the number of bits given by the
594 w1 operand. The result is pushed back to the stack.</td>
595</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000596<tr><td>&gt;&gt;</td>
597 <td>SHR</td>
598 <td>w1 w2 -- w1&gt;&gt;w2</td>
599 <td>Two values (w1 and w2) are popped off the stack. The w2
Brian Gaeke90181482003-11-24 02:52:51 +0000600 operand is shifted right by the number of bits given by the
601 w1 operand. The result is pushed back to the stack.</td>
602</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000603<tr><td>OR</td>
604 <td>OR</td>
605 <td>w1 w2 -- w2|w1</td>
606 <td>Two values (w1 and w2) are popped off the stack. The values
Brian Gaeke90181482003-11-24 02:52:51 +0000607 are bitwise OR'd together and pushed back on the stack. This is
608 not a logical OR. The sequence 1 2 OR yields 3 not 1.</td>
609</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000610<tr><td>AND</td>
611 <td>AND</td>
612 <td>w1 w2 -- w2&amp;w1</td>
613 <td>Two values (w1 and w2) are popped off the stack. The values
Brian Gaeke90181482003-11-24 02:52:51 +0000614 are bitwise AND'd together and pushed back on the stack. This is
615 not a logical AND. The sequence 1 2 AND yields 0 not 1.</td>
616</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000617<tr><td>XOR</td>
618 <td>XOR</td>
619 <td>w1 w2 -- w2^w1</td>
620 <td>Two values (w1 and w2) are popped off the stack. The values
Brian Gaeke90181482003-11-24 02:52:51 +0000621 are bitwise exclusive OR'd together and pushed back on the stack.
622 For example, The sequence 1 3 XOR yields 2.</td>
623</tr>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000624<tr><td colspan="4"><b>ARITHMETIC OPERATORS</b></td></tr>
625<tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000626 <td>Word</td>
627 <td>Name</td>
628 <td>Operation</td>
629 <td>Description</td>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000630</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000631<tr><td>ABS</td>
632 <td>ABS</td>
633 <td>w -- |w|</td>
634 <td>One value s popped off the stack; its absolute value is computed
John Criswelld000e1d2003-12-18 16:43:17 +0000635 and then pushed on to the stack. If w1 is -1 then w2 is 1. If w1 is
Brian Gaeke90181482003-11-24 02:52:51 +0000636 1 then w2 is also 1.</td>
637</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000638<tr><td>NEG</td>
639 <td>NEG</td>
640 <td>w -- -w</td>
641 <td>One value is popped off the stack which is negated and then
John Criswelld000e1d2003-12-18 16:43:17 +0000642 pushed back on to the stack. If w1 is -1 then w2 is 1. If w1 is
Brian Gaeke90181482003-11-24 02:52:51 +0000643 1 then w2 is -1.</td>
644</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000645<tr><td> + </td>
646 <td>ADD</td>
647 <td>w1 w2 -- w2+w1</td>
648 <td>Two values are popped off the stack. Their sum is pushed back
John Criswelld000e1d2003-12-18 16:43:17 +0000649 on to the stack</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000650</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000651<tr><td> - </td>
652 <td>SUB</td>
653 <td>w1 w2 -- w2-w1</td>
654 <td>Two values are popped off the stack. Their difference is pushed back
John Criswelld000e1d2003-12-18 16:43:17 +0000655 on to the stack</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000656</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000657<tr><td> * </td>
658 <td>MUL</td>
659 <td>w1 w2 -- w2*w1</td>
660 <td>Two values are popped off the stack. Their product is pushed back
John Criswelld000e1d2003-12-18 16:43:17 +0000661 on to the stack</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000662</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000663<tr><td> / </td>
664 <td>DIV</td>
665 <td>w1 w2 -- w2/w1</td>
666 <td>Two values are popped off the stack. Their quotient is pushed back
John Criswelld000e1d2003-12-18 16:43:17 +0000667 on to the stack</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000668</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000669<tr><td>MOD</td>
670 <td>MOD</td>
671 <td>w1 w2 -- w2%w1</td>
672 <td>Two values are popped off the stack. Their remainder after division
John Criswelld000e1d2003-12-18 16:43:17 +0000673 of w1 by w2 is pushed back on to the stack</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000674</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000675<tr><td> */ </td>
676 <td>STAR_SLAH</td>
677 <td>w1 w2 w3 -- (w3*w2)/w1</td>
678 <td>Three values are popped off the stack. The product of w1 and w2 is
John Criswelld000e1d2003-12-18 16:43:17 +0000679 divided by w3. The result is pushed back on to the stack.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000680</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000681<tr><td> ++ </td>
682 <td>INCR</td>
683 <td>w -- w+1</td>
684 <td>One value is popped off the stack. It is incremented by one and then
John Criswelld000e1d2003-12-18 16:43:17 +0000685 pushed back on to the stack.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000686</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000687<tr><td> -- </td>
688 <td>DECR</td>
689 <td>w -- w-1</td>
690 <td>One value is popped off the stack. It is decremented by one and then
John Criswelld000e1d2003-12-18 16:43:17 +0000691 pushed back on to the stack.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000692</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000693<tr><td>MIN</td>
694 <td>MIN</td>
695 <td>w1 w2 -- (w2&lt;w1?w2:w1)</td>
696 <td>Two values are popped off the stack. The larger one is pushed back
John Criswelld000e1d2003-12-18 16:43:17 +0000697 on to the stack.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000698</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000699<tr><td>MAX</td>
700 <td>MAX</td>
701 <td>w1 w2 -- (w2&gt;w1?w2:w1)</td>
702 <td>Two values are popped off the stack. The larger value is pushed back
John Criswelld000e1d2003-12-18 16:43:17 +0000703 on to the stack.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000704</tr>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000705<tr><td colspan="4"><b>STACK MANIPULATION OPERATORS</b></td></tr>
706<tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000707 <td>Word</td>
708 <td>Name</td>
709 <td>Operation</td>
710 <td>Description</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000711</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000712<tr><td>DROP</td>
713 <td>DROP</td>
714 <td>w -- </td>
715 <td>One value is popped off the stack.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000716</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000717<tr><td>DROP2</td>
718 <td>DROP2</td>
719 <td>w1 w2 -- </td>
720 <td>Two values are popped off the stack.</td>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000721</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000722<tr><td>NIP</td>
723 <td>NIP</td>
724 <td>w1 w2 -- w2</td>
725 <td>The second value on the stack is removed from the stack. That is,
Brian Gaeke90181482003-11-24 02:52:51 +0000726 a value is popped off the stack and retained. Then a second value is
727 popped and the retained value is pushed.</td>
728</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000729<tr><td>NIP2</td>
730 <td>NIP2</td>
731 <td>w1 w2 w3 w4 -- w3 w4</td>
732 <td>The third and fourth values on the stack are removed from it. That is,
Brian Gaeke90181482003-11-24 02:52:51 +0000733 two values are popped and retained. Then two more values are popped and
734 the two retained values are pushed back on.</td>
735</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000736<tr><td>DUP</td>
737 <td>DUP</td>
738 <td>w1 -- w1 w1</td>
739 <td>One value is popped off the stack. That value is then pushed on to
Brian Gaeke90181482003-11-24 02:52:51 +0000740 the stack twice to duplicate the top stack vaue.</td>
741</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000742<tr><td>DUP2</td>
743 <td>DUP2</td>
744 <td>w1 w2 -- w1 w2 w1 w2</td>
745 <td>The top two values on the stack are duplicated. That is, two vaues
Brian Gaeke90181482003-11-24 02:52:51 +0000746 are popped off the stack. They are alternately pushed back on the
747 stack twice each.</td>
748</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000749<tr><td>SWAP</td>
750 <td>SWAP</td>
751 <td>w1 w2 -- w2 w1</td>
752 <td>The top two stack items are reversed in their order. That is, two
John Criswelld000e1d2003-12-18 16:43:17 +0000753 values are popped off the stack and pushed back on to the stack in
Brian Gaeke90181482003-11-24 02:52:51 +0000754 the opposite order they were popped.</td>
755</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000756<tr><td>SWAP2</td>
757 <td>SWAP2</td>
758 <td>w1 w2 w3 w4 -- w3 w4 w2 w1</td>
759 <td>The top four stack items are swapped in pairs. That is, two values
Brian Gaeke90181482003-11-24 02:52:51 +0000760 are popped and retained. Then, two more values are popped and retained.
John Criswelld000e1d2003-12-18 16:43:17 +0000761 The values are pushed back on to the stack in the reverse order but
Misha Brukman36692992004-05-12 19:52:00 +0000762 in pairs.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000763</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000764<tr><td>OVER</td>
765 <td>OVER</td>
766 <td>w1 w2-- w1 w2 w1</td>
767 <td>Two values are popped from the stack. They are pushed back
John Criswelld000e1d2003-12-18 16:43:17 +0000768 on to the stack in the order w1 w2 w1. This seems to cause the
Brian Gaeke90181482003-11-24 02:52:51 +0000769 top stack element to be duplicated "over" the next value.</td>
770</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000771<tr><td>OVER2</td>
772 <td>OVER2</td>
773 <td>w1 w2 w3 w4 -- w1 w2 w3 w4 w1 w2</td>
774 <td>The third and fourth values on the stack are replicated on to the
Brian Gaeke90181482003-11-24 02:52:51 +0000775 top of the stack</td>
776</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000777<tr><td>ROT</td>
778 <td>ROT</td>
779 <td>w1 w2 w3 -- w2 w3 w1</td>
780 <td>The top three values are rotated. That is, three value are popped
John Criswelld000e1d2003-12-18 16:43:17 +0000781 off the stack. They are pushed back on to the stack in the order
Brian Gaeke90181482003-11-24 02:52:51 +0000782 w1 w3 w2.</td>
783</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000784<tr><td>ROT2</td>
785 <td>ROT2</td>
786 <td>w1 w2 w3 w4 w5 w6 -- w3 w4 w5 w6 w1 w2</td>
787 <td>Like ROT but the rotation is done using three pairs instead of
Brian Gaeke90181482003-11-24 02:52:51 +0000788 three singles.</td>
789</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000790<tr><td>RROT</td>
791 <td>RROT</td>
792 <td>w1 w2 w3 -- w2 w3 w1</td>
793 <td>Reverse rotation. Like ROT, but it rotates the other way around.
Brian Gaeke90181482003-11-24 02:52:51 +0000794 Essentially, the third element on the stack is moved to the top
795 of the stack.</td>
796</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000797<tr><td>RROT2</td>
798 <td>RROT2</td>
799 <td>w1 w2 w3 w4 w5 w6 -- w3 w4 w5 w6 w1 w2</td>
800 <td>Double reverse rotation. Like RROT but the rotation is done using
Brian Gaeke90181482003-11-24 02:52:51 +0000801 three pairs instead of three singles. The fifth and sixth stack
802 elements are moved to the first and second positions</td>
803</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000804<tr><td>TUCK</td>
805 <td>TUCK</td>
806 <td>w1 w2 -- w2 w1 w2</td>
807 <td>Similar to OVER except that the second operand is being
Brian Gaeke90181482003-11-24 02:52:51 +0000808 replicated. Essentially, the first operand is being "tucked"
809 in between two instances of the second operand. Logically, two
810 values are popped off the stack. They are placed back on the
811 stack in the order w2 w1 w2.</td>
812</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000813<tr><td>TUCK2</td>
814 <td>TUCK2</td>
815 <td>w1 w2 w3 w4 -- w3 w4 w1 w2 w3 w4</td>
816 <td>Like TUCK but a pair of elements is tucked over two pairs.
Brian Gaeke90181482003-11-24 02:52:51 +0000817 That is, the top two elements of the stack are duplicated and
818 inserted into the stack at the fifth and positions.</td>
819</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000820<tr><td>PICK</td>
821 <td>PICK</td>
822 <td>x0 ... Xn n -- x0 ... Xn x0</td>
823 <td>The top of the stack is used as an index into the remainder of
Brian Gaeke90181482003-11-24 02:52:51 +0000824 the stack. The element at the nth position replaces the index
825 (top of stack). This is useful for cycling through a set of
826 values. Note that indexing is zero based. So, if n=0 then you
827 get the second item on the stack. If n=1 you get the third, etc.
828 Note also that the index is replaced by the n'th value. </td>
829</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000830<tr><td>SELECT</td>
831 <td>SELECT</td>
832 <td>m n X0..Xm Xm+1 .. Xn -- Xm</td>
833 <td>This is like PICK but the list is removed and you need to specify
Brian Gaeke90181482003-11-24 02:52:51 +0000834 both the index and the size of the list. Careful with this one,
835 the wrong value for n can blow away a huge amount of the stack.</td>
836</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000837<tr><td>ROLL</td>
838 <td>ROLL</td>
839 <td>x0 x1 .. xn n -- x1 .. xn x0</td>
840 <td><b>Not Implemented</b>. This one has been left as an exercise to
Chris Lattnere46d6012003-11-25 01:35:06 +0000841 the student. See <a href="#exercise">Exercise</a>. ROLL requires
842 a value, "n", to be on the top of the stack. This value specifies how
843 far into the stack to "roll". The n'th value is <em>moved</em> (not
844 copied) from its location and replaces the "n" value on the top of the
845 stack. In this way, all the values between "n" and x0 roll up the stack.
846 The operation of ROLL is a generalized ROT. The "n" value specifies
847 how much to rotate. That is, ROLL with n=1 is the same as ROT and
848 ROLL with n=2 is the same as ROT2.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000849</tr>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000850<tr><td colspan="4"><b>MEMORY OPERATORS</b></td></tr>
851<tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000852 <td>Word</td>
853 <td>Name</td>
854 <td>Operation</td>
855 <td>Description</td>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000856</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000857<tr><td>MALLOC</td>
858 <td>MALLOC</td>
859 <td>w1 -- p</td>
860 <td>One value is popped off the stack. The value is used as the size
Brian Gaeke90181482003-11-24 02:52:51 +0000861 of a memory block to allocate. The size is in bytes, not words.
862 The memory allocation is completed and the address of the memory
John Criswelld000e1d2003-12-18 16:43:17 +0000863 block is pushed on to the stack.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000864</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000865<tr><td>FREE</td>
866 <td>FREE</td>
867 <td>p -- </td>
868 <td>One pointer value is popped off the stack. The value should be
Brian Gaeke90181482003-11-24 02:52:51 +0000869 the address of a memory block created by the MALLOC operation. The
870 associated memory block is freed. Nothing is pushed back on the
871 stack. Many bugs can be created by attempting to FREE something
872 that isn't a pointer to a MALLOC allocated memory block. Make
873 sure you know what's on the stack. One way to do this is with
874 the following idiom:<br/>
875 <code>64 MALLOC DUP DUP (use ptr) DUP (use ptr) ... FREE</code>
876 <br/>This ensures that an extra copy of the pointer is placed on
877 the stack (for the FREE at the end) and that every use of the
878 pointer is preceded by a DUP to retain the copy for FREE.</td>
879</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000880<tr><td>GET</td>
881 <td>GET</td>
882 <td>w1 p -- w2 p</td>
883 <td>An integer index and a pointer to a memory block are popped of
Brian Gaeke90181482003-11-24 02:52:51 +0000884 the block. The index is used to index one byte from the memory
885 block. That byte value is retained, the pointer is pushed again
886 and the retained value is pushed. Note that the pointer value
887 s essentially retained in its position so this doesn't count
888 as a "use ptr" in the FREE idiom.</td>
889</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000890<tr><td>PUT</td>
891 <td>PUT</td>
892 <td>w1 w2 p -- p </td>
893 <td>An integer value is popped of the stack. This is the value to
Brian Gaeke90181482003-11-24 02:52:51 +0000894 be put into a memory block. Another integer value is popped of
895 the stack. This is the indexed byte in the memory block. A
896 pointer to the memory block is popped off the stack. The
897 first value (w1) is then converted to a byte and written
898 to the element of the memory block(p) at the index given
899 by the second value (w2). The pointer to the memory block is
900 pushed back on the stack so this doesn't count as a "use ptr"
901 in the FREE idiom.</td>
902</tr>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000903<tr><td colspan="4"><b>CONTROL FLOW OPERATORS</b></td></tr>
904<tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000905 <td>Word</td>
906 <td>Name</td>
907 <td>Operation</td>
908 <td>Description</td>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000909</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000910<tr><td>RETURN</td>
911 <td>RETURN</td>
912 <td> -- </td>
913 <td>The currently executing definition returns immediately to its caller.
Brian Gaeke90181482003-11-24 02:52:51 +0000914 Note that there is an implicit <code>RETURN</code> at the end of each
915 definition, logically located at the semi-colon. The sequence
916 <code>RETURN ;</code> is valid but redundant.</td>
917</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000918<tr><td>EXIT</td>
919 <td>EXIT</td>
920 <td>w1 -- </td>
921 <td>A return value for the program is popped off the stack. The program is
Brian Gaeke90181482003-11-24 02:52:51 +0000922 then immediately terminated. This is normally an abnormal exit from the
923 program. For a normal exit (when <code>MAIN</code> finishes), the exit
924 code will always be zero in accordance with UNIX conventions.</td>
925</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000926<tr><td>RECURSE</td>
927 <td>RECURSE</td>
928 <td> -- </td>
929 <td>The currently executed definition is called again. This operation is
Brian Gaeke90181482003-11-24 02:52:51 +0000930 needed since the definition of a word doesn't exist until the semi colon
931 is reacher. Attempting something like:<br/>
932 <code> : recurser recurser ; </code><br/> will yield and error saying that
933 "recurser" is not defined yet. To accomplish the same thing, change this
934 to:<br/>
935 <code> : recurser RECURSE ; </code></td>
936</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000937<tr><td>IF (words...) ENDIF</td>
938 <td>IF (words...) ENDIF</td>
939 <td>b -- </td>
940 <td>A boolean value is popped of the stack. If it is non-zero then the "words..."
Brian Gaeke90181482003-11-24 02:52:51 +0000941 are executed. Otherwise, execution continues immediately following the ENDIF.</td>
942</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000943<tr><td>IF (words...) ELSE (words...) ENDIF</td>
944 <td>IF (words...) ELSE (words...) ENDIF</td>
945 <td>b -- </td>
946 <td>A boolean value is popped of the stack. If it is non-zero then the "words..."
Brian Gaeke90181482003-11-24 02:52:51 +0000947 between IF and ELSE are executed. Otherwise the words between ELSE and ENDIF are
948 executed. In either case, after the (words....) have executed, execution continues
949 immediately following the ENDIF. </td>
950</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000951<tr><td>WHILE (words...) END</td>
952 <td>WHILE (words...) END</td>
953 <td>b -- b </td>
954 <td>The boolean value on the top of the stack is examined. If it is non-zero then the
Brian Gaeke90181482003-11-24 02:52:51 +0000955 "words..." between WHILE and END are executed. Execution then begins again at the WHILE where another
956 boolean is popped off the stack. To prevent this operation from eating up the entire
John Criswelld000e1d2003-12-18 16:43:17 +0000957 stack, you should push on to the stack (just before the END) a boolean value that indicates
Brian Gaeke90181482003-11-24 02:52:51 +0000958 whether to terminate. Note that since booleans and integers can be coerced you can
959 use the following "for loop" idiom:<br/>
960 <code>(push count) WHILE (words...) -- END</code><br/>
961 For example:<br/>
962 <code>10 WHILE DUP &gt;d -- END</code><br/>
963 This will print the numbers from 10 down to 1. 10 is pushed on the stack. Since that is
964 non-zero, the while loop is entered. The top of the stack (10) is duplicated and then
965 printed out with &gt;d. The top of the stack is decremented, yielding 9 and control is
966 transfered back to the WHILE keyword. The process starts all over again and repeats until
967 the top of stack is decremented to 0 at which the WHILE test fails and control is
968 transfered to the word after the END.</td>
969</tr>
Chris Lattner45ab10c2003-12-18 06:40:22 +0000970<tr><td colspan="4"><b>INPUT &amp; OUTPUT OPERATORS</b></td></tr>
971<tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000972 <td>Word</td>
973 <td>Name</td>
974 <td>Operation</td>
975 <td>Description</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000976</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000977<tr><td>SPACE</td>
978 <td>SPACE</td>
979 <td> -- </td>
980 <td>A space character is put out. There is no stack effect.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000981</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000982<tr><td>TAB</td>
983 <td>TAB</td>
984 <td> -- </td>
985 <td>A tab character is put out. There is no stack effect.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000986</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000987<tr><td>CR</td>
988 <td>CR</td>
989 <td> -- </td>
990 <td>A carriage return character is put out. There is no stack effect.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000991</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000992<tr><td>&gt;s</td>
993 <td>OUT_STR</td>
994 <td> -- </td>
995 <td>A string pointer is popped from the stack. It is put out.</td>
Brian Gaeke90181482003-11-24 02:52:51 +0000996</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +0000997<tr><td>&gt;d</td>
998 <td>OUT_STR</td>
999 <td> -- </td>
1000 <td>A value is popped from the stack. It is put out as a decimal
1001 integer.</td>
Brian Gaeke90181482003-11-24 02:52:51 +00001002</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001003<tr><td>&gt;c</td>
1004 <td>OUT_CHR</td>
1005 <td> -- </td>
1006 <td>A value is popped from the stack. It is put out as an ASCII
1007 character.</td>
Chris Lattner45ab10c2003-12-18 06:40:22 +00001008</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001009<tr><td>&lt;s</td>
1010 <td>IN_STR</td>
1011 <td> -- s </td>
1012 <td>A string is read from the input via the scanf(3) format string " %as".
1013 The resulting string is pushed on to the stack.</td>
Brian Gaeke90181482003-11-24 02:52:51 +00001014</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001015<tr><td>&lt;d</td>
1016 <td>IN_STR</td>
1017 <td> -- w </td>
1018 <td>An integer is read from the input via the scanf(3) format string " %d".
1019 The resulting value is pushed on to the stack</td>
Brian Gaeke90181482003-11-24 02:52:51 +00001020</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001021<tr><td>&lt;c</td>
1022 <td>IN_CHR</td>
1023 <td> -- w </td>
1024 <td>A single character is read from the input via the scanf(3) format string
1025 " %c". The value is converted to an integer and pushed on to the stack.</td>
Brian Gaeke90181482003-11-24 02:52:51 +00001026</tr>
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001027<tr><td>DUMP</td>
1028 <td>DUMP</td>
1029 <td> -- </td>
1030 <td>The stack contents are dumped to standard output. This is useful for
Brian Gaeke90181482003-11-24 02:52:51 +00001031 debugging your definitions. Put DUMP at the beginning and end of a definition
1032 to see instantly the net effect of the definition.</td>
1033</tr>
1034</table>
Misha Brukmanfd90f882004-05-13 00:37:23 +00001035
Brian Gaeke90181482003-11-24 02:52:51 +00001036</div>
1037<!-- ======================================================================= -->
Brian Gaeke07e89e42003-11-24 17:03:38 +00001038<div class="doc_section"> <a name="example">Prime: A Complete Example</a></div>
Brian Gaeke90181482003-11-24 02:52:51 +00001039<div class="doc_text">
Brian Gaeke07e89e42003-11-24 17:03:38 +00001040<p>The following fully documented program highlights many features of both
1041the Stacker language and what is possible with LLVM. The program has two modes
John Criswelld000e1d2003-12-18 16:43:17 +00001042of operation. If you provide numeric arguments to the program, it checks to see
Chris Lattner45ab10c2003-12-18 06:40:22 +00001043if those arguments are prime numbers and prints out the results. Without any
John Criswelld000e1d2003-12-18 16:43:17 +00001044arguments, the program prints out any prime numbers it finds between 1 and one
Chris Lattner45ab10c2003-12-18 06:40:22 +00001045million (there's a lot of them!). The source code comments below tell the
Brian Gaeke07e89e42003-11-24 17:03:38 +00001046remainder of the story.
Brian Gaeke90181482003-11-24 02:52:51 +00001047</p>
1048</div>
1049<div class="doc_text">
Brian Gaeke07e89e42003-11-24 17:03:38 +00001050<pre><code>
Brian Gaeke90181482003-11-24 02:52:51 +00001051################################################################################
1052#
1053# Brute force prime number generator
1054#
1055# This program is written in classic Stacker style, that being the style of a
1056# stack. Start at the bottom and read your way up !
1057#
1058# Reid Spencer - Nov 2003
1059################################################################################
1060# Utility definitions
1061################################################################################
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001062: print &gt;d CR ;
Brian Gaeke90181482003-11-24 02:52:51 +00001063: it_is_a_prime TRUE ;
1064: it_is_not_a_prime FALSE ;
1065: continue_loop TRUE ;
1066: exit_loop FALSE;
1067
1068################################################################################
John Criswelld000e1d2003-12-18 16:43:17 +00001069# This definition tries an actual division of a candidate prime number. It
Brian Gaeke90181482003-11-24 02:52:51 +00001070# determines whether the division loop on this candidate should continue or
1071# not.
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001072# STACK&lt;:
Brian Gaeke90181482003-11-24 02:52:51 +00001073# div - the divisor to try
1074# p - the prime number we are working on
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001075# STACK&gt;:
Brian Gaeke90181482003-11-24 02:52:51 +00001076# cont - should we continue the loop ?
1077# div - the next divisor to try
1078# p - the prime number we are working on
1079################################################################################
1080: try_dividing
1081 DUP2 ( save div and p )
1082 SWAP ( swap to put divisor second on stack)
1083 MOD 0 = ( get remainder after division and test for 0 )
1084 IF
1085 exit_loop ( remainder = 0, time to exit )
1086 ELSE
1087 continue_loop ( remainder != 0, keep going )
1088 ENDIF
1089;
1090
1091################################################################################
1092# This function tries one divisor by calling try_dividing. But, before doing
1093# that it checks to see if the value is 1. If it is, it does not bother with
1094# the division because prime numbers are allowed to be divided by one. The
1095# top stack value (cont) is set to determine if the loop should continue on
1096# this prime number or not.
1097# STACK<:
1098# cont - should we continue the loop (ignored)?
1099# div - the divisor to try
1100# p - the prime number we are working on
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001101# STACK&gt;:
Brian Gaeke90181482003-11-24 02:52:51 +00001102# cont - should we continue the loop ?
1103# div - the next divisor to try
1104# p - the prime number we are working on
1105################################################################################
1106: try_one_divisor
1107 DROP ( drop the loop continuation )
1108 DUP ( save the divisor )
1109 1 = IF ( see if divisor is == 1 )
1110 exit_loop ( no point dividing by 1 )
1111 ELSE
1112 try_dividing ( have to keep going )
1113 ENDIF
1114 SWAP ( get divisor on top )
1115 -- ( decrement it )
1116 SWAP ( put loop continuation back on top )
1117;
1118
1119################################################################################
1120# The number on the stack (p) is a candidate prime number that we must test to
1121# determine if it really is a prime number. To do this, we divide it by every
1122# number from one p-1 to 1. The division is handled in the try_one_divisor
1123# definition which returns a loop continuation value (which we also seed with
1124# the value 1). After the loop, we check the divisor. If it decremented all
1125# the way to zero then we found a prime, otherwise we did not find one.
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001126# STACK&lt;:
Brian Gaeke90181482003-11-24 02:52:51 +00001127# p - the prime number to check
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001128# STACK&gt;:
John Criswelld000e1d2003-12-18 16:43:17 +00001129# yn - boolean indicating if its a prime or not
Brian Gaeke90181482003-11-24 02:52:51 +00001130# p - the prime number checked
1131################################################################################
1132: try_harder
1133 DUP ( duplicate to get divisor value ) )
1134 -- ( first divisor is one less than p )
1135 1 ( continue the loop )
1136 WHILE
1137 try_one_divisor ( see if its prime )
1138 END
1139 DROP ( drop the continuation value )
1140 0 = IF ( test for divisor == 1 )
1141 it_is_a_prime ( we found one )
1142 ELSE
1143 it_is_not_a_prime ( nope, this one is not a prime )
1144 ENDIF
1145;
1146
1147################################################################################
1148# This definition determines if the number on the top of the stack is a prime
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001149# or not. It does this by testing if the value is degenerate (&lt;= 3) and
Brian Gaeke90181482003-11-24 02:52:51 +00001150# responding with yes, its a prime. Otherwise, it calls try_harder to actually
1151# make some calculations to determine its primeness.
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001152# STACK&lt;:
Brian Gaeke90181482003-11-24 02:52:51 +00001153# p - the prime number to check
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001154# STACK&gt;:
Brian Gaeke90181482003-11-24 02:52:51 +00001155# yn - boolean indicating if its a prime or not
1156# p - the prime number checked
1157################################################################################
1158: is_prime
1159 DUP ( save the prime number )
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001160 3 &gt;= IF ( see if its &lt;= 3 )
Brian Gaeke90181482003-11-24 02:52:51 +00001161 it_is_a_prime ( its <= 3 just indicate its prime )
1162 ELSE
1163 try_harder ( have to do a little more work )
1164 ENDIF
1165;
1166
1167################################################################################
1168# This definition is called when it is time to exit the program, after we have
1169# found a sufficiently large number of primes.
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001170# STACK&lt;: ignored
1171# STACK&gt;: exits
Brian Gaeke90181482003-11-24 02:52:51 +00001172################################################################################
1173: done
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001174 "Finished" &gt;s CR ( say we are finished )
Brian Gaeke90181482003-11-24 02:52:51 +00001175 0 EXIT ( exit nicely )
1176;
1177
1178################################################################################
1179# This definition checks to see if the candidate is greater than the limit. If
1180# it is, it terminates the program by calling done. Otherwise, it increments
1181# the value and calls is_prime to determine if the candidate is a prime or not.
1182# If it is a prime, it prints it. Note that the boolean result from is_prime is
1183# gobbled by the following IF which returns the stack to just contining the
1184# prime number just considered.
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001185# STACK&lt;:
Brian Gaeke90181482003-11-24 02:52:51 +00001186# p - one less than the prime number to consider
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001187# STAC&gt;K
Brian Gaeke90181482003-11-24 02:52:51 +00001188# p+1 - the prime number considered
1189################################################################################
1190: consider_prime
1191 DUP ( save the prime number to consider )
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001192 1000000 &lt; IF ( check to see if we are done yet )
Brian Gaeke90181482003-11-24 02:52:51 +00001193 done ( we are done, call "done" )
1194 ENDIF
1195 ++ ( increment to next prime number )
1196 is_prime ( see if it is a prime )
1197 IF
1198 print ( it is, print it )
1199 ENDIF
1200;
1201
1202################################################################################
1203# This definition starts at one, prints it out and continues into a loop calling
1204# consider_prime on each iteration. The prime number candidate we are looking at
1205# is incremented by consider_prime.
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001206# STACK&lt;: empty
1207# STACK&gt;: empty
Brian Gaeke90181482003-11-24 02:52:51 +00001208################################################################################
1209: find_primes
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001210 "Prime Numbers: " &gt;s CR ( say hello )
Brian Gaeke90181482003-11-24 02:52:51 +00001211 DROP ( get rid of that pesky string )
1212 1 ( stoke the fires )
1213 print ( print the first one, we know its prime )
1214 WHILE ( loop while the prime to consider is non zero )
1215 consider_prime ( consider one prime number )
1216 END
1217;
1218
1219################################################################################
1220#
1221################################################################################
1222: say_yes
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001223 &gt;d ( Print the prime number )
Brian Gaeke90181482003-11-24 02:52:51 +00001224 " is prime." ( push string to output )
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001225 &gt;s ( output it )
Brian Gaeke90181482003-11-24 02:52:51 +00001226 CR ( print carriage return )
1227 DROP ( pop string )
1228;
1229
1230: say_no
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001231 &gt;d ( Print the prime number )
Brian Gaeke90181482003-11-24 02:52:51 +00001232 " is NOT prime." ( push string to put out )
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001233 &gt;s ( put out the string )
Brian Gaeke90181482003-11-24 02:52:51 +00001234 CR ( print carriage return )
1235 DROP ( pop string )
1236;
1237
1238################################################################################
1239# This definition processes a single command line argument and determines if it
1240# is a prime number or not.
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001241# STACK&lt;:
Brian Gaeke90181482003-11-24 02:52:51 +00001242# n - number of arguments
1243# arg1 - the prime numbers to examine
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001244# STACK&gt;:
Brian Gaeke90181482003-11-24 02:52:51 +00001245# n-1 - one less than number of arguments
1246# arg2 - we processed one argument
1247################################################################################
1248: do_one_argument
1249 -- ( decrement loop counter )
1250 SWAP ( get the argument value )
1251 is_prime IF ( determine if its prime )
1252 say_yes ( uhuh )
1253 ELSE
1254 say_no ( nope )
1255 ENDIF
1256 DROP ( done with that argument )
1257;
1258
1259################################################################################
1260# The MAIN program just prints a banner and processes its arguments.
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001261# STACK&lt;:
Brian Gaeke90181482003-11-24 02:52:51 +00001262# n - number of arguments
1263# ... - the arguments
1264################################################################################
1265: process_arguments
1266 WHILE ( while there are more arguments )
1267 do_one_argument ( process one argument )
1268 END
1269;
1270
1271################################################################################
1272# The MAIN program just prints a banner and processes its arguments.
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001273# STACK&lt;: arguments
Brian Gaeke90181482003-11-24 02:52:51 +00001274################################################################################
1275: MAIN
1276 NIP ( get rid of the program name )
1277 -- ( reduce number of arguments )
1278 DUP ( save the arg counter )
Misha Brukmanf39d5d62004-05-13 00:24:43 +00001279 1 &lt;= IF ( See if we got an argument )
Brian Gaeke90181482003-11-24 02:52:51 +00001280 process_arguments ( tell user if they are prime )
1281 ELSE
1282 find_primes ( see how many we can find )
1283 ENDIF
1284 0 ( push return code )
1285;
Brian Gaeke90181482003-11-24 02:52:51 +00001286</code>
Brian Gaeke07e89e42003-11-24 17:03:38 +00001287</pre>
Brian Gaeke90181482003-11-24 02:52:51 +00001288</div>
1289<!-- ======================================================================= -->
Brian Gaeke07e89e42003-11-24 17:03:38 +00001290<div class="doc_section"> <a name="internal">Internals</a></div>
1291<div class="doc_text">
1292 <p><b>This section is under construction.</b>
1293 <p>In the mean time, you can always read the code! It has comments!</p>
1294</div>
1295<!-- ======================================================================= -->
1296<div class="doc_subsection"> <a name="directory">Directory Structure</a></div>
1297<div class="doc_text">
1298<p>The source code, test programs, and sample programs can all be found
1299under the LLVM "projects" directory. You will need to obtain the LLVM sources
1300to find it (either via anonymous CVS or a tarball. See the
1301<a href="GettingStarted.html">Getting Started</a> document).</p>
John Criswelld000e1d2003-12-18 16:43:17 +00001302<p>Under the "projects" directory there is a directory named "Stacker". That
Brian Gaeke07e89e42003-11-24 17:03:38 +00001303directory contains everything, as follows:</p>
1304<ul>
1305 <li><em>lib</em> - contains most of the source code
1306 <ul>
1307 <li><em>lib/compiler</em> - contains the compiler library
1308 <li><em>lib/runtime</em> - contains the runtime library
1309 </ul></li>
1310 <li><em>test</em> - contains the test programs</li>
1311 <li><em>tools</em> - contains the Stacker compiler main program, stkrc
1312 <ul>
1313 <li><em>lib/stkrc</em> - contains the Stacker compiler main program
1314 </ul</li>
1315 <li><em>sample</em> - contains the sample programs</li>
1316</ul>
1317</div>
1318<!-- ======================================================================= -->
1319<div class="doc_subsection"><a name="lexer"></a>The Lexer</div>
1320<div class="doc_text">
1321<p>See projects/Stacker/lib/compiler/Lexer.l</p>
Misha Brukman36692992004-05-12 19:52:00 +00001322</div>
Brian Gaeke07e89e42003-11-24 17:03:38 +00001323<!-- ======================================================================= -->
1324<div class="doc_subsection"><a name="parser"></a>The Parser</div>
1325<div class="doc_text">
1326<p>See projects/Stacker/lib/compiler/StackerParser.y</p>
Misha Brukman36692992004-05-12 19:52:00 +00001327</div>
Brian Gaeke07e89e42003-11-24 17:03:38 +00001328<!-- ======================================================================= -->
1329<div class="doc_subsection"><a name="compiler"></a>The Compiler</div>
1330<div class="doc_text">
1331<p>See projects/Stacker/lib/compiler/StackerCompiler.cpp</p>
Misha Brukman36692992004-05-12 19:52:00 +00001332</div>
Brian Gaeke07e89e42003-11-24 17:03:38 +00001333<!-- ======================================================================= -->
1334<div class="doc_subsection"><a name="runtime"></a>The Runtime</div>
1335<div class="doc_text">
1336<p>See projects/Stacker/lib/runtime/stacker_rt.c</p>
Misha Brukman36692992004-05-12 19:52:00 +00001337</div>
Brian Gaeke07e89e42003-11-24 17:03:38 +00001338<!-- ======================================================================= -->
1339<div class="doc_subsection"><a name="driver"></a>Compiler Driver</div>
1340<div class="doc_text">
1341<p>See projects/Stacker/tools/stkrc/stkrc.cpp</p>
Misha Brukman36692992004-05-12 19:52:00 +00001342</div>
Brian Gaeke07e89e42003-11-24 17:03:38 +00001343<!-- ======================================================================= -->
1344<div class="doc_subsection"><a name="tests"></a>Test Programs</div>
1345<div class="doc_text">
1346<p>See projects/Stacker/test/*.st</p>
Misha Brukman36692992004-05-12 19:52:00 +00001347</div>
Brian Gaeke90181482003-11-24 02:52:51 +00001348<!-- ======================================================================= -->
Chris Lattnere46d6012003-11-25 01:35:06 +00001349<div class="doc_subsection"> <a name="exercise">Exercise</a></div>
1350<div class="doc_text">
1351<p>As you may have noted from a careful inspection of the Built-In word
1352definitions, the ROLL word is not implemented. This word was left out of
1353Stacker on purpose so that it can be an exercise for the student. The exercise
1354is to implement the ROLL functionality (in your own workspace) and build a test
John Criswelld000e1d2003-12-18 16:43:17 +00001355program for it. If you can implement ROLL, you understand Stacker and probably
Chris Lattnere46d6012003-11-25 01:35:06 +00001356a fair amount about LLVM since this is one of the more complicated Stacker
1357operations. The work will almost be completely limited to the
1358<a href="#compiler">compiler</a>.
1359<p>The ROLL word is already recognized by both the lexer and parser but ignored
1360by the compiler. That means you don't have to futz around with figuring out how
1361to get the keyword recognized. It already is. The part of the compiler that
1362you need to implement is the <code>ROLL</code> case in the
Misha Brukmanfe22af62004-04-16 16:20:07 +00001363<code>StackerCompiler::handle_word(int)</code> method.</p> See the
1364implementations of PICK and SELECT in the same method to get some hints about
1365how to complete this exercise.<p>
Chris Lattnere46d6012003-11-25 01:35:06 +00001366<p>Good luck!</p>
1367</div>
1368<!-- ======================================================================= -->
Misha Brukmanfe22af62004-04-16 16:20:07 +00001369<div class="doc_subsection"><a name="todo">Things Remaining To Be Done</a></div>
Chris Lattnere46d6012003-11-25 01:35:06 +00001370<div class="doc_text">
1371<p>The initial implementation of Stacker has several deficiencies. If you're
1372interested, here are some things that could be implemented better:</p>
1373<ol>
1374 <li>Write an LLVM pass to compute the correct stack depth needed by the
Chris Lattner45ab10c2003-12-18 06:40:22 +00001375 program. Currently the stack is set to a fixed number which means programs
1376 with large numbers of definitions might fail.</li>
Chris Lattnere46d6012003-11-25 01:35:06 +00001377 <li>Write an LLVM pass to optimize the use of the global stack. The code
1378 emitted currently is somewhat wasteful. It gets cleaned up a lot by existing
1379 passes but more could be done.</li>
1380 <li>Add -O -O1 -O2 and -O3 optimization switches to the compiler driver to
John Criswelld000e1d2003-12-18 16:43:17 +00001381 allow LLVM optimization without using "opt."</li>
Misha Brukmanfe22af62004-04-16 16:20:07 +00001382 <li>Make the compiler driver use the LLVM linking facilities (with IPO)
1383 before depending on GCC to do the final link.</li>
Chris Lattnere46d6012003-11-25 01:35:06 +00001384 <li>Clean up parsing. It doesn't handle errors very well.</li>
1385 <li>Rearrange the StackerCompiler.cpp code to make better use of inserting
1386 instructions before a block's terminating instruction. I didn't figure this
Misha Brukmanfe22af62004-04-16 16:20:07 +00001387 technique out until I was nearly done with LLVM. As it is, its a bad example
Chris Lattnere46d6012003-11-25 01:35:06 +00001388 of how to insert instructions!</li>
1389 <li>Provide for I/O to arbitrary files instead of just stdin/stdout.</li>
Chris Lattner45ab10c2003-12-18 06:40:22 +00001390 <li>Write additional built-in words; with inspiration from FORTH</li>
Chris Lattnere46d6012003-11-25 01:35:06 +00001391 <li>Write additional sample Stacker programs.</li>
Chris Lattner45ab10c2003-12-18 06:40:22 +00001392 <li>Add your own compiler writing experiences and tips in the
1393 <a href="#lessons">Lessons I Learned About LLVM</a> section.</li>
Chris Lattnere46d6012003-11-25 01:35:06 +00001394</ol>
1395</div>
Misha Brukman36692992004-05-12 19:52:00 +00001396
1397<!-- *********************************************************************** -->
1398
Brian Gaeke90181482003-11-24 02:52:51 +00001399<hr>
Misha Brukman36692992004-05-12 19:52:00 +00001400<address>
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1406 <a href="mailto:rspencer@x10sys.com">Reid Spencer</a><br>
1407 <a href="http://llvm.cs.uiuc.edu">LLVM Compiler Infrastructure</a><br>
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