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Chris Lattner237ef562003-08-31 19:10:30 +00001//===- InlineSimple.cpp - Code to perform simple function inlining --------===//
John Criswellb576c942003-10-20 19:43:21 +00002//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
Chris Lattner00950542001-06-06 20:29:01 +00009//
Chris Lattnerca398dc2003-05-29 15:11:31 +000010// This file implements bottom-up inlining of functions into callees.
Chris Lattner01545052002-04-18 18:52:03 +000011//
Chris Lattner00950542001-06-06 20:29:01 +000012//===----------------------------------------------------------------------===//
13
Chris Lattner237ef562003-08-31 19:10:30 +000014#include "Inliner.h"
Chris Lattner869adc22003-11-21 21:46:09 +000015#include "llvm/Instructions.h"
Chris Lattner237ef562003-08-31 19:10:30 +000016#include "llvm/Function.h"
Chris Lattnere5445332003-08-24 06:59:28 +000017#include "llvm/Support/CallSite.h"
Chris Lattner237ef562003-08-31 19:10:30 +000018#include "llvm/Transforms/IPO.h"
Chris Lattner869adc22003-11-21 21:46:09 +000019using namespace llvm;
Brian Gaeked0fde302003-11-11 22:41:34 +000020
Chris Lattnerbd0ef772002-02-26 21:46:54 +000021namespace {
Chris Lattner884d6c42003-10-06 15:52:43 +000022 // FunctionInfo - For each function, calculate the size of it in blocks and
23 // instructions.
24 struct FunctionInfo {
Chris Lattner869adc22003-11-21 21:46:09 +000025 // NumInsts, NumBlocks - Keep track of how large each function is, which is
26 // used to estimate the code size cost of inlining it.
Chris Lattner884d6c42003-10-06 15:52:43 +000027 unsigned NumInsts, NumBlocks;
28
Chris Lattner869adc22003-11-21 21:46:09 +000029 // ConstantArgumentWeights - Each formal argument of the function is
30 // inspected to see if it is used in any contexts where making it a constant
31 // would reduce the code size. If so, we add some value to the argument
32 // entry here.
33 std::vector<unsigned> ConstantArgumentWeights;
34
Chris Lattner884d6c42003-10-06 15:52:43 +000035 FunctionInfo() : NumInsts(0), NumBlocks(0) {}
36 };
37
38 class SimpleInliner : public Inliner {
39 std::map<const Function*, FunctionInfo> CachedFunctionInfo;
40 public:
Chris Lattner237ef562003-08-31 19:10:30 +000041 int getInlineCost(CallSite CS);
Chris Lattnerbd0ef772002-02-26 21:46:54 +000042 };
Chris Lattner237ef562003-08-31 19:10:30 +000043 RegisterOpt<SimpleInliner> X("inline", "Function Integration/Inlining");
Chris Lattnerbd0ef772002-02-26 21:46:54 +000044}
45
Chris Lattner869adc22003-11-21 21:46:09 +000046Pass *llvm::createFunctionInliningPass() { return new SimpleInliner(); }
47
48// CountCodeReductionForConstant - Figure out an approximation for how many
49// instructions will be constant folded if the specified value is constant.
50//
51static unsigned CountCodeReductionForConstant(Value *V) {
52 unsigned Reduction = 0;
53 for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E; ++UI)
54 if (isa<BranchInst>(*UI))
55 Reduction += 40; // Eliminating a conditional branch is a big win
56 else if (SwitchInst *SI = dyn_cast<SwitchInst>(*UI))
57 // Eliminating a switch is a big win, proportional to the number of edges
58 // deleted.
59 Reduction += (SI->getNumSuccessors()-1) * 40;
60 else if (CallInst *CI = dyn_cast<CallInst>(*UI)) {
61 // Turning an indirect call into a direct call is a BIG win
62 Reduction += CI->getCalledValue() == V ? 500 : 0;
63 } else if (InvokeInst *II = dyn_cast<InvokeInst>(*UI)) {
64 // Turning an indirect call into a direct call is a BIG win
Chris Lattner6d1db012003-11-21 21:57:29 +000065 Reduction += II->getCalledValue() == V ? 500 : 0;
Chris Lattner869adc22003-11-21 21:46:09 +000066 } else {
67 // Figure out if this instruction will be removed due to simple constant
68 // propagation.
69 Instruction &Inst = cast<Instruction>(**UI);
70 bool AllOperandsConstant = true;
71 for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i)
72 if (!isa<Constant>(Inst.getOperand(i)) &&
73 !isa<GlobalValue>(Inst.getOperand(i)) && Inst.getOperand(i) != V) {
74 AllOperandsConstant = false;
75 break;
76 }
77
78 if (AllOperandsConstant) {
79 // We will get to remove this instruction...
80 Reduction += 7;
81
82 // And any other instructions that use it which become constants
83 // themselves.
84 Reduction += CountCodeReductionForConstant(&Inst);
85 }
86 }
87
88 return Reduction;
89}
Chris Lattnerca398dc2003-05-29 15:11:31 +000090
Chris Lattner237ef562003-08-31 19:10:30 +000091// getInlineCost - The heuristic used to determine if we should inline the
92// function call or not.
Chris Lattnerca398dc2003-05-29 15:11:31 +000093//
Chris Lattner237ef562003-08-31 19:10:30 +000094int SimpleInliner::getInlineCost(CallSite CS) {
Chris Lattnere5445332003-08-24 06:59:28 +000095 Instruction *TheCall = CS.getInstruction();
Chris Lattner869adc22003-11-21 21:46:09 +000096 Function *Callee = CS.getCalledFunction();
Chris Lattnere5445332003-08-24 06:59:28 +000097 const Function *Caller = TheCall->getParent()->getParent();
Chris Lattnerca398dc2003-05-29 15:11:31 +000098
Chris Lattner237ef562003-08-31 19:10:30 +000099 // Don't inline a directly recursive call.
100 if (Caller == Callee) return 2000000000;
101
102 // InlineCost - This value measures how good of an inline candidate this call
103 // site is to inline. A lower inline cost make is more likely for the call to
104 // be inlined. This value may go negative.
Chris Lattnerca398dc2003-05-29 15:11:31 +0000105 //
Chris Lattner237ef562003-08-31 19:10:30 +0000106 int InlineCost = 0;
Chris Lattnerca398dc2003-05-29 15:11:31 +0000107
108 // If there is only one call of the function, and it has internal linkage,
109 // make it almost guaranteed to be inlined.
110 //
Chris Lattnerbacc7732003-10-20 05:54:26 +0000111 if (Callee->hasInternalLinkage() && Callee->hasOneUse())
Chris Lattner237ef562003-08-31 19:10:30 +0000112 InlineCost -= 30000;
Chris Lattnerca398dc2003-05-29 15:11:31 +0000113
Chris Lattner869adc22003-11-21 21:46:09 +0000114 // Get information about the callee...
Chris Lattner884d6c42003-10-06 15:52:43 +0000115 FunctionInfo &CalleeFI = CachedFunctionInfo[Callee];
Chris Lattnerca398dc2003-05-29 15:11:31 +0000116
Chris Lattner884d6c42003-10-06 15:52:43 +0000117 // If we haven't calculated this information yet...
118 if (CalleeFI.NumBlocks == 0) {
119 unsigned NumInsts = 0, NumBlocks = 0;
120
121 // Look at the size of the callee. Each basic block counts as 20 units, and
122 // each instruction counts as 10.
123 for (Function::const_iterator BB = Callee->begin(), E = Callee->end();
124 BB != E; ++BB) {
125 NumInsts += BB->size();
126 NumBlocks++;
127 }
Chris Lattner869adc22003-11-21 21:46:09 +0000128
Chris Lattner884d6c42003-10-06 15:52:43 +0000129 CalleeFI.NumBlocks = NumBlocks;
130 CalleeFI.NumInsts = NumInsts;
Chris Lattner869adc22003-11-21 21:46:09 +0000131
132 // Check out all of the arguments to the function, figuring out how much
133 // code can be eliminated if one of the arguments is a constant.
134 std::vector<unsigned> &ArgWeights = CalleeFI.ConstantArgumentWeights;
135
136 for (Function::aiterator I = Callee->abegin(), E = Callee->aend();
137 I != E; ++I)
138 ArgWeights.push_back(CountCodeReductionForConstant(I));
Chris Lattner884d6c42003-10-06 15:52:43 +0000139 }
140
Chris Lattner869adc22003-11-21 21:46:09 +0000141
142 // Add to the inline quality for properties that make the call valuable to
143 // inline. This includes factors that indicate that the result of inlining
144 // the function will be optimizable. Currently this just looks at arguments
145 // passed into the function.
146 //
147 unsigned ArgNo = 0;
148 for (CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end();
149 I != E; ++I, ++ArgNo) {
150 // Each argument passed in has a cost at both the caller and the callee
151 // sides. This favors functions that take many arguments over functions
152 // that take few arguments.
153 InlineCost -= 20;
154
155 // If this is a function being passed in, it is very likely that we will be
156 // able to turn an indirect function call into a direct function call.
157 if (isa<Function>(I))
158 InlineCost -= 100;
159
160 // If an alloca is passed in, inlining this function is likely to allow
161 // significant future optimization possibilities (like scalar promotion, and
162 // scalarization), so encourage the inlining of the function.
163 //
164 else if (isa<AllocaInst>(I))
165 InlineCost -= 60;
166
167 // If this is a constant being passed into the function, use the argument
168 // weights calculated for the callee to determine how much will be folded
169 // away with this information.
170 else if (isa<Constant>(I) || isa<GlobalVariable>(I)) {
171 if (ArgNo < CalleeFI.ConstantArgumentWeights.size())
172 InlineCost -= CalleeFI.ConstantArgumentWeights[ArgNo];
173 }
174 }
175
176 // Now that we have considered all of the factors that make the call site more
177 // likely to be inlined, look at factors that make us not want to inline it.
178
Chris Lattnerda78b002003-10-07 19:33:31 +0000179 // Don't inline into something too big, which would make it bigger. Here, we
180 // count each basic block as a single unit.
181 InlineCost += Caller->size()*2;
182
183
184 // Look at the size of the callee. Each basic block counts as 20 units, and
Chris Lattner869adc22003-11-21 21:46:09 +0000185 // each instruction counts as 5.
186 InlineCost += CalleeFI.NumInsts*5 + CalleeFI.NumBlocks*20;
Chris Lattner237ef562003-08-31 19:10:30 +0000187 return InlineCost;
Chris Lattnerca398dc2003-05-29 15:11:31 +0000188}
Brian Gaeked0fde302003-11-11 22:41:34 +0000189