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Chris Lattner18f16092004-04-19 18:07:02 +00001//===-- LoopUnswitch.cpp - Hoist loop-invariant conditionals in loop ------===//
Misha Brukmanfd939082005-04-21 23:48:37 +00002//
Chris Lattner18f16092004-04-19 18:07:02 +00003// The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
Misha Brukmanfd939082005-04-21 23:48:37 +00007//
Chris Lattner18f16092004-04-19 18:07:02 +00008//===----------------------------------------------------------------------===//
9//
10// This pass transforms loops that contain branches on loop-invariant conditions
11// to have multiple loops. For example, it turns the left into the right code:
12//
13// for (...) if (lic)
14// A for (...)
15// if (lic) A; B; C
16// B else
17// C for (...)
18// A; C
19//
20// This can increase the size of the code exponentially (doubling it every time
21// a loop is unswitched) so we only unswitch if the resultant code will be
22// smaller than a threshold.
23//
24// This pass expects LICM to be run before it to hoist invariant conditions out
25// of the loop, to make the unswitching opportunity obvious.
26//
27//===----------------------------------------------------------------------===//
28
29#define DEBUG_TYPE "loop-unswitch"
30#include "llvm/Transforms/Scalar.h"
31#include "llvm/Constants.h"
32#include "llvm/Function.h"
33#include "llvm/Instructions.h"
34#include "llvm/Analysis/Dominators.h"
35#include "llvm/Analysis/LoopInfo.h"
36#include "llvm/Transforms/Utils/Cloning.h"
37#include "llvm/Transforms/Utils/Local.h"
Reid Spencer551ccae2004-09-01 22:55:40 +000038#include "llvm/Support/Debug.h"
39#include "llvm/ADT/Statistic.h"
Alkis Evlogimenos20aa4742004-09-03 18:19:51 +000040#include <algorithm>
Chris Lattnerdac58ad2006-01-22 23:32:06 +000041#include <iostream>
Chris Lattner18f16092004-04-19 18:07:02 +000042using namespace llvm;
43
44namespace {
45 Statistic<> NumUnswitched("loop-unswitch", "Number of loops unswitched");
46
47 class LoopUnswitch : public FunctionPass {
48 LoopInfo *LI; // Loop information
49 DominatorSet *DS;
50 public:
51 virtual bool runOnFunction(Function &F);
52 bool visitLoop(Loop *L);
53
54 /// This transformation requires natural loop information & requires that
55 /// loop preheaders be inserted into the CFG...
56 ///
57 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
58 AU.addRequiredID(LoopSimplifyID);
59 //AU.addRequired<DominatorSet>();
60 AU.addRequired<LoopInfo>();
61 AU.addPreserved<LoopInfo>();
62 }
63
64 private:
65 void VersionLoop(Value *LIC, Loop *L);
66 BasicBlock *SplitBlock(BasicBlock *BB, bool SplitAtTop);
67 void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, bool Val);
68 };
69 RegisterOpt<LoopUnswitch> X("loop-unswitch", "Unswitch loops");
70}
71
Jeff Cohenf5e58f82005-01-06 05:47:18 +000072FunctionPass *llvm::createLoopUnswitchPass() { return new LoopUnswitch(); }
Chris Lattner18f16092004-04-19 18:07:02 +000073
74bool LoopUnswitch::runOnFunction(Function &F) {
75 bool Changed = false;
76 LI = &getAnalysis<LoopInfo>();
77 DS = 0; //&getAnalysis<DominatorSet>();
78
79 // Transform all the top-level loops. Copy the loop list so that the child
80 // can update the loop tree if it needs to delete the loop.
81 std::vector<Loop*> SubLoops(LI->begin(), LI->end());
82 for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
83 Changed |= visitLoop(SubLoops[i]);
84
85 return Changed;
86}
87
88bool LoopUnswitch::visitLoop(Loop *L) {
89 bool Changed = false;
90
91 // Recurse through all subloops before we process this loop. Copy the loop
92 // list so that the child can update the loop tree if it needs to delete the
93 // loop.
94 std::vector<Loop*> SubLoops(L->begin(), L->end());
95 for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
96 Changed |= visitLoop(SubLoops[i]);
97
98 // Loop over all of the basic blocks in the loop. If we find an interior
99 // block that is branching on a loop-invariant condition, we can unswitch this
100 // loop.
101 for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
102 I != E; ++I) {
103 TerminatorInst *TI = (*I)->getTerminator();
104 if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
105 if (!isa<Constant>(SI) && L->isLoopInvariant(SI->getCondition()))
106 DEBUG(std::cerr << "Can't unswitching 'switch' loop %"
107 << L->getHeader()->getName() << ", cost = "
108 << L->getBlocks().size() << "\n" << **I);
109 } else if (BranchInst *BI = dyn_cast<BranchInst>(TI))
110 if (BI->isConditional() && !isa<Constant>(BI->getCondition()) &&
111 L->isLoopInvariant(BI->getCondition())) {
112 // Check to see if it would be profitable to unswitch this loop.
113 if (L->getBlocks().size() > 10) {
114 DEBUG(std::cerr << "NOT unswitching loop %"
115 << L->getHeader()->getName() << ", cost too high: "
116 << L->getBlocks().size() << "\n");
117 } else {
118 // FIXME: check for profitability.
119 //std::cerr << "BEFORE:\n"; LI->dump();
Misha Brukmanfd939082005-04-21 23:48:37 +0000120
Chris Lattner18f16092004-04-19 18:07:02 +0000121 VersionLoop(BI->getCondition(), L);
Misha Brukmanfd939082005-04-21 23:48:37 +0000122
Chris Lattner18f16092004-04-19 18:07:02 +0000123 //std::cerr << "AFTER:\n"; LI->dump();
124 return true;
125 }
126 }
127 }
Misha Brukmanfd939082005-04-21 23:48:37 +0000128
Chris Lattner18f16092004-04-19 18:07:02 +0000129 return Changed;
130}
131
132/// SplitBlock - Split the specified basic block into two pieces. If SplitAtTop
133/// is false, this splits the block so the second half only has an unconditional
134/// branch. If SplitAtTop is true, it makes it so the first half of the block
135/// only has an unconditional branch in it.
136///
137/// This method updates the LoopInfo for this function to correctly reflect the
138/// CFG changes made.
139BasicBlock *LoopUnswitch::SplitBlock(BasicBlock *BB, bool SplitAtTop) {
140 BasicBlock::iterator SplitPoint;
141 if (!SplitAtTop)
142 SplitPoint = BB->getTerminator();
143 else {
144 SplitPoint = BB->begin();
145 while (isa<PHINode>(SplitPoint)) ++SplitPoint;
146 }
147
148 BasicBlock *New = BB->splitBasicBlock(SplitPoint, BB->getName()+".tail");
149 // New now lives in whichever loop that BB used to.
150 if (Loop *L = LI->getLoopFor(BB))
151 L->addBasicBlockToLoop(New, *LI);
152 return SplitAtTop ? BB : New;
153}
154
155
Misha Brukmanfd939082005-04-21 23:48:37 +0000156// RemapInstruction - Convert the instruction operands from referencing the
Chris Lattner18f16092004-04-19 18:07:02 +0000157// current values into those specified by ValueMap.
158//
Misha Brukmanfd939082005-04-21 23:48:37 +0000159static inline void RemapInstruction(Instruction *I,
Chris Lattner18f16092004-04-19 18:07:02 +0000160 std::map<const Value *, Value*> &ValueMap) {
161 for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) {
162 Value *Op = I->getOperand(op);
163 std::map<const Value *, Value*>::iterator It = ValueMap.find(Op);
164 if (It != ValueMap.end()) Op = It->second;
165 I->setOperand(op, Op);
166 }
167}
168
169/// CloneLoop - Recursively clone the specified loop and all of its children,
170/// mapping the blocks with the specified map.
171static Loop *CloneLoop(Loop *L, Loop *PL, std::map<const Value*, Value*> &VM,
172 LoopInfo *LI) {
173 Loop *New = new Loop();
174
175 if (PL)
176 PL->addChildLoop(New);
177 else
178 LI->addTopLevelLoop(New);
179
180 // Add all of the blocks in L to the new loop.
181 for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
182 I != E; ++I)
183 if (LI->getLoopFor(*I) == L)
184 New->addBasicBlockToLoop(cast<BasicBlock>(VM[*I]), *LI);
185
186 // Add all of the subloops to the new loop.
187 for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I)
188 CloneLoop(*I, New, VM, LI);
Misha Brukmanfd939082005-04-21 23:48:37 +0000189
Chris Lattner18f16092004-04-19 18:07:02 +0000190 return New;
191}
192
193
194/// InsertPHINodesForUsesOutsideLoop - If this instruction is used outside of
195/// the specified loop, insert a PHI node in the appropriate exit block to merge
196/// the values in the two different loop versions.
197///
198/// Most values are not used outside of the loop they are defined in, so be
199/// efficient for this case.
200///
201static AllocaInst *
202InsertPHINodesForUsesOutsideLoop(Instruction *OI, Instruction *NI,
203 DominatorSet &DS, Loop *OL, Loop *NL,
204 std::vector<BasicBlock*> &OldExitBlocks,
205 std::map<const Value*, Value*> &ValueMap) {
206 assert(OI->getType() == NI->getType() && OI->getOpcode() == NI->getOpcode() &&
207 "Hrm, should be mapping between identical instructions!");
208 for (Value::use_iterator UI = OI->use_begin(), E = OI->use_end(); UI != E;
209 ++UI)
210 if (!OL->contains(cast<Instruction>(*UI)->getParent()) &&
211 !NL->contains(cast<Instruction>(*UI)->getParent()))
212 goto UsedOutsideOfLoop;
213 return 0;
Misha Brukmanfd939082005-04-21 23:48:37 +0000214
Chris Lattner18f16092004-04-19 18:07:02 +0000215UsedOutsideOfLoop:
216 // Okay, this instruction is used outside of the current loop. Insert a PHI
217 // nodes for the instruction merging the values together.
218
219 // FIXME: For now we just spill the object to the stack, assuming that a
220 // subsequent mem2reg pass will clean up after us. This should be improved in
221 // two ways:
222 // 1. If there is only one exit block, trivially insert the PHI nodes
223 // 2. Once we update domfrontier, we should do the promotion after everything
224 // is stable again.
225 AllocaInst *Result = DemoteRegToStack(*OI);
226
227 // Store to the stack location right after the new instruction.
228 BasicBlock::iterator InsertPoint = NI;
229 if (InvokeInst *II = dyn_cast<InvokeInst>(NI))
230 InsertPoint = II->getNormalDest()->begin();
231 else
232 ++InsertPoint;
233 while (isa<PHINode>(InsertPoint)) ++InsertPoint;
234 new StoreInst(NI, Result, InsertPoint);
235 return Result;
236}
237
238
239
240/// VersionLoop - We determined that the loop is profitable to unswitch and
241/// contains a branch on a loop invariant condition. Split it into loop
242/// versions and test the condition outside of either loop.
243void LoopUnswitch::VersionLoop(Value *LIC, Loop *L) {
244 Function *F = L->getHeader()->getParent();
245
246 DEBUG(std::cerr << "loop-unswitch: Unswitching loop %"
247 << L->getHeader()->getName() << " [" << L->getBlocks().size()
248 << " blocks] in Function " << F->getName()
249 << " on cond:" << *LIC << "\n");
250
251 std::vector<BasicBlock*> LoopBlocks;
252
253 // First step, split the preheader and exit blocks, and add these blocks to
254 // the LoopBlocks list.
255 BasicBlock *OrigPreheader = L->getLoopPreheader();
256 LoopBlocks.push_back(SplitBlock(OrigPreheader, false));
257
258 // We want the loop to come after the preheader, but before the exit blocks.
259 LoopBlocks.insert(LoopBlocks.end(), L->block_begin(), L->block_end());
260
261 std::vector<BasicBlock*> ExitBlocks;
262 L->getExitBlocks(ExitBlocks);
263 std::sort(ExitBlocks.begin(), ExitBlocks.end());
264 ExitBlocks.erase(std::unique(ExitBlocks.begin(), ExitBlocks.end()),
265 ExitBlocks.end());
266 for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
267 LoopBlocks.push_back(ExitBlocks[i] = SplitBlock(ExitBlocks[i], true));
268
269 // Next step, clone all of the basic blocks that make up the loop (including
270 // the loop preheader and exit blocks), keeping track of the mapping between
271 // the instructions and blocks.
272 std::vector<BasicBlock*> NewBlocks;
273 NewBlocks.reserve(LoopBlocks.size());
274 std::map<const Value*, Value*> ValueMap;
275 for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) {
276 NewBlocks.push_back(CloneBasicBlock(LoopBlocks[i], ValueMap, ".us", F));
277 ValueMap[LoopBlocks[i]] = NewBlocks.back(); // Keep the BB mapping.
278 }
279
280 // Splice the newly inserted blocks into the function right before the
281 // original preheader.
282 F->getBasicBlockList().splice(LoopBlocks[0], F->getBasicBlockList(),
283 NewBlocks[0], F->end());
284
285 // Now we create the new Loop object for the versioned loop.
286 Loop *NewLoop = CloneLoop(L, L->getParentLoop(), ValueMap, LI);
287 if (Loop *Parent = L->getParentLoop()) {
288 // Make sure to add the cloned preheader and exit blocks to the parent loop
289 // as well.
290 Parent->addBasicBlockToLoop(NewBlocks[0], *LI);
291 for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
292 Parent->addBasicBlockToLoop(cast<BasicBlock>(ValueMap[ExitBlocks[i]]),
293 *LI);
294 }
295
296 // Rewrite the code to refer to itself.
297 for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i)
298 for (BasicBlock::iterator I = NewBlocks[i]->begin(),
299 E = NewBlocks[i]->end(); I != E; ++I)
300 RemapInstruction(I, ValueMap);
301
302 // If the instructions are used outside of the loop, insert a PHI node in any
303 // exit blocks dominated by the instruction.
304 for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i)
305 for (BasicBlock::iterator OI = LoopBlocks[i]->begin(),
306 E = LoopBlocks[i]->end(); OI != E; ++OI)
307 if (!OI->use_empty()) {
308 std::map<const Value*,Value*>::iterator OII = ValueMap.find(OI);
309 // The PHINode rewriting stuff can insert stores that are not in the
310 // mapping. Don't mess around with them.
311 if (OII != ValueMap.end()) {
312 Instruction *NI = cast<Instruction>(OII->second);
313 InsertPHINodesForUsesOutsideLoop(OI, NI, *DS, L, NewLoop,
314 ExitBlocks, ValueMap);
315 }
316 }
317
318 // Rewrite the original preheader to select between versions of the loop.
319 assert(isa<BranchInst>(OrigPreheader->getTerminator()) &&
320 cast<BranchInst>(OrigPreheader->getTerminator())->isUnconditional() &&
321 OrigPreheader->getTerminator()->getSuccessor(0) == LoopBlocks[0] &&
322 "Preheader splitting did not work correctly!");
323 // Remove the unconditional branch to LoopBlocks[0].
324 OrigPreheader->getInstList().pop_back();
325
326 // Insert a conditional branch on LIC to the two preheaders. The original
327 // code is the true version and the new code is the false version.
328 new BranchInst(LoopBlocks[0], NewBlocks[0], LIC, OrigPreheader);
329
330 // Now we rewrite the original code to know that the condition is true and the
331 // new code to know that the condition is false.
332 RewriteLoopBodyWithConditionConstant(L, LIC, true);
333 RewriteLoopBodyWithConditionConstant(NewLoop, LIC, false);
334 ++NumUnswitched;
335
336 // Try to unswitch each of our new loops now!
337 visitLoop(L);
338 visitLoop(NewLoop);
339}
340
341// RewriteLoopBodyWithConditionConstant - We know that the boolean value LIC has
342// the value specified by Val in the specified loop. Rewrite any uses of LIC or
343// of properties correlated to it.
344void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
345 bool Val) {
346 // FIXME: Support correlated properties, like:
347 // for (...)
348 // if (li1 < li2)
349 // ...
350 // if (li1 > li2)
351 // ...
352 ConstantBool *BoolVal = ConstantBool::get(Val);
353
354 std::vector<User*> Users(LIC->use_begin(), LIC->use_end());
355 for (unsigned i = 0, e = Users.size(); i != e; ++i)
356 if (Instruction *U = dyn_cast<Instruction>(Users[i]))
357 if (L->contains(U->getParent()))
358 U->replaceUsesOfWith(LIC, BoolVal);
359}