Dan Gohman | f17a25c | 2007-07-18 16:29:46 +0000 | [diff] [blame^] | 1 | //===- CloneModule.cpp - Clone an entire module ---------------------------===// |
| 2 | // |
| 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file was developed by the LLVM research group and is distributed under |
| 6 | // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| 7 | // |
| 8 | //===----------------------------------------------------------------------===// |
| 9 | // |
| 10 | // This file implements the CloneModule interface which makes a copy of an |
| 11 | // entire module. |
| 12 | // |
| 13 | //===----------------------------------------------------------------------===// |
| 14 | |
| 15 | #include "llvm/Transforms/Utils/Cloning.h" |
| 16 | #include "llvm/Module.h" |
| 17 | #include "llvm/DerivedTypes.h" |
| 18 | #include "llvm/TypeSymbolTable.h" |
| 19 | #include "llvm/Constant.h" |
| 20 | #include "ValueMapper.h" |
| 21 | using namespace llvm; |
| 22 | |
| 23 | /// CloneModule - Return an exact copy of the specified module. This is not as |
| 24 | /// easy as it might seem because we have to worry about making copies of global |
| 25 | /// variables and functions, and making their (initializers and references, |
| 26 | /// respectively) refer to the right globals. |
| 27 | /// |
| 28 | Module *llvm::CloneModule(const Module *M) { |
| 29 | // Create the value map that maps things from the old module over to the new |
| 30 | // module. |
| 31 | DenseMap<const Value*, Value*> ValueMap; |
| 32 | return CloneModule(M, ValueMap); |
| 33 | } |
| 34 | |
| 35 | Module *llvm::CloneModule(const Module *M, |
| 36 | DenseMap<const Value*, Value*> &ValueMap) { |
| 37 | // First off, we need to create the new module... |
| 38 | Module *New = new Module(M->getModuleIdentifier()); |
| 39 | New->setDataLayout(M->getDataLayout()); |
| 40 | New->setTargetTriple(M->getTargetTriple()); |
| 41 | New->setModuleInlineAsm(M->getModuleInlineAsm()); |
| 42 | |
| 43 | // Copy all of the type symbol table entries over. |
| 44 | const TypeSymbolTable &TST = M->getTypeSymbolTable(); |
| 45 | for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end(); |
| 46 | TI != TE; ++TI) |
| 47 | New->addTypeName(TI->first, TI->second); |
| 48 | |
| 49 | // Copy all of the dependent libraries over. |
| 50 | for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I) |
| 51 | New->addLibrary(*I); |
| 52 | |
| 53 | // Loop over all of the global variables, making corresponding globals in the |
| 54 | // new module. Here we add them to the ValueMap and to the new Module. We |
| 55 | // don't worry about attributes or initializers, they will come later. |
| 56 | // |
| 57 | for (Module::const_global_iterator I = M->global_begin(), E = M->global_end(); |
| 58 | I != E; ++I) |
| 59 | ValueMap[I] = new GlobalVariable(I->getType()->getElementType(), false, |
| 60 | GlobalValue::ExternalLinkage, 0, |
| 61 | I->getName(), New); |
| 62 | |
| 63 | // Loop over the functions in the module, making external functions as before |
| 64 | for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) { |
| 65 | Function *NF = |
| 66 | new Function(cast<FunctionType>(I->getType()->getElementType()), |
| 67 | GlobalValue::ExternalLinkage, I->getName(), New); |
| 68 | NF->setCallingConv(I->getCallingConv()); |
| 69 | ValueMap[I]= NF; |
| 70 | } |
| 71 | |
| 72 | // Loop over the aliases in the module |
| 73 | for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); |
| 74 | I != E; ++I) |
| 75 | ValueMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage, |
| 76 | I->getName(), NULL, New); |
| 77 | |
| 78 | // Now that all of the things that global variable initializer can refer to |
| 79 | // have been created, loop through and copy the global variable referrers |
| 80 | // over... We also set the attributes on the global now. |
| 81 | // |
| 82 | for (Module::const_global_iterator I = M->global_begin(), E = M->global_end(); |
| 83 | I != E; ++I) { |
| 84 | GlobalVariable *GV = cast<GlobalVariable>(ValueMap[I]); |
| 85 | if (I->hasInitializer()) |
| 86 | GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(), |
| 87 | ValueMap))); |
| 88 | GV->setLinkage(I->getLinkage()); |
| 89 | GV->setThreadLocal(I->isThreadLocal()); |
| 90 | GV->setConstant(I->isConstant()); |
| 91 | } |
| 92 | |
| 93 | // Similarly, copy over function bodies now... |
| 94 | // |
| 95 | for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) { |
| 96 | Function *F = cast<Function>(ValueMap[I]); |
| 97 | if (!I->isDeclaration()) { |
| 98 | Function::arg_iterator DestI = F->arg_begin(); |
| 99 | for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end(); |
| 100 | ++J) { |
| 101 | DestI->setName(J->getName()); |
| 102 | ValueMap[J] = DestI++; |
| 103 | } |
| 104 | |
| 105 | std::vector<ReturnInst*> Returns; // Ignore returns cloned... |
| 106 | CloneFunctionInto(F, I, ValueMap, Returns); |
| 107 | } |
| 108 | |
| 109 | F->setLinkage(I->getLinkage()); |
| 110 | } |
| 111 | |
| 112 | // And aliases |
| 113 | for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); |
| 114 | I != E; ++I) { |
| 115 | GlobalAlias *GA = cast<GlobalAlias>(ValueMap[I]); |
| 116 | GA->setLinkage(I->getLinkage()); |
| 117 | if (const Constant* C = I->getAliasee()) |
| 118 | GA->setAliasee(cast<Constant>(MapValue(C, ValueMap))); |
| 119 | } |
| 120 | |
| 121 | return New; |
| 122 | } |
| 123 | |
| 124 | // vim: sw=2 |