| /* |
| * Copyright (c) 2000 Silicon Graphics, Inc. All Rights Reserved. |
| * |
| * This program is free software; you can redistribute it and/or modify it |
| * under the terms of version 2 of the GNU General Public License as |
| * published by the Free Software Foundation. |
| * |
| * This program is distributed in the hope that it would be useful, but |
| * WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
| * |
| * Further, this software is distributed without any warranty that it is |
| * free of the rightful claim of any third person regarding infringement |
| * or the like. Any license provided herein, whether implied or |
| * otherwise, applies only to this software file. Patent licenses, if |
| * any, provided herein do not apply to combinations of this program with |
| * other software, or any other product whatsoever. |
| * |
| * You should have received a copy of the GNU General Public License along |
| * with this program; if not, write the Free Software Foundation, Inc., |
| * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy, |
| * Mountain View, CA 94043, or: |
| * |
| * http://www.sgi.com |
| * |
| * For further information regarding this notice, see: |
| * |
| * http://oss.sgi.com/projects/GenInfo/NoticeExplan/ |
| * |
| */ |
| /* $Id: symbol.c,v 1.4 2002/05/28 16:26:16 robbiew Exp $ */ |
| /* |
| * Generic Symbol Table |
| * |
| * This is intended to look a lot like ndbm, except that all information |
| * is kept in memory, and a multi-key, hierarchical access mode is provided. |
| * This is largely patterned after the Berkeley "DB" package. |
| * |
| * Requirements |
| * |
| * - "key" is ASCII (a C string, in fact) |
| * |
| * Symbol Table Structure |
| * |
| * Two data structures: |
| * Symbol Table Header |
| * Symbol Table Node |
| * |
| * A symbol table header consists of a magic number, a pointer to |
| * the first node in the symbol table, and a cursor that is used |
| * when sequentialy stepping thru the entire list. |
| * |
| * Symbol table nodes contain a pointer to a key, a pointer to this |
| * key's data, and a pointer to the next node in the chain. |
| * Note that to create a hierarchical symbol table, a node is created |
| * whose data points to a symbol table header. |
| */ |
| |
| #include <stdio.h> |
| #include <errno.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <assert.h> |
| #include "symbol.h" |
| #include "splitstr.h" |
| |
| #define SYM_MAGIC 0xbadc0de |
| |
| /* |
| * Some functions can report an error message by assigning it to this |
| * string. |
| */ |
| |
| static char *sym_error = NULL; |
| |
| /* |
| * Memory Allocators |
| * |
| * newsym() allocates a new symbol table header node |
| * mknode(...) allocates a new symbol table entry |
| */ |
| |
| SYM newsym(void) |
| { |
| SYM h; |
| |
| if ((h = malloc(sizeof(struct symh))) == NULL) { |
| sym_error = "sym header malloc failed!"; |
| return (NULL); |
| } |
| |
| h->magic = SYM_MAGIC; |
| h->sym = NULL; |
| h->cursor = NULL; |
| return (h); |
| } |
| |
| static struct sym *mknode(struct sym *next, char *key, void *data) |
| { |
| struct sym *n; |
| |
| if ((n = malloc(sizeof(struct sym))) == NULL) { |
| sym_error = "sym node malloc failed!"; |
| return (NULL); |
| } |
| |
| n->next = next; |
| n->key = strdup(key); |
| n->data = data; |
| |
| if (n->key == NULL) { |
| sym_error = "sym node strdup(key) failed!"; |
| free(n); |
| return (NULL); |
| } |
| return (n); |
| } |
| |
| /* |
| * Search for a key in a single-level symbol table hierarchy. |
| */ |
| static struct sym *find_key1(struct sym *sym, char *key) |
| { |
| while (sym != NULL) |
| if (strcmp(sym->key, key) == 0) |
| return (sym); |
| else |
| sym = sym->next; |
| return (NULL); |
| } |
| |
| /* |
| * Create a new key node, add it to the *end* of this list |
| */ |
| static int add_key(SYM sym, char *key, void *data) |
| { |
| register struct sym *sn; |
| |
| if (sym->sym == NULL) { |
| sym->sym = mknode(NULL, key, data); |
| if (sym->sym == NULL) { |
| return (-1); |
| } |
| } else { |
| for (sn = sym->sym; sn != NULL && sn->next != NULL; |
| sn = sn->next) ; |
| sn->next = mknode(NULL, key, data); |
| assert(sn->next != NULL); |
| if (sn->next == NULL) |
| return (-1); |
| } |
| return (0); |
| } |
| |
| /* |
| * Create a new symbol table |
| */ |
| SYM sym_open(int flags, int mode, int openinfo) |
| { |
| return (newsym()); |
| } |
| |
| /* |
| * Add (key, data) to an existing symbol table |
| * |
| * If the key does not exist, a new key is added to the end of the list. |
| * If the key exists and the PUT_REPLACE flag is not supplied, return EEXIST. |
| * If a symbol table entry in a multi-part key is not a symbol table (i.e. |
| * element two of a three or more element key), return ENOTDIR. |
| * |
| * "data" is not duplicated and must not point to a static area that could |
| * go away before the element is deleted (such as a local string in a |
| * function) |
| * |
| * "key" is duplicated as needed, and is not modified. |
| * |
| * Code: |
| * chop up key on commas |
| * |
| * search until a key element isn't found in the key tree, the key list is |
| * exhausted, or a key's data element is not a sub-tree |
| * |
| * if the key list is exhausted, return a "duplicate entry" error |
| * |
| * if the last found key's data element is not a sub-tree, return |
| * something like "ENOTDIR". |
| * |
| * add new keys for sub-trees until key list is exhausted; |
| * last node gets 'data'. |
| * |
| */ |
| int sym_put(SYM sym, char *key, void *data, int flags) |
| { |
| const char **keys; /* key split into a 2d string array */ |
| char **kk; |
| char *nkey; /* copy of 'key' -- before split */ |
| SYM csym, ncsym; /* search: current symbol table */ |
| struct sym *nsym = NULL; /* search: found symbol entry */ |
| |
| if (sym == NULL) |
| return (EINVAL); |
| |
| nkey = strdup(key); |
| keys = splitstr(key, ",", NULL); |
| |
| if (keys == NULL) { |
| free(nkey); |
| return (EINVAL); |
| } |
| |
| for (kk = (char **)keys, csym = sym; |
| *kk != NULL && (nsym = find_key1(csym->sym, *kk)) != NULL; |
| csym = nsym->data) { |
| |
| if (*++kk == NULL) |
| break; |
| |
| if (nsym->data == NULL) { /* fatal error */ |
| free(nkey); |
| splitstr_free(keys); |
| return (ENOTDIR); |
| } |
| if (((SYM) (nsym->data))->magic != SYM_MAGIC) { |
| free(nkey); |
| splitstr_free(keys); |
| return (ENOTDIR); |
| } |
| } |
| |
| if (*kk == NULL) { /* found a complete match */ |
| free(nkey); |
| splitstr_free(keys); |
| |
| if (flags == PUT_REPLACE) { |
| nsym->data = data; |
| return (0); |
| } else { |
| return (EEXIST); |
| } |
| } |
| |
| /* csym is a ptr to a list */ |
| for (; *kk != NULL; kk++) { |
| if (*(kk + 1) != NULL) { |
| add_key(csym, *kk, (void *)(ncsym = newsym())); |
| csym = ncsym; |
| } else { |
| add_key(csym, *kk, data); /* last key */ |
| } |
| } |
| |
| free(nkey); |
| splitstr_free(keys); |
| return (0); |
| } |
| |
| /* |
| * Retrieve a Symbol's Contents |
| * |
| * "key" is not modified. |
| * If the key cannot be found, NULL is returned |
| */ |
| void *sym_get(SYM sym, char *key) |
| { |
| char *nkey; |
| const char **keys; /* key split into a 2d string array */ |
| char **kk; |
| SYM csym; /* search: current symbol table */ |
| struct sym *nsym = NULL; /* search: found symbol entry */ |
| |
| if (sym == NULL) |
| return (NULL); |
| |
| nkey = strdup(key); |
| keys = splitstr(nkey, ",", NULL); |
| if (keys == NULL) |
| return (NULL); |
| |
| for (kk = (char **)keys, csym = sym; |
| *kk != NULL && (nsym = find_key1(csym->sym, *kk)) != NULL; |
| csym = nsym->data) { |
| |
| if (*++kk == NULL) |
| break; |
| |
| if (nsym->data == NULL) { /* fatal error */ |
| free(nkey); |
| splitstr_free(keys); |
| return (NULL); |
| } |
| if (((SYM) (nsym->data))->magic != SYM_MAGIC) { |
| free(nkey); |
| splitstr_free(keys); |
| return (NULL); |
| } |
| } |
| |
| if (*kk == NULL) { /* found a complete match */ |
| splitstr_free(keys); |
| free(nkey); |
| return (nsym->data); |
| } else { |
| splitstr_free(keys); |
| free(nkey); |
| return (NULL); |
| } |
| } |
| |
| /* |
| * Step thru a symbol table list |
| * |
| * The cursor must be set by R_CURSOR, R_FIRST before using R_NEXT. |
| * NULL is returned when no more items are available. |
| */ |
| int sym_seq(SYM sym, DBT * key, DBT * data, int flags) |
| { |
| SYM csym; |
| |
| switch (flags) { |
| /* |
| * A number of ways to do this: |
| * specificly: sym_seq( .., "key,key") sets to Nth element of the 2nd |
| * level symbol table |
| * sym_seq(.., "key,key,") sets to the first element of the 3rd |
| * level symbol table |
| * |
| * sym_seq(.., "key,key") where both must be complete keys, sets |
| * cursor to the first element of the 3rd level symbol table; |
| * if there is no 3rd level, return an error. |
| */ |
| case R_CURSOR: |
| csym = (SYM) sym_get(sym, (char *)key->data); |
| if (csym == NULL || csym->magic != SYM_MAGIC) { |
| return (2); |
| } |
| sym->cursor = csym->sym; |
| if (sym->cursor == NULL) |
| return (1); |
| key->data = sym->cursor->key; |
| data->data = sym->cursor->data; |
| |
| return (0); |
| |
| case R_FIRST: |
| sym->cursor = sym->sym; |
| if (sym->cursor == NULL) |
| return (1); |
| key->data = sym->cursor->key; |
| data->data = sym->cursor->data; |
| |
| return (0); |
| |
| case R_NEXT: |
| if (sym->cursor == NULL) |
| return (1); |
| sym->cursor = sym->cursor->next; |
| |
| if (sym->cursor == NULL) |
| return (1); |
| |
| key->data = sym->cursor->key; |
| data->data = sym->cursor->data; |
| |
| return (0); |
| |
| case R_LAST: |
| case R_PREV: |
| default: |
| return (-1); |
| } |
| } |
| |
| /* |
| * Dump a symbol table's keys. |
| * Handles hierarchies, using a double quote to indicate depth, one |
| * double quote for each level. |
| */ |
| int sym_dump(SYM sym, int depth) |
| { |
| |
| register struct sym *se; /* symbol entry */ |
| register int d; |
| |
| if (sym == NULL || sym->magic != SYM_MAGIC) |
| return -1; |
| |
| for (se = sym->sym; se != NULL; se = se->next) { |
| for (d = 0; d < depth; d++) { |
| putchar('"'); |
| putchar(' '); |
| } |
| printf("%s\n", se->key); |
| sym_dump((SYM) se->data, depth + 1); |
| } |
| return 0; |
| } |
| |
| /* |
| * sym dump, but data is _always_ a string (print it) |
| */ |
| int sym_dump_s(SYM sym, int depth) |
| { |
| |
| register struct sym *se; /* symbol entry */ |
| register int d; |
| |
| if (sym == NULL) |
| return 0; |
| |
| if (sym->magic != SYM_MAGIC) { |
| for (d = 0; d < depth; d++) { |
| putchar('"'); |
| putchar(' '); |
| } |
| printf(" = %s\n", (char *)sym); |
| return 0; |
| } |
| |
| for (se = sym->sym; se != NULL; se = se->next) { |
| for (d = 0; d < depth; d++) { |
| putchar('"'); |
| putchar(' '); |
| } |
| printf("%s", se->key); |
| if (((SYM) se->data)->magic == SYM_MAGIC) { |
| putchar('\n'); |
| sym_dump_s((SYM) se->data, depth + 1); |
| } else { |
| printf("(%p) = %s (%p)\n", se->key, (char *)se->data, |
| se->data); |
| } |
| } |
| return 0; |
| } |
| |
| /* |
| * Remove an entire symbol table (done bottom up) |
| */ |
| int sym_rm(SYM sym, int flags) |
| { |
| register struct sym *se, *nse; /* symbol entry */ |
| |
| if (sym == NULL) |
| return 0; |
| |
| if (sym->magic != SYM_MAGIC) { |
| if (!(flags & RM_DATA)) |
| free(sym); |
| return 0; |
| } |
| |
| for (se = sym->sym; se != NULL;) { |
| sym_rm((SYM) se->data, flags); |
| nse = se->next; |
| if (flags & RM_KEY) |
| free(se->key); |
| if (flags & RM_DATA) |
| free(se->data); |
| free(se); |
| se = nse; |
| } |
| if (!(flags & RM_DATA)) |
| free(sym); |
| return 0; |
| } |