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>Video Output Overlay Interface</TITLE
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>Video for Linux Two API Specification: Revision 0.24</TH
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><DIV
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><H1
CLASS="SECTION"
><A
NAME="OSD"
>4.4. Video Output Overlay Interface</A
></H1
><FONT
COLOR="RED"
>Also known as On-Screen Display (OSD)</FONT
><DIV
CLASS="NOTE"
><BLOCKQUOTE
CLASS="NOTE"
><P
><B
>Experimental: </B
>This is an <A
HREF="x16453.htm"
>experimental</A
>
interface and may change in the future.</P
></BLOCKQUOTE
></DIV
><P
>Some video output devices can overlay a framebuffer image onto
the outgoing video signal. Applications can set up such an overlay
using this interface, which borrows structures and ioctls of the <A
HREF="x6570.htm"
>Video Overlay</A
> interface.</P
><P
>The OSD function is accessible through the same character
special file as the <A
HREF="c6488.htm#CAPTURE"
>Video Output</A
> function.
Note the default function of such a <TT
CLASS="FILENAME"
>/dev/video</TT
> device
is video capturing or output. The OSD function is only available after
calling the <A
HREF="r10944.htm"
><CODE
CLASS="CONSTANT"
>VIDIOC_S_FMT</CODE
></A
> ioctl.</P
><DIV
CLASS="SECTION"
><H2
CLASS="SECTION"
><A
NAME="AEN6923"
>4.4.1. Querying Capabilities</A
></H2
><P
>Devices supporting the <I
CLASS="WORDASWORD"
>Video Output
Overlay</I
> interface set the
<CODE
CLASS="CONSTANT"
>V4L2_CAP_VIDEO_OUTPUT_OVERLAY</CODE
> flag in the
<CODE
CLASS="STRUCTFIELD"
>capabilities</CODE
> field of struct&nbsp;<A
HREF="r13105.htm#V4L2-CAPABILITY"
>v4l2_capability</A
>
returned by the <A
HREF="r13105.htm"
><CODE
CLASS="CONSTANT"
>VIDIOC_QUERYCAP</CODE
></A
> ioctl.</P
></DIV
><DIV
CLASS="SECTION"
><H2
CLASS="SECTION"
><A
NAME="AEN6932"
>4.4.2. Framebuffer</A
></H2
><P
>Contrary to the <I
CLASS="WORDASWORD"
>Video Overlay</I
>
interface the framebuffer is normally implemented on the TV card and
not the graphics card. On Linux it is accessible as a framebuffer
device (<TT
CLASS="FILENAME"
>/dev/fbN</TT
>). Given a V4L2 device,
applications can find the corresponding framebuffer device by calling
the <A
HREF="r10595.htm"
><CODE
CLASS="CONSTANT"
>VIDIOC_G_FBUF</CODE
></A
> ioctl. It returns, amongst other information, the
physical address of the framebuffer in the
<CODE
CLASS="STRUCTFIELD"
>base</CODE
> field of struct&nbsp;<A
HREF="r10595.htm#V4L2-FRAMEBUFFER"
>v4l2_framebuffer</A
>. The
framebuffer device ioctl <CODE
CLASS="CONSTANT"
>FBIOGET_FSCREENINFO</CODE
>
returns the same address in the <CODE
CLASS="STRUCTFIELD"
>smem_start</CODE
>
field of struct <CODE
CLASS="STRUCTNAME"
>fb_fix_screeninfo</CODE
>. The
<CODE
CLASS="CONSTANT"
>FBIOGET_FSCREENINFO</CODE
> ioctl and struct
<CODE
CLASS="STRUCTNAME"
>fb_fix_screeninfo</CODE
> are defined in the
<TT
CLASS="FILENAME"
>linux/fb.h</TT
> header file.</P
><P
>The width and height of the framebuffer depends on the
current video standard. A V4L2 driver may reject attempts to change
the video standard (or any other ioctl which would imply a framebuffer
size change) with an <SPAN
CLASS="ERRORCODE"
>EBUSY</SPAN
> error code until all applications closed the
framebuffer device.</P
><DIV
CLASS="EXAMPLE"
><A
NAME="AEN6949"
></A
><P
><B
>Example 4-1. Finding a framebuffer device for OSD</B
></P
><PRE
CLASS="PROGRAMLISTING"
>#include &lt;linux/fb.h&gt;
struct&nbsp;<A
HREF="r10595.htm#V4L2-FRAMEBUFFER"
>v4l2_framebuffer</A
> fbuf;
unsigned int i;
int fb_fd;
if (-1 == ioctl (fd, VIDIOC_G_FBUF, &amp;fbuf)) {
perror ("VIDIOC_G_FBUF");
exit (EXIT_FAILURE);
}
for (i = 0; i &#60; 30; ++i) {
char dev_name[16];
struct fb_fix_screeninfo si;
snprintf (dev_name, sizeof (dev_name), "/dev/fb%u", i);
fb_fd = open (dev_name, O_RDWR);
if (-1 == fb_fd) {
switch (errno) {
case ENOENT: /* no such file */
case ENXIO: /* no driver */
continue;
default:
perror ("open");
exit (EXIT_FAILURE);
}
}
if (0 == ioctl (fb_fd, FBIOGET_FSCREENINFO, &amp;si)) {
if (si.smem_start == (unsigned long) fbuf.base)
break;
} else {
/* Apparently not a framebuffer device. */
}
close (fb_fd);
fb_fd = -1;
}
/* fb_fd is the file descriptor of the framebuffer device
for the video output overlay, or -1 if no device was found. */</PRE
></DIV
></DIV
><DIV
CLASS="SECTION"
><H2
CLASS="SECTION"
><A
NAME="AEN6953"
>4.4.3. Overlay Window and Scaling</A
></H2
><P
>The overlay is controlled by source and target rectangles.
The source rectangle selects a subsection of the framebuffer image to
be overlaid, the target rectangle an area in the outgoing video signal
where the image will appear. Drivers may or may not support scaling,
and arbitrary sizes and positions of these rectangles. Further drivers
may support any (or none) of the clipping/blending methods defined for
the <A
HREF="x6570.htm"
>Video Overlay</A
> interface.</P
><P
>A struct&nbsp;<A
HREF="x6570.htm#V4L2-WINDOW"
>v4l2_window</A
> defines the size of the source rectangle,
its position in the framebuffer and the clipping/blending method to be
used for the overlay. To get the current parameters applications set
the <CODE
CLASS="STRUCTFIELD"
>type</CODE
> field of a struct&nbsp;<A
HREF="r10944.htm#V4L2-FORMAT"
>v4l2_format</A
> to
<CODE
CLASS="CONSTANT"
>V4L2_BUF_TYPE_VIDEO_OUTPUT_OVERLAY</CODE
> and call the
<A
HREF="r10944.htm"
><CODE
CLASS="CONSTANT"
>VIDIOC_G_FMT</CODE
></A
> ioctl. The driver fills the
<CODE
CLASS="STRUCTNAME"
>v4l2_window</CODE
> substructure named
<CODE
CLASS="STRUCTFIELD"
>win</CODE
>. It is not possible to retrieve a
previously programmed clipping list or bitmap.</P
><P
>To program the source rectangle applications set the
<CODE
CLASS="STRUCTFIELD"
>type</CODE
> field of a struct&nbsp;<A
HREF="r10944.htm#V4L2-FORMAT"
>v4l2_format</A
> to
<CODE
CLASS="CONSTANT"
>V4L2_BUF_TYPE_VIDEO_OUTPUT_OVERLAY</CODE
>, initialize
the <CODE
CLASS="STRUCTFIELD"
>win</CODE
> substructure and call the
<A
HREF="r10944.htm"
><CODE
CLASS="CONSTANT"
>VIDIOC_S_FMT</CODE
></A
> ioctl. The driver adjusts the parameters against
hardware limits and returns the actual parameters as
<CODE
CLASS="CONSTANT"
>VIDIOC_G_FMT</CODE
> does. Like
<CODE
CLASS="CONSTANT"
>VIDIOC_S_FMT</CODE
>, the <A
HREF="r10944.htm"
><CODE
CLASS="CONSTANT"
>VIDIOC_TRY_FMT</CODE
></A
> ioctl can be
used to learn about driver capabilities without actually changing
driver state. Unlike <CODE
CLASS="CONSTANT"
>VIDIOC_S_FMT</CODE
> this also works
after the overlay has been enabled.</P
><P
>A struct&nbsp;<A
HREF="r9994.htm#V4L2-CROP"
>v4l2_crop</A
> defines the size and position of the target
rectangle. The scaling factor of the overlay is implied by the width
and height given in struct&nbsp;<A
HREF="x6570.htm#V4L2-WINDOW"
>v4l2_window</A
> and struct&nbsp;<A
HREF="r9994.htm#V4L2-CROP"
>v4l2_crop</A
>. The cropping API
applies to <I
CLASS="WORDASWORD"
>Video Output</I
> and <I
CLASS="WORDASWORD"
>Video
Output Overlay</I
> devices in the same way as to
<I
CLASS="WORDASWORD"
>Video Capture</I
> and <I
CLASS="WORDASWORD"
>Video
Overlay</I
> devices, merely reversing the direction of the
data flow. For more information see <A
HREF="x1904.htm"
>Section 1.11</A
>.</P
></DIV
><DIV
CLASS="SECTION"
><H2
CLASS="SECTION"
><A
NAME="AEN6987"
>4.4.4. Enabling Overlay</A
></H2
><P
>There is no V4L2 ioctl to enable or disable the overlay,
however the framebuffer interface of the driver may support the
<CODE
CLASS="CONSTANT"
>FBIOBLANK</CODE
> ioctl.</P
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