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/*
* Mesa 3-D graphics library
* Version: 6.5.3
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file prog_print.c
* Print vertex/fragment programs - for debugging.
* \author Brian Paul
*/
#include "glheader.h"
#include "context.h"
#include "imports.h"
#include "macros.h"
#include "program.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_print.h"
#include "prog_statevars.h"
/**
* Basic info about each instruction
*/
struct instruction_info
{
gl_inst_opcode Opcode;
const char *Name;
GLuint NumSrcRegs;
};
/**
* Instruction info
* \note Opcode should equal array index!
*/
static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_NOP, "NOP", 0 },
{ OPCODE_ABS, "ABS", 1 },
{ OPCODE_ADD, "ADD", 2 },
{ OPCODE_ARA, "ARA", 1 },
{ OPCODE_ARL, "ARL", 1 },
{ OPCODE_ARL_NV, "ARL", 1 },
{ OPCODE_ARR, "ARL", 1 },
{ OPCODE_BRA, "BRA", 0 },
{ OPCODE_CAL, "CAL", 0 },
{ OPCODE_CMP, "CMP", 3 },
{ OPCODE_COS, "COS", 1 },
{ OPCODE_DDX, "DDX", 1 },
{ OPCODE_DDY, "DDY", 1 },
{ OPCODE_DP3, "DP3", 2 },
{ OPCODE_DP4, "DP4", 2 },
{ OPCODE_DPH, "DPH", 2 },
{ OPCODE_DST, "DST", 2 },
{ OPCODE_END, "END", 0 },
{ OPCODE_EX2, "EX2", 1 },
{ OPCODE_EXP, "EXP", 1 },
{ OPCODE_FLR, "FLR", 1 },
{ OPCODE_FRC, "FRC", 1 },
{ OPCODE_KIL, "KIL", 1 },
{ OPCODE_KIL_NV, "KIL", 0 },
{ OPCODE_LG2, "LG2", 1 },
{ OPCODE_LIT, "LIT", 1 },
{ OPCODE_LOG, "LOG", 1 },
{ OPCODE_LRP, "LRP", 3 },
{ OPCODE_MAD, "MAD", 3 },
{ OPCODE_MAX, "MAX", 2 },
{ OPCODE_MIN, "MIN", 2 },
{ OPCODE_MOV, "MOV", 1 },
{ OPCODE_MUL, "MUL", 2 },
{ OPCODE_PK2H, "PK2H", 1 },
{ OPCODE_PK2US, "PK2US", 1 },
{ OPCODE_PK4B, "PK4B", 1 },
{ OPCODE_PK4UB, "PK4UB", 1 },
{ OPCODE_POW, "POW", 2 },
{ OPCODE_POPA, "POPA", 0 },
{ OPCODE_PRINT, "PRINT", 1 },
{ OPCODE_PUSHA, "PUSHA", 0 },
{ OPCODE_RCC, "RCC", 1 },
{ OPCODE_RCP, "RCP", 1 },
{ OPCODE_RET, "RET", 0 },
{ OPCODE_RFL, "RFL", 1 },
{ OPCODE_RSQ, "RSQ", 1 },
{ OPCODE_SCS, "SCS", 1 },
{ OPCODE_SEQ, "SEQ", 2 },
{ OPCODE_SFL, "SFL", 0 },
{ OPCODE_SGE, "SGE", 2 },
{ OPCODE_SGT, "SGT", 2 },
{ OPCODE_SIN, "SIN", 1 },
{ OPCODE_SLE, "SLE", 2 },
{ OPCODE_SLT, "SLT", 2 },
{ OPCODE_SNE, "SNE", 2 },
{ OPCODE_SSG, "SSG", 1 },
{ OPCODE_STR, "STR", 0 },
{ OPCODE_SUB, "SUB", 2 },
{ OPCODE_SWZ, "SWZ", 1 },
{ OPCODE_TEX, "TEX", 1 },
{ OPCODE_TXB, "TXB", 1 },
{ OPCODE_TXD, "TXD", 3 },
{ OPCODE_TXL, "TXL", 1 },
{ OPCODE_TXP, "TXP", 1 },
{ OPCODE_TXP_NV, "TXP", 1 },
{ OPCODE_UP2H, "UP2H", 1 },
{ OPCODE_UP2US, "UP2US", 1 },
{ OPCODE_UP4B, "UP4B", 1 },
{ OPCODE_UP4UB, "UP4UB", 1 },
{ OPCODE_X2D, "X2D", 3 },
{ OPCODE_XPD, "XPD", 2 }
};
/**
* Return the number of src registers for the given instruction/opcode.
*/
GLuint
_mesa_num_inst_src_regs(gl_inst_opcode opcode)
{
ASSERT(opcode == InstInfo[opcode].Opcode);
ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode);
return InstInfo[opcode].NumSrcRegs;
}
/**
* Return string name for given program opcode.
*/
const char *
_mesa_opcode_string(gl_inst_opcode opcode)
{
ASSERT(opcode < MAX_OPCODE);
return InstInfo[opcode].Name;
}
/**
* Return string name for given program/register file.
*/
static const char *
program_file_string(enum register_file f)
{
switch (f) {
case PROGRAM_TEMPORARY:
return "TEMP";
case PROGRAM_LOCAL_PARAM:
return "LOCAL";
case PROGRAM_ENV_PARAM:
return "ENV";
case PROGRAM_STATE_VAR:
return "STATE";
case PROGRAM_INPUT:
return "INPUT";
case PROGRAM_OUTPUT:
return "OUTPUT";
case PROGRAM_NAMED_PARAM:
return "NAMED";
case PROGRAM_CONSTANT:
return "CONST";
case PROGRAM_UNIFORM:
return "UNIFORM";
case PROGRAM_VARYING:
return "VARYING";
case PROGRAM_WRITE_ONLY:
return "WRITE_ONLY";
case PROGRAM_ADDRESS:
return "ADDR";
default:
return "Unknown program file!";
}
}
/**
* Return a string representation of the given swizzle word.
* If extended is true, use extended (comma-separated) format.
*/
static const char *
swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended)
{
static const char swz[] = "xyzw01";
static char s[20];
GLuint i = 0;
if (!extended && swizzle == SWIZZLE_NOOP && negateBase == 0)
return ""; /* no swizzle/negation */
if (!extended)
s[i++] = '.';
if (negateBase & 0x1)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 0)];
if (extended) {
s[i++] = ',';
}
if (negateBase & 0x2)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 1)];
if (extended) {
s[i++] = ',';
}
if (negateBase & 0x4)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 2)];
if (extended) {
s[i++] = ',';
}
if (negateBase & 0x8)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 3)];
s[i] = 0;
return s;
}
static const char *
writemask_string(GLuint writeMask)
{
static char s[10];
GLuint i = 0;
if (writeMask == WRITEMASK_XYZW)
return "";
s[i++] = '.';
if (writeMask & WRITEMASK_X)
s[i++] = 'x';
if (writeMask & WRITEMASK_Y)
s[i++] = 'y';
if (writeMask & WRITEMASK_Z)
s[i++] = 'z';
if (writeMask & WRITEMASK_W)
s[i++] = 'w';
s[i] = 0;
return s;
}
static void
print_dst_reg(const struct prog_dst_register *dstReg)
{
_mesa_printf(" %s[%d]%s",
program_file_string((enum register_file) dstReg->File),
dstReg->Index,
writemask_string(dstReg->WriteMask));
}
static void
print_src_reg(const struct prog_src_register *srcReg)
{
_mesa_printf("%s[%d]%s",
program_file_string((enum register_file) srcReg->File),
srcReg->Index,
swizzle_string(srcReg->Swizzle,
srcReg->NegateBase, GL_FALSE));
}
static void
print_comment(const struct prog_instruction *inst)
{
if (inst->Comment)
_mesa_printf("; # %s\n", inst->Comment);
else
_mesa_printf(";\n");
}
void
_mesa_print_alu_instruction(const struct prog_instruction *inst,
const char *opcode_string,
GLuint numRegs)
{
GLuint j;
_mesa_printf("%s", opcode_string);
/* frag prog only */
if (inst->SaturateMode == SATURATE_ZERO_ONE)
_mesa_printf("_SAT");
if (inst->DstReg.File != PROGRAM_UNDEFINED) {
_mesa_printf(" %s[%d]%s",
program_file_string((enum register_file) inst->DstReg.File),
inst->DstReg.Index,
writemask_string(inst->DstReg.WriteMask));
}
else {
_mesa_printf(" ???");
}
if (numRegs > 0)
_mesa_printf(", ");
for (j = 0; j < numRegs; j++) {
print_src_reg(inst->SrcReg + j);
if (j + 1 < numRegs)
_mesa_printf(", ");
}
if (inst->Comment)
_mesa_printf(" # %s", inst->Comment);
print_comment(inst);
}
/**
* Print a single vertex/fragment program instruction.
*/
void
_mesa_print_instruction(const struct prog_instruction *inst)
{
switch (inst->Opcode) {
case OPCODE_PRINT:
_mesa_printf("PRINT '%s'", inst->Data);
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
_mesa_printf(", ");
_mesa_printf("%s[%d]%s",
program_file_string((enum register_file) inst->SrcReg[0].File),
inst->SrcReg[0].Index,
swizzle_string(inst->SrcReg[0].Swizzle,
inst->SrcReg[0].NegateBase, GL_FALSE));
}
if (inst->Comment)
_mesa_printf(" # %s", inst->Comment);
print_comment(inst);
break;
case OPCODE_SWZ:
_mesa_printf("SWZ");
if (inst->SaturateMode == SATURATE_ZERO_ONE)
_mesa_printf("_SAT");
print_dst_reg(&inst->DstReg);
_mesa_printf("%s[%d], %s",
program_file_string((enum register_file) inst->SrcReg[0].File),
inst->SrcReg[0].Index,
swizzle_string(inst->SrcReg[0].Swizzle,
inst->SrcReg[0].NegateBase, GL_TRUE));
print_comment(inst);
break;
case OPCODE_TEX:
case OPCODE_TXP:
case OPCODE_TXB:
_mesa_printf("%s", _mesa_opcode_string(inst->Opcode));
if (inst->SaturateMode == SATURATE_ZERO_ONE)
_mesa_printf("_SAT");
_mesa_printf(" ");
print_dst_reg(&inst->DstReg);
_mesa_printf(", ");
print_src_reg(&inst->SrcReg[0]);
_mesa_printf(", texture[%d], ", inst->TexSrcUnit);
switch (inst->TexSrcTarget) {
case TEXTURE_1D_INDEX: _mesa_printf("1D"); break;
case TEXTURE_2D_INDEX: _mesa_printf("2D"); break;
case TEXTURE_3D_INDEX: _mesa_printf("3D"); break;
case TEXTURE_CUBE_INDEX: _mesa_printf("CUBE"); break;
case TEXTURE_RECT_INDEX: _mesa_printf("RECT"); break;
default:
;
}
print_comment(inst);
break;
case OPCODE_ARL:
_mesa_printf("ARL addr.x, ");
print_src_reg(&inst->SrcReg[0]);
print_comment(inst);
break;
case OPCODE_BRA:
_mesa_printf("BRA %u", inst->BranchTarget);
print_comment(inst);
break;
case OPCODE_CAL:
_mesa_printf("CAL %u", inst->BranchTarget);
print_comment(inst);
break;
case OPCODE_END:
_mesa_printf("END");
print_comment(inst);
break;
/* XXX may need other special-case instructions */
default:
/* typical alu instruction */
_mesa_print_alu_instruction(inst,
_mesa_opcode_string(inst->Opcode),
_mesa_num_inst_src_regs(inst->Opcode));
break;
}
}
/**
* Print a vertx/fragment program to stdout.
* XXX this function could be greatly improved.
*/
void
_mesa_print_program(const struct gl_program *prog)
{
GLuint i;
for (i = 0; i < prog->NumInstructions; i++) {
_mesa_printf("%3d: ", i);
_mesa_print_instruction(prog->Instructions + i);
}
}
/**
* Print all of a program's parameters.
*/
void
_mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog)
{
GLint i;
_mesa_printf("InputsRead: 0x%x\n", prog->InputsRead);
_mesa_printf("OutputsWritten: 0x%x\n", prog->OutputsWritten);
_mesa_printf("NumInstructions=%d\n", prog->NumInstructions);
_mesa_printf("NumTemporaries=%d\n", prog->NumTemporaries);
_mesa_printf("NumParameters=%d\n", prog->NumParameters);
_mesa_printf("NumAttributes=%d\n", prog->NumAttributes);
_mesa_printf("NumAddressRegs=%d\n", prog->NumAddressRegs);
_mesa_load_state_parameters(ctx, prog->Parameters);
#if 0
_mesa_printf("Local Params:\n");
for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
const GLfloat *p = prog->LocalParams[i];
_mesa_printf("%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
}
#endif
for (i = 0; i < prog->Parameters->NumParameters; i++){
struct gl_program_parameter *param = prog->Parameters->Parameters + i;
const GLfloat *v = prog->Parameters->ParameterValues[i];
_mesa_printf("param[%d] %s %s = {%.3f, %.3f, %.3f, %.3f};\n",
i,
program_file_string(prog->Parameters->Parameters[i].Type),
param->Name, v[0], v[1], v[2], v[3]);
}
}