mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 75e3896..9038f7d 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1897,7 +1897,7 @@
  */
 static void
 _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
-                     GLenum matrixType, GLint location, GLsizei count,
+                     GLint location, GLsizei count,
                      GLboolean transpose, const GLfloat *values)
 {
    struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;