| /* |
| * Copyright © 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| /* |
| * u_vector is a vector based queue for storing arbitrary |
| * sized arrays of objects without using a linked list. |
| */ |
| |
| #ifndef U_VECTOR_H |
| #define U_VECTOR_H |
| |
| #include <stdint.h> |
| #include <stdlib.h> |
| #include "util/u_math.h" |
| #include "util/macros.h" |
| |
| /* TODO - move to u_math.h - name it better etc */ |
| static inline uint32_t |
| u_align_u32(uint32_t v, uint32_t a) |
| { |
| assert(a != 0 && a == (a & -((int32_t) a))); |
| return (v + a - 1) & ~(a - 1); |
| } |
| |
| struct u_vector { |
| uint32_t head; |
| uint32_t tail; |
| uint32_t element_size; |
| uint32_t size; |
| void *data; |
| }; |
| |
| int u_vector_init(struct u_vector *queue, uint32_t element_size, uint32_t size); |
| void *u_vector_add(struct u_vector *queue); |
| void *u_vector_remove(struct u_vector *queue); |
| |
| static inline int |
| u_vector_length(struct u_vector *queue) |
| { |
| return (queue->head - queue->tail) / queue->element_size; |
| } |
| |
| static inline void * |
| u_vector_head(struct u_vector *vector) |
| { |
| assert(vector->tail < vector->head); |
| return (void *)((char *)vector->data + |
| ((vector->head - vector->element_size) & |
| (vector->size - 1))); |
| } |
| |
| static inline void * |
| u_vector_tail(struct u_vector *vector) |
| { |
| return (void *)((char *)vector->data + (vector->tail & (vector->size - 1))); |
| } |
| |
| static inline void |
| u_vector_finish(struct u_vector *queue) |
| { |
| free(queue->data); |
| } |
| |
| #define u_vector_foreach(elem, queue) \ |
| STATIC_ASSERT(__builtin_types_compatible_p(__typeof__(queue), struct u_vector *)); \ |
| for (uint32_t __u_vector_offset = (queue)->tail; \ |
| elem = (queue)->data + (__u_vector_offset & ((queue)->size - 1)), __u_vector_offset < (queue)->head; \ |
| __u_vector_offset += (queue)->element_size) |
| |
| |
| #endif |
| |