| /* |
| * Copyright © 2016 Bas Nieuwenhuizen |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #pragma once |
| |
| #include <stdbool.h> |
| #include "llvm-c/Core.h" |
| #include "llvm-c/TargetMachine.h" |
| #include "amd_family.h" |
| #include "../vulkan/radv_descriptor_set.h" |
| |
| struct ac_shader_binary; |
| struct ac_shader_config; |
| struct nir_shader; |
| struct radv_pipeline_layout; |
| |
| |
| struct ac_vs_variant_key { |
| uint32_t instance_rate_inputs; |
| }; |
| |
| struct ac_fs_variant_key { |
| uint32_t col_format; |
| uint32_t is_int8; |
| }; |
| |
| union ac_shader_variant_key { |
| struct ac_vs_variant_key vs; |
| struct ac_fs_variant_key fs; |
| }; |
| |
| struct ac_nir_compiler_options { |
| struct radv_pipeline_layout *layout; |
| union ac_shader_variant_key key; |
| bool unsafe_math; |
| enum radeon_family family; |
| enum chip_class chip_class; |
| }; |
| |
| struct ac_userdata_info { |
| int8_t sgpr_idx; |
| uint8_t num_sgprs; |
| bool indirect; |
| uint32_t indirect_offset; |
| }; |
| |
| enum ac_ud_index { |
| AC_UD_PUSH_CONSTANTS = 0, |
| AC_UD_SHADER_START = 1, |
| AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START, |
| AC_UD_VS_BASE_VERTEX_START_INSTANCE, |
| AC_UD_VS_MAX_UD, |
| AC_UD_PS_SAMPLE_POS = AC_UD_SHADER_START, |
| AC_UD_PS_MAX_UD, |
| AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START, |
| AC_UD_CS_MAX_UD, |
| AC_UD_MAX_UD = AC_UD_VS_MAX_UD, |
| }; |
| |
| // Match MAX_SETS from radv_descriptor_set.h |
| #define AC_UD_MAX_SETS MAX_SETS |
| |
| struct ac_userdata_locations { |
| struct ac_userdata_info descriptor_sets[AC_UD_MAX_SETS]; |
| struct ac_userdata_info shader_data[AC_UD_MAX_UD]; |
| }; |
| |
| struct ac_shader_variant_info { |
| struct ac_userdata_locations user_sgprs_locs; |
| unsigned num_user_sgprs; |
| unsigned num_input_sgprs; |
| unsigned num_input_vgprs; |
| union { |
| struct { |
| unsigned param_exports; |
| unsigned pos_exports; |
| unsigned vgpr_comp_cnt; |
| uint32_t export_mask; |
| bool writes_pointsize; |
| bool writes_layer; |
| bool writes_viewport_index; |
| uint8_t clip_dist_mask; |
| uint8_t cull_dist_mask; |
| } vs; |
| struct { |
| unsigned num_interp; |
| uint32_t input_mask; |
| unsigned output_mask; |
| uint32_t flat_shaded_mask; |
| bool has_pcoord; |
| bool can_discard; |
| bool writes_z; |
| bool writes_stencil; |
| bool early_fragment_test; |
| bool writes_memory; |
| bool force_persample; |
| } fs; |
| struct { |
| unsigned block_size[3]; |
| } cs; |
| }; |
| }; |
| |
| void ac_compile_nir_shader(LLVMTargetMachineRef tm, |
| struct ac_shader_binary *binary, |
| struct ac_shader_config *config, |
| struct ac_shader_variant_info *shader_info, |
| struct nir_shader *nir, |
| const struct ac_nir_compiler_options *options, |
| bool dump_shader); |
| |
| |