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//
// Copyright 2012 Francisco Jerez
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
// OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#ifndef CLOVER_CORE_EVENT_HPP
#define CLOVER_CORE_EVENT_HPP
#include <condition_variable>
#include <functional>
#include "core/object.hpp"
#include "core/queue.hpp"
#include "core/timestamp.hpp"
#include "util/lazy.hpp"
namespace clover {
///
/// Class that represents a task that might be executed
/// asynchronously at some point in the future.
///
/// An event consists of a list of dependencies, a boolean
/// signalled() flag, and an associated task. An event is
/// considered signalled as soon as all its dependencies (if any)
/// are signalled as well, and the trigger() method is called; at
/// that point the associated task will be started through the
/// specified \a action_ok. If the abort() method is called
/// instead, the specified \a action_fail is executed and the
/// associated task will never be started. Dependent events will
/// be aborted recursively.
///
/// The execution status of the associated task can be queried
/// using the status() method, and it can be waited for completion
/// using the wait() method.
///
class event : public ref_counter, public _cl_event {
public:
typedef std::function<void (event &)> action;
event(clover::context &ctx, const ref_vector<event> &deps,
action action_ok, action action_fail);
virtual ~event();
event(const event &ev) = delete;
event &
operator=(const event &ev) = delete;
void trigger();
void abort(cl_int status);
bool signalled() const;
virtual cl_int status() const;
virtual command_queue *queue() const = 0;
virtual cl_command_type command() const = 0;
void wait_signalled() const;
virtual void wait() const;
virtual struct pipe_fence_handle *fence() const {
return NULL;
}
const intrusive_ref<clover::context> context;
protected:
void chain(event &ev);
std::vector<intrusive_ref<event>> deps;
private:
std::vector<intrusive_ref<event>> trigger_self();
std::vector<intrusive_ref<event>> abort_self(cl_int status);
unsigned wait_count() const;
unsigned _wait_count;
cl_int _status;
action action_ok;
action action_fail;
std::vector<intrusive_ref<event>> _chain;
mutable std::condition_variable cv;
mutable std::mutex mutex;
};
///
/// Class that represents a task executed by a command queue.
///
/// Similar to a normal clover::event. In addition it's associated
/// with a given command queue \a q and a given OpenCL \a command.
/// hard_event instances created for the same queue are implicitly
/// ordered with respect to each other, and they are implicitly
/// triggered on construction.
///
/// A hard_event is considered complete when the associated
/// hardware task finishes execution.
///
class hard_event : public event {
public:
hard_event(command_queue &q, cl_command_type command,
const ref_vector<event> &deps,
action action = [](event &){});
~hard_event();
virtual cl_int status() const;
virtual command_queue *queue() const;
virtual cl_command_type command() const;
virtual void wait() const;
const lazy<cl_ulong> &time_queued() const;
const lazy<cl_ulong> &time_submit() const;
const lazy<cl_ulong> &time_start() const;
const lazy<cl_ulong> &time_end() const;
friend class command_queue;
virtual struct pipe_fence_handle *fence() const {
return _fence;
}
private:
virtual void fence(pipe_fence_handle *fence);
action profile(command_queue &q, const action &action) const;
const intrusive_ref<command_queue> _queue;
cl_command_type _command;
pipe_fence_handle *_fence;
lazy<cl_ulong> _time_queued, _time_submit, _time_start, _time_end;
};
///
/// Class that represents a software event.
///
/// A soft_event is not associated with any specific hardware task
/// or command queue. It's considered complete as soon as all its
/// dependencies finish execution.
///
class soft_event : public event {
public:
soft_event(clover::context &ctx, const ref_vector<event> &deps,
bool trigger, action action = [](event &){});
virtual cl_int status() const;
virtual command_queue *queue() const;
virtual cl_command_type command() const;
virtual void wait() const;
};
}
#endif