| /* |
| * Copyright (C) 2017-2019 Alyssa Rosenzweig |
| * Copyright (C) 2017-2019 Connor Abbott |
| * Copyright (C) 2019 Collabora, Ltd. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include <midgard_pack.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <memory.h> |
| #include <stdbool.h> |
| #include <stdarg.h> |
| #include <ctype.h> |
| #include "decode.h" |
| #include "util/macros.h" |
| #include "util/u_math.h" |
| |
| #include "midgard/disassemble.h" |
| #include "bifrost/disassemble.h" |
| |
| #include "pan_encoder.h" |
| |
| #define MEMORY_PROP(obj, p) {\ |
| if (obj->p) { \ |
| char *a = pointer_as_memory_reference(obj->p); \ |
| pandecode_prop("%s = %s", #p, a); \ |
| free(a); \ |
| } \ |
| } |
| |
| #define MEMORY_PROP_DIR(obj, p) {\ |
| if (obj.p) { \ |
| char *a = pointer_as_memory_reference(obj.p); \ |
| pandecode_prop("%s = %s", #p, a); \ |
| free(a); \ |
| } \ |
| } |
| |
| #define DUMP_UNPACKED(T, var, ...) { \ |
| pandecode_log(__VA_ARGS__); \ |
| pan_print(pandecode_dump_stream, T, var, (pandecode_indent + 1) * 2); \ |
| } |
| |
| #define DUMP_CL(T, cl, ...) {\ |
| pan_unpack(cl, T, temp); \ |
| DUMP_UNPACKED(T, temp, __VA_ARGS__); \ |
| } |
| |
| #define DUMP_SECTION(A, S, cl, ...) { \ |
| pan_section_unpack(cl, A, S, temp); \ |
| pandecode_log(__VA_ARGS__); \ |
| pan_section_print(pandecode_dump_stream, A, S, temp, (pandecode_indent + 1) * 2); \ |
| } |
| |
| #define MAP_ADDR(T, addr, cl) \ |
| const uint8_t *cl = 0; \ |
| { \ |
| struct pandecode_mapped_memory *mapped_mem = pandecode_find_mapped_gpu_mem_containing(addr); \ |
| cl = pandecode_fetch_gpu_mem(mapped_mem, addr, MALI_ ## T ## _LENGTH); \ |
| } |
| |
| #define DUMP_ADDR(T, addr, ...) {\ |
| MAP_ADDR(T, addr, cl) \ |
| DUMP_CL(T, cl, __VA_ARGS__); \ |
| } |
| |
| FILE *pandecode_dump_stream; |
| |
| /* Semantic logging type. |
| * |
| * Raw: for raw messages to be printed as is. |
| * Message: for helpful information to be commented out in replays. |
| * Property: for properties of a struct |
| * |
| * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar. |
| */ |
| |
| enum pandecode_log_type { |
| PANDECODE_RAW, |
| PANDECODE_MESSAGE, |
| PANDECODE_PROPERTY |
| }; |
| |
| #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__) |
| #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__) |
| #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__) |
| |
| unsigned pandecode_indent = 0; |
| |
| static void |
| pandecode_make_indent(void) |
| { |
| for (unsigned i = 0; i < pandecode_indent; ++i) |
| fprintf(pandecode_dump_stream, " "); |
| } |
| |
| static void PRINTFLIKE(2, 3) |
| pandecode_log_typed(enum pandecode_log_type type, const char *format, ...) |
| { |
| va_list ap; |
| |
| pandecode_make_indent(); |
| |
| if (type == PANDECODE_MESSAGE) |
| fprintf(pandecode_dump_stream, "// "); |
| else if (type == PANDECODE_PROPERTY) |
| fprintf(pandecode_dump_stream, "."); |
| |
| va_start(ap, format); |
| vfprintf(pandecode_dump_stream, format, ap); |
| va_end(ap); |
| |
| if (type == PANDECODE_PROPERTY) |
| fprintf(pandecode_dump_stream, ",\n"); |
| } |
| |
| static void |
| pandecode_log_cont(const char *format, ...) |
| { |
| va_list ap; |
| |
| va_start(ap, format); |
| vfprintf(pandecode_dump_stream, format, ap); |
| va_end(ap); |
| } |
| |
| /* To check for memory safety issues, validates that the given pointer in GPU |
| * memory is valid, containing at least sz bytes. The goal is to eliminate |
| * GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer |
| * overruns) by statically validating pointers. |
| */ |
| |
| static void |
| pandecode_validate_buffer(mali_ptr addr, size_t sz) |
| { |
| if (!addr) { |
| pandecode_msg("XXX: null pointer deref"); |
| return; |
| } |
| |
| /* Find a BO */ |
| |
| struct pandecode_mapped_memory *bo = |
| pandecode_find_mapped_gpu_mem_containing(addr); |
| |
| if (!bo) { |
| pandecode_msg("XXX: invalid memory dereference\n"); |
| return; |
| } |
| |
| /* Bounds check */ |
| |
| unsigned offset = addr - bo->gpu_va; |
| unsigned total = offset + sz; |
| |
| if (total > bo->length) { |
| pandecode_msg("XXX: buffer overrun. " |
| "Chunk of size %zu at offset %d in buffer of size %zu. " |
| "Overrun by %zu bytes. \n", |
| sz, offset, bo->length, total - bo->length); |
| return; |
| } |
| } |
| |
| /* Midgard's tiler descriptor is embedded within the |
| * larger FBD */ |
| |
| static void |
| pandecode_midgard_tiler_descriptor( |
| const struct mali_midgard_tiler_packed *tp, |
| const struct mali_midgard_tiler_weights_packed *wp, |
| unsigned width, |
| unsigned height, |
| bool is_fragment, |
| bool has_hierarchy) |
| { |
| pan_unpack(tp, MIDGARD_TILER, t); |
| DUMP_UNPACKED(MIDGARD_TILER, t, "Tiler:\n"); |
| |
| MEMORY_PROP_DIR(t, polygon_list); |
| |
| /* The body is offset from the base of the polygon list */ |
| //assert(t->polygon_list_body > t->polygon_list); |
| unsigned body_offset = t.polygon_list_body - t.polygon_list; |
| |
| /* It needs to fit inside the reported size */ |
| //assert(t->polygon_list_size >= body_offset); |
| |
| /* Now that we've sanity checked, we'll try to calculate the sizes |
| * ourselves for comparison */ |
| |
| unsigned ref_header = panfrost_tiler_header_size(width, height, t.hierarchy_mask, has_hierarchy); |
| unsigned ref_size = panfrost_tiler_full_size(width, height, t.hierarchy_mask, has_hierarchy); |
| |
| if (!((ref_header == body_offset) && (ref_size == t.polygon_list_size))) { |
| pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n", |
| ref_header, ref_size); |
| pandecode_prop("polygon_list_size = 0x%x", t.polygon_list_size); |
| pandecode_msg("body offset %d\n", body_offset); |
| } |
| |
| /* The tiler heap has a start and end specified -- it should be |
| * identical to what we have in the BO. The exception is if tiling is |
| * disabled. */ |
| |
| MEMORY_PROP_DIR(t, heap_start); |
| assert(t.heap_end >= t.heap_start); |
| |
| unsigned heap_size = t.heap_end - t.heap_start; |
| |
| /* Tiling is enabled with a special flag */ |
| unsigned hierarchy_mask = t.hierarchy_mask & MALI_MIDGARD_TILER_HIERARCHY_MASK; |
| unsigned tiler_flags = t.hierarchy_mask ^ hierarchy_mask; |
| |
| bool tiling_enabled = hierarchy_mask; |
| |
| if (tiling_enabled) { |
| /* We should also have no other flags */ |
| if (tiler_flags) |
| pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags); |
| } else { |
| /* When tiling is disabled, we should have that flag and no others */ |
| |
| if (tiler_flags != MALI_MIDGARD_TILER_DISABLED) { |
| pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_MIDGARD_TILER_DISABLED\n", |
| tiler_flags); |
| } |
| |
| /* We should also have an empty heap */ |
| if (heap_size) { |
| pandecode_msg("XXX: tiler heap size %d given, expected empty\n", |
| heap_size); |
| } |
| |
| /* Disabled tiling is used only for clear-only jobs, which are |
| * purely FRAGMENT, so we should never see this for |
| * non-FRAGMENT descriptors. */ |
| |
| if (!is_fragment) |
| pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n"); |
| } |
| |
| /* We've never seen weights used in practice, but we know from the |
| * kernel these fields is there */ |
| |
| pan_unpack(wp, MIDGARD_TILER_WEIGHTS, w); |
| bool nonzero_weights = false; |
| |
| nonzero_weights |= w.weight0 != 0x0; |
| nonzero_weights |= w.weight1 != 0x0; |
| nonzero_weights |= w.weight2 != 0x0; |
| nonzero_weights |= w.weight3 != 0x0; |
| nonzero_weights |= w.weight4 != 0x0; |
| nonzero_weights |= w.weight5 != 0x0; |
| nonzero_weights |= w.weight6 != 0x0; |
| nonzero_weights |= w.weight7 != 0x0; |
| |
| if (nonzero_weights) |
| DUMP_UNPACKED(MIDGARD_TILER_WEIGHTS, w, "Tiler Weights:\n"); |
| } |
| |
| /* Information about the framebuffer passed back for |
| * additional analysis */ |
| |
| struct pandecode_fbd { |
| unsigned width; |
| unsigned height; |
| unsigned rt_count; |
| bool has_extra; |
| }; |
| |
| static struct pandecode_fbd |
| pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment, unsigned gpu_id) |
| { |
| struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); |
| const void *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va); |
| |
| struct pandecode_fbd info = { |
| .has_extra = false, |
| .rt_count = 1 |
| }; |
| |
| pandecode_log("Single-Target Framebuffer:\n"); |
| pandecode_indent++; |
| |
| DUMP_SECTION(SINGLE_TARGET_FRAMEBUFFER, LOCAL_STORAGE, s, "Local Storage:\n"); |
| pan_section_unpack(s, SINGLE_TARGET_FRAMEBUFFER, PARAMETERS, p); |
| DUMP_UNPACKED(SINGLE_TARGET_FRAMEBUFFER_PARAMETERS, p, "Parameters:\n"); |
| |
| const void *t = pan_section_ptr(s, SINGLE_TARGET_FRAMEBUFFER, TILER); |
| const void *w = pan_section_ptr(s, SINGLE_TARGET_FRAMEBUFFER, TILER_WEIGHTS); |
| |
| bool has_hierarchy = !(gpu_id == 0x0720 || gpu_id == 0x0820 || gpu_id == 0x0830); |
| pandecode_midgard_tiler_descriptor(t, w, p.bound_max_x + 1, p.bound_max_y + 1, is_fragment, has_hierarchy); |
| |
| pandecode_indent--; |
| |
| /* Dummy unpack of the padding section to make sure all words are 0. |
| * No need to call print here since the section is supposed to be empty. |
| */ |
| pan_section_unpack(s, SINGLE_TARGET_FRAMEBUFFER, PADDING_1, padding1); |
| pan_section_unpack(s, SINGLE_TARGET_FRAMEBUFFER, PADDING_2, padding2); |
| pandecode_log("\n"); |
| |
| return info; |
| } |
| |
| static void |
| pandecode_compute_fbd(uint64_t gpu_va, int job_no) |
| { |
| struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); |
| const struct mali_local_storage_packed *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va); |
| DUMP_CL(LOCAL_STORAGE, s, "Local Storage:\n"); |
| } |
| |
| static void |
| pandecode_render_target(uint64_t gpu_va, unsigned job_no, bool is_bifrost, unsigned gpu_id, |
| const struct MALI_MULTI_TARGET_FRAMEBUFFER_PARAMETERS *fb) |
| { |
| pandecode_log("Color Render Targets:\n"); |
| pandecode_indent++; |
| |
| for (int i = 0; i < (fb->render_target_count); i++) { |
| mali_ptr rt_va = gpu_va + i * MALI_RENDER_TARGET_LENGTH; |
| struct pandecode_mapped_memory *mem = |
| pandecode_find_mapped_gpu_mem_containing(rt_va); |
| const struct mali_render_target_packed *PANDECODE_PTR_VAR(rtp, mem, (mali_ptr) rt_va); |
| DUMP_CL(RENDER_TARGET, rtp, "Color Render Target %d:\n", i); |
| } |
| |
| pandecode_indent--; |
| pandecode_log("\n"); |
| } |
| |
| static void |
| pandecode_mfbd_bifrost_deps(const void *fb, int job_no) |
| { |
| pan_section_unpack(fb, MULTI_TARGET_FRAMEBUFFER, BIFROST_PARAMETERS, params); |
| |
| /* The blob stores all possible sample locations in a single buffer |
| * allocated on startup, and just switches the pointer when switching |
| * MSAA state. For now, we just put the data into the cmdstream, but we |
| * should do something like what the blob does with a real driver. |
| * |
| * There seem to be 32 slots for sample locations, followed by another |
| * 16. The second 16 is just the center location followed by 15 zeros |
| * in all the cases I've identified (maybe shader vs. depth/color |
| * samples?). |
| */ |
| |
| struct pandecode_mapped_memory *smem = |
| pandecode_find_mapped_gpu_mem_containing(params.sample_locations); |
| |
| const u16 *PANDECODE_PTR_VAR(samples, smem, params.sample_locations); |
| |
| pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no); |
| pandecode_indent++; |
| for (int i = 0; i < 32 + 16; i++) { |
| pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]); |
| } |
| |
| pandecode_indent--; |
| pandecode_log("};\n"); |
| } |
| |
| static struct pandecode_fbd |
| pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment, bool is_compute, bool is_bifrost, unsigned gpu_id) |
| { |
| struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); |
| const void *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va); |
| pan_section_unpack(fb, MULTI_TARGET_FRAMEBUFFER, PARAMETERS, params); |
| |
| struct pandecode_fbd info; |
| |
| if (is_bifrost) |
| pandecode_mfbd_bifrost_deps(fb, job_no); |
| |
| pandecode_log("Multi-Target Framebuffer:\n"); |
| pandecode_indent++; |
| |
| if (is_bifrost) { |
| DUMP_SECTION(MULTI_TARGET_FRAMEBUFFER, BIFROST_PARAMETERS, fb, "Bifrost Params:\n"); |
| } else { |
| DUMP_SECTION(MULTI_TARGET_FRAMEBUFFER, LOCAL_STORAGE, fb, "Local Storage:\n"); |
| } |
| |
| info.width = params.width; |
| info.height = params.height; |
| info.rt_count = params.render_target_count; |
| DUMP_UNPACKED(MULTI_TARGET_FRAMEBUFFER_PARAMETERS, params, "Parameters:\n"); |
| |
| if (!is_compute) { |
| if (is_bifrost) { |
| DUMP_SECTION(MULTI_TARGET_FRAMEBUFFER, BIFROST_TILER_POINTER, fb, "Tiler Pointer"); |
| } else { |
| const void *t = pan_section_ptr(fb, MULTI_TARGET_FRAMEBUFFER, TILER); |
| const void *w = pan_section_ptr(fb, MULTI_TARGET_FRAMEBUFFER, TILER_WEIGHTS); |
| pandecode_midgard_tiler_descriptor(t, w, params.width, params.height, is_fragment, true); |
| } |
| } else { |
| pandecode_msg("XXX: skipping compute MFBD, fixme\n"); |
| } |
| |
| if (is_bifrost) { |
| pan_section_unpack(fb, MULTI_TARGET_FRAMEBUFFER, BIFROST_PADDING, padding); |
| } |
| |
| pandecode_indent--; |
| pandecode_log("\n"); |
| |
| gpu_va += MALI_MULTI_TARGET_FRAMEBUFFER_LENGTH; |
| |
| info.has_extra = params.has_zs_crc_extension; |
| |
| if (info.has_extra) { |
| struct pandecode_mapped_memory *mem = |
| pandecode_find_mapped_gpu_mem_containing(gpu_va); |
| const struct mali_zs_crc_extension_packed *PANDECODE_PTR_VAR(zs_crc, mem, (mali_ptr)gpu_va); |
| DUMP_CL(ZS_CRC_EXTENSION, zs_crc, "ZS CRC Extension:\n"); |
| pandecode_log("\n"); |
| |
| gpu_va += MALI_ZS_CRC_EXTENSION_LENGTH; |
| } |
| |
| if (is_fragment) |
| pandecode_render_target(gpu_va, job_no, is_bifrost, gpu_id, ¶ms); |
| |
| return info; |
| } |
| |
| static void |
| pandecode_attributes(const struct pandecode_mapped_memory *mem, |
| mali_ptr addr, int job_no, char *suffix, |
| int count, bool varying, enum mali_job_type job_type) |
| { |
| char *prefix = varying ? "Varying" : "Attribute"; |
| assert(addr); |
| |
| if (!count) { |
| pandecode_msg("warn: No %s records\n", prefix); |
| return; |
| } |
| |
| MAP_ADDR(ATTRIBUTE_BUFFER, addr, cl); |
| |
| for (int i = 0; i < count; ++i) { |
| pan_unpack(cl + i * MALI_ATTRIBUTE_BUFFER_LENGTH, ATTRIBUTE_BUFFER, temp); |
| DUMP_UNPACKED(ATTRIBUTE_BUFFER, temp, "%s:\n", prefix); |
| |
| if (temp.type != MALI_ATTRIBUTE_TYPE_1D_NPOT_DIVISOR) |
| continue; |
| |
| pan_unpack(cl + (i + 1) * MALI_ATTRIBUTE_BUFFER_LENGTH, |
| ATTRIBUTE_BUFFER_CONTINUATION_NPOT, temp2); |
| pan_print(pandecode_dump_stream, ATTRIBUTE_BUFFER_CONTINUATION_NPOT, |
| temp2, (pandecode_indent + 1) * 2); |
| } |
| pandecode_log("\n"); |
| } |
| |
| static mali_ptr |
| pandecode_shader_address(const char *name, mali_ptr ptr) |
| { |
| /* TODO: Decode flags */ |
| mali_ptr shader_ptr = ptr & ~15; |
| |
| char *a = pointer_as_memory_reference(shader_ptr); |
| pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15)); |
| free(a); |
| |
| return shader_ptr; |
| } |
| |
| /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */ |
| |
| static mali_ptr |
| pandecode_bifrost_blend(void *descs, int job_no, int rt_no, mali_ptr frag_shader) |
| { |
| pan_unpack(descs + (rt_no * MALI_BLEND_LENGTH), BLEND, b); |
| DUMP_UNPACKED(BLEND, b, "Blend RT %d:\n", rt_no); |
| if (b.bifrost.internal.mode != MALI_BIFROST_BLEND_MODE_SHADER) |
| return 0; |
| |
| return (frag_shader & 0xFFFFFFFF00000000ULL) | b.bifrost.internal.shader.pc; |
| } |
| |
| static mali_ptr |
| pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no) |
| { |
| pan_unpack(descs + (rt_no * MALI_BLEND_LENGTH), BLEND, b); |
| DUMP_UNPACKED(BLEND, b, "Blend RT %d:\n", rt_no); |
| return b.midgard.blend_shader ? (b.midgard.shader_pc & ~0xf) : 0; |
| } |
| |
| /* Attributes and varyings have descriptor records, which contain information |
| * about their format and ordering with the attribute/varying buffers. We'll |
| * want to validate that the combinations specified are self-consistent. |
| */ |
| |
| static int |
| pandecode_attribute_meta(int count, mali_ptr attribute, bool varying, char *suffix) |
| { |
| for (int i = 0; i < count; ++i, attribute += MALI_ATTRIBUTE_LENGTH) |
| DUMP_ADDR(ATTRIBUTE, attribute, "%s:\n", varying ? "Varying" : "Attribute"); |
| |
| pandecode_log("\n"); |
| return count; |
| } |
| |
| /* return bits [lo, hi) of word */ |
| static u32 |
| bits(u32 word, u32 lo, u32 hi) |
| { |
| if (hi - lo >= 32) |
| return word; // avoid undefined behavior with the shift |
| |
| return (word >> lo) & ((1 << (hi - lo)) - 1); |
| } |
| |
| static void |
| pandecode_invocation(const void *i, bool graphics) |
| { |
| /* Decode invocation_count. See the comment before the definition of |
| * invocation_count for an explanation. |
| */ |
| pan_unpack(i, INVOCATION, invocation); |
| |
| unsigned size_x = bits(invocation.invocations, 0, invocation.size_y_shift) + 1; |
| unsigned size_y = bits(invocation.invocations, invocation.size_y_shift, invocation.size_z_shift) + 1; |
| unsigned size_z = bits(invocation.invocations, invocation.size_z_shift, invocation.workgroups_x_shift) + 1; |
| |
| unsigned groups_x = bits(invocation.invocations, invocation.workgroups_x_shift, invocation.workgroups_y_shift) + 1; |
| unsigned groups_y = bits(invocation.invocations, invocation.workgroups_y_shift, invocation.workgroups_z_shift) + 1; |
| unsigned groups_z = bits(invocation.invocations, invocation.workgroups_z_shift, 32) + 1; |
| |
| /* Even though we have this decoded, we want to ensure that the |
| * representation is "unique" so we don't lose anything by printing only |
| * the final result. More specifically, we need to check that we were |
| * passed something in canonical form, since the definition per the |
| * hardware is inherently not unique. How? Well, take the resulting |
| * decode and pack it ourselves! If it is bit exact with what we |
| * decoded, we're good to go. */ |
| |
| struct mali_invocation_packed ref; |
| panfrost_pack_work_groups_compute(&ref, groups_x, groups_y, groups_z, size_x, size_y, size_z, graphics); |
| |
| if (memcmp(&ref, i, sizeof(ref))) { |
| pandecode_msg("XXX: non-canonical workgroups packing\n"); |
| DUMP_UNPACKED(INVOCATION, invocation, "Invocation:\n") |
| } |
| |
| /* Regardless, print the decode */ |
| pandecode_log("Invocation (%d, %d, %d) x (%d, %d, %d)\n", |
| size_x, size_y, size_z, |
| groups_x, groups_y, groups_z); |
| } |
| |
| static void |
| pandecode_primitive(const void *p) |
| { |
| pan_unpack(p, PRIMITIVE, primitive); |
| DUMP_UNPACKED(PRIMITIVE, primitive, "Primitive:\n"); |
| |
| /* Validate an index buffer is present if we need one. TODO: verify |
| * relationship between invocation_count and index_count */ |
| |
| if (primitive.indices) { |
| /* Grab the size */ |
| unsigned size = (primitive.index_type == MALI_INDEX_TYPE_UINT32) ? |
| sizeof(uint32_t) : primitive.index_type; |
| |
| /* Ensure we got a size, and if so, validate the index buffer |
| * is large enough to hold a full set of indices of the given |
| * size */ |
| |
| if (!size) |
| pandecode_msg("XXX: index size missing\n"); |
| else |
| pandecode_validate_buffer(primitive.indices, primitive.index_count * size); |
| } else if (primitive.index_type) |
| pandecode_msg("XXX: unexpected index size\n"); |
| } |
| |
| static void |
| pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no) |
| { |
| struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs); |
| uint64_t *PANDECODE_PTR_VAR(ubufs, umem, pubufs); |
| |
| for (int i = 0; i < ubufs_count; i++) { |
| unsigned size = (ubufs[i] & ((1 << 10) - 1)) * 16; |
| mali_ptr addr = (ubufs[i] >> 10) << 2; |
| |
| pandecode_validate_buffer(addr, size); |
| |
| char *ptr = pointer_as_memory_reference(addr); |
| pandecode_log("ubuf_%d[%u] = %s;\n", i, size, ptr); |
| free(ptr); |
| } |
| |
| pandecode_log("\n"); |
| } |
| |
| static void |
| pandecode_uniforms(mali_ptr uniforms, unsigned uniform_count) |
| { |
| pandecode_validate_buffer(uniforms, uniform_count * 16); |
| |
| char *ptr = pointer_as_memory_reference(uniforms); |
| pandecode_log("vec4 uniforms[%u] = %s;\n", uniform_count, ptr); |
| free(ptr); |
| pandecode_log("\n"); |
| } |
| |
| static const char * |
| shader_type_for_job(unsigned type) |
| { |
| switch (type) { |
| case MALI_JOB_TYPE_VERTEX: return "VERTEX"; |
| case MALI_JOB_TYPE_TILER: return "FRAGMENT"; |
| case MALI_JOB_TYPE_COMPUTE: return "COMPUTE"; |
| default: return "UNKNOWN"; |
| } |
| } |
| |
| static unsigned shader_id = 0; |
| |
| static struct midgard_disasm_stats |
| pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type, |
| bool is_bifrost, unsigned gpu_id) |
| { |
| struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr); |
| uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr); |
| |
| /* Compute maximum possible size */ |
| size_t sz = mem->length - (shader_ptr - mem->gpu_va); |
| |
| /* Print some boilerplate to clearly denote the assembly (which doesn't |
| * obey indentation rules), and actually do the disassembly! */ |
| |
| pandecode_log_cont("\n\n"); |
| |
| struct midgard_disasm_stats stats; |
| |
| if (is_bifrost) { |
| disassemble_bifrost(pandecode_dump_stream, code, sz, true); |
| |
| /* TODO: Extend stats to Bifrost */ |
| stats.texture_count = -128; |
| stats.sampler_count = -128; |
| stats.attribute_count = -128; |
| stats.varying_count = -128; |
| stats.uniform_count = -128; |
| stats.uniform_buffer_count = -128; |
| stats.work_count = -128; |
| |
| stats.instruction_count = 0; |
| stats.bundle_count = 0; |
| stats.quadword_count = 0; |
| stats.helper_invocations = false; |
| } else { |
| stats = disassemble_midgard(pandecode_dump_stream, |
| code, sz, gpu_id, |
| type == MALI_JOB_TYPE_TILER ? |
| MESA_SHADER_FRAGMENT : MESA_SHADER_VERTEX); |
| } |
| |
| unsigned nr_threads = |
| (stats.work_count <= 4) ? 4 : |
| (stats.work_count <= 8) ? 2 : |
| 1; |
| |
| pandecode_log_cont("shader%d - MESA_SHADER_%s shader: " |
| "%u inst, %u bundles, %u quadwords, " |
| "%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n", |
| shader_id++, |
| shader_type_for_job(type), |
| stats.instruction_count, stats.bundle_count, stats.quadword_count, |
| stats.work_count, nr_threads); |
| |
| return stats; |
| } |
| |
| static void |
| pandecode_texture_payload(mali_ptr payload, |
| enum mali_texture_dimension dim, |
| enum mali_texture_layout layout, |
| bool manual_stride, |
| uint8_t levels, |
| uint16_t depth, |
| uint16_t array_size, |
| struct pandecode_mapped_memory *tmem) |
| { |
| pandecode_log(".payload = {\n"); |
| pandecode_indent++; |
| |
| /* A bunch of bitmap pointers follow. |
| * We work out the correct number, |
| * based on the mipmap/cubemap |
| * properties, but dump extra |
| * possibilities to futureproof */ |
| |
| int bitmap_count = levels + 1; |
| |
| /* Miptree for each face */ |
| if (dim == MALI_TEXTURE_DIMENSION_CUBE) |
| bitmap_count *= 6; |
| |
| /* Array of layers */ |
| bitmap_count *= depth; |
| |
| /* Array of textures */ |
| bitmap_count *= array_size; |
| |
| /* Stride for each element */ |
| if (manual_stride) |
| bitmap_count *= 2; |
| |
| mali_ptr *pointers_and_strides = pandecode_fetch_gpu_mem(tmem, |
| payload, sizeof(mali_ptr) * bitmap_count); |
| for (int i = 0; i < bitmap_count; ++i) { |
| /* How we dump depends if this is a stride or a pointer */ |
| |
| if (manual_stride && (i & 1)) { |
| /* signed 32-bit snuck in as a 64-bit pointer */ |
| uint64_t stride_set = pointers_and_strides[i]; |
| uint32_t clamped_stride = stride_set; |
| int32_t stride = clamped_stride; |
| assert(stride_set == clamped_stride); |
| pandecode_log("(mali_ptr) %d /* stride */, \n", stride); |
| } else { |
| char *a = pointer_as_memory_reference(pointers_and_strides[i]); |
| pandecode_log("%s, \n", a); |
| free(a); |
| } |
| } |
| |
| pandecode_indent--; |
| pandecode_log("},\n"); |
| } |
| |
| static void |
| pandecode_texture(mali_ptr u, |
| struct pandecode_mapped_memory *tmem, |
| unsigned job_no, unsigned tex) |
| { |
| struct pandecode_mapped_memory *mapped_mem = pandecode_find_mapped_gpu_mem_containing(u); |
| const uint8_t *cl = pandecode_fetch_gpu_mem(mapped_mem, u, MALI_MIDGARD_TEXTURE_LENGTH); |
| |
| pan_unpack(cl, MIDGARD_TEXTURE, temp); |
| DUMP_UNPACKED(MIDGARD_TEXTURE, temp, "Texture:\n") |
| |
| pandecode_indent++; |
| pandecode_texture_payload(u + MALI_MIDGARD_TEXTURE_LENGTH, |
| temp.dimension, temp.texel_ordering, temp.manual_stride, |
| temp.levels, temp.depth, temp.array_size, mapped_mem); |
| pandecode_indent--; |
| } |
| |
| static void |
| pandecode_bifrost_texture( |
| const void *cl, |
| unsigned job_no, |
| unsigned tex) |
| { |
| pan_unpack(cl, BIFROST_TEXTURE, temp); |
| DUMP_UNPACKED(BIFROST_TEXTURE, temp, "Texture:\n") |
| |
| struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(temp.surfaces); |
| pandecode_indent++; |
| pandecode_texture_payload(temp.surfaces, temp.dimension, temp.texel_ordering, |
| true, temp.levels, 1, 1, tmem); |
| pandecode_indent--; |
| } |
| |
| /* For shader properties like texture_count, we have a claimed property in the shader_meta, and the actual Truth from static analysis (this may just be an upper limit). We validate accordingly */ |
| |
| static void |
| pandecode_shader_prop(const char *name, unsigned claim, signed truth, bool fuzzy) |
| { |
| /* Nothing to do */ |
| if (claim == truth) |
| return; |
| |
| if (fuzzy && (truth < 0)) |
| pandecode_msg("XXX: fuzzy %s, claimed %d, expected %d\n", name, claim, truth); |
| |
| if ((truth >= 0) && !fuzzy) { |
| pandecode_msg("%s: expected %s = %d, claimed %u\n", |
| (truth < claim) ? "warn" : "XXX", |
| name, truth, claim); |
| } else if ((claim > -truth) && !fuzzy) { |
| pandecode_msg("XXX: expected %s <= %u, claimed %u\n", |
| name, -truth, claim); |
| } else if (fuzzy && (claim < truth)) |
| pandecode_msg("XXX: expected %s >= %u, claimed %u\n", |
| name, truth, claim); |
| |
| pandecode_log(".%s = %" PRId16, name, claim); |
| |
| if (fuzzy) |
| pandecode_log_cont(" /* %u used */", truth); |
| |
| pandecode_log_cont(",\n"); |
| } |
| |
| static void |
| pandecode_blend_shader_disassemble(mali_ptr shader, int job_no, int job_type, |
| bool is_bifrost, unsigned gpu_id) |
| { |
| struct midgard_disasm_stats stats = |
| pandecode_shader_disassemble(shader, job_no, job_type, is_bifrost, gpu_id); |
| |
| bool has_texture = (stats.texture_count > 0); |
| bool has_sampler = (stats.sampler_count > 0); |
| bool has_attribute = (stats.attribute_count > 0); |
| bool has_varying = (stats.varying_count > 0); |
| bool has_uniform = (stats.uniform_count > 0); |
| bool has_ubo = (stats.uniform_buffer_count > 0); |
| |
| if (has_texture || has_sampler) |
| pandecode_msg("XXX: blend shader accessing textures\n"); |
| |
| if (has_attribute || has_varying) |
| pandecode_msg("XXX: blend shader accessing interstage\n"); |
| |
| if (has_uniform || has_ubo) |
| pandecode_msg("XXX: blend shader accessing uniforms\n"); |
| } |
| |
| static void |
| pandecode_textures(mali_ptr textures, unsigned texture_count, int job_no, bool is_bifrost) |
| { |
| struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(textures); |
| |
| if (!mmem) |
| return; |
| |
| pandecode_log("Textures %"PRIx64"_%d:\n", textures, job_no); |
| pandecode_indent++; |
| |
| if (is_bifrost) { |
| const void *cl = pandecode_fetch_gpu_mem(mmem, |
| textures, MALI_BIFROST_TEXTURE_LENGTH * |
| texture_count); |
| |
| for (unsigned tex = 0; tex < texture_count; ++tex) { |
| pandecode_bifrost_texture(cl + |
| MALI_BIFROST_TEXTURE_LENGTH * tex, |
| job_no, tex); |
| } |
| } else { |
| mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures); |
| |
| for (int tex = 0; tex < texture_count; ++tex) { |
| mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr)); |
| char *a = pointer_as_memory_reference(*u); |
| pandecode_log("%s,\n", a); |
| free(a); |
| } |
| |
| /* Now, finally, descend down into the texture descriptor */ |
| for (unsigned tex = 0; tex < texture_count; ++tex) { |
| mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr)); |
| struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u); |
| if (tmem) |
| pandecode_texture(*u, tmem, job_no, tex); |
| } |
| } |
| pandecode_indent--; |
| pandecode_log("\n"); |
| } |
| |
| static void |
| pandecode_samplers(mali_ptr samplers, unsigned sampler_count, int job_no, bool is_bifrost) |
| { |
| pandecode_log("Samplers %"PRIx64"_%d:\n", samplers, job_no); |
| pandecode_indent++; |
| |
| for (int i = 0; i < sampler_count; ++i) { |
| if (is_bifrost) { |
| DUMP_ADDR(BIFROST_SAMPLER, samplers + (MALI_BIFROST_SAMPLER_LENGTH * i), "Sampler %d:\n", i); |
| } else { |
| DUMP_ADDR(MIDGARD_SAMPLER, samplers + (MALI_MIDGARD_SAMPLER_LENGTH * i), "Sampler %d:\n", i); |
| } |
| } |
| |
| pandecode_indent--; |
| pandecode_log("\n"); |
| } |
| |
| static void |
| pandecode_vertex_tiler_postfix_pre( |
| const struct MALI_DRAW *p, |
| int job_no, enum mali_job_type job_type, |
| char *suffix, bool is_bifrost, unsigned gpu_id) |
| { |
| struct pandecode_mapped_memory *attr_mem; |
| |
| struct pandecode_fbd fbd_info = { |
| /* Default for Bifrost */ |
| .rt_count = 1 |
| }; |
| |
| if (is_bifrost) |
| pandecode_compute_fbd(p->fbd & ~1, job_no); |
| else if (p->fbd & MALI_FBD_TAG_IS_MFBD) |
| fbd_info = pandecode_mfbd_bfr((u64) ((uintptr_t) p->fbd) & ~MALI_FBD_TAG_MASK, |
| job_no, false, job_type == MALI_JOB_TYPE_COMPUTE, is_bifrost, gpu_id); |
| else if (job_type == MALI_JOB_TYPE_COMPUTE) |
| pandecode_compute_fbd((u64) (uintptr_t) p->fbd, job_no); |
| else |
| fbd_info = pandecode_sfbd((u64) (uintptr_t) p->fbd, job_no, false, gpu_id); |
| |
| int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0; |
| int texture_count = 0, sampler_count = 0; |
| |
| if (p->state) { |
| struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->state); |
| uint32_t *cl = pandecode_fetch_gpu_mem(smem, p->state, MALI_RENDERER_STATE_LENGTH); |
| |
| /* Disassemble ahead-of-time to get stats. Initialize with |
| * stats for the missing-shader case so we get validation |
| * there, too */ |
| |
| struct midgard_disasm_stats info = { |
| .texture_count = 0, |
| .sampler_count = 0, |
| .attribute_count = 0, |
| .varying_count = 0, |
| .work_count = 1, |
| |
| .uniform_count = -128, |
| .uniform_buffer_count = 0 |
| }; |
| |
| pan_unpack(cl, RENDERER_STATE, state); |
| |
| if (state.shader.shader & ~0xF) |
| info = pandecode_shader_disassemble(state.shader.shader & ~0xF, job_no, job_type, is_bifrost, gpu_id); |
| |
| DUMP_UNPACKED(RENDERER_STATE, state, "State:\n"); |
| pandecode_indent++; |
| |
| /* Save for dumps */ |
| attribute_count = state.shader.attribute_count; |
| varying_count = state.shader.varying_count; |
| texture_count = state.shader.texture_count; |
| sampler_count = state.shader.sampler_count; |
| uniform_buffer_count = state.properties.uniform_buffer_count; |
| |
| if (is_bifrost) |
| uniform_count = state.preload.uniform_count; |
| else |
| uniform_count = state.properties.midgard.uniform_count; |
| |
| pandecode_shader_prop("texture_count", texture_count, info.texture_count, false); |
| pandecode_shader_prop("sampler_count", sampler_count, info.sampler_count, false); |
| pandecode_shader_prop("attribute_count", attribute_count, info.attribute_count, false); |
| pandecode_shader_prop("varying_count", varying_count, info.varying_count, false); |
| |
| if (is_bifrost) |
| DUMP_UNPACKED(PRELOAD, state.preload, "Preload:\n"); |
| |
| if (!is_bifrost) { |
| /* TODO: Blend shaders routing/disasm */ |
| pandecode_log("SFBD Blend:\n"); |
| pandecode_indent++; |
| if (state.multisample_misc.sfbd_blend_shader) { |
| pandecode_shader_address("Shader", state.sfbd_blend_shader); |
| } else { |
| DUMP_UNPACKED(BLEND_EQUATION, state.sfbd_blend_equation, "Equation:\n"); |
| pandecode_prop("Constant = %f", state.sfbd_blend_constant); |
| } |
| pandecode_indent--; |
| pandecode_log("\n"); |
| |
| mali_ptr shader = state.sfbd_blend_shader & ~0xF; |
| if (state.multisample_misc.sfbd_blend_shader && shader) |
| pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id); |
| } |
| pandecode_indent--; |
| pandecode_log("\n"); |
| |
| /* MRT blend fields are used whenever MFBD is used, with |
| * per-RT descriptors */ |
| |
| if (job_type == MALI_JOB_TYPE_TILER && |
| (is_bifrost || p->fbd & MALI_FBD_TAG_IS_MFBD)) { |
| void* blend_base = ((void *) cl) + MALI_RENDERER_STATE_LENGTH; |
| |
| for (unsigned i = 0; i < fbd_info.rt_count; i++) { |
| mali_ptr shader = 0; |
| |
| if (is_bifrost) |
| shader = pandecode_bifrost_blend(blend_base, job_no, i, |
| state.shader.shader); |
| else |
| shader = pandecode_midgard_blend_mrt(blend_base, job_no, i); |
| |
| if (shader & ~0xF) |
| pandecode_blend_shader_disassemble(shader, job_no, job_type, |
| is_bifrost, gpu_id); |
| } |
| } |
| } else |
| pandecode_msg("XXX: missing shader descriptor\n"); |
| |
| if (p->viewport) { |
| DUMP_ADDR(VIEWPORT, p->viewport, "Viewport:\n"); |
| pandecode_log("\n"); |
| } |
| |
| unsigned max_attr_index = 0; |
| |
| if (p->attributes) |
| max_attr_index = pandecode_attribute_meta(attribute_count, p->attributes, false, suffix); |
| |
| if (p->attribute_buffers) { |
| attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attribute_buffers); |
| pandecode_attributes(attr_mem, p->attribute_buffers, job_no, suffix, max_attr_index, false, job_type); |
| } |
| |
| if (p->varyings) { |
| varying_count = pandecode_attribute_meta(varying_count, p->varyings, true, suffix); |
| } |
| |
| if (p->varying_buffers) { |
| attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varying_buffers); |
| pandecode_attributes(attr_mem, p->varying_buffers, job_no, suffix, varying_count, true, job_type); |
| } |
| |
| if (p->uniform_buffers) { |
| if (uniform_buffer_count) |
| pandecode_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no); |
| else |
| pandecode_msg("warn: UBOs specified but not referenced\n"); |
| } else if (uniform_buffer_count) |
| pandecode_msg("XXX: UBOs referenced but not specified\n"); |
| |
| /* We don't want to actually dump uniforms, but we do need to validate |
| * that the counts we were given are sane */ |
| |
| if (p->push_uniforms) { |
| if (uniform_count) |
| pandecode_uniforms(p->push_uniforms, uniform_count); |
| else |
| pandecode_msg("warn: Uniforms specified but not referenced\n"); |
| } else if (uniform_count) |
| pandecode_msg("XXX: Uniforms referenced but not specified\n"); |
| |
| if (p->textures) |
| pandecode_textures(p->textures, texture_count, job_no, is_bifrost); |
| |
| if (p->samplers) |
| pandecode_samplers(p->samplers, sampler_count, job_no, is_bifrost); |
| } |
| |
| static void |
| pandecode_bifrost_tiler_heap(mali_ptr gpu_va, int job_no) |
| { |
| struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); |
| pan_unpack(PANDECODE_PTR(mem, gpu_va, void), BIFROST_TILER_HEAP, h); |
| DUMP_UNPACKED(BIFROST_TILER_HEAP, h, "Bifrost Tiler Heap:\n"); |
| } |
| |
| static void |
| pandecode_bifrost_tiler(mali_ptr gpu_va, int job_no) |
| { |
| struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); |
| pan_unpack(PANDECODE_PTR(mem, gpu_va, void), BIFROST_TILER, t); |
| |
| pandecode_bifrost_tiler_heap(t.heap, job_no); |
| |
| DUMP_UNPACKED(BIFROST_TILER, t, "Bifrost Tiler:\n"); |
| pandecode_indent++; |
| if (t.hierarchy_mask != 0xa && |
| t.hierarchy_mask != 0x14 && |
| t.hierarchy_mask != 0x28 && |
| t.hierarchy_mask != 0x50 && |
| t.hierarchy_mask != 0xa0) |
| pandecode_prop("XXX: Unexpected hierarchy_mask (not 0xa, 0x14, 0x28, 0x50 or 0xa0)!"); |
| |
| pandecode_indent--; |
| } |
| |
| static void |
| pandecode_primitive_size(const void *s, bool constant) |
| { |
| pan_unpack(s, PRIMITIVE_SIZE, ps); |
| if (ps.size_array == 0x0) |
| return; |
| |
| DUMP_UNPACKED(PRIMITIVE_SIZE, ps, "Primitive Size:\n") |
| } |
| |
| static void |
| pandecode_vertex_compute_geometry_job(const struct MALI_JOB_HEADER *h, |
| const struct pandecode_mapped_memory *mem, |
| mali_ptr job, int job_no, bool is_bifrost, |
| unsigned gpu_id) |
| { |
| struct mali_compute_job_packed *PANDECODE_PTR_VAR(p, mem, job); |
| pan_section_unpack(p, COMPUTE_JOB, DRAW, draw); |
| pandecode_vertex_tiler_postfix_pre(&draw, job_no, h->type, "", is_bifrost, gpu_id); |
| |
| pandecode_log("Vertex Job Payload:\n"); |
| pandecode_indent++; |
| pandecode_invocation(pan_section_ptr(p, COMPUTE_JOB, INVOCATION), |
| h->type != MALI_JOB_TYPE_COMPUTE); |
| DUMP_SECTION(COMPUTE_JOB, PARAMETERS, p, "Vertex Job Parameters:\n"); |
| DUMP_UNPACKED(DRAW, draw, "Draw:\n"); |
| pandecode_indent--; |
| pandecode_log("\n"); |
| } |
| |
| static void |
| pandecode_tiler_job_bfr(const struct MALI_JOB_HEADER *h, |
| const struct pandecode_mapped_memory *mem, |
| mali_ptr job, int job_no, unsigned gpu_id) |
| { |
| struct mali_bifrost_tiler_job_packed *PANDECODE_PTR_VAR(p, mem, job); |
| pan_section_unpack(p, BIFROST_TILER_JOB, DRAW, draw); |
| pan_section_unpack(p, BIFROST_TILER_JOB, TILER, tiler_ptr); |
| pandecode_vertex_tiler_postfix_pre(&draw, job_no, h->type, "", true, gpu_id); |
| |
| pandecode_log("Tiler Job Payload:\n"); |
| pandecode_indent++; |
| pandecode_bifrost_tiler(tiler_ptr.address, job_no); |
| |
| pandecode_invocation(pan_section_ptr(p, BIFROST_TILER_JOB, INVOCATION), true); |
| pandecode_primitive(pan_section_ptr(p, BIFROST_TILER_JOB, PRIMITIVE)); |
| |
| /* TODO: gl_PointSize on Bifrost */ |
| pandecode_primitive_size(pan_section_ptr(p, BIFROST_TILER_JOB, PRIMITIVE_SIZE), true); |
| pan_section_unpack(p, BIFROST_TILER_JOB, PADDING, padding); |
| DUMP_UNPACKED(DRAW, draw, "Draw:\n"); |
| pandecode_indent--; |
| pandecode_log("\n"); |
| } |
| |
| static void |
| pandecode_tiler_job_mdg(const struct MALI_JOB_HEADER *h, |
| const struct pandecode_mapped_memory *mem, |
| mali_ptr job, int job_no, unsigned gpu_id) |
| { |
| struct mali_midgard_tiler_job_packed *PANDECODE_PTR_VAR(p, mem, job); |
| pan_section_unpack(p, MIDGARD_TILER_JOB, DRAW, draw); |
| pandecode_vertex_tiler_postfix_pre(&draw, job_no, h->type, "", false, gpu_id); |
| |
| pandecode_log("Tiler Job Payload:\n"); |
| pandecode_indent++; |
| pandecode_invocation(pan_section_ptr(p, MIDGARD_TILER_JOB, INVOCATION), true); |
| pandecode_primitive(pan_section_ptr(p, MIDGARD_TILER_JOB, PRIMITIVE)); |
| DUMP_UNPACKED(DRAW, draw, "Draw:\n"); |
| |
| pan_section_unpack(p, MIDGARD_TILER_JOB, PRIMITIVE, primitive); |
| pandecode_primitive_size(pan_section_ptr(p, MIDGARD_TILER_JOB, PRIMITIVE_SIZE), |
| primitive.point_size_array_format == MALI_POINT_SIZE_ARRAY_FORMAT_NONE); |
| pandecode_indent--; |
| pandecode_log("\n"); |
| } |
| |
| static void |
| pandecode_fragment_job(const struct pandecode_mapped_memory *mem, |
| mali_ptr job, int job_no, |
| bool is_bifrost, unsigned gpu_id) |
| { |
| struct mali_fragment_job_packed *PANDECODE_PTR_VAR(p, mem, job); |
| pan_section_unpack(p, FRAGMENT_JOB, PAYLOAD, s); |
| |
| bool is_mfbd = s.framebuffer & MALI_FBD_TAG_IS_MFBD; |
| |
| if (!is_mfbd && is_bifrost) |
| pandecode_msg("XXX: Bifrost fragment must use MFBD\n"); |
| |
| struct pandecode_fbd info; |
| |
| if (is_mfbd) |
| info = pandecode_mfbd_bfr(s.framebuffer & ~MALI_FBD_TAG_MASK, job_no, |
| true, false, is_bifrost, gpu_id); |
| else |
| info = pandecode_sfbd(s.framebuffer & ~MALI_FBD_TAG_MASK, job_no, |
| true, gpu_id); |
| |
| /* Compute the tag for the tagged pointer. This contains the type of |
| * FBD (MFBD/SFBD), and in the case of an MFBD, information about which |
| * additional structures follow the MFBD header (an extra payload or |
| * not, as well as a count of render targets) */ |
| |
| unsigned expected_tag = is_mfbd ? MALI_FBD_TAG_IS_MFBD : 0; |
| |
| if (is_mfbd) { |
| if (info.has_extra) |
| expected_tag |= MALI_FBD_TAG_HAS_ZS_RT; |
| |
| expected_tag |= (MALI_POSITIVE(info.rt_count) << 2); |
| } |
| |
| /* Extract tile coordinates */ |
| |
| unsigned min_x = s.bound_min_x << MALI_TILE_SHIFT; |
| unsigned min_y = s.bound_min_y << MALI_TILE_SHIFT; |
| unsigned max_x = s.bound_max_x << MALI_TILE_SHIFT; |
| unsigned max_y = s.bound_max_y << MALI_TILE_SHIFT; |
| |
| /* Validate the coordinates are well-ordered */ |
| |
| if (min_x > max_x) |
| pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x); |
| |
| if (min_y > max_y) |
| pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x); |
| |
| /* Validate the coordinates fit inside the framebuffer. We use floor, |
| * rather than ceil, for the max coordinates, since the tile |
| * coordinates for something like an 800x600 framebuffer will actually |
| * resolve to 800x608, which would otherwise trigger a Y-overflow */ |
| |
| if (max_x + 1 > info.width) |
| pandecode_msg("XXX: tile coordinates overflow in X direction\n"); |
| |
| if (max_y + 1 > info.height) |
| pandecode_msg("XXX: tile coordinates overflow in Y direction\n"); |
| |
| /* After validation, we print */ |
| DUMP_UNPACKED(FRAGMENT_JOB_PAYLOAD, s, "Fragment Job Payload:\n"); |
| |
| /* The FBD is a tagged pointer */ |
| |
| unsigned tag = (s.framebuffer & MALI_FBD_TAG_MASK); |
| |
| if (tag != expected_tag) |
| pandecode_msg("XXX: expected FBD tag %X but got %X\n", expected_tag, tag); |
| |
| pandecode_log("\n"); |
| } |
| |
| static void |
| pandecode_write_value_job(const struct pandecode_mapped_memory *mem, |
| mali_ptr job, int job_no) |
| { |
| struct mali_write_value_job_packed *PANDECODE_PTR_VAR(p, mem, job); |
| pan_section_unpack(p, WRITE_VALUE_JOB, PAYLOAD, u); |
| DUMP_SECTION(WRITE_VALUE_JOB, PAYLOAD, p, "Write Value Payload:\n"); |
| pandecode_log("\n"); |
| } |
| |
| /* Entrypoint to start tracing. jc_gpu_va is the GPU address for the first job |
| * in the chain; later jobs are found by walking the chain. Bifrost is, well, |
| * if it's bifrost or not. GPU ID is the more finegrained ID (at some point, we |
| * might wish to combine this with the bifrost parameter) because some details |
| * are model-specific even within a particular architecture. Minimal traces |
| * *only* examine the job descriptors, skipping printing entirely if there is |
| * no faults, and only descends into the payload if there are faults. This is |
| * useful for looking for faults without the overhead of invasive traces. */ |
| |
| void |
| pandecode_jc(mali_ptr jc_gpu_va, bool bifrost, unsigned gpu_id, bool minimal) |
| { |
| pandecode_dump_file_open(); |
| |
| unsigned job_descriptor_number = 0; |
| mali_ptr next_job = 0; |
| |
| do { |
| struct pandecode_mapped_memory *mem = |
| pandecode_find_mapped_gpu_mem_containing(jc_gpu_va); |
| |
| pan_unpack(PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_header_packed), |
| JOB_HEADER, h); |
| next_job = h.next; |
| |
| int job_no = job_descriptor_number++; |
| |
| /* If the job is good to go, skip it in minimal mode */ |
| if (minimal && (h.exception_status == 0x0 || h.exception_status == 0x1)) |
| continue; |
| |
| DUMP_UNPACKED(JOB_HEADER, h, "Job Header:\n"); |
| pandecode_log("\n"); |
| |
| switch (h.type) { |
| case MALI_JOB_TYPE_WRITE_VALUE: |
| pandecode_write_value_job(mem, jc_gpu_va, job_no); |
| break; |
| |
| case MALI_JOB_TYPE_TILER: |
| if (bifrost) |
| pandecode_tiler_job_bfr(&h, mem, jc_gpu_va, job_no, gpu_id); |
| else |
| pandecode_tiler_job_mdg(&h, mem, jc_gpu_va, job_no, gpu_id); |
| break; |
| |
| case MALI_JOB_TYPE_VERTEX: |
| case MALI_JOB_TYPE_COMPUTE: |
| pandecode_vertex_compute_geometry_job(&h, mem, jc_gpu_va, job_no, |
| bifrost, gpu_id); |
| break; |
| |
| case MALI_JOB_TYPE_FRAGMENT: |
| pandecode_fragment_job(mem, jc_gpu_va, job_no, bifrost, gpu_id); |
| break; |
| |
| default: |
| break; |
| } |
| } while ((jc_gpu_va = next_job)); |
| |
| pandecode_map_read_write(); |
| } |