| /************************************************************************** |
| * |
| * Copyright 2018-2019 Alyssa Rosenzweig |
| * Copyright 2018-2019 Collabora, Ltd. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #ifndef PAN_SCREEN_H |
| #define PAN_SCREEN_H |
| |
| #include <xf86drm.h> |
| #include "pipe/p_screen.h" |
| #include "pipe/p_defines.h" |
| #include "renderonly/renderonly.h" |
| #include "util/u_dynarray.h" |
| #include "util/bitset.h" |
| |
| #include <panfrost-misc.h> |
| #include "pan_allocate.h" |
| |
| struct panfrost_batch; |
| struct panfrost_context; |
| struct panfrost_resource; |
| struct panfrost_screen; |
| |
| /* Driver limits */ |
| #define PAN_MAX_CONST_BUFFERS 16 |
| |
| /* Transient slab size. This is a balance between fragmentation against cache |
| * locality and ease of bookkeeping */ |
| |
| #define TRANSIENT_SLAB_PAGES (32) /* 128kb */ |
| #define TRANSIENT_SLAB_SIZE (4096 * TRANSIENT_SLAB_PAGES) |
| |
| /* Maximum number of transient slabs so we don't need dynamic arrays. Most |
| * interesting Mali boards are 4GB RAM max, so if the entire RAM was filled |
| * with transient slabs, you could never exceed (4GB / TRANSIENT_SLAB_SIZE) |
| * allocations anyway. By capping, we can use a fixed-size bitset for tracking |
| * free slabs, eliminating quite a bit of complexity. We can pack the free |
| * state of 8 slabs into a single byte, so for 128kb transient slabs the bitset |
| * occupies a cheap 4kb of memory */ |
| |
| #define MAX_TRANSIENT_SLABS (1024*1024 / TRANSIENT_SLAB_PAGES) |
| |
| /* How many power-of-two levels in the BO cache do we want? 2^12 |
| * minimum chosen as it is the page size that all allocations are |
| * rounded to */ |
| |
| #define MIN_BO_CACHE_BUCKET (12) /* 2^12 = 4KB */ |
| #define MAX_BO_CACHE_BUCKET (22) /* 2^22 = 4MB */ |
| |
| /* Fencepost problem, hence the off-by-one */ |
| #define NR_BO_CACHE_BUCKETS (MAX_BO_CACHE_BUCKET - MIN_BO_CACHE_BUCKET + 1) |
| |
| struct panfrost_screen { |
| struct pipe_screen base; |
| int fd; |
| |
| /* Properties of the GPU in use */ |
| unsigned gpu_id; |
| bool require_sfbd; |
| |
| drmVersionPtr kernel_version; |
| |
| struct renderonly *ro; |
| |
| pthread_mutex_t bo_cache_lock; |
| |
| /* The BO cache is a set of buckets with power-of-two sizes ranging |
| * from 2^12 (4096, the page size) to 2^(12 + MAX_BO_CACHE_BUCKETS). |
| * Each bucket is a linked list of free panfrost_bo objects. */ |
| |
| struct list_head bo_cache[NR_BO_CACHE_BUCKETS]; |
| }; |
| |
| static inline struct panfrost_screen * |
| pan_screen(struct pipe_screen *p) |
| { |
| return (struct panfrost_screen *)p; |
| } |
| |
| struct panfrost_fence * |
| panfrost_fence_create(struct panfrost_context *ctx); |
| |
| #endif /* PAN_SCREEN_H */ |