| /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ |
| |
| /* |
| * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Authors: |
| * Rob Clark <robclark@freedesktop.org> |
| */ |
| |
| #include "freedreno_util.h" |
| |
| #include "ir3.h" |
| |
| /* |
| * Copy Propagate: |
| * |
| */ |
| |
| static void block_cp(struct ir3_block *block); |
| static struct ir3_instruction * instr_cp(struct ir3_instruction *instr, bool keep); |
| |
| /* XXX move this somewhere useful (and rename?) */ |
| static struct ir3_instruction *ssa(struct ir3_register *reg) |
| { |
| if (reg->flags & IR3_REG_SSA) |
| return reg->instr; |
| return NULL; |
| } |
| |
| static bool conflicts(struct ir3_instruction *a, struct ir3_instruction *b) |
| { |
| return (a && b) && (a != b); |
| } |
| |
| static void set_neighbors(struct ir3_instruction *instr, |
| struct ir3_instruction *left, struct ir3_instruction *right) |
| { |
| debug_assert(!conflicts(instr->cp.left, left)); |
| if (left) { |
| instr->cp.left_cnt++; |
| instr->cp.left = left; |
| } |
| debug_assert(!conflicts(instr->cp.right, right)); |
| if (right) { |
| instr->cp.right_cnt++; |
| instr->cp.right = right; |
| } |
| } |
| |
| /* remove neighbor reference, clearing left/right neighbor ptrs when |
| * there are no more references: |
| */ |
| static void remove_neighbors(struct ir3_instruction *instr) |
| { |
| if (instr->cp.left) { |
| if (--instr->cp.left_cnt == 0) |
| instr->cp.left = NULL; |
| } |
| if (instr->cp.right) { |
| if (--instr->cp.right_cnt == 0) |
| instr->cp.right = NULL; |
| } |
| } |
| |
| /* stop condition for iteration: */ |
| static bool check_stop(struct ir3_instruction *instr) |
| { |
| if (ir3_instr_check_mark(instr)) |
| return true; |
| |
| /* stay within the block.. don't try to operate across |
| * basic block boundaries or we'll have problems when |
| * dealing with multiple basic blocks: |
| */ |
| if (is_meta(instr) && (instr->opc == OPC_META_INPUT)) |
| return true; |
| |
| return false; |
| } |
| |
| static bool is_eligible_mov(struct ir3_instruction *instr) |
| { |
| if ((instr->category == 1) && |
| (instr->cat1.src_type == instr->cat1.dst_type)) { |
| struct ir3_register *dst = instr->regs[0]; |
| struct ir3_register *src = instr->regs[1]; |
| struct ir3_instruction *src_instr = ssa(src); |
| if (dst->flags & IR3_REG_ADDR) |
| return false; |
| /* TODO: propagate abs/neg modifiers if possible */ |
| if (src->flags & (IR3_REG_ABS | IR3_REG_NEGATE | IR3_REG_RELATIV)) |
| return false; |
| if (src_instr) { |
| /* check that eliminating the move won't result in |
| * a neighbor conflict, ie. if an instruction feeds |
| * into multiple fanins it can still only have at |
| * most one left and one right neighbor: |
| */ |
| if (conflicts(instr->cp.left, src_instr->cp.left)) |
| return false; |
| if (conflicts(instr->cp.right, src_instr->cp.right)) |
| return false; |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| static void walk_children(struct ir3_instruction *instr, bool keep) |
| { |
| unsigned i; |
| |
| /* walk down the graph from each src: */ |
| for (i = 1; i < instr->regs_count; i++) { |
| struct ir3_register *src = instr->regs[i]; |
| if (src->flags & IR3_REG_SSA) |
| src->instr = instr_cp(src->instr, keep); |
| } |
| } |
| |
| static struct ir3_instruction * |
| instr_cp_fanin(struct ir3_instruction *instr) |
| { |
| unsigned i, j; |
| |
| /* we need to handle fanin specially, to detect cases |
| * when we need to keep a mov |
| */ |
| |
| for (i = 1; i < instr->regs_count; i++) { |
| struct ir3_register *src = instr->regs[i]; |
| if (src->flags & IR3_REG_SSA) { |
| struct ir3_instruction *cand = |
| instr_cp(src->instr, false); |
| |
| /* if the candidate is a fanout, then keep |
| * the move. |
| * |
| * This is a bit, um, fragile, but it should |
| * catch the extra mov's that the front-end |
| * puts in for us already in these cases. |
| */ |
| if (is_meta(cand) && (cand->opc == OPC_META_FO)) |
| cand = instr_cp(src->instr, true); |
| |
| /* we can't have 2 registers referring to the same instruction, so |
| * go through and check if any already refer to the candidate |
| * instruction. if so, don't do the propagation. |
| * |
| * NOTE: we need to keep this, despite the neighbor |
| * conflict checks, to avoid A<->B<->A.. |
| */ |
| for (j = 1; j < instr->regs_count; j++) |
| if (instr->regs[j]->instr == cand) |
| break; |
| if (j == instr->regs_count) |
| src->instr = cand; |
| } |
| } |
| |
| walk_children(instr, false); |
| |
| return instr; |
| } |
| |
| static struct ir3_instruction * |
| instr_cp(struct ir3_instruction *instr, bool keep) |
| { |
| /* if we've already visited this instruction, bail now: */ |
| if (check_stop(instr)) |
| return instr; |
| |
| if (is_meta(instr) && (instr->opc == OPC_META_FI)) |
| return instr_cp_fanin(instr); |
| |
| if (!keep && is_eligible_mov(instr)) { |
| struct ir3_instruction *src_instr = ssa(instr->regs[1]); |
| set_neighbors(src_instr, instr->cp.left, instr->cp.right); |
| remove_neighbors(instr); |
| return instr_cp(src_instr, false); |
| } |
| |
| walk_children(instr, false); |
| |
| return instr; |
| } |
| |
| static void block_cp(struct ir3_block *block) |
| { |
| unsigned i, j; |
| |
| for (i = 0; i < block->noutputs; i++) { |
| if (block->outputs[i]) { |
| struct ir3_instruction *out = |
| instr_cp(block->outputs[i], false); |
| |
| /* To deal with things like this: |
| * |
| * 43: MOV OUT[2], TEMP[5] |
| * 44: MOV OUT[0], TEMP[5] |
| * |
| * we need to ensure that no two outputs point to |
| * the same instruction |
| */ |
| for (j = 0; j < i; j++) { |
| if (block->outputs[j] == out) { |
| out = instr_cp(block->outputs[i], true); |
| break; |
| } |
| } |
| |
| block->outputs[i] = out; |
| } |
| } |
| } |
| |
| /* |
| * Find instruction neighbors: |
| */ |
| |
| static void instr_find_neighbors(struct ir3_instruction *instr) |
| { |
| unsigned i; |
| |
| if (check_stop(instr)) |
| return; |
| |
| if (is_meta(instr) && (instr->opc == OPC_META_FI)) { |
| unsigned n = instr->regs_count; |
| for (i = 1; i < n; i++) { |
| struct ir3_instruction *src_instr = ssa(instr->regs[i]); |
| if (src_instr) { |
| struct ir3_instruction *left = (i > 1) ? |
| ssa(instr->regs[i-1]) : NULL; |
| struct ir3_instruction *right = (i < (n - 1)) ? |
| ssa(instr->regs[i+1]) : NULL; |
| set_neighbors(src_instr, left, right); |
| instr_find_neighbors(src_instr); |
| } |
| } |
| } else { |
| for (i = 1; i < instr->regs_count; i++) { |
| struct ir3_instruction *src_instr = ssa(instr->regs[i]); |
| if (src_instr) |
| instr_find_neighbors(src_instr); |
| } |
| } |
| } |
| |
| static void block_find_neighbors(struct ir3_block *block) |
| { |
| unsigned i; |
| |
| for (i = 0; i < block->noutputs; i++) { |
| if (block->outputs[i]) { |
| struct ir3_instruction *instr = block->outputs[i]; |
| instr_find_neighbors(instr); |
| } |
| } |
| } |
| |
| static void instr_clear_neighbors(struct ir3_instruction *instr) |
| { |
| unsigned i; |
| |
| if (check_stop(instr)) |
| return; |
| |
| instr->cp.left_cnt = 0; |
| instr->cp.left = NULL; |
| instr->cp.right_cnt = 0; |
| instr->cp.right = NULL; |
| |
| for (i = 1; i < instr->regs_count; i++) { |
| struct ir3_instruction *src_instr = ssa(instr->regs[i]); |
| if (src_instr) |
| instr_clear_neighbors(src_instr); |
| } |
| } |
| |
| static void block_clear_neighbors(struct ir3_block *block) |
| { |
| unsigned i; |
| |
| for (i = 0; i < block->noutputs; i++) { |
| if (block->outputs[i]) { |
| struct ir3_instruction *instr = block->outputs[i]; |
| instr_clear_neighbors(instr); |
| } |
| } |
| } |
| |
| void ir3_block_cp(struct ir3_block *block) |
| { |
| ir3_clear_mark(block->shader); |
| block_clear_neighbors(block); |
| ir3_clear_mark(block->shader); |
| block_find_neighbors(block); |
| ir3_clear_mark(block->shader); |
| block_cp(block); |
| } |