| /* |
| * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) |
| * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice including the dates of first publication and |
| * either this permission notice or a reference to |
| * http://oss.sgi.com/projects/FreeB/ |
| * shall be included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Except as contained in this notice, the name of Silicon Graphics, Inc. |
| * shall not be used in advertising or otherwise to promote the sale, use or |
| * other dealings in this Software without prior written authorization from |
| * Silicon Graphics, Inc. |
| */ |
| |
| #include "packrender.h" |
| |
| static const GLubyte MsbToLsbTable[256] = { |
| 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, |
| 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, |
| 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, |
| 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, |
| 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, |
| 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, |
| 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, |
| 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, |
| 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, |
| 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, |
| 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, |
| 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, |
| 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, |
| 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, |
| 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, |
| 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, |
| 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, |
| 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, |
| 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, |
| 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, |
| 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, |
| 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, |
| 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, |
| 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, |
| 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, |
| 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, |
| 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, |
| 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, |
| 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, |
| 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, |
| 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, |
| 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff, |
| }; |
| |
| static const GLubyte LowBitsMask[9] = { |
| 0x00, 0x01, 0x03, 0x07, 0x0f, 0x1f, 0x3f, 0x7f, 0xff, |
| }; |
| |
| static const GLubyte HighBitsMask[9] = { |
| 0x00, 0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe, 0xff, |
| }; |
| |
| |
| /* |
| ** Copy bitmap data from clients packed memory applying unpacking modes as the |
| ** data is transfered into the destImage buffer. Return in modes the |
| ** set of pixel modes that are to be done by the server. |
| */ |
| static void |
| FillBitmap(struct glx_context * gc, GLint width, GLint height, |
| GLenum format, const GLvoid * userdata, GLubyte * destImage) |
| { |
| const __GLXattribute *state = gc->client_state_private; |
| GLint rowLength = state->storeUnpack.rowLength; |
| GLint alignment = state->storeUnpack.alignment; |
| GLint skipPixels = state->storeUnpack.skipPixels; |
| GLint skipRows = state->storeUnpack.skipRows; |
| GLint lsbFirst = state->storeUnpack.lsbFirst; |
| GLint elementsLeft, bitOffset, currentByte, nextByte, highBitMask; |
| GLint lowBitMask, i; |
| GLint components, groupsPerRow, rowSize, padding, elementsPerRow; |
| const GLubyte *start, *iter; |
| |
| if (rowLength > 0) { |
| groupsPerRow = rowLength; |
| } |
| else { |
| groupsPerRow = width; |
| } |
| components = __glElementsPerGroup(format, GL_BITMAP); |
| rowSize = (groupsPerRow * components + 7) >> 3; |
| padding = (rowSize % alignment); |
| if (padding) { |
| rowSize += alignment - padding; |
| } |
| start = ((const GLubyte *) userdata) + skipRows * rowSize + |
| ((skipPixels * components) >> 3); |
| bitOffset = (skipPixels * components) & 7; |
| highBitMask = LowBitsMask[8 - bitOffset]; |
| lowBitMask = HighBitsMask[bitOffset]; |
| elementsPerRow = width * components; |
| for (i = 0; i < height; i++) { |
| elementsLeft = elementsPerRow; |
| iter = start; |
| while (elementsLeft) { |
| /* First retrieve low bits from current byte */ |
| if (lsbFirst) { |
| currentByte = MsbToLsbTable[iter[0]]; |
| } |
| else { |
| currentByte = iter[0]; |
| } |
| if (bitOffset) { |
| /* Need to read next byte to finish current byte */ |
| if (elementsLeft > (8 - bitOffset)) { |
| if (lsbFirst) { |
| nextByte = MsbToLsbTable[iter[1]]; |
| } |
| else { |
| nextByte = iter[1]; |
| } |
| currentByte = |
| ((currentByte & highBitMask) << bitOffset) | |
| ((nextByte & lowBitMask) >> (8 - bitOffset)); |
| } |
| else { |
| currentByte = ((currentByte & highBitMask) << bitOffset); |
| } |
| } |
| if (elementsLeft >= 8) { |
| *destImage = currentByte; |
| elementsLeft -= 8; |
| } |
| else { |
| *destImage = currentByte & HighBitsMask[elementsLeft]; |
| elementsLeft = 0; |
| } |
| destImage++; |
| iter++; |
| } |
| start += rowSize; |
| } |
| } |
| |
| /* |
| ** Extract array from user's data applying all pixel store modes. |
| ** The internal packed array format used has LSB_FIRST = FALSE and |
| ** ALIGNMENT = 1. |
| */ |
| void |
| __glFillImage(struct glx_context * gc, GLint dim, GLint width, GLint height, |
| GLint depth, GLenum format, GLenum type, |
| const GLvoid * userdata, GLubyte * newimage, GLubyte * modes) |
| { |
| const __GLXattribute *state = gc->client_state_private; |
| GLint rowLength = state->storeUnpack.rowLength; |
| GLint imageHeight = state->storeUnpack.imageHeight; |
| GLint alignment = state->storeUnpack.alignment; |
| GLint skipPixels = state->storeUnpack.skipPixels; |
| GLint skipRows = state->storeUnpack.skipRows; |
| GLint skipImages = state->storeUnpack.skipImages; |
| GLint swapBytes = state->storeUnpack.swapEndian; |
| GLint components, elementSize, rowSize, padding, groupsPerRow, groupSize; |
| GLint elementsPerRow, imageSize, rowsPerImage, h, i, j, k; |
| const GLubyte *start, *iter, *itera, *iterb, *iterc; |
| GLubyte *iter2; |
| |
| if (type == GL_BITMAP) { |
| FillBitmap(gc, width, height, format, userdata, newimage); |
| } |
| else { |
| components = __glElementsPerGroup(format, type); |
| if (rowLength > 0) { |
| groupsPerRow = rowLength; |
| } |
| else { |
| groupsPerRow = width; |
| } |
| if (imageHeight > 0) { |
| rowsPerImage = imageHeight; |
| } |
| else { |
| rowsPerImage = height; |
| } |
| |
| elementSize = __glBytesPerElement(type); |
| groupSize = elementSize * components; |
| if (elementSize == 1) |
| swapBytes = 0; |
| |
| rowSize = groupsPerRow * groupSize; |
| padding = (rowSize % alignment); |
| if (padding) { |
| rowSize += alignment - padding; |
| } |
| imageSize = rowSize * rowsPerImage; |
| start = ((const GLubyte *) userdata) + skipImages * imageSize + |
| skipRows * rowSize + skipPixels * groupSize; |
| iter2 = newimage; |
| elementsPerRow = width * components; |
| |
| if (swapBytes) { |
| itera = start; |
| for (h = 0; h < depth; h++) { |
| iterb = itera; |
| for (i = 0; i < height; i++) { |
| iterc = iterb; |
| for (j = 0; j < elementsPerRow; j++) { |
| for (k = 1; k <= elementSize; k++) { |
| iter2[k - 1] = iterc[elementSize - k]; |
| } |
| iter2 += elementSize; |
| iterc += elementSize; |
| } |
| iterb += rowSize; |
| } |
| itera += imageSize; |
| } |
| } |
| else { |
| itera = start; |
| for (h = 0; h < depth; h++) { |
| if (rowSize == elementsPerRow * elementSize) { |
| /* Ha! This is mondo easy! */ |
| __GLX_MEM_COPY(iter2, itera, |
| elementsPerRow * elementSize * height); |
| iter2 += elementsPerRow * elementSize * height; |
| } |
| else { |
| iter = itera; |
| for (i = 0; i < height; i++) { |
| __GLX_MEM_COPY(iter2, iter, elementsPerRow * elementSize); |
| iter2 += elementsPerRow * elementSize; |
| iter += rowSize; |
| } |
| } |
| itera += imageSize; |
| } |
| } |
| } |
| |
| /* Setup store modes that describe what we just did */ |
| if (modes) { |
| if (dim < 3) { |
| (void) memcpy(modes, __glXDefaultPixelStore + 4, 20); |
| } |
| else { |
| (void) memcpy(modes, __glXDefaultPixelStore + 0, 36); |
| } |
| } |
| } |
| |
| /* |
| ** Empty a bitmap in LSB_FIRST=GL_FALSE and ALIGNMENT=4 format packing it |
| ** into the clients memory using the pixel store PACK modes. |
| */ |
| static void |
| EmptyBitmap(struct glx_context * gc, GLint width, GLint height, |
| GLenum format, const GLubyte * sourceImage, GLvoid * userdata) |
| { |
| const __GLXattribute *state = gc->client_state_private; |
| GLint rowLength = state->storePack.rowLength; |
| GLint alignment = state->storePack.alignment; |
| GLint skipPixels = state->storePack.skipPixels; |
| GLint skipRows = state->storePack.skipRows; |
| GLint lsbFirst = state->storePack.lsbFirst; |
| GLint components, groupsPerRow, rowSize, padding, elementsPerRow; |
| GLint sourceRowSize, sourcePadding, sourceSkip; |
| GLubyte *start, *iter; |
| GLint elementsLeft, bitOffset, currentByte, highBitMask, lowBitMask; |
| GLint writeMask, i; |
| GLubyte writeByte; |
| |
| components = __glElementsPerGroup(format, GL_BITMAP); |
| if (rowLength > 0) { |
| groupsPerRow = rowLength; |
| } |
| else { |
| groupsPerRow = width; |
| } |
| |
| rowSize = (groupsPerRow * components + 7) >> 3; |
| padding = (rowSize % alignment); |
| if (padding) { |
| rowSize += alignment - padding; |
| } |
| sourceRowSize = (width * components + 7) >> 3; |
| sourcePadding = (sourceRowSize % 4); |
| if (sourcePadding) { |
| sourceSkip = 4 - sourcePadding; |
| } |
| else { |
| sourceSkip = 0; |
| } |
| start = ((GLubyte *) userdata) + skipRows * rowSize + |
| ((skipPixels * components) >> 3); |
| bitOffset = (skipPixels * components) & 7; |
| highBitMask = LowBitsMask[8 - bitOffset]; |
| lowBitMask = HighBitsMask[bitOffset]; |
| elementsPerRow = width * components; |
| for (i = 0; i < height; i++) { |
| elementsLeft = elementsPerRow; |
| iter = start; |
| writeMask = highBitMask; |
| writeByte = 0; |
| while (elementsLeft) { |
| /* Set up writeMask (to write to current byte) */ |
| if (elementsLeft + bitOffset < 8) { |
| /* Need to trim writeMask */ |
| writeMask &= HighBitsMask[bitOffset + elementsLeft]; |
| } |
| |
| if (lsbFirst) { |
| currentByte = MsbToLsbTable[iter[0]]; |
| } |
| else { |
| currentByte = iter[0]; |
| } |
| |
| if (bitOffset) { |
| writeByte |= (sourceImage[0] >> bitOffset); |
| currentByte = (currentByte & ~writeMask) | |
| (writeByte & writeMask); |
| writeByte = (sourceImage[0] << (8 - bitOffset)); |
| } |
| else { |
| currentByte = (currentByte & ~writeMask) | |
| (sourceImage[0] & writeMask); |
| } |
| |
| if (lsbFirst) { |
| iter[0] = MsbToLsbTable[currentByte]; |
| } |
| else { |
| iter[0] = currentByte; |
| } |
| |
| if (elementsLeft >= 8) { |
| elementsLeft -= 8; |
| } |
| else { |
| elementsLeft = 0; |
| } |
| sourceImage++; |
| iter++; |
| writeMask = 0xff; |
| } |
| if (writeByte) { |
| /* Some data left over that still needs writing */ |
| writeMask &= lowBitMask; |
| if (lsbFirst) { |
| currentByte = MsbToLsbTable[iter[0]]; |
| } |
| else { |
| currentByte = iter[0]; |
| } |
| currentByte = (currentByte & ~writeMask) | (writeByte & writeMask); |
| if (lsbFirst) { |
| iter[0] = MsbToLsbTable[currentByte]; |
| } |
| else { |
| iter[0] = currentByte; |
| } |
| } |
| start += rowSize; |
| sourceImage += sourceSkip; |
| } |
| } |
| |
| /* |
| ** Insert array into user's data applying all pixel store modes. |
| ** The packed array format from the server is LSB_FIRST = FALSE, |
| ** SWAP_BYTES = the current pixel storage pack mode, and ALIGNMENT = 4. |
| ** Named __glEmptyImage() because it is the opposite of __glFillImage(). |
| */ |
| /* ARGSUSED */ |
| void |
| __glEmptyImage(struct glx_context * gc, GLint dim, GLint width, GLint height, |
| GLint depth, GLenum format, GLenum type, |
| const GLubyte * sourceImage, GLvoid * userdata) |
| { |
| const __GLXattribute *state = gc->client_state_private; |
| GLint rowLength = state->storePack.rowLength; |
| GLint imageHeight = state->storePack.imageHeight; |
| GLint alignment = state->storePack.alignment; |
| GLint skipPixels = state->storePack.skipPixels; |
| GLint skipRows = state->storePack.skipRows; |
| GLint skipImages = state->storePack.skipImages; |
| GLint components, elementSize, rowSize, padding, groupsPerRow, groupSize; |
| GLint elementsPerRow, sourceRowSize, sourcePadding, h, i; |
| GLint imageSize, rowsPerImage; |
| GLubyte *start, *iter, *itera; |
| |
| if (type == GL_BITMAP) { |
| EmptyBitmap(gc, width, height, format, sourceImage, userdata); |
| } |
| else { |
| components = __glElementsPerGroup(format, type); |
| if (rowLength > 0) { |
| groupsPerRow = rowLength; |
| } |
| else { |
| groupsPerRow = width; |
| } |
| if (imageHeight > 0) { |
| rowsPerImage = imageHeight; |
| } |
| else { |
| rowsPerImage = height; |
| } |
| elementSize = __glBytesPerElement(type); |
| groupSize = elementSize * components; |
| rowSize = groupsPerRow * groupSize; |
| padding = (rowSize % alignment); |
| if (padding) { |
| rowSize += alignment - padding; |
| } |
| sourceRowSize = width * groupSize; |
| sourcePadding = (sourceRowSize % 4); |
| if (sourcePadding) { |
| sourceRowSize += 4 - sourcePadding; |
| } |
| imageSize = sourceRowSize * rowsPerImage; |
| start = ((GLubyte *) userdata) + skipImages * imageSize + |
| skipRows * rowSize + skipPixels * groupSize; |
| elementsPerRow = width * components; |
| |
| itera = start; |
| for (h = 0; h < depth; h++) { |
| if ((rowSize == sourceRowSize) && (sourcePadding == 0)) { |
| /* Ha! This is mondo easy! */ |
| __GLX_MEM_COPY(itera, sourceImage, |
| elementsPerRow * elementSize * height); |
| sourceImage += elementsPerRow * elementSize * height; |
| } |
| else { |
| iter = itera; |
| for (i = 0; i < height; i++) { |
| __GLX_MEM_COPY(iter, sourceImage, |
| elementsPerRow * elementSize); |
| sourceImage += sourceRowSize; |
| iter += rowSize; |
| } |
| } |
| itera += imageSize; |
| } |
| } |
| } |