| /* |
| * Copyright 2013 Advanced Micro Devices, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include "radeonsi/si_pipe.h" |
| #include "util/u_memory.h" |
| #include "util/u_transfer.h" |
| #include "util/u_upload_mgr.h" |
| |
| #include <inttypes.h> |
| #include <stdio.h> |
| |
| bool si_rings_is_buffer_referenced(struct si_context *sctx, struct pb_buffer *buf, |
| enum radeon_bo_usage usage) |
| { |
| if (sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, buf, usage)) { |
| return true; |
| } |
| if (radeon_emitted(sctx->sdma_cs, 0) && |
| sctx->ws->cs_is_buffer_referenced(sctx->sdma_cs, buf, usage)) { |
| return true; |
| } |
| return false; |
| } |
| |
| void *si_buffer_map_sync_with_rings(struct si_context *sctx, struct si_resource *resource, |
| unsigned usage) |
| { |
| enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE; |
| bool busy = false; |
| |
| assert(!(resource->flags & RADEON_FLAG_SPARSE)); |
| |
| if (usage & PIPE_MAP_UNSYNCHRONIZED) { |
| return sctx->ws->buffer_map(resource->buf, NULL, usage); |
| } |
| |
| if (!(usage & PIPE_MAP_WRITE)) { |
| /* have to wait for the last write */ |
| rusage = RADEON_USAGE_WRITE; |
| } |
| |
| if (radeon_emitted(sctx->gfx_cs, sctx->initial_gfx_cs_size) && |
| sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, resource->buf, rusage)) { |
| if (usage & PIPE_MAP_DONTBLOCK) { |
| si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL); |
| return NULL; |
| } else { |
| si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL); |
| busy = true; |
| } |
| } |
| if (radeon_emitted(sctx->sdma_cs, 0) && |
| sctx->ws->cs_is_buffer_referenced(sctx->sdma_cs, resource->buf, rusage)) { |
| if (usage & PIPE_MAP_DONTBLOCK) { |
| si_flush_dma_cs(sctx, PIPE_FLUSH_ASYNC, NULL); |
| return NULL; |
| } else { |
| si_flush_dma_cs(sctx, 0, NULL); |
| busy = true; |
| } |
| } |
| |
| if (busy || !sctx->ws->buffer_wait(resource->buf, 0, rusage)) { |
| if (usage & PIPE_MAP_DONTBLOCK) { |
| return NULL; |
| } else { |
| /* We will be wait for the GPU. Wait for any offloaded |
| * CS flush to complete to avoid busy-waiting in the winsys. */ |
| sctx->ws->cs_sync_flush(sctx->gfx_cs); |
| if (sctx->sdma_cs) |
| sctx->ws->cs_sync_flush(sctx->sdma_cs); |
| } |
| } |
| |
| /* Setting the CS to NULL will prevent doing checks we have done already. */ |
| return sctx->ws->buffer_map(resource->buf, NULL, usage); |
| } |
| |
| void si_init_resource_fields(struct si_screen *sscreen, struct si_resource *res, uint64_t size, |
| unsigned alignment) |
| { |
| struct si_texture *tex = (struct si_texture *)res; |
| |
| res->bo_size = size; |
| res->bo_alignment = alignment; |
| res->flags = 0; |
| res->texture_handle_allocated = false; |
| res->image_handle_allocated = false; |
| |
| switch (res->b.b.usage) { |
| case PIPE_USAGE_STREAM: |
| res->flags = RADEON_FLAG_GTT_WC; |
| /* fall through */ |
| case PIPE_USAGE_STAGING: |
| /* Transfers are likely to occur more often with these |
| * resources. */ |
| res->domains = RADEON_DOMAIN_GTT; |
| break; |
| case PIPE_USAGE_DYNAMIC: |
| /* Older kernels didn't always flush the HDP cache before |
| * CS execution |
| */ |
| if (!sscreen->info.kernel_flushes_hdp_before_ib) { |
| res->domains = RADEON_DOMAIN_GTT; |
| res->flags |= RADEON_FLAG_GTT_WC; |
| break; |
| } |
| /* fall through */ |
| case PIPE_USAGE_DEFAULT: |
| case PIPE_USAGE_IMMUTABLE: |
| default: |
| /* Not listing GTT here improves performance in some |
| * apps. */ |
| res->domains = RADEON_DOMAIN_VRAM; |
| res->flags |= RADEON_FLAG_GTT_WC; |
| break; |
| } |
| |
| if (res->b.b.target == PIPE_BUFFER && res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) { |
| /* Use GTT for all persistent mappings with older |
| * kernels, because they didn't always flush the HDP |
| * cache before CS execution. |
| * |
| * Write-combined CPU mappings are fine, the kernel |
| * ensures all CPU writes finish before the GPU |
| * executes a command stream. |
| * |
| * radeon doesn't have good BO move throttling, so put all |
| * persistent buffers into GTT to prevent VRAM CPU page faults. |
| */ |
| if (!sscreen->info.kernel_flushes_hdp_before_ib || !sscreen->info.is_amdgpu) |
| res->domains = RADEON_DOMAIN_GTT; |
| } |
| |
| /* Tiled textures are unmappable. Always put them in VRAM. */ |
| if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) || |
| res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) { |
| res->domains = RADEON_DOMAIN_VRAM; |
| res->flags |= RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_GTT_WC; |
| } |
| |
| /* Displayable and shareable surfaces are not suballocated. */ |
| if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT)) |
| res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */ |
| else |
| res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING; |
| |
| /* Force scanout/depth/stencil buffer allocation to be encrypted */ |
| if (sscreen->debug_flags & DBG(TMZ) && |
| res->b.b.bind & (PIPE_BIND_SCANOUT | PIPE_BIND_DEPTH_STENCIL)) |
| res->flags |= RADEON_FLAG_ENCRYPTED; |
| |
| if (res->b.b.flags & PIPE_RESOURCE_FLAG_ENCRYPTED) |
| res->flags |= RADEON_FLAG_ENCRYPTED; |
| |
| if (sscreen->debug_flags & DBG(NO_WC)) |
| res->flags &= ~RADEON_FLAG_GTT_WC; |
| |
| if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY) |
| res->flags |= RADEON_FLAG_READ_ONLY; |
| |
| if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT) |
| res->flags |= RADEON_FLAG_32BIT; |
| |
| if (res->b.b.flags & SI_RESOURCE_FLAG_DRIVER_INTERNAL) |
| res->flags |= RADEON_FLAG_DRIVER_INTERNAL; |
| |
| /* For higher throughput and lower latency over PCIe assuming sequential access. |
| * Only CP DMA, SDMA, and optimized compute benefit from this. |
| * GFX8 and older don't support RADEON_FLAG_UNCACHED. |
| */ |
| if (sscreen->info.chip_class >= GFX9 && |
| res->b.b.flags & SI_RESOURCE_FLAG_UNCACHED) |
| res->flags |= RADEON_FLAG_UNCACHED; |
| |
| /* Set expected VRAM and GART usage for the buffer. */ |
| res->vram_usage = 0; |
| res->gart_usage = 0; |
| res->max_forced_staging_uploads = 0; |
| res->b.max_forced_staging_uploads = 0; |
| |
| if (res->domains & RADEON_DOMAIN_VRAM) { |
| res->vram_usage = size; |
| |
| res->max_forced_staging_uploads = res->b.max_forced_staging_uploads = |
| sscreen->info.has_dedicated_vram && size >= sscreen->info.vram_vis_size / 4 ? 1 : 0; |
| } else if (res->domains & RADEON_DOMAIN_GTT) { |
| res->gart_usage = size; |
| } |
| } |
| |
| bool si_alloc_resource(struct si_screen *sscreen, struct si_resource *res) |
| { |
| struct pb_buffer *old_buf, *new_buf; |
| |
| /* Allocate a new resource. */ |
| new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size, res->bo_alignment, res->domains, |
| res->flags); |
| if (!new_buf) { |
| return false; |
| } |
| |
| /* Replace the pointer such that if res->buf wasn't NULL, it won't be |
| * NULL. This should prevent crashes with multiple contexts using |
| * the same buffer where one of the contexts invalidates it while |
| * the others are using it. */ |
| old_buf = res->buf; |
| res->buf = new_buf; /* should be atomic */ |
| res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf); |
| |
| if (res->flags & RADEON_FLAG_32BIT) { |
| uint64_t start = res->gpu_address; |
| uint64_t last = start + res->bo_size - 1; |
| (void)start; |
| (void)last; |
| |
| assert((start >> 32) == sscreen->info.address32_hi); |
| assert((last >> 32) == sscreen->info.address32_hi); |
| } |
| |
| pb_reference(&old_buf, NULL); |
| |
| util_range_set_empty(&res->valid_buffer_range); |
| res->TC_L2_dirty = false; |
| |
| /* Print debug information. */ |
| if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) { |
| fprintf(stderr, "VM start=0x%" PRIX64 " end=0x%" PRIX64 " | Buffer %" PRIu64 " bytes\n", |
| res->gpu_address, res->gpu_address + res->buf->size, res->buf->size); |
| } |
| |
| if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR) |
| si_screen_clear_buffer(sscreen, &res->b.b, 0, res->bo_size, 0); |
| |
| return true; |
| } |
| |
| static void si_buffer_destroy(struct pipe_screen *screen, struct pipe_resource *buf) |
| { |
| struct si_resource *buffer = si_resource(buf); |
| |
| threaded_resource_deinit(buf); |
| util_range_destroy(&buffer->valid_buffer_range); |
| pb_reference(&buffer->buf, NULL); |
| FREE(buffer); |
| } |
| |
| /* Reallocate the buffer a update all resource bindings where the buffer is |
| * bound. |
| * |
| * This is used to avoid CPU-GPU synchronizations, because it makes the buffer |
| * idle by discarding its contents. |
| */ |
| static bool si_invalidate_buffer(struct si_context *sctx, struct si_resource *buf) |
| { |
| /* Shared buffers can't be reallocated. */ |
| if (buf->b.is_shared) |
| return false; |
| |
| /* Sparse buffers can't be reallocated. */ |
| if (buf->flags & RADEON_FLAG_SPARSE) |
| return false; |
| |
| /* In AMD_pinned_memory, the user pointer association only gets |
| * broken when the buffer is explicitly re-allocated. |
| */ |
| if (buf->b.is_user_ptr) |
| return false; |
| |
| /* Check if mapping this buffer would cause waiting for the GPU. */ |
| if (si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) || |
| !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) { |
| /* Reallocate the buffer in the same pipe_resource. */ |
| si_alloc_resource(sctx->screen, buf); |
| si_rebind_buffer(sctx, &buf->b.b); |
| } else { |
| util_range_set_empty(&buf->valid_buffer_range); |
| } |
| |
| return true; |
| } |
| |
| /* Replace the storage of dst with src. */ |
| void si_replace_buffer_storage(struct pipe_context *ctx, struct pipe_resource *dst, |
| struct pipe_resource *src) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| struct si_resource *sdst = si_resource(dst); |
| struct si_resource *ssrc = si_resource(src); |
| |
| pb_reference(&sdst->buf, ssrc->buf); |
| sdst->gpu_address = ssrc->gpu_address; |
| sdst->b.b.bind = ssrc->b.b.bind; |
| sdst->b.max_forced_staging_uploads = ssrc->b.max_forced_staging_uploads; |
| sdst->max_forced_staging_uploads = ssrc->max_forced_staging_uploads; |
| sdst->flags = ssrc->flags; |
| |
| assert(sdst->vram_usage == ssrc->vram_usage); |
| assert(sdst->gart_usage == ssrc->gart_usage); |
| assert(sdst->bo_size == ssrc->bo_size); |
| assert(sdst->bo_alignment == ssrc->bo_alignment); |
| assert(sdst->domains == ssrc->domains); |
| |
| si_rebind_buffer(sctx, dst); |
| } |
| |
| static void si_invalidate_resource(struct pipe_context *ctx, struct pipe_resource *resource) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| struct si_resource *buf = si_resource(resource); |
| |
| /* We currently only do anyting here for buffers */ |
| if (resource->target == PIPE_BUFFER) |
| (void)si_invalidate_buffer(sctx, buf); |
| } |
| |
| static void *si_buffer_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource, |
| unsigned usage, const struct pipe_box *box, |
| struct pipe_transfer **ptransfer, void *data, |
| struct si_resource *staging, unsigned offset) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| struct si_transfer *transfer; |
| |
| if (usage & PIPE_MAP_THREAD_SAFE) |
| transfer = malloc(sizeof(*transfer)); |
| else if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC) |
| transfer = slab_alloc(&sctx->pool_transfers_unsync); |
| else |
| transfer = slab_alloc(&sctx->pool_transfers); |
| |
| transfer->b.b.resource = NULL; |
| pipe_resource_reference(&transfer->b.b.resource, resource); |
| transfer->b.b.level = 0; |
| transfer->b.b.usage = usage; |
| transfer->b.b.box = *box; |
| transfer->b.b.stride = 0; |
| transfer->b.b.layer_stride = 0; |
| transfer->b.staging = NULL; |
| transfer->offset = offset; |
| transfer->staging = staging; |
| *ptransfer = &transfer->b.b; |
| return data; |
| } |
| |
| static void *si_buffer_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource, |
| unsigned level, unsigned usage, const struct pipe_box *box, |
| struct pipe_transfer **ptransfer) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| struct si_resource *buf = si_resource(resource); |
| uint8_t *data; |
| |
| assert(box->x + box->width <= resource->width0); |
| |
| /* From GL_AMD_pinned_memory issues: |
| * |
| * 4) Is glMapBuffer on a shared buffer guaranteed to return the |
| * same system address which was specified at creation time? |
| * |
| * RESOLVED: NO. The GL implementation might return a different |
| * virtual mapping of that memory, although the same physical |
| * page will be used. |
| * |
| * So don't ever use staging buffers. |
| */ |
| if (buf->b.is_user_ptr) |
| usage |= PIPE_MAP_PERSISTENT; |
| |
| /* See if the buffer range being mapped has never been initialized, |
| * in which case it can be mapped unsynchronized. */ |
| if (!(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) && |
| usage & PIPE_MAP_WRITE && !buf->b.is_shared && |
| !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) { |
| usage |= PIPE_MAP_UNSYNCHRONIZED; |
| } |
| |
| /* If discarding the entire range, discard the whole resource instead. */ |
| if (usage & PIPE_MAP_DISCARD_RANGE && box->x == 0 && box->width == resource->width0) { |
| usage |= PIPE_MAP_DISCARD_WHOLE_RESOURCE; |
| } |
| |
| /* If a buffer in VRAM is too large and the range is discarded, don't |
| * map it directly. This makes sure that the buffer stays in VRAM. |
| */ |
| bool force_discard_range = false; |
| if (usage & (PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_DISCARD_RANGE) && |
| !(usage & PIPE_MAP_PERSISTENT) && |
| /* Try not to decrement the counter if it's not positive. Still racy, |
| * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */ |
| buf->max_forced_staging_uploads > 0 && |
| p_atomic_dec_return(&buf->max_forced_staging_uploads) >= 0) { |
| usage &= ~(PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_UNSYNCHRONIZED); |
| usage |= PIPE_MAP_DISCARD_RANGE; |
| force_discard_range = true; |
| } |
| |
| if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE && |
| !(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INVALIDATE))) { |
| assert(usage & PIPE_MAP_WRITE); |
| |
| if (si_invalidate_buffer(sctx, buf)) { |
| /* At this point, the buffer is always idle. */ |
| usage |= PIPE_MAP_UNSYNCHRONIZED; |
| } else { |
| /* Fall back to a temporary buffer. */ |
| usage |= PIPE_MAP_DISCARD_RANGE; |
| } |
| } |
| |
| if (usage & PIPE_MAP_FLUSH_EXPLICIT && |
| buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) { |
| usage &= ~(PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_PERSISTENT); |
| usage |= PIPE_MAP_DISCARD_RANGE; |
| force_discard_range = true; |
| } |
| |
| if (usage & PIPE_MAP_DISCARD_RANGE && |
| ((!(usage & (PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_PERSISTENT))) || |
| (buf->flags & RADEON_FLAG_SPARSE))) { |
| assert(usage & PIPE_MAP_WRITE); |
| |
| /* Check if mapping this buffer would cause waiting for the GPU. |
| */ |
| if (buf->flags & RADEON_FLAG_SPARSE || force_discard_range || |
| si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) || |
| !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) { |
| /* Do a wait-free write-only transfer using a temporary buffer. */ |
| struct u_upload_mgr *uploader; |
| struct si_resource *staging = NULL; |
| unsigned offset; |
| |
| /* If we are not called from the driver thread, we have |
| * to use the uploader from u_threaded_context, which is |
| * local to the calling thread. |
| */ |
| if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC) |
| uploader = sctx->tc->base.stream_uploader; |
| else |
| uploader = sctx->b.stream_uploader; |
| |
| u_upload_alloc(uploader, 0, box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT), |
| sctx->screen->info.tcc_cache_line_size, &offset, |
| (struct pipe_resource **)&staging, (void **)&data); |
| |
| if (staging) { |
| data += box->x % SI_MAP_BUFFER_ALIGNMENT; |
| return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging, |
| offset); |
| } else if (buf->flags & RADEON_FLAG_SPARSE) { |
| return NULL; |
| } |
| } else { |
| /* At this point, the buffer is always idle (we checked it above). */ |
| usage |= PIPE_MAP_UNSYNCHRONIZED; |
| } |
| } |
| /* Use a staging buffer in cached GTT for reads. */ |
| else if (((usage & PIPE_MAP_READ) && !(usage & PIPE_MAP_PERSISTENT) && |
| (buf->domains & RADEON_DOMAIN_VRAM || buf->flags & RADEON_FLAG_GTT_WC)) || |
| (buf->flags & RADEON_FLAG_SPARSE)) { |
| struct si_resource *staging; |
| |
| assert(!(usage & (TC_TRANSFER_MAP_THREADED_UNSYNC | PIPE_MAP_THREAD_SAFE))); |
| staging = si_aligned_buffer_create(ctx->screen, |
| SI_RESOURCE_FLAG_UNCACHED | SI_RESOURCE_FLAG_DRIVER_INTERNAL, |
| PIPE_USAGE_STAGING, |
| box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT), 256); |
| if (staging) { |
| /* Copy the VRAM buffer to the staging buffer. */ |
| si_sdma_copy_buffer(sctx, &staging->b.b, resource, box->x % SI_MAP_BUFFER_ALIGNMENT, |
| box->x, box->width); |
| |
| data = si_buffer_map_sync_with_rings(sctx, staging, usage & ~PIPE_MAP_UNSYNCHRONIZED); |
| if (!data) { |
| si_resource_reference(&staging, NULL); |
| return NULL; |
| } |
| data += box->x % SI_MAP_BUFFER_ALIGNMENT; |
| |
| return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging, 0); |
| } else if (buf->flags & RADEON_FLAG_SPARSE) { |
| return NULL; |
| } |
| } |
| |
| data = si_buffer_map_sync_with_rings(sctx, buf, usage); |
| if (!data) { |
| return NULL; |
| } |
| data += box->x; |
| |
| return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, NULL, 0); |
| } |
| |
| static void si_buffer_do_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer, |
| const struct pipe_box *box) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| struct si_transfer *stransfer = (struct si_transfer *)transfer; |
| struct si_resource *buf = si_resource(transfer->resource); |
| |
| if (stransfer->staging) { |
| unsigned src_offset = |
| stransfer->offset + transfer->box.x % SI_MAP_BUFFER_ALIGNMENT + (box->x - transfer->box.x); |
| |
| if (buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) { |
| /* This should be true for all uploaders. */ |
| assert(transfer->box.x == 0); |
| |
| /* Find a previous upload and extend its range. The last |
| * upload is likely to be at the end of the list. |
| */ |
| for (int i = sctx->num_sdma_uploads - 1; i >= 0; i--) { |
| struct si_sdma_upload *up = &sctx->sdma_uploads[i]; |
| |
| if (up->dst != buf) |
| continue; |
| |
| assert(up->src == stransfer->staging); |
| assert(box->x > up->dst_offset); |
| up->size = box->x + box->width - up->dst_offset; |
| return; |
| } |
| |
| /* Enlarge the array if it's full. */ |
| if (sctx->num_sdma_uploads == sctx->max_sdma_uploads) { |
| unsigned size; |
| |
| sctx->max_sdma_uploads += 4; |
| size = sctx->max_sdma_uploads * sizeof(sctx->sdma_uploads[0]); |
| sctx->sdma_uploads = realloc(sctx->sdma_uploads, size); |
| } |
| |
| /* Add a new upload. */ |
| struct si_sdma_upload *up = &sctx->sdma_uploads[sctx->num_sdma_uploads++]; |
| up->dst = up->src = NULL; |
| si_resource_reference(&up->dst, buf); |
| si_resource_reference(&up->src, stransfer->staging); |
| up->dst_offset = box->x; |
| up->src_offset = src_offset; |
| up->size = box->width; |
| return; |
| } |
| |
| /* Copy the staging buffer into the original one. */ |
| si_copy_buffer(sctx, transfer->resource, &stransfer->staging->b.b, box->x, src_offset, |
| box->width); |
| } |
| |
| util_range_add(&buf->b.b, &buf->valid_buffer_range, box->x, box->x + box->width); |
| } |
| |
| static void si_buffer_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer, |
| const struct pipe_box *rel_box) |
| { |
| unsigned required_usage = PIPE_MAP_WRITE | PIPE_MAP_FLUSH_EXPLICIT; |
| |
| if ((transfer->usage & required_usage) == required_usage) { |
| struct pipe_box box; |
| |
| u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box); |
| si_buffer_do_flush_region(ctx, transfer, &box); |
| } |
| } |
| |
| static void si_buffer_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer) |
| { |
| struct si_context *sctx = (struct si_context *)ctx; |
| struct si_transfer *stransfer = (struct si_transfer *)transfer; |
| |
| if (transfer->usage & PIPE_MAP_WRITE && !(transfer->usage & PIPE_MAP_FLUSH_EXPLICIT)) |
| si_buffer_do_flush_region(ctx, transfer, &transfer->box); |
| |
| si_resource_reference(&stransfer->staging, NULL); |
| assert(stransfer->b.staging == NULL); /* for threaded context only */ |
| pipe_resource_reference(&transfer->resource, NULL); |
| |
| if (transfer->usage & PIPE_MAP_THREAD_SAFE) { |
| free(transfer); |
| } else { |
| /* Don't use pool_transfers_unsync. We are always in the driver |
| * thread. Freeing an object into a different pool is allowed. |
| */ |
| slab_free(&sctx->pool_transfers, transfer); |
| } |
| } |
| |
| static void si_buffer_subdata(struct pipe_context *ctx, struct pipe_resource *buffer, |
| unsigned usage, unsigned offset, unsigned size, const void *data) |
| { |
| struct pipe_transfer *transfer = NULL; |
| struct pipe_box box; |
| uint8_t *map = NULL; |
| |
| usage |= PIPE_MAP_WRITE; |
| |
| if (!(usage & PIPE_MAP_DIRECTLY)) |
| usage |= PIPE_MAP_DISCARD_RANGE; |
| |
| u_box_1d(offset, size, &box); |
| map = si_buffer_transfer_map(ctx, buffer, 0, usage, &box, &transfer); |
| if (!map) |
| return; |
| |
| memcpy(map, data, size); |
| si_buffer_transfer_unmap(ctx, transfer); |
| } |
| |
| static const struct u_resource_vtbl si_buffer_vtbl = { |
| NULL, /* get_handle */ |
| si_buffer_destroy, /* resource_destroy */ |
| si_buffer_transfer_map, /* transfer_map */ |
| si_buffer_flush_region, /* transfer_flush_region */ |
| si_buffer_transfer_unmap, /* transfer_unmap */ |
| }; |
| |
| static struct si_resource *si_alloc_buffer_struct(struct pipe_screen *screen, |
| const struct pipe_resource *templ) |
| { |
| struct si_resource *buf; |
| |
| buf = MALLOC_STRUCT(si_resource); |
| |
| buf->b.b = *templ; |
| buf->b.b.next = NULL; |
| pipe_reference_init(&buf->b.b.reference, 1); |
| buf->b.b.screen = screen; |
| |
| buf->b.vtbl = &si_buffer_vtbl; |
| threaded_resource_init(&buf->b.b); |
| |
| buf->buf = NULL; |
| buf->bind_history = 0; |
| buf->TC_L2_dirty = false; |
| util_range_init(&buf->valid_buffer_range); |
| return buf; |
| } |
| |
| static struct pipe_resource *si_buffer_create(struct pipe_screen *screen, |
| const struct pipe_resource *templ, unsigned alignment) |
| { |
| struct si_screen *sscreen = (struct si_screen *)screen; |
| struct si_resource *buf = si_alloc_buffer_struct(screen, templ); |
| |
| if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE) |
| buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE; |
| |
| si_init_resource_fields(sscreen, buf, templ->width0, alignment); |
| |
| if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE) |
| buf->flags |= RADEON_FLAG_SPARSE; |
| |
| if (!si_alloc_resource(sscreen, buf)) { |
| FREE(buf); |
| return NULL; |
| } |
| return &buf->b.b; |
| } |
| |
| struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen, unsigned flags, |
| unsigned usage, unsigned size, unsigned alignment) |
| { |
| struct pipe_resource buffer; |
| |
| memset(&buffer, 0, sizeof buffer); |
| buffer.target = PIPE_BUFFER; |
| buffer.format = PIPE_FORMAT_R8_UNORM; |
| buffer.bind = 0; |
| buffer.usage = usage; |
| buffer.flags = flags; |
| buffer.width0 = size; |
| buffer.height0 = 1; |
| buffer.depth0 = 1; |
| buffer.array_size = 1; |
| return si_buffer_create(screen, &buffer, alignment); |
| } |
| |
| struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen, unsigned flags, |
| unsigned usage, unsigned size, unsigned alignment) |
| { |
| return si_resource(pipe_aligned_buffer_create(screen, flags, usage, size, alignment)); |
| } |
| |
| static struct pipe_resource *si_buffer_from_user_memory(struct pipe_screen *screen, |
| const struct pipe_resource *templ, |
| void *user_memory) |
| { |
| struct si_screen *sscreen = (struct si_screen *)screen; |
| struct radeon_winsys *ws = sscreen->ws; |
| struct si_resource *buf = si_alloc_buffer_struct(screen, templ); |
| |
| buf->domains = RADEON_DOMAIN_GTT; |
| buf->flags = 0; |
| buf->b.is_user_ptr = true; |
| util_range_add(&buf->b.b, &buf->valid_buffer_range, 0, templ->width0); |
| util_range_add(&buf->b.b, &buf->b.valid_buffer_range, 0, templ->width0); |
| |
| /* Convert a user pointer to a buffer. */ |
| buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0); |
| if (!buf->buf) { |
| FREE(buf); |
| return NULL; |
| } |
| |
| buf->gpu_address = ws->buffer_get_virtual_address(buf->buf); |
| buf->vram_usage = 0; |
| buf->gart_usage = templ->width0; |
| |
| return &buf->b.b; |
| } |
| |
| static struct pipe_resource *si_resource_create(struct pipe_screen *screen, |
| const struct pipe_resource *templ) |
| { |
| if (templ->target == PIPE_BUFFER) { |
| return si_buffer_create(screen, templ, 256); |
| } else { |
| return si_texture_create(screen, templ); |
| } |
| } |
| |
| static bool si_resource_commit(struct pipe_context *pctx, struct pipe_resource *resource, |
| unsigned level, struct pipe_box *box, bool commit) |
| { |
| struct si_context *ctx = (struct si_context *)pctx; |
| struct si_resource *res = si_resource(resource); |
| |
| /* |
| * Since buffer commitment changes cannot be pipelined, we need to |
| * (a) flush any pending commands that refer to the buffer we're about |
| * to change, and |
| * (b) wait for threaded submit to finish, including those that were |
| * triggered by some other, earlier operation. |
| */ |
| if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) && |
| ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs, res->buf, RADEON_USAGE_READWRITE)) { |
| si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL); |
| } |
| if (radeon_emitted(ctx->sdma_cs, 0) && |
| ctx->ws->cs_is_buffer_referenced(ctx->sdma_cs, res->buf, RADEON_USAGE_READWRITE)) { |
| si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL); |
| } |
| |
| if (ctx->sdma_cs) |
| ctx->ws->cs_sync_flush(ctx->sdma_cs); |
| ctx->ws->cs_sync_flush(ctx->gfx_cs); |
| |
| assert(resource->target == PIPE_BUFFER); |
| |
| return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit); |
| } |
| |
| void si_init_screen_buffer_functions(struct si_screen *sscreen) |
| { |
| sscreen->b.resource_create = si_resource_create; |
| sscreen->b.resource_destroy = u_resource_destroy_vtbl; |
| sscreen->b.resource_from_user_memory = si_buffer_from_user_memory; |
| } |
| |
| void si_init_buffer_functions(struct si_context *sctx) |
| { |
| sctx->b.invalidate_resource = si_invalidate_resource; |
| sctx->b.transfer_map = u_transfer_map_vtbl; |
| sctx->b.transfer_flush_region = u_transfer_flush_region_vtbl; |
| sctx->b.transfer_unmap = u_transfer_unmap_vtbl; |
| sctx->b.texture_subdata = u_default_texture_subdata; |
| sctx->b.buffer_subdata = si_buffer_subdata; |
| sctx->b.resource_commit = si_resource_commit; |
| } |