| /* |
| * Copyright © 2014 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #ifdef ENABLE_SHADER_CACHE |
| |
| #include <ctype.h> |
| #include <string.h> |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <sys/file.h> |
| #include <sys/types.h> |
| #include <sys/stat.h> |
| #include <sys/mman.h> |
| #include <unistd.h> |
| #include <fcntl.h> |
| #include <pwd.h> |
| #include <errno.h> |
| #include <dirent.h> |
| |
| #include "util/u_atomic.h" |
| #include "util/mesa-sha1.h" |
| #include "util/ralloc.h" |
| #include "main/errors.h" |
| |
| #include "disk_cache.h" |
| |
| /* Number of bits to mask off from a cache key to get an index. */ |
| #define CACHE_INDEX_KEY_BITS 16 |
| |
| /* Mask for computing an index from a key. */ |
| #define CACHE_INDEX_KEY_MASK ((1 << CACHE_INDEX_KEY_BITS) - 1) |
| |
| /* The number of keys that can be stored in the index. */ |
| #define CACHE_INDEX_MAX_KEYS (1 << CACHE_INDEX_KEY_BITS) |
| |
| struct disk_cache { |
| /* The path to the cache directory. */ |
| char *path; |
| |
| /* A pointer to the mmapped index file within the cache directory. */ |
| uint8_t *index_mmap; |
| size_t index_mmap_size; |
| |
| /* Pointer to total size of all objects in cache (within index_mmap) */ |
| uint64_t *size; |
| |
| /* Pointer to stored keys, (within index_mmap). */ |
| uint8_t *stored_keys; |
| |
| /* Maximum size of all cached objects (in bytes). */ |
| uint64_t max_size; |
| }; |
| |
| /* Create a directory named 'path' if it does not already exist. |
| * |
| * Returns: 0 if path already exists as a directory or if created. |
| * -1 in all other cases. |
| */ |
| static int |
| mkdir_if_needed(char *path) |
| { |
| struct stat sb; |
| |
| /* If the path exists already, then our work is done if it's a |
| * directory, but it's an error if it is not. |
| */ |
| if (stat(path, &sb) == 0) { |
| if (S_ISDIR(sb.st_mode)) { |
| return 0; |
| } else { |
| fprintf(stderr, "Cannot use %s for shader cache (not a directory)" |
| "---disabling.\n", path); |
| return -1; |
| } |
| } |
| |
| int ret = mkdir(path, 0755); |
| if (ret == 0 || (ret == -1 && errno == EEXIST)) |
| return 0; |
| |
| fprintf(stderr, "Failed to create %s for shader cache (%s)---disabling.\n", |
| path, strerror(errno)); |
| |
| return -1; |
| } |
| |
| /* Concatenate an existing path and a new name to form a new path. If the new |
| * path does not exist as a directory, create it then return the resulting |
| * name of the new path (ralloc'ed off of 'ctx'). |
| * |
| * Returns NULL on any error, such as: |
| * |
| * <path> does not exist or is not a directory |
| * <path>/<name> exists but is not a directory |
| * <path>/<name> cannot be created as a directory |
| */ |
| static char * |
| concatenate_and_mkdir(void *ctx, char *path, char *name) |
| { |
| char *new_path; |
| struct stat sb; |
| |
| if (stat(path, &sb) != 0 || ! S_ISDIR(sb.st_mode)) |
| return NULL; |
| |
| new_path = ralloc_asprintf(ctx, "%s/%s", path, name); |
| |
| if (mkdir_if_needed(new_path) == 0) |
| return new_path; |
| else |
| return NULL; |
| } |
| |
| struct disk_cache * |
| disk_cache_create(void) |
| { |
| void *local; |
| struct disk_cache *cache = NULL; |
| char *path, *max_size_str; |
| uint64_t max_size; |
| int fd = -1; |
| struct stat sb; |
| size_t size; |
| |
| /* A ralloc context for transient data during this invocation. */ |
| local = ralloc_context(NULL); |
| if (local == NULL) |
| goto fail; |
| |
| /* At user request, disable shader cache entirely. */ |
| if (getenv("MESA_GLSL_CACHE_DISABLE")) |
| goto fail; |
| |
| /* Determine path for cache based on the first defined name as follows: |
| * |
| * $MESA_GLSL_CACHE_DIR |
| * $XDG_CACHE_HOME/mesa |
| * <pwd.pw_dir>/.cache/mesa |
| */ |
| path = getenv("MESA_GLSL_CACHE_DIR"); |
| if (path && mkdir_if_needed(path) == -1) { |
| goto fail; |
| } |
| |
| if (path == NULL) { |
| char *xdg_cache_home = getenv("XDG_CACHE_HOME"); |
| |
| if (xdg_cache_home) { |
| if (mkdir_if_needed(xdg_cache_home) == -1) |
| goto fail; |
| |
| path = concatenate_and_mkdir(local, xdg_cache_home, "mesa"); |
| if (path == NULL) |
| goto fail; |
| } |
| } |
| |
| if (path == NULL) { |
| char *buf; |
| size_t buf_size; |
| struct passwd pwd, *result; |
| |
| buf_size = sysconf(_SC_GETPW_R_SIZE_MAX); |
| if (buf_size == -1) |
| buf_size = 512; |
| |
| /* Loop until buf_size is large enough to query the directory */ |
| while (1) { |
| buf = ralloc_size(local, buf_size); |
| |
| getpwuid_r(getuid(), &pwd, buf, buf_size, &result); |
| if (result) |
| break; |
| |
| if (errno == ERANGE) { |
| ralloc_free(buf); |
| buf = NULL; |
| buf_size *= 2; |
| } else { |
| goto fail; |
| } |
| } |
| |
| path = concatenate_and_mkdir(local, pwd.pw_dir, ".cache"); |
| if (path == NULL) |
| goto fail; |
| |
| path = concatenate_and_mkdir(local, path, "mesa"); |
| if (path == NULL) |
| goto fail; |
| } |
| |
| cache = ralloc(NULL, struct disk_cache); |
| if (cache == NULL) |
| goto fail; |
| |
| cache->path = ralloc_strdup(cache, path); |
| if (cache->path == NULL) |
| goto fail; |
| |
| path = ralloc_asprintf(local, "%s/index", cache->path); |
| if (path == NULL) |
| goto fail; |
| |
| fd = open(path, O_RDWR | O_CREAT | O_CLOEXEC, 0644); |
| if (fd == -1) |
| goto fail; |
| |
| if (fstat(fd, &sb) == -1) |
| goto fail; |
| |
| /* Force the index file to be the expected size. */ |
| size = sizeof(*cache->size) + CACHE_INDEX_MAX_KEYS * CACHE_KEY_SIZE; |
| if (sb.st_size != size) { |
| if (ftruncate(fd, size) == -1) |
| goto fail; |
| } |
| |
| /* We map this shared so that other processes see updates that we |
| * make. |
| * |
| * Note: We do use atomic addition to ensure that multiple |
| * processes don't scramble the cache size recorded in the |
| * index. But we don't use any locking to prevent multiple |
| * processes from updating the same entry simultaneously. The idea |
| * is that if either result lands entirely in the index, then |
| * that's equivalent to a well-ordered write followed by an |
| * eviction and a write. On the other hand, if the simultaneous |
| * writes result in a corrupt entry, that's not really any |
| * different than both entries being evicted, (since within the |
| * guarantees of the cryptographic hash, a corrupt entry is |
| * unlikely to ever match a real cache key). |
| */ |
| cache->index_mmap = mmap(NULL, size, PROT_READ | PROT_WRITE, |
| MAP_SHARED, fd, 0); |
| if (cache->index_mmap == MAP_FAILED) |
| goto fail; |
| cache->index_mmap_size = size; |
| |
| close(fd); |
| |
| cache->size = (uint64_t *) cache->index_mmap; |
| cache->stored_keys = cache->index_mmap + sizeof(uint64_t); |
| |
| max_size = 0; |
| |
| max_size_str = getenv("MESA_GLSL_CACHE_MAX_SIZE"); |
| if (max_size_str) { |
| char *end; |
| max_size = strtoul(max_size_str, &end, 10); |
| if (end == max_size_str) { |
| max_size = 0; |
| } else { |
| while (*end && isspace(*end)) |
| end++; |
| switch (*end) { |
| case 'K': |
| case 'k': |
| max_size *= 1024; |
| break; |
| case 'M': |
| case 'm': |
| max_size *= 1024*1024; |
| break; |
| case '\0': |
| case 'G': |
| case 'g': |
| default: |
| max_size *= 1024*1024*1024; |
| break; |
| } |
| } |
| } |
| |
| /* Default to 1GB for maximum cache size. */ |
| if (max_size == 0) |
| max_size = 1024*1024*1024; |
| |
| cache->max_size = max_size; |
| |
| ralloc_free(local); |
| |
| return cache; |
| |
| fail: |
| if (fd != -1) |
| close(fd); |
| if (cache) |
| ralloc_free(cache); |
| ralloc_free(local); |
| |
| return NULL; |
| } |
| |
| void |
| disk_cache_destroy(struct disk_cache *cache) |
| { |
| munmap(cache->index_mmap, cache->index_mmap_size); |
| |
| ralloc_free(cache); |
| } |
| |
| /* Return a filename within the cache's directory corresponding to 'key'. The |
| * returned filename is ralloced with 'cache' as the parent context. |
| * |
| * Returns NULL if out of memory. |
| */ |
| static char * |
| get_cache_file(struct disk_cache *cache, cache_key key) |
| { |
| char buf[41]; |
| |
| _mesa_sha1_format(buf, key); |
| |
| return ralloc_asprintf(cache, "%s/%c%c/%s", |
| cache->path, buf[0], buf[1], buf + 2); |
| } |
| |
| /* Create the directory that will be needed for the cache file for \key. |
| * |
| * Obviously, the implementation here must closely match |
| * _get_cache_file above. |
| */ |
| static void |
| make_cache_file_directory(struct disk_cache *cache, cache_key key) |
| { |
| char *dir; |
| char buf[41]; |
| |
| _mesa_sha1_format(buf, key); |
| |
| dir = ralloc_asprintf(cache, "%s/%c%c", cache->path, buf[0], buf[1]); |
| |
| mkdir_if_needed(dir); |
| |
| ralloc_free(dir); |
| } |
| |
| /* Given a directory path and predicate function, count all entries in |
| * that directory for which the predicate returns true. Then choose a |
| * random entry from among those counted. |
| * |
| * Returns: A malloc'ed string for the path to the chosen file, (or |
| * NULL on any error). The caller should free the string when |
| * finished. |
| */ |
| static char * |
| choose_random_file_matching(const char *dir_path, |
| bool (*predicate)(struct dirent *)) |
| { |
| DIR *dir; |
| struct dirent *entry; |
| unsigned int count, victim; |
| char *filename; |
| |
| dir = opendir(dir_path); |
| if (dir == NULL) |
| return NULL; |
| |
| count = 0; |
| |
| while (1) { |
| entry = readdir(dir); |
| if (entry == NULL) |
| break; |
| if (! predicate(entry)) |
| continue; |
| |
| count++; |
| } |
| |
| if (count == 0) { |
| closedir(dir); |
| return NULL; |
| } |
| |
| victim = rand() % count; |
| |
| rewinddir(dir); |
| count = 0; |
| |
| while (1) { |
| entry = readdir(dir); |
| if (entry == NULL) |
| break; |
| if (! predicate(entry)) |
| continue; |
| if (count == victim) |
| break; |
| |
| count++; |
| } |
| |
| if (entry == NULL) { |
| closedir(dir); |
| return NULL; |
| } |
| |
| if (asprintf(&filename, "%s/%s", dir_path, entry->d_name) < 0) |
| filename = NULL; |
| |
| closedir(dir); |
| |
| return filename; |
| } |
| |
| /* Is entry a regular file, and not having a name with a trailing |
| * ".tmp" |
| */ |
| static bool |
| is_regular_non_tmp_file(struct dirent *entry) |
| { |
| size_t len; |
| |
| if (entry->d_type != DT_REG) |
| return false; |
| |
| len = strlen (entry->d_name); |
| if (len >= 4 && strcmp(&entry->d_name[len-4], ".tmp") == 0) |
| return false; |
| |
| return true; |
| } |
| |
| /* Returns the size of the deleted file, (or 0 on any error). */ |
| static size_t |
| unlink_random_file_from_directory(const char *path) |
| { |
| struct stat sb; |
| char *filename; |
| |
| filename = choose_random_file_matching(path, is_regular_non_tmp_file); |
| if (filename == NULL) |
| return 0; |
| |
| if (stat(filename, &sb) == -1) { |
| free (filename); |
| return 0; |
| } |
| |
| unlink(filename); |
| |
| free (filename); |
| |
| return sb.st_size; |
| } |
| |
| /* Is entry a directory with a two-character name, (and not the |
| * special name of "..") |
| */ |
| static bool |
| is_two_character_sub_directory(struct dirent *entry) |
| { |
| if (entry->d_type != DT_DIR) |
| return false; |
| |
| if (strlen(entry->d_name) != 2) |
| return false; |
| |
| if (strcmp(entry->d_name, "..") == 0) |
| return false; |
| |
| return true; |
| } |
| |
| static void |
| evict_random_item(struct disk_cache *cache) |
| { |
| const char hex[] = "0123456789abcde"; |
| char *dir_path; |
| int a, b; |
| size_t size; |
| |
| /* With a reasonably-sized, full cache, (and with keys generated |
| * from a cryptographic hash), we can choose two random hex digits |
| * and reasonably expect the directory to exist with a file in it. |
| */ |
| a = rand() % 16; |
| b = rand() % 16; |
| |
| if (asprintf(&dir_path, "%s/%c%c", cache->path, hex[a], hex[b]) < 0) |
| return; |
| |
| size = unlink_random_file_from_directory(dir_path); |
| |
| free(dir_path); |
| |
| if (size) { |
| p_atomic_add(cache->size, - size); |
| return; |
| } |
| |
| /* In the case where the random choice of directory didn't find |
| * something, we choose randomly from the existing directories. |
| * |
| * Really, the only reason this code exists is to allow the unit |
| * tests to work, (which use an artificially-small cache to be able |
| * to force a single cached item to be evicted). |
| */ |
| dir_path = choose_random_file_matching(cache->path, |
| is_two_character_sub_directory); |
| if (dir_path == NULL) |
| return; |
| |
| size = unlink_random_file_from_directory(dir_path); |
| |
| free(dir_path); |
| |
| if (size) |
| p_atomic_add(cache->size, - size); |
| } |
| |
| void |
| disk_cache_put(struct disk_cache *cache, |
| cache_key key, |
| const void *data, |
| size_t size) |
| { |
| int fd = -1, fd_final = -1, err, ret; |
| size_t len; |
| char *filename = NULL, *filename_tmp = NULL; |
| const char *p = data; |
| |
| filename = get_cache_file(cache, key); |
| if (filename == NULL) |
| goto done; |
| |
| /* Write to a temporary file to allow for an atomic rename to the |
| * final destination filename, (to prevent any readers from seeing |
| * a partially written file). |
| */ |
| filename_tmp = ralloc_asprintf(cache, "%s.tmp", filename); |
| if (filename_tmp == NULL) |
| goto done; |
| |
| fd = open(filename_tmp, O_WRONLY | O_CLOEXEC | O_CREAT, 0644); |
| |
| /* Make the two-character subdirectory within the cache as needed. */ |
| if (fd == -1) { |
| if (errno != ENOENT) |
| goto done; |
| |
| make_cache_file_directory(cache, key); |
| |
| fd = open(filename_tmp, O_WRONLY | O_CLOEXEC | O_CREAT, 0644); |
| if (fd == -1) |
| goto done; |
| } |
| |
| /* With the temporary file open, we take an exclusive flock on |
| * it. If the flock fails, then another process still has the file |
| * open with the flock held. So just let that file be responsible |
| * for writing the file. |
| */ |
| err = flock(fd, LOCK_EX | LOCK_NB); |
| if (err == -1) |
| goto done; |
| |
| /* Now that we have the lock on the open temporary file, we can |
| * check to see if the destination file already exists. If so, |
| * another process won the race between when we saw that the file |
| * didn't exist and now. In this case, we don't do anything more, |
| * (to ensure the size accounting of the cache doesn't get off). |
| */ |
| fd_final = open(filename, O_RDONLY | O_CLOEXEC); |
| if (fd_final != -1) |
| goto done; |
| |
| /* OK, we're now on the hook to write out a file that we know is |
| * not in the cache, and is also not being written out to the cache |
| * by some other process. |
| * |
| * Before we do that, if the cache is too large, evict something |
| * else first. |
| */ |
| if (*cache->size + size > cache->max_size) |
| evict_random_item(cache); |
| |
| /* Now, finally, write out the contents to the temporary file, then |
| * rename them atomically to the destination filename, and also |
| * perform an atomic increment of the total cache size. |
| */ |
| for (len = 0; len < size; len += ret) { |
| ret = write(fd, p + len, size - len); |
| if (ret == -1) { |
| unlink(filename_tmp); |
| goto done; |
| } |
| } |
| |
| rename(filename_tmp, filename); |
| |
| p_atomic_add(cache->size, size); |
| |
| done: |
| if (fd_final != -1) |
| close(fd_final); |
| /* This close finally releases the flock, (now that the final dile |
| * has been renamed into place and the size has been added). |
| */ |
| if (fd != -1) |
| close(fd); |
| if (filename_tmp) |
| ralloc_free(filename_tmp); |
| if (filename) |
| ralloc_free(filename); |
| } |
| |
| void * |
| disk_cache_get(struct disk_cache *cache, cache_key key, size_t *size) |
| { |
| int fd = -1, ret, len; |
| struct stat sb; |
| char *filename = NULL; |
| uint8_t *data = NULL; |
| |
| if (size) |
| *size = 0; |
| |
| filename = get_cache_file(cache, key); |
| if (filename == NULL) |
| goto fail; |
| |
| fd = open(filename, O_RDONLY | O_CLOEXEC); |
| if (fd == -1) |
| goto fail; |
| |
| if (fstat(fd, &sb) == -1) |
| goto fail; |
| |
| data = malloc(sb.st_size); |
| if (data == NULL) |
| goto fail; |
| |
| for (len = 0; len < sb.st_size; len += ret) { |
| ret = read(fd, data + len, sb.st_size - len); |
| if (ret == -1) |
| goto fail; |
| } |
| |
| ralloc_free(filename); |
| close(fd); |
| |
| if (size) |
| *size = sb.st_size; |
| |
| return data; |
| |
| fail: |
| if (data) |
| free(data); |
| if (filename) |
| ralloc_free(filename); |
| if (fd != -1) |
| close(fd); |
| |
| return NULL; |
| } |
| |
| void |
| disk_cache_put_key(struct disk_cache *cache, cache_key key) |
| { |
| uint32_t *key_chunk = (uint32_t *) key; |
| int i = *key_chunk & CACHE_INDEX_KEY_MASK; |
| unsigned char *entry; |
| |
| entry = &cache->stored_keys[i + CACHE_KEY_SIZE]; |
| |
| memcpy(entry, key, CACHE_KEY_SIZE); |
| } |
| |
| /* This function lets us test whether a given key was previously |
| * stored in the cache with disk_cache_put_key(). The implement is |
| * efficient by not using syscalls or hitting the disk. It's not |
| * race-free, but the races are benign. If we race with someone else |
| * calling disk_cache_put_key, then that's just an extra cache miss and an |
| * extra recompile. |
| */ |
| bool |
| disk_cache_has_key(struct disk_cache *cache, cache_key key) |
| { |
| uint32_t *key_chunk = (uint32_t *) key; |
| int i = *key_chunk & CACHE_INDEX_KEY_MASK; |
| unsigned char *entry; |
| |
| entry = &cache->stored_keys[i + CACHE_KEY_SIZE]; |
| |
| return memcmp(entry, key, CACHE_KEY_SIZE) == 0; |
| } |
| |
| #endif /* ENABLE_SHADER_CACHE */ |