| /* |
| * Copyright © 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include <assert.h> |
| #include <stdbool.h> |
| #include <string.h> |
| #include <unistd.h> |
| #include <fcntl.h> |
| |
| #include "anv_private.h" |
| |
| VkResult gen8_CreateDynamicRasterState( |
| VkDevice _device, |
| const VkDynamicRasterStateCreateInfo* pCreateInfo, |
| VkDynamicRasterState* pState) |
| { |
| ANV_FROM_HANDLE(anv_device, device, _device); |
| struct anv_dynamic_rs_state *state; |
| |
| assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_RASTER_STATE_CREATE_INFO); |
| |
| state = anv_device_alloc(device, sizeof(*state), 8, |
| VK_SYSTEM_ALLOC_TYPE_API_OBJECT); |
| if (state == NULL) |
| return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); |
| |
| struct GEN8_3DSTATE_SF sf = { |
| GEN8_3DSTATE_SF_header, |
| .LineWidth = pCreateInfo->lineWidth, |
| }; |
| |
| GEN8_3DSTATE_SF_pack(NULL, state->gen8.sf, &sf); |
| |
| bool enable_bias = pCreateInfo->depthBias != 0.0f || |
| pCreateInfo->slopeScaledDepthBias != 0.0f; |
| struct GEN8_3DSTATE_RASTER raster = { |
| .GlobalDepthOffsetEnableSolid = enable_bias, |
| .GlobalDepthOffsetEnableWireframe = enable_bias, |
| .GlobalDepthOffsetEnablePoint = enable_bias, |
| .GlobalDepthOffsetConstant = pCreateInfo->depthBias, |
| .GlobalDepthOffsetScale = pCreateInfo->slopeScaledDepthBias, |
| .GlobalDepthOffsetClamp = pCreateInfo->depthBiasClamp |
| }; |
| |
| GEN8_3DSTATE_RASTER_pack(NULL, state->gen8.raster, &raster); |
| |
| *pState = anv_dynamic_rs_state_to_handle(state); |
| |
| return VK_SUCCESS; |
| } |
| |
| void |
| gen8_fill_buffer_surface_state(void *state, const struct anv_format *format, |
| uint32_t offset, uint32_t range) |
| { |
| /* This assumes RGBA float format. */ |
| uint32_t stride = 4; |
| uint32_t num_elements = range / stride; |
| |
| struct GEN8_RENDER_SURFACE_STATE surface_state = { |
| .SurfaceType = SURFTYPE_BUFFER, |
| .SurfaceArray = false, |
| .SurfaceFormat = format->surface_format, |
| .SurfaceVerticalAlignment = VALIGN4, |
| .SurfaceHorizontalAlignment = HALIGN4, |
| .TileMode = LINEAR, |
| .SamplerL2BypassModeDisable = true, |
| .RenderCacheReadWriteMode = WriteOnlyCache, |
| .MemoryObjectControlState = GEN8_MOCS, |
| .Height = (num_elements >> 7) & 0x3fff, |
| .Width = num_elements & 0x7f, |
| .Depth = (num_elements >> 21) & 0x3f, |
| .SurfacePitch = stride - 1, |
| .NumberofMultisamples = MULTISAMPLECOUNT_1, |
| .ShaderChannelSelectRed = SCS_RED, |
| .ShaderChannelSelectGreen = SCS_GREEN, |
| .ShaderChannelSelectBlue = SCS_BLUE, |
| .ShaderChannelSelectAlpha = SCS_ALPHA, |
| /* FIXME: We assume that the image must be bound at this time. */ |
| .SurfaceBaseAddress = { NULL, offset }, |
| }; |
| |
| GEN8_RENDER_SURFACE_STATE_pack(NULL, state, &surface_state); |
| } |
| |
| VkResult gen8_CreateBufferView( |
| VkDevice _device, |
| const VkBufferViewCreateInfo* pCreateInfo, |
| VkBufferView* pView) |
| { |
| ANV_FROM_HANDLE(anv_device, device, _device); |
| struct anv_buffer_view *bview; |
| VkResult result; |
| |
| result = anv_buffer_view_create(device, pCreateInfo, &bview); |
| if (result != VK_SUCCESS) |
| return result; |
| |
| const struct anv_format *format = |
| anv_format_for_vk_format(pCreateInfo->format); |
| |
| gen8_fill_buffer_surface_state(bview->surface_state.map, format, |
| bview->offset, pCreateInfo->range); |
| |
| *pView = anv_buffer_view_to_handle(bview); |
| |
| return VK_SUCCESS; |
| } |
| |
| static const uint8_t anv_halign[] = { |
| [4] = HALIGN4, |
| [8] = HALIGN8, |
| [16] = HALIGN16, |
| }; |
| |
| static const uint8_t anv_valign[] = { |
| [4] = VALIGN4, |
| [8] = VALIGN8, |
| [16] = VALIGN16, |
| }; |
| |
| void |
| gen8_image_view_init(struct anv_image_view *iview, |
| struct anv_device *device, |
| const VkImageViewCreateInfo* pCreateInfo, |
| struct anv_cmd_buffer *cmd_buffer) |
| { |
| ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image); |
| |
| const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange; |
| struct anv_surface *surface = |
| anv_image_get_surface_for_aspect_mask(image, range->aspectMask); |
| |
| uint32_t depth = 1; /* RENDER_SURFACE_STATE::Depth */ |
| uint32_t rt_view_extent = 1; /* RENDER_SURFACE_STATE::RenderTargetViewExtent */ |
| |
| const struct anv_format *format_info = |
| anv_format_for_vk_format(pCreateInfo->format); |
| |
| const struct anv_image_view_info view_type_info = |
| anv_image_view_info_for_vk_image_view_type(pCreateInfo->viewType); |
| |
| iview->bo = image->bo; |
| iview->offset = image->offset + surface->offset; |
| iview->format = format_info; |
| |
| iview->extent = (VkExtent3D) { |
| .width = anv_minify(image->extent.width, range->baseMipLevel), |
| .height = anv_minify(image->extent.height, range->baseMipLevel), |
| .depth = anv_minify(image->extent.depth, range->baseMipLevel), |
| }; |
| |
| switch (image->type) { |
| case VK_IMAGE_TYPE_1D: |
| case VK_IMAGE_TYPE_2D: |
| /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth: |
| * |
| * For SURFTYPE_1D, 2D, and CUBE: The range of this field is reduced |
| * by one for each increase from zero of Minimum Array Element. For |
| * example, if Minimum Array Element is set to 1024 on a 2D surface, |
| * the range of this field is reduced to [0,1023]. |
| */ |
| depth = range->arraySize; |
| |
| /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent: |
| * |
| * For Render Target and Typed Dataport 1D and 2D Surfaces: |
| * This field must be set to the same value as the Depth field. |
| */ |
| rt_view_extent = depth; |
| break; |
| case VK_IMAGE_TYPE_3D: |
| /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth: |
| * |
| * If the volume texture is MIP-mapped, this field specifies the |
| * depth of the base MIP level. |
| */ |
| depth = image->extent.depth; |
| |
| /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent: |
| * |
| * For Render Target and Typed Dataport 3D Surfaces: This field |
| * indicates the extent of the accessible 'R' coordinates minus 1 on |
| * the LOD currently being rendered to. |
| */ |
| rt_view_extent = iview->extent.depth; |
| break; |
| default: |
| unreachable(!"bad VkImageType"); |
| } |
| |
| static const uint32_t vk_to_gen_swizzle[] = { |
| [VK_CHANNEL_SWIZZLE_ZERO] = SCS_ZERO, |
| [VK_CHANNEL_SWIZZLE_ONE] = SCS_ONE, |
| [VK_CHANNEL_SWIZZLE_R] = SCS_RED, |
| [VK_CHANNEL_SWIZZLE_G] = SCS_GREEN, |
| [VK_CHANNEL_SWIZZLE_B] = SCS_BLUE, |
| [VK_CHANNEL_SWIZZLE_A] = SCS_ALPHA |
| }; |
| |
| struct GEN8_RENDER_SURFACE_STATE surface_state = { |
| .SurfaceType = view_type_info.surface_type, |
| .SurfaceArray = image->array_size > 1, |
| .SurfaceFormat = format_info->surface_format, |
| .SurfaceVerticalAlignment = anv_valign[surface->v_align], |
| .SurfaceHorizontalAlignment = anv_halign[surface->h_align], |
| .TileMode = surface->tile_mode, |
| .VerticalLineStride = 0, |
| .VerticalLineStrideOffset = 0, |
| .SamplerL2BypassModeDisable = true, |
| .RenderCacheReadWriteMode = WriteOnlyCache, |
| .MemoryObjectControlState = GEN8_MOCS, |
| |
| /* The driver sets BaseMipLevel in SAMPLER_STATE, not here in |
| * RENDER_SURFACE_STATE. The Broadwell PRM says "it is illegal to have |
| * both Base Mip Level fields nonzero". |
| */ |
| .BaseMipLevel = 0.0, |
| |
| .SurfaceQPitch = surface->qpitch >> 2, |
| .Height = image->extent.height - 1, |
| .Width = image->extent.width - 1, |
| .Depth = depth - 1, |
| .SurfacePitch = surface->stride - 1, |
| .RenderTargetViewExtent = rt_view_extent - 1, |
| .MinimumArrayElement = range->baseArrayLayer, |
| .NumberofMultisamples = MULTISAMPLECOUNT_1, |
| .XOffset = 0, |
| .YOffset = 0, |
| |
| /* For sampler surfaces, the hardware interprets field MIPCount/LOD as |
| * MIPCount. The range of levels accessible by the sampler engine is |
| * [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD]. |
| */ |
| .MIPCountLOD = range->mipLevels - 1, |
| .SurfaceMinLOD = range->baseMipLevel, |
| |
| .AuxiliarySurfaceMode = AUX_NONE, |
| .RedClearColor = 0, |
| .GreenClearColor = 0, |
| .BlueClearColor = 0, |
| .AlphaClearColor = 0, |
| .ShaderChannelSelectRed = vk_to_gen_swizzle[pCreateInfo->channels.r], |
| .ShaderChannelSelectGreen = vk_to_gen_swizzle[pCreateInfo->channels.g], |
| .ShaderChannelSelectBlue = vk_to_gen_swizzle[pCreateInfo->channels.b], |
| .ShaderChannelSelectAlpha = vk_to_gen_swizzle[pCreateInfo->channels.a], |
| .ResourceMinLOD = 0.0, |
| .SurfaceBaseAddress = { NULL, iview->offset }, |
| }; |
| |
| if (cmd_buffer) { |
| iview->surface_state = |
| anv_state_stream_alloc(&cmd_buffer->surface_state_stream, 64, 64); |
| } else { |
| iview->surface_state = |
| anv_state_pool_alloc(&device->surface_state_pool, 64, 64); |
| } |
| |
| GEN8_RENDER_SURFACE_STATE_pack(NULL, iview->surface_state.map, |
| &surface_state); |
| } |
| |
| void |
| gen8_color_attachment_view_init(struct anv_image_view *iview, |
| struct anv_device *device, |
| const VkAttachmentViewCreateInfo* pCreateInfo, |
| struct anv_cmd_buffer *cmd_buffer) |
| { |
| ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image); |
| struct anv_surface *surface = |
| anv_image_get_surface_for_color_attachment(image); |
| const struct anv_format *format_info = |
| anv_format_for_vk_format(pCreateInfo->format); |
| |
| uint32_t depth = 1; /* RENDER_SURFACE_STATE::Depth */ |
| uint32_t rt_view_extent = 1; /* RENDER_SURFACE_STATE::RenderTargetViewExtent */ |
| |
| anv_assert(pCreateInfo->arraySize > 0); |
| anv_assert(pCreateInfo->mipLevel < image->levels); |
| anv_assert(pCreateInfo->baseArraySlice + pCreateInfo->arraySize <= image->array_size); |
| |
| iview->bo = image->bo; |
| iview->offset = image->offset + surface->offset; |
| iview->format = anv_format_for_vk_format(pCreateInfo->format); |
| |
| iview->extent = (VkExtent3D) { |
| .width = anv_minify(image->extent.width, pCreateInfo->mipLevel), |
| .height = anv_minify(image->extent.height, pCreateInfo->mipLevel), |
| .depth = anv_minify(image->extent.depth, pCreateInfo->mipLevel), |
| }; |
| |
| switch (image->type) { |
| case VK_IMAGE_TYPE_1D: |
| case VK_IMAGE_TYPE_2D: |
| /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth: |
| * |
| * For SURFTYPE_1D, 2D, and CUBE: The range of this field is reduced |
| * by one for each increase from zero of Minimum Array Element. For |
| * example, if Minimum Array Element is set to 1024 on a 2D surface, |
| * the range of this field is reduced to [0,1023]. |
| */ |
| depth = pCreateInfo->arraySize; |
| |
| /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent: |
| * |
| * For Render Target and Typed Dataport 1D and 2D Surfaces: |
| * This field must be set to the same value as the Depth field. |
| */ |
| rt_view_extent = depth; |
| break; |
| case VK_IMAGE_TYPE_3D: |
| /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth: |
| * |
| * If the volume texture is MIP-mapped, this field specifies the |
| * depth of the base MIP level. |
| */ |
| depth = image->extent.depth; |
| |
| /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent: |
| * |
| * For Render Target and Typed Dataport 3D Surfaces: This field |
| * indicates the extent of the accessible 'R' coordinates minus 1 on |
| * the LOD currently being rendered to. |
| */ |
| rt_view_extent = iview->extent.depth; |
| break; |
| default: |
| unreachable(!"bad VkImageType"); |
| } |
| |
| if (cmd_buffer) { |
| iview->surface_state = |
| anv_state_stream_alloc(&cmd_buffer->surface_state_stream, 64, 64); |
| } else { |
| iview->surface_state = |
| anv_state_pool_alloc(&device->surface_state_pool, 64, 64); |
| } |
| |
| struct GEN8_RENDER_SURFACE_STATE surface_state = { |
| .SurfaceType = image->type, |
| .SurfaceArray = image->array_size > 1, |
| .SurfaceFormat = format_info->surface_format, |
| .SurfaceVerticalAlignment = anv_valign[surface->v_align], |
| .SurfaceHorizontalAlignment = anv_halign[surface->h_align], |
| .TileMode = surface->tile_mode, |
| .VerticalLineStride = 0, |
| .VerticalLineStrideOffset = 0, |
| .SamplerL2BypassModeDisable = true, |
| .RenderCacheReadWriteMode = WriteOnlyCache, |
| .MemoryObjectControlState = GEN8_MOCS, |
| |
| /* The driver sets BaseMipLevel in SAMPLER_STATE, not here in |
| * RENDER_SURFACE_STATE. The Broadwell PRM says "it is illegal to have |
| * both Base Mip Level fields nonzero". |
| */ |
| .BaseMipLevel = 0.0, |
| |
| .SurfaceQPitch = surface->qpitch >> 2, |
| .Height = image->extent.height - 1, |
| .Width = image->extent.width - 1, |
| .Depth = depth - 1, |
| .SurfacePitch = surface->stride - 1, |
| .RenderTargetViewExtent = rt_view_extent - 1, |
| .MinimumArrayElement = pCreateInfo->baseArraySlice, |
| .NumberofMultisamples = MULTISAMPLECOUNT_1, |
| .XOffset = 0, |
| .YOffset = 0, |
| |
| /* For render target surfaces, the hardware interprets field MIPCount/LOD as |
| * LOD. The Broadwell PRM says: |
| * |
| * MIPCountLOD defines the LOD that will be rendered into. |
| * SurfaceMinLOD is ignored. |
| */ |
| .SurfaceMinLOD = 0, |
| .MIPCountLOD = pCreateInfo->mipLevel, |
| |
| .AuxiliarySurfaceMode = AUX_NONE, |
| .RedClearColor = 0, |
| .GreenClearColor = 0, |
| .BlueClearColor = 0, |
| .AlphaClearColor = 0, |
| .ShaderChannelSelectRed = SCS_RED, |
| .ShaderChannelSelectGreen = SCS_GREEN, |
| .ShaderChannelSelectBlue = SCS_BLUE, |
| .ShaderChannelSelectAlpha = SCS_ALPHA, |
| .ResourceMinLOD = 0.0, |
| .SurfaceBaseAddress = { NULL, iview->offset }, |
| }; |
| |
| GEN8_RENDER_SURFACE_STATE_pack(NULL, iview->surface_state.map, |
| &surface_state); |
| } |
| |
| VkResult gen8_CreateSampler( |
| VkDevice _device, |
| const VkSamplerCreateInfo* pCreateInfo, |
| VkSampler* pSampler) |
| { |
| ANV_FROM_HANDLE(anv_device, device, _device); |
| struct anv_sampler *sampler; |
| uint32_t mag_filter, min_filter, max_anisotropy; |
| |
| assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO); |
| |
| sampler = anv_device_alloc(device, sizeof(*sampler), 8, |
| VK_SYSTEM_ALLOC_TYPE_API_OBJECT); |
| if (!sampler) |
| return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); |
| |
| static const uint32_t vk_to_gen_tex_filter[] = { |
| [VK_TEX_FILTER_NEAREST] = MAPFILTER_NEAREST, |
| [VK_TEX_FILTER_LINEAR] = MAPFILTER_LINEAR |
| }; |
| |
| static const uint32_t vk_to_gen_mipmap_mode[] = { |
| [VK_TEX_MIPMAP_MODE_BASE] = MIPFILTER_NONE, |
| [VK_TEX_MIPMAP_MODE_NEAREST] = MIPFILTER_NEAREST, |
| [VK_TEX_MIPMAP_MODE_LINEAR] = MIPFILTER_LINEAR |
| }; |
| |
| static const uint32_t vk_to_gen_tex_address[] = { |
| [VK_TEX_ADDRESS_MODE_WRAP] = TCM_WRAP, |
| [VK_TEX_ADDRESS_MODE_MIRROR] = TCM_MIRROR, |
| [VK_TEX_ADDRESS_MODE_CLAMP] = TCM_CLAMP, |
| [VK_TEX_ADDRESS_MODE_MIRROR_ONCE] = TCM_MIRROR_ONCE, |
| [VK_TEX_ADDRESS_MODE_CLAMP_BORDER] = TCM_CLAMP_BORDER, |
| }; |
| |
| static const uint32_t vk_to_gen_compare_op[] = { |
| [VK_COMPARE_OP_NEVER] = PREFILTEROPNEVER, |
| [VK_COMPARE_OP_LESS] = PREFILTEROPLESS, |
| [VK_COMPARE_OP_EQUAL] = PREFILTEROPEQUAL, |
| [VK_COMPARE_OP_LESS_EQUAL] = PREFILTEROPLEQUAL, |
| [VK_COMPARE_OP_GREATER] = PREFILTEROPGREATER, |
| [VK_COMPARE_OP_NOT_EQUAL] = PREFILTEROPNOTEQUAL, |
| [VK_COMPARE_OP_GREATER_EQUAL] = PREFILTEROPGEQUAL, |
| [VK_COMPARE_OP_ALWAYS] = PREFILTEROPALWAYS, |
| }; |
| |
| if (pCreateInfo->maxAnisotropy > 1) { |
| mag_filter = MAPFILTER_ANISOTROPIC; |
| min_filter = MAPFILTER_ANISOTROPIC; |
| max_anisotropy = (pCreateInfo->maxAnisotropy - 2) / 2; |
| } else { |
| mag_filter = vk_to_gen_tex_filter[pCreateInfo->magFilter]; |
| min_filter = vk_to_gen_tex_filter[pCreateInfo->minFilter]; |
| max_anisotropy = RATIO21; |
| } |
| |
| struct GEN8_SAMPLER_STATE sampler_state = { |
| .SamplerDisable = false, |
| .TextureBorderColorMode = DX10OGL, |
| .LODPreClampMode = 0, |
| .BaseMipLevel = 0.0, |
| .MipModeFilter = vk_to_gen_mipmap_mode[pCreateInfo->mipMode], |
| .MagModeFilter = mag_filter, |
| .MinModeFilter = min_filter, |
| .TextureLODBias = pCreateInfo->mipLodBias * 256, |
| .AnisotropicAlgorithm = EWAApproximation, |
| .MinLOD = pCreateInfo->minLod, |
| .MaxLOD = pCreateInfo->maxLod, |
| .ChromaKeyEnable = 0, |
| .ChromaKeyIndex = 0, |
| .ChromaKeyMode = 0, |
| .ShadowFunction = vk_to_gen_compare_op[pCreateInfo->compareOp], |
| .CubeSurfaceControlMode = 0, |
| |
| .IndirectStatePointer = |
| device->border_colors.offset + |
| pCreateInfo->borderColor * sizeof(float) * 4, |
| |
| .LODClampMagnificationMode = MIPNONE, |
| .MaximumAnisotropy = max_anisotropy, |
| .RAddressMinFilterRoundingEnable = 0, |
| .RAddressMagFilterRoundingEnable = 0, |
| .VAddressMinFilterRoundingEnable = 0, |
| .VAddressMagFilterRoundingEnable = 0, |
| .UAddressMinFilterRoundingEnable = 0, |
| .UAddressMagFilterRoundingEnable = 0, |
| .TrilinearFilterQuality = 0, |
| .NonnormalizedCoordinateEnable = pCreateInfo->unnormalizedCoordinates, |
| .TCXAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeU], |
| .TCYAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeV], |
| .TCZAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeW], |
| }; |
| |
| GEN8_SAMPLER_STATE_pack(NULL, sampler->state, &sampler_state); |
| |
| *pSampler = anv_sampler_to_handle(sampler); |
| |
| return VK_SUCCESS; |
| } |
| |
| VkResult gen8_CreateDynamicDepthStencilState( |
| VkDevice _device, |
| const VkDynamicDepthStencilStateCreateInfo* pCreateInfo, |
| VkDynamicDepthStencilState* pState) |
| { |
| ANV_FROM_HANDLE(anv_device, device, _device); |
| struct anv_dynamic_ds_state *state; |
| |
| assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_DEPTH_STENCIL_STATE_CREATE_INFO); |
| |
| state = anv_device_alloc(device, sizeof(*state), 8, |
| VK_SYSTEM_ALLOC_TYPE_API_OBJECT); |
| if (state == NULL) |
| return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); |
| |
| struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = { |
| GEN8_3DSTATE_WM_DEPTH_STENCIL_header, |
| |
| /* Is this what we need to do? */ |
| .StencilBufferWriteEnable = pCreateInfo->stencilWriteMask != 0, |
| |
| .StencilTestMask = pCreateInfo->stencilReadMask & 0xff, |
| .StencilWriteMask = pCreateInfo->stencilWriteMask & 0xff, |
| |
| .BackfaceStencilTestMask = pCreateInfo->stencilReadMask & 0xff, |
| .BackfaceStencilWriteMask = pCreateInfo->stencilWriteMask & 0xff, |
| }; |
| |
| GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, state->gen8.wm_depth_stencil, |
| &wm_depth_stencil); |
| |
| struct GEN8_COLOR_CALC_STATE color_calc_state = { |
| .StencilReferenceValue = pCreateInfo->stencilFrontRef, |
| .BackFaceStencilReferenceValue = pCreateInfo->stencilBackRef |
| }; |
| |
| GEN8_COLOR_CALC_STATE_pack(NULL, state->gen8.color_calc_state, &color_calc_state); |
| |
| *pState = anv_dynamic_ds_state_to_handle(state); |
| |
| return VK_SUCCESS; |
| } |