| /* |
| * Copyright 2013 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Francisco Jerez <currojerez@riseup.net> |
| */ |
| |
| #include <assert.h> |
| |
| #include "shaderimage.h" |
| #include "mtypes.h" |
| #include "formats.h" |
| #include "errors.h" |
| #include "hash.h" |
| #include "context.h" |
| #include "texobj.h" |
| #include "teximage.h" |
| #include "enums.h" |
| |
| /* |
| * Define endian-invariant aliases for some mesa formats that are |
| * defined in terms of their channel layout from LSB to MSB in a |
| * 32-bit word. The actual byte offsets matter here because the user |
| * is allowed to bit-cast one format into another and get predictable |
| * results. |
| */ |
| #ifdef MESA_BIG_ENDIAN |
| # define MESA_FORMAT_RGBA_8 MESA_FORMAT_A8B8G8R8_UNORM |
| # define MESA_FORMAT_RG_16 MESA_FORMAT_G16R16_UNORM |
| # define MESA_FORMAT_RG_8 MESA_FORMAT_G8R8_UNORM |
| # define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_A8B8G8R8_SNORM |
| # define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_G16R16_SNORM |
| # define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_G8R8_SNORM |
| #else |
| # define MESA_FORMAT_RGBA_8 MESA_FORMAT_R8G8B8A8_UNORM |
| # define MESA_FORMAT_RG_16 MESA_FORMAT_R16G16_UNORM |
| # define MESA_FORMAT_RG_8 MESA_FORMAT_R8G8_UNORM |
| # define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_R8G8B8A8_SNORM |
| # define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_R16G16_SNORM |
| # define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_R8G8_SNORM |
| #endif |
| |
| mesa_format |
| _mesa_get_shader_image_format(GLenum format) |
| { |
| switch (format) { |
| case GL_RGBA32F: |
| return MESA_FORMAT_RGBA_FLOAT32; |
| |
| case GL_RGBA16F: |
| return MESA_FORMAT_RGBA_FLOAT16; |
| |
| case GL_RG32F: |
| return MESA_FORMAT_RG_FLOAT32; |
| |
| case GL_RG16F: |
| return MESA_FORMAT_RG_FLOAT16; |
| |
| case GL_R11F_G11F_B10F: |
| return MESA_FORMAT_R11G11B10_FLOAT; |
| |
| case GL_R32F: |
| return MESA_FORMAT_R_FLOAT32; |
| |
| case GL_R16F: |
| return MESA_FORMAT_R_FLOAT16; |
| |
| case GL_RGBA32UI: |
| return MESA_FORMAT_RGBA_UINT32; |
| |
| case GL_RGBA16UI: |
| return MESA_FORMAT_RGBA_UINT16; |
| |
| case GL_RGB10_A2UI: |
| return MESA_FORMAT_R10G10B10A2_UINT; |
| |
| case GL_RGBA8UI: |
| return MESA_FORMAT_RGBA_UINT8; |
| |
| case GL_RG32UI: |
| return MESA_FORMAT_RG_UINT32; |
| |
| case GL_RG16UI: |
| return MESA_FORMAT_RG_UINT16; |
| |
| case GL_RG8UI: |
| return MESA_FORMAT_RG_UINT8; |
| |
| case GL_R32UI: |
| return MESA_FORMAT_R_UINT32; |
| |
| case GL_R16UI: |
| return MESA_FORMAT_R_UINT16; |
| |
| case GL_R8UI: |
| return MESA_FORMAT_R_UINT8; |
| |
| case GL_RGBA32I: |
| return MESA_FORMAT_RGBA_SINT32; |
| |
| case GL_RGBA16I: |
| return MESA_FORMAT_RGBA_SINT16; |
| |
| case GL_RGBA8I: |
| return MESA_FORMAT_RGBA_SINT8; |
| |
| case GL_RG32I: |
| return MESA_FORMAT_RG_SINT32; |
| |
| case GL_RG16I: |
| return MESA_FORMAT_RG_SINT16; |
| |
| case GL_RG8I: |
| return MESA_FORMAT_RG_SINT8; |
| |
| case GL_R32I: |
| return MESA_FORMAT_R_SINT32; |
| |
| case GL_R16I: |
| return MESA_FORMAT_R_SINT16; |
| |
| case GL_R8I: |
| return MESA_FORMAT_R_SINT8; |
| |
| case GL_RGBA16: |
| return MESA_FORMAT_RGBA_UNORM16; |
| |
| case GL_RGB10_A2: |
| return MESA_FORMAT_R10G10B10A2_UNORM; |
| |
| case GL_RGBA8: |
| return MESA_FORMAT_RGBA_8; |
| |
| case GL_RG16: |
| return MESA_FORMAT_RG_16; |
| |
| case GL_RG8: |
| return MESA_FORMAT_RG_8; |
| |
| case GL_R16: |
| return MESA_FORMAT_R_UNORM16; |
| |
| case GL_R8: |
| return MESA_FORMAT_R_UNORM8; |
| |
| case GL_RGBA16_SNORM: |
| return MESA_FORMAT_RGBA_SNORM16; |
| |
| case GL_RGBA8_SNORM: |
| return MESA_FORMAT_SIGNED_RGBA_8; |
| |
| case GL_RG16_SNORM: |
| return MESA_FORMAT_SIGNED_RG_16; |
| |
| case GL_RG8_SNORM: |
| return MESA_FORMAT_SIGNED_RG_8; |
| |
| case GL_R16_SNORM: |
| return MESA_FORMAT_R_SNORM16; |
| |
| case GL_R8_SNORM: |
| return MESA_FORMAT_R_SNORM8; |
| |
| default: |
| return MESA_FORMAT_NONE; |
| } |
| } |
| |
| enum image_format_class |
| { |
| /** Not a valid image format. */ |
| IMAGE_FORMAT_CLASS_NONE = 0, |
| |
| /** Classes of image formats you can cast into each other. */ |
| /** \{ */ |
| IMAGE_FORMAT_CLASS_1X8, |
| IMAGE_FORMAT_CLASS_1X16, |
| IMAGE_FORMAT_CLASS_1X32, |
| IMAGE_FORMAT_CLASS_2X8, |
| IMAGE_FORMAT_CLASS_2X16, |
| IMAGE_FORMAT_CLASS_2X32, |
| IMAGE_FORMAT_CLASS_10_11_11, |
| IMAGE_FORMAT_CLASS_4X8, |
| IMAGE_FORMAT_CLASS_4X16, |
| IMAGE_FORMAT_CLASS_4X32, |
| IMAGE_FORMAT_CLASS_2_10_10_10 |
| /** \} */ |
| }; |
| |
| static enum image_format_class |
| get_image_format_class(mesa_format format) |
| { |
| switch (format) { |
| case MESA_FORMAT_RGBA_FLOAT32: |
| return IMAGE_FORMAT_CLASS_4X32; |
| |
| case MESA_FORMAT_RGBA_FLOAT16: |
| return IMAGE_FORMAT_CLASS_4X16; |
| |
| case MESA_FORMAT_RG_FLOAT32: |
| return IMAGE_FORMAT_CLASS_2X32; |
| |
| case MESA_FORMAT_RG_FLOAT16: |
| return IMAGE_FORMAT_CLASS_2X16; |
| |
| case MESA_FORMAT_R11G11B10_FLOAT: |
| return IMAGE_FORMAT_CLASS_10_11_11; |
| |
| case MESA_FORMAT_R_FLOAT32: |
| return IMAGE_FORMAT_CLASS_1X32; |
| |
| case MESA_FORMAT_R_FLOAT16: |
| return IMAGE_FORMAT_CLASS_1X16; |
| |
| case MESA_FORMAT_RGBA_UINT32: |
| return IMAGE_FORMAT_CLASS_4X32; |
| |
| case MESA_FORMAT_RGBA_UINT16: |
| return IMAGE_FORMAT_CLASS_4X16; |
| |
| case MESA_FORMAT_R10G10B10A2_UINT: |
| return IMAGE_FORMAT_CLASS_2_10_10_10; |
| |
| case MESA_FORMAT_RGBA_UINT8: |
| return IMAGE_FORMAT_CLASS_4X8; |
| |
| case MESA_FORMAT_RG_UINT32: |
| return IMAGE_FORMAT_CLASS_2X32; |
| |
| case MESA_FORMAT_RG_UINT16: |
| return IMAGE_FORMAT_CLASS_2X16; |
| |
| case MESA_FORMAT_RG_UINT8: |
| return IMAGE_FORMAT_CLASS_2X8; |
| |
| case MESA_FORMAT_R_UINT32: |
| return IMAGE_FORMAT_CLASS_1X32; |
| |
| case MESA_FORMAT_R_UINT16: |
| return IMAGE_FORMAT_CLASS_1X16; |
| |
| case MESA_FORMAT_R_UINT8: |
| return IMAGE_FORMAT_CLASS_1X8; |
| |
| case MESA_FORMAT_RGBA_SINT32: |
| return IMAGE_FORMAT_CLASS_4X32; |
| |
| case MESA_FORMAT_RGBA_SINT16: |
| return IMAGE_FORMAT_CLASS_4X16; |
| |
| case MESA_FORMAT_RGBA_SINT8: |
| return IMAGE_FORMAT_CLASS_4X8; |
| |
| case MESA_FORMAT_RG_SINT32: |
| return IMAGE_FORMAT_CLASS_2X32; |
| |
| case MESA_FORMAT_RG_SINT16: |
| return IMAGE_FORMAT_CLASS_2X16; |
| |
| case MESA_FORMAT_RG_SINT8: |
| return IMAGE_FORMAT_CLASS_2X8; |
| |
| case MESA_FORMAT_R_SINT32: |
| return IMAGE_FORMAT_CLASS_1X32; |
| |
| case MESA_FORMAT_R_SINT16: |
| return IMAGE_FORMAT_CLASS_1X16; |
| |
| case MESA_FORMAT_R_SINT8: |
| return IMAGE_FORMAT_CLASS_1X8; |
| |
| case MESA_FORMAT_RGBA_UNORM16: |
| return IMAGE_FORMAT_CLASS_4X16; |
| |
| case MESA_FORMAT_R10G10B10A2_UNORM: |
| return IMAGE_FORMAT_CLASS_2_10_10_10; |
| |
| case MESA_FORMAT_RGBA_8: |
| return IMAGE_FORMAT_CLASS_4X8; |
| |
| case MESA_FORMAT_RG_16: |
| return IMAGE_FORMAT_CLASS_2X16; |
| |
| case MESA_FORMAT_RG_8: |
| return IMAGE_FORMAT_CLASS_2X8; |
| |
| case MESA_FORMAT_R_UNORM16: |
| return IMAGE_FORMAT_CLASS_1X16; |
| |
| case MESA_FORMAT_R_UNORM8: |
| return IMAGE_FORMAT_CLASS_1X8; |
| |
| case MESA_FORMAT_RGBA_SNORM16: |
| return IMAGE_FORMAT_CLASS_4X16; |
| |
| case MESA_FORMAT_SIGNED_RGBA_8: |
| return IMAGE_FORMAT_CLASS_4X8; |
| |
| case MESA_FORMAT_SIGNED_RG_16: |
| return IMAGE_FORMAT_CLASS_2X16; |
| |
| case MESA_FORMAT_SIGNED_RG_8: |
| return IMAGE_FORMAT_CLASS_2X8; |
| |
| case MESA_FORMAT_R_SNORM16: |
| return IMAGE_FORMAT_CLASS_1X16; |
| |
| case MESA_FORMAT_R_SNORM8: |
| return IMAGE_FORMAT_CLASS_1X8; |
| |
| default: |
| return IMAGE_FORMAT_CLASS_NONE; |
| } |
| } |
| |
| static GLenum |
| _image_format_class_to_glenum(enum image_format_class class) |
| { |
| switch (class) { |
| case IMAGE_FORMAT_CLASS_NONE: |
| return GL_NONE; |
| case IMAGE_FORMAT_CLASS_1X8: |
| return GL_IMAGE_CLASS_1_X_8; |
| case IMAGE_FORMAT_CLASS_1X16: |
| return GL_IMAGE_CLASS_1_X_16; |
| case IMAGE_FORMAT_CLASS_1X32: |
| return GL_IMAGE_CLASS_1_X_32; |
| case IMAGE_FORMAT_CLASS_2X8: |
| return GL_IMAGE_CLASS_2_X_8; |
| case IMAGE_FORMAT_CLASS_2X16: |
| return GL_IMAGE_CLASS_2_X_16; |
| case IMAGE_FORMAT_CLASS_2X32: |
| return GL_IMAGE_CLASS_2_X_32; |
| case IMAGE_FORMAT_CLASS_10_11_11: |
| return GL_IMAGE_CLASS_11_11_10; |
| case IMAGE_FORMAT_CLASS_4X8: |
| return GL_IMAGE_CLASS_4_X_8; |
| case IMAGE_FORMAT_CLASS_4X16: |
| return GL_IMAGE_CLASS_4_X_16; |
| case IMAGE_FORMAT_CLASS_4X32: |
| return GL_IMAGE_CLASS_4_X_32; |
| case IMAGE_FORMAT_CLASS_2_10_10_10: |
| return GL_IMAGE_CLASS_10_10_10_2; |
| default: |
| assert(!"Invalid image_format_class"); |
| return GL_NONE; |
| } |
| } |
| |
| GLenum |
| _mesa_get_image_format_class(GLenum format) |
| { |
| mesa_format tex_format = _mesa_get_shader_image_format(format); |
| if (tex_format == MESA_FORMAT_NONE) |
| return GL_NONE; |
| |
| enum image_format_class class = get_image_format_class(tex_format); |
| return _image_format_class_to_glenum(class); |
| } |
| |
| bool |
| _mesa_is_shader_image_format_supported(const struct gl_context *ctx, |
| GLenum format) |
| { |
| switch (format) { |
| /* Formats supported on both desktop and ES GL, c.f. table 8.27 of the |
| * OpenGL ES 3.1 specification. |
| */ |
| case GL_RGBA32F: |
| case GL_RGBA16F: |
| case GL_R32F: |
| case GL_RGBA32UI: |
| case GL_RGBA16UI: |
| case GL_RGBA8UI: |
| case GL_R32UI: |
| case GL_RGBA32I: |
| case GL_RGBA16I: |
| case GL_RGBA8I: |
| case GL_R32I: |
| case GL_RGBA8: |
| case GL_RGBA8_SNORM: |
| return true; |
| |
| /* Formats supported on unextended desktop GL and the original |
| * ARB_shader_image_load_store extension, c.f. table 3.21 of the OpenGL 4.2 |
| * specification or by GLES 3.1 with GL_NV_image_formats extension. |
| */ |
| case GL_RG32F: |
| case GL_RG16F: |
| case GL_R11F_G11F_B10F: |
| case GL_R16F: |
| case GL_RGB10_A2UI: |
| case GL_RG32UI: |
| case GL_RG16UI: |
| case GL_RG8UI: |
| case GL_R16UI: |
| case GL_R8UI: |
| case GL_RG32I: |
| case GL_RG16I: |
| case GL_RG8I: |
| case GL_R16I: |
| case GL_R8I: |
| case GL_RGB10_A2: |
| case GL_RG8: |
| case GL_R8: |
| case GL_RG8_SNORM: |
| case GL_R8_SNORM: |
| return true; |
| |
| /* Formats supported on unextended desktop GL and the original |
| * ARB_shader_image_load_store extension, c.f. table 3.21 of the OpenGL 4.2 |
| * specification. |
| * |
| * These can be supported by GLES 3.1 with GL_NV_image_formats & |
| * GL_EXT_texture_norm16 extensions but we don't have support for the |
| * latter in Mesa yet. |
| */ |
| case GL_RGBA16: |
| case GL_RGBA16_SNORM: |
| case GL_RG16: |
| case GL_RG16_SNORM: |
| case GL_R16: |
| case GL_R16_SNORM: |
| return _mesa_is_desktop_gl(ctx); |
| |
| default: |
| return false; |
| } |
| } |
| |
| struct gl_image_unit |
| _mesa_default_image_unit(struct gl_context *ctx) |
| { |
| const GLenum format = _mesa_is_desktop_gl(ctx) ? GL_R8 : GL_R32UI; |
| const struct gl_image_unit u = { |
| .Access = GL_READ_ONLY, |
| .Format = format, |
| ._ActualFormat = _mesa_get_shader_image_format(format) |
| }; |
| return u; |
| } |
| |
| void |
| _mesa_init_image_units(struct gl_context *ctx) |
| { |
| unsigned i; |
| |
| for (i = 0; i < ARRAY_SIZE(ctx->ImageUnits); ++i) |
| ctx->ImageUnits[i] = _mesa_default_image_unit(ctx); |
| } |
| |
| GLboolean |
| _mesa_is_image_unit_valid(struct gl_context *ctx, struct gl_image_unit *u) |
| { |
| struct gl_texture_object *t = u->TexObj; |
| mesa_format tex_format; |
| |
| if (!t) |
| return GL_FALSE; |
| |
| if (!t->_BaseComplete && !t->_MipmapComplete) |
| _mesa_test_texobj_completeness(ctx, t); |
| |
| if (u->Level < t->BaseLevel || |
| u->Level > t->_MaxLevel || |
| (u->Level == t->BaseLevel && !t->_BaseComplete) || |
| (u->Level != t->BaseLevel && !t->_MipmapComplete)) |
| return GL_FALSE; |
| |
| if (_mesa_tex_target_is_layered(t->Target) && |
| u->_Layer >= _mesa_get_texture_layers(t, u->Level)) |
| return GL_FALSE; |
| |
| if (t->Target == GL_TEXTURE_BUFFER) { |
| tex_format = _mesa_get_shader_image_format(t->BufferObjectFormat); |
| |
| } else { |
| struct gl_texture_image *img = (t->Target == GL_TEXTURE_CUBE_MAP ? |
| t->Image[u->_Layer][u->Level] : |
| t->Image[0][u->Level]); |
| |
| if (!img || img->Border || img->NumSamples > ctx->Const.MaxImageSamples) |
| return GL_FALSE; |
| |
| tex_format = _mesa_get_shader_image_format(img->InternalFormat); |
| } |
| |
| if (!tex_format) |
| return GL_FALSE; |
| |
| switch (t->ImageFormatCompatibilityType) { |
| case GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE: |
| if (_mesa_get_format_bytes(tex_format) != |
| _mesa_get_format_bytes(u->_ActualFormat)) |
| return GL_FALSE; |
| break; |
| |
| case GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS: |
| if (get_image_format_class(tex_format) != |
| get_image_format_class(u->_ActualFormat)) |
| return GL_FALSE; |
| break; |
| |
| default: |
| assert(!"Unexpected image format compatibility type"); |
| } |
| |
| return GL_TRUE; |
| } |
| |
| static GLboolean |
| validate_bind_image_texture(struct gl_context *ctx, GLuint unit, |
| GLuint texture, GLint level, GLint layer, |
| GLenum access, GLenum format) |
| { |
| assert(ctx->Const.MaxImageUnits <= MAX_IMAGE_UNITS); |
| |
| if (unit >= ctx->Const.MaxImageUnits) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(unit)"); |
| return GL_FALSE; |
| } |
| |
| if (level < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(level)"); |
| return GL_FALSE; |
| } |
| |
| if (layer < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(layer)"); |
| return GL_FALSE; |
| } |
| |
| if (access != GL_READ_ONLY && |
| access != GL_WRITE_ONLY && |
| access != GL_READ_WRITE) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(access)"); |
| return GL_FALSE; |
| } |
| |
| if (!_mesa_is_shader_image_format_supported(ctx, format)) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(format)"); |
| return GL_FALSE; |
| } |
| |
| return GL_TRUE; |
| } |
| |
| static void |
| set_image_binding(struct gl_image_unit *u, struct gl_texture_object *texObj, |
| GLint level, GLboolean layered, GLint layer, GLenum access, |
| GLenum format) |
| { |
| u->Level = level; |
| u->Access = access; |
| u->Format = format; |
| u->_ActualFormat = _mesa_get_shader_image_format(format); |
| |
| if (texObj && _mesa_tex_target_is_layered(texObj->Target)) { |
| u->Layered = layered; |
| u->Layer = layer; |
| u->_Layer = (u->Layered ? 0 : u->Layer); |
| } else { |
| u->Layered = GL_FALSE; |
| u->Layer = 0; |
| } |
| |
| _mesa_reference_texobj(&u->TexObj, texObj); |
| } |
| |
| void GLAPIENTRY |
| _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, |
| GLboolean layered, GLint layer, GLenum access, |
| GLenum format) |
| { |
| struct gl_texture_object *texObj = NULL; |
| struct gl_image_unit *u; |
| |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (!validate_bind_image_texture(ctx, unit, texture, level, layer, access, |
| format)) |
| return; |
| |
| u = &ctx->ImageUnits[unit]; |
| |
| FLUSH_VERTICES(ctx, 0); |
| ctx->NewDriverState |= ctx->DriverFlags.NewImageUnits; |
| |
| if (texture) { |
| texObj = _mesa_lookup_texture(ctx, texture); |
| |
| if (!texObj) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(texture)"); |
| return; |
| } |
| |
| /* From section 8.22 "Texture Image Loads and Stores" of the OpenGL ES |
| * 3.1 spec: |
| * |
| * "An INVALID_OPERATION error is generated if texture is not the name |
| * of an immutable texture object." |
| * |
| * However note that issue 7 of the GL_OES_texture_buffer spec |
| * recognizes that there is no way to create immutable buffer textures, |
| * so those are excluded from this requirement. |
| */ |
| if (_mesa_is_gles(ctx) && !texObj->Immutable && |
| texObj->Target != GL_TEXTURE_BUFFER) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glBindImageTexture(!immutable)"); |
| return; |
| } |
| } |
| |
| set_image_binding(u, texObj, level, layered, layer, access, format); |
| } |
| |
| void GLAPIENTRY |
| _mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| int i; |
| |
| if (!ctx->Extensions.ARB_shader_image_load_store) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glBindImageTextures()"); |
| return; |
| } |
| |
| if (first + count > ctx->Const.MaxImageUnits) { |
| /* The ARB_multi_bind spec says: |
| * |
| * "An INVALID_OPERATION error is generated if <first> + <count> |
| * is greater than the number of image units supported by |
| * the implementation." |
| */ |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glBindImageTextures(first=%u + count=%d > the value of " |
| "GL_MAX_IMAGE_UNITS=%u)", |
| first, count, ctx->Const.MaxImageUnits); |
| return; |
| } |
| |
| /* Assume that at least one binding will be changed */ |
| FLUSH_VERTICES(ctx, 0); |
| ctx->NewDriverState |= ctx->DriverFlags.NewImageUnits; |
| |
| /* Note that the error semantics for multi-bind commands differ from |
| * those of other GL commands. |
| * |
| * The Issues section in the ARB_multi_bind spec says: |
| * |
| * "(11) Typically, OpenGL specifies that if an error is generated by |
| * a command, that command has no effect. This is somewhat |
| * unfortunate for multi-bind commands, because it would require |
| * a first pass to scan the entire list of bound objects for |
| * errors and then a second pass to actually perform the |
| * bindings. Should we have different error semantics? |
| * |
| * RESOLVED: Yes. In this specification, when the parameters for |
| * one of the <count> binding points are invalid, that binding |
| * point is not updated and an error will be generated. However, |
| * other binding points in the same command will be updated if |
| * their parameters are valid and no other error occurs." |
| */ |
| |
| _mesa_HashLockMutex(ctx->Shared->TexObjects); |
| |
| for (i = 0; i < count; i++) { |
| struct gl_image_unit *u = &ctx->ImageUnits[first + i]; |
| const GLuint texture = textures ? textures[i] : 0; |
| |
| if (texture != 0) { |
| struct gl_texture_object *texObj; |
| GLenum tex_format; |
| |
| if (!u->TexObj || u->TexObj->Name != texture) { |
| texObj = _mesa_lookup_texture_locked(ctx, texture); |
| if (!texObj) { |
| /* The ARB_multi_bind spec says: |
| * |
| * "An INVALID_OPERATION error is generated if any value |
| * in <textures> is not zero or the name of an existing |
| * texture object (per binding)." |
| */ |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glBindImageTextures(textures[%d]=%u " |
| "is not zero or the name of an existing texture " |
| "object)", i, texture); |
| continue; |
| } |
| } else { |
| texObj = u->TexObj; |
| } |
| |
| if (texObj->Target == GL_TEXTURE_BUFFER) { |
| tex_format = texObj->BufferObjectFormat; |
| } else { |
| struct gl_texture_image *image = texObj->Image[0][0]; |
| |
| if (!image || image->Width == 0 || image->Height == 0 || |
| image->Depth == 0) { |
| /* The ARB_multi_bind spec says: |
| * |
| * "An INVALID_OPERATION error is generated if the width, |
| * height, or depth of the level zero texture image of |
| * any texture in <textures> is zero (per binding)." |
| */ |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glBindImageTextures(the width, height or depth " |
| "of the level zero texture image of " |
| "textures[%d]=%u is zero)", i, texture); |
| continue; |
| } |
| |
| tex_format = image->InternalFormat; |
| } |
| |
| if (!_mesa_is_shader_image_format_supported(ctx, tex_format)) { |
| /* The ARB_multi_bind spec says: |
| * |
| * "An INVALID_OPERATION error is generated if the internal |
| * format of the level zero texture image of any texture |
| * in <textures> is not found in table 8.33 (per binding)." |
| */ |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glBindImageTextures(the internal format %s of " |
| "the level zero texture image of textures[%d]=%u " |
| "is not supported)", |
| _mesa_enum_to_string(tex_format), |
| i, texture); |
| continue; |
| } |
| |
| /* Update the texture binding */ |
| set_image_binding(u, texObj, 0, |
| _mesa_tex_target_is_layered(texObj->Target), |
| 0, GL_READ_WRITE, tex_format); |
| } else { |
| /* Unbind the texture from the unit */ |
| set_image_binding(u, NULL, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8); |
| } |
| } |
| |
| _mesa_HashUnlockMutex(ctx->Shared->TexObjects); |
| } |