| /**************************************************************************** |
| * Copyright (C) 2015 Intel Corporation. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| ***************************************************************************/ |
| |
| #include "pipe/p_screen.h" |
| #include "pipe/p_defines.h" |
| #include "util/u_memory.h" |
| #include "util/u_format.h" |
| #include "util/u_inlines.h" |
| #include "util/u_cpu_detect.h" |
| #include "util/u_format_s3tc.h" |
| |
| #include "state_tracker/sw_winsys.h" |
| |
| extern "C" { |
| #include "gallivm/lp_bld_limits.h" |
| } |
| |
| #include "swr_public.h" |
| #include "swr_screen.h" |
| #include "swr_context.h" |
| #include "swr_resource.h" |
| #include "swr_fence.h" |
| #include "gen_knobs.h" |
| |
| #include "jit_api.h" |
| |
| #include <stdio.h> |
| |
| /* MSVC case instensitive compare */ |
| #if defined(PIPE_CC_MSVC) |
| #define strcasecmp lstrcmpiA |
| #endif |
| |
| /* |
| * Max texture sizes |
| * XXX Check max texture size values against core and sampler. |
| */ |
| #define SWR_MAX_TEXTURE_SIZE (4 * 1048 * 1048 * 1024ULL) /* 4GB */ |
| #define SWR_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */ |
| #define SWR_MAX_TEXTURE_3D_LEVELS 12 /* 2K x 2K x 2K for now */ |
| #define SWR_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */ |
| #define SWR_MAX_TEXTURE_ARRAY_LAYERS 512 /* 8K x 512 / 8K x 8K x 512 */ |
| |
| static const char * |
| swr_get_name(struct pipe_screen *screen) |
| { |
| return "SWR"; |
| } |
| |
| static const char * |
| swr_get_vendor(struct pipe_screen *screen) |
| { |
| return "Intel Corporation"; |
| } |
| |
| static boolean |
| swr_is_format_supported(struct pipe_screen *screen, |
| enum pipe_format format, |
| enum pipe_texture_target target, |
| unsigned sample_count, |
| unsigned bind) |
| { |
| struct sw_winsys *winsys = swr_screen(screen)->winsys; |
| const struct util_format_description *format_desc; |
| |
| assert(target == PIPE_BUFFER || target == PIPE_TEXTURE_1D |
| || target == PIPE_TEXTURE_1D_ARRAY |
| || target == PIPE_TEXTURE_2D |
| || target == PIPE_TEXTURE_2D_ARRAY |
| || target == PIPE_TEXTURE_RECT |
| || target == PIPE_TEXTURE_3D |
| || target == PIPE_TEXTURE_CUBE |
| || target == PIPE_TEXTURE_CUBE_ARRAY); |
| |
| format_desc = util_format_description(format); |
| if (!format_desc) |
| return FALSE; |
| |
| if (sample_count > 1) |
| return FALSE; |
| |
| if (bind |
| & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED)) { |
| if (!winsys->is_displaytarget_format_supported(winsys, bind, format)) |
| return FALSE; |
| } |
| |
| if (bind & PIPE_BIND_RENDER_TARGET) { |
| if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) |
| return FALSE; |
| |
| if (mesa_to_swr_format(format) == (SWR_FORMAT)-1) |
| return FALSE; |
| |
| /* |
| * Although possible, it is unnatural to render into compressed or YUV |
| * surfaces. So disable these here to avoid going into weird paths |
| * inside the state trackers. |
| */ |
| if (format_desc->block.width != 1 || format_desc->block.height != 1) |
| return FALSE; |
| } |
| |
| if (bind & PIPE_BIND_DEPTH_STENCIL) { |
| if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) |
| return FALSE; |
| |
| if (mesa_to_swr_format(format) == (SWR_FORMAT)-1) |
| return FALSE; |
| } |
| |
| if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC || |
| format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) { |
| return FALSE; |
| } |
| |
| if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC && |
| format != PIPE_FORMAT_ETC1_RGB8) { |
| return FALSE; |
| } |
| |
| if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { |
| return util_format_s3tc_enabled; |
| } |
| |
| return TRUE; |
| } |
| |
| static int |
| swr_get_param(struct pipe_screen *screen, enum pipe_cap param) |
| { |
| switch (param) { |
| case PIPE_CAP_NPOT_TEXTURES: |
| case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: |
| return 1; |
| case PIPE_CAP_TWO_SIDED_STENCIL: |
| return 1; |
| case PIPE_CAP_SM3: |
| return 1; |
| case PIPE_CAP_ANISOTROPIC_FILTER: |
| return 0; |
| case PIPE_CAP_POINT_SPRITE: |
| return 1; |
| case PIPE_CAP_MAX_RENDER_TARGETS: |
| return PIPE_MAX_COLOR_BUFS; |
| case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: |
| return 1; |
| case PIPE_CAP_OCCLUSION_QUERY: |
| case PIPE_CAP_QUERY_TIME_ELAPSED: |
| case PIPE_CAP_QUERY_PIPELINE_STATISTICS: |
| return 1; |
| case PIPE_CAP_TEXTURE_MIRROR_CLAMP: |
| return 1; |
| case PIPE_CAP_TEXTURE_SHADOW_MAP: |
| return 1; |
| case PIPE_CAP_TEXTURE_SWIZZLE: |
| return 1; |
| case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: |
| return 0; |
| case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: |
| return SWR_MAX_TEXTURE_2D_LEVELS; |
| case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: |
| return SWR_MAX_TEXTURE_3D_LEVELS; |
| case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: |
| return SWR_MAX_TEXTURE_CUBE_LEVELS; |
| case PIPE_CAP_BLEND_EQUATION_SEPARATE: |
| return 1; |
| case PIPE_CAP_INDEP_BLEND_ENABLE: |
| return 1; |
| case PIPE_CAP_INDEP_BLEND_FUNC: |
| return 1; |
| case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: |
| return 0; // Don't support lower left frag coord. |
| case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: |
| case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: |
| case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: |
| return 1; |
| case PIPE_CAP_DEPTH_CLIP_DISABLE: |
| return 1; |
| case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: |
| return MAX_SO_STREAMS; |
| case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: |
| case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: |
| return MAX_ATTRIBUTES; |
| case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: |
| case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: |
| return 1024; |
| case PIPE_CAP_MAX_VERTEX_STREAMS: |
| return 1; |
| case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: |
| return 2048; |
| case PIPE_CAP_PRIMITIVE_RESTART: |
| return 1; |
| case PIPE_CAP_SHADER_STENCIL_EXPORT: |
| return 1; |
| case PIPE_CAP_TGSI_INSTANCEID: |
| case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: |
| case PIPE_CAP_START_INSTANCE: |
| return 1; |
| case PIPE_CAP_SEAMLESS_CUBE_MAP: |
| case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: |
| return 1; |
| case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: |
| return SWR_MAX_TEXTURE_ARRAY_LAYERS; |
| case PIPE_CAP_MIN_TEXEL_OFFSET: |
| return -8; |
| case PIPE_CAP_MAX_TEXEL_OFFSET: |
| return 7; |
| case PIPE_CAP_CONDITIONAL_RENDER: |
| return 1; |
| case PIPE_CAP_TEXTURE_BARRIER: |
| return 0; |
| case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: |
| case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */ |
| case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */ |
| return 1; |
| case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: |
| return 1; |
| case PIPE_CAP_GLSL_FEATURE_LEVEL: |
| return 330; |
| case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: |
| return 0; |
| case PIPE_CAP_COMPUTE: |
| return 0; |
| case PIPE_CAP_USER_VERTEX_BUFFERS: |
| case PIPE_CAP_USER_INDEX_BUFFERS: |
| case PIPE_CAP_USER_CONSTANT_BUFFERS: |
| case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: |
| case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: |
| return 1; |
| case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: |
| return 16; |
| case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: |
| case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_TEXTURE_MULTISAMPLE: |
| return 0; |
| case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: |
| return 64; |
| case PIPE_CAP_QUERY_TIMESTAMP: |
| return 1; |
| case PIPE_CAP_CUBE_MAP_ARRAY: |
| return 0; |
| case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: |
| return 1; |
| case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: |
| return 65536; |
| case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: |
| return 0; |
| case PIPE_CAP_TGSI_TEXCOORD: |
| case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: |
| return 0; |
| case PIPE_CAP_MAX_VIEWPORTS: |
| return 1; |
| case PIPE_CAP_ENDIANNESS: |
| return PIPE_ENDIAN_NATIVE; |
| case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: |
| case PIPE_CAP_TEXTURE_GATHER_SM5: |
| return 0; |
| case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: |
| return 1; |
| case PIPE_CAP_TEXTURE_QUERY_LOD: |
| case PIPE_CAP_SAMPLE_SHADING: |
| case PIPE_CAP_TEXTURE_GATHER_OFFSETS: |
| case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: |
| case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: |
| case PIPE_CAP_SAMPLER_VIEW_TARGET: |
| return 0; |
| case PIPE_CAP_FAKE_SW_MSAA: |
| return 1; |
| case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: |
| case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: |
| return 0; |
| case PIPE_CAP_DRAW_INDIRECT: |
| return 1; |
| |
| case PIPE_CAP_VENDOR_ID: |
| return 0xFFFFFFFF; |
| case PIPE_CAP_DEVICE_ID: |
| return 0xFFFFFFFF; |
| case PIPE_CAP_ACCELERATED: |
| return 0; |
| case PIPE_CAP_VIDEO_MEMORY: { |
| /* XXX: Do we want to return the full amount of system memory ? */ |
| uint64_t system_memory; |
| |
| if (!os_get_total_physical_memory(&system_memory)) |
| return 0; |
| |
| return (int)(system_memory >> 20); |
| } |
| case PIPE_CAP_UMA: |
| return 1; |
| case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: |
| return 1; |
| case PIPE_CAP_CLIP_HALFZ: |
| return 1; |
| case PIPE_CAP_VERTEXID_NOBASE: |
| return 0; |
| case PIPE_CAP_POLYGON_OFFSET_CLAMP: |
| return 1; |
| case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: |
| return 0; |
| case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: |
| return 0; // xxx |
| case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: |
| return 0; |
| case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: |
| return 0; |
| case PIPE_CAP_DEPTH_BOUNDS_TEST: |
| return 0; // xxx |
| case PIPE_CAP_TEXTURE_FLOAT_LINEAR: |
| case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: |
| return 1; |
| case PIPE_CAP_TGSI_TXQS: |
| case PIPE_CAP_FORCE_PERSAMPLE_INTERP: |
| case PIPE_CAP_SHAREABLE_SHADERS: |
| case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: |
| case PIPE_CAP_CLEAR_TEXTURE: |
| case PIPE_CAP_DRAW_PARAMETERS: |
| case PIPE_CAP_TGSI_PACK_HALF_FLOAT: |
| case PIPE_CAP_MULTI_DRAW_INDIRECT: |
| case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: |
| case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: |
| case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: |
| case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: |
| case PIPE_CAP_INVALIDATE_BUFFER: |
| case PIPE_CAP_GENERATE_MIPMAP: |
| case PIPE_CAP_STRING_MARKER: |
| case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY: |
| case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS: |
| case PIPE_CAP_QUERY_BUFFER_OBJECT: |
| case PIPE_CAP_QUERY_MEMORY_INFO: |
| case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: |
| case PIPE_CAP_PCI_GROUP: |
| case PIPE_CAP_PCI_BUS: |
| case PIPE_CAP_PCI_DEVICE: |
| case PIPE_CAP_PCI_FUNCTION: |
| case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: |
| return 0; |
| } |
| |
| /* should only get here on unhandled cases */ |
| debug_printf("Unexpected PIPE_CAP %d query\n", param); |
| return 0; |
| } |
| |
| static int |
| swr_get_shader_param(struct pipe_screen *screen, |
| unsigned shader, |
| enum pipe_shader_cap param) |
| { |
| if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_FRAGMENT) |
| return gallivm_get_shader_param(param); |
| |
| // Todo: geometry, tesselation, compute |
| return 0; |
| } |
| |
| |
| static float |
| swr_get_paramf(struct pipe_screen *screen, enum pipe_capf param) |
| { |
| switch (param) { |
| case PIPE_CAPF_MAX_LINE_WIDTH: |
| case PIPE_CAPF_MAX_LINE_WIDTH_AA: |
| case PIPE_CAPF_MAX_POINT_WIDTH: |
| return 255.0; /* arbitrary */ |
| case PIPE_CAPF_MAX_POINT_WIDTH_AA: |
| return 0.0; |
| case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: |
| return 0.0; |
| case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: |
| return 0.0; |
| case PIPE_CAPF_GUARD_BAND_LEFT: |
| case PIPE_CAPF_GUARD_BAND_TOP: |
| case PIPE_CAPF_GUARD_BAND_RIGHT: |
| case PIPE_CAPF_GUARD_BAND_BOTTOM: |
| return 0.0; |
| } |
| /* should only get here on unhandled cases */ |
| debug_printf("Unexpected PIPE_CAPF %d query\n", param); |
| return 0.0; |
| } |
| |
| SWR_FORMAT |
| mesa_to_swr_format(enum pipe_format format) |
| { |
| const struct util_format_description *format_desc = |
| util_format_description(format); |
| if (!format_desc) |
| return (SWR_FORMAT)-1; |
| |
| // more robust check would be comparing all attributes of the formats |
| // luckily format names are mostly standardized |
| for (int i = 0; i < NUM_SWR_FORMATS; i++) { |
| const SWR_FORMAT_INFO &swr_desc = GetFormatInfo((SWR_FORMAT)i); |
| |
| if (!strcasecmp(format_desc->short_name, swr_desc.name)) |
| return (SWR_FORMAT)i; |
| } |
| |
| // ... with some exceptions |
| switch (format) { |
| case PIPE_FORMAT_R8G8B8A8_SRGB: |
| return R8G8B8A8_UNORM_SRGB; |
| case PIPE_FORMAT_B8G8R8A8_SRGB: |
| return B8G8R8A8_UNORM_SRGB; |
| case PIPE_FORMAT_I8_UNORM: |
| return R8_UNORM; |
| case PIPE_FORMAT_Z16_UNORM: |
| return R16_UNORM; |
| case PIPE_FORMAT_Z24X8_UNORM: |
| case PIPE_FORMAT_Z24_UNORM_S8_UINT: |
| return R24_UNORM_X8_TYPELESS; |
| case PIPE_FORMAT_Z32_FLOAT: |
| return R32_FLOAT; |
| case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: |
| return R32_FLOAT_X8X24_TYPELESS; |
| case PIPE_FORMAT_L8A8_UNORM: |
| return R8G8_UNORM; |
| default: |
| break; |
| } |
| |
| debug_printf("asked to convert unsupported format %s\n", |
| format_desc->name); |
| return (SWR_FORMAT)-1; |
| } |
| |
| static boolean |
| swr_displaytarget_layout(struct swr_screen *screen, struct swr_resource *res) |
| { |
| struct sw_winsys *winsys = screen->winsys; |
| struct sw_displaytarget *dt; |
| |
| UINT stride; |
| dt = winsys->displaytarget_create(winsys, |
| res->base.bind, |
| res->base.format, |
| res->alignedWidth, |
| res->alignedHeight, |
| 64, NULL, |
| &stride); |
| |
| if (dt == NULL) |
| return FALSE; |
| |
| void *map = winsys->displaytarget_map(winsys, dt, 0); |
| |
| res->display_target = dt; |
| res->swr.pBaseAddress = (uint8_t*) map; |
| |
| /* Clear the display target surface */ |
| if (map) |
| memset(map, 0, res->alignedHeight * stride); |
| |
| winsys->displaytarget_unmap(winsys, dt); |
| |
| return TRUE; |
| } |
| |
| static boolean |
| swr_texture_layout(struct swr_screen *screen, |
| struct swr_resource *res, |
| boolean allocate) |
| { |
| struct pipe_resource *pt = &res->base; |
| |
| pipe_format fmt = pt->format; |
| const struct util_format_description *desc = util_format_description(fmt); |
| |
| res->has_depth = util_format_has_depth(desc); |
| res->has_stencil = util_format_has_stencil(desc); |
| |
| if (res->has_stencil && !res->has_depth) |
| fmt = PIPE_FORMAT_R8_UINT; |
| |
| res->swr.width = pt->width0; |
| res->swr.height = pt->height0; |
| res->swr.depth = pt->depth0; |
| res->swr.type = swr_convert_target_type(pt->target); |
| res->swr.tileMode = SWR_TILE_NONE; |
| res->swr.format = mesa_to_swr_format(fmt); |
| res->swr.numSamples = (1 << pt->nr_samples); |
| |
| SWR_FORMAT_INFO finfo = GetFormatInfo(res->swr.format); |
| |
| unsigned total_size = 0; |
| unsigned width = pt->width0; |
| unsigned height = pt->height0; |
| unsigned depth = pt->depth0; |
| unsigned layers = pt->array_size; |
| |
| for (int level = 0; level <= pt->last_level; level++) { |
| unsigned alignedWidth, alignedHeight; |
| unsigned num_slices; |
| |
| if (pt->bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL)) { |
| alignedWidth = align(width, KNOB_MACROTILE_X_DIM); |
| alignedHeight = align(height, KNOB_MACROTILE_Y_DIM); |
| } else { |
| alignedWidth = width; |
| alignedHeight = height; |
| } |
| |
| if (level == 0) { |
| res->alignedWidth = alignedWidth; |
| res->alignedHeight = alignedHeight; |
| } |
| |
| res->row_stride[level] = alignedWidth * finfo.Bpp; |
| res->img_stride[level] = res->row_stride[level] * alignedHeight; |
| res->mip_offsets[level] = total_size; |
| |
| if (pt->target == PIPE_TEXTURE_3D) |
| num_slices = depth; |
| else if (pt->target == PIPE_TEXTURE_1D_ARRAY |
| || pt->target == PIPE_TEXTURE_2D_ARRAY |
| || pt->target == PIPE_TEXTURE_CUBE |
| || pt->target == PIPE_TEXTURE_CUBE_ARRAY) |
| num_slices = layers; |
| else |
| num_slices = 1; |
| |
| total_size += res->img_stride[level] * num_slices; |
| if (total_size > SWR_MAX_TEXTURE_SIZE) |
| return FALSE; |
| |
| width = u_minify(width, 1); |
| height = u_minify(height, 1); |
| depth = u_minify(depth, 1); |
| } |
| |
| res->swr.halign = res->alignedWidth; |
| res->swr.valign = res->alignedHeight; |
| res->swr.pitch = res->row_stride[0]; |
| |
| if (allocate) { |
| res->swr.pBaseAddress = (uint8_t *)_aligned_malloc(total_size, 64); |
| |
| if (res->has_depth && res->has_stencil) { |
| SWR_FORMAT_INFO finfo = GetFormatInfo(res->secondary.format); |
| res->secondary.width = pt->width0; |
| res->secondary.height = pt->height0; |
| res->secondary.depth = pt->depth0; |
| res->secondary.type = SURFACE_2D; |
| res->secondary.tileMode = SWR_TILE_NONE; |
| res->secondary.format = R8_UINT; |
| res->secondary.numSamples = (1 << pt->nr_samples); |
| res->secondary.pitch = res->alignedWidth * finfo.Bpp; |
| |
| res->secondary.pBaseAddress = (uint8_t *)_aligned_malloc( |
| res->alignedHeight * res->secondary.pitch, 64); |
| } |
| } |
| |
| return TRUE; |
| } |
| |
| static boolean |
| swr_can_create_resource(struct pipe_screen *screen, |
| const struct pipe_resource *templat) |
| { |
| struct swr_resource res; |
| memset(&res, 0, sizeof(res)); |
| res.base = *templat; |
| return swr_texture_layout(swr_screen(screen), &res, false); |
| } |
| |
| static struct pipe_resource * |
| swr_resource_create(struct pipe_screen *_screen, |
| const struct pipe_resource *templat) |
| { |
| struct swr_screen *screen = swr_screen(_screen); |
| struct swr_resource *res = CALLOC_STRUCT(swr_resource); |
| if (!res) |
| return NULL; |
| |
| res->base = *templat; |
| pipe_reference_init(&res->base.reference, 1); |
| res->base.screen = &screen->base; |
| |
| if (swr_resource_is_texture(&res->base)) { |
| if (res->base.bind & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
| | PIPE_BIND_SHARED)) { |
| /* displayable surface |
| * first call swr_texture_layout without allocating to finish |
| * filling out the SWR_SURFAE_STATE in res */ |
| swr_texture_layout(screen, res, false); |
| if (!swr_displaytarget_layout(screen, res)) |
| goto fail; |
| } else { |
| /* texture map */ |
| if (!swr_texture_layout(screen, res, true)) |
| goto fail; |
| } |
| } else { |
| /* other data (vertex buffer, const buffer, etc) */ |
| assert(util_format_get_blocksize(templat->format) == 1); |
| assert(templat->height0 == 1); |
| assert(templat->depth0 == 1); |
| assert(templat->last_level == 0); |
| |
| /* Easiest to just call swr_texture_layout, as it sets up |
| * SWR_SURFAE_STATE in res */ |
| if (!swr_texture_layout(screen, res, true)) |
| goto fail; |
| } |
| |
| return &res->base; |
| |
| fail: |
| FREE(res); |
| return NULL; |
| } |
| |
| static void |
| swr_resource_destroy(struct pipe_screen *p_screen, struct pipe_resource *pt) |
| { |
| struct swr_screen *screen = swr_screen(p_screen); |
| struct swr_resource *spr = swr_resource(pt); |
| struct pipe_context *pipe = screen->pipe; |
| |
| /* Only wait on fence if the resource is being used */ |
| if (pipe && spr->status) { |
| /* But, if there's no fence pending, submit one. |
| * XXX: Remove once draw timestamps are implmented. */ |
| if (!swr_is_fence_pending(screen->flush_fence)) |
| swr_fence_submit(swr_context(pipe), screen->flush_fence); |
| |
| swr_fence_finish(p_screen, screen->flush_fence, 0); |
| swr_resource_unused(pt); |
| } |
| |
| /* |
| * Free resource primary surface. If resource is display target, winsys |
| * manages the buffer and will free it on displaytarget_destroy. |
| */ |
| if (spr->display_target) { |
| /* display target */ |
| struct sw_winsys *winsys = screen->winsys; |
| winsys->displaytarget_destroy(winsys, spr->display_target); |
| } else |
| _aligned_free(spr->swr.pBaseAddress); |
| |
| _aligned_free(spr->secondary.pBaseAddress); |
| |
| FREE(spr); |
| } |
| |
| |
| static void |
| swr_flush_frontbuffer(struct pipe_screen *p_screen, |
| struct pipe_resource *resource, |
| unsigned level, |
| unsigned layer, |
| void *context_private, |
| struct pipe_box *sub_box) |
| { |
| struct swr_screen *screen = swr_screen(p_screen); |
| struct sw_winsys *winsys = screen->winsys; |
| struct swr_resource *spr = swr_resource(resource); |
| struct pipe_context *pipe = screen->pipe; |
| |
| if (pipe) { |
| swr_fence_finish(p_screen, screen->flush_fence, 0); |
| swr_resource_unused(resource); |
| SwrEndFrame(swr_context(pipe)->swrContext); |
| } |
| |
| debug_assert(spr->display_target); |
| if (spr->display_target) |
| winsys->displaytarget_display( |
| winsys, spr->display_target, context_private, sub_box); |
| } |
| |
| |
| static void |
| swr_destroy_screen(struct pipe_screen *p_screen) |
| { |
| struct swr_screen *screen = swr_screen(p_screen); |
| struct sw_winsys *winsys = screen->winsys; |
| |
| fprintf(stderr, "SWR destroy screen!\n"); |
| |
| swr_fence_finish(p_screen, screen->flush_fence, 0); |
| swr_fence_reference(p_screen, &screen->flush_fence, NULL); |
| |
| JitDestroyContext(screen->hJitMgr); |
| |
| if (winsys->destroy) |
| winsys->destroy(winsys); |
| |
| FREE(screen); |
| } |
| |
| PUBLIC |
| struct pipe_screen * |
| swr_create_screen(struct sw_winsys *winsys) |
| { |
| struct swr_screen *screen = CALLOC_STRUCT(swr_screen); |
| |
| if (!screen) |
| return NULL; |
| |
| if (!getenv("KNOB_MAX_PRIMS_PER_DRAW")) { |
| g_GlobalKnobs.MAX_PRIMS_PER_DRAW.Value(49152); |
| } |
| |
| screen->winsys = winsys; |
| screen->base.get_name = swr_get_name; |
| screen->base.get_vendor = swr_get_vendor; |
| screen->base.is_format_supported = swr_is_format_supported; |
| screen->base.context_create = swr_create_context; |
| screen->base.can_create_resource = swr_can_create_resource; |
| |
| screen->base.destroy = swr_destroy_screen; |
| screen->base.get_param = swr_get_param; |
| screen->base.get_shader_param = swr_get_shader_param; |
| screen->base.get_paramf = swr_get_paramf; |
| |
| screen->base.resource_create = swr_resource_create; |
| screen->base.resource_destroy = swr_resource_destroy; |
| |
| screen->base.flush_frontbuffer = swr_flush_frontbuffer; |
| |
| screen->hJitMgr = JitCreateContext(KNOB_SIMD_WIDTH, KNOB_ARCH_STR); |
| |
| swr_fence_init(&screen->base); |
| |
| util_format_s3tc_init(); |
| |
| return &screen->base; |
| } |
| |
| struct sw_winsys * |
| swr_get_winsys(struct pipe_screen *pipe) |
| { |
| return ((struct swr_screen *)pipe)->winsys; |
| } |
| |
| struct sw_displaytarget * |
| swr_get_displaytarget(struct pipe_resource *resource) |
| { |
| return ((struct swr_resource *)resource)->display_target; |
| } |