| /* |
| * Copyright 2012 Red Hat Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: Ben Skeggs |
| * |
| */ |
| |
| #include <xf86drm.h> |
| #include <nouveau_drm.h> |
| #include "util/u_format.h" |
| #include "util/u_format_s3tc.h" |
| |
| #include "nv_object.xml.h" |
| #include "nv_m2mf.xml.h" |
| #include "nv30/nv30-40_3d.xml.h" |
| #include "nv30/nv01_2d.xml.h" |
| |
| #include "nouveau_fence.h" |
| #include "nv30/nv30_screen.h" |
| #include "nv30/nv30_context.h" |
| #include "nv30/nv30_resource.h" |
| #include "nv30/nv30_format.h" |
| |
| #define RANKINE_0397_CHIPSET 0x00000003 |
| #define RANKINE_0497_CHIPSET 0x000001e0 |
| #define RANKINE_0697_CHIPSET 0x00000010 |
| #define CURIE_4097_CHIPSET 0x00000baf |
| #define CURIE_4497_CHIPSET 0x00005450 |
| #define CURIE_4497_CHIPSET6X 0x00000088 |
| |
| static int |
| nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) |
| { |
| struct nv30_screen *screen = nv30_screen(pscreen); |
| struct nouveau_object *eng3d = screen->eng3d; |
| struct nouveau_device *dev = nouveau_screen(pscreen)->device; |
| |
| switch (param) { |
| /* non-boolean capabilities */ |
| case PIPE_CAP_MAX_RENDER_TARGETS: |
| return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1; |
| case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: |
| return 13; |
| case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: |
| return 10; |
| case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: |
| return 13; |
| case PIPE_CAP_GLSL_FEATURE_LEVEL: |
| return 120; |
| case PIPE_CAP_ENDIANNESS: |
| return PIPE_ENDIAN_LITTLE; |
| case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: |
| return 16; |
| case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: |
| return NOUVEAU_MIN_BUFFER_MAP_ALIGN; |
| case PIPE_CAP_MAX_VIEWPORTS: |
| return 1; |
| case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: |
| return 2048; |
| /* supported capabilities */ |
| case PIPE_CAP_TWO_SIDED_STENCIL: |
| case PIPE_CAP_ANISOTROPIC_FILTER: |
| case PIPE_CAP_POINT_SPRITE: |
| case PIPE_CAP_OCCLUSION_QUERY: |
| case PIPE_CAP_QUERY_TIME_ELAPSED: |
| case PIPE_CAP_QUERY_TIMESTAMP: |
| case PIPE_CAP_TEXTURE_SHADOW_MAP: |
| case PIPE_CAP_TEXTURE_SWIZZLE: |
| case PIPE_CAP_DEPTH_CLIP_DISABLE: |
| case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: |
| case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: |
| case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: |
| case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: |
| case PIPE_CAP_TGSI_TEXCOORD: |
| case PIPE_CAP_USER_CONSTANT_BUFFERS: |
| case PIPE_CAP_USER_INDEX_BUFFERS: |
| case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: |
| case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: |
| return 1; |
| /* nv35 capabilities */ |
| case PIPE_CAP_DEPTH_BOUNDS_TEST: |
| return eng3d->oclass == NV35_3D_CLASS || eng3d->oclass >= NV40_3D_CLASS; |
| /* nv4x capabilities */ |
| case PIPE_CAP_BLEND_EQUATION_SEPARATE: |
| case PIPE_CAP_NPOT_TEXTURES: |
| case PIPE_CAP_CONDITIONAL_RENDER: |
| case PIPE_CAP_TEXTURE_MIRROR_CLAMP: |
| case PIPE_CAP_PRIMITIVE_RESTART: |
| return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0; |
| /* unsupported */ |
| case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: |
| case PIPE_CAP_SM3: |
| case PIPE_CAP_INDEP_BLEND_ENABLE: |
| case PIPE_CAP_INDEP_BLEND_FUNC: |
| case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: |
| case PIPE_CAP_SHADER_STENCIL_EXPORT: |
| case PIPE_CAP_TGSI_INSTANCEID: |
| case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */ |
| case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: |
| case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: |
| case PIPE_CAP_MIN_TEXEL_OFFSET: |
| case PIPE_CAP_MAX_TEXEL_OFFSET: |
| case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: |
| case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: |
| case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: |
| case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: |
| case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: |
| case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: |
| case PIPE_CAP_MAX_VERTEX_STREAMS: |
| case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: |
| case PIPE_CAP_TEXTURE_BARRIER: |
| case PIPE_CAP_SEAMLESS_CUBE_MAP: |
| case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: |
| case PIPE_CAP_CUBE_MAP_ARRAY: |
| case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: |
| case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: |
| case PIPE_CAP_VERTEX_COLOR_CLAMPED: |
| case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: |
| case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: |
| case PIPE_CAP_START_INSTANCE: |
| case PIPE_CAP_TEXTURE_MULTISAMPLE: |
| case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: |
| case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: |
| case PIPE_CAP_QUERY_PIPELINE_STATISTICS: |
| case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: |
| case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: |
| case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: |
| case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: |
| case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: |
| case PIPE_CAP_TEXTURE_GATHER_SM5: |
| case PIPE_CAP_FAKE_SW_MSAA: |
| case PIPE_CAP_TEXTURE_QUERY_LOD: |
| case PIPE_CAP_SAMPLE_SHADING: |
| case PIPE_CAP_TEXTURE_GATHER_OFFSETS: |
| case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: |
| case PIPE_CAP_USER_VERTEX_BUFFERS: |
| case PIPE_CAP_COMPUTE: |
| case PIPE_CAP_DRAW_INDIRECT: |
| case PIPE_CAP_MULTI_DRAW_INDIRECT: |
| case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: |
| case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: |
| case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: |
| case PIPE_CAP_SAMPLER_VIEW_TARGET: |
| case PIPE_CAP_CLIP_HALFZ: |
| case PIPE_CAP_VERTEXID_NOBASE: |
| case PIPE_CAP_POLYGON_OFFSET_CLAMP: |
| case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: |
| case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: |
| case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: |
| case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: |
| case PIPE_CAP_TEXTURE_FLOAT_LINEAR: |
| case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: |
| case PIPE_CAP_TGSI_TXQS: |
| case PIPE_CAP_FORCE_PERSAMPLE_INTERP: |
| case PIPE_CAP_SHAREABLE_SHADERS: |
| case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: |
| case PIPE_CAP_CLEAR_TEXTURE: |
| case PIPE_CAP_DRAW_PARAMETERS: |
| case PIPE_CAP_TGSI_PACK_HALF_FLOAT: |
| case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: |
| case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: |
| case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: |
| case PIPE_CAP_INVALIDATE_BUFFER: |
| case PIPE_CAP_GENERATE_MIPMAP: |
| case PIPE_CAP_STRING_MARKER: |
| case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY: |
| case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS: |
| case PIPE_CAP_QUERY_BUFFER_OBJECT: |
| case PIPE_CAP_QUERY_MEMORY_INFO: |
| case PIPE_CAP_PCI_GROUP: |
| case PIPE_CAP_PCI_BUS: |
| case PIPE_CAP_PCI_DEVICE: |
| case PIPE_CAP_PCI_FUNCTION: |
| case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: |
| case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: |
| case PIPE_CAP_CULL_DISTANCE: |
| return 0; |
| |
| case PIPE_CAP_VENDOR_ID: |
| return 0x10de; |
| case PIPE_CAP_DEVICE_ID: { |
| uint64_t device_id; |
| if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) { |
| NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n"); |
| return -1; |
| } |
| return device_id; |
| } |
| case PIPE_CAP_ACCELERATED: |
| return 1; |
| case PIPE_CAP_VIDEO_MEMORY: |
| return dev->vram_size >> 20; |
| case PIPE_CAP_UMA: |
| return 0; |
| } |
| |
| debug_printf("unknown param %d\n", param); |
| return 0; |
| } |
| |
| static float |
| nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) |
| { |
| struct nv30_screen *screen = nv30_screen(pscreen); |
| struct nouveau_object *eng3d = screen->eng3d; |
| |
| switch (param) { |
| case PIPE_CAPF_MAX_LINE_WIDTH: |
| case PIPE_CAPF_MAX_LINE_WIDTH_AA: |
| return 10.0; |
| case PIPE_CAPF_MAX_POINT_WIDTH: |
| case PIPE_CAPF_MAX_POINT_WIDTH_AA: |
| return 64.0; |
| case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: |
| return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0; |
| case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: |
| return 15.0; |
| default: |
| debug_printf("unknown paramf %d\n", param); |
| return 0; |
| } |
| } |
| |
| static int |
| nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, |
| enum pipe_shader_cap param) |
| { |
| struct nv30_screen *screen = nv30_screen(pscreen); |
| struct nouveau_object *eng3d = screen->eng3d; |
| |
| switch (shader) { |
| case PIPE_SHADER_VERTEX: |
| switch (param) { |
| case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: |
| case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: |
| return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256; |
| case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: |
| case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: |
| return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0; |
| case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: |
| return 0; |
| case PIPE_SHADER_CAP_MAX_INPUTS: |
| case PIPE_SHADER_CAP_MAX_OUTPUTS: |
| return 16; |
| case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: |
| return ((eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6)) * sizeof(float[4]); |
| case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: |
| return 1; |
| case PIPE_SHADER_CAP_MAX_TEMPS: |
| return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13; |
| case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: |
| case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: |
| return 0; |
| case PIPE_SHADER_CAP_MAX_PREDS: |
| case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: |
| case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: |
| case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: |
| case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: |
| case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: |
| case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: |
| case PIPE_SHADER_CAP_SUBROUTINES: |
| case PIPE_SHADER_CAP_INTEGERS: |
| case PIPE_SHADER_CAP_DOUBLES: |
| case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: |
| case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: |
| case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: |
| case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE: |
| case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: |
| case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: |
| return 0; |
| case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: |
| return 32; |
| default: |
| debug_printf("unknown vertex shader param %d\n", param); |
| return 0; |
| } |
| break; |
| case PIPE_SHADER_FRAGMENT: |
| switch (param) { |
| case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: |
| case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: |
| case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: |
| case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: |
| return 4096; |
| case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: |
| return 0; |
| case PIPE_SHADER_CAP_MAX_INPUTS: |
| return 8; /* should be possible to do 10 with nv4x */ |
| case PIPE_SHADER_CAP_MAX_OUTPUTS: |
| return 4; |
| case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: |
| return ((eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32) * sizeof(float[4]); |
| case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: |
| return 1; |
| case PIPE_SHADER_CAP_MAX_TEMPS: |
| return 32; |
| case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: |
| case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: |
| return 16; |
| case PIPE_SHADER_CAP_MAX_PREDS: |
| case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: |
| case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: |
| case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: |
| case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: |
| case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: |
| case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: |
| case PIPE_SHADER_CAP_SUBROUTINES: |
| case PIPE_SHADER_CAP_INTEGERS: |
| case PIPE_SHADER_CAP_DOUBLES: |
| case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: |
| case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: |
| case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: |
| case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE: |
| case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: |
| case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: |
| return 0; |
| case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: |
| return 32; |
| default: |
| debug_printf("unknown fragment shader param %d\n", param); |
| return 0; |
| } |
| break; |
| default: |
| return 0; |
| } |
| } |
| |
| static boolean |
| nv30_screen_is_format_supported(struct pipe_screen *pscreen, |
| enum pipe_format format, |
| enum pipe_texture_target target, |
| unsigned sample_count, |
| unsigned bindings) |
| { |
| if (sample_count > nv30_screen(pscreen)->max_sample_count) |
| return false; |
| |
| if (!(0x00000017 & (1 << sample_count))) |
| return false; |
| |
| if (!util_format_is_supported(format, bindings)) { |
| return false; |
| } |
| |
| /* transfers & shared are always supported */ |
| bindings &= ~(PIPE_BIND_TRANSFER_READ | |
| PIPE_BIND_TRANSFER_WRITE | |
| PIPE_BIND_SHARED); |
| |
| return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings; |
| } |
| |
| static void |
| nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence) |
| { |
| struct nv30_screen *screen = nv30_screen(pscreen); |
| struct nouveau_pushbuf *push = screen->base.pushbuf; |
| |
| *sequence = ++screen->base.fence.sequence; |
| |
| assert(PUSH_AVAIL(push) + push->rsvd_kick >= 3); |
| PUSH_DATA (push, NV30_3D_FENCE_OFFSET | |
| (2 /* size */ << 18) | (7 /* subchan */ << 13)); |
| PUSH_DATA (push, 0); |
| PUSH_DATA (push, *sequence); |
| } |
| |
| static uint32_t |
| nv30_screen_fence_update(struct pipe_screen *pscreen) |
| { |
| struct nv30_screen *screen = nv30_screen(pscreen); |
| struct nv04_notify *fence = screen->fence->data; |
| return *(uint32_t *)((char *)screen->notify->map + fence->offset); |
| } |
| |
| static void |
| nv30_screen_destroy(struct pipe_screen *pscreen) |
| { |
| struct nv30_screen *screen = nv30_screen(pscreen); |
| |
| if (!nouveau_drm_screen_unref(&screen->base)) |
| return; |
| |
| if (screen->base.fence.current) { |
| struct nouveau_fence *current = NULL; |
| |
| /* nouveau_fence_wait will create a new current fence, so wait on the |
| * _current_ one, and remove both. |
| */ |
| nouveau_fence_ref(screen->base.fence.current, ¤t); |
| nouveau_fence_wait(current, NULL); |
| nouveau_fence_ref(NULL, ¤t); |
| nouveau_fence_ref(NULL, &screen->base.fence.current); |
| } |
| |
| nouveau_bo_ref(NULL, &screen->notify); |
| |
| nouveau_heap_destroy(&screen->query_heap); |
| nouveau_heap_destroy(&screen->vp_exec_heap); |
| nouveau_heap_destroy(&screen->vp_data_heap); |
| |
| nouveau_object_del(&screen->query); |
| nouveau_object_del(&screen->fence); |
| nouveau_object_del(&screen->ntfy); |
| |
| nouveau_object_del(&screen->sifm); |
| nouveau_object_del(&screen->swzsurf); |
| nouveau_object_del(&screen->surf2d); |
| nouveau_object_del(&screen->m2mf); |
| nouveau_object_del(&screen->eng3d); |
| nouveau_object_del(&screen->null); |
| |
| nouveau_screen_fini(&screen->base); |
| FREE(screen); |
| } |
| |
| #define FAIL_SCREEN_INIT(str, err) \ |
| do { \ |
| NOUVEAU_ERR(str, err); \ |
| screen->base.base.context_create = NULL; \ |
| return &screen->base; \ |
| } while(0) |
| |
| struct nouveau_screen * |
| nv30_screen_create(struct nouveau_device *dev) |
| { |
| struct nv30_screen *screen; |
| struct pipe_screen *pscreen; |
| struct nouveau_pushbuf *push; |
| struct nv04_fifo *fifo; |
| unsigned oclass = 0; |
| int ret, i; |
| |
| switch (dev->chipset & 0xf0) { |
| case 0x30: |
| if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f))) |
| oclass = NV30_3D_CLASS; |
| else |
| if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f))) |
| oclass = NV34_3D_CLASS; |
| else |
| if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f))) |
| oclass = NV35_3D_CLASS; |
| break; |
| case 0x40: |
| if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f))) |
| oclass = NV40_3D_CLASS; |
| else |
| if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f))) |
| oclass = NV44_3D_CLASS; |
| break; |
| case 0x60: |
| if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f))) |
| oclass = NV44_3D_CLASS; |
| break; |
| default: |
| break; |
| } |
| |
| if (!oclass) { |
| NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset); |
| return NULL; |
| } |
| |
| screen = CALLOC_STRUCT(nv30_screen); |
| if (!screen) |
| return NULL; |
| |
| pscreen = &screen->base.base; |
| pscreen->destroy = nv30_screen_destroy; |
| |
| /* |
| * Some modern apps try to use msaa without keeping in mind the |
| * restrictions on videomem of older cards. Resulting in dmesg saying: |
| * [ 1197.850642] nouveau E[soffice.bin[3785]] fail ttm_validate |
| * [ 1197.850648] nouveau E[soffice.bin[3785]] validating bo list |
| * [ 1197.850654] nouveau E[soffice.bin[3785]] validate: -12 |
| * |
| * Because we are running out of video memory, after which the program |
| * using the msaa visual freezes, and eventually the entire system freezes. |
| * |
| * To work around this we do not allow msaa visauls by default and allow |
| * the user to override this via NV30_MAX_MSAA. |
| */ |
| screen->max_sample_count = debug_get_num_option("NV30_MAX_MSAA", 0); |
| if (screen->max_sample_count > 4) |
| screen->max_sample_count = 4; |
| |
| pscreen->get_param = nv30_screen_get_param; |
| pscreen->get_paramf = nv30_screen_get_paramf; |
| pscreen->get_shader_param = nv30_screen_get_shader_param; |
| pscreen->context_create = nv30_context_create; |
| pscreen->is_format_supported = nv30_screen_is_format_supported; |
| nv30_resource_screen_init(pscreen); |
| nouveau_screen_init_vdec(&screen->base); |
| |
| screen->base.fence.emit = nv30_screen_fence_emit; |
| screen->base.fence.update = nv30_screen_fence_update; |
| |
| ret = nouveau_screen_init(&screen->base, dev); |
| if (ret) |
| FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret); |
| |
| screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER; |
| screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER; |
| if (oclass == NV40_3D_CLASS) { |
| screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER; |
| screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER; |
| } |
| |
| fifo = screen->base.channel->data; |
| push = screen->base.pushbuf; |
| push->rsvd_kick = 16; |
| |
| ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS, |
| NULL, 0, &screen->null); |
| if (ret) |
| FAIL_SCREEN_INIT("error allocating null object: %d\n", ret); |
| |
| /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in, |
| * this means that the address pointed at by the DMA object must |
| * be 4KiB aligned, which means this object needs to be the first |
| * one allocated on the channel. |
| */ |
| ret = nouveau_object_new(screen->base.channel, 0xbeef1e00, |
| NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) { |
| .length = 32 }, sizeof(struct nv04_notify), |
| &screen->fence); |
| if (ret) |
| FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret); |
| |
| /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */ |
| ret = nouveau_object_new(screen->base.channel, 0xbeef0301, |
| NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) { |
| .length = 32 }, sizeof(struct nv04_notify), |
| &screen->ntfy); |
| if (ret) |
| FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret); |
| |
| /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate |
| * the remainder of the "notifier block" assigned by the kernel for |
| * use as query objects |
| */ |
| ret = nouveau_object_new(screen->base.channel, 0xbeef0351, |
| NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) { |
| .length = 4096 - 128 }, sizeof(struct nv04_notify), |
| &screen->query); |
| if (ret) |
| FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret); |
| |
| ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128); |
| if (ret) |
| FAIL_SCREEN_INIT("error creating query heap: %d\n", ret); |
| |
| LIST_INITHEAD(&screen->queries); |
| |
| /* Vertex program resources (code/data), currently 6 of the constant |
| * slots are reserved to implement user clipping planes |
| */ |
| if (oclass < NV40_3D_CLASS) { |
| nouveau_heap_init(&screen->vp_exec_heap, 0, 256); |
| nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6); |
| } else { |
| nouveau_heap_init(&screen->vp_exec_heap, 0, 512); |
| nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6); |
| } |
| |
| ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify); |
| if (ret == 0) |
| ret = nouveau_bo_map(screen->notify, 0, screen->base.client); |
| if (ret) |
| FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret); |
| |
| ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass, |
| NULL, 0, &screen->eng3d); |
| if (ret) |
| FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret); |
| |
| BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1); |
| PUSH_DATA (push, screen->eng3d->handle); |
| BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13); |
| PUSH_DATA (push, screen->ntfy->handle); |
| PUSH_DATA (push, fifo->vram); /* TEXTURE0 */ |
| PUSH_DATA (push, fifo->gart); /* TEXTURE1 */ |
| PUSH_DATA (push, fifo->vram); /* COLOR1 */ |
| PUSH_DATA (push, screen->null->handle); /* UNK190 */ |
| PUSH_DATA (push, fifo->vram); /* COLOR0 */ |
| PUSH_DATA (push, fifo->vram); /* ZETA */ |
| PUSH_DATA (push, fifo->vram); /* VTXBUF0 */ |
| PUSH_DATA (push, fifo->gart); /* VTXBUF1 */ |
| PUSH_DATA (push, screen->fence->handle); /* FENCE */ |
| PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */ |
| PUSH_DATA (push, screen->null->handle); /* UNK1AC */ |
| PUSH_DATA (push, screen->null->handle); /* UNK1B0 */ |
| if (screen->eng3d->oclass < NV40_3D_CLASS) { |
| BEGIN_NV04(push, SUBC_3D(0x03b0), 1); |
| PUSH_DATA (push, 0x00100000); |
| BEGIN_NV04(push, SUBC_3D(0x1d80), 1); |
| PUSH_DATA (push, 3); |
| |
| BEGIN_NV04(push, SUBC_3D(0x1e98), 1); |
| PUSH_DATA (push, 0); |
| BEGIN_NV04(push, SUBC_3D(0x17e0), 3); |
| PUSH_DATA (push, fui(0.0)); |
| PUSH_DATA (push, fui(0.0)); |
| PUSH_DATA (push, fui(1.0)); |
| BEGIN_NV04(push, SUBC_3D(0x1f80), 16); |
| for (i = 0; i < 16; i++) |
| PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0); |
| |
| BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1); |
| PUSH_DATA (push, 0); |
| } else { |
| BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2); |
| PUSH_DATA (push, fifo->vram); |
| PUSH_DATA (push, fifo->vram); /* COLOR3 */ |
| |
| BEGIN_NV04(push, SUBC_3D(0x1450), 1); |
| PUSH_DATA (push, 0x00000004); |
| |
| BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */ |
| PUSH_DATA (push, 0x00000010); |
| PUSH_DATA (push, 0x01000100); |
| PUSH_DATA (push, 0xff800006); |
| |
| /* vtxprog output routing */ |
| BEGIN_NV04(push, SUBC_3D(0x1fc4), 1); |
| PUSH_DATA (push, 0x06144321); |
| BEGIN_NV04(push, SUBC_3D(0x1fc8), 2); |
| PUSH_DATA (push, 0xedcba987); |
| PUSH_DATA (push, 0x0000006f); |
| BEGIN_NV04(push, SUBC_3D(0x1fd0), 1); |
| PUSH_DATA (push, 0x00171615); |
| BEGIN_NV04(push, SUBC_3D(0x1fd4), 1); |
| PUSH_DATA (push, 0x001b1a19); |
| |
| BEGIN_NV04(push, SUBC_3D(0x1ef8), 1); |
| PUSH_DATA (push, 0x0020ffff); |
| BEGIN_NV04(push, SUBC_3D(0x1d64), 1); |
| PUSH_DATA (push, 0x01d300d4); |
| |
| BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1); |
| PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN); |
| } |
| |
| ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS, |
| NULL, 0, &screen->m2mf); |
| if (ret) |
| FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret); |
| |
| BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1); |
| PUSH_DATA (push, screen->m2mf->handle); |
| BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1); |
| PUSH_DATA (push, screen->ntfy->handle); |
| |
| ret = nouveau_object_new(screen->base.channel, 0xbeef6201, |
| NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d); |
| if (ret) |
| FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret); |
| |
| BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1); |
| PUSH_DATA (push, screen->surf2d->handle); |
| BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1); |
| PUSH_DATA (push, screen->ntfy->handle); |
| |
| if (dev->chipset < 0x40) |
| oclass = NV30_SURFACE_SWZ_CLASS; |
| else |
| oclass = NV40_SURFACE_SWZ_CLASS; |
| |
| ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass, |
| NULL, 0, &screen->swzsurf); |
| if (ret) |
| FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret); |
| |
| BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1); |
| PUSH_DATA (push, screen->swzsurf->handle); |
| BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1); |
| PUSH_DATA (push, screen->ntfy->handle); |
| |
| if (dev->chipset < 0x40) |
| oclass = NV30_SIFM_CLASS; |
| else |
| oclass = NV40_SIFM_CLASS; |
| |
| ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass, |
| NULL, 0, &screen->sifm); |
| if (ret) |
| FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret); |
| |
| BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1); |
| PUSH_DATA (push, screen->sifm->handle); |
| BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1); |
| PUSH_DATA (push, screen->ntfy->handle); |
| BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1); |
| PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE); |
| |
| nouveau_pushbuf_kick(push, push->channel); |
| |
| nouveau_fence_new(&screen->base, &screen->base.fence.current, false); |
| return &screen->base; |
| } |