| /* |
| * Copyright © 2014 Broadcom |
| * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include "os/os_misc.h" |
| #include "pipe/p_defines.h" |
| #include "pipe/p_screen.h" |
| #include "pipe/p_state.h" |
| |
| #include "util/u_debug.h" |
| #include "util/u_memory.h" |
| #include "util/u_format.h" |
| #include "util/ralloc.h" |
| |
| #include "vc4_screen.h" |
| #include "vc4_context.h" |
| #include "vc4_resource.h" |
| |
| static const struct debug_named_value debug_options[] = { |
| { "cl", VC4_DEBUG_CL, |
| "Dump command list during creation" }, |
| { "qpu", VC4_DEBUG_QPU, |
| "Dump generated QPU instructions" }, |
| { "qir", VC4_DEBUG_QIR, |
| "Dump QPU IR during program compile" }, |
| { "nir", VC4_DEBUG_NIR, |
| "Dump NIR during program compile" }, |
| { "tgsi", VC4_DEBUG_TGSI, |
| "Dump TGSI during program compile" }, |
| { "shaderdb", VC4_DEBUG_SHADERDB, |
| "Dump program compile information for shader-db analysis" }, |
| { "perf", VC4_DEBUG_PERF, |
| "Print during performance-related events" }, |
| { "norast", VC4_DEBUG_NORAST, |
| "Skip actual hardware execution of commands" }, |
| { "always_flush", VC4_DEBUG_ALWAYS_FLUSH, |
| "Flush after each draw call" }, |
| { "always_sync", VC4_DEBUG_ALWAYS_SYNC, |
| "Wait for finish after each flush" }, |
| #if USE_VC4_SIMULATOR |
| { "dump", VC4_DEBUG_DUMP, |
| "Write a GPU command stream trace file" }, |
| #endif |
| { NULL } |
| }; |
| |
| DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", debug_options, 0) |
| uint32_t vc4_debug; |
| |
| static const char * |
| vc4_screen_get_name(struct pipe_screen *pscreen) |
| { |
| return "VC4"; |
| } |
| |
| static const char * |
| vc4_screen_get_vendor(struct pipe_screen *pscreen) |
| { |
| return "Broadcom"; |
| } |
| |
| static void |
| vc4_screen_destroy(struct pipe_screen *pscreen) |
| { |
| vc4_bufmgr_destroy(pscreen); |
| ralloc_free(pscreen); |
| } |
| |
| static int |
| vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) |
| { |
| switch (param) { |
| /* Supported features (boolean caps). */ |
| case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: |
| case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: |
| case PIPE_CAP_NPOT_TEXTURES: |
| case PIPE_CAP_USER_CONSTANT_BUFFERS: |
| case PIPE_CAP_TEXTURE_SHADOW_MAP: |
| case PIPE_CAP_BLEND_EQUATION_SEPARATE: |
| case PIPE_CAP_TWO_SIDED_STENCIL: |
| case PIPE_CAP_USER_INDEX_BUFFERS: |
| case PIPE_CAP_TEXTURE_MULTISAMPLE: |
| case PIPE_CAP_TEXTURE_SWIZZLE: |
| return 1; |
| |
| /* lying for GL 2.0 */ |
| case PIPE_CAP_OCCLUSION_QUERY: |
| case PIPE_CAP_POINT_SPRITE: |
| return 1; |
| |
| case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: |
| return 256; |
| |
| case PIPE_CAP_GLSL_FEATURE_LEVEL: |
| return 120; |
| |
| case PIPE_CAP_MAX_VIEWPORTS: |
| return 1; |
| |
| case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: |
| case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: |
| return 1; |
| |
| case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: |
| return 1; |
| |
| /* Unsupported features. */ |
| case PIPE_CAP_ANISOTROPIC_FILTER: |
| case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: |
| case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY: |
| case PIPE_CAP_CUBE_MAP_ARRAY: |
| case PIPE_CAP_TEXTURE_MIRROR_CLAMP: |
| case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: |
| case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: |
| case PIPE_CAP_SEAMLESS_CUBE_MAP: |
| case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: |
| case PIPE_CAP_TGSI_INSTANCEID: |
| case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: |
| case PIPE_CAP_COMPUTE: |
| case PIPE_CAP_START_INSTANCE: |
| case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: |
| case PIPE_CAP_SHADER_STENCIL_EXPORT: |
| case PIPE_CAP_TGSI_TEXCOORD: |
| case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: |
| case PIPE_CAP_CONDITIONAL_RENDER: |
| case PIPE_CAP_PRIMITIVE_RESTART: |
| case PIPE_CAP_TEXTURE_BARRIER: |
| case PIPE_CAP_SM3: |
| case PIPE_CAP_INDEP_BLEND_ENABLE: |
| case PIPE_CAP_INDEP_BLEND_FUNC: |
| case PIPE_CAP_DEPTH_CLIP_DISABLE: |
| case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: |
| case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: |
| case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: |
| case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: |
| case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: |
| case PIPE_CAP_VERTEX_COLOR_CLAMPED: |
| case PIPE_CAP_USER_VERTEX_BUFFERS: |
| case PIPE_CAP_QUERY_PIPELINE_STATISTICS: |
| case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: |
| case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: |
| case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: |
| case PIPE_CAP_TEXTURE_GATHER_SM5: |
| case PIPE_CAP_FAKE_SW_MSAA: |
| case PIPE_CAP_TEXTURE_QUERY_LOD: |
| case PIPE_CAP_SAMPLE_SHADING: |
| case PIPE_CAP_TEXTURE_GATHER_OFFSETS: |
| case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: |
| case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: |
| case PIPE_CAP_MAX_TEXEL_OFFSET: |
| case PIPE_CAP_MAX_VERTEX_STREAMS: |
| case PIPE_CAP_DRAW_INDIRECT: |
| case PIPE_CAP_MULTI_DRAW_INDIRECT: |
| case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: |
| case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: |
| case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: |
| case PIPE_CAP_SAMPLER_VIEW_TARGET: |
| case PIPE_CAP_CLIP_HALFZ: |
| case PIPE_CAP_VERTEXID_NOBASE: |
| case PIPE_CAP_POLYGON_OFFSET_CLAMP: |
| case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: |
| case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: |
| case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: |
| case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: |
| case PIPE_CAP_TEXTURE_FLOAT_LINEAR: |
| case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: |
| case PIPE_CAP_DEPTH_BOUNDS_TEST: |
| case PIPE_CAP_TGSI_TXQS: |
| case PIPE_CAP_FORCE_PERSAMPLE_INTERP: |
| case PIPE_CAP_SHAREABLE_SHADERS: |
| case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: |
| case PIPE_CAP_CLEAR_TEXTURE: |
| case PIPE_CAP_DRAW_PARAMETERS: |
| case PIPE_CAP_TGSI_PACK_HALF_FLOAT: |
| case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: |
| case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: |
| case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: |
| case PIPE_CAP_INVALIDATE_BUFFER: |
| case PIPE_CAP_GENERATE_MIPMAP: |
| case PIPE_CAP_STRING_MARKER: |
| case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS: |
| case PIPE_CAP_QUERY_BUFFER_OBJECT: |
| case PIPE_CAP_QUERY_MEMORY_INFO: |
| case PIPE_CAP_PCI_GROUP: |
| case PIPE_CAP_PCI_BUS: |
| case PIPE_CAP_PCI_DEVICE: |
| case PIPE_CAP_PCI_FUNCTION: |
| case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: |
| case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: |
| case PIPE_CAP_CULL_DISTANCE: |
| return 0; |
| |
| /* Stream output. */ |
| case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: |
| case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: |
| case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: |
| case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: |
| return 0; |
| |
| /* Geometry shader output, unsupported. */ |
| case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: |
| case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: |
| return 0; |
| |
| /* Texturing. */ |
| case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: |
| case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: |
| return VC4_MAX_MIP_LEVELS; |
| case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: |
| /* Note: Not supported in hardware, just faking it. */ |
| return 5; |
| case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: |
| return 0; |
| |
| /* Render targets. */ |
| case PIPE_CAP_MAX_RENDER_TARGETS: |
| return 1; |
| |
| /* Queries. */ |
| case PIPE_CAP_QUERY_TIME_ELAPSED: |
| case PIPE_CAP_QUERY_TIMESTAMP: |
| return 0; |
| |
| case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: |
| case PIPE_CAP_MIN_TEXEL_OFFSET: |
| return 0; |
| |
| case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: |
| return 2048; |
| |
| case PIPE_CAP_ENDIANNESS: |
| return PIPE_ENDIAN_LITTLE; |
| |
| case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: |
| return 64; |
| |
| case PIPE_CAP_VENDOR_ID: |
| return 0x14E4; |
| case PIPE_CAP_DEVICE_ID: |
| return 0xFFFFFFFF; |
| case PIPE_CAP_ACCELERATED: |
| return 1; |
| case PIPE_CAP_VIDEO_MEMORY: { |
| uint64_t system_memory; |
| |
| if (!os_get_total_physical_memory(&system_memory)) |
| return 0; |
| |
| return (int)(system_memory >> 20); |
| } |
| case PIPE_CAP_UMA: |
| return 1; |
| |
| default: |
| fprintf(stderr, "unknown param %d\n", param); |
| return 0; |
| } |
| } |
| |
| static float |
| vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) |
| { |
| switch (param) { |
| case PIPE_CAPF_MAX_LINE_WIDTH: |
| case PIPE_CAPF_MAX_LINE_WIDTH_AA: |
| return 32; |
| |
| case PIPE_CAPF_MAX_POINT_WIDTH: |
| case PIPE_CAPF_MAX_POINT_WIDTH_AA: |
| return 512.0f; |
| |
| case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: |
| return 0.0f; |
| case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: |
| return 0.0f; |
| case PIPE_CAPF_GUARD_BAND_LEFT: |
| case PIPE_CAPF_GUARD_BAND_TOP: |
| case PIPE_CAPF_GUARD_BAND_RIGHT: |
| case PIPE_CAPF_GUARD_BAND_BOTTOM: |
| return 0.0f; |
| default: |
| fprintf(stderr, "unknown paramf %d\n", param); |
| return 0; |
| } |
| } |
| |
| static int |
| vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, |
| enum pipe_shader_cap param) |
| { |
| if (shader != PIPE_SHADER_VERTEX && |
| shader != PIPE_SHADER_FRAGMENT) { |
| return 0; |
| } |
| |
| /* this is probably not totally correct.. but it's a start: */ |
| switch (param) { |
| case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: |
| case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: |
| case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: |
| case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: |
| return 16384; |
| case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: |
| return 0; |
| case PIPE_SHADER_CAP_MAX_INPUTS: |
| if (shader == PIPE_SHADER_FRAGMENT) |
| return 8; |
| else |
| return 16; |
| case PIPE_SHADER_CAP_MAX_OUTPUTS: |
| return shader == PIPE_SHADER_FRAGMENT ? 1 : 8; |
| case PIPE_SHADER_CAP_MAX_TEMPS: |
| return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ |
| case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: |
| return 16 * 1024 * sizeof(float); |
| case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: |
| return 1; |
| case PIPE_SHADER_CAP_MAX_PREDS: |
| return 0; /* nothing uses this */ |
| case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: |
| return 0; |
| case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: |
| case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: |
| case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: |
| return 0; |
| case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: |
| return 1; |
| case PIPE_SHADER_CAP_SUBROUTINES: |
| return 0; |
| case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: |
| return 0; |
| case PIPE_SHADER_CAP_INTEGERS: |
| return 1; |
| case PIPE_SHADER_CAP_DOUBLES: |
| case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: |
| case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: |
| case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: |
| case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE: |
| return 0; |
| case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: |
| case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: |
| return VC4_MAX_TEXTURE_SAMPLERS; |
| case PIPE_SHADER_CAP_PREFERRED_IR: |
| return PIPE_SHADER_IR_TGSI; |
| case PIPE_SHADER_CAP_SUPPORTED_IRS: |
| return 0; |
| case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: |
| return 32; |
| case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: |
| case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: |
| return 0; |
| default: |
| fprintf(stderr, "unknown shader param %d\n", param); |
| return 0; |
| } |
| return 0; |
| } |
| |
| static boolean |
| vc4_screen_is_format_supported(struct pipe_screen *pscreen, |
| enum pipe_format format, |
| enum pipe_texture_target target, |
| unsigned sample_count, |
| unsigned usage) |
| { |
| unsigned retval = 0; |
| |
| if (sample_count > 1 && sample_count != VC4_MAX_SAMPLES) |
| return FALSE; |
| |
| if ((target >= PIPE_MAX_TEXTURE_TYPES) || |
| !util_format_is_supported(format, usage)) { |
| return FALSE; |
| } |
| |
| if (usage & PIPE_BIND_VERTEX_BUFFER) { |
| switch (format) { |
| case PIPE_FORMAT_R32G32B32A32_FLOAT: |
| case PIPE_FORMAT_R32G32B32_FLOAT: |
| case PIPE_FORMAT_R32G32_FLOAT: |
| case PIPE_FORMAT_R32_FLOAT: |
| case PIPE_FORMAT_R32G32B32A32_SNORM: |
| case PIPE_FORMAT_R32G32B32_SNORM: |
| case PIPE_FORMAT_R32G32_SNORM: |
| case PIPE_FORMAT_R32_SNORM: |
| case PIPE_FORMAT_R32G32B32A32_SSCALED: |
| case PIPE_FORMAT_R32G32B32_SSCALED: |
| case PIPE_FORMAT_R32G32_SSCALED: |
| case PIPE_FORMAT_R32_SSCALED: |
| case PIPE_FORMAT_R16G16B16A16_UNORM: |
| case PIPE_FORMAT_R16G16B16_UNORM: |
| case PIPE_FORMAT_R16G16_UNORM: |
| case PIPE_FORMAT_R16_UNORM: |
| case PIPE_FORMAT_R16G16B16A16_SNORM: |
| case PIPE_FORMAT_R16G16B16_SNORM: |
| case PIPE_FORMAT_R16G16_SNORM: |
| case PIPE_FORMAT_R16_SNORM: |
| case PIPE_FORMAT_R16G16B16A16_USCALED: |
| case PIPE_FORMAT_R16G16B16_USCALED: |
| case PIPE_FORMAT_R16G16_USCALED: |
| case PIPE_FORMAT_R16_USCALED: |
| case PIPE_FORMAT_R16G16B16A16_SSCALED: |
| case PIPE_FORMAT_R16G16B16_SSCALED: |
| case PIPE_FORMAT_R16G16_SSCALED: |
| case PIPE_FORMAT_R16_SSCALED: |
| case PIPE_FORMAT_R8G8B8A8_UNORM: |
| case PIPE_FORMAT_R8G8B8_UNORM: |
| case PIPE_FORMAT_R8G8_UNORM: |
| case PIPE_FORMAT_R8_UNORM: |
| case PIPE_FORMAT_R8G8B8A8_SNORM: |
| case PIPE_FORMAT_R8G8B8_SNORM: |
| case PIPE_FORMAT_R8G8_SNORM: |
| case PIPE_FORMAT_R8_SNORM: |
| case PIPE_FORMAT_R8G8B8A8_USCALED: |
| case PIPE_FORMAT_R8G8B8_USCALED: |
| case PIPE_FORMAT_R8G8_USCALED: |
| case PIPE_FORMAT_R8_USCALED: |
| case PIPE_FORMAT_R8G8B8A8_SSCALED: |
| case PIPE_FORMAT_R8G8B8_SSCALED: |
| case PIPE_FORMAT_R8G8_SSCALED: |
| case PIPE_FORMAT_R8_SSCALED: |
| retval |= PIPE_BIND_VERTEX_BUFFER; |
| break; |
| default: |
| break; |
| } |
| } |
| |
| if ((usage & PIPE_BIND_RENDER_TARGET) && |
| vc4_rt_format_supported(format)) { |
| retval |= PIPE_BIND_RENDER_TARGET; |
| } |
| |
| if ((usage & PIPE_BIND_SAMPLER_VIEW) && |
| vc4_tex_format_supported(format)) { |
| retval |= PIPE_BIND_SAMPLER_VIEW; |
| } |
| |
| if ((usage & PIPE_BIND_DEPTH_STENCIL) && |
| (format == PIPE_FORMAT_S8_UINT_Z24_UNORM || |
| format == PIPE_FORMAT_X8Z24_UNORM)) { |
| retval |= PIPE_BIND_DEPTH_STENCIL; |
| } |
| |
| if ((usage & PIPE_BIND_INDEX_BUFFER) && |
| (format == PIPE_FORMAT_I8_UINT || |
| format == PIPE_FORMAT_I16_UINT)) { |
| retval |= PIPE_BIND_INDEX_BUFFER; |
| } |
| |
| if (usage & PIPE_BIND_TRANSFER_READ) |
| retval |= PIPE_BIND_TRANSFER_READ; |
| if (usage & PIPE_BIND_TRANSFER_WRITE) |
| retval |= PIPE_BIND_TRANSFER_WRITE; |
| |
| #if 0 |
| if (retval != usage) { |
| fprintf(stderr, |
| "not supported: format=%s, target=%d, sample_count=%d, " |
| "usage=0x%x, retval=0x%x\n", util_format_name(format), |
| target, sample_count, usage, retval); |
| } |
| #endif |
| |
| return retval == usage; |
| } |
| |
| struct pipe_screen * |
| vc4_screen_create(int fd) |
| { |
| struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen); |
| struct pipe_screen *pscreen; |
| |
| pscreen = &screen->base; |
| |
| pscreen->destroy = vc4_screen_destroy; |
| pscreen->get_param = vc4_screen_get_param; |
| pscreen->get_paramf = vc4_screen_get_paramf; |
| pscreen->get_shader_param = vc4_screen_get_shader_param; |
| pscreen->context_create = vc4_context_create; |
| pscreen->is_format_supported = vc4_screen_is_format_supported; |
| |
| screen->fd = fd; |
| list_inithead(&screen->bo_cache.time_list); |
| |
| vc4_fence_init(screen); |
| |
| vc4_debug = debug_get_option_vc4_debug(); |
| if (vc4_debug & VC4_DEBUG_SHADERDB) |
| vc4_debug |= VC4_DEBUG_NORAST; |
| |
| #if USE_VC4_SIMULATOR |
| vc4_simulator_init(screen); |
| #endif |
| |
| vc4_resource_screen_init(pscreen); |
| |
| pscreen->get_name = vc4_screen_get_name; |
| pscreen->get_vendor = vc4_screen_get_vendor; |
| pscreen->get_device_vendor = vc4_screen_get_vendor; |
| |
| return pscreen; |
| } |
| |
| boolean |
| vc4_screen_bo_get_handle(struct pipe_screen *pscreen, |
| struct vc4_bo *bo, |
| unsigned stride, |
| struct winsys_handle *whandle) |
| { |
| whandle->stride = stride; |
| |
| /* If we're passing some reference to our BO out to some other part of |
| * the system, then we can't do any optimizations about only us being |
| * the ones seeing it (like BO caching or shadow update avoidance). |
| */ |
| bo->private = false; |
| |
| switch (whandle->type) { |
| case DRM_API_HANDLE_TYPE_SHARED: |
| return vc4_bo_flink(bo, &whandle->handle); |
| case DRM_API_HANDLE_TYPE_KMS: |
| whandle->handle = bo->handle; |
| return TRUE; |
| case DRM_API_HANDLE_TYPE_FD: |
| whandle->handle = vc4_bo_get_dmabuf(bo); |
| return whandle->handle != -1; |
| } |
| |
| return FALSE; |
| } |
| |
| struct vc4_bo * |
| vc4_screen_bo_from_handle(struct pipe_screen *pscreen, |
| struct winsys_handle *whandle) |
| { |
| struct vc4_screen *screen = vc4_screen(pscreen); |
| |
| switch (whandle->type) { |
| case DRM_API_HANDLE_TYPE_SHARED: |
| return vc4_bo_open_name(screen, whandle->handle, whandle->stride); |
| case DRM_API_HANDLE_TYPE_FD: |
| return vc4_bo_open_dmabuf(screen, whandle->handle, whandle->stride); |
| default: |
| fprintf(stderr, |
| "Attempt to import unsupported handle type %d\n", |
| whandle->type); |
| return NULL; |
| } |
| } |