| /************************************************************************** |
| * |
| * Copyright 2010 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| **************************************************************************/ |
| |
| /** |
| * @file |
| * SRGB translation. |
| * |
| * @author Brian Paul <brianp@vmware.com> |
| * @author Michal Krol <michal@vmware.com> |
| * @author Jose Fonseca <jfonseca@vmware.com> |
| */ |
| |
| #ifndef U_FORMAT_SRGB_H_ |
| #define U_FORMAT_SRGB_H_ |
| |
| #include <stdint.h> |
| #include <math.h> |
| #include "c99_compat.h" |
| |
| extern const float |
| util_format_srgb_8unorm_to_linear_float_table[256]; |
| |
| extern const uint8_t |
| util_format_srgb_to_linear_8unorm_table[256]; |
| |
| extern const uint8_t |
| util_format_linear_to_srgb_8unorm_table[256]; |
| |
| extern const unsigned |
| util_format_linear_to_srgb_helper_table[104]; |
| |
| |
| static inline float |
| util_format_srgb_to_linear_float(float cs) |
| { |
| if (cs <= 0.0f) |
| return 0.0f; |
| else if (cs <= 0.04045f) |
| return cs / 12.92f; |
| else if (cs < 1.0f) |
| return powf((cs + 0.055) / 1.055f, 2.4f); |
| else |
| return 1.0f; |
| } |
| |
| |
| static inline float |
| util_format_linear_to_srgb_float(float cl) |
| { |
| if (cl <= 0.0f) |
| return 0.0f; |
| else if (cl < 0.0031308f) |
| return 12.92f * cl; |
| else if (cl < 1.0f) |
| return 1.055f * powf(cl, 0.41666f) - 0.055f; |
| else |
| return 1.0f; |
| } |
| |
| |
| /** |
| * Convert a unclamped linear float to srgb value in the [0,255]. |
| */ |
| static inline uint8_t |
| util_format_linear_float_to_srgb_8unorm(float x) |
| { |
| /* |
| * This is taken from https://gist.github.com/rygorous/2203834 |
| * Use LUT and do linear interpolation. |
| */ |
| union { |
| uint32_t ui; |
| float f; |
| } almostone, minval, f; |
| unsigned tab, bias, scale, t; |
| |
| almostone.ui = 0x3f7fffff; |
| minval.ui = (127-13) << 23; |
| |
| /* |
| * Clamp to [2^(-13), 1-eps]; these two values map to 0 and 1, respectively. |
| * The tests are carefully written so that NaNs map to 0, same as in the |
| * reference implementation. |
| */ |
| if (!(x > minval.f)) |
| x = minval.f; |
| if (x > almostone.f) |
| x = almostone.f; |
| |
| /* Do the table lookup and unpack bias, scale */ |
| f.f = x; |
| tab = util_format_linear_to_srgb_helper_table[(f.ui - minval.ui) >> 20]; |
| bias = (tab >> 16) << 9; |
| scale = tab & 0xffff; |
| |
| /* Grab next-highest mantissa bits and perform linear interpolation */ |
| t = (f.ui >> 12) & 0xff; |
| return (uint8_t) ((bias + scale*t) >> 16); |
| } |
| |
| |
| /** |
| * Convert an 8-bit sRGB value from non-linear space to a |
| * linear RGB value in [0, 1]. |
| * Implemented with a 256-entry lookup table. |
| */ |
| static inline float |
| util_format_srgb_8unorm_to_linear_float(uint8_t x) |
| { |
| return util_format_srgb_8unorm_to_linear_float_table[x]; |
| } |
| |
| |
| /* |
| * XXX These 2 functions probably don't make a lot of sense (but lots |
| * of potential callers which most likely all don't make sense neither) |
| */ |
| |
| /** |
| * Convert a 8bit normalized value from linear to srgb. |
| */ |
| static inline uint8_t |
| util_format_linear_to_srgb_8unorm(uint8_t x) |
| { |
| return util_format_linear_to_srgb_8unorm_table[x]; |
| } |
| |
| |
| /** |
| * Convert a 8bit normalized value from srgb to linear. |
| */ |
| static inline uint8_t |
| util_format_srgb_to_linear_8unorm(uint8_t x) |
| { |
| return util_format_srgb_to_linear_8unorm_table[x]; |
| } |
| |
| |
| #endif /* U_FORMAT_SRGB_H_ */ |