blob: 413da59e559965680febad428dec4dd66e39a859 [file] [log] [blame]
/**************************************************************************
*
* Copyright 2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "pipe/p_context.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_simple_list.h"
#include "rbug/rbug_context.h"
#include "rbug_context.h"
#include "rbug_objects.h"
static void
rbug_destroy(struct pipe_context *_pipe)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
remove_from_list(&rb_pipe->list);
pipe->destroy(pipe);
FREE(rb_pipe);
}
static void
rbug_draw_block_locked(struct rbug_context *rb_pipe, int flag)
{
if (rb_pipe->draw_blocker & flag) {
rb_pipe->draw_blocked |= flag;
} else if ((rb_pipe->draw_rule.blocker & flag) &&
(rb_pipe->draw_blocker & RBUG_BLOCK_RULE)) {
int k;
boolean block = FALSE;
debug_printf("%s (%p %p) (%p %p) (%p %u) (%p %u)\n", __FUNCTION__,
(void *) rb_pipe->draw_rule.fs, (void *) rb_pipe->curr.fs,
(void *) rb_pipe->draw_rule.vs, (void *) rb_pipe->curr.vs,
(void *) rb_pipe->draw_rule.surf, 0,
(void *) rb_pipe->draw_rule.texture, 0);
if (rb_pipe->draw_rule.fs &&
rb_pipe->draw_rule.fs == rb_pipe->curr.fs)
block = TRUE;
if (rb_pipe->draw_rule.vs &&
rb_pipe->draw_rule.vs == rb_pipe->curr.vs)
block = TRUE;
if (rb_pipe->draw_rule.surf &&
rb_pipe->draw_rule.surf == rb_pipe->curr.zsbuf)
block = TRUE;
if (rb_pipe->draw_rule.surf)
for (k = 0; k < rb_pipe->curr.nr_cbufs; k++)
if (rb_pipe->draw_rule.surf == rb_pipe->curr.cbufs[k])
block = TRUE;
if (rb_pipe->draw_rule.texture) {
for (k = 0; k < rb_pipe->curr.num_fs_views; k++)
if (rb_pipe->draw_rule.texture == rb_pipe->curr.fs_texs[k])
block = TRUE;
for (k = 0; k < rb_pipe->curr.num_vs_views; k++) {
if (rb_pipe->draw_rule.texture == rb_pipe->curr.vs_texs[k]) {
block = TRUE;
}
}
}
if (block)
rb_pipe->draw_blocked |= (flag | RBUG_BLOCK_RULE);
}
if (rb_pipe->draw_blocked)
rbug_notify_draw_blocked(rb_pipe);
/* wait for rbug to clear the blocked flag */
while (rb_pipe->draw_blocked & flag) {
rb_pipe->draw_blocked |= flag;
pipe_condvar_wait(rb_pipe->draw_cond, rb_pipe->draw_mutex);
}
}
static void
rbug_draw_vbo(struct pipe_context *_pipe, const struct pipe_draw_info *info)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe_mutex_lock(rb_pipe->draw_mutex);
rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_BEFORE);
pipe->draw_vbo(pipe, info);
rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_AFTER);
pipe_mutex_unlock(rb_pipe->draw_mutex);
}
static struct pipe_query *
rbug_create_query(struct pipe_context *_pipe,
unsigned query_type)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
return pipe->create_query(pipe,
query_type);
}
static void
rbug_destroy_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->destroy_query(pipe,
query);
}
static void
rbug_begin_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->begin_query(pipe,
query);
}
static void
rbug_end_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->end_query(pipe,
query);
}
static boolean
rbug_get_query_result(struct pipe_context *_pipe,
struct pipe_query *query,
boolean wait,
void *result)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
return pipe->get_query_result(pipe,
query,
wait,
result);
}
static void *
rbug_create_blend_state(struct pipe_context *_pipe,
const struct pipe_blend_state *blend)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
return pipe->create_blend_state(pipe,
blend);
}
static void
rbug_bind_blend_state(struct pipe_context *_pipe,
void *blend)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->bind_blend_state(pipe,
blend);
}
static void
rbug_delete_blend_state(struct pipe_context *_pipe,
void *blend)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->delete_blend_state(pipe,
blend);
}
static void *
rbug_create_sampler_state(struct pipe_context *_pipe,
const struct pipe_sampler_state *sampler)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
return pipe->create_sampler_state(pipe,
sampler);
}
static void
rbug_bind_fragment_sampler_states(struct pipe_context *_pipe,
unsigned num_samplers,
void **samplers)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->bind_fragment_sampler_states(pipe,
num_samplers,
samplers);
}
static void
rbug_bind_vertex_sampler_states(struct pipe_context *_pipe,
unsigned num_samplers,
void **samplers)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->bind_vertex_sampler_states(pipe,
num_samplers,
samplers);
}
static void
rbug_delete_sampler_state(struct pipe_context *_pipe,
void *sampler)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->delete_sampler_state(pipe,
sampler);
}
static void *
rbug_create_rasterizer_state(struct pipe_context *_pipe,
const struct pipe_rasterizer_state *rasterizer)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
return pipe->create_rasterizer_state(pipe,
rasterizer);
}
static void
rbug_bind_rasterizer_state(struct pipe_context *_pipe,
void *rasterizer)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->bind_rasterizer_state(pipe,
rasterizer);
}
static void
rbug_delete_rasterizer_state(struct pipe_context *_pipe,
void *rasterizer)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->delete_rasterizer_state(pipe,
rasterizer);
}
static void *
rbug_create_depth_stencil_alpha_state(struct pipe_context *_pipe,
const struct pipe_depth_stencil_alpha_state *depth_stencil_alpha)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
return pipe->create_depth_stencil_alpha_state(pipe,
depth_stencil_alpha);
}
static void
rbug_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
void *depth_stencil_alpha)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->bind_depth_stencil_alpha_state(pipe,
depth_stencil_alpha);
}
static void
rbug_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
void *depth_stencil_alpha)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->delete_depth_stencil_alpha_state(pipe,
depth_stencil_alpha);
}
static void *
rbug_create_fs_state(struct pipe_context *_pipe,
const struct pipe_shader_state *state)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *result;
result = pipe->create_fs_state(pipe, state);
if (!result)
return NULL;
return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_FRAGMENT);
}
static void
rbug_bind_fs_state(struct pipe_context *_pipe,
void *_fs)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *fs;
fs = rbug_shader_unwrap(_fs);
rb_pipe->curr.fs = rbug_shader(_fs);
pipe->bind_fs_state(pipe,
fs);
}
static void
rbug_delete_fs_state(struct pipe_context *_pipe,
void *_fs)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_shader *rb_shader = rbug_shader(_fs);
rbug_shader_destroy(rb_pipe, rb_shader);
}
static void *
rbug_create_vs_state(struct pipe_context *_pipe,
const struct pipe_shader_state *state)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *result;
result = pipe->create_vs_state(pipe, state);
if (!result)
return NULL;
return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_VERTEX);
}
static void
rbug_bind_vs_state(struct pipe_context *_pipe,
void *_vs)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *vs;
vs = rbug_shader_unwrap(_vs);
rb_pipe->curr.vs = rbug_shader(_vs);
pipe->bind_vs_state(pipe,
vs);
}
static void
rbug_delete_vs_state(struct pipe_context *_pipe,
void *_vs)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_shader *rb_shader = rbug_shader(_vs);
rbug_shader_destroy(rb_pipe, rb_shader);
}
static void *
rbug_create_gs_state(struct pipe_context *_pipe,
const struct pipe_shader_state *state)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *result;
result = pipe->create_gs_state(pipe, state);
if (!result)
return NULL;
return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_GEOM);
}
static void
rbug_bind_gs_state(struct pipe_context *_pipe,
void *_gs)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
void *gs;
gs = rbug_shader_unwrap(_gs);
rb_pipe->curr.gs = rbug_shader(_gs);
pipe->bind_gs_state(pipe,
gs);
}
static void
rbug_delete_gs_state(struct pipe_context *_pipe,
void *_gs)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_shader *rb_shader = rbug_shader(_gs);
rbug_shader_destroy(rb_pipe, rb_shader);
}
static void *
rbug_create_vertex_elements_state(struct pipe_context *_pipe,
unsigned num_elements,
const struct pipe_vertex_element *vertex_elements)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
return pipe->create_vertex_elements_state(pipe,
num_elements,
vertex_elements);
}
static void
rbug_bind_vertex_elements_state(struct pipe_context *_pipe,
void *velems)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->bind_vertex_elements_state(pipe,
velems);
}
static void
rbug_delete_vertex_elements_state(struct pipe_context *_pipe,
void *velems)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->delete_vertex_elements_state(pipe,
velems);
}
static void
rbug_set_blend_color(struct pipe_context *_pipe,
const struct pipe_blend_color *blend_color)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->set_blend_color(pipe,
blend_color);
}
static void
rbug_set_stencil_ref(struct pipe_context *_pipe,
const struct pipe_stencil_ref *stencil_ref)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->set_stencil_ref(pipe,
stencil_ref);
}
static void
rbug_set_clip_state(struct pipe_context *_pipe,
const struct pipe_clip_state *clip)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->set_clip_state(pipe,
clip);
}
static void
rbug_set_constant_buffer(struct pipe_context *_pipe,
uint shader,
uint index,
struct pipe_resource *_resource)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_resource *unwrapped_resource;
struct pipe_resource *resource = NULL;
/* XXX hmm? unwrap the input state */
if (_resource) {
unwrapped_resource = rbug_resource_unwrap(_resource);
resource = unwrapped_resource;
}
pipe->set_constant_buffer(pipe,
shader,
index,
resource);
}
static void
rbug_set_framebuffer_state(struct pipe_context *_pipe,
const struct pipe_framebuffer_state *_state)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_framebuffer_state unwrapped_state;
struct pipe_framebuffer_state *state = NULL;
unsigned i;
rb_pipe->curr.nr_cbufs = 0;
memset(rb_pipe->curr.cbufs, 0, sizeof(rb_pipe->curr.cbufs));
/* unwrap the input state */
if (_state) {
memcpy(&unwrapped_state, _state, sizeof(unwrapped_state));
rb_pipe->curr.nr_cbufs = _state->nr_cbufs;
for(i = 0; i < _state->nr_cbufs; i++) {
unwrapped_state.cbufs[i] = rbug_surface_unwrap(_state->cbufs[i]);
if (_state->cbufs[i])
rb_pipe->curr.cbufs[i] = rbug_resource(_state->cbufs[i]->texture);
}
unwrapped_state.zsbuf = rbug_surface_unwrap(_state->zsbuf);
state = &unwrapped_state;
}
pipe->set_framebuffer_state(pipe,
state);
}
static void
rbug_set_polygon_stipple(struct pipe_context *_pipe,
const struct pipe_poly_stipple *poly_stipple)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->set_polygon_stipple(pipe,
poly_stipple);
}
static void
rbug_set_scissor_state(struct pipe_context *_pipe,
const struct pipe_scissor_state *scissor)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->set_scissor_state(pipe,
scissor);
}
static void
rbug_set_viewport_state(struct pipe_context *_pipe,
const struct pipe_viewport_state *viewport)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->set_viewport_state(pipe,
viewport);
}
static void
rbug_set_fragment_sampler_views(struct pipe_context *_pipe,
unsigned num,
struct pipe_sampler_view **_views)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SAMPLERS];
struct pipe_sampler_view **views = NULL;
unsigned i;
rb_pipe->curr.num_fs_views = 0;
memset(rb_pipe->curr.fs_views, 0, sizeof(rb_pipe->curr.fs_views));
memset(rb_pipe->curr.fs_texs, 0, sizeof(rb_pipe->curr.fs_texs));
memset(unwrapped_views, 0, sizeof(unwrapped_views));
if (_views) {
rb_pipe->curr.num_fs_views = num;
for (i = 0; i < num; i++) {
rb_pipe->curr.fs_views[i] = rbug_sampler_view(_views[i]);
rb_pipe->curr.fs_texs[i] = rbug_resource(_views[i] ? _views[i]->texture : NULL);
unwrapped_views[i] = rbug_sampler_view_unwrap(_views[i]);
}
views = unwrapped_views;
}
pipe->set_fragment_sampler_views(pipe, num, views);
}
static void
rbug_set_vertex_sampler_views(struct pipe_context *_pipe,
unsigned num,
struct pipe_sampler_view **_views)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_sampler_view *unwrapped_views[PIPE_MAX_VERTEX_SAMPLERS];
struct pipe_sampler_view **views = NULL;
unsigned i;
rb_pipe->curr.num_vs_views = 0;
memset(rb_pipe->curr.vs_views, 0, sizeof(rb_pipe->curr.vs_views));
memset(rb_pipe->curr.vs_texs, 0, sizeof(rb_pipe->curr.vs_texs));
memset(unwrapped_views, 0, sizeof(unwrapped_views));
if (_views) {
rb_pipe->curr.num_vs_views = num;
for (i = 0; i < num; i++) {
rb_pipe->curr.vs_views[i] = rbug_sampler_view(_views[i]);
rb_pipe->curr.vs_texs[i] = rbug_resource(_views[i]->texture);
unwrapped_views[i] = rbug_sampler_view_unwrap(_views[i]);
}
views = unwrapped_views;
}
pipe->set_vertex_sampler_views(pipe, num, views);
}
static void
rbug_set_vertex_buffers(struct pipe_context *_pipe,
unsigned num_buffers,
const struct pipe_vertex_buffer *_buffers)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS];
struct pipe_vertex_buffer *buffers = NULL;
unsigned i;
if (num_buffers) {
memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers));
for (i = 0; i < num_buffers; i++)
unwrapped_buffers[i].buffer = rbug_resource_unwrap(_buffers[i].buffer);
buffers = unwrapped_buffers;
}
pipe->set_vertex_buffers(pipe,
num_buffers,
buffers);
}
static void
rbug_set_index_buffer(struct pipe_context *_pipe,
const struct pipe_index_buffer *_ib)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_index_buffer unwrapped_ib, *ib = NULL;
if (_ib) {
unwrapped_ib = *_ib;
unwrapped_ib.buffer = rbug_resource_unwrap(_ib->buffer);
ib = &unwrapped_ib;
}
pipe->set_index_buffer(pipe, ib);
}
static void
rbug_set_sample_mask(struct pipe_context *_pipe,
unsigned sample_mask)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->set_sample_mask(pipe, sample_mask);
}
static void
rbug_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *_dst,
struct pipe_subresource subdst,
unsigned dstx,
unsigned dsty,
unsigned dstz,
struct pipe_resource *_src,
struct pipe_subresource subsrc,
unsigned srcx,
unsigned srcy,
unsigned srcz,
unsigned width,
unsigned height)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_resource *rb_resource_dst = rbug_resource(_dst);
struct rbug_resource *rb_resource_src = rbug_resource(_src);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_resource *dst = rb_resource_dst->resource;
struct pipe_resource *src = rb_resource_src->resource;
pipe->resource_copy_region(pipe,
dst,
subdst,
dstx,
dsty,
dstz,
src,
subsrc,
srcx,
srcy,
srcz,
width,
height);
}
static void
rbug_clear(struct pipe_context *_pipe,
unsigned buffers,
const float *rgba,
double depth,
unsigned stencil)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->clear(pipe,
buffers,
rgba,
depth,
stencil);
}
static void
rbug_clear_render_target(struct pipe_context *_pipe,
struct pipe_surface *_dst,
const float *rgba,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_surface *dst = rb_surface_dst->surface;
pipe->clear_render_target(pipe,
dst,
rgba,
dstx,
dsty,
width,
height);
}
static void
rbug_clear_depth_stencil(struct pipe_context *_pipe,
struct pipe_surface *_dst,
unsigned clear_flags,
double depth,
unsigned stencil,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_surface *dst = rb_surface_dst->surface;
pipe->clear_depth_stencil(pipe,
dst,
clear_flags,
depth,
stencil,
dstx,
dsty,
width,
height);
}
static void
rbug_flush(struct pipe_context *_pipe,
unsigned flags,
struct pipe_fence_handle **fence)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct pipe_context *pipe = rb_pipe->pipe;
pipe->flush(pipe,
flags,
fence);
}
static unsigned int
rbug_is_resource_referenced(struct pipe_context *_pipe,
struct pipe_resource *_resource,
unsigned face,
unsigned level)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_resource *resource = rb_resource->resource;
return pipe->is_resource_referenced(pipe,
resource,
face,
level);
}
static struct pipe_sampler_view *
rbug_context_create_sampler_view(struct pipe_context *_pipe,
struct pipe_resource *_resource,
const struct pipe_sampler_view *templ)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_context *pipe = rb_pipe->pipe;
struct pipe_resource *resource = rb_resource->resource;
struct pipe_sampler_view *result;
result = pipe->create_sampler_view(pipe,
resource,
templ);
if (result)
return rbug_sampler_view_create(rb_pipe, rb_resource, result);
return NULL;
}
static void
rbug_context_sampler_view_destroy(struct pipe_context *_pipe,
struct pipe_sampler_view *_view)
{
rbug_sampler_view_destroy(rbug_context(_pipe),
rbug_sampler_view(_view));
}
static struct pipe_transfer *
rbug_context_get_transfer(struct pipe_context *_context,
struct pipe_resource *_resource,
struct pipe_subresource sr,
unsigned usage,
const struct pipe_box *box)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_context *context = rb_pipe->pipe;
struct pipe_resource *resource = rb_resource->resource;
struct pipe_transfer *result;
result = context->get_transfer(context,
resource,
sr,
usage,
box);
if (result)
return rbug_transfer_create(rb_pipe, rb_resource, result);
return NULL;
}
static void
rbug_context_transfer_destroy(struct pipe_context *_pipe,
struct pipe_transfer *_transfer)
{
rbug_transfer_destroy(rbug_context(_pipe),
rbug_transfer(_transfer));
}
static void *
rbug_context_transfer_map(struct pipe_context *_context,
struct pipe_transfer *_transfer)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_transfer *rb_transfer = rbug_transfer(_transfer);
struct pipe_context *context = rb_pipe->pipe;
struct pipe_transfer *transfer = rb_transfer->transfer;
return context->transfer_map(context,
transfer);
}
static void
rbug_context_transfer_flush_region(struct pipe_context *_context,
struct pipe_transfer *_transfer,
const struct pipe_box *box)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_transfer *rb_transfer = rbug_transfer(_transfer);
struct pipe_context *context = rb_pipe->pipe;
struct pipe_transfer *transfer = rb_transfer->transfer;
context->transfer_flush_region(context,
transfer,
box);
}
static void
rbug_context_transfer_unmap(struct pipe_context *_context,
struct pipe_transfer *_transfer)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_transfer *rb_transfer = rbug_transfer(_transfer);
struct pipe_context *context = rb_pipe->pipe;
struct pipe_transfer *transfer = rb_transfer->transfer;
context->transfer_unmap(context,
transfer);
}
static void
rbug_context_transfer_inline_write(struct pipe_context *_context,
struct pipe_resource *_resource,
struct pipe_subresource sr,
unsigned usage,
const struct pipe_box *box,
const void *data,
unsigned stride,
unsigned slice_stride)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_context *context = rb_pipe->pipe;
struct pipe_resource *resource = rb_resource->resource;
context->transfer_inline_write(context,
resource,
sr,
usage,
box,
data,
stride,
slice_stride);
}
struct pipe_context *
rbug_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
{
struct rbug_context *rb_pipe;
struct rbug_screen *rb_screen = rbug_screen(_screen);
if (!rb_screen)
return NULL;
rb_pipe = CALLOC_STRUCT(rbug_context);
if (!rb_pipe)
return NULL;
pipe_mutex_init(rb_pipe->draw_mutex);
pipe_condvar_init(rb_pipe->draw_cond);
pipe_mutex_init(rb_pipe->call_mutex);
pipe_mutex_init(rb_pipe->list_mutex);
make_empty_list(&rb_pipe->shaders);
rb_pipe->base.winsys = NULL;
rb_pipe->base.screen = _screen;
rb_pipe->base.priv = pipe->priv; /* expose wrapped data */
rb_pipe->base.draw = NULL;
rb_pipe->base.destroy = rbug_destroy;
rb_pipe->base.draw_vbo = rbug_draw_vbo;
rb_pipe->base.create_query = rbug_create_query;
rb_pipe->base.destroy_query = rbug_destroy_query;
rb_pipe->base.begin_query = rbug_begin_query;
rb_pipe->base.end_query = rbug_end_query;
rb_pipe->base.get_query_result = rbug_get_query_result;
rb_pipe->base.create_blend_state = rbug_create_blend_state;
rb_pipe->base.bind_blend_state = rbug_bind_blend_state;
rb_pipe->base.delete_blend_state = rbug_delete_blend_state;
rb_pipe->base.create_sampler_state = rbug_create_sampler_state;
rb_pipe->base.bind_fragment_sampler_states = rbug_bind_fragment_sampler_states;
rb_pipe->base.bind_vertex_sampler_states = rbug_bind_vertex_sampler_states;
rb_pipe->base.delete_sampler_state = rbug_delete_sampler_state;
rb_pipe->base.create_rasterizer_state = rbug_create_rasterizer_state;
rb_pipe->base.bind_rasterizer_state = rbug_bind_rasterizer_state;
rb_pipe->base.delete_rasterizer_state = rbug_delete_rasterizer_state;
rb_pipe->base.create_depth_stencil_alpha_state = rbug_create_depth_stencil_alpha_state;
rb_pipe->base.bind_depth_stencil_alpha_state = rbug_bind_depth_stencil_alpha_state;
rb_pipe->base.delete_depth_stencil_alpha_state = rbug_delete_depth_stencil_alpha_state;
rb_pipe->base.create_fs_state = rbug_create_fs_state;
rb_pipe->base.bind_fs_state = rbug_bind_fs_state;
rb_pipe->base.delete_fs_state = rbug_delete_fs_state;
rb_pipe->base.create_vs_state = rbug_create_vs_state;
rb_pipe->base.bind_vs_state = rbug_bind_vs_state;
rb_pipe->base.delete_vs_state = rbug_delete_vs_state;
rb_pipe->base.create_gs_state = rbug_create_gs_state;
rb_pipe->base.bind_gs_state = rbug_bind_gs_state;
rb_pipe->base.delete_gs_state = rbug_delete_gs_state;
rb_pipe->base.create_vertex_elements_state = rbug_create_vertex_elements_state;
rb_pipe->base.bind_vertex_elements_state = rbug_bind_vertex_elements_state;
rb_pipe->base.delete_vertex_elements_state = rbug_delete_vertex_elements_state;
rb_pipe->base.set_blend_color = rbug_set_blend_color;
rb_pipe->base.set_stencil_ref = rbug_set_stencil_ref;
rb_pipe->base.set_clip_state = rbug_set_clip_state;
rb_pipe->base.set_constant_buffer = rbug_set_constant_buffer;
rb_pipe->base.set_framebuffer_state = rbug_set_framebuffer_state;
rb_pipe->base.set_polygon_stipple = rbug_set_polygon_stipple;
rb_pipe->base.set_scissor_state = rbug_set_scissor_state;
rb_pipe->base.set_viewport_state = rbug_set_viewport_state;
rb_pipe->base.set_fragment_sampler_views = rbug_set_fragment_sampler_views;
rb_pipe->base.set_vertex_sampler_views = rbug_set_vertex_sampler_views;
rb_pipe->base.set_vertex_buffers = rbug_set_vertex_buffers;
rb_pipe->base.set_index_buffer = rbug_set_index_buffer;
rb_pipe->base.set_sample_mask = rbug_set_sample_mask;
rb_pipe->base.resource_copy_region = rbug_resource_copy_region;
rb_pipe->base.clear = rbug_clear;
rb_pipe->base.clear_render_target = rbug_clear_render_target;
rb_pipe->base.clear_depth_stencil = rbug_clear_depth_stencil;
rb_pipe->base.flush = rbug_flush;
rb_pipe->base.is_resource_referenced = rbug_is_resource_referenced;
rb_pipe->base.create_sampler_view = rbug_context_create_sampler_view;
rb_pipe->base.sampler_view_destroy = rbug_context_sampler_view_destroy;
rb_pipe->base.get_transfer = rbug_context_get_transfer;
rb_pipe->base.transfer_destroy = rbug_context_transfer_destroy;
rb_pipe->base.transfer_map = rbug_context_transfer_map;
rb_pipe->base.transfer_unmap = rbug_context_transfer_unmap;
rb_pipe->base.transfer_flush_region = rbug_context_transfer_flush_region;
rb_pipe->base.transfer_inline_write = rbug_context_transfer_inline_write;
rb_pipe->pipe = pipe;
rbug_screen_add_to_list(rb_screen, contexts, rb_pipe);
return &rb_pipe->base;
}