remove dead code in _mesa_new_program()
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 43e6fb0..2097c39 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -285,13 +285,6 @@
 struct gl_program *
 _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
 {
-#if 0
-   /* This was added by Nan hai Zou but disabled by BrianP since it
-    * causes infinite recursive calls.
-    */
-   if (ctx->Driver.NewProgram)
-        return ctx->Driver.NewProgram(ctx, target, id);
-#endif
    switch (target) {
    case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
       return _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),