| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
| * Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /** |
| * \file bufferobj.c |
| * \brief Functions for the GL_ARB_vertex/pixel_buffer_object extensions. |
| * \author Brian Paul, Ian Romanick |
| */ |
| |
| #include <stdbool.h> |
| #include "glheader.h" |
| #include "enums.h" |
| #include "hash.h" |
| #include "imports.h" |
| #include "image.h" |
| #include "context.h" |
| #include "bufferobj.h" |
| #include "fbobject.h" |
| #include "mtypes.h" |
| #include "texobj.h" |
| #include "transformfeedback.h" |
| #include "dispatch.h" |
| |
| |
| /* Debug flags */ |
| /*#define VBO_DEBUG*/ |
| /*#define BOUNDS_CHECK*/ |
| |
| |
| /** |
| * Used as a placeholder for buffer objects between glGenBuffers() and |
| * glBindBuffer() so that glIsBuffer() can work correctly. |
| */ |
| static struct gl_buffer_object DummyBufferObject; |
| |
| |
| /** |
| * Return pointer to address of a buffer object target. |
| * \param ctx the GL context |
| * \param target the buffer object target to be retrieved. |
| * \return pointer to pointer to the buffer object bound to \c target in the |
| * specified context or \c NULL if \c target is invalid. |
| */ |
| static inline struct gl_buffer_object ** |
| get_buffer_target(struct gl_context *ctx, GLenum target) |
| { |
| /* Other targets are only supported in desktop OpenGL and OpenGL ES 3.0. |
| */ |
| if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx) |
| && target != GL_ARRAY_BUFFER && target != GL_ELEMENT_ARRAY_BUFFER) |
| return NULL; |
| |
| switch (target) { |
| case GL_ARRAY_BUFFER_ARB: |
| return &ctx->Array.ArrayBufferObj; |
| case GL_ELEMENT_ARRAY_BUFFER_ARB: |
| return &ctx->Array.ArrayObj->ElementArrayBufferObj; |
| case GL_PIXEL_PACK_BUFFER_EXT: |
| return &ctx->Pack.BufferObj; |
| case GL_PIXEL_UNPACK_BUFFER_EXT: |
| return &ctx->Unpack.BufferObj; |
| case GL_COPY_READ_BUFFER: |
| return &ctx->CopyReadBuffer; |
| case GL_COPY_WRITE_BUFFER: |
| return &ctx->CopyWriteBuffer; |
| case GL_TRANSFORM_FEEDBACK_BUFFER: |
| if (ctx->Extensions.EXT_transform_feedback) { |
| return &ctx->TransformFeedback.CurrentBuffer; |
| } |
| break; |
| case GL_TEXTURE_BUFFER: |
| if (ctx->API == API_OPENGL_CORE && |
| ctx->Extensions.ARB_texture_buffer_object) { |
| return &ctx->Texture.BufferObject; |
| } |
| break; |
| case GL_UNIFORM_BUFFER: |
| if (ctx->Extensions.ARB_uniform_buffer_object) { |
| return &ctx->UniformBuffer; |
| } |
| break; |
| default: |
| return NULL; |
| } |
| return NULL; |
| } |
| |
| |
| /** |
| * Get the buffer object bound to the specified target in a GL context. |
| * \param ctx the GL context |
| * \param target the buffer object target to be retrieved. |
| * \return pointer to the buffer object bound to \c target in the |
| * specified context or \c NULL if \c target is invalid. |
| */ |
| static inline struct gl_buffer_object * |
| get_buffer(struct gl_context *ctx, const char *func, GLenum target) |
| { |
| struct gl_buffer_object **bufObj = get_buffer_target(ctx, target); |
| |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func); |
| return NULL; |
| } |
| |
| if (!_mesa_is_bufferobj(*bufObj)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func); |
| return NULL; |
| } |
| |
| return *bufObj; |
| } |
| |
| |
| /** |
| * Convert a GLbitfield describing the mapped buffer access flags |
| * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY. |
| */ |
| static GLenum |
| simplified_access_mode(struct gl_context *ctx, GLbitfield access) |
| { |
| const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; |
| if ((access & rwFlags) == rwFlags) |
| return GL_READ_WRITE; |
| if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT) |
| return GL_READ_ONLY; |
| if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT) |
| return GL_WRITE_ONLY; |
| |
| /* Otherwise, AccessFlags is zero (the default state). |
| * |
| * Table 2.6 on page 31 (page 44 of the PDF) of the OpenGL 1.5 spec says: |
| * |
| * Name Type Initial Value Legal Values |
| * ... ... ... ... |
| * BUFFER_ACCESS enum READ_WRITE READ_ONLY, WRITE_ONLY |
| * READ_WRITE |
| * |
| * However, table 6.8 in the GL_OES_mapbuffer extension says: |
| * |
| * Get Value Type Get Command Value Description |
| * --------- ---- ----------- ----- ----------- |
| * BUFFER_ACCESS_OES Z1 GetBufferParameteriv WRITE_ONLY_OES buffer map flag |
| * |
| * The difference is because GL_OES_mapbuffer only supports mapping buffers |
| * write-only. |
| */ |
| assert(access == 0); |
| |
| return _mesa_is_gles(ctx) ? GL_WRITE_ONLY : GL_READ_WRITE; |
| } |
| |
| |
| /** |
| * Tests the subdata range parameters and sets the GL error code for |
| * \c glBufferSubDataARB and \c glGetBufferSubDataARB. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param offset Offset of the first byte of the subdata range. |
| * \param size Size, in bytes, of the subdata range. |
| * \param caller Name of calling function for recording errors. |
| * \return A pointer to the buffer object bound to \c target in the |
| * specified context or \c NULL if any of the parameter or state |
| * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB |
| * are invalid. |
| * |
| * \sa glBufferSubDataARB, glGetBufferSubDataARB |
| */ |
| static struct gl_buffer_object * |
| buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target, |
| GLintptrARB offset, GLsizeiptrARB size, |
| const char *caller ) |
| { |
| struct gl_buffer_object *bufObj; |
| |
| if (size < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller); |
| return NULL; |
| } |
| |
| if (offset < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller); |
| return NULL; |
| } |
| |
| bufObj = get_buffer(ctx, caller, target); |
| if (!bufObj) |
| return NULL; |
| |
| if (offset + size > bufObj->Size) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "%s(offset %lu + size %lu > buffer size %lu)", caller, |
| (unsigned long) offset, |
| (unsigned long) size, |
| (unsigned long) bufObj->Size); |
| return NULL; |
| } |
| if (_mesa_bufferobj_mapped(bufObj)) { |
| /* Buffer is currently mapped */ |
| _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller); |
| return NULL; |
| } |
| |
| return bufObj; |
| } |
| |
| |
| /** |
| * Allocate and initialize a new buffer object. |
| * |
| * Default callback for the \c dd_function_table::NewBufferObject() hook. |
| */ |
| static struct gl_buffer_object * |
| _mesa_new_buffer_object( struct gl_context *ctx, GLuint name, GLenum target ) |
| { |
| struct gl_buffer_object *obj; |
| |
| (void) ctx; |
| |
| obj = MALLOC_STRUCT(gl_buffer_object); |
| _mesa_initialize_buffer_object(ctx, obj, name, target); |
| return obj; |
| } |
| |
| |
| /** |
| * Delete a buffer object. |
| * |
| * Default callback for the \c dd_function_table::DeleteBuffer() hook. |
| */ |
| static void |
| _mesa_delete_buffer_object(struct gl_context *ctx, |
| struct gl_buffer_object *bufObj) |
| { |
| (void) ctx; |
| |
| free(bufObj->Data); |
| |
| /* assign strange values here to help w/ debugging */ |
| bufObj->RefCount = -1000; |
| bufObj->Name = ~0; |
| |
| _glthread_DESTROY_MUTEX(bufObj->Mutex); |
| free(bufObj); |
| } |
| |
| |
| |
| /** |
| * Set ptr to bufObj w/ reference counting. |
| * This is normally only called from the _mesa_reference_buffer_object() macro |
| * when there's a real pointer change. |
| */ |
| void |
| _mesa_reference_buffer_object_(struct gl_context *ctx, |
| struct gl_buffer_object **ptr, |
| struct gl_buffer_object *bufObj) |
| { |
| if (*ptr) { |
| /* Unreference the old buffer */ |
| GLboolean deleteFlag = GL_FALSE; |
| struct gl_buffer_object *oldObj = *ptr; |
| |
| _glthread_LOCK_MUTEX(oldObj->Mutex); |
| ASSERT(oldObj->RefCount > 0); |
| oldObj->RefCount--; |
| #if 0 |
| printf("BufferObj %p %d DECR to %d\n", |
| (void *) oldObj, oldObj->Name, oldObj->RefCount); |
| #endif |
| deleteFlag = (oldObj->RefCount == 0); |
| _glthread_UNLOCK_MUTEX(oldObj->Mutex); |
| |
| if (deleteFlag) { |
| |
| /* some sanity checking: don't delete a buffer still in use */ |
| #if 0 |
| /* unfortunately, these tests are invalid during context tear-down */ |
| ASSERT(ctx->Array.ArrayBufferObj != bufObj); |
| ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj); |
| ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj); |
| #endif |
| |
| ASSERT(ctx->Driver.DeleteBuffer); |
| ctx->Driver.DeleteBuffer(ctx, oldObj); |
| } |
| |
| *ptr = NULL; |
| } |
| ASSERT(!*ptr); |
| |
| if (bufObj) { |
| /* reference new buffer */ |
| _glthread_LOCK_MUTEX(bufObj->Mutex); |
| if (bufObj->RefCount == 0) { |
| /* this buffer's being deleted (look just above) */ |
| /* Not sure this can every really happen. Warn if it does. */ |
| _mesa_problem(NULL, "referencing deleted buffer object"); |
| *ptr = NULL; |
| } |
| else { |
| bufObj->RefCount++; |
| #if 0 |
| printf("BufferObj %p %d INCR to %d\n", |
| (void *) bufObj, bufObj->Name, bufObj->RefCount); |
| #endif |
| *ptr = bufObj; |
| } |
| _glthread_UNLOCK_MUTEX(bufObj->Mutex); |
| } |
| } |
| |
| |
| /** |
| * Initialize a buffer object to default values. |
| */ |
| void |
| _mesa_initialize_buffer_object( struct gl_context *ctx, |
| struct gl_buffer_object *obj, |
| GLuint name, GLenum target ) |
| { |
| (void) target; |
| |
| memset(obj, 0, sizeof(struct gl_buffer_object)); |
| _glthread_INIT_MUTEX(obj->Mutex); |
| obj->RefCount = 1; |
| obj->Name = name; |
| obj->Usage = GL_STATIC_DRAW_ARB; |
| obj->AccessFlags = 0; |
| } |
| |
| |
| |
| /** |
| * Callback called from _mesa_HashWalk() |
| */ |
| static void |
| count_buffer_size(GLuint key, void *data, void *userData) |
| { |
| const struct gl_buffer_object *bufObj = |
| (const struct gl_buffer_object *) data; |
| GLuint *total = (GLuint *) userData; |
| |
| *total = *total + bufObj->Size; |
| } |
| |
| |
| /** |
| * Compute total size (in bytes) of all buffer objects for the given context. |
| * For debugging purposes. |
| */ |
| GLuint |
| _mesa_total_buffer_object_memory(struct gl_context *ctx) |
| { |
| GLuint total = 0; |
| |
| _mesa_HashWalk(ctx->Shared->BufferObjects, count_buffer_size, &total); |
| |
| return total; |
| } |
| |
| |
| /** |
| * Allocate space for and store data in a buffer object. Any data that was |
| * previously stored in the buffer object is lost. If \c data is \c NULL, |
| * memory will be allocated, but no copy will occur. |
| * |
| * This is the default callback for \c dd_function_table::BufferData() |
| * Note that all GL error checking will have been done already. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param size Size, in bytes, of the new data store. |
| * \param data Pointer to the data to store in the buffer object. This |
| * pointer may be \c NULL. |
| * \param usage Hints about how the data will be used. |
| * \param bufObj Object to be used. |
| * |
| * \return GL_TRUE for success, GL_FALSE for failure |
| * \sa glBufferDataARB, dd_function_table::BufferData. |
| */ |
| static GLboolean |
| _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size, |
| const GLvoid * data, GLenum usage, |
| struct gl_buffer_object * bufObj ) |
| { |
| void * new_data; |
| |
| (void) ctx; (void) target; |
| |
| new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size ); |
| if (new_data) { |
| bufObj->Data = (GLubyte *) new_data; |
| bufObj->Size = size; |
| bufObj->Usage = usage; |
| |
| if (data) { |
| memcpy( bufObj->Data, data, size ); |
| } |
| |
| return GL_TRUE; |
| } |
| else { |
| return GL_FALSE; |
| } |
| } |
| |
| |
| /** |
| * Replace data in a subrange of buffer object. If the data range |
| * specified by \c size + \c offset extends beyond the end of the buffer or |
| * if \c data is \c NULL, no copy is performed. |
| * |
| * This is the default callback for \c dd_function_table::BufferSubData() |
| * Note that all GL error checking will have been done already. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param offset Offset of the first byte to be modified. |
| * \param size Size, in bytes, of the data range. |
| * \param data Pointer to the data to store in the buffer object. |
| * \param bufObj Object to be used. |
| * |
| * \sa glBufferSubDataARB, dd_function_table::BufferSubData. |
| */ |
| static void |
| _mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset, |
| GLsizeiptrARB size, const GLvoid * data, |
| struct gl_buffer_object * bufObj ) |
| { |
| (void) ctx; |
| |
| /* this should have been caught in _mesa_BufferSubData() */ |
| ASSERT(size + offset <= bufObj->Size); |
| |
| if (bufObj->Data) { |
| memcpy( (GLubyte *) bufObj->Data + offset, data, size ); |
| } |
| } |
| |
| |
| /** |
| * Retrieve data from a subrange of buffer object. If the data range |
| * specified by \c size + \c offset extends beyond the end of the buffer or |
| * if \c data is \c NULL, no copy is performed. |
| * |
| * This is the default callback for \c dd_function_table::GetBufferSubData() |
| * Note that all GL error checking will have been done already. |
| * |
| * \param ctx GL context. |
| * \param target Buffer object target on which to operate. |
| * \param offset Offset of the first byte to be fetched. |
| * \param size Size, in bytes, of the data range. |
| * \param data Destination for data |
| * \param bufObj Object to be used. |
| * |
| * \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData. |
| */ |
| static void |
| _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset, |
| GLsizeiptrARB size, GLvoid * data, |
| struct gl_buffer_object * bufObj ) |
| { |
| (void) ctx; |
| |
| if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) { |
| memcpy( data, (GLubyte *) bufObj->Data + offset, size ); |
| } |
| } |
| |
| |
| /** |
| * Default fallback for \c dd_function_table::MapBufferRange(). |
| * Called via glMapBufferRange(). |
| */ |
| static void * |
| _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset, |
| GLsizeiptr length, GLbitfield access, |
| struct gl_buffer_object *bufObj ) |
| { |
| (void) ctx; |
| assert(!_mesa_bufferobj_mapped(bufObj)); |
| /* Just return a direct pointer to the data */ |
| bufObj->Pointer = bufObj->Data + offset; |
| bufObj->Length = length; |
| bufObj->Offset = offset; |
| bufObj->AccessFlags = access; |
| return bufObj->Pointer; |
| } |
| |
| |
| /** |
| * Default fallback for \c dd_function_table::FlushMappedBufferRange(). |
| * Called via glFlushMappedBufferRange(). |
| */ |
| static void |
| _mesa_buffer_flush_mapped_range( struct gl_context *ctx, |
| GLintptr offset, GLsizeiptr length, |
| struct gl_buffer_object *obj ) |
| { |
| (void) ctx; |
| (void) offset; |
| (void) length; |
| (void) obj; |
| /* no-op */ |
| } |
| |
| |
| /** |
| * Default callback for \c dd_function_table::MapBuffer(). |
| * |
| * The input parameters will have been already tested for errors. |
| * |
| * \sa glUnmapBufferARB, dd_function_table::UnmapBuffer |
| */ |
| static GLboolean |
| _mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj ) |
| { |
| (void) ctx; |
| /* XXX we might assert here that bufObj->Pointer is non-null */ |
| bufObj->Pointer = NULL; |
| bufObj->Length = 0; |
| bufObj->Offset = 0; |
| bufObj->AccessFlags = 0x0; |
| return GL_TRUE; |
| } |
| |
| |
| /** |
| * Default fallback for \c dd_function_table::CopyBufferSubData(). |
| * Called via glCopyBufferSubData(). |
| */ |
| static void |
| _mesa_copy_buffer_subdata(struct gl_context *ctx, |
| struct gl_buffer_object *src, |
| struct gl_buffer_object *dst, |
| GLintptr readOffset, GLintptr writeOffset, |
| GLsizeiptr size) |
| { |
| GLubyte *srcPtr, *dstPtr; |
| |
| /* the buffers should not be mapped */ |
| assert(!_mesa_bufferobj_mapped(src)); |
| assert(!_mesa_bufferobj_mapped(dst)); |
| |
| if (src == dst) { |
| srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size, |
| GL_MAP_READ_BIT | |
| GL_MAP_WRITE_BIT, src); |
| |
| if (!srcPtr) |
| return; |
| |
| srcPtr += readOffset; |
| dstPtr += writeOffset; |
| } else { |
| srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size, |
| GL_MAP_READ_BIT, src); |
| dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size, |
| (GL_MAP_WRITE_BIT | |
| GL_MAP_INVALIDATE_RANGE_BIT), dst); |
| } |
| |
| /* Note: the src and dst regions will never overlap. Trying to do so |
| * would generate GL_INVALID_VALUE earlier. |
| */ |
| if (srcPtr && dstPtr) |
| memcpy(dstPtr, srcPtr, size); |
| |
| ctx->Driver.UnmapBuffer(ctx, src); |
| if (dst != src) |
| ctx->Driver.UnmapBuffer(ctx, dst); |
| } |
| |
| |
| |
| /** |
| * Initialize the state associated with buffer objects |
| */ |
| void |
| _mesa_init_buffer_objects( struct gl_context *ctx ) |
| { |
| GLuint i; |
| |
| memset(&DummyBufferObject, 0, sizeof(DummyBufferObject)); |
| _glthread_INIT_MUTEX(DummyBufferObject.Mutex); |
| DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */ |
| |
| _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, |
| ctx->Shared->NullBufferObj); |
| |
| _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, |
| ctx->Shared->NullBufferObj); |
| _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, |
| ctx->Shared->NullBufferObj); |
| |
| _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, |
| ctx->Shared->NullBufferObj); |
| |
| for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) { |
| _mesa_reference_buffer_object(ctx, |
| &ctx->UniformBufferBindings[i].BufferObject, |
| ctx->Shared->NullBufferObj); |
| ctx->UniformBufferBindings[i].Offset = -1; |
| ctx->UniformBufferBindings[i].Size = -1; |
| } |
| } |
| |
| |
| void |
| _mesa_free_buffer_objects( struct gl_context *ctx ) |
| { |
| GLuint i; |
| |
| _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL); |
| |
| _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL); |
| _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL); |
| |
| _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL); |
| |
| for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) { |
| _mesa_reference_buffer_object(ctx, |
| &ctx->UniformBufferBindings[i].BufferObject, |
| NULL); |
| } |
| } |
| |
| static bool |
| handle_bind_buffer_gen(struct gl_context *ctx, |
| GLenum target, |
| GLuint buffer, |
| struct gl_buffer_object **buf_handle) |
| { |
| struct gl_buffer_object *buf = *buf_handle; |
| |
| if (!buf && ctx->API == API_OPENGL_CORE) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glBindBuffer(non-gen name)"); |
| return false; |
| } |
| |
| if (!buf || buf == &DummyBufferObject) { |
| /* If this is a new buffer object id, or one which was generated but |
| * never used before, allocate a buffer object now. |
| */ |
| ASSERT(ctx->Driver.NewBufferObject); |
| buf = ctx->Driver.NewBufferObject(ctx, buffer, target); |
| if (!buf) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB"); |
| return false; |
| } |
| _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf); |
| *buf_handle = buf; |
| } |
| |
| return true; |
| } |
| |
| /** |
| * Bind the specified target to buffer for the specified context. |
| * Called by glBindBuffer() and other functions. |
| */ |
| static void |
| bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer) |
| { |
| struct gl_buffer_object *oldBufObj; |
| struct gl_buffer_object *newBufObj = NULL; |
| struct gl_buffer_object **bindTarget = NULL; |
| |
| bindTarget = get_buffer_target(ctx, target); |
| if (!bindTarget) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)", target); |
| return; |
| } |
| |
| /* Get pointer to old buffer object (to be unbound) */ |
| oldBufObj = *bindTarget; |
| if (oldBufObj && oldBufObj->Name == buffer && !oldBufObj->DeletePending) |
| return; /* rebinding the same buffer object- no change */ |
| |
| /* |
| * Get pointer to new buffer object (newBufObj) |
| */ |
| if (buffer == 0) { |
| /* The spec says there's not a buffer object named 0, but we use |
| * one internally because it simplifies things. |
| */ |
| newBufObj = ctx->Shared->NullBufferObj; |
| } |
| else { |
| /* non-default buffer object */ |
| newBufObj = _mesa_lookup_bufferobj(ctx, buffer); |
| if (!handle_bind_buffer_gen(ctx, target, buffer, &newBufObj)) |
| return; |
| } |
| |
| /* bind new buffer */ |
| _mesa_reference_buffer_object(ctx, bindTarget, newBufObj); |
| |
| /* Pass BindBuffer call to device driver */ |
| if (ctx->Driver.BindBuffer) |
| ctx->Driver.BindBuffer( ctx, target, newBufObj ); |
| } |
| |
| |
| /** |
| * Update the default buffer objects in the given context to reference those |
| * specified in the shared state and release those referencing the old |
| * shared state. |
| */ |
| void |
| _mesa_update_default_objects_buffer_objects(struct gl_context *ctx) |
| { |
| /* Bind the NullBufferObj to remove references to those |
| * in the shared context hash table. |
| */ |
| bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0); |
| bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0); |
| bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0); |
| bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0); |
| } |
| |
| |
| |
| /** |
| * Return the gl_buffer_object for the given ID. |
| * Always return NULL for ID 0. |
| */ |
| struct gl_buffer_object * |
| _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer) |
| { |
| if (buffer == 0) |
| return NULL; |
| else |
| return (struct gl_buffer_object *) |
| _mesa_HashLookup(ctx->Shared->BufferObjects, buffer); |
| } |
| |
| |
| /** |
| * If *ptr points to obj, set ptr = the Null/default buffer object. |
| * This is a helper for buffer object deletion. |
| * The GL spec says that deleting a buffer object causes it to get |
| * unbound from all arrays in the current context. |
| */ |
| static void |
| unbind(struct gl_context *ctx, |
| struct gl_buffer_object **ptr, |
| struct gl_buffer_object *obj) |
| { |
| if (*ptr == obj) { |
| _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj); |
| } |
| } |
| |
| |
| /** |
| * Plug default/fallback buffer object functions into the device |
| * driver hooks. |
| */ |
| void |
| _mesa_init_buffer_object_functions(struct dd_function_table *driver) |
| { |
| /* GL_ARB_vertex/pixel_buffer_object */ |
| driver->NewBufferObject = _mesa_new_buffer_object; |
| driver->DeleteBuffer = _mesa_delete_buffer_object; |
| driver->BindBuffer = NULL; |
| driver->BufferData = _mesa_buffer_data; |
| driver->BufferSubData = _mesa_buffer_subdata; |
| driver->GetBufferSubData = _mesa_buffer_get_subdata; |
| driver->UnmapBuffer = _mesa_buffer_unmap; |
| |
| /* GL_ARB_map_buffer_range */ |
| driver->MapBufferRange = _mesa_buffer_map_range; |
| driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range; |
| |
| /* GL_ARB_copy_buffer */ |
| driver->CopyBufferSubData = _mesa_copy_buffer_subdata; |
| } |
| |
| |
| |
| /**********************************************************************/ |
| /* API Functions */ |
| /**********************************************************************/ |
| |
| void GLAPIENTRY |
| _mesa_BindBuffer(GLenum target, GLuint buffer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (MESA_VERBOSE & VERBOSE_API) |
| _mesa_debug(ctx, "glBindBuffer(%s, %u)\n", |
| _mesa_lookup_enum_by_nr(target), buffer); |
| |
| bind_buffer_object(ctx, target, buffer); |
| } |
| |
| |
| /** |
| * Delete a set of buffer objects. |
| * |
| * \param n Number of buffer objects to delete. |
| * \param ids Array of \c n buffer object IDs. |
| */ |
| void GLAPIENTRY |
| _mesa_DeleteBuffers(GLsizei n, const GLuint *ids) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLsizei i; |
| FLUSH_VERTICES(ctx, 0); |
| |
| if (n < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteBuffersARB(n)"); |
| return; |
| } |
| |
| _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
| |
| for (i = 0; i < n; i++) { |
| struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]); |
| if (bufObj) { |
| struct gl_array_object *arrayObj = ctx->Array.ArrayObj; |
| GLuint j; |
| |
| ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject); |
| |
| if (_mesa_bufferobj_mapped(bufObj)) { |
| /* if mapped, unmap it now */ |
| ctx->Driver.UnmapBuffer(ctx, bufObj); |
| bufObj->AccessFlags = 0; |
| bufObj->Pointer = NULL; |
| } |
| |
| /* unbind any vertex pointers bound to this buffer */ |
| for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) { |
| unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj); |
| } |
| |
| if (ctx->Array.ArrayBufferObj == bufObj) { |
| _mesa_BindBuffer( GL_ARRAY_BUFFER_ARB, 0 ); |
| } |
| if (arrayObj->ElementArrayBufferObj == bufObj) { |
| _mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 ); |
| } |
| |
| /* unbind ARB_copy_buffer binding points */ |
| if (ctx->CopyReadBuffer == bufObj) { |
| _mesa_BindBuffer( GL_COPY_READ_BUFFER, 0 ); |
| } |
| if (ctx->CopyWriteBuffer == bufObj) { |
| _mesa_BindBuffer( GL_COPY_WRITE_BUFFER, 0 ); |
| } |
| |
| /* unbind transform feedback binding points */ |
| if (ctx->TransformFeedback.CurrentBuffer == bufObj) { |
| _mesa_BindBuffer( GL_TRANSFORM_FEEDBACK_BUFFER, 0 ); |
| } |
| for (j = 0; j < MAX_FEEDBACK_BUFFERS; j++) { |
| if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) { |
| _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 ); |
| } |
| } |
| |
| /* unbind UBO binding points */ |
| for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) { |
| if (ctx->UniformBufferBindings[j].BufferObject == bufObj) { |
| _mesa_BindBufferBase( GL_UNIFORM_BUFFER, j, 0 ); |
| } |
| } |
| |
| if (ctx->UniformBuffer == bufObj) { |
| _mesa_BindBuffer( GL_UNIFORM_BUFFER, 0 ); |
| } |
| |
| /* unbind any pixel pack/unpack pointers bound to this buffer */ |
| if (ctx->Pack.BufferObj == bufObj) { |
| _mesa_BindBuffer( GL_PIXEL_PACK_BUFFER_EXT, 0 ); |
| } |
| if (ctx->Unpack.BufferObj == bufObj) { |
| _mesa_BindBuffer( GL_PIXEL_UNPACK_BUFFER_EXT, 0 ); |
| } |
| |
| if (ctx->Texture.BufferObject == bufObj) { |
| _mesa_BindBuffer( GL_TEXTURE_BUFFER, 0 ); |
| } |
| |
| /* The ID is immediately freed for re-use */ |
| _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]); |
| /* Make sure we do not run into the classic ABA problem on bind. |
| * We don't want to allow re-binding a buffer object that's been |
| * "deleted" by glDeleteBuffers(). |
| * |
| * The explicit rebinding to the default object in the current context |
| * prevents the above in the current context, but another context |
| * sharing the same objects might suffer from this problem. |
| * The alternative would be to do the hash lookup in any case on bind |
| * which would introduce more runtime overhead than this. |
| */ |
| bufObj->DeletePending = GL_TRUE; |
| _mesa_reference_buffer_object(ctx, &bufObj, NULL); |
| } |
| } |
| |
| _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
| } |
| |
| |
| /** |
| * Generate a set of unique buffer object IDs and store them in \c buffer. |
| * |
| * \param n Number of IDs to generate. |
| * \param buffer Array of \c n locations to store the IDs. |
| */ |
| void GLAPIENTRY |
| _mesa_GenBuffers(GLsizei n, GLuint *buffer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint first; |
| GLint i; |
| |
| if (MESA_VERBOSE & VERBOSE_API) |
| _mesa_debug(ctx, "glGenBuffers(%d)\n", n); |
| |
| if (n < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB"); |
| return; |
| } |
| |
| if (!buffer) { |
| return; |
| } |
| |
| /* |
| * This must be atomic (generation and allocation of buffer object IDs) |
| */ |
| _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
| |
| first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n); |
| |
| /* Insert the ID and pointer to dummy buffer object into hash table */ |
| for (i = 0; i < n; i++) { |
| _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, |
| &DummyBufferObject); |
| buffer[i] = first + i; |
| } |
| |
| _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
| } |
| |
| |
| /** |
| * Determine if ID is the name of a buffer object. |
| * |
| * \param id ID of the potential buffer object. |
| * \return \c GL_TRUE if \c id is the name of a buffer object, |
| * \c GL_FALSE otherwise. |
| */ |
| GLboolean GLAPIENTRY |
| _mesa_IsBuffer(GLuint id) |
| { |
| struct gl_buffer_object *bufObj; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); |
| |
| _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
| bufObj = _mesa_lookup_bufferobj(ctx, id); |
| _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
| |
| return bufObj && bufObj != &DummyBufferObject; |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_BufferData(GLenum target, GLsizeiptrARB size, |
| const GLvoid * data, GLenum usage) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| bool valid_usage; |
| |
| if (MESA_VERBOSE & VERBOSE_API) |
| _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n", |
| _mesa_lookup_enum_by_nr(target), |
| (long int) size, data, |
| _mesa_lookup_enum_by_nr(usage)); |
| |
| if (size < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)"); |
| return; |
| } |
| |
| switch (usage) { |
| case GL_STREAM_DRAW_ARB: |
| valid_usage = (ctx->API != API_OPENGLES); |
| break; |
| |
| case GL_STATIC_DRAW_ARB: |
| case GL_DYNAMIC_DRAW_ARB: |
| valid_usage = true; |
| break; |
| |
| case GL_STREAM_READ_ARB: |
| case GL_STREAM_COPY_ARB: |
| case GL_STATIC_READ_ARB: |
| case GL_STATIC_COPY_ARB: |
| case GL_DYNAMIC_READ_ARB: |
| case GL_DYNAMIC_COPY_ARB: |
| valid_usage = _mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx); |
| break; |
| |
| default: |
| valid_usage = false; |
| break; |
| } |
| |
| if (!valid_usage) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)"); |
| return; |
| } |
| |
| bufObj = get_buffer(ctx, "glBufferDataARB", target); |
| if (!bufObj) |
| return; |
| |
| if (_mesa_bufferobj_mapped(bufObj)) { |
| /* Unmap the existing buffer. We'll replace it now. Not an error. */ |
| ctx->Driver.UnmapBuffer(ctx, bufObj); |
| bufObj->AccessFlags = 0; |
| ASSERT(bufObj->Pointer == NULL); |
| } |
| |
| FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT); |
| |
| bufObj->Written = GL_TRUE; |
| |
| #ifdef VBO_DEBUG |
| printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n", |
| bufObj->Name, size, data, usage); |
| #endif |
| |
| #ifdef BOUNDS_CHECK |
| size += 100; |
| #endif |
| |
| ASSERT(ctx->Driver.BufferData); |
| if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()"); |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_BufferSubData(GLenum target, GLintptrARB offset, |
| GLsizeiptrARB size, const GLvoid * data) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| |
| bufObj = buffer_object_subdata_range_good( ctx, target, offset, size, |
| "glBufferSubDataARB" ); |
| if (!bufObj) { |
| /* error already recorded */ |
| return; |
| } |
| |
| if (size == 0) |
| return; |
| |
| bufObj->Written = GL_TRUE; |
| |
| ASSERT(ctx->Driver.BufferSubData); |
| ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj ); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetBufferSubData(GLenum target, GLintptrARB offset, |
| GLsizeiptrARB size, void * data) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| |
| bufObj = buffer_object_subdata_range_good( ctx, target, offset, size, |
| "glGetBufferSubDataARB" ); |
| if (!bufObj) { |
| /* error already recorded */ |
| return; |
| } |
| |
| ASSERT(ctx->Driver.GetBufferSubData); |
| ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj ); |
| } |
| |
| |
| void * GLAPIENTRY |
| _mesa_MapBuffer(GLenum target, GLenum access) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object * bufObj; |
| GLbitfield accessFlags; |
| void *map; |
| bool valid_access; |
| |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); |
| |
| switch (access) { |
| case GL_READ_ONLY_ARB: |
| accessFlags = GL_MAP_READ_BIT; |
| valid_access = _mesa_is_desktop_gl(ctx); |
| break; |
| case GL_WRITE_ONLY_ARB: |
| accessFlags = GL_MAP_WRITE_BIT; |
| valid_access = true; |
| break; |
| case GL_READ_WRITE_ARB: |
| accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; |
| valid_access = _mesa_is_desktop_gl(ctx); |
| break; |
| default: |
| valid_access = false; |
| break; |
| } |
| |
| if (!valid_access) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)"); |
| return NULL; |
| } |
| |
| bufObj = get_buffer(ctx, "glMapBufferARB", target); |
| if (!bufObj) |
| return NULL; |
| |
| if (_mesa_bufferobj_mapped(bufObj)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)"); |
| return NULL; |
| } |
| |
| if (!bufObj->Size) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, |
| "glMapBuffer(buffer size = 0)"); |
| return NULL; |
| } |
| |
| ASSERT(ctx->Driver.MapBufferRange); |
| map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj); |
| if (!map) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)"); |
| return NULL; |
| } |
| else { |
| /* The driver callback should have set these fields. |
| * This is important because other modules (like VBO) might call |
| * the driver function directly. |
| */ |
| ASSERT(bufObj->Pointer == map); |
| ASSERT(bufObj->Length == bufObj->Size); |
| ASSERT(bufObj->Offset == 0); |
| bufObj->AccessFlags = accessFlags; |
| } |
| |
| if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB) |
| bufObj->Written = GL_TRUE; |
| |
| #ifdef VBO_DEBUG |
| printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n", |
| bufObj->Name, bufObj->Size, access); |
| if (access == GL_WRITE_ONLY_ARB) { |
| GLuint i; |
| GLubyte *b = (GLubyte *) bufObj->Pointer; |
| for (i = 0; i < bufObj->Size; i++) |
| b[i] = i & 0xff; |
| } |
| #endif |
| |
| #ifdef BOUNDS_CHECK |
| { |
| GLubyte *buf = (GLubyte *) bufObj->Pointer; |
| GLuint i; |
| /* buffer is 100 bytes larger than requested, fill with magic value */ |
| for (i = 0; i < 100; i++) { |
| buf[bufObj->Size - i - 1] = 123; |
| } |
| } |
| #endif |
| |
| return bufObj->Pointer; |
| } |
| |
| |
| GLboolean GLAPIENTRY |
| _mesa_UnmapBuffer(GLenum target) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| GLboolean status = GL_TRUE; |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); |
| |
| bufObj = get_buffer(ctx, "glUnmapBufferARB", target); |
| if (!bufObj) |
| return GL_FALSE; |
| |
| if (!_mesa_bufferobj_mapped(bufObj)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB"); |
| return GL_FALSE; |
| } |
| |
| #ifdef BOUNDS_CHECK |
| if (bufObj->Access != GL_READ_ONLY_ARB) { |
| GLubyte *buf = (GLubyte *) bufObj->Pointer; |
| GLuint i; |
| /* check that last 100 bytes are still = magic value */ |
| for (i = 0; i < 100; i++) { |
| GLuint pos = bufObj->Size - i - 1; |
| if (buf[pos] != 123) { |
| _mesa_warning(ctx, "Out of bounds buffer object write detected" |
| " at position %d (value = %u)\n", |
| pos, buf[pos]); |
| } |
| } |
| } |
| #endif |
| |
| #ifdef VBO_DEBUG |
| if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) { |
| GLuint i, unchanged = 0; |
| GLubyte *b = (GLubyte *) bufObj->Pointer; |
| GLint pos = -1; |
| /* check which bytes changed */ |
| for (i = 0; i < bufObj->Size - 1; i++) { |
| if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) { |
| unchanged++; |
| if (pos == -1) |
| pos = i; |
| } |
| } |
| if (unchanged) { |
| printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n", |
| bufObj->Name, unchanged, bufObj->Size, pos); |
| } |
| } |
| #endif |
| |
| status = ctx->Driver.UnmapBuffer( ctx, bufObj ); |
| bufObj->AccessFlags = 0; |
| ASSERT(bufObj->Pointer == NULL); |
| ASSERT(bufObj->Offset == 0); |
| ASSERT(bufObj->Length == 0); |
| |
| return status; |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| |
| bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target); |
| if (!bufObj) |
| return; |
| |
| switch (pname) { |
| case GL_BUFFER_SIZE_ARB: |
| *params = (GLint) bufObj->Size; |
| return; |
| case GL_BUFFER_USAGE_ARB: |
| *params = bufObj->Usage; |
| return; |
| case GL_BUFFER_ACCESS_ARB: |
| *params = simplified_access_mode(ctx, bufObj->AccessFlags); |
| return; |
| case GL_BUFFER_MAPPED_ARB: |
| *params = _mesa_bufferobj_mapped(bufObj); |
| return; |
| case GL_BUFFER_ACCESS_FLAGS: |
| if (!ctx->Extensions.ARB_map_buffer_range) |
| goto invalid_pname; |
| *params = bufObj->AccessFlags; |
| return; |
| case GL_BUFFER_MAP_OFFSET: |
| if (!ctx->Extensions.ARB_map_buffer_range) |
| goto invalid_pname; |
| *params = (GLint) bufObj->Offset; |
| return; |
| case GL_BUFFER_MAP_LENGTH: |
| if (!ctx->Extensions.ARB_map_buffer_range) |
| goto invalid_pname; |
| *params = (GLint) bufObj->Length; |
| return; |
| default: |
| ; /* fall-through */ |
| } |
| |
| invalid_pname: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)", |
| _mesa_lookup_enum_by_nr(pname)); |
| } |
| |
| |
| /** |
| * New in GL 3.2 |
| * This is pretty much a duplicate of GetBufferParameteriv() but the |
| * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system. |
| */ |
| void GLAPIENTRY |
| _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| |
| bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target); |
| if (!bufObj) |
| return; |
| |
| switch (pname) { |
| case GL_BUFFER_SIZE_ARB: |
| *params = bufObj->Size; |
| return; |
| case GL_BUFFER_USAGE_ARB: |
| *params = bufObj->Usage; |
| return; |
| case GL_BUFFER_ACCESS_ARB: |
| *params = simplified_access_mode(ctx, bufObj->AccessFlags); |
| return; |
| case GL_BUFFER_ACCESS_FLAGS: |
| if (!ctx->Extensions.ARB_map_buffer_range) |
| goto invalid_pname; |
| *params = bufObj->AccessFlags; |
| return; |
| case GL_BUFFER_MAPPED_ARB: |
| *params = _mesa_bufferobj_mapped(bufObj); |
| return; |
| case GL_BUFFER_MAP_OFFSET: |
| if (!ctx->Extensions.ARB_map_buffer_range) |
| goto invalid_pname; |
| *params = bufObj->Offset; |
| return; |
| case GL_BUFFER_MAP_LENGTH: |
| if (!ctx->Extensions.ARB_map_buffer_range) |
| goto invalid_pname; |
| *params = bufObj->Length; |
| return; |
| default: |
| ; /* fall-through */ |
| } |
| |
| invalid_pname: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)", |
| _mesa_lookup_enum_by_nr(pname)); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object * bufObj; |
| |
| if (pname != GL_BUFFER_MAP_POINTER_ARB) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)"); |
| return; |
| } |
| |
| bufObj = get_buffer(ctx, "glGetBufferPointervARB", target); |
| if (!bufObj) |
| return; |
| |
| *params = bufObj->Pointer; |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget, |
| GLintptr readOffset, GLintptr writeOffset, |
| GLsizeiptr size) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *src, *dst; |
| |
| src = get_buffer(ctx, "glCopyBufferSubData", readTarget); |
| if (!src) |
| return; |
| |
| dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget); |
| if (!dst) |
| return; |
| |
| if (_mesa_bufferobj_mapped(src)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glCopyBufferSubData(readBuffer is mapped)"); |
| return; |
| } |
| |
| if (_mesa_bufferobj_mapped(dst)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glCopyBufferSubData(writeBuffer is mapped)"); |
| return; |
| } |
| |
| if (readOffset < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glCopyBufferSubData(readOffset = %d)", (int) readOffset); |
| return; |
| } |
| |
| if (writeOffset < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset); |
| return; |
| } |
| |
| if (size < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glCopyBufferSubData(writeOffset = %d)", (int) size); |
| return; |
| } |
| |
| if (readOffset + size > src->Size) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glCopyBufferSubData(readOffset + size = %d)", |
| (int) (readOffset + size)); |
| return; |
| } |
| |
| if (writeOffset + size > dst->Size) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glCopyBufferSubData(writeOffset + size = %d)", |
| (int) (writeOffset + size)); |
| return; |
| } |
| |
| if (src == dst) { |
| if (readOffset + size <= writeOffset) { |
| /* OK */ |
| } |
| else if (writeOffset + size <= readOffset) { |
| /* OK */ |
| } |
| else { |
| /* overlapping src/dst is illegal */ |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glCopyBufferSubData(overlapping src/dst)"); |
| return; |
| } |
| } |
| |
| ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size); |
| } |
| |
| |
| /** |
| * See GL_ARB_map_buffer_range spec |
| */ |
| void * GLAPIENTRY |
| _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, |
| GLbitfield access) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| void *map; |
| |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); |
| |
| if (!ctx->Extensions.ARB_map_buffer_range) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glMapBufferRange(extension not supported)"); |
| return NULL; |
| } |
| |
| if (offset < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glMapBufferRange(offset = %ld)", (long)offset); |
| return NULL; |
| } |
| |
| if (length < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glMapBufferRange(length = %ld)", (long)length); |
| return NULL; |
| } |
| |
| /* Page 38 of the PDF of the OpenGL ES 3.0 spec says: |
| * |
| * "An INVALID_OPERATION error is generated for any of the following |
| * conditions: |
| * |
| * * <length> is zero." |
| */ |
| if (_mesa_is_gles(ctx) && length == 0) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glMapBufferRange(length = 0)"); |
| return NULL; |
| } |
| |
| if (access & ~(GL_MAP_READ_BIT | |
| GL_MAP_WRITE_BIT | |
| GL_MAP_INVALIDATE_RANGE_BIT | |
| GL_MAP_INVALIDATE_BUFFER_BIT | |
| GL_MAP_FLUSH_EXPLICIT_BIT | |
| GL_MAP_UNSYNCHRONIZED_BIT)) { |
| /* generate an error if any undefind bit is set */ |
| _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)"); |
| return NULL; |
| } |
| |
| if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glMapBufferRange(access indicates neither read or write)"); |
| return NULL; |
| } |
| |
| if ((access & GL_MAP_READ_BIT) && |
| (access & (GL_MAP_INVALIDATE_RANGE_BIT | |
| GL_MAP_INVALIDATE_BUFFER_BIT | |
| GL_MAP_UNSYNCHRONIZED_BIT))) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glMapBufferRange(invalid access flags)"); |
| return NULL; |
| } |
| |
| if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) && |
| ((access & GL_MAP_WRITE_BIT) == 0)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glMapBufferRange(invalid access flags)"); |
| return NULL; |
| } |
| |
| bufObj = get_buffer(ctx, "glMapBufferRange", target); |
| if (!bufObj) |
| return NULL; |
| |
| if (offset + length > bufObj->Size) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glMapBufferRange(offset + length > size)"); |
| return NULL; |
| } |
| |
| if (_mesa_bufferobj_mapped(bufObj)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glMapBufferRange(buffer already mapped)"); |
| return NULL; |
| } |
| |
| if (!bufObj->Size) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, |
| "glMapBufferRange(buffer size = 0)"); |
| return NULL; |
| } |
| |
| /* Mapping zero bytes should return a non-null pointer. */ |
| if (!length) { |
| static long dummy = 0; |
| bufObj->Pointer = &dummy; |
| bufObj->Length = length; |
| bufObj->Offset = offset; |
| bufObj->AccessFlags = access; |
| return bufObj->Pointer; |
| } |
| |
| ASSERT(ctx->Driver.MapBufferRange); |
| map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj); |
| if (!map) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)"); |
| } |
| else { |
| /* The driver callback should have set all these fields. |
| * This is important because other modules (like VBO) might call |
| * the driver function directly. |
| */ |
| ASSERT(bufObj->Pointer == map); |
| ASSERT(bufObj->Length == length); |
| ASSERT(bufObj->Offset == offset); |
| ASSERT(bufObj->AccessFlags == access); |
| } |
| |
| return map; |
| } |
| |
| |
| /** |
| * See GL_ARB_map_buffer_range spec |
| */ |
| void GLAPIENTRY |
| _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| |
| if (!ctx->Extensions.ARB_map_buffer_range) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glFlushMappedBufferRange(extension not supported)"); |
| return; |
| } |
| |
| if (offset < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glFlushMappedBufferRange(offset = %ld)", (long)offset); |
| return; |
| } |
| |
| if (length < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glFlushMappedBufferRange(length = %ld)", (long)length); |
| return; |
| } |
| |
| bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target); |
| if (!bufObj) |
| return; |
| |
| if (!_mesa_bufferobj_mapped(bufObj)) { |
| /* buffer is not mapped */ |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glFlushMappedBufferRange(buffer is not mapped)"); |
| return; |
| } |
| |
| if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)"); |
| return; |
| } |
| |
| if (offset + length > bufObj->Length) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)", |
| (long)offset, (long)length, (long)bufObj->Length); |
| return; |
| } |
| |
| ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT); |
| |
| if (ctx->Driver.FlushMappedBufferRange) |
| ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj); |
| } |
| |
| |
| static GLenum |
| buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option) |
| { |
| struct gl_buffer_object *bufObj; |
| GLenum retval; |
| |
| bufObj = _mesa_lookup_bufferobj(ctx, name); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glObjectPurgeable(name = 0x%x)", name); |
| return 0; |
| } |
| if (!_mesa_is_bufferobj(bufObj)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" ); |
| return 0; |
| } |
| |
| if (bufObj->Purgeable) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glObjectPurgeable(name = 0x%x) is already purgeable", name); |
| return GL_VOLATILE_APPLE; |
| } |
| |
| bufObj->Purgeable = GL_TRUE; |
| |
| retval = GL_VOLATILE_APPLE; |
| if (ctx->Driver.BufferObjectPurgeable) |
| retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option); |
| |
| return retval; |
| } |
| |
| |
| static GLenum |
| renderbuffer_purgeable(struct gl_context *ctx, GLuint name, GLenum option) |
| { |
| struct gl_renderbuffer *bufObj; |
| GLenum retval; |
| |
| bufObj = _mesa_lookup_renderbuffer(ctx, name); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glObjectUnpurgeable(name = 0x%x)", name); |
| return 0; |
| } |
| |
| if (bufObj->Purgeable) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glObjectPurgeable(name = 0x%x) is already purgeable", name); |
| return GL_VOLATILE_APPLE; |
| } |
| |
| bufObj->Purgeable = GL_TRUE; |
| |
| retval = GL_VOLATILE_APPLE; |
| if (ctx->Driver.RenderObjectPurgeable) |
| retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option); |
| |
| return retval; |
| } |
| |
| |
| static GLenum |
| texture_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option) |
| { |
| struct gl_texture_object *bufObj; |
| GLenum retval; |
| |
| bufObj = _mesa_lookup_texture(ctx, name); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glObjectPurgeable(name = 0x%x)", name); |
| return 0; |
| } |
| |
| if (bufObj->Purgeable) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glObjectPurgeable(name = 0x%x) is already purgeable", name); |
| return GL_VOLATILE_APPLE; |
| } |
| |
| bufObj->Purgeable = GL_TRUE; |
| |
| retval = GL_VOLATILE_APPLE; |
| if (ctx->Driver.TextureObjectPurgeable) |
| retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option); |
| |
| return retval; |
| } |
| |
| |
| GLenum GLAPIENTRY |
| _mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) |
| { |
| GLenum retval; |
| |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); |
| |
| if (name == 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glObjectPurgeable(name = 0x%x)", name); |
| return 0; |
| } |
| |
| switch (option) { |
| case GL_VOLATILE_APPLE: |
| case GL_RELEASED_APPLE: |
| /* legal */ |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glObjectPurgeable(name = 0x%x) invalid option: %d", |
| name, option); |
| return 0; |
| } |
| |
| switch (objectType) { |
| case GL_TEXTURE: |
| retval = texture_object_purgeable(ctx, name, option); |
| break; |
| case GL_RENDERBUFFER_EXT: |
| retval = renderbuffer_purgeable(ctx, name, option); |
| break; |
| case GL_BUFFER_OBJECT_APPLE: |
| retval = buffer_object_purgeable(ctx, name, option); |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glObjectPurgeable(name = 0x%x) invalid type: %d", |
| name, objectType); |
| return 0; |
| } |
| |
| /* In strict conformance to the spec, we must only return VOLATILE when |
| * when passed the VOLATILE option. Madness. |
| * |
| * XXX First fix the spec, then fix me. |
| */ |
| return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval; |
| } |
| |
| |
| static GLenum |
| buffer_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option) |
| { |
| struct gl_buffer_object *bufObj; |
| GLenum retval; |
| |
| bufObj = _mesa_lookup_bufferobj(ctx, name); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glObjectUnpurgeable(name = 0x%x)", name); |
| return 0; |
| } |
| |
| if (! bufObj->Purgeable) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glObjectUnpurgeable(name = 0x%x) object is " |
| " already \"unpurged\"", name); |
| return 0; |
| } |
| |
| bufObj->Purgeable = GL_FALSE; |
| |
| retval = option; |
| if (ctx->Driver.BufferObjectUnpurgeable) |
| retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option); |
| |
| return retval; |
| } |
| |
| |
| static GLenum |
| renderbuffer_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option) |
| { |
| struct gl_renderbuffer *bufObj; |
| GLenum retval; |
| |
| bufObj = _mesa_lookup_renderbuffer(ctx, name); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glObjectUnpurgeable(name = 0x%x)", name); |
| return 0; |
| } |
| |
| if (! bufObj->Purgeable) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glObjectUnpurgeable(name = 0x%x) object is " |
| " already \"unpurged\"", name); |
| return 0; |
| } |
| |
| bufObj->Purgeable = GL_FALSE; |
| |
| retval = option; |
| if (ctx->Driver.RenderObjectUnpurgeable) |
| retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option); |
| |
| return retval; |
| } |
| |
| |
| static GLenum |
| texture_object_unpurgeable(struct gl_context *ctx, GLuint name, GLenum option) |
| { |
| struct gl_texture_object *bufObj; |
| GLenum retval; |
| |
| bufObj = _mesa_lookup_texture(ctx, name); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glObjectUnpurgeable(name = 0x%x)", name); |
| return 0; |
| } |
| |
| if (! bufObj->Purgeable) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glObjectUnpurgeable(name = 0x%x) object is" |
| " already \"unpurged\"", name); |
| return 0; |
| } |
| |
| bufObj->Purgeable = GL_FALSE; |
| |
| retval = option; |
| if (ctx->Driver.TextureObjectUnpurgeable) |
| retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option); |
| |
| return retval; |
| } |
| |
| |
| GLenum GLAPIENTRY |
| _mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); |
| |
| if (name == 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glObjectUnpurgeable(name = 0x%x)", name); |
| return 0; |
| } |
| |
| switch (option) { |
| case GL_RETAINED_APPLE: |
| case GL_UNDEFINED_APPLE: |
| /* legal */ |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glObjectUnpurgeable(name = 0x%x) invalid option: %d", |
| name, option); |
| return 0; |
| } |
| |
| switch (objectType) { |
| case GL_BUFFER_OBJECT_APPLE: |
| return buffer_object_unpurgeable(ctx, name, option); |
| case GL_TEXTURE: |
| return texture_object_unpurgeable(ctx, name, option); |
| case GL_RENDERBUFFER_EXT: |
| return renderbuffer_unpurgeable(ctx, name, option); |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glObjectUnpurgeable(name = 0x%x) invalid type: %d", |
| name, objectType); |
| return 0; |
| } |
| } |
| |
| |
| static void |
| get_buffer_object_parameteriv(struct gl_context *ctx, GLuint name, |
| GLenum pname, GLint *params) |
| { |
| struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glGetObjectParameteriv(name = 0x%x) invalid object", name); |
| return; |
| } |
| |
| switch (pname) { |
| case GL_PURGEABLE_APPLE: |
| *params = bufObj->Purgeable; |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", |
| name, pname); |
| break; |
| } |
| } |
| |
| |
| static void |
| get_renderbuffer_parameteriv(struct gl_context *ctx, GLuint name, |
| GLenum pname, GLint *params) |
| { |
| struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, name); |
| if (!rb) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glObjectUnpurgeable(name = 0x%x)", name); |
| return; |
| } |
| |
| switch (pname) { |
| case GL_PURGEABLE_APPLE: |
| *params = rb->Purgeable; |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", |
| name, pname); |
| break; |
| } |
| } |
| |
| |
| static void |
| get_texture_object_parameteriv(struct gl_context *ctx, GLuint name, |
| GLenum pname, GLint *params) |
| { |
| struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); |
| if (!texObj) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glObjectUnpurgeable(name = 0x%x)", name); |
| return; |
| } |
| |
| switch (pname) { |
| case GL_PURGEABLE_APPLE: |
| *params = texObj->Purgeable; |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", |
| name, pname); |
| break; |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, |
| GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| if (name == 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glGetObjectParameteriv(name = 0x%x)", name); |
| return; |
| } |
| |
| switch (objectType) { |
| case GL_TEXTURE: |
| get_texture_object_parameteriv(ctx, name, pname, params); |
| break; |
| case GL_BUFFER_OBJECT_APPLE: |
| get_buffer_object_parameteriv(ctx, name, pname, params); |
| break; |
| case GL_RENDERBUFFER_EXT: |
| get_renderbuffer_parameteriv(ctx, name, pname, params); |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetObjectParameteriv(name = 0x%x) invalid type: %d", |
| name, objectType); |
| } |
| } |
| |
| static void |
| set_ubo_binding(struct gl_context *ctx, |
| int index, |
| struct gl_buffer_object *bufObj, |
| GLintptr offset, |
| GLsizeiptr size, |
| GLboolean autoSize) |
| { |
| struct gl_uniform_buffer_binding *binding; |
| |
| binding = &ctx->UniformBufferBindings[index]; |
| if (binding->BufferObject == bufObj && |
| binding->Offset == offset && |
| binding->Size == size && |
| binding->AutomaticSize == autoSize) { |
| return; |
| } |
| |
| FLUSH_VERTICES(ctx, 0); |
| ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer; |
| |
| _mesa_reference_buffer_object(ctx, &binding->BufferObject, bufObj); |
| binding->Offset = offset; |
| binding->Size = size; |
| binding->AutomaticSize = autoSize; |
| } |
| |
| /** |
| * Bind a region of a buffer object to a uniform block binding point. |
| * \param index the uniform buffer binding point index |
| * \param bufObj the buffer object |
| * \param offset offset to the start of buffer object region |
| * \param size size of the buffer object region |
| */ |
| static void |
| bind_buffer_range_uniform_buffer(struct gl_context *ctx, |
| GLuint index, |
| struct gl_buffer_object *bufObj, |
| GLintptr offset, |
| GLsizeiptr size) |
| { |
| if (index >= ctx->Const.MaxUniformBufferBindings) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index); |
| return; |
| } |
| |
| if (offset & (ctx->Const.UniformBufferOffsetAlignment - 1)) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glBindBufferRange(offset misalgned %d/%d)", (int) offset, |
| ctx->Const.UniformBufferOffsetAlignment); |
| return; |
| } |
| |
| if (bufObj == ctx->Shared->NullBufferObj) { |
| offset = -1; |
| size = -1; |
| } |
| |
| _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj); |
| set_ubo_binding(ctx, index, bufObj, offset, size, GL_FALSE); |
| } |
| |
| |
| /** |
| * Bind a buffer object to a uniform block binding point. |
| * As above, but offset = 0. |
| */ |
| static void |
| bind_buffer_base_uniform_buffer(struct gl_context *ctx, |
| GLuint index, |
| struct gl_buffer_object *bufObj) |
| { |
| if (index >= ctx->Const.MaxUniformBufferBindings) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index); |
| return; |
| } |
| |
| _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj); |
| if (bufObj == ctx->Shared->NullBufferObj) |
| set_ubo_binding(ctx, index, bufObj, -1, -1, GL_TRUE); |
| else |
| set_ubo_binding(ctx, index, bufObj, 0, 0, GL_TRUE); |
| } |
| |
| void GLAPIENTRY |
| _mesa_BindBufferRange(GLenum target, GLuint index, |
| GLuint buffer, GLintptr offset, GLsizeiptr size) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| |
| if (buffer == 0) { |
| bufObj = ctx->Shared->NullBufferObj; |
| } else { |
| bufObj = _mesa_lookup_bufferobj(ctx, buffer); |
| } |
| if (!handle_bind_buffer_gen(ctx, target, buffer, &bufObj)) |
| return; |
| |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glBindBufferRange(invalid buffer=%u)", buffer); |
| return; |
| } |
| |
| if (buffer != 0) { |
| if (size <= 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", |
| (int) size); |
| return; |
| } |
| } |
| |
| switch (target) { |
| case GL_TRANSFORM_FEEDBACK_BUFFER: |
| _mesa_bind_buffer_range_transform_feedback(ctx, index, bufObj, |
| offset, size); |
| return; |
| case GL_UNIFORM_BUFFER: |
| bind_buffer_range_uniform_buffer(ctx, index, bufObj, offset, size); |
| return; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| |
| if (buffer == 0) { |
| bufObj = ctx->Shared->NullBufferObj; |
| } else { |
| bufObj = _mesa_lookup_bufferobj(ctx, buffer); |
| } |
| if (!handle_bind_buffer_gen(ctx, target, buffer, &bufObj)) |
| return; |
| |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glBindBufferBase(invalid buffer=%u)", buffer); |
| return; |
| } |
| |
| /* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with |
| * regards to BindBufferBase. It says (GL 3.1 core spec, page 63): |
| * |
| * "BindBufferBase is equivalent to calling BindBufferRange with offset |
| * zero and size equal to the size of buffer." |
| * |
| * but it says for glGetIntegeri_v (GL 3.1 core spec, page 230): |
| * |
| * "If the parameter (starting offset or size) was not specified when the |
| * buffer object was bound, zero is returned." |
| * |
| * What happens if the size of the buffer changes? Does the size of the |
| * buffer at the moment glBindBufferBase was called still play a role, like |
| * the first quote would imply, or is the size meaningless in the |
| * glBindBufferBase case like the second quote would suggest? The GL 4.1 |
| * core spec page 45 says: |
| * |
| * "It is equivalent to calling BindBufferRange with offset zero, while |
| * size is determined by the size of the bound buffer at the time the |
| * binding is used." |
| * |
| * My interpretation is that the GL 4.1 spec was a clarification of the |
| * behavior, not a change. In particular, this choice will only make |
| * rendering work in cases where it would have had undefined results. |
| */ |
| |
| switch (target) { |
| case GL_TRANSFORM_FEEDBACK_BUFFER: |
| _mesa_bind_buffer_base_transform_feedback(ctx, index, bufObj); |
| return; |
| case GL_UNIFORM_BUFFER: |
| bind_buffer_base_uniform_buffer(ctx, index, bufObj); |
| return; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)"); |
| return; |
| } |
| } |
| |
| void GLAPIENTRY |
| _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset, |
| GLsizeiptr length) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| const GLintptr end = offset + length; |
| |
| bufObj = _mesa_lookup_bufferobj(ctx, buffer); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glInvalidateBufferSubData(name = 0x%x) invalid object", |
| buffer); |
| return; |
| } |
| |
| /* The GL_ARB_invalidate_subdata spec says: |
| * |
| * "An INVALID_VALUE error is generated if <offset> or <length> is |
| * negative, or if <offset> + <length> is greater than the value of |
| * BUFFER_SIZE." |
| */ |
| if (end < 0 || end > bufObj->Size) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glInvalidateBufferSubData(invalid offset or length)"); |
| return; |
| } |
| |
| /* The GL_ARB_invalidate_subdata spec says: |
| * |
| * "An INVALID_OPERATION error is generated if the buffer is currently |
| * mapped by MapBuffer, or if the invalidate range intersects the range |
| * currently mapped by MapBufferRange." |
| */ |
| if (_mesa_bufferobj_mapped(bufObj)) { |
| const GLintptr mapEnd = bufObj->Offset + bufObj->Length; |
| |
| /* The regions do not overlap if and only if the end of the discard |
| * region is before the mapped region or the start of the discard region |
| * is after the mapped region. |
| * |
| * Note that 'end' and 'mapEnd' are the first byte *after* the discard |
| * region and the mapped region, repsectively. It is okay for that byte |
| * to be mapped (for 'end') or discarded (for 'mapEnd'). |
| */ |
| if (!(end <= bufObj->Offset || offset >= mapEnd)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glInvalidateBufferSubData(intersection with mapped " |
| "range)"); |
| return; |
| } |
| } |
| |
| /* We don't actually do anything for this yet. Just return after |
| * validating the parameters and generating the required errors. |
| */ |
| return; |
| } |
| |
| void GLAPIENTRY |
| _mesa_InvalidateBufferData(GLuint buffer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_buffer_object *bufObj; |
| |
| bufObj = _mesa_lookup_bufferobj(ctx, buffer); |
| if (!bufObj) { |
| _mesa_error(ctx, GL_INVALID_VALUE, |
| "glInvalidateBufferData(name = 0x%x) invalid object", |
| buffer); |
| return; |
| } |
| |
| /* The GL_ARB_invalidate_subdata spec says: |
| * |
| * "An INVALID_OPERATION error is generated if the buffer is currently |
| * mapped by MapBuffer, or if the invalidate range intersects the range |
| * currently mapped by MapBufferRange." |
| */ |
| if (_mesa_bufferobj_mapped(bufObj)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glInvalidateBufferData(intersection with mapped " |
| "range)"); |
| return; |
| } |
| |
| /* We don't actually do anything for this yet. Just return after |
| * validating the parameters and generating the required errors. |
| */ |
| return; |
| } |