| /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ |
| |
| /* |
| * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Authors: |
| * Rob Clark <robclark@freedesktop.org> |
| */ |
| |
| #include "pipe/p_state.h" |
| #include "util/u_string.h" |
| #include "util/u_memory.h" |
| #include "util/u_helpers.h" |
| |
| #include "freedreno_state.h" |
| #include "freedreno_context.h" |
| #include "freedreno_resource.h" |
| #include "freedreno_texture.h" |
| #include "freedreno_gmem.h" |
| #include "freedreno_util.h" |
| |
| /* All the generic state handling.. In case of CSO's that are specific |
| * to the GPU version, when the bind and the delete are common they can |
| * go in here. |
| */ |
| |
| static void |
| fd_set_blend_color(struct pipe_context *pctx, |
| const struct pipe_blend_color *blend_color) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| ctx->blend_color = *blend_color; |
| ctx->dirty |= FD_DIRTY_BLEND_COLOR; |
| } |
| |
| static void |
| fd_set_stencil_ref(struct pipe_context *pctx, |
| const struct pipe_stencil_ref *stencil_ref) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| ctx->stencil_ref =* stencil_ref; |
| ctx->dirty |= FD_DIRTY_STENCIL_REF; |
| } |
| |
| static void |
| fd_set_clip_state(struct pipe_context *pctx, |
| const struct pipe_clip_state *clip) |
| { |
| DBG("TODO: "); |
| } |
| |
| static void |
| fd_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| ctx->sample_mask = (uint16_t)sample_mask; |
| ctx->dirty |= FD_DIRTY_SAMPLE_MASK; |
| } |
| |
| /* notes from calim on #dri-devel: |
| * index==0 will be non-UBO (ie. glUniformXYZ()) all packed together padded |
| * out to vec4's |
| * I should be able to consider that I own the user_ptr until the next |
| * set_constant_buffer() call, at which point I don't really care about the |
| * previous values. |
| * index>0 will be UBO's.. well, I'll worry about that later |
| */ |
| static void |
| fd_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index, |
| struct pipe_constant_buffer *cb) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| struct fd_constbuf_stateobj *so = &ctx->constbuf[shader]; |
| |
| /* Note that the state tracker can unbind constant buffers by |
| * passing NULL here. |
| */ |
| if (unlikely(!cb)) { |
| so->enabled_mask &= ~(1 << index); |
| so->dirty_mask &= ~(1 << index); |
| pipe_resource_reference(&so->cb[index].buffer, NULL); |
| return; |
| } |
| |
| pipe_resource_reference(&so->cb[index].buffer, cb->buffer); |
| so->cb[index].buffer_offset = cb->buffer_offset; |
| so->cb[index].buffer_size = cb->buffer_size; |
| so->cb[index].user_buffer = cb->user_buffer; |
| |
| so->enabled_mask |= 1 << index; |
| so->dirty_mask |= 1 << index; |
| ctx->dirty |= FD_DIRTY_CONSTBUF; |
| } |
| |
| static void |
| fd_set_framebuffer_state(struct pipe_context *pctx, |
| const struct pipe_framebuffer_state *framebuffer) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| struct pipe_framebuffer_state *cso = &ctx->framebuffer; |
| |
| DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx->needs_flush, |
| framebuffer->cbufs[0], framebuffer->zsbuf); |
| |
| fd_context_render(pctx); |
| |
| util_copy_framebuffer_state(cso, framebuffer); |
| |
| if ((cso->width != framebuffer->width) || |
| (cso->height != framebuffer->height)) |
| ctx->needs_rb_fbd = true; |
| |
| ctx->dirty |= FD_DIRTY_FRAMEBUFFER; |
| |
| ctx->disabled_scissor.minx = 0; |
| ctx->disabled_scissor.miny = 0; |
| ctx->disabled_scissor.maxx = cso->width; |
| ctx->disabled_scissor.maxy = cso->height; |
| |
| ctx->dirty |= FD_DIRTY_SCISSOR; |
| } |
| |
| static void |
| fd_set_polygon_stipple(struct pipe_context *pctx, |
| const struct pipe_poly_stipple *stipple) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| ctx->stipple = *stipple; |
| ctx->dirty |= FD_DIRTY_STIPPLE; |
| } |
| |
| static void |
| fd_set_scissor_states(struct pipe_context *pctx, |
| unsigned start_slot, |
| unsigned num_scissors, |
| const struct pipe_scissor_state *scissor) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| |
| ctx->scissor = *scissor; |
| ctx->dirty |= FD_DIRTY_SCISSOR; |
| } |
| |
| static void |
| fd_set_viewport_states(struct pipe_context *pctx, |
| unsigned start_slot, |
| unsigned num_viewports, |
| const struct pipe_viewport_state *viewport) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| ctx->viewport = *viewport; |
| ctx->dirty |= FD_DIRTY_VIEWPORT; |
| } |
| |
| static void |
| fd_set_vertex_buffers(struct pipe_context *pctx, |
| unsigned start_slot, unsigned count, |
| const struct pipe_vertex_buffer *vb) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| struct fd_vertexbuf_stateobj *so = &ctx->vtx.vertexbuf; |
| int i; |
| |
| /* on a2xx, pitch is encoded in the vtx fetch instruction, so |
| * we need to mark VTXSTATE as dirty as well to trigger patching |
| * and re-emitting the vtx shader: |
| */ |
| for (i = 0; i < count; i++) { |
| bool new_enabled = vb && (vb[i].buffer || vb[i].user_buffer); |
| bool old_enabled = so->vb[i].buffer || so->vb[i].user_buffer; |
| uint32_t new_stride = vb ? vb[i].stride : 0; |
| uint32_t old_stride = so->vb[i].stride; |
| if ((new_enabled != old_enabled) || (new_stride != old_stride)) { |
| ctx->dirty |= FD_DIRTY_VTXSTATE; |
| break; |
| } |
| } |
| |
| util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, count); |
| so->count = util_last_bit(so->enabled_mask); |
| |
| ctx->dirty |= FD_DIRTY_VTXBUF; |
| } |
| |
| static void |
| fd_set_index_buffer(struct pipe_context *pctx, |
| const struct pipe_index_buffer *ib) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| |
| if (ib) { |
| pipe_resource_reference(&ctx->indexbuf.buffer, ib->buffer); |
| ctx->indexbuf.index_size = ib->index_size; |
| ctx->indexbuf.offset = ib->offset; |
| ctx->indexbuf.user_buffer = ib->user_buffer; |
| } else { |
| pipe_resource_reference(&ctx->indexbuf.buffer, NULL); |
| } |
| |
| ctx->dirty |= FD_DIRTY_INDEXBUF; |
| } |
| |
| static void |
| fd_blend_state_bind(struct pipe_context *pctx, void *hwcso) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| ctx->blend = hwcso; |
| ctx->dirty |= FD_DIRTY_BLEND; |
| } |
| |
| static void |
| fd_blend_state_delete(struct pipe_context *pctx, void *hwcso) |
| { |
| FREE(hwcso); |
| } |
| |
| static void |
| fd_rasterizer_state_bind(struct pipe_context *pctx, void *hwcso) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| struct pipe_scissor_state *old_scissor = fd_context_get_scissor(ctx); |
| |
| ctx->rasterizer = hwcso; |
| ctx->dirty |= FD_DIRTY_RASTERIZER; |
| |
| /* if scissor enable bit changed we need to mark scissor |
| * state as dirty as well: |
| * NOTE: we can do a shallow compare, since we only care |
| * if it changed to/from &ctx->disable_scissor |
| */ |
| if (old_scissor != fd_context_get_scissor(ctx)) |
| ctx->dirty |= FD_DIRTY_SCISSOR; |
| } |
| |
| static void |
| fd_rasterizer_state_delete(struct pipe_context *pctx, void *hwcso) |
| { |
| FREE(hwcso); |
| } |
| |
| static void |
| fd_zsa_state_bind(struct pipe_context *pctx, void *hwcso) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| ctx->zsa = hwcso; |
| ctx->dirty |= FD_DIRTY_ZSA; |
| } |
| |
| static void |
| fd_zsa_state_delete(struct pipe_context *pctx, void *hwcso) |
| { |
| FREE(hwcso); |
| } |
| |
| static void * |
| fd_vertex_state_create(struct pipe_context *pctx, unsigned num_elements, |
| const struct pipe_vertex_element *elements) |
| { |
| struct fd_vertex_stateobj *so = CALLOC_STRUCT(fd_vertex_stateobj); |
| |
| if (!so) |
| return NULL; |
| |
| memcpy(so->pipe, elements, sizeof(*elements) * num_elements); |
| so->num_elements = num_elements; |
| |
| return so; |
| } |
| |
| static void |
| fd_vertex_state_delete(struct pipe_context *pctx, void *hwcso) |
| { |
| FREE(hwcso); |
| } |
| |
| static void |
| fd_vertex_state_bind(struct pipe_context *pctx, void *hwcso) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| ctx->vtx.vtx = hwcso; |
| ctx->dirty |= FD_DIRTY_VTXSTATE; |
| } |
| |
| void |
| fd_state_init(struct pipe_context *pctx) |
| { |
| pctx->set_blend_color = fd_set_blend_color; |
| pctx->set_stencil_ref = fd_set_stencil_ref; |
| pctx->set_clip_state = fd_set_clip_state; |
| pctx->set_sample_mask = fd_set_sample_mask; |
| pctx->set_constant_buffer = fd_set_constant_buffer; |
| pctx->set_framebuffer_state = fd_set_framebuffer_state; |
| pctx->set_polygon_stipple = fd_set_polygon_stipple; |
| pctx->set_scissor_states = fd_set_scissor_states; |
| pctx->set_viewport_states = fd_set_viewport_states; |
| |
| pctx->set_vertex_buffers = fd_set_vertex_buffers; |
| pctx->set_index_buffer = fd_set_index_buffer; |
| |
| pctx->bind_blend_state = fd_blend_state_bind; |
| pctx->delete_blend_state = fd_blend_state_delete; |
| |
| pctx->bind_rasterizer_state = fd_rasterizer_state_bind; |
| pctx->delete_rasterizer_state = fd_rasterizer_state_delete; |
| |
| pctx->bind_depth_stencil_alpha_state = fd_zsa_state_bind; |
| pctx->delete_depth_stencil_alpha_state = fd_zsa_state_delete; |
| |
| pctx->create_vertex_elements_state = fd_vertex_state_create; |
| pctx->delete_vertex_elements_state = fd_vertex_state_delete; |
| pctx->bind_vertex_elements_state = fd_vertex_state_bind; |
| } |