| /* |
| * Copyright © 2017 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * @file iris_draw.c |
| * |
| * The main driver hooks for drawing and launching compute shaders. |
| */ |
| |
| #include <stdio.h> |
| #include <errno.h> |
| #include "pipe/p_defines.h" |
| #include "pipe/p_state.h" |
| #include "pipe/p_context.h" |
| #include "pipe/p_screen.h" |
| #include "util/u_inlines.h" |
| #include "util/u_transfer.h" |
| #include "intel/compiler/brw_compiler.h" |
| #include "iris_context.h" |
| |
| /** |
| * The pipe->draw_vbo() driver hook. Performs a draw on the GPU. |
| */ |
| void |
| iris_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) |
| { |
| struct iris_context *ice = (struct iris_context *) ctx; |
| struct iris_batch *batch = &ice->render_batch; |
| |
| if (unlikely(INTEL_DEBUG & DEBUG_REEMIT)) |
| ice->state.dirty |= ~0ull; |
| |
| iris_batch_maybe_flush(batch, 1500); |
| |
| // XXX: actually do brw_cache_flush_for_* |
| // XXX: CS stall is really expensive |
| iris_emit_pipe_control_flush(batch, |
| PIPE_CONTROL_DEPTH_CACHE_FLUSH | |
| PIPE_CONTROL_RENDER_TARGET_FLUSH | |
| PIPE_CONTROL_CS_STALL); |
| |
| iris_emit_pipe_control_flush(batch, |
| PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE | |
| PIPE_CONTROL_CONST_CACHE_INVALIDATE); |
| |
| iris_cache_sets_clear(batch); |
| // XXX: ^^^ |
| |
| iris_update_compiled_shaders(ice); |
| |
| if (iris_binder_is_empty(&batch->binder)) { |
| ice->state.dirty |= IRIS_DIRTY_BINDINGS_VS | |
| IRIS_DIRTY_BINDINGS_TCS | |
| IRIS_DIRTY_BINDINGS_TES | |
| IRIS_DIRTY_BINDINGS_GS | |
| IRIS_DIRTY_BINDINGS_FS; |
| } |
| |
| // XXX: don't do this unless things are dirty... |
| iris_binder_reserve_3d(batch, ice); |
| ice->vtbl.upload_render_state(ice, batch, info); |
| |
| ice->state.dirty = 0ull; |
| |
| // XXX: don't flush always |
| //iris_batch_flush(batch); |
| } |