radv: drop 'dump' parameters from some shader related functions

The device object contains the debug flags.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index dce3e3b..acc955f 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -166,7 +166,6 @@
 	nir_shader *nir;
 	void *code = NULL;
 	unsigned code_size = 0;
-	bool dump = (pipeline->device->debug_flags & RADV_DEBUG_DUMP_SHADERS);
 
 	if (module->nir)
 		_mesa_sha1_compute(module->nir->info.name,
@@ -196,14 +195,14 @@
 
 	nir = radv_shader_compile_to_nir(pipeline->device,
 				         module, entrypoint, stage,
-					 spec_info, dump);
+					 spec_info);
 	if (nir == NULL)
 		return NULL;
 
 	if (!variant) {
 		variant = radv_shader_variant_create(pipeline->device, nir,
 						     layout, key, &code,
-						     &code_size, dump);
+						     &code_size);
 	}
 
 	if (stage == MESA_SHADER_GEOMETRY && !pipeline->gs_copy_shader) {
@@ -211,7 +210,7 @@
 		unsigned gs_copy_code_size = 0;
 		pipeline->gs_copy_shader = radv_create_gs_copy_shader(
 			pipeline->device, nir, &gs_copy_code,
-			&gs_copy_code_size, dump, key->has_multiview_view_index);
+			&gs_copy_code_size, key->has_multiview_view_index);
 
 		if (pipeline->gs_copy_shader) {
 			pipeline->gs_copy_shader =
@@ -278,7 +277,6 @@
 	unsigned tes_code_size = 0, tcs_code_size = 0;
 	struct ac_shader_variant_key tes_key;
 	struct ac_shader_variant_key tcs_key;
-	bool dump = (pipeline->device->debug_flags & RADV_DEBUG_DUMP_SHADERS);
 
 	tes_key = radv_compute_tes_key(radv_pipeline_has_gs(pipeline),
 				       pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input);
@@ -316,13 +314,13 @@
 
 	tes_nir = radv_shader_compile_to_nir(pipeline->device,
 					     tes_module, tes_entrypoint, MESA_SHADER_TESS_EVAL,
-					     tes_spec_info, dump);
+					     tes_spec_info);
 	if (tes_nir == NULL)
 		return;
 
 	tcs_nir = radv_shader_compile_to_nir(pipeline->device,
 					     tcs_module, tcs_entrypoint, MESA_SHADER_TESS_CTRL,
-					     tcs_spec_info, dump);
+					     tcs_spec_info);
 	if (tcs_nir == NULL)
 		return;
 
@@ -331,7 +329,7 @@
 
 	tes_variant = radv_shader_variant_create(pipeline->device, tes_nir,
 						 layout, &tes_key, &tes_code,
-						 &tes_code_size, dump);
+						 &tes_code_size);
 
 	tcs_key = radv_compute_tcs_key(tes_nir->info.tess.primitive_mode, input_vertices);
 	if (tcs_module->nir)
@@ -343,7 +341,7 @@
 
 	tcs_variant = radv_shader_variant_create(pipeline->device, tcs_nir,
 						 layout, &tcs_key, &tcs_code,
-						 &tcs_code_size, dump);
+						 &tcs_code_size);
 
 	if (!tes_module->nir)
 		ralloc_free(tes_nir);
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 9bb8f1d..c0fbdd3 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -150,8 +150,7 @@
 			   struct radv_shader_module *module,
 			   const char *entrypoint_name,
 			   gl_shader_stage stage,
-			   const VkSpecializationInfo *spec_info,
-			   bool dump)
+			   const VkSpecializationInfo *spec_info)
 {
 	if (strcmp(entrypoint_name, "main") != 0) {
 		radv_finishme("Multiple shaders per module not really supported");
@@ -263,7 +262,7 @@
 	nir_remove_dead_variables(nir, nir_var_local);
 	radv_optimize_nir(nir);
 
-	if (dump)
+	if (device->debug_flags & RADV_DEBUG_DUMP_SHADERS)
 		nir_print_shader(nir, stderr);
 
 	return nir;
@@ -381,8 +380,7 @@
 			   struct radv_pipeline_layout *layout,
 			   const struct ac_shader_variant_key *key,
 			   void **code_out,
-			   unsigned *code_size_out,
-			   bool dump)
+			   unsigned *code_size_out)
 {
 	struct radv_shader_variant *variant = calloc(1, sizeof(struct radv_shader_variant));
 	enum radeon_family chip_family = device->physical_device->rad_info.family;
@@ -407,7 +405,8 @@
 		tm_options |= AC_TM_SISCHED;
 	tm = ac_create_target_machine(chip_family, tm_options);
 	ac_compile_nir_shader(tm, &binary, &variant->config,
-			      &variant->info, shader, &options, dump);
+			      &variant->info, shader, &options,
+			      device->debug_flags & RADV_DEBUG_DUMP_SHADERS);
 	LLVMDisposeTargetMachine(tm);
 
 	radv_fill_shader_variant(device, variant, &binary, shader->stage);
@@ -429,7 +428,7 @@
 struct radv_shader_variant *
 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
 			   void **code_out, unsigned *code_size_out,
-			   bool dump_shader, bool multiview)
+			   bool multiview)
 {
 	struct radv_shader_variant *variant = calloc(1, sizeof(struct radv_shader_variant));
 	enum radeon_family chip_family = device->physical_device->rad_info.family;
@@ -448,7 +447,9 @@
 	if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
 		tm_options |= AC_TM_SISCHED;
 	tm = ac_create_target_machine(chip_family, tm_options);
-	ac_create_gs_copy_shader(tm, nir, &binary, &variant->config, &variant->info, &options, dump_shader);
+	ac_create_gs_copy_shader(tm, nir, &binary, &variant->config,
+				 &variant->info, &options,
+				 device->debug_flags & RADV_DEBUG_DUMP_SHADERS);
 	LLVMDisposeTargetMachine(tm);
 
 	radv_fill_shader_variant(device, variant, &binary, MESA_SHADER_VERTEX);
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index 4527cc3..3f8dd92 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -66,8 +66,7 @@
 			   struct radv_shader_module *module,
 			   const char *entrypoint_name,
 			   gl_shader_stage stage,
-			   const VkSpecializationInfo *spec_info,
-			   bool dump);
+			   const VkSpecializationInfo *spec_info);
 
 void *
 radv_alloc_shader_memory(struct radv_device *device,
@@ -82,13 +81,12 @@
 			   struct radv_pipeline_layout *layout,
 			   const struct ac_shader_variant_key *key,
 			   void ** code_out,
-			   unsigned *code_size_out,
-			   bool dump);
+			   unsigned *code_size_out);
 
 struct radv_shader_variant *
 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
 			   void **code_out, unsigned *code_size_out,
-			   bool dump_shader, bool multiview);
+			   bool multiview);
 
 void
 radv_shader_variant_destroy(struct radv_device *device,