| |
| /* |
| * |
| * From: Stephane Rehel <rehel@worldnet.fr> |
| * Date: Mon, 31 May 1999 18:40:54 -0400 |
| * To: Paul Brian <brianp@ra.avid.com> |
| * Subject: OpenGL State Dump Function |
| * |
| * Here is a function that dumps the current OpenGL state. I wrote it |
| * some time ago. |
| * |
| * In the attachment: |
| * + the code itself |
| * + its output |
| * |
| * I think Mesa is wrong on some getBooleanv(). For example, GL_VERTEX_ARRAY |
| * is queried by IsEnabled() (cf. p. 196 of the spec). But on page 193 |
| * we can read that all the boolean attribs that can be queried by IsEnabled() |
| * can also be queried by IsEnabled(). |
| * |
| * I had duplicated all the enums (LOCAL_*) so that the code can run on any |
| * OpenGL version, even if an enum is not recognized. |
| * |
| * The code can be shipped in the public domain. |
| * |
| * Stephane. |
| */ |
| |
| |
| /* |
| * Stephane Rehel |
| * Creation: February 5 1999 |
| */ |
| |
| #include <stdio.h> |
| #include <GL/gl.h> |
| |
| /***************************************************************************/ |
| |
| enum { |
| /* Data types */ |
| LOCAL_GL_BYTE = 0x1400, |
| LOCAL_GL_UNSIGNED_BYTE = 0x1401, |
| LOCAL_GL_SHORT = 0x1402, |
| LOCAL_GL_UNSIGNED_SHORT = 0x1403, |
| LOCAL_GL_INT = 0x1404, |
| LOCAL_GL_UNSIGNED_INT = 0x1405, |
| LOCAL_GL_FLOAT = 0x1406, |
| LOCAL_GL_DOUBLE = 0x140A, |
| LOCAL_GL_2_BYTES = 0x1407, |
| LOCAL_GL_3_BYTES = 0x1408, |
| LOCAL_GL_4_BYTES = 0x1409, |
| |
| /* Primitives */ |
| LOCAL_GL_LINES = 0x0001, |
| LOCAL_GL_POINTS = 0x0000, |
| LOCAL_GL_LINE_STRIP = 0x0003, |
| LOCAL_GL_LINE_LOOP = 0x0002, |
| LOCAL_GL_TRIANGLES = 0x0004, |
| LOCAL_GL_TRIANGLE_STRIP = 0x0005, |
| LOCAL_GL_TRIANGLE_FAN = 0x0006, |
| LOCAL_GL_QUADS = 0x0007, |
| LOCAL_GL_QUAD_STRIP = 0x0008, |
| LOCAL_GL_POLYGON = 0x0009, |
| LOCAL_GL_EDGE_FLAG = 0x0B43, |
| |
| /* Vertex Arrays */ |
| LOCAL_GL_VERTEX_ARRAY = 0x8074, |
| LOCAL_GL_NORMAL_ARRAY = 0x8075, |
| LOCAL_GL_COLOR_ARRAY = 0x8076, |
| LOCAL_GL_INDEX_ARRAY = 0x8077, |
| LOCAL_GL_TEXTURE_COORD_ARRAY = 0x8078, |
| LOCAL_GL_EDGE_FLAG_ARRAY = 0x8079, |
| LOCAL_GL_VERTEX_ARRAY_SIZE = 0x807A, |
| LOCAL_GL_VERTEX_ARRAY_TYPE = 0x807B, |
| LOCAL_GL_VERTEX_ARRAY_STRIDE = 0x807C, |
| LOCAL_GL_NORMAL_ARRAY_TYPE = 0x807E, |
| LOCAL_GL_NORMAL_ARRAY_STRIDE = 0x807F, |
| LOCAL_GL_COLOR_ARRAY_SIZE = 0x8081, |
| LOCAL_GL_COLOR_ARRAY_TYPE = 0x8082, |
| LOCAL_GL_COLOR_ARRAY_STRIDE = 0x8083, |
| LOCAL_GL_INDEX_ARRAY_TYPE = 0x8085, |
| LOCAL_GL_INDEX_ARRAY_STRIDE = 0x8086, |
| LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088, |
| LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089, |
| LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A, |
| LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C, |
| LOCAL_GL_VERTEX_ARRAY_POINTER = 0x808E, |
| LOCAL_GL_NORMAL_ARRAY_POINTER = 0x808F, |
| LOCAL_GL_COLOR_ARRAY_POINTER = 0x8090, |
| LOCAL_GL_INDEX_ARRAY_POINTER = 0x8091, |
| LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092, |
| LOCAL_GL_EDGE_FLAG_ARRAY_POINTER = 0x8093, |
| LOCAL_GL_V2F = 0x2A20, |
| LOCAL_GL_V3F = 0x2A21, |
| LOCAL_GL_C4UB_V2F = 0x2A22, |
| LOCAL_GL_C4UB_V3F = 0x2A23, |
| LOCAL_GL_C3F_V3F = 0x2A24, |
| LOCAL_GL_N3F_V3F = 0x2A25, |
| LOCAL_GL_C4F_N3F_V3F = 0x2A26, |
| LOCAL_GL_T2F_V3F = 0x2A27, |
| LOCAL_GL_T4F_V4F = 0x2A28, |
| LOCAL_GL_T2F_C4UB_V3F = 0x2A29, |
| LOCAL_GL_T2F_C3F_V3F = 0x2A2A, |
| LOCAL_GL_T2F_N3F_V3F = 0x2A2B, |
| LOCAL_GL_T2F_C4F_N3F_V3F = 0x2A2C, |
| LOCAL_GL_T4F_C4F_N3F_V4F = 0x2A2D, |
| |
| /* Matrix Mode */ |
| LOCAL_GL_MATRIX_MODE = 0x0BA0, |
| LOCAL_GL_MODELVIEW = 0x1700, |
| LOCAL_GL_PROJECTION = 0x1701, |
| LOCAL_GL_TEXTURE = 0x1702, |
| |
| /* Points */ |
| LOCAL_GL_POINT_SMOOTH = 0x0B10, |
| LOCAL_GL_POINT_SIZE = 0x0B11, |
| LOCAL_GL_POINT_SIZE_GRANULARITY = 0x0B13, |
| LOCAL_GL_POINT_SIZE_RANGE = 0x0B12, |
| |
| /* Lines */ |
| LOCAL_GL_LINE_SMOOTH = 0x0B20, |
| LOCAL_GL_LINE_STIPPLE = 0x0B24, |
| LOCAL_GL_LINE_STIPPLE_PATTERN = 0x0B25, |
| LOCAL_GL_LINE_STIPPLE_REPEAT = 0x0B26, |
| LOCAL_GL_LINE_WIDTH = 0x0B21, |
| LOCAL_GL_LINE_WIDTH_GRANULARITY = 0x0B23, |
| LOCAL_GL_LINE_WIDTH_RANGE = 0x0B22, |
| |
| /* Polygons */ |
| LOCAL_GL_POINT = 0x1B00, |
| LOCAL_GL_LINE = 0x1B01, |
| LOCAL_GL_FILL = 0x1B02, |
| LOCAL_GL_CCW = 0x0901, |
| LOCAL_GL_CW = 0x0900, |
| LOCAL_GL_FRONT = 0x0404, |
| LOCAL_GL_BACK = 0x0405, |
| LOCAL_GL_CULL_FACE = 0x0B44, |
| LOCAL_GL_CULL_FACE_MODE = 0x0B45, |
| LOCAL_GL_POLYGON_SMOOTH = 0x0B41, |
| LOCAL_GL_POLYGON_STIPPLE = 0x0B42, |
| LOCAL_GL_FRONT_FACE = 0x0B46, |
| LOCAL_GL_POLYGON_MODE = 0x0B40, |
| LOCAL_GL_POLYGON_OFFSET_FACTOR = 0x8038, |
| LOCAL_GL_POLYGON_OFFSET_UNITS = 0x2A00, |
| LOCAL_GL_POLYGON_OFFSET_POINT = 0x2A01, |
| LOCAL_GL_POLYGON_OFFSET_LINE = 0x2A02, |
| LOCAL_GL_POLYGON_OFFSET_FILL = 0x8037, |
| |
| /* Display Lists */ |
| LOCAL_GL_COMPILE = 0x1300, |
| LOCAL_GL_COMPILE_AND_EXECUTE = 0x1301, |
| LOCAL_GL_LIST_BASE = 0x0B32, |
| LOCAL_GL_LIST_INDEX = 0x0B33, |
| LOCAL_GL_LIST_MODE = 0x0B30, |
| |
| /* Depth buffer */ |
| LOCAL_GL_NEVER = 0x0200, |
| LOCAL_GL_LESS = 0x0201, |
| LOCAL_GL_GEQUAL = 0x0206, |
| LOCAL_GL_LEQUAL = 0x0203, |
| LOCAL_GL_GREATER = 0x0204, |
| LOCAL_GL_NOTEQUAL = 0x0205, |
| LOCAL_GL_EQUAL = 0x0202, |
| LOCAL_GL_ALWAYS = 0x0207, |
| LOCAL_GL_DEPTH_TEST = 0x0B71, |
| LOCAL_GL_DEPTH_BITS = 0x0D56, |
| LOCAL_GL_DEPTH_CLEAR_VALUE = 0x0B73, |
| LOCAL_GL_DEPTH_FUNC = 0x0B74, |
| LOCAL_GL_DEPTH_RANGE = 0x0B70, |
| LOCAL_GL_DEPTH_WRITEMASK = 0x0B72, |
| LOCAL_GL_DEPTH_COMPONENT = 0x1902, |
| |
| /* Lighting */ |
| LOCAL_GL_LIGHTING = 0x0B50, |
| LOCAL_GL_LIGHT0 = 0x4000, |
| LOCAL_GL_LIGHT1 = 0x4001, |
| LOCAL_GL_LIGHT2 = 0x4002, |
| LOCAL_GL_LIGHT3 = 0x4003, |
| LOCAL_GL_LIGHT4 = 0x4004, |
| LOCAL_GL_LIGHT5 = 0x4005, |
| LOCAL_GL_LIGHT6 = 0x4006, |
| LOCAL_GL_LIGHT7 = 0x4007, |
| LOCAL_GL_SPOT_EXPONENT = 0x1205, |
| LOCAL_GL_SPOT_CUTOFF = 0x1206, |
| LOCAL_GL_CONSTANT_ATTENUATION = 0x1207, |
| LOCAL_GL_LINEAR_ATTENUATION = 0x1208, |
| LOCAL_GL_QUADRATIC_ATTENUATION = 0x1209, |
| LOCAL_GL_AMBIENT = 0x1200, |
| LOCAL_GL_DIFFUSE = 0x1201, |
| LOCAL_GL_SPECULAR = 0x1202, |
| LOCAL_GL_SHININESS = 0x1601, |
| LOCAL_GL_EMISSION = 0x1600, |
| LOCAL_GL_POSITION = 0x1203, |
| LOCAL_GL_SPOT_DIRECTION = 0x1204, |
| LOCAL_GL_AMBIENT_AND_DIFFUSE = 0x1602, |
| LOCAL_GL_COLOR_INDEXES = 0x1603, |
| LOCAL_GL_LIGHT_MODEL_TWO_SIDE = 0x0B52, |
| LOCAL_GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51, |
| LOCAL_GL_LIGHT_MODEL_AMBIENT = 0x0B53, |
| LOCAL_GL_FRONT_AND_BACK = 0x0408, |
| LOCAL_GL_SHADE_MODEL = 0x0B54, |
| LOCAL_GL_FLAT = 0x1D00, |
| LOCAL_GL_SMOOTH = 0x1D01, |
| LOCAL_GL_COLOR_MATERIAL = 0x0B57, |
| LOCAL_GL_COLOR_MATERIAL_FACE = 0x0B55, |
| LOCAL_GL_COLOR_MATERIAL_PARAMETER = 0x0B56, |
| LOCAL_GL_NORMALIZE = 0x0BA1, |
| |
| /* User clipping planes */ |
| LOCAL_GL_CLIP_PLANE0 = 0x3000, |
| LOCAL_GL_CLIP_PLANE1 = 0x3001, |
| LOCAL_GL_CLIP_PLANE2 = 0x3002, |
| LOCAL_GL_CLIP_PLANE3 = 0x3003, |
| LOCAL_GL_CLIP_PLANE4 = 0x3004, |
| LOCAL_GL_CLIP_PLANE5 = 0x3005, |
| |
| /* Accumulation buffer */ |
| LOCAL_GL_ACCUM_RED_BITS = 0x0D58, |
| LOCAL_GL_ACCUM_GREEN_BITS = 0x0D59, |
| LOCAL_GL_ACCUM_BLUE_BITS = 0x0D5A, |
| LOCAL_GL_ACCUM_ALPHA_BITS = 0x0D5B, |
| LOCAL_GL_ACCUM_CLEAR_VALUE = 0x0B80, |
| LOCAL_GL_ACCUM = 0x0100, |
| LOCAL_GL_ADD = 0x0104, |
| LOCAL_GL_LOAD = 0x0101, |
| LOCAL_GL_MULT = 0x0103, |
| LOCAL_GL_RETURN = 0x0102, |
| |
| /* Alpha testing */ |
| LOCAL_GL_ALPHA_TEST = 0x0BC0, |
| LOCAL_GL_ALPHA_TEST_REF = 0x0BC2, |
| LOCAL_GL_ALPHA_TEST_FUNC = 0x0BC1, |
| |
| /* Blending */ |
| LOCAL_GL_BLEND = 0x0BE2, |
| LOCAL_GL_BLEND_SRC = 0x0BE1, |
| LOCAL_GL_BLEND_DST = 0x0BE0, |
| LOCAL_GL_ZERO = 0, |
| LOCAL_GL_ONE = 1, |
| LOCAL_GL_SRC_COLOR = 0x0300, |
| LOCAL_GL_ONE_MINUS_SRC_COLOR = 0x0301, |
| LOCAL_GL_DST_COLOR = 0x0306, |
| LOCAL_GL_ONE_MINUS_DST_COLOR = 0x0307, |
| LOCAL_GL_SRC_ALPHA = 0x0302, |
| LOCAL_GL_ONE_MINUS_SRC_ALPHA = 0x0303, |
| LOCAL_GL_DST_ALPHA = 0x0304, |
| LOCAL_GL_ONE_MINUS_DST_ALPHA = 0x0305, |
| LOCAL_GL_SRC_ALPHA_SATURATE = 0x0308, |
| LOCAL_GL_CONSTANT_COLOR = 0x8001, |
| LOCAL_GL_ONE_MINUS_CONSTANT_COLOR = 0x8002, |
| LOCAL_GL_CONSTANT_ALPHA = 0x8003, |
| LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004, |
| |
| /* Render Mode */ |
| LOCAL_GL_FEEDBACK = 0x1C01, |
| LOCAL_GL_RENDER = 0x1C00, |
| LOCAL_GL_SELECT = 0x1C02, |
| |
| /* Feedback */ |
| LOCAL_GL_2D = 0x0600, |
| LOCAL_GL_3D = 0x0601, |
| LOCAL_GL_3D_COLOR = 0x0602, |
| LOCAL_GL_3D_COLOR_TEXTURE = 0x0603, |
| LOCAL_GL_4D_COLOR_TEXTURE = 0x0604, |
| LOCAL_GL_POINT_TOKEN = 0x0701, |
| LOCAL_GL_LINE_TOKEN = 0x0702, |
| LOCAL_GL_LINE_RESET_TOKEN = 0x0707, |
| LOCAL_GL_POLYGON_TOKEN = 0x0703, |
| LOCAL_GL_BITMAP_TOKEN = 0x0704, |
| LOCAL_GL_DRAW_PIXEL_TOKEN = 0x0705, |
| LOCAL_GL_COPY_PIXEL_TOKEN = 0x0706, |
| LOCAL_GL_PASS_THROUGH_TOKEN = 0x0700, |
| LOCAL_GL_FEEDBACK_BUFFER_POINTER = 0x0DF0, |
| LOCAL_GL_FEEDBACK_BUFFER_SIZE = 0x0DF1, |
| LOCAL_GL_FEEDBACK_BUFFER_TYPE = 0x0DF2, |
| |
| /* Selection */ |
| LOCAL_GL_SELECTION_BUFFER_POINTER = 0x0DF3, |
| LOCAL_GL_SELECTION_BUFFER_SIZE = 0x0DF4, |
| |
| /* Fog */ |
| LOCAL_GL_FOG = 0x0B60, |
| LOCAL_GL_FOG_MODE = 0x0B65, |
| LOCAL_GL_FOG_DENSITY = 0x0B62, |
| LOCAL_GL_FOG_COLOR = 0x0B66, |
| LOCAL_GL_FOG_INDEX = 0x0B61, |
| LOCAL_GL_FOG_START = 0x0B63, |
| LOCAL_GL_FOG_END = 0x0B64, |
| LOCAL_GL_LINEAR = 0x2601, |
| LOCAL_GL_EXP = 0x0800, |
| LOCAL_GL_EXP2 = 0x0801, |
| |
| /* Logic Ops */ |
| LOCAL_GL_LOGIC_OP = 0x0BF1, |
| LOCAL_GL_INDEX_LOGIC_OP = 0x0BF1, |
| LOCAL_GL_COLOR_LOGIC_OP = 0x0BF2, |
| LOCAL_GL_LOGIC_OP_MODE = 0x0BF0, |
| LOCAL_GL_CLEAR = 0x1500, |
| LOCAL_GL_SET = 0x150F, |
| LOCAL_GL_COPY = 0x1503, |
| LOCAL_GL_COPY_INVERTED = 0x150C, |
| LOCAL_GL_NOOP = 0x1505, |
| LOCAL_GL_INVERT = 0x150A, |
| LOCAL_GL_AND = 0x1501, |
| LOCAL_GL_NAND = 0x150E, |
| LOCAL_GL_OR = 0x1507, |
| LOCAL_GL_NOR = 0x1508, |
| LOCAL_GL_XOR = 0x1506, |
| LOCAL_GL_EQUIV = 0x1509, |
| LOCAL_GL_AND_REVERSE = 0x1502, |
| LOCAL_GL_AND_INVERTED = 0x1504, |
| LOCAL_GL_OR_REVERSE = 0x150B, |
| LOCAL_GL_OR_INVERTED = 0x150D, |
| |
| /* Stencil */ |
| LOCAL_GL_STENCIL_TEST = 0x0B90, |
| LOCAL_GL_STENCIL_WRITEMASK = 0x0B98, |
| LOCAL_GL_STENCIL_BITS = 0x0D57, |
| LOCAL_GL_STENCIL_FUNC = 0x0B92, |
| LOCAL_GL_STENCIL_VALUE_MASK = 0x0B93, |
| LOCAL_GL_STENCIL_REF = 0x0B97, |
| LOCAL_GL_STENCIL_FAIL = 0x0B94, |
| LOCAL_GL_STENCIL_PASS_DEPTH_PASS = 0x0B96, |
| LOCAL_GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95, |
| LOCAL_GL_STENCIL_CLEAR_VALUE = 0x0B91, |
| LOCAL_GL_STENCIL_INDEX = 0x1901, |
| LOCAL_GL_KEEP = 0x1E00, |
| LOCAL_GL_REPLACE = 0x1E01, |
| LOCAL_GL_INCR = 0x1E02, |
| LOCAL_GL_DECR = 0x1E03, |
| |
| /* Buffers, Pixel Drawing/Reading */ |
| LOCAL_GL_NONE = 0, |
| LOCAL_GL_LEFT = 0x0406, |
| LOCAL_GL_RIGHT = 0x0407, |
| /*LOCAL_GL_FRONT = 0x0404, */ |
| /*LOCAL_GL_BACK = 0x0405, */ |
| /*LOCAL_GL_FRONT_AND_BACK = 0x0408, */ |
| LOCAL_GL_FRONT_LEFT = 0x0400, |
| LOCAL_GL_FRONT_RIGHT = 0x0401, |
| LOCAL_GL_BACK_LEFT = 0x0402, |
| LOCAL_GL_BACK_RIGHT = 0x0403, |
| LOCAL_GL_AUX0 = 0x0409, |
| LOCAL_GL_AUX1 = 0x040A, |
| LOCAL_GL_AUX2 = 0x040B, |
| LOCAL_GL_AUX3 = 0x040C, |
| LOCAL_GL_COLOR_INDEX = 0x1900, |
| LOCAL_GL_RED = 0x1903, |
| LOCAL_GL_GREEN = 0x1904, |
| LOCAL_GL_BLUE = 0x1905, |
| LOCAL_GL_ALPHA = 0x1906, |
| LOCAL_GL_LUMINANCE = 0x1909, |
| LOCAL_GL_LUMINANCE_ALPHA = 0x190A, |
| LOCAL_GL_ALPHA_BITS = 0x0D55, |
| LOCAL_GL_RED_BITS = 0x0D52, |
| LOCAL_GL_GREEN_BITS = 0x0D53, |
| LOCAL_GL_BLUE_BITS = 0x0D54, |
| LOCAL_GL_INDEX_BITS = 0x0D51, |
| LOCAL_GL_SUBPIXEL_BITS = 0x0D50, |
| LOCAL_GL_AUX_BUFFERS = 0x0C00, |
| LOCAL_GL_READ_BUFFER = 0x0C02, |
| LOCAL_GL_DRAW_BUFFER = 0x0C01, |
| LOCAL_GL_DOUBLEBUFFER = 0x0C32, |
| LOCAL_GL_STEREO = 0x0C33, |
| LOCAL_GL_BITMAP = 0x1A00, |
| LOCAL_GL_COLOR = 0x1800, |
| LOCAL_GL_DEPTH = 0x1801, |
| LOCAL_GL_STENCIL = 0x1802, |
| LOCAL_GL_DITHER = 0x0BD0, |
| LOCAL_GL_RGB = 0x1907, |
| LOCAL_GL_RGBA = 0x1908, |
| |
| /* Implementation limits */ |
| LOCAL_GL_MAX_LIST_NESTING = 0x0B31, |
| LOCAL_GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35, |
| LOCAL_GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36, |
| LOCAL_GL_MAX_NAME_STACK_DEPTH = 0x0D37, |
| LOCAL_GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38, |
| LOCAL_GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39, |
| LOCAL_GL_MAX_EVAL_ORDER = 0x0D30, |
| LOCAL_GL_MAX_LIGHTS = 0x0D31, |
| LOCAL_GL_MAX_CLIP_PLANES = 0x0D32, |
| LOCAL_GL_MAX_TEXTURE_SIZE = 0x0D33, |
| LOCAL_GL_MAX_PIXEL_MAP_TABLE = 0x0D34, |
| LOCAL_GL_MAX_VIEWPORT_DIMS = 0x0D3A, |
| LOCAL_GL_MAX_CLIENT_ATTRIB_STACK_DEPTH= 0x0D3B, |
| |
| /* Gets */ |
| LOCAL_GL_ATTRIB_STACK_DEPTH = 0x0BB0, |
| LOCAL_GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1, |
| LOCAL_GL_COLOR_CLEAR_VALUE = 0x0C22, |
| LOCAL_GL_COLOR_WRITEMASK = 0x0C23, |
| LOCAL_GL_CURRENT_INDEX = 0x0B01, |
| LOCAL_GL_CURRENT_COLOR = 0x0B00, |
| LOCAL_GL_CURRENT_NORMAL = 0x0B02, |
| LOCAL_GL_CURRENT_RASTER_COLOR = 0x0B04, |
| LOCAL_GL_CURRENT_RASTER_DISTANCE = 0x0B09, |
| LOCAL_GL_CURRENT_RASTER_INDEX = 0x0B05, |
| LOCAL_GL_CURRENT_RASTER_POSITION = 0x0B07, |
| LOCAL_GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06, |
| LOCAL_GL_CURRENT_RASTER_POSITION_VALID = 0x0B08, |
| LOCAL_GL_CURRENT_TEXTURE_COORDS = 0x0B03, |
| LOCAL_GL_INDEX_CLEAR_VALUE = 0x0C20, |
| LOCAL_GL_INDEX_MODE = 0x0C30, |
| LOCAL_GL_INDEX_WRITEMASK = 0x0C21, |
| LOCAL_GL_MODELVIEW_MATRIX = 0x0BA6, |
| LOCAL_GL_MODELVIEW_STACK_DEPTH = 0x0BA3, |
| LOCAL_GL_NAME_STACK_DEPTH = 0x0D70, |
| LOCAL_GL_PROJECTION_MATRIX = 0x0BA7, |
| LOCAL_GL_PROJECTION_STACK_DEPTH = 0x0BA4, |
| LOCAL_GL_RENDER_MODE = 0x0C40, |
| LOCAL_GL_RGBA_MODE = 0x0C31, |
| LOCAL_GL_TEXTURE_MATRIX = 0x0BA8, |
| LOCAL_GL_TEXTURE_STACK_DEPTH = 0x0BA5, |
| LOCAL_GL_VIEWPORT = 0x0BA2, |
| |
| |
| /* Evaluators */ |
| LOCAL_GL_AUTO_NORMAL = 0x0D80, |
| LOCAL_GL_MAP1_COLOR_4 = 0x0D90, |
| LOCAL_GL_MAP1_GRID_DOMAIN = 0x0DD0, |
| LOCAL_GL_MAP1_GRID_SEGMENTS = 0x0DD1, |
| LOCAL_GL_MAP1_INDEX = 0x0D91, |
| LOCAL_GL_MAP1_NORMAL = 0x0D92, |
| LOCAL_GL_MAP1_TEXTURE_COORD_1 = 0x0D93, |
| LOCAL_GL_MAP1_TEXTURE_COORD_2 = 0x0D94, |
| LOCAL_GL_MAP1_TEXTURE_COORD_3 = 0x0D95, |
| LOCAL_GL_MAP1_TEXTURE_COORD_4 = 0x0D96, |
| LOCAL_GL_MAP1_VERTEX_3 = 0x0D97, |
| LOCAL_GL_MAP1_VERTEX_4 = 0x0D98, |
| LOCAL_GL_MAP2_COLOR_4 = 0x0DB0, |
| LOCAL_GL_MAP2_GRID_DOMAIN = 0x0DD2, |
| LOCAL_GL_MAP2_GRID_SEGMENTS = 0x0DD3, |
| LOCAL_GL_MAP2_INDEX = 0x0DB1, |
| LOCAL_GL_MAP2_NORMAL = 0x0DB2, |
| LOCAL_GL_MAP2_TEXTURE_COORD_1 = 0x0DB3, |
| LOCAL_GL_MAP2_TEXTURE_COORD_2 = 0x0DB4, |
| LOCAL_GL_MAP2_TEXTURE_COORD_3 = 0x0DB5, |
| LOCAL_GL_MAP2_TEXTURE_COORD_4 = 0x0DB6, |
| LOCAL_GL_MAP2_VERTEX_3 = 0x0DB7, |
| LOCAL_GL_MAP2_VERTEX_4 = 0x0DB8, |
| LOCAL_GL_COEFF = 0x0A00, |
| LOCAL_GL_DOMAIN = 0x0A02, |
| LOCAL_GL_ORDER = 0x0A01, |
| |
| /* Hints */ |
| LOCAL_GL_FOG_HINT = 0x0C54, |
| LOCAL_GL_LINE_SMOOTH_HINT = 0x0C52, |
| LOCAL_GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50, |
| LOCAL_GL_POINT_SMOOTH_HINT = 0x0C51, |
| LOCAL_GL_POLYGON_SMOOTH_HINT = 0x0C53, |
| LOCAL_GL_DONT_CARE = 0x1100, |
| LOCAL_GL_FASTEST = 0x1101, |
| LOCAL_GL_NICEST = 0x1102, |
| |
| /* Scissor box */ |
| LOCAL_GL_SCISSOR_TEST = 0x0C11, |
| LOCAL_GL_SCISSOR_BOX = 0x0C10, |
| |
| /* Pixel Mode / Transfer */ |
| LOCAL_GL_MAP_COLOR = 0x0D10, |
| LOCAL_GL_MAP_STENCIL = 0x0D11, |
| LOCAL_GL_INDEX_SHIFT = 0x0D12, |
| LOCAL_GL_INDEX_OFFSET = 0x0D13, |
| LOCAL_GL_RED_SCALE = 0x0D14, |
| LOCAL_GL_RED_BIAS = 0x0D15, |
| LOCAL_GL_GREEN_SCALE = 0x0D18, |
| LOCAL_GL_GREEN_BIAS = 0x0D19, |
| LOCAL_GL_BLUE_SCALE = 0x0D1A, |
| LOCAL_GL_BLUE_BIAS = 0x0D1B, |
| LOCAL_GL_ALPHA_SCALE = 0x0D1C, |
| LOCAL_GL_ALPHA_BIAS = 0x0D1D, |
| LOCAL_GL_DEPTH_SCALE = 0x0D1E, |
| LOCAL_GL_DEPTH_BIAS = 0x0D1F, |
| LOCAL_GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1, |
| LOCAL_GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0, |
| LOCAL_GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2, |
| LOCAL_GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3, |
| LOCAL_GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4, |
| LOCAL_GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5, |
| LOCAL_GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6, |
| LOCAL_GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7, |
| LOCAL_GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8, |
| LOCAL_GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9, |
| LOCAL_GL_PIXEL_MAP_S_TO_S = 0x0C71, |
| LOCAL_GL_PIXEL_MAP_I_TO_I = 0x0C70, |
| LOCAL_GL_PIXEL_MAP_I_TO_R = 0x0C72, |
| LOCAL_GL_PIXEL_MAP_I_TO_G = 0x0C73, |
| LOCAL_GL_PIXEL_MAP_I_TO_B = 0x0C74, |
| LOCAL_GL_PIXEL_MAP_I_TO_A = 0x0C75, |
| LOCAL_GL_PIXEL_MAP_R_TO_R = 0x0C76, |
| LOCAL_GL_PIXEL_MAP_G_TO_G = 0x0C77, |
| LOCAL_GL_PIXEL_MAP_B_TO_B = 0x0C78, |
| LOCAL_GL_PIXEL_MAP_A_TO_A = 0x0C79, |
| LOCAL_GL_PACK_ALIGNMENT = 0x0D05, |
| LOCAL_GL_PACK_LSB_FIRST = 0x0D01, |
| LOCAL_GL_PACK_ROW_LENGTH = 0x0D02, |
| LOCAL_GL_PACK_SKIP_PIXELS = 0x0D04, |
| LOCAL_GL_PACK_SKIP_ROWS = 0x0D03, |
| LOCAL_GL_PACK_SWAP_BYTES = 0x0D00, |
| LOCAL_GL_UNPACK_ALIGNMENT = 0x0CF5, |
| LOCAL_GL_UNPACK_LSB_FIRST = 0x0CF1, |
| LOCAL_GL_UNPACK_ROW_LENGTH = 0x0CF2, |
| LOCAL_GL_UNPACK_SKIP_PIXELS = 0x0CF4, |
| LOCAL_GL_UNPACK_SKIP_ROWS = 0x0CF3, |
| LOCAL_GL_UNPACK_SWAP_BYTES = 0x0CF0, |
| LOCAL_GL_ZOOM_X = 0x0D16, |
| LOCAL_GL_ZOOM_Y = 0x0D17, |
| |
| /* Texture mapping */ |
| LOCAL_GL_TEXTURE_ENV = 0x2300, |
| LOCAL_GL_TEXTURE_ENV_MODE = 0x2200, |
| LOCAL_GL_TEXTURE_1D = 0x0DE0, |
| LOCAL_GL_TEXTURE_2D = 0x0DE1, |
| LOCAL_GL_TEXTURE_WRAP_S = 0x2802, |
| LOCAL_GL_TEXTURE_WRAP_T = 0x2803, |
| LOCAL_GL_TEXTURE_MAG_FILTER = 0x2800, |
| LOCAL_GL_TEXTURE_MIN_FILTER = 0x2801, |
| LOCAL_GL_TEXTURE_ENV_COLOR = 0x2201, |
| LOCAL_GL_TEXTURE_GEN_S = 0x0C60, |
| LOCAL_GL_TEXTURE_GEN_T = 0x0C61, |
| LOCAL_GL_TEXTURE_GEN_MODE = 0x2500, |
| LOCAL_GL_TEXTURE_BORDER_COLOR = 0x1004, |
| LOCAL_GL_TEXTURE_WIDTH = 0x1000, |
| LOCAL_GL_TEXTURE_HEIGHT = 0x1001, |
| LOCAL_GL_TEXTURE_BORDER = 0x1005, |
| LOCAL_GL_TEXTURE_COMPONENTS = 0x1003, |
| LOCAL_GL_TEXTURE_RED_SIZE = 0x805C, |
| LOCAL_GL_TEXTURE_GREEN_SIZE = 0x805D, |
| LOCAL_GL_TEXTURE_BLUE_SIZE = 0x805E, |
| LOCAL_GL_TEXTURE_ALPHA_SIZE = 0x805F, |
| LOCAL_GL_TEXTURE_LUMINANCE_SIZE = 0x8060, |
| LOCAL_GL_TEXTURE_INTENSITY_SIZE = 0x8061, |
| LOCAL_GL_NEAREST_MIPMAP_NEAREST = 0x2700, |
| LOCAL_GL_NEAREST_MIPMAP_LINEAR = 0x2702, |
| LOCAL_GL_LINEAR_MIPMAP_NEAREST = 0x2701, |
| LOCAL_GL_LINEAR_MIPMAP_LINEAR = 0x2703, |
| LOCAL_GL_OBJECT_LINEAR = 0x2401, |
| LOCAL_GL_OBJECT_PLANE = 0x2501, |
| LOCAL_GL_EYE_LINEAR = 0x2400, |
| LOCAL_GL_EYE_PLANE = 0x2502, |
| LOCAL_GL_SPHERE_MAP = 0x2402, |
| LOCAL_GL_DECAL = 0x2101, |
| LOCAL_GL_MODULATE = 0x2100, |
| LOCAL_GL_NEAREST = 0x2600, |
| LOCAL_GL_REPEAT = 0x2901, |
| LOCAL_GL_CLAMP = 0x2900, |
| LOCAL_GL_S = 0x2000, |
| LOCAL_GL_T = 0x2001, |
| LOCAL_GL_R = 0x2002, |
| LOCAL_GL_Q = 0x2003, |
| LOCAL_GL_TEXTURE_GEN_R = 0x0C62, |
| LOCAL_GL_TEXTURE_GEN_Q = 0x0C63, |
| |
| /* GL 1.1 texturing */ |
| LOCAL_GL_PROXY_TEXTURE_1D = 0x8063, |
| LOCAL_GL_PROXY_TEXTURE_2D = 0x8064, |
| LOCAL_GL_TEXTURE_PRIORITY = 0x8066, |
| LOCAL_GL_TEXTURE_RESIDENT = 0x8067, |
| LOCAL_GL_TEXTURE_BINDING_1D = 0x8068, |
| LOCAL_GL_TEXTURE_BINDING_2D = 0x8069, |
| LOCAL_GL_TEXTURE_INTERNAL_FORMAT = 0x1003, |
| |
| /* GL 1.2 texturing */ |
| LOCAL_GL_PACK_SKIP_IMAGES = 0x806B, |
| LOCAL_GL_PACK_IMAGE_HEIGHT = 0x806C, |
| LOCAL_GL_UNPACK_SKIP_IMAGES = 0x806D, |
| LOCAL_GL_UNPACK_IMAGE_HEIGHT = 0x806E, |
| LOCAL_GL_TEXTURE_3D = 0x806F, |
| LOCAL_GL_PROXY_TEXTURE_3D = 0x8070, |
| LOCAL_GL_TEXTURE_DEPTH = 0x8071, |
| LOCAL_GL_TEXTURE_WRAP_R = 0x8072, |
| LOCAL_GL_MAX_3D_TEXTURE_SIZE = 0x8073, |
| LOCAL_GL_TEXTURE_BINDING_3D = 0x806A, |
| |
| /* Internal texture formats (GL 1.1) */ |
| LOCAL_GL_ALPHA4 = 0x803B, |
| LOCAL_GL_ALPHA8 = 0x803C, |
| LOCAL_GL_ALPHA12 = 0x803D, |
| LOCAL_GL_ALPHA16 = 0x803E, |
| LOCAL_GL_LUMINANCE4 = 0x803F, |
| LOCAL_GL_LUMINANCE8 = 0x8040, |
| LOCAL_GL_LUMINANCE12 = 0x8041, |
| LOCAL_GL_LUMINANCE16 = 0x8042, |
| LOCAL_GL_LUMINANCE4_ALPHA4 = 0x8043, |
| LOCAL_GL_LUMINANCE6_ALPHA2 = 0x8044, |
| LOCAL_GL_LUMINANCE8_ALPHA8 = 0x8045, |
| LOCAL_GL_LUMINANCE12_ALPHA4 = 0x8046, |
| LOCAL_GL_LUMINANCE12_ALPHA12 = 0x8047, |
| LOCAL_GL_LUMINANCE16_ALPHA16 = 0x8048, |
| LOCAL_GL_INTENSITY = 0x8049, |
| LOCAL_GL_INTENSITY4 = 0x804A, |
| LOCAL_GL_INTENSITY8 = 0x804B, |
| LOCAL_GL_INTENSITY12 = 0x804C, |
| LOCAL_GL_INTENSITY16 = 0x804D, |
| LOCAL_GL_R3_G3_B2 = 0x2A10, |
| LOCAL_GL_RGB4 = 0x804F, |
| LOCAL_GL_RGB5 = 0x8050, |
| LOCAL_GL_RGB8 = 0x8051, |
| LOCAL_GL_RGB10 = 0x8052, |
| LOCAL_GL_RGB12 = 0x8053, |
| LOCAL_GL_RGB16 = 0x8054, |
| LOCAL_GL_RGBA2 = 0x8055, |
| LOCAL_GL_RGBA4 = 0x8056, |
| LOCAL_GL_RGB5_A1 = 0x8057, |
| LOCAL_GL_RGBA8 = 0x8058, |
| LOCAL_GL_RGB10_A2 = 0x8059, |
| LOCAL_GL_RGBA12 = 0x805A, |
| LOCAL_GL_RGBA16 = 0x805B, |
| |
| /* Utility */ |
| LOCAL_GL_VENDOR = 0x1F00, |
| LOCAL_GL_RENDERER = 0x1F01, |
| LOCAL_GL_VERSION = 0x1F02, |
| LOCAL_GL_EXTENSIONS = 0x1F03, |
| |
| /* Errors */ |
| LOCAL_GL_INVALID_VALUE = 0x0501, |
| LOCAL_GL_INVALID_ENUM = 0x0500, |
| LOCAL_GL_INVALID_OPERATION = 0x0502, |
| LOCAL_GL_STACK_OVERFLOW = 0x0503, |
| LOCAL_GL_STACK_UNDERFLOW = 0x0504, |
| LOCAL_GL_OUT_OF_MEMORY = 0x0505, |
| |
| /* |
| * Extensions |
| */ |
| |
| /* LOCAL_GL_EXT_blend_minmax and LOCAL_GL_EXT_blend_color */ |
| LOCAL_GL_CONSTANT_COLOR_EXT = 0x8001, |
| LOCAL_GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002, |
| LOCAL_GL_CONSTANT_ALPHA_EXT = 0x8003, |
| LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004, |
| LOCAL_GL_BLEND_EQUATION_EXT = 0x8009, |
| LOCAL_GL_MIN_EXT = 0x8007, |
| LOCAL_GL_MAX_EXT = 0x8008, |
| LOCAL_GL_FUNC_ADD_EXT = 0x8006, |
| LOCAL_GL_FUNC_SUBTRACT_EXT = 0x800A, |
| LOCAL_GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B, |
| LOCAL_GL_BLEND_COLOR_EXT = 0x8005, |
| |
| /* LOCAL_GL_EXT_polygon_offset */ |
| LOCAL_GL_POLYGON_OFFSET_EXT = 0x8037, |
| LOCAL_GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038, |
| LOCAL_GL_POLYGON_OFFSET_BIAS_EXT = 0x8039, |
| |
| /* LOCAL_GL_EXT_vertex_array */ |
| LOCAL_GL_VERTEX_ARRAY_EXT = 0x8074, |
| LOCAL_GL_NORMAL_ARRAY_EXT = 0x8075, |
| LOCAL_GL_COLOR_ARRAY_EXT = 0x8076, |
| LOCAL_GL_INDEX_ARRAY_EXT = 0x8077, |
| LOCAL_GL_TEXTURE_COORD_ARRAY_EXT = 0x8078, |
| LOCAL_GL_EDGE_FLAG_ARRAY_EXT = 0x8079, |
| LOCAL_GL_VERTEX_ARRAY_SIZE_EXT = 0x807A, |
| LOCAL_GL_VERTEX_ARRAY_TYPE_EXT = 0x807B, |
| LOCAL_GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C, |
| LOCAL_GL_VERTEX_ARRAY_COUNT_EXT = 0x807D, |
| LOCAL_GL_NORMAL_ARRAY_TYPE_EXT = 0x807E, |
| LOCAL_GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F, |
| LOCAL_GL_NORMAL_ARRAY_COUNT_EXT = 0x8080, |
| LOCAL_GL_COLOR_ARRAY_SIZE_EXT = 0x8081, |
| LOCAL_GL_COLOR_ARRAY_TYPE_EXT = 0x8082, |
| LOCAL_GL_COLOR_ARRAY_STRIDE_EXT = 0x8083, |
| LOCAL_GL_COLOR_ARRAY_COUNT_EXT = 0x8084, |
| LOCAL_GL_INDEX_ARRAY_TYPE_EXT = 0x8085, |
| LOCAL_GL_INDEX_ARRAY_STRIDE_EXT = 0x8086, |
| LOCAL_GL_INDEX_ARRAY_COUNT_EXT = 0x8087, |
| LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088, |
| LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089, |
| LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A, |
| LOCAL_GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B, |
| LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C, |
| LOCAL_GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D, |
| LOCAL_GL_VERTEX_ARRAY_POINTER_EXT = 0x808E, |
| LOCAL_GL_NORMAL_ARRAY_POINTER_EXT = 0x808F, |
| LOCAL_GL_COLOR_ARRAY_POINTER_EXT = 0x8090, |
| LOCAL_GL_INDEX_ARRAY_POINTER_EXT = 0x8091, |
| LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092, |
| LOCAL_GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093, |
| |
| /* LOCAL_GL_EXT_texture_object */ |
| LOCAL_GL_TEXTURE_PRIORITY_EXT = 0x8066, |
| LOCAL_GL_TEXTURE_RESIDENT_EXT = 0x8067, |
| LOCAL_GL_TEXTURE_1D_BINDING_EXT = 0x8068, |
| LOCAL_GL_TEXTURE_2D_BINDING_EXT = 0x8069, |
| |
| /* LOCAL_GL_EXT_texture3D */ |
| LOCAL_GL_PACK_SKIP_IMAGES_EXT = 0x806B, |
| LOCAL_GL_PACK_IMAGE_HEIGHT_EXT = 0x806C, |
| LOCAL_GL_UNPACK_SKIP_IMAGES_EXT = 0x806D, |
| LOCAL_GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E, |
| LOCAL_GL_TEXTURE_3D_EXT = 0x806F, |
| LOCAL_GL_PROXY_TEXTURE_3D_EXT = 0x8070, |
| LOCAL_GL_TEXTURE_DEPTH_EXT = 0x8071, |
| LOCAL_GL_TEXTURE_WRAP_R_EXT = 0x8072, |
| LOCAL_GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073, |
| LOCAL_GL_TEXTURE_3D_BINDING_EXT = 0x806A, |
| |
| /* LOCAL_GL_EXT_paletted_texture */ |
| LOCAL_GL_TABLE_TOO_LARGE_EXT = 0x8031, |
| LOCAL_GL_COLOR_TABLE_FORMAT_EXT = 0x80D8, |
| LOCAL_GL_COLOR_TABLE_WIDTH_EXT = 0x80D9, |
| LOCAL_GL_COLOR_TABLE_RED_SIZE_EXT = 0x80DA, |
| LOCAL_GL_COLOR_TABLE_GREEN_SIZE_EXT = 0x80DB, |
| LOCAL_GL_COLOR_TABLE_BLUE_SIZE_EXT = 0x80DC, |
| LOCAL_GL_COLOR_TABLE_ALPHA_SIZE_EXT = 0x80DD, |
| LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 0x80DE, |
| LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 0x80DF, |
| LOCAL_GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED, |
| LOCAL_GL_COLOR_INDEX1_EXT = 0x80E2, |
| LOCAL_GL_COLOR_INDEX2_EXT = 0x80E3, |
| LOCAL_GL_COLOR_INDEX4_EXT = 0x80E4, |
| LOCAL_GL_COLOR_INDEX8_EXT = 0x80E5, |
| LOCAL_GL_COLOR_INDEX12_EXT = 0x80E6, |
| LOCAL_GL_COLOR_INDEX16_EXT = 0x80E7, |
| |
| /* LOCAL_GL_EXT_shared_texture_palette */ |
| LOCAL_GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB, |
| |
| /* LOCAL_GL_EXT_point_parameters */ |
| LOCAL_GL_POINT_SIZE_MIN_EXT = 0x8126, |
| LOCAL_GL_POINT_SIZE_MAX_EXT = 0x8127, |
| LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128, |
| LOCAL_GL_DISTANCE_ATTENUATION_EXT = 0x8129, |
| |
| /* LOCAL_GL_EXT_rescale_normal */ |
| LOCAL_GL_RESCALE_NORMAL_EXT = 0x803A, |
| |
| /* LOCAL_GL_EXT_abgr */ |
| LOCAL_GL_ABGR_EXT = 0x8000, |
| |
| /* LOCAL_GL_SGIS_multitexture */ |
| LOCAL_GL_SELECTED_TEXTURE_SGIS = 0x835C, |
| LOCAL_GL_SELECTED_TEXTURE_COORD_SET_SGIS = 0x835D, |
| LOCAL_GL_MAX_TEXTURES_SGIS = 0x835E, |
| LOCAL_GL_TEXTURE0_SGIS = 0x835F, |
| LOCAL_GL_TEXTURE1_SGIS = 0x8360, |
| LOCAL_GL_TEXTURE2_SGIS = 0x8361, |
| LOCAL_GL_TEXTURE3_SGIS = 0x8362, |
| LOCAL_GL_TEXTURE_COORD_SET_SOURCE_SGIS = 0x8363, |
| |
| /* LOCAL_GL_EXT_multitexture */ |
| LOCAL_GL_SELECTED_TEXTURE_EXT = 0x83C0, |
| LOCAL_GL_SELECTED_TEXTURE_COORD_SET_EXT = 0x83C1, |
| LOCAL_GL_SELECTED_TEXTURE_TRANSFORM_EXT = 0x83C2, |
| LOCAL_GL_MAX_TEXTURES_EXT = 0x83C3, |
| LOCAL_GL_MAX_TEXTURE_COORD_SETS_EXT = 0x83C4, |
| LOCAL_GL_TEXTURE_ENV_COORD_SET_EXT = 0x83C5, |
| LOCAL_GL_TEXTURE0_EXT = 0x83C6, |
| LOCAL_GL_TEXTURE1_EXT = 0x83C7, |
| LOCAL_GL_TEXTURE2_EXT = 0x83C8, |
| LOCAL_GL_TEXTURE3_EXT = 0x83C9, |
| |
| /* LOCAL_GL_SGIS_texture_edge_clamp */ |
| LOCAL_GL_CLAMP_TO_EDGE_SGIS = 0x812F, |
| |
| /* OpenGL 1.2 */ |
| LOCAL_GL_RESCALE_NORMAL = 0x803A, |
| LOCAL_GL_CLAMP_TO_EDGE = 0x812F, |
| LOCAL_GL_MAX_ELEMENTS_VERTICES = 0xF0E8, |
| LOCAL_GL_MAX_ELEMENTS_INDICES = 0xF0E9, |
| LOCAL_GL_BGR = 0x80E0, |
| LOCAL_GL_BGRA = 0x80E1, |
| LOCAL_GL_UNSIGNED_BYTE_3_3_2 = 0x8032, |
| LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362, |
| LOCAL_GL_UNSIGNED_SHORT_5_6_5 = 0x8363, |
| LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364, |
| LOCAL_GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033, |
| LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365, |
| LOCAL_GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034, |
| LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366, |
| LOCAL_GL_UNSIGNED_INT_8_8_8_8 = 0x8035, |
| LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367, |
| LOCAL_GL_UNSIGNED_INT_10_10_10_2 = 0x8036, |
| LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368, |
| LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8, |
| LOCAL_GL_SINGLE_COLOR = 0x81F9, |
| LOCAL_GL_SEPARATE_SPECULAR_COLOR = 0x81FA, |
| LOCAL_GL_TEXTURE_MIN_LOD = 0x813A, |
| LOCAL_GL_TEXTURE_MAX_LOD = 0x813B, |
| LOCAL_GL_TEXTURE_BASE_LEVEL = 0x813C, |
| LOCAL_GL_TEXTURE_MAX_LEVEL = 0x813D |
| }; |
| |
| typedef struct { GLenum e; const char* name; } ENUM; |
| #define EDEF(VAR) { (GLenum)(LOCAL_GL_##VAR), #VAR } |
| |
| static ENUM enums[] = |
| { |
| EDEF(BYTE), |
| EDEF(UNSIGNED_BYTE), |
| EDEF(SHORT), |
| EDEF(UNSIGNED_SHORT), |
| EDEF(INT), |
| EDEF(UNSIGNED_INT), |
| EDEF(FLOAT), |
| EDEF(DOUBLE), |
| EDEF(2_BYTES), |
| EDEF(3_BYTES), |
| EDEF(4_BYTES), |
| /* |
| EDEF(LINES), |
| EDEF(POINTS), |
| EDEF(LINE_STRIP), |
| EDEF(LINE_LOOP), |
| EDEF(TRIANGLES), |
| EDEF(TRIANGLE_STRIP), |
| EDEF(TRIANGLE_FAN), |
| EDEF(QUADS), |
| EDEF(QUAD_STRIP), |
| EDEF(POLYGON), |
| EDEF(EDGE_FLAG), |
| */ |
| EDEF(VERTEX_ARRAY), |
| EDEF(NORMAL_ARRAY), |
| EDEF(COLOR_ARRAY), |
| EDEF(INDEX_ARRAY), |
| EDEF(TEXTURE_COORD_ARRAY), |
| EDEF(EDGE_FLAG_ARRAY), |
| EDEF(VERTEX_ARRAY_SIZE), |
| EDEF(VERTEX_ARRAY_TYPE), |
| EDEF(VERTEX_ARRAY_STRIDE), |
| EDEF(NORMAL_ARRAY_TYPE), |
| EDEF(NORMAL_ARRAY_STRIDE), |
| EDEF(COLOR_ARRAY_SIZE), |
| EDEF(COLOR_ARRAY_TYPE), |
| EDEF(COLOR_ARRAY_STRIDE), |
| EDEF(INDEX_ARRAY_TYPE), |
| EDEF(INDEX_ARRAY_STRIDE), |
| EDEF(TEXTURE_COORD_ARRAY_SIZE), |
| EDEF(TEXTURE_COORD_ARRAY_TYPE), |
| EDEF(TEXTURE_COORD_ARRAY_STRIDE), |
| EDEF(EDGE_FLAG_ARRAY_STRIDE), |
| EDEF(VERTEX_ARRAY_POINTER), |
| EDEF(NORMAL_ARRAY_POINTER), |
| EDEF(COLOR_ARRAY_POINTER), |
| EDEF(INDEX_ARRAY_POINTER), |
| EDEF(TEXTURE_COORD_ARRAY_POINTER), |
| EDEF(EDGE_FLAG_ARRAY_POINTER), |
| EDEF(V2F), |
| EDEF(V3F), |
| EDEF(C4UB_V2F), |
| EDEF(C4UB_V3F), |
| EDEF(C3F_V3F), |
| EDEF(N3F_V3F), |
| EDEF(C4F_N3F_V3F), |
| EDEF(T2F_V3F), |
| EDEF(T4F_V4F), |
| EDEF(T2F_C4UB_V3F), |
| EDEF(T2F_C3F_V3F), |
| EDEF(T2F_N3F_V3F), |
| EDEF(T2F_C4F_N3F_V3F), |
| EDEF(T4F_C4F_N3F_V4F), |
| EDEF(MATRIX_MODE), |
| EDEF(MODELVIEW), |
| EDEF(PROJECTION), |
| EDEF(TEXTURE), |
| EDEF(POINT_SMOOTH), |
| EDEF(POINT_SIZE), |
| EDEF(POINT_SIZE_GRANULARITY), |
| EDEF(POINT_SIZE_RANGE), |
| EDEF(LINE_SMOOTH), |
| EDEF(LINE_STIPPLE), |
| EDEF(LINE_STIPPLE_PATTERN), |
| EDEF(LINE_STIPPLE_REPEAT), |
| EDEF(LINE_WIDTH), |
| EDEF(LINE_WIDTH_GRANULARITY), |
| EDEF(LINE_WIDTH_RANGE), |
| EDEF(POINT), |
| EDEF(LINE), |
| EDEF(FILL), |
| EDEF(CCW), |
| EDEF(CW), |
| EDEF(FRONT), |
| EDEF(BACK), |
| EDEF(CULL_FACE), |
| EDEF(CULL_FACE_MODE), |
| EDEF(POLYGON_SMOOTH), |
| EDEF(POLYGON_STIPPLE), |
| EDEF(FRONT_FACE), |
| EDEF(POLYGON_MODE), |
| EDEF(POLYGON_OFFSET_FACTOR), |
| EDEF(POLYGON_OFFSET_UNITS), |
| EDEF(POLYGON_OFFSET_POINT), |
| EDEF(POLYGON_OFFSET_LINE), |
| EDEF(POLYGON_OFFSET_FILL), |
| EDEF(COMPILE), |
| EDEF(COMPILE_AND_EXECUTE), |
| EDEF(LIST_BASE), |
| EDEF(LIST_INDEX), |
| EDEF(LIST_MODE), |
| EDEF(NEVER), |
| EDEF(LESS), |
| EDEF(GEQUAL), |
| EDEF(LEQUAL), |
| EDEF(GREATER), |
| EDEF(NOTEQUAL), |
| EDEF(EQUAL), |
| EDEF(ALWAYS), |
| EDEF(DEPTH_TEST), |
| EDEF(DEPTH_BITS), |
| EDEF(DEPTH_CLEAR_VALUE), |
| EDEF(DEPTH_FUNC), |
| EDEF(DEPTH_RANGE), |
| EDEF(DEPTH_WRITEMASK), |
| EDEF(DEPTH_COMPONENT), |
| EDEF(LIGHTING), |
| EDEF(LIGHT0), |
| EDEF(LIGHT1), |
| EDEF(LIGHT2), |
| EDEF(LIGHT3), |
| EDEF(LIGHT4), |
| EDEF(LIGHT5), |
| EDEF(LIGHT6), |
| EDEF(LIGHT7), |
| EDEF(SPOT_EXPONENT), |
| EDEF(SPOT_CUTOFF), |
| EDEF(CONSTANT_ATTENUATION), |
| EDEF(LINEAR_ATTENUATION), |
| EDEF(QUADRATIC_ATTENUATION), |
| EDEF(AMBIENT), |
| EDEF(DIFFUSE), |
| EDEF(SPECULAR), |
| EDEF(SHININESS), |
| EDEF(EMISSION), |
| EDEF(POSITION), |
| EDEF(SPOT_DIRECTION), |
| EDEF(AMBIENT_AND_DIFFUSE), |
| EDEF(COLOR_INDEXES), |
| EDEF(LIGHT_MODEL_TWO_SIDE), |
| EDEF(LIGHT_MODEL_LOCAL_VIEWER), |
| EDEF(LIGHT_MODEL_AMBIENT), |
| EDEF(FRONT_AND_BACK), |
| EDEF(SHADE_MODEL), |
| EDEF(FLAT), |
| EDEF(SMOOTH), |
| EDEF(COLOR_MATERIAL), |
| EDEF(COLOR_MATERIAL_FACE), |
| EDEF(COLOR_MATERIAL_PARAMETER), |
| EDEF(NORMALIZE), |
| EDEF(CLIP_PLANE0), |
| EDEF(CLIP_PLANE1), |
| EDEF(CLIP_PLANE2), |
| EDEF(CLIP_PLANE3), |
| EDEF(CLIP_PLANE4), |
| EDEF(CLIP_PLANE5), |
| EDEF(ACCUM_RED_BITS), |
| EDEF(ACCUM_GREEN_BITS), |
| EDEF(ACCUM_BLUE_BITS), |
| EDEF(ACCUM_ALPHA_BITS), |
| EDEF(ACCUM_CLEAR_VALUE), |
| EDEF(ACCUM), |
| EDEF(ADD), |
| EDEF(LOAD), |
| EDEF(MULT), |
| EDEF(RETURN), |
| EDEF(ALPHA_TEST), |
| EDEF(ALPHA_TEST_REF), |
| EDEF(ALPHA_TEST_FUNC), |
| EDEF(BLEND), |
| EDEF(BLEND_SRC), |
| EDEF(BLEND_DST), |
| EDEF(ZERO), |
| EDEF(ONE), |
| EDEF(SRC_COLOR), |
| EDEF(ONE_MINUS_SRC_COLOR), |
| EDEF(DST_COLOR), |
| EDEF(ONE_MINUS_DST_COLOR), |
| EDEF(SRC_ALPHA), |
| EDEF(ONE_MINUS_SRC_ALPHA), |
| EDEF(DST_ALPHA), |
| EDEF(ONE_MINUS_DST_ALPHA), |
| EDEF(SRC_ALPHA_SATURATE), |
| EDEF(CONSTANT_COLOR), |
| EDEF(ONE_MINUS_CONSTANT_COLOR), |
| EDEF(CONSTANT_ALPHA), |
| EDEF(ONE_MINUS_CONSTANT_ALPHA), |
| EDEF(FEEDBACK), |
| EDEF(RENDER), |
| EDEF(SELECT), |
| EDEF(2D), |
| EDEF(3D), |
| EDEF(3D_COLOR), |
| EDEF(3D_COLOR_TEXTURE), |
| EDEF(4D_COLOR_TEXTURE), |
| EDEF(POINT_TOKEN), |
| EDEF(LINE_TOKEN), |
| EDEF(LINE_RESET_TOKEN), |
| EDEF(POLYGON_TOKEN), |
| EDEF(BITMAP_TOKEN), |
| EDEF(DRAW_PIXEL_TOKEN), |
| EDEF(COPY_PIXEL_TOKEN), |
| EDEF(PASS_THROUGH_TOKEN), |
| EDEF(FEEDBACK_BUFFER_POINTER), |
| EDEF(FEEDBACK_BUFFER_SIZE), |
| EDEF(FEEDBACK_BUFFER_TYPE), |
| EDEF(SELECTION_BUFFER_POINTER), |
| EDEF(SELECTION_BUFFER_SIZE), |
| EDEF(FOG), |
| EDEF(FOG_MODE), |
| EDEF(FOG_DENSITY), |
| EDEF(FOG_COLOR), |
| EDEF(FOG_INDEX), |
| EDEF(FOG_START), |
| EDEF(FOG_END), |
| EDEF(LINEAR), |
| EDEF(EXP), |
| EDEF(EXP2), |
| EDEF(LOGIC_OP), |
| EDEF(INDEX_LOGIC_OP), |
| EDEF(COLOR_LOGIC_OP), |
| EDEF(LOGIC_OP_MODE), |
| EDEF(CLEAR), |
| EDEF(SET), |
| EDEF(COPY), |
| EDEF(COPY_INVERTED), |
| EDEF(NOOP), |
| EDEF(INVERT), |
| EDEF(AND), |
| EDEF(NAND), |
| EDEF(OR), |
| EDEF(NOR), |
| EDEF(XOR), |
| EDEF(EQUIV), |
| EDEF(AND_REVERSE), |
| EDEF(AND_INVERTED), |
| EDEF(OR_REVERSE), |
| EDEF(OR_INVERTED), |
| EDEF(STENCIL_TEST), |
| EDEF(STENCIL_WRITEMASK), |
| EDEF(STENCIL_BITS), |
| EDEF(STENCIL_FUNC), |
| EDEF(STENCIL_VALUE_MASK), |
| EDEF(STENCIL_REF), |
| EDEF(STENCIL_FAIL), |
| EDEF(STENCIL_PASS_DEPTH_PASS), |
| EDEF(STENCIL_PASS_DEPTH_FAIL), |
| EDEF(STENCIL_CLEAR_VALUE), |
| EDEF(STENCIL_INDEX), |
| EDEF(KEEP), |
| EDEF(REPLACE), |
| EDEF(INCR), |
| EDEF(DECR), |
| EDEF(NONE), |
| EDEF(LEFT), |
| EDEF(RIGHT), |
| EDEF(FRONT_LEFT), |
| EDEF(FRONT_RIGHT), |
| EDEF(BACK_LEFT), |
| EDEF(BACK_RIGHT), |
| EDEF(AUX0), |
| EDEF(AUX1), |
| EDEF(AUX2), |
| EDEF(AUX3), |
| EDEF(COLOR_INDEX), |
| EDEF(RED), |
| EDEF(GREEN), |
| EDEF(BLUE), |
| EDEF(ALPHA), |
| EDEF(LUMINANCE), |
| EDEF(LUMINANCE_ALPHA), |
| EDEF(ALPHA_BITS), |
| EDEF(RED_BITS), |
| EDEF(GREEN_BITS), |
| EDEF(BLUE_BITS), |
| EDEF(INDEX_BITS), |
| EDEF(SUBPIXEL_BITS), |
| EDEF(AUX_BUFFERS), |
| EDEF(READ_BUFFER), |
| EDEF(DRAW_BUFFER), |
| EDEF(DOUBLEBUFFER), |
| EDEF(STEREO), |
| EDEF(BITMAP), |
| EDEF(COLOR), |
| EDEF(DEPTH), |
| EDEF(STENCIL), |
| EDEF(DITHER), |
| EDEF(RGB), |
| EDEF(RGBA), |
| EDEF(MAX_LIST_NESTING), |
| EDEF(MAX_ATTRIB_STACK_DEPTH), |
| EDEF(MAX_MODELVIEW_STACK_DEPTH), |
| EDEF(MAX_NAME_STACK_DEPTH), |
| EDEF(MAX_PROJECTION_STACK_DEPTH), |
| EDEF(MAX_TEXTURE_STACK_DEPTH), |
| EDEF(MAX_EVAL_ORDER), |
| EDEF(MAX_LIGHTS), |
| EDEF(MAX_CLIP_PLANES), |
| EDEF(MAX_TEXTURE_SIZE), |
| EDEF(MAX_PIXEL_MAP_TABLE), |
| EDEF(MAX_VIEWPORT_DIMS), |
| EDEF(MAX_CLIENT_ATTRIB_STACK_DEPTH), |
| EDEF(ATTRIB_STACK_DEPTH), |
| EDEF(CLIENT_ATTRIB_STACK_DEPTH), |
| EDEF(COLOR_CLEAR_VALUE), |
| EDEF(COLOR_WRITEMASK), |
| EDEF(CURRENT_INDEX), |
| EDEF(CURRENT_COLOR), |
| EDEF(CURRENT_NORMAL), |
| EDEF(CURRENT_RASTER_COLOR), |
| EDEF(CURRENT_RASTER_DISTANCE), |
| EDEF(CURRENT_RASTER_INDEX), |
| EDEF(CURRENT_RASTER_POSITION), |
| EDEF(CURRENT_RASTER_TEXTURE_COORDS), |
| EDEF(CURRENT_RASTER_POSITION_VALID), |
| EDEF(CURRENT_TEXTURE_COORDS), |
| EDEF(INDEX_CLEAR_VALUE), |
| EDEF(INDEX_MODE), |
| EDEF(INDEX_WRITEMASK), |
| EDEF(MODELVIEW_MATRIX), |
| EDEF(MODELVIEW_STACK_DEPTH), |
| EDEF(NAME_STACK_DEPTH), |
| EDEF(PROJECTION_MATRIX), |
| EDEF(PROJECTION_STACK_DEPTH), |
| EDEF(RENDER_MODE), |
| EDEF(RGBA_MODE), |
| EDEF(TEXTURE_MATRIX), |
| EDEF(TEXTURE_STACK_DEPTH), |
| EDEF(VIEWPORT), |
| EDEF(AUTO_NORMAL), |
| EDEF(MAP1_COLOR_4), |
| EDEF(MAP1_GRID_DOMAIN), |
| EDEF(MAP1_GRID_SEGMENTS), |
| EDEF(MAP1_INDEX), |
| EDEF(MAP1_NORMAL), |
| EDEF(MAP1_TEXTURE_COORD_1), |
| EDEF(MAP1_TEXTURE_COORD_2), |
| EDEF(MAP1_TEXTURE_COORD_3), |
| EDEF(MAP1_TEXTURE_COORD_4), |
| EDEF(MAP1_VERTEX_3), |
| EDEF(MAP1_VERTEX_4), |
| EDEF(MAP2_COLOR_4), |
| EDEF(MAP2_GRID_DOMAIN), |
| EDEF(MAP2_GRID_SEGMENTS), |
| EDEF(MAP2_INDEX), |
| EDEF(MAP2_NORMAL), |
| EDEF(MAP2_TEXTURE_COORD_1), |
| EDEF(MAP2_TEXTURE_COORD_2), |
| EDEF(MAP2_TEXTURE_COORD_3), |
| EDEF(MAP2_TEXTURE_COORD_4), |
| EDEF(MAP2_VERTEX_3), |
| EDEF(MAP2_VERTEX_4), |
| EDEF(COEFF), |
| EDEF(DOMAIN), |
| EDEF(ORDER), |
| EDEF(FOG_HINT), |
| EDEF(LINE_SMOOTH_HINT), |
| EDEF(PERSPECTIVE_CORRECTION_HINT), |
| EDEF(POINT_SMOOTH_HINT), |
| EDEF(POLYGON_SMOOTH_HINT), |
| EDEF(DONT_CARE), |
| EDEF(FASTEST), |
| EDEF(NICEST), |
| EDEF(SCISSOR_TEST), |
| EDEF(SCISSOR_BOX), |
| EDEF(MAP_COLOR), |
| EDEF(MAP_STENCIL), |
| EDEF(INDEX_SHIFT), |
| EDEF(INDEX_OFFSET), |
| EDEF(RED_SCALE), |
| EDEF(RED_BIAS), |
| EDEF(GREEN_SCALE), |
| EDEF(GREEN_BIAS), |
| EDEF(BLUE_SCALE), |
| EDEF(BLUE_BIAS), |
| EDEF(ALPHA_SCALE), |
| EDEF(ALPHA_BIAS), |
| EDEF(DEPTH_SCALE), |
| EDEF(DEPTH_BIAS), |
| EDEF(PIXEL_MAP_S_TO_S_SIZE), |
| EDEF(PIXEL_MAP_I_TO_I_SIZE), |
| EDEF(PIXEL_MAP_I_TO_R_SIZE), |
| EDEF(PIXEL_MAP_I_TO_G_SIZE), |
| EDEF(PIXEL_MAP_I_TO_B_SIZE), |
| EDEF(PIXEL_MAP_I_TO_A_SIZE), |
| EDEF(PIXEL_MAP_R_TO_R_SIZE), |
| EDEF(PIXEL_MAP_G_TO_G_SIZE), |
| EDEF(PIXEL_MAP_B_TO_B_SIZE), |
| EDEF(PIXEL_MAP_A_TO_A_SIZE), |
| EDEF(PIXEL_MAP_S_TO_S), |
| EDEF(PIXEL_MAP_I_TO_I), |
| EDEF(PIXEL_MAP_I_TO_R), |
| EDEF(PIXEL_MAP_I_TO_G), |
| EDEF(PIXEL_MAP_I_TO_B), |
| EDEF(PIXEL_MAP_I_TO_A), |
| EDEF(PIXEL_MAP_R_TO_R), |
| EDEF(PIXEL_MAP_G_TO_G), |
| EDEF(PIXEL_MAP_B_TO_B), |
| EDEF(PIXEL_MAP_A_TO_A), |
| EDEF(PACK_ALIGNMENT), |
| EDEF(PACK_LSB_FIRST), |
| EDEF(PACK_ROW_LENGTH), |
| EDEF(PACK_SKIP_PIXELS), |
| EDEF(PACK_SKIP_ROWS), |
| EDEF(PACK_SWAP_BYTES), |
| EDEF(UNPACK_ALIGNMENT), |
| EDEF(UNPACK_LSB_FIRST), |
| EDEF(UNPACK_ROW_LENGTH), |
| EDEF(UNPACK_SKIP_PIXELS), |
| EDEF(UNPACK_SKIP_ROWS), |
| EDEF(UNPACK_SWAP_BYTES), |
| EDEF(ZOOM_X), |
| EDEF(ZOOM_Y), |
| EDEF(TEXTURE_ENV), |
| EDEF(TEXTURE_ENV_MODE), |
| EDEF(TEXTURE_1D), |
| EDEF(TEXTURE_2D), |
| EDEF(TEXTURE_WRAP_S), |
| EDEF(TEXTURE_WRAP_T), |
| EDEF(TEXTURE_MAG_FILTER), |
| EDEF(TEXTURE_MIN_FILTER), |
| EDEF(TEXTURE_ENV_COLOR), |
| EDEF(TEXTURE_GEN_S), |
| EDEF(TEXTURE_GEN_T), |
| EDEF(TEXTURE_GEN_MODE), |
| EDEF(TEXTURE_BORDER_COLOR), |
| EDEF(TEXTURE_WIDTH), |
| EDEF(TEXTURE_HEIGHT), |
| EDEF(TEXTURE_BORDER), |
| EDEF(TEXTURE_COMPONENTS), |
| EDEF(TEXTURE_RED_SIZE), |
| EDEF(TEXTURE_GREEN_SIZE), |
| EDEF(TEXTURE_BLUE_SIZE), |
| EDEF(TEXTURE_ALPHA_SIZE), |
| EDEF(TEXTURE_LUMINANCE_SIZE), |
| EDEF(TEXTURE_INTENSITY_SIZE), |
| EDEF(NEAREST_MIPMAP_NEAREST), |
| EDEF(NEAREST_MIPMAP_LINEAR), |
| EDEF(LINEAR_MIPMAP_NEAREST), |
| EDEF(LINEAR_MIPMAP_LINEAR), |
| EDEF(OBJECT_LINEAR), |
| EDEF(OBJECT_PLANE), |
| EDEF(EYE_LINEAR), |
| EDEF(EYE_PLANE), |
| EDEF(SPHERE_MAP), |
| EDEF(DECAL), |
| EDEF(MODULATE), |
| EDEF(NEAREST), |
| EDEF(REPEAT), |
| EDEF(CLAMP), |
| EDEF(S), |
| EDEF(T), |
| EDEF(R), |
| EDEF(Q), |
| EDEF(TEXTURE_GEN_R), |
| EDEF(TEXTURE_GEN_Q), |
| EDEF(PROXY_TEXTURE_1D), |
| EDEF(PROXY_TEXTURE_2D), |
| EDEF(TEXTURE_PRIORITY), |
| EDEF(TEXTURE_RESIDENT), |
| EDEF(TEXTURE_BINDING_1D), |
| EDEF(TEXTURE_BINDING_2D), |
| EDEF(TEXTURE_INTERNAL_FORMAT), |
| EDEF(PACK_SKIP_IMAGES), |
| EDEF(PACK_IMAGE_HEIGHT), |
| EDEF(UNPACK_SKIP_IMAGES), |
| EDEF(UNPACK_IMAGE_HEIGHT), |
| EDEF(TEXTURE_3D), |
| EDEF(PROXY_TEXTURE_3D), |
| EDEF(TEXTURE_DEPTH), |
| EDEF(TEXTURE_WRAP_R), |
| EDEF(MAX_3D_TEXTURE_SIZE), |
| EDEF(TEXTURE_BINDING_3D), |
| EDEF(ALPHA4), |
| EDEF(ALPHA8), |
| EDEF(ALPHA12), |
| EDEF(ALPHA16), |
| EDEF(LUMINANCE4), |
| EDEF(LUMINANCE8), |
| EDEF(LUMINANCE12), |
| EDEF(LUMINANCE16), |
| EDEF(LUMINANCE4_ALPHA4), |
| EDEF(LUMINANCE6_ALPHA2), |
| EDEF(LUMINANCE8_ALPHA8), |
| EDEF(LUMINANCE12_ALPHA4), |
| EDEF(LUMINANCE12_ALPHA12), |
| EDEF(LUMINANCE16_ALPHA16), |
| EDEF(INTENSITY), |
| EDEF(INTENSITY4), |
| EDEF(INTENSITY8), |
| EDEF(INTENSITY12), |
| EDEF(INTENSITY16), |
| EDEF(R3_G3_B2), |
| EDEF(RGB4), |
| EDEF(RGB5), |
| EDEF(RGB8), |
| EDEF(RGB10), |
| EDEF(RGB12), |
| EDEF(RGB16), |
| EDEF(RGBA2), |
| EDEF(RGBA4), |
| EDEF(RGB5_A1), |
| EDEF(RGBA8), |
| EDEF(RGB10_A2), |
| EDEF(RGBA12), |
| EDEF(RGBA16), |
| EDEF(VENDOR), |
| EDEF(RENDERER), |
| EDEF(VERSION), |
| EDEF(EXTENSIONS), |
| EDEF(INVALID_VALUE), |
| EDEF(INVALID_ENUM), |
| EDEF(INVALID_OPERATION), |
| EDEF(STACK_OVERFLOW), |
| EDEF(STACK_UNDERFLOW), |
| EDEF(OUT_OF_MEMORY), |
| |
| /* extensions */ |
| EDEF(CONSTANT_COLOR_EXT), |
| EDEF(ONE_MINUS_CONSTANT_COLOR_EXT), |
| EDEF(CONSTANT_ALPHA_EXT), |
| EDEF(ONE_MINUS_CONSTANT_ALPHA_EXT), |
| EDEF(BLEND_EQUATION_EXT), |
| EDEF(MIN_EXT), |
| EDEF(MAX_EXT), |
| EDEF(FUNC_ADD_EXT), |
| EDEF(FUNC_SUBTRACT_EXT), |
| EDEF(FUNC_REVERSE_SUBTRACT_EXT), |
| EDEF(BLEND_COLOR_EXT), |
| EDEF(POLYGON_OFFSET_EXT), |
| EDEF(POLYGON_OFFSET_FACTOR_EXT), |
| EDEF(POLYGON_OFFSET_BIAS_EXT), |
| EDEF(VERTEX_ARRAY_EXT), |
| EDEF(NORMAL_ARRAY_EXT), |
| EDEF(COLOR_ARRAY_EXT), |
| EDEF(INDEX_ARRAY_EXT), |
| EDEF(TEXTURE_COORD_ARRAY_EXT), |
| EDEF(EDGE_FLAG_ARRAY_EXT), |
| EDEF(VERTEX_ARRAY_SIZE_EXT), |
| EDEF(VERTEX_ARRAY_TYPE_EXT), |
| EDEF(VERTEX_ARRAY_STRIDE_EXT), |
| EDEF(VERTEX_ARRAY_COUNT_EXT), |
| EDEF(NORMAL_ARRAY_TYPE_EXT), |
| EDEF(NORMAL_ARRAY_STRIDE_EXT), |
| EDEF(NORMAL_ARRAY_COUNT_EXT), |
| EDEF(COLOR_ARRAY_SIZE_EXT), |
| EDEF(COLOR_ARRAY_TYPE_EXT), |
| EDEF(COLOR_ARRAY_STRIDE_EXT), |
| EDEF(COLOR_ARRAY_COUNT_EXT), |
| EDEF(INDEX_ARRAY_TYPE_EXT), |
| EDEF(INDEX_ARRAY_STRIDE_EXT), |
| EDEF(INDEX_ARRAY_COUNT_EXT), |
| EDEF(TEXTURE_COORD_ARRAY_SIZE_EXT), |
| EDEF(TEXTURE_COORD_ARRAY_TYPE_EXT), |
| EDEF(TEXTURE_COORD_ARRAY_STRIDE_EXT), |
| EDEF(TEXTURE_COORD_ARRAY_COUNT_EXT), |
| EDEF(EDGE_FLAG_ARRAY_STRIDE_EXT), |
| EDEF(EDGE_FLAG_ARRAY_COUNT_EXT), |
| EDEF(VERTEX_ARRAY_POINTER_EXT), |
| EDEF(NORMAL_ARRAY_POINTER_EXT), |
| EDEF(COLOR_ARRAY_POINTER_EXT), |
| EDEF(INDEX_ARRAY_POINTER_EXT), |
| EDEF(TEXTURE_COORD_ARRAY_POINTER_EXT), |
| EDEF(EDGE_FLAG_ARRAY_POINTER_EXT), |
| EDEF(TEXTURE_PRIORITY_EXT), |
| EDEF(TEXTURE_RESIDENT_EXT), |
| EDEF(TEXTURE_1D_BINDING_EXT), |
| EDEF(TEXTURE_2D_BINDING_EXT), |
| EDEF(PACK_SKIP_IMAGES_EXT), |
| EDEF(PACK_IMAGE_HEIGHT_EXT), |
| EDEF(UNPACK_SKIP_IMAGES_EXT), |
| EDEF(UNPACK_IMAGE_HEIGHT_EXT), |
| EDEF(TEXTURE_3D_EXT), |
| EDEF(PROXY_TEXTURE_3D_EXT), |
| EDEF(TEXTURE_DEPTH_EXT), |
| EDEF(TEXTURE_WRAP_R_EXT), |
| EDEF(MAX_3D_TEXTURE_SIZE_EXT), |
| EDEF(TEXTURE_3D_BINDING_EXT), |
| EDEF(TABLE_TOO_LARGE_EXT), |
| EDEF(COLOR_TABLE_FORMAT_EXT), |
| EDEF(COLOR_TABLE_WIDTH_EXT), |
| EDEF(COLOR_TABLE_RED_SIZE_EXT), |
| EDEF(COLOR_TABLE_GREEN_SIZE_EXT), |
| EDEF(COLOR_TABLE_BLUE_SIZE_EXT), |
| EDEF(COLOR_TABLE_ALPHA_SIZE_EXT), |
| EDEF(COLOR_TABLE_LUMINANCE_SIZE_EXT), |
| EDEF(COLOR_TABLE_INTENSITY_SIZE_EXT), |
| EDEF(TEXTURE_INDEX_SIZE_EXT), |
| EDEF(COLOR_INDEX1_EXT), |
| EDEF(COLOR_INDEX2_EXT), |
| EDEF(COLOR_INDEX4_EXT), |
| EDEF(COLOR_INDEX8_EXT), |
| EDEF(COLOR_INDEX12_EXT), |
| EDEF(COLOR_INDEX16_EXT), |
| EDEF(SHARED_TEXTURE_PALETTE_EXT), |
| EDEF(POINT_SIZE_MIN_EXT), |
| EDEF(POINT_SIZE_MAX_EXT), |
| EDEF(POINT_FADE_THRESHOLD_SIZE_EXT), |
| EDEF(DISTANCE_ATTENUATION_EXT), |
| EDEF(RESCALE_NORMAL_EXT), |
| EDEF(ABGR_EXT), |
| EDEF(SELECTED_TEXTURE_SGIS), |
| EDEF(SELECTED_TEXTURE_COORD_SET_SGIS), |
| EDEF(MAX_TEXTURES_SGIS), |
| EDEF(TEXTURE0_SGIS), |
| EDEF(TEXTURE1_SGIS), |
| EDEF(TEXTURE2_SGIS), |
| EDEF(TEXTURE3_SGIS), |
| EDEF(TEXTURE_COORD_SET_SOURCE_SGIS), |
| EDEF(SELECTED_TEXTURE_EXT), |
| EDEF(SELECTED_TEXTURE_COORD_SET_EXT), |
| EDEF(SELECTED_TEXTURE_TRANSFORM_EXT), |
| EDEF(MAX_TEXTURES_EXT), |
| EDEF(MAX_TEXTURE_COORD_SETS_EXT), |
| EDEF(TEXTURE_ENV_COORD_SET_EXT), |
| EDEF(TEXTURE0_EXT), |
| EDEF(TEXTURE1_EXT), |
| EDEF(TEXTURE2_EXT), |
| EDEF(TEXTURE3_EXT), |
| EDEF(CLAMP_TO_EDGE_SGIS), |
| EDEF(RESCALE_NORMAL), |
| EDEF(CLAMP_TO_EDGE), |
| EDEF(MAX_ELEMENTS_VERTICES), |
| EDEF(MAX_ELEMENTS_INDICES), |
| EDEF(BGR), |
| EDEF(BGRA), |
| EDEF(UNSIGNED_BYTE_3_3_2), |
| EDEF(UNSIGNED_BYTE_2_3_3_REV), |
| EDEF(UNSIGNED_SHORT_5_6_5), |
| EDEF(UNSIGNED_SHORT_5_6_5_REV), |
| EDEF(UNSIGNED_SHORT_4_4_4_4), |
| EDEF(UNSIGNED_SHORT_4_4_4_4_REV), |
| EDEF(UNSIGNED_SHORT_5_5_5_1), |
| EDEF(UNSIGNED_SHORT_1_5_5_5_REV), |
| EDEF(UNSIGNED_INT_8_8_8_8), |
| EDEF(UNSIGNED_INT_8_8_8_8_REV), |
| EDEF(UNSIGNED_INT_10_10_10_2), |
| EDEF(UNSIGNED_INT_2_10_10_10_REV), |
| EDEF(LIGHT_MODEL_COLOR_CONTROL), |
| EDEF(SINGLE_COLOR), |
| EDEF(SEPARATE_SPECULAR_COLOR), |
| EDEF(TEXTURE_MIN_LOD), |
| EDEF(TEXTURE_MAX_LOD), |
| EDEF(TEXTURE_BASE_LEVEL), |
| EDEF(TEXTURE_MAX_LEVEL) |
| }; |
| |
| #undef EDEF |
| |
| #define N_ENUMS (sizeof(enums) / sizeof(ENUM)) |
| |
| /***************************************************************************/ |
| |
| static void print_enum_name( FILE* OUT, GLenum e ) |
| { |
| int i, found= 0; |
| for( i= 0; i < N_ENUMS; ++i ) |
| { |
| if( enums[i].e == e ) |
| { |
| if( found ) |
| fprintf( OUT, "/" ); |
| found= 1; |
| fprintf( OUT, "%s", enums[i].name ); |
| } |
| } |
| if( ! found ) |
| fprintf( OUT, "*UNKNOWN* [%04x]", (int)e ); |
| fprintf( OUT, "\n" ); |
| } |
| |
| #define BOOL_STRING(b) (b ? "true" : "false") |
| |
| #define VAR_ENUM(VAR) \ |
| { \ |
| GLint e= 0; \ |
| glGetIntegerv(GL_##VAR,&e); \ |
| fprintf( OUT, "%s: ", #VAR ); \ |
| print_enum_name( OUT, (GLenum) e ); \ |
| } |
| |
| #define VAR_FLOAT4(VAR) \ |
| { \ |
| GLfloat f[4]; \ |
| f[0]= f[1]= f[2]= f[3]= 0.0; \ |
| glGetFloatv(GL_##VAR,f); \ |
| fprintf( OUT, "%s: [%f %f %f %f]\n", \ |
| #VAR, f[0], f[1], f[2], f[3] ); \ |
| } |
| |
| #define VAR_MAT_FLOAT4(VAR) \ |
| { \ |
| GLfloat f[4]; \ |
| f[0]= f[1]= f[2]= f[3]= 0.0; \ |
| glGetMaterialfv(GL_FRONT,GL_##VAR,f); \ |
| fprintf( OUT, "FRONT_%s: [%f %f %f %f]\n", \ |
| #VAR, f[0], f[1], f[2], f[3] ); \ |
| glGetMaterialfv(GL_BACK,GL_##VAR,f); \ |
| fprintf( OUT, " BACK_%s: [%f %f %f %f]\n", \ |
| #VAR, f[0], f[1], f[2], f[3] ); \ |
| } |
| |
| #define VAR_LIGHT_FLOAT4(LIGHT,VAR) \ |
| { \ |
| GLfloat f[4]; \ |
| f[0]= f[1]= f[2]= f[3]= 0.0; \ |
| glGetLightfv(GL_LIGHT0+LIGHT,GL_##VAR,f); \ |
| fprintf( OUT, "LIGHT%d.%s: [%f %f %f %f]\n", \ |
| LIGHT, #VAR, f[0], f[1], f[2], f[3] ); \ |
| } |
| |
| #define VAR_LIGHT_FLOAT3(LIGHT,VAR) \ |
| { \ |
| GLfloat f[3]; \ |
| f[0]= f[1]= f[2]= 0.0; \ |
| glGetLightfv(GL_LIGHT0+LIGHT,GL_##VAR,f); \ |
| fprintf( OUT, "LIGHT%d.%s: [%f %f %f]\n", \ |
| LIGHT, #VAR, f[0], f[1], f[2] ); \ |
| } |
| |
| #define VAR_FLOAT3(VAR) \ |
| { \ |
| GLfloat f[3]; \ |
| f[0]= f[1]= f[2]= 0.0; \ |
| glGetFloatv(GL_##VAR,f) ; \ |
| fprintf( OUT, "%s: [%f %f %f]\n", \ |
| #VAR, f[0], f[1], f[2] ); \ |
| } |
| #define VAR_FLOAT2(VAR) \ |
| { \ |
| GLfloat f[2]; \ |
| f[0]= f[1]= 0.0; \ |
| glGetFloatv(GL_##VAR,f); \ |
| fprintf( OUT, "%s: [%f %f]\n", \ |
| #VAR, f[0], f[1] ); \ |
| } |
| |
| #define VAR_COLOR(VAR) VAR_FLOAT4(VAR) |
| #define VAR_TEXCOORD(VAR) VAR_FLOAT4(VAR) |
| #define VAR_NORMAL(VAR) VAR_FLOAT3(VAR) |
| |
| #define VAR_MAT_COLOR(VAR) VAR_MAT_FLOAT4(VAR) |
| #define VAR_LIGHT_COLOR(LIGHT,VAR) VAR_LIGHT_FLOAT4(LIGHT,VAR) |
| |
| #define VAR_FLOAT(VAR) \ |
| { \ |
| GLfloat f= 0.0; \ |
| glGetFloatv(GL_##VAR,&f); \ |
| fprintf( OUT, "%s: %f\n", #VAR, f ); \ |
| } |
| |
| #define VAR_MAT_FLOAT(VAR) \ |
| { \ |
| GLfloat f= 0.0; \ |
| glGetMaterialfv(GL_FRONT,GL_##VAR,&f); \ |
| fprintf( OUT, "FRONT_%s: %f\n", #VAR, f ); \ |
| glGetMaterialfv(GL_BACK,GL_##VAR,&f); \ |
| fprintf( OUT, " BACK_%s: %f\n", #VAR, f ); \ |
| } |
| |
| #define VAR_LIGHT_FLOAT(LIGHT,VAR) \ |
| { \ |
| GLfloat f= 0.0; \ |
| glGetLightfv(GL_LIGHT0+LIGHT,GL_##VAR,&f); \ |
| fprintf( OUT, "LIGHT%d.%s: %f\n", \ |
| LIGHT, #VAR, f ); \ |
| } |
| |
| #define VAR_INT(VAR) \ |
| { \ |
| GLint i= 0; \ |
| glGetIntegerv(GL_##VAR,&i); \ |
| fprintf( OUT, "%s: %d\n", #VAR, (int)i ); \ |
| } |
| #define VAR_INTEGER(VAR) VAR_INT(VAR) |
| #define VAR_INDEX(VAR) VAR_INT(VAR) |
| #define VAR_HEXINT(VAR) \ |
| { \ |
| GLint i= 0; \ |
| glGetIntegerv(GL_##VAR,&i); \ |
| fprintf( OUT, "%s: 0x%04x\n", #VAR, (int)i ); \ |
| } |
| #define VAR_INT4(VAR) \ |
| { \ |
| GLint i[4]; \ |
| i[0]= i[1]= i[2]= i[3]= 0; \ |
| glGetIntegerv(GL_##VAR,i); \ |
| fprintf( OUT, "%s: [%d %d %d %d]\n", \ |
| #VAR, (int)i[0], (int)i[1], (int)i[2], (int)i[3] ); \ |
| } |
| #define VAR_BOOL(VAR) \ |
| { \ |
| GLboolean b= 0; \ |
| glGetBooleanv(GL_##VAR,&b); \ |
| fprintf( OUT, "%s: %s\n", #VAR, BOOL_STRING(b) ); \ |
| } |
| #define VAR_BOOL4(VAR) \ |
| { \ |
| GLboolean b[4]; \ |
| b[0]= b[1]= b[2]= b[3]= 0; \ |
| glGetBooleanv(GL_##VAR,b); \ |
| fprintf( OUT, "%s: [%s %s %s %s]\n", \ |
| #VAR, \ |
| BOOL_STRING(b[0]), \ |
| BOOL_STRING(b[1]), \ |
| BOOL_STRING(b[2]), \ |
| BOOL_STRING(b[3]) ); \ |
| } |
| #define VAR_PTR(VAR) \ |
| { \ |
| GLvoid* p= 0; \ |
| glGetPointerv(GL_##VAR,&p); \ |
| fprintf( OUT, "%s: %p\n", #VAR, p ); \ |
| } |
| #define VAR_MATRIX(VAR) \ |
| { \ |
| GLfloat m[16]; \ |
| int i; \ |
| for( i= 0; i < 16; ++i ) m[i]= 0.0; \ |
| glGetFloatv(GL_##VAR,m); \ |
| fprintf( OUT, \ |
| "%s:\n\t[%+.6f %+.6f %+.6f %+.6f]\n\t[%+.6f %+.6f %+.6f |
| %+.6f]\n\t[%+.6f %+.6f %+.6f %+.6f]\n\t[%+.6f %+.6f %+.6f %+.6f]\n", \ |
| #VAR, \ |
| m[0+0*4], m[0+1*4], m[0+2*4], m[0+3*4], \ |
| m[1+0*4], m[1+1*4], m[1+2*4], m[1+3*4], \ |
| m[2+0*4], m[2+1*4], m[2+2*4], m[2+3*4], \ |
| m[3+0*4], m[3+1*4], m[3+2*4], m[3+3*4] ); \ |
| } |
| |
| /***************************************************************************/ |
| |
| /* |
| #define OUT stderr |
| */ |
| void dump_opengl_state( FILE* OUT ) |
| { |
| int i; |
| GLint n_lights= 0; |
| |
| glGetIntegerv( GL_MAX_LIGHTS, &n_lights ); |
| |
| VAR_COLOR(CURRENT_COLOR) |
| VAR_INDEX(CURRENT_INDEX) |
| VAR_TEXCOORD(CURRENT_TEXTURE_COORDS) |
| VAR_NORMAL(CURRENT_NORMAL) |
| VAR_FLOAT4(CURRENT_RASTER_POSITION) |
| VAR_FLOAT(CURRENT_RASTER_DISTANCE) |
| VAR_COLOR(CURRENT_RASTER_COLOR) |
| VAR_INDEX(CURRENT_RASTER_INDEX) |
| VAR_TEXCOORD(CURRENT_RASTER_TEXTURE_COORDS) |
| VAR_BOOL(CURRENT_RASTER_POSITION_VALID) |
| VAR_BOOL(EDGE_FLAG) |
| |
| VAR_BOOL (VERTEX_ARRAY) |
| VAR_INTEGER(VERTEX_ARRAY_SIZE) |
| VAR_ENUM (VERTEX_ARRAY_TYPE) |
| VAR_INTEGER(VERTEX_ARRAY_STRIDE) |
| VAR_PTR (VERTEX_ARRAY_POINTER) |
| |
| VAR_BOOL (NORMAL_ARRAY) |
| VAR_ENUM (NORMAL_ARRAY_TYPE) |
| VAR_INTEGER(NORMAL_ARRAY_STRIDE) |
| VAR_PTR (NORMAL_ARRAY_POINTER) |
| |
| VAR_BOOL (COLOR_ARRAY) |
| VAR_INTEGER(COLOR_ARRAY_SIZE) |
| VAR_ENUM (COLOR_ARRAY_TYPE) |
| VAR_INTEGER(COLOR_ARRAY_STRIDE) |
| VAR_PTR (COLOR_ARRAY_POINTER) |
| |
| VAR_BOOL (INDEX_ARRAY) |
| VAR_ENUM (INDEX_ARRAY_TYPE) |
| VAR_INTEGER(INDEX_ARRAY_STRIDE) |
| VAR_PTR (INDEX_ARRAY_POINTER) |
| |
| VAR_BOOL (TEXTURE_COORD_ARRAY) |
| VAR_INTEGER(TEXTURE_COORD_ARRAY_SIZE) |
| VAR_ENUM (TEXTURE_COORD_ARRAY_TYPE) |
| VAR_INTEGER(TEXTURE_COORD_ARRAY_STRIDE) |
| VAR_PTR (TEXTURE_COORD_ARRAY_POINTER) |
| |
| VAR_BOOL (EDGE_FLAG_ARRAY) |
| VAR_INTEGER(EDGE_FLAG_ARRAY_STRIDE) |
| VAR_PTR (EDGE_FLAG_ARRAY_POINTER) |
| |
| VAR_MATRIX(MODELVIEW_MATRIX) |
| VAR_MATRIX(PROJECTION_MATRIX) |
| VAR_MATRIX(TEXTURE_MATRIX) |
| VAR_INT4(VIEWPORT) |
| VAR_FLOAT2(DEPTH_RANGE) |
| VAR_INT(MODELVIEW_STACK_DEPTH) |
| VAR_INT(PROJECTION_STACK_DEPTH) |
| VAR_INT(TEXTURE_STACK_DEPTH) |
| VAR_ENUM(MATRIX_MODE) |
| VAR_BOOL(NORMALIZE) |
| VAR_BOOL(RESCALE_NORMAL_EXT) |
| VAR_BOOL(CLIP_PLANE0) |
| VAR_BOOL(CLIP_PLANE1) |
| VAR_BOOL(CLIP_PLANE2) |
| VAR_BOOL(CLIP_PLANE3) |
| VAR_BOOL(CLIP_PLANE4) |
| VAR_BOOL(CLIP_PLANE5) |
| /* + glGetClipPlane() */ |
| |
| VAR_COLOR(FOG_COLOR) |
| VAR_INDEX(FOG_INDEX) |
| VAR_FLOAT(FOG_DENSITY) |
| VAR_FLOAT(FOG_START) |
| VAR_FLOAT(FOG_END) |
| VAR_ENUM(FOG_MODE) |
| VAR_BOOL(FOG) |
| VAR_ENUM(SHADE_MODEL) |
| |
| VAR_BOOL(LIGHTING) |
| VAR_BOOL(COLOR_MATERIAL) |
| VAR_ENUM(COLOR_MATERIAL_PARAMETER) |
| VAR_ENUM(COLOR_MATERIAL_FACE) |
| |
| VAR_MAT_COLOR(AMBIENT) |
| VAR_MAT_COLOR(DIFFUSE) |
| VAR_MAT_COLOR(SPECULAR) |
| VAR_MAT_COLOR(EMISSION) |
| VAR_MAT_FLOAT(SHININESS) |
| |
| VAR_COLOR(LIGHT_MODEL_AMBIENT) |
| VAR_BOOL(LIGHT_MODEL_LOCAL_VIEWER) |
| VAR_BOOL(LIGHT_MODEL_TWO_SIDE) |
| /* VAR_ENUM(LIGHT_MODEL_COLOR_CONTROL)*/ |
| |
| for( i= 0; i < n_lights; ++i ) |
| { |
| GLboolean b= 0; |
| |
| glGetBooleanv( GL_LIGHT0 + i, &b ); |
| fprintf( OUT, "LIGHT%d: %s\n", i, BOOL_STRING(b) ); |
| |
| if( ! b ) |
| continue; |
| |
| VAR_LIGHT_COLOR(i,AMBIENT) |
| VAR_LIGHT_COLOR(i,DIFFUSE) |
| VAR_LIGHT_COLOR(i,SPECULAR) |
| VAR_LIGHT_FLOAT4(i,POSITION) |
| VAR_LIGHT_FLOAT(i,CONSTANT_ATTENUATION) |
| VAR_LIGHT_FLOAT(i,LINEAR_ATTENUATION) |
| VAR_LIGHT_FLOAT(i,QUADRATIC_ATTENUATION) |
| VAR_LIGHT_FLOAT3(i,SPOT_DIRECTION) |
| VAR_LIGHT_FLOAT(i,SPOT_EXPONENT) |
| VAR_LIGHT_FLOAT(i,SPOT_CUTOFF) |
| /* COLOR_INDEXES */ |
| } |
| |
| VAR_FLOAT(POINT_SIZE) |
| VAR_BOOL(POINT_SMOOTH) |
| VAR_FLOAT(LINE_WIDTH) |
| VAR_BOOL(LINE_SMOOTH) |
| VAR_HEXINT(LINE_STIPPLE_PATTERN) |
| VAR_INT(LINE_STIPPLE_REPEAT) |
| VAR_BOOL(LINE_STIPPLE) |
| VAR_BOOL(CULL_FACE) |
| VAR_ENUM(CULL_FACE_MODE) |
| VAR_ENUM(FRONT_FACE) |
| VAR_BOOL(POLYGON_SMOOTH) |
| VAR_ENUM(POLYGON_MODE) |
| VAR_FLOAT(POLYGON_OFFSET_FACTOR) |
| VAR_FLOAT(POLYGON_OFFSET_UNITS) |
| VAR_BOOL(POLYGON_OFFSET_POINT) |
| VAR_BOOL(POLYGON_OFFSET_LINE) |
| VAR_BOOL(POLYGON_OFFSET_FILL) |
| /* GetPolygonStipple */ |
| VAR_BOOL(POLYGON_STIPPLE) |
| |
| VAR_BOOL(TEXTURE_1D) |
| VAR_BOOL(TEXTURE_2D) |
| /* VAR_BOOL(TEXTURE_3D)*/ |
| |
| VAR_INT(TEXTURE_BINDING_1D) |
| VAR_INT(TEXTURE_BINDING_2D) |
| /* VAR_INT(TEXTURE_BINDING_3D)*/ |
| |
| /* GetTexImage() */ |
| /* GetTexLevelParameter() */ |
| /* GetTexEnv() */ |
| |
| VAR_BOOL(TEXTURE_GEN_S) |
| VAR_BOOL(TEXTURE_GEN_T) |
| VAR_BOOL(TEXTURE_GEN_R) |
| VAR_BOOL(TEXTURE_GEN_Q) |
| |
| /* GetTexGen() */ |
| |
| VAR_BOOL(SCISSOR_TEST) |
| VAR_INT4(SCISSOR_BOX) |
| VAR_BOOL(ALPHA_TEST) |
| VAR_ENUM(ALPHA_TEST_FUNC) |
| VAR_FLOAT(ALPHA_TEST_REF) |
| VAR_BOOL(STENCIL_TEST) |
| VAR_ENUM(STENCIL_FUNC) |
| VAR_HEXINT(STENCIL_VALUE_MASK) |
| VAR_INT(STENCIL_REF) |
| VAR_ENUM(STENCIL_FAIL) |
| VAR_ENUM(STENCIL_PASS_DEPTH_FAIL) |
| VAR_ENUM(STENCIL_PASS_DEPTH_PASS) |
| VAR_BOOL(DEPTH_TEST) |
| VAR_ENUM(DEPTH_FUNC) |
| VAR_BOOL(BLEND) |
| VAR_ENUM(BLEND_SRC) |
| VAR_ENUM(BLEND_DST) |
| |
| VAR_BOOL(DITHER) |
| VAR_BOOL(LOGIC_OP) /* INDEX_LOGIC_OP */ |
| VAR_BOOL(COLOR_LOGIC_OP) |
| |
| VAR_ENUM(DRAW_BUFFER) |
| VAR_INT(INDEX_WRITEMASK) |
| VAR_BOOL4(COLOR_WRITEMASK) |
| VAR_BOOL(DEPTH_WRITEMASK) |
| VAR_HEXINT(STENCIL_WRITEMASK) |
| VAR_COLOR(COLOR_CLEAR_VALUE) |
| VAR_INDEX(INDEX_CLEAR_VALUE) |
| VAR_FLOAT(DEPTH_CLEAR_VALUE) |
| VAR_INT(STENCIL_CLEAR_VALUE) |
| VAR_FLOAT(ACCUM_CLEAR_VALUE) |
| |
| VAR_BOOL(UNPACK_SWAP_BYTES) |
| VAR_BOOL(UNPACK_LSB_FIRST) |
| #ifdef UNPACK_IMAGE_HEIGHT |
| VAR_INT(UNPACK_IMAGE_HEIGHT) |
| #endif |
| #ifdef UNPACK_SKIP_IMAGES |
| VAR_INT(UNPACK_SKIP_IMAGES) |
| #endif |
| VAR_INT(UNPACK_ROW_LENGTH) |
| VAR_INT(UNPACK_SKIP_ROWS) |
| VAR_INT(UNPACK_SKIP_PIXELS) |
| VAR_INT(UNPACK_ALIGNMENT) |
| |
| VAR_BOOL(PACK_SWAP_BYTES) |
| VAR_BOOL(PACK_LSB_FIRST) |
| #ifdef PACK_IMAGE_HEIGHT |
| VAR_INT(PACK_IMAGE_HEIGHT) |
| #endif |
| #ifdef PACK_SKIP_IMAGES |
| VAR_INT(PACK_SKIP_IMAGES) |
| #endif |
| VAR_INT(PACK_ROW_LENGTH) |
| VAR_INT(PACK_SKIP_ROWS) |
| VAR_INT(PACK_SKIP_PIXELS) |
| VAR_INT(PACK_ALIGNMENT) |
| |
| VAR_BOOL(MAP_COLOR) |
| VAR_BOOL(MAP_STENCIL) |
| VAR_INT(INDEX_SHIFT) |
| VAR_INT(INDEX_OFFSET) |
| VAR_FLOAT(RED_SCALE) |
| VAR_FLOAT(GREEN_SCALE) |
| VAR_FLOAT(BLUE_SCALE) |
| VAR_FLOAT(ALPHA_SCALE) |
| VAR_FLOAT(DEPTH_SCALE) |
| VAR_FLOAT(RED_BIAS) |
| VAR_FLOAT(GREEN_BIAS) |
| VAR_FLOAT(BLUE_BIAS) |
| VAR_FLOAT(ALPHA_BIAS) |
| VAR_FLOAT(DEPTH_BIAS) |
| |
| VAR_FLOAT(ZOOM_X) |
| VAR_FLOAT(ZOOM_Y) |
| |
| VAR_ENUM(READ_BUFFER) |
| |
| VAR_BOOL(AUTO_NORMAL) |
| |
| VAR_ENUM(PERSPECTIVE_CORRECTION_HINT) |
| VAR_ENUM(POINT_SMOOTH_HINT) |
| VAR_ENUM(LINE_SMOOTH_HINT) |
| VAR_ENUM(POLYGON_SMOOTH_HINT) |
| VAR_ENUM(FOG_HINT) |
| |
| VAR_INT(MAX_LIGHTS) |
| VAR_INT(MAX_CLIP_PLANES) |
| VAR_INT(MAX_MODELVIEW_STACK_DEPTH) |
| VAR_INT(MAX_PROJECTION_STACK_DEPTH) |
| VAR_INT(MAX_TEXTURE_STACK_DEPTH) |
| VAR_INT(SUBPIXEL_BITS) |
| #ifdef GL_MAX_3D_TEXTURE_SIZE |
| VAR_INT(MAX_3D_TEXTURE_SIZE) |
| #endif |
| VAR_INT(MAX_TEXTURE_SIZE) |
| VAR_INT(MAX_PIXEL_MAP_TABLE) |
| VAR_INT(MAX_NAME_STACK_DEPTH) |
| VAR_INT(MAX_LIST_NESTING) |
| VAR_INT(MAX_EVAL_ORDER) |
| VAR_INT(MAX_VIEWPORT_DIMS) |
| VAR_INT(MAX_ATTRIB_STACK_DEPTH) |
| VAR_INT(MAX_CLIENT_ATTRIB_STACK_DEPTH) |
| VAR_INT(AUX_BUFFERS) |
| VAR_BOOL(RGBA_MODE) |
| VAR_BOOL(INDEX_MODE) |
| VAR_BOOL(DOUBLEBUFFER) |
| VAR_BOOL(STEREO) |
| #ifdef GL_ALIASED_POINT_SIZE_RANGE |
| VAR_FLOAT2(ALIASED_POINT_SIZE_RANGE) |
| #endif |
| #ifdef GL_POINT_SIZE_RANGE |
| VAR_FLOAT2(POINT_SIZE_RANGE) /* SMOOTH_POINT_SIZE_RANGE */ |
| #endif |
| VAR_FLOAT(POINT_SIZE_GRANULARITY) /* SMOOTH_POINT_SIZE_GRANULARITY */ |
| #ifdef GL_ALIASED_LINE_WIDTH_RANGE |
| VAR_FLOAT2(ALIASED_LINE_WIDTH_RANGE) |
| #endif |
| VAR_FLOAT2(LINE_WIDTH_RANGE) /* SMOOTH_LINE_WIDTH_RANGE */ |
| VAR_FLOAT(LINE_WIDTH_GRANULARITY) /* SMOOTH_LINE_WIDTH_GRANULARITY */ |
| |
| #ifdef GL_MAX_ELEMENTS_INDICES |
| VAR_INT(MAX_ELEMENTS_INDICES) |
| #endif |
| #ifdef GL_MAX_ELEMENTS_VERTICES |
| VAR_INT(MAX_ELEMENTS_VERTICES) |
| #endif |
| VAR_INT(RED_BITS) |
| VAR_INT(GREEN_BITS) |
| VAR_INT(BLUE_BITS) |
| VAR_INT(ALPHA_BITS) |
| VAR_INT(INDEX_BITS) |
| VAR_INT(DEPTH_BITS) |
| VAR_INT(STENCIL_BITS) |
| VAR_INT(ACCUM_RED_BITS) |
| VAR_INT(ACCUM_GREEN_BITS) |
| VAR_INT(ACCUM_BLUE_BITS) |
| VAR_INT(ACCUM_ALPHA_BITS) |
| |
| VAR_INT(LIST_BASE) |
| VAR_INT(LIST_INDEX) |
| VAR_ENUM(LIST_MODE) |
| VAR_INT(ATTRIB_STACK_DEPTH) |
| VAR_INT(CLIENT_ATTRIB_STACK_DEPTH) |
| VAR_INT(NAME_STACK_DEPTH) |
| VAR_ENUM(RENDER_MODE) |
| VAR_PTR(SELECTION_BUFFER_POINTER) |
| VAR_INT(SELECTION_BUFFER_SIZE) |
| VAR_PTR(FEEDBACK_BUFFER_POINTER) |
| VAR_INT(FEEDBACK_BUFFER_SIZE) |
| VAR_ENUM(FEEDBACK_BUFFER_TYPE) |
| |
| /* glGetError() */ |
| } |
| |
| /***************************************************************************/ |
| |
| /*#define TEST*/ |
| #ifdef TEST |
| |
| #include <GL/glut.h> |
| |
| int main( int argc, char *argv[] ) |
| { |
| glutInit( &argc, argv ); |
| glutInitWindowPosition(0, 0); |
| glutInitWindowSize(400, 300); |
| glutInitDisplayMode(GLUT_RGB); |
| glutCreateWindow(argv[0]); |
| dump_opengl_state(stdout); |
| return 0; |
| } |
| |
| #endif |
| |