| Mesa 7.9.1 Release Notes / January 7, 2011 |
| ========================================== |
| |
| Mesa 7.9.1 is a bug fix release which fixes bugs found since the 7.9 |
| release. |
| |
| Mesa 7.9.1 implements the OpenGL 2.1 API, but the version reported by |
| glGetString(GL_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 2.1. |
| |
| See the :doc:`Compiling/Installing page <../install>` for |
| prerequisites for DRI hardware acceleration. |
| |
| MD5 checksums |
| ------------- |
| |
| :: |
| |
| 78422843ea875ad4eac35b9b8584032b MesaLib-7.9.1.tar.gz |
| 07dc6cfb5928840b8b9df5bd1b3ae434 MesaLib-7.9.1.tar.bz2 |
| c8eaea5b3c3d6dee784bd8c2db91c80f MesaLib-7.9.1.zip |
| ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz |
| 41fc477d524e7dc5c84da8ef22422bea MesaGLUT-7.9.1.tar.bz2 |
| 90b287229afdf19317aa989d19462e7a MesaGLUT-7.9.1.zip |
| |
| New features |
| ------------ |
| |
| None. |
| |
| Bug fixes |
| --------- |
| |
| This list is likely incomplete. |
| |
| - `Bug 28800 <https://bugs.freedesktop.org/show_bug.cgi?id=28800>`__ - |
| [r300c, r300g] Texture corruption with World of Warcraft |
| - `Bug 29420 <https://bugs.freedesktop.org/show_bug.cgi?id=29420>`__ - |
| Amnesia / HPL2 RendererFeatTest - not rendering correctly |
| - `Bug 29946 <https://bugs.freedesktop.org/show_bug.cgi?id=29946>`__ - |
| [swrast] piglit valgrind glsl-array-bounds-04 fails |
| - `Bug 30261 <https://bugs.freedesktop.org/show_bug.cgi?id=30261>`__ - |
| [GLSL 1.20] allowing inconsistent invariant declaration between two |
| vertex shaders |
| - `Bug 30632 <https://bugs.freedesktop.org/show_bug.cgi?id=30632>`__ - |
| [softpipe] state_tracker/st_manager.c:489: |
| st_context_notify_invalid_framebuffer: Assertion \`stfb && |
| stfb->iface == stfbi' failed. |
| - `Bug 30694 <https://bugs.freedesktop.org/show_bug.cgi?id=30694>`__ - |
| wincopy will crash on Gallium drivers when going to front buffer |
| - `Bug 30787 <https://bugs.freedesktop.org/show_bug.cgi?id=30787>`__ - |
| Invalid asm shader does not generate draw-time error when used with |
| GLSL shader |
| - `Bug 30993 <https://bugs.freedesktop.org/show_bug.cgi?id=30993>`__ - |
| getFramebufferAttachmentParameteriv wrongly generates error |
| - `Bug 31101 <https://bugs.freedesktop.org/show_bug.cgi?id=31101>`__ - |
| [glsl2] abort() in ir_validate::visit_enter(ir_assignment \*ir) |
| - `Bug 31193 <https://bugs.freedesktop.org/show_bug.cgi?id=31193>`__ - |
| [regression] aa43176e break water reflections |
| - `Bug 31194 <https://bugs.freedesktop.org/show_bug.cgi?id=31194>`__ - |
| The mesa meta save/restore code doesn't ref the current GLSL program |
| - `Bug 31371 <https://bugs.freedesktop.org/show_bug.cgi?id=31371>`__ - |
| glslparsertest: ir.cpp:358: ir_constant::ir_constant(const |
| glsl_type*, const ir_constant_data*): Assertion \`(type->base_type >= |
| 0) && (type->base_type <= 3)' failed. |
| - `Bug 31439 <https://bugs.freedesktop.org/show_bug.cgi?id=31439>`__ - |
| Crash in glBufferSubData() with size == 0 |
| - `Bug 31495 <https://bugs.freedesktop.org/show_bug.cgi?id=31495>`__ - |
| [i965 gles2c bisected] OpenGL ES 2.0 conformance |
| GL2Tests_GetBIFD_input.run regressed |
| - `Bug 31514 <https://bugs.freedesktop.org/show_bug.cgi?id=31514>`__ - |
| isBuffer returns true for unbound buffers |
| - `Bug 31560 <https://bugs.freedesktop.org/show_bug.cgi?id=31560>`__ - |
| [tdfx] tdfx_tex.c:702: error: 'const struct gl_color_table' has no |
| member named 'Format' |
| - `Bug 31617 <https://bugs.freedesktop.org/show_bug.cgi?id=31617>`__ - |
| Radeon/Compiz: 'failed to attach dri2 front buffer', error case not |
| handled |
| - `Bug 31648 <https://bugs.freedesktop.org/show_bug.cgi?id=31648>`__ - |
| [GLSL] array-struct-array gets assertion: \`(size >= 1) && (size <= |
| 4)' failed. |
| - `Bug 31650 <https://bugs.freedesktop.org/show_bug.cgi?id=31650>`__ - |
| [GLSL] varying gl_TexCoord fails to be re-declared to different size |
| in the second shader |
| - `Bug 31673 <https://bugs.freedesktop.org/show_bug.cgi?id=31673>`__ - |
| GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES |
| - `Bug 31690 <https://bugs.freedesktop.org/show_bug.cgi?id=31690>`__ - |
| i915 shader compiler fails to flatten if in Aquarium webgl demo. |
| - `Bug 31832 <https://bugs.freedesktop.org/show_bug.cgi?id=31832>`__ - |
| [i915] Bad renderbuffer format: 21 |
| - `Bug 31841 <https://bugs.freedesktop.org/show_bug.cgi?id=31841>`__ - |
| [drm:radeon_cs_ioctl] \*ERROR\* Invalid command stream ! |
| - `Bug 31894 <https://bugs.freedesktop.org/show_bug.cgi?id=31894>`__ - |
| Writing to gl_PointSize with GLES2 corrupts other varyings |
| - `Bug 31909 <https://bugs.freedesktop.org/show_bug.cgi?id=31909>`__ - |
| [i965] brw_fs.cpp:1461: void |
| fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion |
| \`expr->operands[i]->type->is_scalar()' failed. |
| - `Bug 31934 <https://bugs.freedesktop.org/show_bug.cgi?id=31934>`__ - |
| [gallium] Mapping empty buffer object causes SIGSEGV |
| - `Bug 31983 <https://bugs.freedesktop.org/show_bug.cgi?id=31983>`__ - |
| [i915 gles2] "if (expression with builtin/varying variables) discard" |
| breaks linkage |
| - `Bug 31985 <https://bugs.freedesktop.org/show_bug.cgi?id=31985>`__ - |
| [GLSL 1.20] initialized uniform array considered as "unsized" |
| - `Bug 31987 <https://bugs.freedesktop.org/show_bug.cgi?id=31987>`__ - |
| [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not |
| case GL_INVALID_ENUM |
| - `Bug 32035 <https://bugs.freedesktop.org/show_bug.cgi?id=32035>`__ - |
| [GLSL bisected] comparing unsized array gets segfault |
| - `Bug 32070 <https://bugs.freedesktop.org/show_bug.cgi?id=32070>`__ - |
| llvmpipe renders stencil demo incorrectly |
| - `Bug 32273 <https://bugs.freedesktop.org/show_bug.cgi?id=32273>`__ - |
| assertion fails when starting vdrift 2010 release with shaders |
| enabled |
| - `Bug 32287 <https://bugs.freedesktop.org/show_bug.cgi?id=32287>`__ - |
| [bisected GLSL] float-int failure |
| - `Bug 32311 <https://bugs.freedesktop.org/show_bug.cgi?id=32311>`__ - |
| [965 bisected] Array look-ups broken on GM45 |
| - `Bug 32520 <https://bugs.freedesktop.org/show_bug.cgi?id=32520>`__ - |
| [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in |
| GL_INVALID_ENUM |
| - `Bug 32825 <https://bugs.freedesktop.org/show_bug.cgi?id=32825>`__ - |
| egl_glx driver completely broken in 7.9 branch [fix in master] |
| |
| Changes |
| ------- |
| |
| The full set of changes can be viewed by using the following GIT |
| command: |
| |
| :: |
| |
| git log mesa-7.9..mesa-7.9.1 |
| |
| Alex Deucher (5): |
| |
| - r100: revalidate after radeon_update_renderbuffers |
| - r600c: add missing radeon_prepare_render() call on evergreen |
| - r600c: properly align mipmaps to group size |
| - gallium/egl: fix r300 vs r600 loading |
| - r600c: fix some opcodes on evergreen |
| |
| Aras Pranckevicius (2): |
| |
| - glsl: fix crash in loop analysis when some controls can't be |
| determined |
| - glsl: fix matrix type check in ir_algebraic |
| |
| Brian Paul (27): |
| |
| - swrast: fix choose_depth_texture_level() to respect mipmap filtering |
| state |
| - st/mesa: replace assertion w/ conditional in framebuffer invalidation |
| - egl/i965: include inline_wrapper_sw_helper.h |
| - mesa: Add missing else in do_row_3D |
| - mesa: add missing formats in \_mesa_format_to_type_and_comps() |
| - mesa: handle more pixel types in mipmap generation code |
| - mesa: make glIsBuffer() return false for never bound buffers |
| - mesa: fix glDeleteBuffers() regression |
| - swrast: init alpha value to 1.0 in opt_sample_rgb_2d() |
| - meta: Mask Stencil.Clear against stencilMax in \_mesa_meta_Clear |
| - st/mesa: fix mapping of zero-sized buffer objects |
| - mesa: check for posix_memalign() errors |
| - llvmpipe: fix broken stencil writemask |
| - mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query |
| - mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type |
| - mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM |
| - mesa: test for cube map completeness in glGenerateMipmap() |
| - tnl: Initialize gl_program_machine memory in run_vp. |
| - tnl: a better way to initialize the gl_program_machine memory |
| - mesa, st/mesa: disable GL_ARB_geometry_shader4 |
| - glsl: fix off by one in register index assertion |
| - st/mesa: fix mipmap generation bug |
| - glsl: new glsl_strtod() wrapper to fix decimal point interpretation |
| - mesa: no-op glBufferSubData() on size==0 |
| - tdfx: s/Format/_BaseFormat/ |
| - st/mesa: fix renderbuffer pointer check in st_Clear() |
| - mesa: Bump the number of bits in the register index. |
| |
| Chad Versace (5): |
| |
| - glsl: Fix lexer rule for ^= |
| - glsl: Fix ast-to-hir for ARB_fragment_coord_conventions |
| - glsl: Fix ir_expression::constant_expression_value() |
| - glsl: Fix erroneous cast in ast_jump_statement::hir() |
| - glsl: Fix linker bug in cross_validate_globals() |
| |
| Chia-I Wu (10): |
| |
| - targets/egl: Fix linking with libdrm. |
| - st/vega: Fix version check in context creation. |
| - st/egl: Do not finish a fence that is NULL. |
| - egl: Fix a false negative check in \_eglCheckMakeCurrent. |
| - st/mesa: Unreference the sampler view in st_bind_surface. |
| - egl_dri2: Fix \__DRI_DRI2 version 1 support. |
| - st/vega: Do not wait NULL fences. |
| - mesa: Do not advertise GL_OES_texture_3D. |
| - egl_glx: Fix borken driver. |
| - egl: Check extensions. |
| |
| Daniel Lichtenberger (1): |
| |
| - radeon: fix potential segfault in renderbuffer update |
| |
| Daniel Vetter (1): |
| |
| - r200: revalidate after radeon_update_renderbuffers |
| |
| Dave Airlie (1): |
| |
| - r300g: fixup rs690 tiling stride alignment calculations. |
| |
| Eric Anholt (13): |
| |
| - intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like |
| RGB/RGBA. |
| - glsl: Free the loop state context when we free the loop state. |
| - i965: Allow OPCODE_SWZ to put immediates in the first arg. |
| - i965: Add support for rendering to SARGB8 FBOs. |
| - glsl: Add a helper constructor for expressions that works out result |
| type. |
| - glsl: Fix structure and array comparisions. |
| - glsl: Quiet unreachable no-return-from-function warning. |
| - glsl: Mark the array access for whole-array comparisons. |
| - glsl: Fix flipped return of has_value() for array constants. |
| - mesa: Add getters for the rest of the supported draw buffers. |
| - mesa: Add getters for ARB_copy_buffer's attachment points. |
| - i965: Correct the dp_read message descriptor setup on g4x. |
| - glsl: Correct the marking of InputsRead/OutputsWritten on in/out |
| matrices. |
| |
| Fabian Bieler (1): |
| |
| - glsl: fix lowering conditional returns in subroutines |
| |
| Francisco Jerez (3): |
| |
| - meta: Don't leak alpha function/reference value changes. |
| - meta: Fix incorrect rendering of the bitmap alpha component. |
| - meta: Don't try to disable cube maps if the driver doesn't expose the |
| extension. |
| |
| Henri Verbeet (2): |
| |
| - r600: Evergreen has two extra frac_bits for the sampler LOD state. |
| - st/mesa: Handle wrapped depth buffers in st_copy_texsubimage(). |
| |
| Ian Romanick (33): |
| |
| - Add 7.9 md5sums |
| - docs: Import 7.8.x release notes from 7.8 branch. |
| - docs: download.html does not need to be updated for each release |
| - docs: Update mailing lines from sf.net to freedesktop.org |
| - docs: added news item for 7.9 release |
| - mesa: Validate assembly shaders when GLSL shaders are used |
| - linker: Reject shaders that have unresolved function calls |
| - mesa: Refactor validation of shader targets |
| - glsl: Slightly change the semantic of \_LinkedShaders |
| - linker: Improve handling of unread/unwritten shader inputs/outputs |
| - glsl: Commit lexer files changed by previous cherry picking |
| - mesa: Make metaops use program refcounts instead of names. |
| - glsl: Fix incorrect gl_type of sampler2DArray and |
| sampler1DArrayShadow |
| - mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample |
| - glsl: better handling of linker failures |
| - mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties. |
| - i915: Disallow alpha, red, RG, and sRGB as render targets |
| - glsl/linker: Free any IR discarded by optimization passes. |
| - glsl: Add an optimization pass to simplify discards. |
| - glsl: Add a lowering pass to move discards out of if-statements. |
| - i915: Correctly generate unconditional KIL instructions |
| - glsl: Add unary ir_expression constructor |
| - glsl: Ensure that equality comparisons don't return a NULL IR tree |
| - glcpp: Commit changes in generated files cause by previous commit |
| - glsl: Inherrit type of declared variable from initializer |
| - glsl: Inherrit type of declared variable from initializer after |
| processing assignment |
| - linker: Ensure that unsized arrays have a size after linking |
| - linker: Fix regressions caused by previous commit |
| - linker: Allow built-in arrays to have different sizes between shader |
| stages |
| - ir_to_mesa: Don't generate swizzles for record derefs of |
| non-scalar/vectors |
| - Refresh autogenerated file builtin_function.cpp. |
| - docs: Initial set of release notes for 7.9.1 |
| - mesa: set version string to 7.9.1 |
| |
| Julien Cristau (1): |
| |
| - Makefile: don't include the same files twice in the tarball |
| |
| Kenneth Graunke (19): |
| |
| - glcpp: Return NEWLINE token for newlines inside multi-line comments. |
| - generate_builtins.py: Output large strings as arrays of characters. |
| - glsl: Fix constant component count in vector constructor emitting. |
| - ir_dead_functions: Actually free dead functions and signatures. |
| - glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30. |
| - glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 |
| shaders. |
| - glsl: Fix constant expression handling for <, >, <=, >= on vectors. |
| - glsl: Use do_common_optimization in the standalone compiler. |
| - glsl: Don't inline function prototypes. |
| - glsl: Add a virtual as_discard() method. |
| - glsl: Remove "discard" support from lower_jumps. |
| - glsl: Refactor get_num_operands. |
| - glcpp: Don't emit SPACE tokens in conditional_tokens production. |
| - glsl: Clean up code by adding a new is_break() function. |
| - glsl: Consider the "else" branch when looking for loop breaks. |
| - Remove OES_compressed_paletted_texture from the ES2 extension list. |
| - glsl/builtins: Compute the correct value for smoothstep(vec, vec, |
| vec). |
| - Fix build on systems where "python" is python 3. |
| - i965: Internally enable GL_NV_blend_square on ES2. |
| |
| Kristian Høgsberg (1): |
| |
| - i965: Don't write mrf assignment for pointsize output |
| |
| Luca Barbieri (1): |
| |
| - glsl: Unroll loops with conditional breaks anywhere (not just the |
| end) |
| |
| Marek Olšák (17): |
| |
| - r300g: fix microtiling for 16-bits-per-channel formats |
| - r300g: fix texture border for 16-bits-per-channel formats |
| - r300g: add a default channel ordering of texture border for unhandled |
| formats |
| - r300g: fix texture border color for all texture formats |
| - r300g: fix rendering with no vertex elements |
| - r300/compiler: fix rc_rewrite_depth_out for it to work with any |
| instruction |
| - r300g: fix texture border color once again |
| - r300g: fix texture swizzling with compressed textures on r400-r500 |
| - r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only |
| - mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium |
| - st/mesa: initialize key in st_vp_varient |
| - r300/compiler: fix swizzle lowering with a presubtract source operand |
| - r300g: fix rendering with a vertex attrib having a zero stride |
| - ir_to_mesa: Add support for conditional discards. |
| - r300g: finally fix the texture corruption on r3xx-r4xx |
| - mesa: fix texel store functions for some float formats |
| - r300/compiler: disable the rename_regs pass for loops |
| |
| Mario Kleiner (1): |
| |
| - mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page |
| flipping. |
| |
| Peter Clifton (1): |
| |
| - intel: Fix emit_linear_blit to use DWORD aligned width blits |
| |
| Robert Hooker (2): |
| |
| - intel: Add a new B43 pci id. |
| - egl_dri2: Add missing intel chip ids. |
| |
| Roland Scheidegger (1): |
| |
| - r200: fix r200 large points |
| |
| Thomas Hellstrom (17): |
| |
| - st/xorg: Don't try to use option values before processing options |
| - xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers |
| - st/xorg: Add a customizer option to get rid of annoying cursor update |
| flicker |
| - xorg/vmwgfx: Don't hide HW cursors when updating them |
| - st/xorg: Don't try to remove invalid fbs |
| - st/xorg: Fix typo |
| - st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling |
| environments |
| - st/xorg: Fix compilation errors for Xservers compiled without |
| Composite |
| - st/xorg: Don't use deprecated x*alloc / xfree functions |
| - xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions |
| - st/xorg: Fix compilation for Xservers >= 1.10 |
| - mesa: Make sure we have the talloc cflags when using the talloc |
| headers |
| - egl: Add an include for size_t |
| - mesa: Add talloc includes for gles |
| - st/egl: Fix build for include files in nonstandard places |
| - svga/drm: Optionally resolve calls to powf during link-time |
| - gallium/targets: Trivial crosscompiling fix |
| |
| Tom Stellard (7): |
| |
| - r300/compiler: Make sure presubtract sources use supported swizzles |
| - r300/compiler: Fix register allocator's handling of loops |
| - r300/compiler: Fix instruction scheduling within IF blocks |
| - r300/compiler: Use zero as the register index for unused sources |
| - r300/compiler: Ignore alpha dest register when replicating the result |
| - r300/compiler: Use correct swizzles for all presubtract sources |
| - r300/compiler: Don't allow presubtract sources to be remapped twice |
| |
| Vinson Lee (1): |
| |
| - glsl: Fix 'control reaches end of non-void function' warning. |
| |
| richard (1): |
| |
| - r600c : inline vertex format is not updated in an app, switch to use |
| vfetch constants. For the 7.9 and 7.10 branches as well. |