| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
| * Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file prog_print.c |
| * Print vertex/fragment programs - for debugging. |
| * \author Brian Paul |
| */ |
| |
| #include <inttypes.h> /* for PRIx64 macro */ |
| |
| #include "main/glheader.h" |
| #include "main/context.h" |
| |
| #include "prog_instruction.h" |
| #include "prog_parameter.h" |
| #include "prog_print.h" |
| #include "prog_statevars.h" |
| #include "util/bitscan.h" |
| |
| |
| |
| /** |
| * Return string name for given program/register file. |
| */ |
| const char * |
| _mesa_register_file_name(gl_register_file f) |
| { |
| switch (f) { |
| case PROGRAM_TEMPORARY: |
| return "TEMP"; |
| case PROGRAM_ARRAY: |
| return "ARRAY"; |
| case PROGRAM_INPUT: |
| return "INPUT"; |
| case PROGRAM_OUTPUT: |
| return "OUTPUT"; |
| case PROGRAM_STATE_VAR: |
| return "STATE"; |
| case PROGRAM_CONSTANT: |
| return "CONST"; |
| case PROGRAM_UNIFORM: |
| return "UNIFORM"; |
| case PROGRAM_ADDRESS: |
| return "ADDR"; |
| case PROGRAM_SAMPLER: |
| return "SAMPLER"; |
| case PROGRAM_SYSTEM_VALUE: |
| return "SYSVAL"; |
| case PROGRAM_UNDEFINED: |
| return "UNDEFINED"; |
| case PROGRAM_IMMEDIATE: |
| return "IMM"; |
| case PROGRAM_BUFFER: |
| return "BUFFER"; |
| case PROGRAM_MEMORY: |
| return "MEMORY"; |
| case PROGRAM_IMAGE: |
| return "IMAGE"; |
| case PROGRAM_HW_ATOMIC: |
| return "HWATOMIC"; |
| default: |
| { |
| static char s[20]; |
| snprintf(s, sizeof(s), "FILE%u", f); |
| return s; |
| } |
| } |
| } |
| |
| |
| /** |
| * Return ARB_v/f_prog-style input attrib string. |
| */ |
| static const char * |
| arb_input_attrib_string(GLuint index, GLenum progType) |
| { |
| /* |
| * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens. |
| */ |
| static const char *const vertAttribs[] = { |
| "vertex.position", |
| "vertex.normal", |
| "vertex.color.primary", |
| "vertex.color.secondary", |
| "vertex.fogcoord", |
| "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */ |
| "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */ |
| "vertex.texcoord[0]", |
| "vertex.texcoord[1]", |
| "vertex.texcoord[2]", |
| "vertex.texcoord[3]", |
| "vertex.texcoord[4]", |
| "vertex.texcoord[5]", |
| "vertex.texcoord[6]", |
| "vertex.texcoord[7]", |
| "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */ |
| "vertex.attrib[0]", |
| "vertex.attrib[1]", |
| "vertex.attrib[2]", |
| "vertex.attrib[3]", |
| "vertex.attrib[4]", |
| "vertex.attrib[5]", |
| "vertex.attrib[6]", |
| "vertex.attrib[7]", |
| "vertex.attrib[8]", |
| "vertex.attrib[9]", |
| "vertex.attrib[10]", |
| "vertex.attrib[11]", |
| "vertex.attrib[12]", |
| "vertex.attrib[13]", |
| "vertex.attrib[14]", |
| "vertex.attrib[15]" /* MAX_VARYING = 16 */ |
| }; |
| static const char *const fragAttribs[] = { |
| "fragment.position", |
| "fragment.color.primary", |
| "fragment.color.secondary", |
| "fragment.fogcoord", |
| "fragment.texcoord[0]", |
| "fragment.texcoord[1]", |
| "fragment.texcoord[2]", |
| "fragment.texcoord[3]", |
| "fragment.texcoord[4]", |
| "fragment.texcoord[5]", |
| "fragment.texcoord[6]", |
| "fragment.texcoord[7]", |
| "fragment.(twelve)", /* VARYING_SLOT_PSIZ */ |
| "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */ |
| "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */ |
| "fragment.(fifteen)", /* VARYING_SLOT_EDGE */ |
| "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */ |
| "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */ |
| "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */ |
| "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */ |
| "fragment.(twenty)", /* VARYING_SLOT_LAYER */ |
| "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */ |
| "fragment.(twenty-two)", /* VARYING_SLOT_FACE */ |
| "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */ |
| "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */ |
| "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */ |
| "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */ |
| "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */ |
| "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */ |
| "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */ |
| "fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */ |
| "fragment.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */ |
| "fragment.varying[0]", |
| "fragment.varying[1]", |
| "fragment.varying[2]", |
| "fragment.varying[3]", |
| "fragment.varying[4]", |
| "fragment.varying[5]", |
| "fragment.varying[6]", |
| "fragment.varying[7]", |
| "fragment.varying[8]", |
| "fragment.varying[9]", |
| "fragment.varying[10]", |
| "fragment.varying[11]", |
| "fragment.varying[12]", |
| "fragment.varying[13]", |
| "fragment.varying[14]", |
| "fragment.varying[15]", |
| "fragment.varying[16]", |
| "fragment.varying[17]", |
| "fragment.varying[18]", |
| "fragment.varying[19]", |
| "fragment.varying[20]", |
| "fragment.varying[21]", |
| "fragment.varying[22]", |
| "fragment.varying[23]", |
| "fragment.varying[24]", |
| "fragment.varying[25]", |
| "fragment.varying[26]", |
| "fragment.varying[27]", |
| "fragment.varying[28]", |
| "fragment.varying[29]", |
| "fragment.varying[30]", |
| "fragment.varying[31]", /* MAX_VARYING = 32 */ |
| }; |
| |
| /* sanity checks */ |
| STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX); |
| STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX); |
| assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0); |
| assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0); |
| assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0); |
| assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0); |
| |
| if (progType == GL_VERTEX_PROGRAM_ARB) { |
| assert(index < ARRAY_SIZE(vertAttribs)); |
| return vertAttribs[index]; |
| } |
| else { |
| assert(progType == GL_FRAGMENT_PROGRAM_ARB); |
| assert(index < ARRAY_SIZE(fragAttribs)); |
| return fragAttribs[index]; |
| } |
| } |
| |
| |
| /** |
| * Print a vertex program's inputs_read field in human-readable format. |
| * For debugging. |
| */ |
| void |
| _mesa_print_vp_inputs(GLbitfield inputs) |
| { |
| printf("VP Inputs 0x%x: \n", inputs); |
| while (inputs) { |
| GLint attr = ffs(inputs) - 1; |
| const char *name = arb_input_attrib_string(attr, |
| GL_VERTEX_PROGRAM_ARB); |
| printf(" %d: %s\n", attr, name); |
| inputs &= ~(1 << attr); |
| } |
| } |
| |
| |
| /** |
| * Print a fragment program's inputs_read field in human-readable format. |
| * For debugging. |
| */ |
| void |
| _mesa_print_fp_inputs(GLbitfield inputs) |
| { |
| printf("FP Inputs 0x%x: \n", inputs); |
| while (inputs) { |
| GLint attr = ffs(inputs) - 1; |
| const char *name = arb_input_attrib_string(attr, |
| GL_FRAGMENT_PROGRAM_ARB); |
| printf(" %d: %s\n", attr, name); |
| inputs &= ~(1 << attr); |
| } |
| } |
| |
| |
| |
| /** |
| * Return ARB_v/f_prog-style output attrib string. |
| */ |
| static const char * |
| arb_output_attrib_string(GLuint index, GLenum progType) |
| { |
| /* |
| * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens. |
| */ |
| static const char *const vertResults[] = { |
| "result.position", |
| "result.color.primary", |
| "result.color.secondary", |
| "result.fogcoord", |
| "result.texcoord[0]", |
| "result.texcoord[1]", |
| "result.texcoord[2]", |
| "result.texcoord[3]", |
| "result.texcoord[4]", |
| "result.texcoord[5]", |
| "result.texcoord[6]", |
| "result.texcoord[7]", |
| "result.pointsize", /* VARYING_SLOT_PSIZ */ |
| "result.(thirteen)", /* VARYING_SLOT_BFC0 */ |
| "result.(fourteen)", /* VARYING_SLOT_BFC1 */ |
| "result.(fifteen)", /* VARYING_SLOT_EDGE */ |
| "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */ |
| "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */ |
| "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */ |
| "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */ |
| "result.(twenty)", /* VARYING_SLOT_LAYER */ |
| "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */ |
| "result.(twenty-two)", /* VARYING_SLOT_FACE */ |
| "result.(twenty-three)", /* VARYING_SLOT_PNTC */ |
| "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */ |
| "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */ |
| "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */ |
| "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */ |
| "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */ |
| "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */ |
| "result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */ |
| "result.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */ |
| "result.varying[0]", |
| "result.varying[1]", |
| "result.varying[2]", |
| "result.varying[3]", |
| "result.varying[4]", |
| "result.varying[5]", |
| "result.varying[6]", |
| "result.varying[7]", |
| "result.varying[8]", |
| "result.varying[9]", |
| "result.varying[10]", |
| "result.varying[11]", |
| "result.varying[12]", |
| "result.varying[13]", |
| "result.varying[14]", |
| "result.varying[15]", |
| "result.varying[16]", |
| "result.varying[17]", |
| "result.varying[18]", |
| "result.varying[19]", |
| "result.varying[20]", |
| "result.varying[21]", |
| "result.varying[22]", |
| "result.varying[23]", |
| "result.varying[24]", |
| "result.varying[25]", |
| "result.varying[26]", |
| "result.varying[27]", |
| "result.varying[28]", |
| "result.varying[29]", |
| "result.varying[30]", |
| "result.varying[31]", /* MAX_VARYING = 32 */ |
| }; |
| static const char *const fragResults[] = { |
| "result.depth", /* FRAG_RESULT_DEPTH */ |
| "result.(one)", /* FRAG_RESULT_STENCIL */ |
| "result.color", /* FRAG_RESULT_COLOR */ |
| "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */ |
| "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */ |
| "result.color[1]", |
| "result.color[2]", |
| "result.color[3]", |
| "result.color[4]", |
| "result.color[5]", |
| "result.color[6]", |
| "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */ |
| }; |
| |
| /* sanity checks */ |
| STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX); |
| STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX); |
| assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0); |
| assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0); |
| assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0); |
| |
| if (progType == GL_VERTEX_PROGRAM_ARB) { |
| assert(index < ARRAY_SIZE(vertResults)); |
| return vertResults[index]; |
| } |
| else { |
| assert(progType == GL_FRAGMENT_PROGRAM_ARB); |
| assert(index < ARRAY_SIZE(fragResults)); |
| return fragResults[index]; |
| } |
| } |
| |
| |
| /** |
| * Return string representation of the given register. |
| * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined |
| * by the ARB/NV program languages so we've taken some liberties here. |
| * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc) |
| * \param index number of the register in the register file |
| * \param mode the output format/mode/style |
| * \param prog pointer to containing program |
| */ |
| static const char * |
| reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, |
| GLboolean relAddr, const struct gl_program *prog) |
| { |
| static char str[100]; |
| const char *addr = relAddr ? "ADDR+" : ""; |
| |
| str[0] = 0; |
| |
| switch (mode) { |
| case PROG_PRINT_DEBUG: |
| sprintf(str, "%s[%s%d]", |
| _mesa_register_file_name(f), addr, index); |
| break; |
| |
| case PROG_PRINT_ARB: |
| switch (f) { |
| case PROGRAM_INPUT: |
| sprintf(str, "%s", arb_input_attrib_string(index, prog->Target)); |
| break; |
| case PROGRAM_OUTPUT: |
| sprintf(str, "%s", arb_output_attrib_string(index, prog->Target)); |
| break; |
| case PROGRAM_TEMPORARY: |
| sprintf(str, "temp%d", index); |
| break; |
| case PROGRAM_CONSTANT: /* extension */ |
| sprintf(str, "constant[%s%d]", addr, index); |
| break; |
| case PROGRAM_UNIFORM: /* extension */ |
| sprintf(str, "uniform[%s%d]", addr, index); |
| break; |
| case PROGRAM_SYSTEM_VALUE: |
| sprintf(str, "sysvalue[%s%d]", addr, index); |
| break; |
| case PROGRAM_STATE_VAR: |
| { |
| struct gl_program_parameter *param |
| = prog->Parameters->Parameters + index; |
| char *state = _mesa_program_state_string(param->StateIndexes); |
| sprintf(str, "%s", state); |
| free(state); |
| } |
| break; |
| case PROGRAM_ADDRESS: |
| sprintf(str, "A%d", index); |
| break; |
| default: |
| _mesa_problem(NULL, "bad file in reg_string()"); |
| } |
| break; |
| |
| default: |
| _mesa_problem(NULL, "bad mode in reg_string()"); |
| } |
| |
| return str; |
| } |
| |
| |
| /** |
| * Return a string representation of the given swizzle word. |
| * If extended is true, use extended (comma-separated) format. |
| * \param swizzle the swizzle field |
| * \param negateBase 4-bit negation vector |
| * \param extended if true, also allow 0, 1 values |
| */ |
| const char * |
| _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended) |
| { |
| static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */ |
| static char s[20]; |
| GLuint i = 0; |
| |
| if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0) |
| return ""; /* no swizzle/negation */ |
| |
| if (!extended) |
| s[i++] = '.'; |
| |
| if (negateMask & NEGATE_X) |
| s[i++] = '-'; |
| s[i++] = swz[GET_SWZ(swizzle, 0)]; |
| |
| if (extended) { |
| s[i++] = ','; |
| } |
| |
| if (negateMask & NEGATE_Y) |
| s[i++] = '-'; |
| s[i++] = swz[GET_SWZ(swizzle, 1)]; |
| |
| if (extended) { |
| s[i++] = ','; |
| } |
| |
| if (negateMask & NEGATE_Z) |
| s[i++] = '-'; |
| s[i++] = swz[GET_SWZ(swizzle, 2)]; |
| |
| if (extended) { |
| s[i++] = ','; |
| } |
| |
| if (negateMask & NEGATE_W) |
| s[i++] = '-'; |
| s[i++] = swz[GET_SWZ(swizzle, 3)]; |
| |
| s[i] = 0; |
| return s; |
| } |
| |
| |
| void |
| _mesa_print_swizzle(GLuint swizzle) |
| { |
| if (swizzle == SWIZZLE_XYZW) { |
| printf(".xyzw\n"); |
| } |
| else { |
| const char *s = _mesa_swizzle_string(swizzle, 0, 0); |
| printf("%s\n", s); |
| } |
| } |
| |
| |
| const char * |
| _mesa_writemask_string(GLuint writeMask) |
| { |
| static char s[10]; |
| GLuint i = 0; |
| |
| if (writeMask == WRITEMASK_XYZW) |
| return ""; |
| |
| s[i++] = '.'; |
| if (writeMask & WRITEMASK_X) |
| s[i++] = 'x'; |
| if (writeMask & WRITEMASK_Y) |
| s[i++] = 'y'; |
| if (writeMask & WRITEMASK_Z) |
| s[i++] = 'z'; |
| if (writeMask & WRITEMASK_W) |
| s[i++] = 'w'; |
| |
| s[i] = 0; |
| return s; |
| } |
| |
| |
| static void |
| fprint_dst_reg(FILE * f, |
| const struct prog_dst_register *dstReg, |
| gl_prog_print_mode mode, |
| const struct gl_program *prog) |
| { |
| fprintf(f, "%s%s", |
| reg_string((gl_register_file) dstReg->File, |
| dstReg->Index, mode, dstReg->RelAddr, prog), |
| _mesa_writemask_string(dstReg->WriteMask)); |
| |
| #if 0 |
| fprintf(f, "%s[%d]%s", |
| _mesa_register_file_name((gl_register_file) dstReg->File), |
| dstReg->Index, |
| _mesa_writemask_string(dstReg->WriteMask)); |
| #endif |
| } |
| |
| |
| static void |
| fprint_src_reg(FILE *f, |
| const struct prog_src_register *srcReg, |
| gl_prog_print_mode mode, |
| const struct gl_program *prog) |
| { |
| fprintf(f, "%s%s", |
| reg_string((gl_register_file) srcReg->File, |
| srcReg->Index, mode, srcReg->RelAddr, prog), |
| _mesa_swizzle_string(srcReg->Swizzle, |
| srcReg->Negate, GL_FALSE)); |
| #if 0 |
| fprintf(f, "%s[%d]%s", |
| _mesa_register_file_name((gl_register_file) srcReg->File), |
| srcReg->Index, |
| _mesa_swizzle_string(srcReg->Swizzle, |
| srcReg->Negate, GL_FALSE)); |
| #endif |
| } |
| |
| |
| void |
| _mesa_fprint_alu_instruction(FILE *f, |
| const struct prog_instruction *inst, |
| const char *opcode_string, GLuint numRegs, |
| gl_prog_print_mode mode, |
| const struct gl_program *prog) |
| { |
| GLuint j; |
| |
| fprintf(f, "%s", opcode_string); |
| |
| /* frag prog only */ |
| if (inst->Saturate) |
| fprintf(f, "_SAT"); |
| |
| fprintf(f, " "); |
| if (inst->DstReg.File != PROGRAM_UNDEFINED) { |
| fprint_dst_reg(f, &inst->DstReg, mode, prog); |
| } |
| else { |
| fprintf(f, " ???"); |
| } |
| |
| if (numRegs > 0) |
| fprintf(f, ", "); |
| |
| for (j = 0; j < numRegs; j++) { |
| fprint_src_reg(f, inst->SrcReg + j, mode, prog); |
| if (j + 1 < numRegs) |
| fprintf(f, ", "); |
| } |
| |
| fprintf(f, ";\n"); |
| } |
| |
| |
| void |
| _mesa_print_alu_instruction(const struct prog_instruction *inst, |
| const char *opcode_string, GLuint numRegs) |
| { |
| _mesa_fprint_alu_instruction(stderr, inst, opcode_string, |
| numRegs, PROG_PRINT_DEBUG, NULL); |
| } |
| |
| |
| /** |
| * Print a single vertex/fragment program instruction. |
| */ |
| GLint |
| _mesa_fprint_instruction_opt(FILE *f, |
| const struct prog_instruction *inst, |
| GLint indent, |
| gl_prog_print_mode mode, |
| const struct gl_program *prog) |
| { |
| GLint i; |
| |
| if (inst->Opcode == OPCODE_ELSE || |
| inst->Opcode == OPCODE_ENDIF || |
| inst->Opcode == OPCODE_ENDLOOP || |
| inst->Opcode == OPCODE_ENDSUB) { |
| indent -= 3; |
| } |
| for (i = 0; i < indent; i++) { |
| fprintf(f, " "); |
| } |
| |
| switch (inst->Opcode) { |
| case OPCODE_SWZ: |
| fprintf(f, "SWZ"); |
| if (inst->Saturate) |
| fprintf(f, "_SAT"); |
| fprintf(f, " "); |
| fprint_dst_reg(f, &inst->DstReg, mode, prog); |
| fprintf(f, ", %s[%d], %s", |
| _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File), |
| inst->SrcReg[0].Index, |
| _mesa_swizzle_string(inst->SrcReg[0].Swizzle, |
| inst->SrcReg[0].Negate, GL_TRUE)); |
| fprintf(f, ";\n"); |
| break; |
| case OPCODE_TEX: |
| case OPCODE_TXP: |
| case OPCODE_TXL: |
| case OPCODE_TXB: |
| case OPCODE_TXD: |
| fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); |
| if (inst->Saturate) |
| fprintf(f, "_SAT"); |
| fprintf(f, " "); |
| fprint_dst_reg(f, &inst->DstReg, mode, prog); |
| fprintf(f, ", "); |
| fprint_src_reg(f, &inst->SrcReg[0], mode, prog); |
| if (inst->Opcode == OPCODE_TXD) { |
| fprintf(f, ", "); |
| fprint_src_reg(f, &inst->SrcReg[1], mode, prog); |
| fprintf(f, ", "); |
| fprint_src_reg(f, &inst->SrcReg[2], mode, prog); |
| } |
| fprintf(f, ", texture[%d], ", inst->TexSrcUnit); |
| switch (inst->TexSrcTarget) { |
| case TEXTURE_1D_INDEX: fprintf(f, "1D"); break; |
| case TEXTURE_2D_INDEX: fprintf(f, "2D"); break; |
| case TEXTURE_3D_INDEX: fprintf(f, "3D"); break; |
| case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break; |
| case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break; |
| case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break; |
| case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break; |
| default: |
| ; |
| } |
| if (inst->TexShadow) |
| fprintf(f, " SHADOW"); |
| fprintf(f, ";\n"); |
| break; |
| |
| case OPCODE_KIL: |
| fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); |
| fprintf(f, " "); |
| fprint_src_reg(f, &inst->SrcReg[0], mode, prog); |
| fprintf(f, ";\n"); |
| break; |
| case OPCODE_ARL: |
| fprintf(f, "ARL "); |
| fprint_dst_reg(f, &inst->DstReg, mode, prog); |
| fprintf(f, ", "); |
| fprint_src_reg(f, &inst->SrcReg[0], mode, prog); |
| fprintf(f, ";\n"); |
| break; |
| case OPCODE_IF: |
| fprintf(f, "IF "); |
| fprint_src_reg(f, &inst->SrcReg[0], mode, prog); |
| fprintf(f, "; "); |
| fprintf(f, " # (if false, goto %d)", inst->BranchTarget); |
| fprintf(f, ";\n"); |
| return indent + 3; |
| case OPCODE_ELSE: |
| fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget); |
| return indent + 3; |
| case OPCODE_ENDIF: |
| fprintf(f, "ENDIF;\n"); |
| break; |
| case OPCODE_BGNLOOP: |
| fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget); |
| return indent + 3; |
| case OPCODE_ENDLOOP: |
| fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget); |
| break; |
| case OPCODE_BRK: |
| case OPCODE_CONT: |
| fprintf(f, "%s; # (goto %d)", |
| _mesa_opcode_string(inst->Opcode), |
| inst->BranchTarget); |
| fprintf(f, ";\n"); |
| break; |
| |
| case OPCODE_BGNSUB: |
| fprintf(f, "BGNSUB"); |
| fprintf(f, ";\n"); |
| return indent + 3; |
| case OPCODE_ENDSUB: |
| if (mode == PROG_PRINT_DEBUG) { |
| fprintf(f, "ENDSUB"); |
| fprintf(f, ";\n"); |
| } |
| break; |
| case OPCODE_CAL: |
| fprintf(f, "CAL %u", inst->BranchTarget); |
| fprintf(f, ";\n"); |
| break; |
| case OPCODE_RET: |
| fprintf(f, "RET"); |
| fprintf(f, ";\n"); |
| break; |
| |
| case OPCODE_END: |
| fprintf(f, "END\n"); |
| break; |
| case OPCODE_NOP: |
| if (mode == PROG_PRINT_DEBUG) { |
| fprintf(f, "NOP"); |
| fprintf(f, ";\n"); |
| } |
| break; |
| /* XXX may need other special-case instructions */ |
| default: |
| if (inst->Opcode < MAX_OPCODE) { |
| /* typical alu instruction */ |
| _mesa_fprint_alu_instruction(f, inst, |
| _mesa_opcode_string(inst->Opcode), |
| _mesa_num_inst_src_regs(inst->Opcode), |
| mode, prog); |
| } |
| else { |
| _mesa_fprint_alu_instruction(f, inst, |
| _mesa_opcode_string(inst->Opcode), |
| 3/*_mesa_num_inst_src_regs(inst->Opcode)*/, |
| mode, prog); |
| } |
| break; |
| } |
| return indent; |
| } |
| |
| |
| GLint |
| _mesa_print_instruction_opt(const struct prog_instruction *inst, |
| GLint indent, |
| gl_prog_print_mode mode, |
| const struct gl_program *prog) |
| { |
| return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog); |
| } |
| |
| |
| void |
| _mesa_print_instruction(const struct prog_instruction *inst) |
| { |
| /* note: 4th param should be ignored for PROG_PRINT_DEBUG */ |
| _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL); |
| } |
| |
| |
| |
| /** |
| * Print program, with options. |
| */ |
| void |
| _mesa_fprint_program_opt(FILE *f, |
| const struct gl_program *prog, |
| gl_prog_print_mode mode, |
| GLboolean lineNumbers) |
| { |
| GLuint i, indent = 0; |
| |
| switch (prog->Target) { |
| case GL_VERTEX_PROGRAM_ARB: |
| if (mode == PROG_PRINT_ARB) |
| fprintf(f, "!!ARBvp1.0\n"); |
| else |
| fprintf(f, "# Vertex Program/Shader %u\n", prog->Id); |
| break; |
| case GL_FRAGMENT_PROGRAM_ARB: |
| if (mode == PROG_PRINT_ARB) |
| fprintf(f, "!!ARBfp1.0\n"); |
| else |
| fprintf(f, "# Fragment Program/Shader %u\n", prog->Id); |
| break; |
| case GL_GEOMETRY_PROGRAM_NV: |
| fprintf(f, "# Geometry Shader\n"); |
| } |
| |
| for (i = 0; i < prog->arb.NumInstructions; i++) { |
| if (lineNumbers) |
| fprintf(f, "%3d: ", i); |
| indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i, |
| indent, mode, prog); |
| } |
| } |
| |
| |
| /** |
| * Print program to stderr, default options. |
| */ |
| void |
| _mesa_print_program(const struct gl_program *prog) |
| { |
| _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE); |
| } |
| |
| |
| /** |
| * Return binary representation of 64-bit value (as a string). |
| * Insert a comma to separate each group of 8 bits. |
| * Note we return a pointer to local static storage so this is not |
| * re-entrant, etc. |
| * XXX move to imports.[ch] if useful elsewhere. |
| */ |
| static const char * |
| binary(GLbitfield64 val) |
| { |
| static char buf[80]; |
| GLint i, len = 0; |
| for (i = 63; i >= 0; --i) { |
| if (val & (BITFIELD64_BIT(i))) |
| buf[len++] = '1'; |
| else if (len > 0 || i == 0) |
| buf[len++] = '0'; |
| if (len > 0 && ((i-1) % 8) == 7) |
| buf[len++] = ','; |
| } |
| buf[len] = '\0'; |
| return buf; |
| } |
| |
| |
| /** |
| * Print all of a program's parameters/fields to given file. |
| */ |
| static void |
| _mesa_fprint_program_parameters(FILE *f, |
| struct gl_context *ctx, |
| const struct gl_program *prog) |
| { |
| GLuint i; |
| |
| fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n", |
| (uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read)); |
| fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n", |
| (uint64_t) prog->info.outputs_written, |
| binary(prog->info.outputs_written)); |
| fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions); |
| fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries); |
| fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters); |
| fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes); |
| fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs); |
| fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n", |
| prog->arb.IndirectRegisterFiles, |
| binary(prog->arb.IndirectRegisterFiles)); |
| fprintf(f, "SamplersUsed: 0x%x (0b%s)\n", |
| prog->SamplersUsed, binary(prog->SamplersUsed)); |
| fprintf(f, "Samplers=[ "); |
| for (i = 0; i < MAX_SAMPLERS; i++) { |
| fprintf(f, "%d ", prog->SamplerUnits[i]); |
| } |
| fprintf(f, "]\n"); |
| |
| _mesa_load_state_parameters(ctx, prog->Parameters); |
| |
| #if 0 |
| fprintf(f, "Local Params:\n"); |
| for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){ |
| const GLfloat *p = prog->LocalParams[i]; |
| fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]); |
| } |
| #endif |
| _mesa_print_parameter_list(prog->Parameters); |
| } |
| |
| |
| /** |
| * Print all of a program's parameters/fields to stderr. |
| */ |
| void |
| _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog) |
| { |
| _mesa_fprint_program_parameters(stderr, ctx, prog); |
| } |
| |
| |
| /** |
| * Print a program parameter list to given file. |
| */ |
| static void |
| _mesa_fprint_parameter_list(FILE *f, |
| const struct gl_program_parameter_list *list) |
| { |
| GLuint i; |
| |
| if (!list) |
| return; |
| |
| if (0) |
| fprintf(f, "param list %p\n", (void *) list); |
| fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); |
| for (i = 0; i < list->NumParameters; i++){ |
| struct gl_program_parameter *param = list->Parameters + i; |
| unsigned pvo = list->ParameterValueOffset[i]; |
| const GLfloat *v = (GLfloat *) list->ParameterValues + pvo; |
| |
| fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}", |
| i, param->Size, |
| _mesa_register_file_name(list->Parameters[i].Type), |
| param->Name, v[0], v[1], v[2], v[3]); |
| fprintf(f, "\n"); |
| } |
| } |
| |
| |
| /** |
| * Print a program parameter list to stderr. |
| */ |
| void |
| _mesa_print_parameter_list(const struct gl_program_parameter_list *list) |
| { |
| _mesa_fprint_parameter_list(stderr, list); |
| } |
| |
| |
| /** |
| * Write shader and associated info to a file. |
| */ |
| void |
| _mesa_write_shader_to_file(const struct gl_shader *shader) |
| { |
| const char *type = "????"; |
| char filename[100]; |
| FILE *f; |
| |
| switch (shader->Stage) { |
| case MESA_SHADER_FRAGMENT: |
| type = "frag"; |
| break; |
| case MESA_SHADER_TESS_CTRL: |
| type = "tesc"; |
| break; |
| case MESA_SHADER_TESS_EVAL: |
| type = "tese"; |
| break; |
| case MESA_SHADER_VERTEX: |
| type = "vert"; |
| break; |
| case MESA_SHADER_GEOMETRY: |
| type = "geom"; |
| break; |
| case MESA_SHADER_COMPUTE: |
| type = "comp"; |
| break; |
| default: |
| break; |
| } |
| |
| snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type); |
| f = fopen(filename, "w"); |
| if (!f) { |
| fprintf(stderr, "Unable to open %s for writing\n", filename); |
| return; |
| } |
| |
| #ifdef DEBUG |
| fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum); |
| #else |
| fprintf(f, "/* Shader %u source */\n", shader->Name); |
| #endif |
| fputs(shader->Source, f); |
| fprintf(f, "\n"); |
| |
| fprintf(f, "/* Compile status: %s */\n", |
| shader->CompileStatus ? "ok" : "fail"); |
| fprintf(f, "/* Log Info: */\n"); |
| if (shader->InfoLog) { |
| fputs(shader->InfoLog, f); |
| } |
| |
| fclose(f); |
| } |
| |
| |
| /** |
| * Append the shader's uniform info/values to the shader log file. |
| * The log file will typically have been created by the |
| * _mesa_write_shader_to_file function. |
| */ |
| void |
| _mesa_append_uniforms_to_file(const struct gl_program *prog) |
| { |
| const char *type; |
| char filename[100]; |
| FILE *f; |
| |
| if (prog->info.stage == MESA_SHADER_FRAGMENT) |
| type = "frag"; |
| else |
| type = "vert"; |
| |
| snprintf(filename, sizeof(filename), "shader.%s", type); |
| f = fopen(filename, "a"); /* append */ |
| if (!f) { |
| fprintf(stderr, "Unable to open %s for appending\n", filename); |
| return; |
| } |
| |
| fprintf(f, "/* First-draw parameters / constants */\n"); |
| fprintf(f, "/*\n"); |
| _mesa_fprint_parameter_list(f, prog->Parameters); |
| fprintf(f, "*/\n"); |
| |
| fclose(f); |
| } |