| /* |
| * Mesa 3-D graphics library |
| * Version: 7.7 |
| * |
| * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
| * Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /** |
| * \file dlist.c |
| * Display lists management functions. |
| */ |
| |
| #include "glheader.h" |
| #include "imports.h" |
| #include "api_arrayelt.h" |
| #include "api_exec.h" |
| #include "api_loopback.h" |
| #if FEATURE_ATI_fragment_shader |
| #include "atifragshader.h" |
| #endif |
| #include "config.h" |
| #include "mfeatures.h" |
| #if FEATURE_ARB_vertex_buffer_object |
| #include "bufferobj.h" |
| #endif |
| #include "arrayobj.h" |
| #include "context.h" |
| #include "dlist.h" |
| #include "enums.h" |
| #include "eval.h" |
| #include "framebuffer.h" |
| #include "glapi/glapi.h" |
| #include "hash.h" |
| #include "image.h" |
| #include "light.h" |
| #include "macros.h" |
| #include "pack.h" |
| #include "pbo.h" |
| #include "queryobj.h" |
| #include "samplerobj.h" |
| #include "shaderapi.h" |
| #include "syncobj.h" |
| #include "teximage.h" |
| #include "mtypes.h" |
| #include "varray.h" |
| #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program |
| #include "arbprogram.h" |
| #endif |
| #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program |
| #include "nvprogram.h" |
| #endif |
| |
| #include "math/m_matrix.h" |
| |
| #include "main/dispatch.h" |
| |
| |
| |
| /** |
| * Other parts of Mesa (such as the VBO module) can plug into the display |
| * list system. This structure describes new display list instructions. |
| */ |
| struct gl_list_instruction |
| { |
| GLuint Size; |
| void (*Execute)( struct gl_context *ctx, void *data ); |
| void (*Destroy)( struct gl_context *ctx, void *data ); |
| void (*Print)( struct gl_context *ctx, void *data ); |
| }; |
| |
| |
| #define MAX_DLIST_EXT_OPCODES 16 |
| |
| /** |
| * Used by device drivers to hook new commands into display lists. |
| */ |
| struct gl_list_extensions |
| { |
| struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES]; |
| GLuint NumOpcodes; |
| }; |
| |
| |
| |
| /** |
| * Flush vertices. |
| * |
| * \param ctx GL context. |
| * |
| * Checks if dd_function_table::SaveNeedFlush is marked to flush |
| * stored (save) vertices, and calls |
| * dd_function_table::SaveFlushVertices if so. |
| */ |
| #define SAVE_FLUSH_VERTICES(ctx) \ |
| do { \ |
| if (ctx->Driver.SaveNeedFlush) \ |
| ctx->Driver.SaveFlushVertices(ctx); \ |
| } while (0) |
| |
| |
| /** |
| * Macro to assert that the API call was made outside the |
| * glBegin()/glEnd() pair, with return value. |
| * |
| * \param ctx GL context. |
| * \param retval value to return value in case the assertion fails. |
| */ |
| #define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \ |
| do { \ |
| if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \ |
| ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \ |
| _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \ |
| return retval; \ |
| } \ |
| } while (0) |
| |
| /** |
| * Macro to assert that the API call was made outside the |
| * glBegin()/glEnd() pair. |
| * |
| * \param ctx GL context. |
| */ |
| #define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \ |
| do { \ |
| if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \ |
| ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \ |
| _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \ |
| return; \ |
| } \ |
| } while (0) |
| |
| /** |
| * Macro to assert that the API call was made outside the |
| * glBegin()/glEnd() pair and flush the vertices. |
| * |
| * \param ctx GL context. |
| */ |
| #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \ |
| do { \ |
| ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \ |
| SAVE_FLUSH_VERTICES(ctx); \ |
| } while (0) |
| |
| /** |
| * Macro to assert that the API call was made outside the |
| * glBegin()/glEnd() pair and flush the vertices, with return value. |
| * |
| * \param ctx GL context. |
| * \param retval value to return value in case the assertion fails. |
| */ |
| #define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\ |
| do { \ |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \ |
| SAVE_FLUSH_VERTICES(ctx); \ |
| } while (0) |
| |
| |
| |
| /** |
| * Display list opcodes. |
| * |
| * The fact that these identifiers are assigned consecutive |
| * integer values starting at 0 is very important, see InstSize array usage) |
| */ |
| typedef enum |
| { |
| OPCODE_INVALID = -1, /* Force signed enum */ |
| OPCODE_ACCUM, |
| OPCODE_ALPHA_FUNC, |
| OPCODE_BIND_TEXTURE, |
| OPCODE_BITMAP, |
| OPCODE_BLEND_COLOR, |
| OPCODE_BLEND_EQUATION, |
| OPCODE_BLEND_EQUATION_SEPARATE, |
| OPCODE_BLEND_FUNC_SEPARATE, |
| |
| OPCODE_BLEND_EQUATION_I, |
| OPCODE_BLEND_EQUATION_SEPARATE_I, |
| OPCODE_BLEND_FUNC_I, |
| OPCODE_BLEND_FUNC_SEPARATE_I, |
| |
| OPCODE_CALL_LIST, |
| OPCODE_CALL_LIST_OFFSET, |
| OPCODE_CLEAR, |
| OPCODE_CLEAR_ACCUM, |
| OPCODE_CLEAR_COLOR, |
| OPCODE_CLEAR_DEPTH, |
| OPCODE_CLEAR_INDEX, |
| OPCODE_CLEAR_STENCIL, |
| OPCODE_CLEAR_BUFFER_IV, |
| OPCODE_CLEAR_BUFFER_UIV, |
| OPCODE_CLEAR_BUFFER_FV, |
| OPCODE_CLEAR_BUFFER_FI, |
| OPCODE_CLIP_PLANE, |
| OPCODE_COLOR_MASK, |
| OPCODE_COLOR_MASK_INDEXED, |
| OPCODE_COLOR_MATERIAL, |
| OPCODE_COLOR_TABLE, |
| OPCODE_COLOR_TABLE_PARAMETER_FV, |
| OPCODE_COLOR_TABLE_PARAMETER_IV, |
| OPCODE_COLOR_SUB_TABLE, |
| OPCODE_CONVOLUTION_FILTER_1D, |
| OPCODE_CONVOLUTION_FILTER_2D, |
| OPCODE_CONVOLUTION_PARAMETER_I, |
| OPCODE_CONVOLUTION_PARAMETER_IV, |
| OPCODE_CONVOLUTION_PARAMETER_F, |
| OPCODE_CONVOLUTION_PARAMETER_FV, |
| OPCODE_COPY_COLOR_SUB_TABLE, |
| OPCODE_COPY_COLOR_TABLE, |
| OPCODE_COPY_PIXELS, |
| OPCODE_COPY_TEX_IMAGE1D, |
| OPCODE_COPY_TEX_IMAGE2D, |
| OPCODE_COPY_TEX_SUB_IMAGE1D, |
| OPCODE_COPY_TEX_SUB_IMAGE2D, |
| OPCODE_COPY_TEX_SUB_IMAGE3D, |
| OPCODE_CULL_FACE, |
| OPCODE_DEPTH_FUNC, |
| OPCODE_DEPTH_MASK, |
| OPCODE_DEPTH_RANGE, |
| OPCODE_DISABLE, |
| OPCODE_DISABLE_INDEXED, |
| OPCODE_DRAW_BUFFER, |
| OPCODE_DRAW_PIXELS, |
| OPCODE_ENABLE, |
| OPCODE_ENABLE_INDEXED, |
| OPCODE_EVALMESH1, |
| OPCODE_EVALMESH2, |
| OPCODE_FOG, |
| OPCODE_FRONT_FACE, |
| OPCODE_FRUSTUM, |
| OPCODE_HINT, |
| OPCODE_HISTOGRAM, |
| OPCODE_INDEX_MASK, |
| OPCODE_INIT_NAMES, |
| OPCODE_LIGHT, |
| OPCODE_LIGHT_MODEL, |
| OPCODE_LINE_STIPPLE, |
| OPCODE_LINE_WIDTH, |
| OPCODE_LIST_BASE, |
| OPCODE_LOAD_IDENTITY, |
| OPCODE_LOAD_MATRIX, |
| OPCODE_LOAD_NAME, |
| OPCODE_LOGIC_OP, |
| OPCODE_MAP1, |
| OPCODE_MAP2, |
| OPCODE_MAPGRID1, |
| OPCODE_MAPGRID2, |
| OPCODE_MATRIX_MODE, |
| OPCODE_MIN_MAX, |
| OPCODE_MULT_MATRIX, |
| OPCODE_ORTHO, |
| OPCODE_PASSTHROUGH, |
| OPCODE_PIXEL_MAP, |
| OPCODE_PIXEL_TRANSFER, |
| OPCODE_PIXEL_ZOOM, |
| OPCODE_POINT_SIZE, |
| OPCODE_POINT_PARAMETERS, |
| OPCODE_POLYGON_MODE, |
| OPCODE_POLYGON_STIPPLE, |
| OPCODE_POLYGON_OFFSET, |
| OPCODE_POP_ATTRIB, |
| OPCODE_POP_MATRIX, |
| OPCODE_POP_NAME, |
| OPCODE_PRIORITIZE_TEXTURE, |
| OPCODE_PUSH_ATTRIB, |
| OPCODE_PUSH_MATRIX, |
| OPCODE_PUSH_NAME, |
| OPCODE_RASTER_POS, |
| OPCODE_READ_BUFFER, |
| OPCODE_RESET_HISTOGRAM, |
| OPCODE_RESET_MIN_MAX, |
| OPCODE_ROTATE, |
| OPCODE_SCALE, |
| OPCODE_SCISSOR, |
| OPCODE_SELECT_TEXTURE_SGIS, |
| OPCODE_SELECT_TEXTURE_COORD_SET, |
| OPCODE_SHADE_MODEL, |
| OPCODE_STENCIL_FUNC, |
| OPCODE_STENCIL_MASK, |
| OPCODE_STENCIL_OP, |
| OPCODE_TEXENV, |
| OPCODE_TEXGEN, |
| OPCODE_TEXPARAMETER, |
| OPCODE_TEX_IMAGE1D, |
| OPCODE_TEX_IMAGE2D, |
| OPCODE_TEX_IMAGE3D, |
| OPCODE_TEX_SUB_IMAGE1D, |
| OPCODE_TEX_SUB_IMAGE2D, |
| OPCODE_TEX_SUB_IMAGE3D, |
| OPCODE_TRANSLATE, |
| OPCODE_VIEWPORT, |
| OPCODE_WINDOW_POS, |
| /* GL_ARB_multitexture */ |
| OPCODE_ACTIVE_TEXTURE, |
| /* GL_ARB_texture_compression */ |
| OPCODE_COMPRESSED_TEX_IMAGE_1D, |
| OPCODE_COMPRESSED_TEX_IMAGE_2D, |
| OPCODE_COMPRESSED_TEX_IMAGE_3D, |
| OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, |
| OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, |
| OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, |
| /* GL_ARB_multisample */ |
| OPCODE_SAMPLE_COVERAGE, |
| /* GL_ARB_window_pos */ |
| OPCODE_WINDOW_POS_ARB, |
| /* GL_NV_vertex_program */ |
| OPCODE_BIND_PROGRAM_NV, |
| OPCODE_EXECUTE_PROGRAM_NV, |
| OPCODE_REQUEST_RESIDENT_PROGRAMS_NV, |
| OPCODE_LOAD_PROGRAM_NV, |
| OPCODE_TRACK_MATRIX_NV, |
| /* GL_NV_fragment_program */ |
| OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, |
| OPCODE_PROGRAM_NAMED_PARAMETER_NV, |
| /* GL_EXT_stencil_two_side */ |
| OPCODE_ACTIVE_STENCIL_FACE_EXT, |
| /* GL_EXT_depth_bounds_test */ |
| OPCODE_DEPTH_BOUNDS_EXT, |
| /* GL_ARB_vertex/fragment_program */ |
| OPCODE_PROGRAM_STRING_ARB, |
| OPCODE_PROGRAM_ENV_PARAMETER_ARB, |
| /* GL_ARB_occlusion_query */ |
| OPCODE_BEGIN_QUERY_ARB, |
| OPCODE_END_QUERY_ARB, |
| /* GL_ARB_draw_buffers */ |
| OPCODE_DRAW_BUFFERS_ARB, |
| /* GL_ATI_fragment_shader */ |
| OPCODE_TEX_BUMP_PARAMETER_ATI, |
| /* GL_ATI_fragment_shader */ |
| OPCODE_BIND_FRAGMENT_SHADER_ATI, |
| OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, |
| /* OpenGL 2.0 */ |
| OPCODE_STENCIL_FUNC_SEPARATE, |
| OPCODE_STENCIL_OP_SEPARATE, |
| OPCODE_STENCIL_MASK_SEPARATE, |
| |
| /* GL_ARB_shader_objects */ |
| OPCODE_USE_PROGRAM, |
| OPCODE_UNIFORM_1F, |
| OPCODE_UNIFORM_2F, |
| OPCODE_UNIFORM_3F, |
| OPCODE_UNIFORM_4F, |
| OPCODE_UNIFORM_1FV, |
| OPCODE_UNIFORM_2FV, |
| OPCODE_UNIFORM_3FV, |
| OPCODE_UNIFORM_4FV, |
| OPCODE_UNIFORM_1I, |
| OPCODE_UNIFORM_2I, |
| OPCODE_UNIFORM_3I, |
| OPCODE_UNIFORM_4I, |
| OPCODE_UNIFORM_1IV, |
| OPCODE_UNIFORM_2IV, |
| OPCODE_UNIFORM_3IV, |
| OPCODE_UNIFORM_4IV, |
| OPCODE_UNIFORM_MATRIX22, |
| OPCODE_UNIFORM_MATRIX33, |
| OPCODE_UNIFORM_MATRIX44, |
| OPCODE_UNIFORM_MATRIX23, |
| OPCODE_UNIFORM_MATRIX32, |
| OPCODE_UNIFORM_MATRIX24, |
| OPCODE_UNIFORM_MATRIX42, |
| OPCODE_UNIFORM_MATRIX34, |
| OPCODE_UNIFORM_MATRIX43, |
| |
| /* OpenGL 3.0 */ |
| OPCODE_UNIFORM_1UI, |
| OPCODE_UNIFORM_2UI, |
| OPCODE_UNIFORM_3UI, |
| OPCODE_UNIFORM_4UI, |
| OPCODE_UNIFORM_1UIV, |
| OPCODE_UNIFORM_2UIV, |
| OPCODE_UNIFORM_3UIV, |
| OPCODE_UNIFORM_4UIV, |
| |
| /* GL_ARB_color_buffer_float */ |
| OPCODE_CLAMP_COLOR, |
| |
| /* GL_EXT_framebuffer_blit */ |
| OPCODE_BLIT_FRAMEBUFFER, |
| |
| /* Vertex attributes -- fallback for when optimized display |
| * list build isn't active. |
| */ |
| OPCODE_ATTR_1F_NV, |
| OPCODE_ATTR_2F_NV, |
| OPCODE_ATTR_3F_NV, |
| OPCODE_ATTR_4F_NV, |
| OPCODE_ATTR_1F_ARB, |
| OPCODE_ATTR_2F_ARB, |
| OPCODE_ATTR_3F_ARB, |
| OPCODE_ATTR_4F_ARB, |
| OPCODE_MATERIAL, |
| OPCODE_BEGIN, |
| OPCODE_END, |
| OPCODE_RECTF, |
| OPCODE_EVAL_C1, |
| OPCODE_EVAL_C2, |
| OPCODE_EVAL_P1, |
| OPCODE_EVAL_P2, |
| |
| /* GL_EXT_provoking_vertex */ |
| OPCODE_PROVOKING_VERTEX, |
| |
| /* GL_EXT_transform_feedback */ |
| OPCODE_BEGIN_TRANSFORM_FEEDBACK, |
| OPCODE_END_TRANSFORM_FEEDBACK, |
| OPCODE_BIND_TRANSFORM_FEEDBACK, |
| OPCODE_PAUSE_TRANSFORM_FEEDBACK, |
| OPCODE_RESUME_TRANSFORM_FEEDBACK, |
| OPCODE_DRAW_TRANSFORM_FEEDBACK, |
| |
| /* GL_EXT_texture_integer */ |
| OPCODE_CLEARCOLOR_I, |
| OPCODE_CLEARCOLOR_UI, |
| OPCODE_TEXPARAMETER_I, |
| OPCODE_TEXPARAMETER_UI, |
| |
| /* GL_EXT_separate_shader_objects */ |
| OPCODE_ACTIVE_PROGRAM_EXT, |
| OPCODE_USE_SHADER_PROGRAM_EXT, |
| |
| /* GL_ARB_instanced_arrays */ |
| OPCODE_VERTEX_ATTRIB_DIVISOR, |
| |
| /* GL_NV_texture_barrier */ |
| OPCODE_TEXTURE_BARRIER_NV, |
| |
| /* GL_ARB_sampler_object */ |
| OPCODE_BIND_SAMPLER, |
| OPCODE_SAMPLER_PARAMETERIV, |
| OPCODE_SAMPLER_PARAMETERFV, |
| OPCODE_SAMPLER_PARAMETERIIV, |
| OPCODE_SAMPLER_PARAMETERUIV, |
| |
| /* GL_ARB_geometry_shader4 */ |
| OPCODE_PROGRAM_PARAMETERI, |
| OPCODE_FRAMEBUFFER_TEXTURE, |
| OPCODE_FRAMEBUFFER_TEXTURE_FACE, |
| |
| /* GL_ARB_sync */ |
| OPCODE_WAIT_SYNC, |
| |
| /* The following three are meta instructions */ |
| OPCODE_ERROR, /* raise compiled-in error */ |
| OPCODE_CONTINUE, |
| OPCODE_END_OF_LIST, |
| OPCODE_EXT_0 |
| } OpCode; |
| |
| |
| |
| /** |
| * Display list node. |
| * |
| * Display list instructions are stored as sequences of "nodes". Nodes |
| * are allocated in blocks. Each block has BLOCK_SIZE nodes. Blocks |
| * are linked together with a pointer. |
| * |
| * Each instruction in the display list is stored as a sequence of |
| * contiguous nodes in memory. |
| * Each node is the union of a variety of data types. |
| */ |
| union gl_dlist_node |
| { |
| OpCode opcode; |
| GLboolean b; |
| GLbitfield bf; |
| GLubyte ub; |
| GLshort s; |
| GLushort us; |
| GLint i; |
| GLuint ui; |
| GLenum e; |
| GLfloat f; |
| GLvoid *data; |
| void *next; /* If prev node's opcode==OPCODE_CONTINUE */ |
| }; |
| |
| |
| typedef union gl_dlist_node Node; |
| |
| |
| /** |
| * Used to store a 64-bit uint in a pair of "Nodes" for the sake of 32-bit |
| * environment. In 64-bit env, sizeof(Node)==8 anyway. |
| */ |
| union uint64_pair |
| { |
| GLuint64 uint64; |
| GLuint uint32[2]; |
| }; |
| |
| |
| /** |
| * How many nodes to allocate at a time. |
| * |
| * \note Reduced now that we hold vertices etc. elsewhere. |
| */ |
| #define BLOCK_SIZE 256 |
| |
| |
| |
| /** |
| * Number of nodes of storage needed for each instruction. |
| * Sizes for dynamically allocated opcodes are stored in the context struct. |
| */ |
| static GLuint InstSize[OPCODE_END_OF_LIST + 1]; |
| |
| |
| #if FEATURE_dlist |
| |
| |
| void mesa_print_display_list(GLuint list); |
| |
| |
| /**********************************************************************/ |
| /***** Private *****/ |
| /**********************************************************************/ |
| |
| |
| /** |
| * Make an empty display list. This is used by glGenLists() to |
| * reserve display list IDs. |
| */ |
| static struct gl_display_list * |
| make_list(GLuint name, GLuint count) |
| { |
| struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list); |
| dlist->Name = name; |
| dlist->Head = (Node *) malloc(sizeof(Node) * count); |
| dlist->Head[0].opcode = OPCODE_END_OF_LIST; |
| return dlist; |
| } |
| |
| |
| /** |
| * Lookup function to just encapsulate casting. |
| */ |
| static INLINE struct gl_display_list * |
| lookup_list(struct gl_context *ctx, GLuint list) |
| { |
| return (struct gl_display_list *) |
| _mesa_HashLookup(ctx->Shared->DisplayList, list); |
| } |
| |
| |
| /** Is the given opcode an extension code? */ |
| static INLINE GLboolean |
| is_ext_opcode(OpCode opcode) |
| { |
| return (opcode >= OPCODE_EXT_0); |
| } |
| |
| |
| /** Destroy an extended opcode instruction */ |
| static GLint |
| ext_opcode_destroy(struct gl_context *ctx, Node *node) |
| { |
| const GLint i = node[0].opcode - OPCODE_EXT_0; |
| GLint step; |
| ctx->ListExt->Opcode[i].Destroy(ctx, &node[1]); |
| step = ctx->ListExt->Opcode[i].Size; |
| return step; |
| } |
| |
| |
| /** Execute an extended opcode instruction */ |
| static GLint |
| ext_opcode_execute(struct gl_context *ctx, Node *node) |
| { |
| const GLint i = node[0].opcode - OPCODE_EXT_0; |
| GLint step; |
| ctx->ListExt->Opcode[i].Execute(ctx, &node[1]); |
| step = ctx->ListExt->Opcode[i].Size; |
| return step; |
| } |
| |
| |
| /** Print an extended opcode instruction */ |
| static GLint |
| ext_opcode_print(struct gl_context *ctx, Node *node) |
| { |
| const GLint i = node[0].opcode - OPCODE_EXT_0; |
| GLint step; |
| ctx->ListExt->Opcode[i].Print(ctx, &node[1]); |
| step = ctx->ListExt->Opcode[i].Size; |
| return step; |
| } |
| |
| |
| /** |
| * Delete the named display list, but don't remove from hash table. |
| * \param dlist - display list pointer |
| */ |
| void |
| _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist) |
| { |
| Node *n, *block; |
| GLboolean done; |
| |
| n = block = dlist->Head; |
| |
| done = block ? GL_FALSE : GL_TRUE; |
| while (!done) { |
| const OpCode opcode = n[0].opcode; |
| |
| /* check for extension opcodes first */ |
| if (is_ext_opcode(opcode)) { |
| n += ext_opcode_destroy(ctx, n); |
| } |
| else { |
| switch (opcode) { |
| /* for some commands, we need to free malloc'd memory */ |
| case OPCODE_MAP1: |
| free(n[6].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_MAP2: |
| free(n[10].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_DRAW_PIXELS: |
| free(n[5].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_BITMAP: |
| free(n[7].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_COLOR_TABLE: |
| free(n[6].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_COLOR_SUB_TABLE: |
| free(n[6].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_CONVOLUTION_FILTER_1D: |
| free(n[6].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_CONVOLUTION_FILTER_2D: |
| free(n[7].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_POLYGON_STIPPLE: |
| free(n[1].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_TEX_IMAGE1D: |
| free(n[8].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_TEX_IMAGE2D: |
| free(n[9].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_TEX_IMAGE3D: |
| free(n[10].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_TEX_SUB_IMAGE1D: |
| free(n[7].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_TEX_SUB_IMAGE2D: |
| free(n[9].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_TEX_SUB_IMAGE3D: |
| free(n[11].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_COMPRESSED_TEX_IMAGE_1D: |
| free(n[7].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_COMPRESSED_TEX_IMAGE_2D: |
| free(n[8].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_COMPRESSED_TEX_IMAGE_3D: |
| free(n[9].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: |
| free(n[7].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: |
| free(n[9].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: |
| free(n[11].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| #if FEATURE_NV_vertex_program |
| case OPCODE_LOAD_PROGRAM_NV: |
| free(n[4].data); /* program string */ |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV: |
| free(n[2].data); /* array of program ids */ |
| n += InstSize[n[0].opcode]; |
| break; |
| #endif |
| #if FEATURE_NV_fragment_program |
| case OPCODE_PROGRAM_NAMED_PARAMETER_NV: |
| free(n[3].data); /* parameter name */ |
| n += InstSize[n[0].opcode]; |
| break; |
| #endif |
| #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program |
| case OPCODE_PROGRAM_STRING_ARB: |
| free(n[4].data); /* program string */ |
| n += InstSize[n[0].opcode]; |
| break; |
| #endif |
| case OPCODE_UNIFORM_1FV: |
| case OPCODE_UNIFORM_2FV: |
| case OPCODE_UNIFORM_3FV: |
| case OPCODE_UNIFORM_4FV: |
| case OPCODE_UNIFORM_1IV: |
| case OPCODE_UNIFORM_2IV: |
| case OPCODE_UNIFORM_3IV: |
| case OPCODE_UNIFORM_4IV: |
| case OPCODE_UNIFORM_1UIV: |
| case OPCODE_UNIFORM_2UIV: |
| case OPCODE_UNIFORM_3UIV: |
| case OPCODE_UNIFORM_4UIV: |
| free(n[3].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| case OPCODE_UNIFORM_MATRIX22: |
| case OPCODE_UNIFORM_MATRIX33: |
| case OPCODE_UNIFORM_MATRIX44: |
| case OPCODE_UNIFORM_MATRIX24: |
| case OPCODE_UNIFORM_MATRIX42: |
| case OPCODE_UNIFORM_MATRIX23: |
| case OPCODE_UNIFORM_MATRIX32: |
| case OPCODE_UNIFORM_MATRIX34: |
| case OPCODE_UNIFORM_MATRIX43: |
| free(n[4].data); |
| n += InstSize[n[0].opcode]; |
| break; |
| |
| case OPCODE_CONTINUE: |
| n = (Node *) n[1].next; |
| free(block); |
| block = n; |
| break; |
| case OPCODE_END_OF_LIST: |
| free(block); |
| done = GL_TRUE; |
| break; |
| default: |
| /* Most frequent case */ |
| n += InstSize[n[0].opcode]; |
| break; |
| } |
| } |
| } |
| |
| free(dlist); |
| } |
| |
| |
| /** |
| * Destroy a display list and remove from hash table. |
| * \param list - display list number |
| */ |
| static void |
| destroy_list(struct gl_context *ctx, GLuint list) |
| { |
| struct gl_display_list *dlist; |
| |
| if (list == 0) |
| return; |
| |
| dlist = lookup_list(ctx, list); |
| if (!dlist) |
| return; |
| |
| _mesa_delete_list(ctx, dlist); |
| _mesa_HashRemove(ctx->Shared->DisplayList, list); |
| } |
| |
| |
| /* |
| * Translate the nth element of list from <type> to GLint. |
| */ |
| static GLint |
| translate_id(GLsizei n, GLenum type, const GLvoid * list) |
| { |
| GLbyte *bptr; |
| GLubyte *ubptr; |
| GLshort *sptr; |
| GLushort *usptr; |
| GLint *iptr; |
| GLuint *uiptr; |
| GLfloat *fptr; |
| |
| switch (type) { |
| case GL_BYTE: |
| bptr = (GLbyte *) list; |
| return (GLint) bptr[n]; |
| case GL_UNSIGNED_BYTE: |
| ubptr = (GLubyte *) list; |
| return (GLint) ubptr[n]; |
| case GL_SHORT: |
| sptr = (GLshort *) list; |
| return (GLint) sptr[n]; |
| case GL_UNSIGNED_SHORT: |
| usptr = (GLushort *) list; |
| return (GLint) usptr[n]; |
| case GL_INT: |
| iptr = (GLint *) list; |
| return iptr[n]; |
| case GL_UNSIGNED_INT: |
| uiptr = (GLuint *) list; |
| return (GLint) uiptr[n]; |
| case GL_FLOAT: |
| fptr = (GLfloat *) list; |
| return (GLint) FLOORF(fptr[n]); |
| case GL_2_BYTES: |
| ubptr = ((GLubyte *) list) + 2 * n; |
| return (GLint) ubptr[0] * 256 |
| + (GLint) ubptr[1]; |
| case GL_3_BYTES: |
| ubptr = ((GLubyte *) list) + 3 * n; |
| return (GLint) ubptr[0] * 65536 |
| + (GLint) ubptr[1] * 256 |
| + (GLint) ubptr[2]; |
| case GL_4_BYTES: |
| ubptr = ((GLubyte *) list) + 4 * n; |
| return (GLint) ubptr[0] * 16777216 |
| + (GLint) ubptr[1] * 65536 |
| + (GLint) ubptr[2] * 256 |
| + (GLint) ubptr[3]; |
| default: |
| return 0; |
| } |
| } |
| |
| |
| |
| |
| /**********************************************************************/ |
| /***** Public *****/ |
| /**********************************************************************/ |
| |
| /** |
| * Wrapper for _mesa_unpack_image() that handles pixel buffer objects. |
| * If we run out of memory, GL_OUT_OF_MEMORY will be recorded. |
| */ |
| static GLvoid * |
| unpack_image(struct gl_context *ctx, GLuint dimensions, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLenum format, GLenum type, const GLvoid * pixels, |
| const struct gl_pixelstore_attrib *unpack) |
| { |
| if (!_mesa_is_bufferobj(unpack->BufferObj)) { |
| /* no PBO */ |
| GLvoid *image = _mesa_unpack_image(dimensions, width, height, depth, |
| format, type, pixels, unpack); |
| if (pixels && !image) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction"); |
| } |
| return image; |
| } |
| else if (_mesa_validate_pbo_access(dimensions, unpack, width, height, |
| depth, format, type, INT_MAX, pixels)) { |
| const GLubyte *map, *src; |
| GLvoid *image; |
| |
| map = (GLubyte *) |
| ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, |
| GL_READ_ONLY_ARB, unpack->BufferObj); |
| if (!map) { |
| /* unable to map src buffer! */ |
| _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO"); |
| return NULL; |
| } |
| |
| src = ADD_POINTERS(map, pixels); |
| image = _mesa_unpack_image(dimensions, width, height, depth, |
| format, type, src, unpack); |
| |
| ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj); |
| |
| if (!image) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction"); |
| } |
| return image; |
| } |
| /* bad access! */ |
| return NULL; |
| } |
| |
| |
| /** |
| * Allocate space for a display list instruction (opcode + payload space). |
| * \param opcode the instruction opcode (OPCODE_* value) |
| * \param bytes instruction payload size (not counting opcode) |
| * \return pointer to allocated memory (the opcode space) |
| */ |
| static Node * |
| dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes) |
| { |
| const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node); |
| Node *n; |
| |
| if (opcode < (GLuint) OPCODE_EXT_0) { |
| if (InstSize[opcode] == 0) { |
| /* save instruction size now */ |
| InstSize[opcode] = numNodes; |
| } |
| else { |
| /* make sure instruction size agrees */ |
| ASSERT(numNodes == InstSize[opcode]); |
| } |
| } |
| |
| if (ctx->ListState.CurrentPos + numNodes + 2 > BLOCK_SIZE) { |
| /* This block is full. Allocate a new block and chain to it */ |
| Node *newblock; |
| n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; |
| n[0].opcode = OPCODE_CONTINUE; |
| newblock = (Node *) malloc(sizeof(Node) * BLOCK_SIZE); |
| if (!newblock) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list"); |
| return NULL; |
| } |
| n[1].next = (Node *) newblock; |
| ctx->ListState.CurrentBlock = newblock; |
| ctx->ListState.CurrentPos = 0; |
| } |
| |
| n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; |
| ctx->ListState.CurrentPos += numNodes; |
| |
| n[0].opcode = opcode; |
| |
| return n; |
| } |
| |
| |
| |
| /** |
| * Allocate space for a display list instruction. Used by callers outside |
| * this file for things like VBO vertex data. |
| * |
| * \param opcode the instruction opcode (OPCODE_* value) |
| * \param bytes instruction size in bytes, not counting opcode. |
| * \return pointer to the usable data area (not including the internal |
| * opcode). |
| */ |
| void * |
| _mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint bytes) |
| { |
| Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes); |
| if (n) |
| return n + 1; /* return pointer to payload area, after opcode */ |
| else |
| return NULL; |
| } |
| |
| |
| /** |
| * This function allows modules and drivers to get their own opcodes |
| * for extending display list functionality. |
| * \param ctx the rendering context |
| * \param size number of bytes for storing the new display list command |
| * \param execute function to execute the new display list command |
| * \param destroy function to destroy the new display list command |
| * \param print function to print the new display list command |
| * \return the new opcode number or -1 if error |
| */ |
| GLint |
| _mesa_dlist_alloc_opcode(struct gl_context *ctx, |
| GLuint size, |
| void (*execute) (struct gl_context *, void *), |
| void (*destroy) (struct gl_context *, void *), |
| void (*print) (struct gl_context *, void *)) |
| { |
| if (ctx->ListExt->NumOpcodes < MAX_DLIST_EXT_OPCODES) { |
| const GLuint i = ctx->ListExt->NumOpcodes++; |
| ctx->ListExt->Opcode[i].Size = |
| 1 + (size + sizeof(Node) - 1) / sizeof(Node); |
| ctx->ListExt->Opcode[i].Execute = execute; |
| ctx->ListExt->Opcode[i].Destroy = destroy; |
| ctx->ListExt->Opcode[i].Print = print; |
| return i + OPCODE_EXT_0; |
| } |
| return -1; |
| } |
| |
| |
| /** |
| * Allocate space for a display list instruction. The space is basically |
| * an array of Nodes where node[0] holds the opcode, node[1] is the first |
| * function parameter, node[2] is the second parameter, etc. |
| * |
| * \param opcode one of OPCODE_x |
| * \param nparams number of function parameters |
| * \return pointer to start of instruction space |
| */ |
| static INLINE Node * |
| alloc_instruction(struct gl_context *ctx, OpCode opcode, GLuint nparams) |
| { |
| return dlist_alloc(ctx, opcode, nparams * sizeof(Node)); |
| } |
| |
| |
| |
| /* |
| * Display List compilation functions |
| */ |
| static void GLAPIENTRY |
| save_Accum(GLenum op, GLfloat value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_ACCUM, 2); |
| if (n) { |
| n[1].e = op; |
| n[2].f = value; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Accum(ctx->Exec, (op, value)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_AlphaFunc(GLenum func, GLclampf ref) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_ALPHA_FUNC, 2); |
| if (n) { |
| n[1].e = func; |
| n[2].f = (GLfloat) ref; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_AlphaFunc(ctx->Exec, (func, ref)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_BindTexture(GLenum target, GLuint texture) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BIND_TEXTURE, 2); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = texture; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BindTexture(ctx->Exec, (target, texture)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Bitmap(GLsizei width, GLsizei height, |
| GLfloat xorig, GLfloat yorig, |
| GLfloat xmove, GLfloat ymove, const GLubyte * pixels) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BITMAP, 7); |
| if (n) { |
| n[1].i = (GLint) width; |
| n[2].i = (GLint) height; |
| n[3].f = xorig; |
| n[4].f = yorig; |
| n[5].f = xmove; |
| n[6].f = ymove; |
| n[7].data = _mesa_unpack_bitmap(width, height, pixels, &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Bitmap(ctx->Exec, (width, height, |
| xorig, yorig, xmove, ymove, pixels)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_BlendEquation(GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION, 1); |
| if (n) { |
| n[1].e = mode; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BlendEquation(ctx->Exec, (mode)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2); |
| if (n) { |
| n[1].e = modeRGB; |
| n[2].e = modeA; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BlendEquationSeparateEXT(ctx->Exec, (modeRGB, modeA)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, |
| GLenum sfactorA, GLenum dfactorA) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4); |
| if (n) { |
| n[1].e = sfactorRGB; |
| n[2].e = dfactorRGB; |
| n[3].e = sfactorA; |
| n[4].e = dfactorA; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BlendFuncSeparateEXT(ctx->Exec, |
| (sfactorRGB, dfactorRGB, sfactorA, dfactorA)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_BlendFunc(GLenum srcfactor, GLenum dstfactor) |
| { |
| save_BlendFuncSeparateEXT(srcfactor, dstfactor, srcfactor, dstfactor); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BLEND_COLOR, 4); |
| if (n) { |
| n[1].f = red; |
| n[2].f = green; |
| n[3].f = blue; |
| n[4].f = alpha; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BlendColor(ctx->Exec, (red, green, blue, alpha)); |
| } |
| } |
| |
| /* GL_ARB_draw_buffers_blend */ |
| static void GLAPIENTRY |
| save_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, |
| GLenum sfactorA, GLenum dfactorA) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 5); |
| if (n) { |
| n[1].ui = buf; |
| n[2].e = sfactorRGB; |
| n[3].e = dfactorRGB; |
| n[4].e = sfactorA; |
| n[5].e = dfactorA; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BlendFuncSeparateiARB(ctx->Exec, (buf, sfactorRGB, dfactorRGB, |
| sfactorA, dfactorA)); |
| } |
| } |
| |
| /* GL_ARB_draw_buffers_blend */ |
| static void GLAPIENTRY |
| save_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 3); |
| if (n) { |
| n[1].ui = buf; |
| n[2].e = sfactor; |
| n[3].e = dfactor; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BlendFunciARB(ctx->Exec, (buf, sfactor, dfactor)); |
| } |
| } |
| |
| /* GL_ARB_draw_buffers_blend */ |
| static void GLAPIENTRY |
| save_BlendEquationi(GLuint buf, GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_I, 2); |
| if (n) { |
| n[1].ui = buf; |
| n[2].e = mode; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BlendEquationiARB(ctx->Exec, (buf, mode)); |
| } |
| } |
| |
| /* GL_ARB_draw_buffers_blend */ |
| static void GLAPIENTRY |
| save_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE_I, 3); |
| if (n) { |
| n[1].ui = buf; |
| n[2].e = modeRGB; |
| n[3].e = modeA; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BlendEquationSeparateiARB(ctx->Exec, (buf, modeRGB, modeA)); |
| } |
| } |
| |
| |
| static void invalidate_saved_current_state( struct gl_context *ctx ) |
| { |
| GLint i; |
| |
| for (i = 0; i < VERT_ATTRIB_MAX; i++) |
| ctx->ListState.ActiveAttribSize[i] = 0; |
| |
| for (i = 0; i < MAT_ATTRIB_MAX; i++) |
| ctx->ListState.ActiveMaterialSize[i] = 0; |
| |
| memset(&ctx->ListState.Current, 0, sizeof ctx->ListState.Current); |
| |
| ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; |
| } |
| |
| static void GLAPIENTRY |
| save_CallList(GLuint list) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_CALL_LIST, 1); |
| if (n) { |
| n[1].ui = list; |
| } |
| |
| /* After this, we don't know what state we're in. Invalidate all |
| * cached information previously gathered: |
| */ |
| invalidate_saved_current_state( ctx ); |
| |
| if (ctx->ExecuteFlag) { |
| _mesa_CallList(list); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CallLists(GLsizei num, GLenum type, const GLvoid * lists) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLint i; |
| GLboolean typeErrorFlag; |
| |
| SAVE_FLUSH_VERTICES(ctx); |
| |
| switch (type) { |
| case GL_BYTE: |
| case GL_UNSIGNED_BYTE: |
| case GL_SHORT: |
| case GL_UNSIGNED_SHORT: |
| case GL_INT: |
| case GL_UNSIGNED_INT: |
| case GL_FLOAT: |
| case GL_2_BYTES: |
| case GL_3_BYTES: |
| case GL_4_BYTES: |
| typeErrorFlag = GL_FALSE; |
| break; |
| default: |
| typeErrorFlag = GL_TRUE; |
| } |
| |
| for (i = 0; i < num; i++) { |
| GLint list = translate_id(i, type, lists); |
| Node *n = alloc_instruction(ctx, OPCODE_CALL_LIST_OFFSET, 2); |
| if (n) { |
| n[1].i = list; |
| n[2].b = typeErrorFlag; |
| } |
| } |
| |
| /* After this, we don't know what state we're in. Invalidate all |
| * cached information previously gathered: |
| */ |
| invalidate_saved_current_state( ctx ); |
| |
| if (ctx->ExecuteFlag) { |
| CALL_CallLists(ctx->Exec, (num, type, lists)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Clear(GLbitfield mask) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLEAR, 1); |
| if (n) { |
| n[1].bf = mask; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Clear(ctx->Exec, (mask)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6); |
| if (n) { |
| n[1].e = buffer; |
| n[2].i = drawbuffer; |
| n[3].i = value[0]; |
| if (buffer == GL_COLOR) { |
| n[4].i = value[1]; |
| n[5].i = value[2]; |
| n[6].i = value[3]; |
| } |
| else { |
| n[4].i = 0; |
| n[5].i = 0; |
| n[6].i = 0; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/ |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6); |
| if (n) { |
| n[1].e = buffer; |
| n[2].i = drawbuffer; |
| n[3].ui = value[0]; |
| if (buffer == GL_COLOR) { |
| n[4].ui = value[1]; |
| n[5].ui = value[2]; |
| n[6].ui = value[3]; |
| } |
| else { |
| n[4].ui = 0; |
| n[5].ui = 0; |
| n[6].ui = 0; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6); |
| if (n) { |
| n[1].e = buffer; |
| n[2].i = drawbuffer; |
| n[3].f = value[0]; |
| if (buffer == GL_COLOR) { |
| n[4].f = value[1]; |
| n[5].f = value[2]; |
| n[6].f = value[3]; |
| } |
| else { |
| n[4].f = 0.0F; |
| n[5].f = 0.0F; |
| n[6].f = 0.0F; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ClearBufferfi(GLenum buffer, GLint drawbuffer, |
| GLfloat depth, GLint stencil) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4); |
| if (n) { |
| n[1].e = buffer; |
| n[2].i = drawbuffer; |
| n[3].f = depth; |
| n[4].i = stencil; |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/ |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLEAR_ACCUM, 4); |
| if (n) { |
| n[1].f = red; |
| n[2].f = green; |
| n[3].f = blue; |
| n[4].f = alpha; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ClearAccum(ctx->Exec, (red, green, blue, alpha)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLEAR_COLOR, 4); |
| if (n) { |
| n[1].f = red; |
| n[2].f = green; |
| n[3].f = blue; |
| n[4].f = alpha; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ClearColor(ctx->Exec, (red, green, blue, alpha)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ClearDepth(GLclampd depth) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLEAR_DEPTH, 1); |
| if (n) { |
| n[1].f = (GLfloat) depth; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ClearDepth(ctx->Exec, (depth)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ClearIndex(GLfloat c) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLEAR_INDEX, 1); |
| if (n) { |
| n[1].f = c; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ClearIndex(ctx->Exec, (c)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ClearStencil(GLint s) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLEAR_STENCIL, 1); |
| if (n) { |
| n[1].i = s; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ClearStencil(ctx->Exec, (s)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ClipPlane(GLenum plane, const GLdouble * equ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLIP_PLANE, 5); |
| if (n) { |
| n[1].e = plane; |
| n[2].f = (GLfloat) equ[0]; |
| n[3].f = (GLfloat) equ[1]; |
| n[4].f = (GLfloat) equ[2]; |
| n[5].f = (GLfloat) equ[3]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ClipPlane(ctx->Exec, (plane, equ)); |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_ColorMask(GLboolean red, GLboolean green, |
| GLboolean blue, GLboolean alpha) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_COLOR_MASK, 4); |
| if (n) { |
| n[1].b = red; |
| n[2].b = green; |
| n[3].b = blue; |
| n[4].b = alpha; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ColorMask(ctx->Exec, (red, green, blue, alpha)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green, |
| GLboolean blue, GLboolean alpha) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5); |
| if (n) { |
| n[1].ui = buf; |
| n[2].b = red; |
| n[3].b = green; |
| n[4].b = blue; |
| n[5].b = alpha; |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/ |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ColorMaterial(GLenum face, GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_COLOR_MATERIAL, 2); |
| if (n) { |
| n[1].e = face; |
| n[2].e = mode; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ColorMaterial(ctx->Exec, (face, mode)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ColorTable(GLenum target, GLenum internalFormat, |
| GLsizei width, GLenum format, GLenum type, |
| const GLvoid * table) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (_mesa_is_proxy_texture(target)) { |
| /* execute immediately */ |
| CALL_ColorTable(ctx->Exec, (target, internalFormat, width, |
| format, type, table)); |
| } |
| else { |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_COLOR_TABLE, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].e = internalFormat; |
| n[3].i = width; |
| n[4].e = format; |
| n[5].e = type; |
| n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, table, |
| &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ColorTable(ctx->Exec, (target, internalFormat, width, |
| format, type, table)); |
| } |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_ColorTableParameterfv(GLenum target, GLenum pname, |
| const GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].e = pname; |
| n[3].f = params[0]; |
| if (pname == GL_COLOR_TABLE_SGI || |
| pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI || |
| pname == GL_TEXTURE_COLOR_TABLE_SGI) { |
| n[4].f = params[1]; |
| n[5].f = params[2]; |
| n[6].f = params[3]; |
| } |
| } |
| |
| if (ctx->ExecuteFlag) { |
| CALL_ColorTableParameterfv(ctx->Exec, (target, pname, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].e = pname; |
| n[3].i = params[0]; |
| if (pname == GL_COLOR_TABLE_SGI || |
| pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI || |
| pname == GL_TEXTURE_COLOR_TABLE_SGI) { |
| n[4].i = params[1]; |
| n[5].i = params[2]; |
| n[6].i = params[3]; |
| } |
| } |
| |
| if (ctx->ExecuteFlag) { |
| CALL_ColorTableParameteriv(ctx->Exec, (target, pname, params)); |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_ColorSubTable(GLenum target, GLsizei start, GLsizei count, |
| GLenum format, GLenum type, const GLvoid * table) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_COLOR_SUB_TABLE, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].i = start; |
| n[3].i = count; |
| n[4].e = format; |
| n[5].e = type; |
| n[6].data = unpack_image(ctx, 1, count, 1, 1, format, type, table, |
| &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ColorSubTable(ctx->Exec, |
| (target, start, count, format, type, table)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CopyColorSubTable(GLenum target, GLsizei start, |
| GLint x, GLint y, GLsizei width) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5); |
| if (n) { |
| n[1].e = target; |
| n[2].i = start; |
| n[3].i = x; |
| n[4].i = y; |
| n[5].i = width; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CopyColorSubTable(ctx->Exec, (target, start, x, y, width)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CopyColorTable(GLenum target, GLenum internalformat, |
| GLint x, GLint y, GLsizei width) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_COPY_COLOR_TABLE, 5); |
| if (n) { |
| n[1].e = target; |
| n[2].e = internalformat; |
| n[3].i = x; |
| n[4].i = y; |
| n[5].i = width; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CopyColorTable(ctx->Exec, (target, internalformat, x, y, width)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, |
| GLenum format, GLenum type, const GLvoid * filter) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].e = internalFormat; |
| n[3].i = width; |
| n[4].e = format; |
| n[5].e = type; |
| n[6].data = unpack_image(ctx, 1, width, 1, 1, format, type, filter, |
| &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ConvolutionFilter1D(ctx->Exec, (target, internalFormat, width, |
| format, type, filter)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, |
| GLsizei width, GLsizei height, GLenum format, |
| GLenum type, const GLvoid * filter) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7); |
| if (n) { |
| n[1].e = target; |
| n[2].e = internalFormat; |
| n[3].i = width; |
| n[4].i = height; |
| n[5].e = format; |
| n[6].e = type; |
| n[7].data = unpack_image(ctx, 2, width, height, 1, format, type, filter, |
| &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ConvolutionFilter2D(ctx->Exec, |
| (target, internalFormat, width, height, format, |
| type, filter)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3); |
| if (n) { |
| n[1].e = target; |
| n[2].e = pname; |
| n[3].i = param; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ConvolutionParameteri(ctx->Exec, (target, pname, param)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].e = pname; |
| n[3].i = params[0]; |
| if (pname == GL_CONVOLUTION_BORDER_COLOR || |
| pname == GL_CONVOLUTION_FILTER_SCALE || |
| pname == GL_CONVOLUTION_FILTER_BIAS) { |
| n[4].i = params[1]; |
| n[5].i = params[2]; |
| n[6].i = params[3]; |
| } |
| else { |
| n[4].i = n[5].i = n[6].i = 0; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ConvolutionParameteriv(ctx->Exec, (target, pname, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3); |
| if (n) { |
| n[1].e = target; |
| n[2].e = pname; |
| n[3].f = param; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ConvolutionParameterf(ctx->Exec, (target, pname, param)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ConvolutionParameterfv(GLenum target, GLenum pname, |
| const GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].e = pname; |
| n[3].f = params[0]; |
| if (pname == GL_CONVOLUTION_BORDER_COLOR || |
| pname == GL_CONVOLUTION_FILTER_SCALE || |
| pname == GL_CONVOLUTION_FILTER_BIAS) { |
| n[4].f = params[1]; |
| n[5].f = params[2]; |
| n[6].f = params[3]; |
| } |
| else { |
| n[4].f = n[5].f = n[6].f = 0.0F; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ConvolutionParameterfv(ctx->Exec, (target, pname, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_COPY_PIXELS, 5); |
| if (n) { |
| n[1].i = x; |
| n[2].i = y; |
| n[3].i = (GLint) width; |
| n[4].i = (GLint) height; |
| n[5].e = type; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CopyPixels(ctx->Exec, (x, y, width, height, type)); |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat, |
| GLint x, GLint y, GLsizei width, GLint border) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE1D, 7); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].e = internalformat; |
| n[4].i = x; |
| n[5].i = y; |
| n[6].i = width; |
| n[7].i = border; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CopyTexImage1D(ctx->Exec, (target, level, internalformat, |
| x, y, width, border)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CopyTexImage2D(GLenum target, GLint level, |
| GLenum internalformat, |
| GLint x, GLint y, GLsizei width, |
| GLsizei height, GLint border) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE2D, 8); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].e = internalformat; |
| n[4].i = x; |
| n[5].i = y; |
| n[6].i = width; |
| n[7].i = height; |
| n[8].i = border; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CopyTexImage2D(ctx->Exec, (target, level, internalformat, |
| x, y, width, height, border)); |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_CopyTexSubImage1D(GLenum target, GLint level, |
| GLint xoffset, GLint x, GLint y, GLsizei width) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].i = xoffset; |
| n[4].i = x; |
| n[5].i = y; |
| n[6].i = width; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CopyTexSubImage1D(ctx->Exec, |
| (target, level, xoffset, x, y, width)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CopyTexSubImage2D(GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, |
| GLint x, GLint y, GLsizei width, GLint height) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].i = xoffset; |
| n[4].i = yoffset; |
| n[5].i = x; |
| n[6].i = y; |
| n[7].i = width; |
| n[8].i = height; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CopyTexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset, |
| x, y, width, height)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CopyTexSubImage3D(GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, GLint zoffset, |
| GLint x, GLint y, GLsizei width, GLint height) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].i = xoffset; |
| n[4].i = yoffset; |
| n[5].i = zoffset; |
| n[6].i = x; |
| n[7].i = y; |
| n[8].i = width; |
| n[9].i = height; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CopyTexSubImage3D(ctx->Exec, (target, level, |
| xoffset, yoffset, zoffset, |
| x, y, width, height)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CullFace(GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CULL_FACE, 1); |
| if (n) { |
| n[1].e = mode; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CullFace(ctx->Exec, (mode)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_DepthFunc(GLenum func) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_DEPTH_FUNC, 1); |
| if (n) { |
| n[1].e = func; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_DepthFunc(ctx->Exec, (func)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_DepthMask(GLboolean mask) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_DEPTH_MASK, 1); |
| if (n) { |
| n[1].b = mask; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_DepthMask(ctx->Exec, (mask)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_DepthRange(GLclampd nearval, GLclampd farval) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_DEPTH_RANGE, 2); |
| if (n) { |
| n[1].f = (GLfloat) nearval; |
| n[2].f = (GLfloat) farval; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_DepthRange(ctx->Exec, (nearval, farval)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Disable(GLenum cap) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_DISABLE, 1); |
| if (n) { |
| n[1].e = cap; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Disable(ctx->Exec, (cap)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_DisableIndexed(GLuint index, GLenum cap) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2); |
| if (n) { |
| n[1].ui = index; |
| n[2].e = cap; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_DisableIndexedEXT(ctx->Exec, (index, cap)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_DrawBuffer(GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_DRAW_BUFFER, 1); |
| if (n) { |
| n[1].e = mode; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_DrawBuffer(ctx->Exec, (mode)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_DrawPixels(GLsizei width, GLsizei height, |
| GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 5); |
| if (n) { |
| n[1].i = width; |
| n[2].i = height; |
| n[3].e = format; |
| n[4].e = type; |
| n[5].data = unpack_image(ctx, 2, width, height, 1, format, type, |
| pixels, &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_DrawPixels(ctx->Exec, (width, height, format, type, pixels)); |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_Enable(GLenum cap) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_ENABLE, 1); |
| if (n) { |
| n[1].e = cap; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Enable(ctx->Exec, (cap)); |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_EnableIndexed(GLuint index, GLenum cap) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2); |
| if (n) { |
| n[1].ui = index; |
| n[2].e = cap; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_EnableIndexedEXT(ctx->Exec, (index, cap)); |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_EvalMesh1(GLenum mode, GLint i1, GLint i2) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_EVALMESH1, 3); |
| if (n) { |
| n[1].e = mode; |
| n[2].i = i1; |
| n[3].i = i2; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_EvalMesh1(ctx->Exec, (mode, i1, i2)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_EVALMESH2, 5); |
| if (n) { |
| n[1].e = mode; |
| n[2].i = i1; |
| n[3].i = i2; |
| n[4].i = j1; |
| n[5].i = j2; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_EvalMesh2(ctx->Exec, (mode, i1, i2, j1, j2)); |
| } |
| } |
| |
| |
| |
| |
| static void GLAPIENTRY |
| save_Fogfv(GLenum pname, const GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_FOG, 5); |
| if (n) { |
| n[1].e = pname; |
| n[2].f = params[0]; |
| n[3].f = params[1]; |
| n[4].f = params[2]; |
| n[5].f = params[3]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Fogfv(ctx->Exec, (pname, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Fogf(GLenum pname, GLfloat param) |
| { |
| GLfloat parray[4]; |
| parray[0] = param; |
| parray[1] = parray[2] = parray[3] = 0.0F; |
| save_Fogfv(pname, parray); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Fogiv(GLenum pname, const GLint *params) |
| { |
| GLfloat p[4]; |
| switch (pname) { |
| case GL_FOG_MODE: |
| case GL_FOG_DENSITY: |
| case GL_FOG_START: |
| case GL_FOG_END: |
| case GL_FOG_INDEX: |
| p[0] = (GLfloat) *params; |
| p[1] = 0.0f; |
| p[2] = 0.0f; |
| p[3] = 0.0f; |
| break; |
| case GL_FOG_COLOR: |
| p[0] = INT_TO_FLOAT(params[0]); |
| p[1] = INT_TO_FLOAT(params[1]); |
| p[2] = INT_TO_FLOAT(params[2]); |
| p[3] = INT_TO_FLOAT(params[3]); |
| break; |
| default: |
| /* Error will be caught later in gl_Fogfv */ |
| ASSIGN_4V(p, 0.0F, 0.0F, 0.0F, 0.0F); |
| } |
| save_Fogfv(pname, p); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Fogi(GLenum pname, GLint param) |
| { |
| GLint parray[4]; |
| parray[0] = param; |
| parray[1] = parray[2] = parray[3] = 0; |
| save_Fogiv(pname, parray); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_FrontFace(GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_FRONT_FACE, 1); |
| if (n) { |
| n[1].e = mode; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_FrontFace(ctx->Exec, (mode)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Frustum(GLdouble left, GLdouble right, |
| GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_FRUSTUM, 6); |
| if (n) { |
| n[1].f = (GLfloat) left; |
| n[2].f = (GLfloat) right; |
| n[3].f = (GLfloat) bottom; |
| n[4].f = (GLfloat) top; |
| n[5].f = (GLfloat) nearval; |
| n[6].f = (GLfloat) farval; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Frustum(ctx->Exec, (left, right, bottom, top, nearval, farval)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Hint(GLenum target, GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_HINT, 2); |
| if (n) { |
| n[1].e = target; |
| n[2].e = mode; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Hint(ctx->Exec, (target, mode)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, |
| GLboolean sink) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_HISTOGRAM, 4); |
| if (n) { |
| n[1].e = target; |
| n[2].i = width; |
| n[3].e = internalFormat; |
| n[4].b = sink; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Histogram(ctx->Exec, (target, width, internalFormat, sink)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_IndexMask(GLuint mask) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_INDEX_MASK, 1); |
| if (n) { |
| n[1].ui = mask; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_IndexMask(ctx->Exec, (mask)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_InitNames(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| (void) alloc_instruction(ctx, OPCODE_INIT_NAMES, 0); |
| if (ctx->ExecuteFlag) { |
| CALL_InitNames(ctx->Exec, ()); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Lightfv(GLenum light, GLenum pname, const GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_LIGHT, 6); |
| if (n) { |
| GLint i, nParams; |
| n[1].e = light; |
| n[2].e = pname; |
| switch (pname) { |
| case GL_AMBIENT: |
| nParams = 4; |
| break; |
| case GL_DIFFUSE: |
| nParams = 4; |
| break; |
| case GL_SPECULAR: |
| nParams = 4; |
| break; |
| case GL_POSITION: |
| nParams = 4; |
| break; |
| case GL_SPOT_DIRECTION: |
| nParams = 3; |
| break; |
| case GL_SPOT_EXPONENT: |
| nParams = 1; |
| break; |
| case GL_SPOT_CUTOFF: |
| nParams = 1; |
| break; |
| case GL_CONSTANT_ATTENUATION: |
| nParams = 1; |
| break; |
| case GL_LINEAR_ATTENUATION: |
| nParams = 1; |
| break; |
| case GL_QUADRATIC_ATTENUATION: |
| nParams = 1; |
| break; |
| default: |
| nParams = 0; |
| } |
| for (i = 0; i < nParams; i++) { |
| n[3 + i].f = params[i]; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Lightfv(ctx->Exec, (light, pname, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Lightf(GLenum light, GLenum pname, GLfloat param) |
| { |
| GLfloat parray[4]; |
| parray[0] = param; |
| parray[1] = parray[2] = parray[3] = 0.0F; |
| save_Lightfv(light, pname, parray); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Lightiv(GLenum light, GLenum pname, const GLint *params) |
| { |
| GLfloat fparam[4]; |
| switch (pname) { |
| case GL_AMBIENT: |
| case GL_DIFFUSE: |
| case GL_SPECULAR: |
| fparam[0] = INT_TO_FLOAT(params[0]); |
| fparam[1] = INT_TO_FLOAT(params[1]); |
| fparam[2] = INT_TO_FLOAT(params[2]); |
| fparam[3] = INT_TO_FLOAT(params[3]); |
| break; |
| case GL_POSITION: |
| fparam[0] = (GLfloat) params[0]; |
| fparam[1] = (GLfloat) params[1]; |
| fparam[2] = (GLfloat) params[2]; |
| fparam[3] = (GLfloat) params[3]; |
| break; |
| case GL_SPOT_DIRECTION: |
| fparam[0] = (GLfloat) params[0]; |
| fparam[1] = (GLfloat) params[1]; |
| fparam[2] = (GLfloat) params[2]; |
| break; |
| case GL_SPOT_EXPONENT: |
| case GL_SPOT_CUTOFF: |
| case GL_CONSTANT_ATTENUATION: |
| case GL_LINEAR_ATTENUATION: |
| case GL_QUADRATIC_ATTENUATION: |
| fparam[0] = (GLfloat) params[0]; |
| break; |
| default: |
| /* error will be caught later in gl_Lightfv */ |
| ; |
| } |
| save_Lightfv(light, pname, fparam); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Lighti(GLenum light, GLenum pname, GLint param) |
| { |
| GLint parray[4]; |
| parray[0] = param; |
| parray[1] = parray[2] = parray[3] = 0; |
| save_Lightiv(light, pname, parray); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LightModelfv(GLenum pname, const GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_LIGHT_MODEL, 5); |
| if (n) { |
| n[1].e = pname; |
| n[2].f = params[0]; |
| n[3].f = params[1]; |
| n[4].f = params[2]; |
| n[5].f = params[3]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_LightModelfv(ctx->Exec, (pname, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LightModelf(GLenum pname, GLfloat param) |
| { |
| GLfloat parray[4]; |
| parray[0] = param; |
| parray[1] = parray[2] = parray[3] = 0.0F; |
| save_LightModelfv(pname, parray); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LightModeliv(GLenum pname, const GLint *params) |
| { |
| GLfloat fparam[4]; |
| switch (pname) { |
| case GL_LIGHT_MODEL_AMBIENT: |
| fparam[0] = INT_TO_FLOAT(params[0]); |
| fparam[1] = INT_TO_FLOAT(params[1]); |
| fparam[2] = INT_TO_FLOAT(params[2]); |
| fparam[3] = INT_TO_FLOAT(params[3]); |
| break; |
| case GL_LIGHT_MODEL_LOCAL_VIEWER: |
| case GL_LIGHT_MODEL_TWO_SIDE: |
| case GL_LIGHT_MODEL_COLOR_CONTROL: |
| fparam[0] = (GLfloat) params[0]; |
| fparam[1] = 0.0F; |
| fparam[2] = 0.0F; |
| fparam[3] = 0.0F; |
| break; |
| default: |
| /* Error will be caught later in gl_LightModelfv */ |
| ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F); |
| } |
| save_LightModelfv(pname, fparam); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LightModeli(GLenum pname, GLint param) |
| { |
| GLint parray[4]; |
| parray[0] = param; |
| parray[1] = parray[2] = parray[3] = 0; |
| save_LightModeliv(pname, parray); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LineStipple(GLint factor, GLushort pattern) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_LINE_STIPPLE, 2); |
| if (n) { |
| n[1].i = factor; |
| n[2].us = pattern; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_LineStipple(ctx->Exec, (factor, pattern)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LineWidth(GLfloat width) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_LINE_WIDTH, 1); |
| if (n) { |
| n[1].f = width; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_LineWidth(ctx->Exec, (width)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ListBase(GLuint base) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_LIST_BASE, 1); |
| if (n) { |
| n[1].ui = base; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ListBase(ctx->Exec, (base)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LoadIdentity(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| (void) alloc_instruction(ctx, OPCODE_LOAD_IDENTITY, 0); |
| if (ctx->ExecuteFlag) { |
| CALL_LoadIdentity(ctx->Exec, ()); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LoadMatrixf(const GLfloat * m) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_LOAD_MATRIX, 16); |
| if (n) { |
| GLuint i; |
| for (i = 0; i < 16; i++) { |
| n[1 + i].f = m[i]; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_LoadMatrixf(ctx->Exec, (m)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LoadMatrixd(const GLdouble * m) |
| { |
| GLfloat f[16]; |
| GLint i; |
| for (i = 0; i < 16; i++) { |
| f[i] = (GLfloat) m[i]; |
| } |
| save_LoadMatrixf(f); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LoadName(GLuint name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_LOAD_NAME, 1); |
| if (n) { |
| n[1].ui = name; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_LoadName(ctx->Exec, (name)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LogicOp(GLenum opcode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_LOGIC_OP, 1); |
| if (n) { |
| n[1].e = opcode; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_LogicOp(ctx->Exec, (opcode)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, |
| GLint order, const GLdouble * points) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_MAP1, 6); |
| if (n) { |
| GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points); |
| n[1].e = target; |
| n[2].f = (GLfloat) u1; |
| n[3].f = (GLfloat) u2; |
| n[4].i = _mesa_evaluator_components(target); /* stride */ |
| n[5].i = order; |
| n[6].data = (void *) pnts; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Map1d(ctx->Exec, (target, u1, u2, stride, order, points)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, |
| GLint order, const GLfloat * points) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_MAP1, 6); |
| if (n) { |
| GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points); |
| n[1].e = target; |
| n[2].f = u1; |
| n[3].f = u2; |
| n[4].i = _mesa_evaluator_components(target); /* stride */ |
| n[5].i = order; |
| n[6].data = (void *) pnts; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Map1f(ctx->Exec, (target, u1, u2, stride, order, points)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Map2d(GLenum target, |
| GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, |
| GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, |
| const GLdouble * points) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_MAP2, 10); |
| if (n) { |
| GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder, |
| vstride, vorder, points); |
| n[1].e = target; |
| n[2].f = (GLfloat) u1; |
| n[3].f = (GLfloat) u2; |
| n[4].f = (GLfloat) v1; |
| n[5].f = (GLfloat) v2; |
| /* XXX verify these strides are correct */ |
| n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */ |
| n[7].i = _mesa_evaluator_components(target); /*vstride */ |
| n[8].i = uorder; |
| n[9].i = vorder; |
| n[10].data = (void *) pnts; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Map2d(ctx->Exec, (target, |
| u1, u2, ustride, uorder, |
| v1, v2, vstride, vorder, points)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Map2f(GLenum target, |
| GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, |
| GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, |
| const GLfloat * points) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_MAP2, 10); |
| if (n) { |
| GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder, |
| vstride, vorder, points); |
| n[1].e = target; |
| n[2].f = u1; |
| n[3].f = u2; |
| n[4].f = v1; |
| n[5].f = v2; |
| /* XXX verify these strides are correct */ |
| n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */ |
| n[7].i = _mesa_evaluator_components(target); /*vstride */ |
| n[8].i = uorder; |
| n[9].i = vorder; |
| n[10].data = (void *) pnts; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder, |
| v1, v2, vstride, vorder, points)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_MapGrid1f(GLint un, GLfloat u1, GLfloat u2) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_MAPGRID1, 3); |
| if (n) { |
| n[1].i = un; |
| n[2].f = u1; |
| n[3].f = u2; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_MapGrid1f(ctx->Exec, (un, u1, u2)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_MapGrid1d(GLint un, GLdouble u1, GLdouble u2) |
| { |
| save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_MapGrid2f(GLint un, GLfloat u1, GLfloat u2, |
| GLint vn, GLfloat v1, GLfloat v2) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_MAPGRID2, 6); |
| if (n) { |
| n[1].i = un; |
| n[2].f = u1; |
| n[3].f = u2; |
| n[4].i = vn; |
| n[5].f = v1; |
| n[6].f = v2; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_MapGrid2f(ctx->Exec, (un, u1, u2, vn, v1, v2)); |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_MapGrid2d(GLint un, GLdouble u1, GLdouble u2, |
| GLint vn, GLdouble v1, GLdouble v2) |
| { |
| save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2, |
| vn, (GLfloat) v1, (GLfloat) v2); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_MatrixMode(GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_MATRIX_MODE, 1); |
| if (n) { |
| n[1].e = mode; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_MatrixMode(ctx->Exec, (mode)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_MIN_MAX, 3); |
| if (n) { |
| n[1].e = target; |
| n[2].e = internalFormat; |
| n[3].b = sink; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Minmax(ctx->Exec, (target, internalFormat, sink)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_MultMatrixf(const GLfloat * m) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_MULT_MATRIX, 16); |
| if (n) { |
| GLuint i; |
| for (i = 0; i < 16; i++) { |
| n[1 + i].f = m[i]; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_MultMatrixf(ctx->Exec, (m)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_MultMatrixd(const GLdouble * m) |
| { |
| GLfloat f[16]; |
| GLint i; |
| for (i = 0; i < 16; i++) { |
| f[i] = (GLfloat) m[i]; |
| } |
| save_MultMatrixf(f); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_NewList(GLuint name, GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| /* It's an error to call this function while building a display list */ |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList"); |
| (void) name; |
| (void) mode; |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_Ortho(GLdouble left, GLdouble right, |
| GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_ORTHO, 6); |
| if (n) { |
| n[1].f = (GLfloat) left; |
| n[2].f = (GLfloat) right; |
| n[3].f = (GLfloat) bottom; |
| n[4].f = (GLfloat) top; |
| n[5].f = (GLfloat) nearval; |
| n[6].f = (GLfloat) farval; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Ortho(ctx->Exec, (left, right, bottom, top, nearval, farval)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 3); |
| if (n) { |
| n[1].e = map; |
| n[2].i = mapsize; |
| n[3].data = (void *) malloc(mapsize * sizeof(GLfloat)); |
| memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_PixelMapfv(ctx->Exec, (map, mapsize, values)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values) |
| { |
| GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; |
| GLint i; |
| if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { |
| for (i = 0; i < mapsize; i++) { |
| fvalues[i] = (GLfloat) values[i]; |
| } |
| } |
| else { |
| for (i = 0; i < mapsize; i++) { |
| fvalues[i] = UINT_TO_FLOAT(values[i]); |
| } |
| } |
| save_PixelMapfv(map, mapsize, fvalues); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values) |
| { |
| GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; |
| GLint i; |
| if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { |
| for (i = 0; i < mapsize; i++) { |
| fvalues[i] = (GLfloat) values[i]; |
| } |
| } |
| else { |
| for (i = 0; i < mapsize; i++) { |
| fvalues[i] = USHORT_TO_FLOAT(values[i]); |
| } |
| } |
| save_PixelMapfv(map, mapsize, fvalues); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PixelTransferf(GLenum pname, GLfloat param) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PIXEL_TRANSFER, 2); |
| if (n) { |
| n[1].e = pname; |
| n[2].f = param; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_PixelTransferf(ctx->Exec, (pname, param)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PixelTransferi(GLenum pname, GLint param) |
| { |
| save_PixelTransferf(pname, (GLfloat) param); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PixelZoom(GLfloat xfactor, GLfloat yfactor) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PIXEL_ZOOM, 2); |
| if (n) { |
| n[1].f = xfactor; |
| n[2].f = yfactor; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_PixelZoom(ctx->Exec, (xfactor, yfactor)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PointParameterfvEXT(GLenum pname, const GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_POINT_PARAMETERS, 4); |
| if (n) { |
| n[1].e = pname; |
| n[2].f = params[0]; |
| n[3].f = params[1]; |
| n[4].f = params[2]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_PointParameterfvEXT(ctx->Exec, (pname, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PointParameterfEXT(GLenum pname, GLfloat param) |
| { |
| GLfloat parray[3]; |
| parray[0] = param; |
| parray[1] = parray[2] = 0.0F; |
| save_PointParameterfvEXT(pname, parray); |
| } |
| |
| static void GLAPIENTRY |
| save_PointParameteriNV(GLenum pname, GLint param) |
| { |
| GLfloat parray[3]; |
| parray[0] = (GLfloat) param; |
| parray[1] = parray[2] = 0.0F; |
| save_PointParameterfvEXT(pname, parray); |
| } |
| |
| static void GLAPIENTRY |
| save_PointParameterivNV(GLenum pname, const GLint * param) |
| { |
| GLfloat parray[3]; |
| parray[0] = (GLfloat) param[0]; |
| parray[1] = parray[2] = 0.0F; |
| save_PointParameterfvEXT(pname, parray); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PointSize(GLfloat size) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_POINT_SIZE, 1); |
| if (n) { |
| n[1].f = size; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_PointSize(ctx->Exec, (size)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PolygonMode(GLenum face, GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_POLYGON_MODE, 2); |
| if (n) { |
| n[1].e = face; |
| n[2].e = mode; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_PolygonMode(ctx->Exec, (face, mode)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PolygonStipple(const GLubyte * pattern) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, 1); |
| if (n) { |
| n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, |
| pattern, &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PolygonOffset(GLfloat factor, GLfloat units) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET, 2); |
| if (n) { |
| n[1].f = factor; |
| n[2].f = units; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_PolygonOffset(ctx->Exec, (factor, units)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PolygonOffsetEXT(GLfloat factor, GLfloat bias) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| /* XXX mult by DepthMaxF here??? */ |
| save_PolygonOffset(factor, ctx->DrawBuffer->_DepthMaxF * bias); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PopAttrib(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| (void) alloc_instruction(ctx, OPCODE_POP_ATTRIB, 0); |
| if (ctx->ExecuteFlag) { |
| CALL_PopAttrib(ctx->Exec, ()); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PopMatrix(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| (void) alloc_instruction(ctx, OPCODE_POP_MATRIX, 0); |
| if (ctx->ExecuteFlag) { |
| CALL_PopMatrix(ctx->Exec, ()); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PopName(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| (void) alloc_instruction(ctx, OPCODE_POP_NAME, 0); |
| if (ctx->ExecuteFlag) { |
| CALL_PopName(ctx->Exec, ()); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PrioritizeTextures(GLsizei num, const GLuint * textures, |
| const GLclampf * priorities) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLint i; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| for (i = 0; i < num; i++) { |
| Node *n; |
| n = alloc_instruction(ctx, OPCODE_PRIORITIZE_TEXTURE, 2); |
| if (n) { |
| n[1].ui = textures[i]; |
| n[2].f = priorities[i]; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_PrioritizeTextures(ctx->Exec, (num, textures, priorities)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PushAttrib(GLbitfield mask) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PUSH_ATTRIB, 1); |
| if (n) { |
| n[1].bf = mask; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_PushAttrib(ctx->Exec, (mask)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PushMatrix(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| (void) alloc_instruction(ctx, OPCODE_PUSH_MATRIX, 0); |
| if (ctx->ExecuteFlag) { |
| CALL_PushMatrix(ctx->Exec, ()); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PushName(GLuint name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PUSH_NAME, 1); |
| if (n) { |
| n[1].ui = name; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_PushName(ctx->Exec, (name)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_RASTER_POS, 4); |
| if (n) { |
| n[1].f = x; |
| n[2].f = y; |
| n[3].f = z; |
| n[4].f = w; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_RasterPos4f(ctx->Exec, (x, y, z, w)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos2d(GLdouble x, GLdouble y) |
| { |
| save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos2f(GLfloat x, GLfloat y) |
| { |
| save_RasterPos4f(x, y, 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos2i(GLint x, GLint y) |
| { |
| save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos2s(GLshort x, GLshort y) |
| { |
| save_RasterPos4f(x, y, 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) |
| { |
| save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) |
| { |
| save_RasterPos4f(x, y, z, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos3i(GLint x, GLint y, GLint z) |
| { |
| save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos3s(GLshort x, GLshort y, GLshort z) |
| { |
| save_RasterPos4f(x, y, z, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| { |
| save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos4i(GLint x, GLint y, GLint z, GLint w) |
| { |
| save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) |
| { |
| save_RasterPos4f(x, y, z, w); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos2dv(const GLdouble * v) |
| { |
| save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos2fv(const GLfloat * v) |
| { |
| save_RasterPos4f(v[0], v[1], 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos2iv(const GLint * v) |
| { |
| save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos2sv(const GLshort * v) |
| { |
| save_RasterPos4f(v[0], v[1], 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos3dv(const GLdouble * v) |
| { |
| save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos3fv(const GLfloat * v) |
| { |
| save_RasterPos4f(v[0], v[1], v[2], 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos3iv(const GLint * v) |
| { |
| save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos3sv(const GLshort * v) |
| { |
| save_RasterPos4f(v[0], v[1], v[2], 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos4dv(const GLdouble * v) |
| { |
| save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], |
| (GLfloat) v[2], (GLfloat) v[3]); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos4fv(const GLfloat * v) |
| { |
| save_RasterPos4f(v[0], v[1], v[2], v[3]); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos4iv(const GLint * v) |
| { |
| save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], |
| (GLfloat) v[2], (GLfloat) v[3]); |
| } |
| |
| static void GLAPIENTRY |
| save_RasterPos4sv(const GLshort * v) |
| { |
| save_RasterPos4f(v[0], v[1], v[2], v[3]); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_PassThrough(GLfloat token) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PASSTHROUGH, 1); |
| if (n) { |
| n[1].f = token; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_PassThrough(ctx->Exec, (token)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ReadBuffer(GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_READ_BUFFER, 1); |
| if (n) { |
| n[1].e = mode; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ReadBuffer(ctx->Exec, (mode)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ResetHistogram(GLenum target) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_RESET_HISTOGRAM, 1); |
| if (n) { |
| n[1].e = target; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ResetHistogram(ctx->Exec, (target)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ResetMinmax(GLenum target) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_RESET_MIN_MAX, 1); |
| if (n) { |
| n[1].e = target; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ResetMinmax(ctx->Exec, (target)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_ROTATE, 4); |
| if (n) { |
| n[1].f = angle; |
| n[2].f = x; |
| n[3].f = y; |
| n[4].f = z; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Rotatef(ctx->Exec, (angle, x, y, z)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Rotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
| { |
| save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Scalef(GLfloat x, GLfloat y, GLfloat z) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_SCALE, 3); |
| if (n) { |
| n[1].f = x; |
| n[2].f = y; |
| n[3].f = z; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Scalef(ctx->Exec, (x, y, z)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Scaled(GLdouble x, GLdouble y, GLdouble z) |
| { |
| save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_SCISSOR, 4); |
| if (n) { |
| n[1].i = x; |
| n[2].i = y; |
| n[3].i = width; |
| n[4].i = height; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Scissor(ctx->Exec, (x, y, width, height)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ShadeModel(GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); |
| |
| if (ctx->ExecuteFlag) { |
| CALL_ShadeModel(ctx->Exec, (mode)); |
| } |
| |
| if (ctx->ListState.Current.ShadeModel == mode) |
| return; |
| |
| SAVE_FLUSH_VERTICES(ctx); |
| |
| /* Only save the value if we know the statechange will take effect: |
| */ |
| if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) |
| ctx->ListState.Current.ShadeModel = mode; |
| |
| n = alloc_instruction(ctx, OPCODE_SHADE_MODEL, 1); |
| if (n) { |
| n[1].e = mode; |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_StencilFunc(GLenum func, GLint ref, GLuint mask) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC, 3); |
| if (n) { |
| n[1].e = func; |
| n[2].i = ref; |
| n[3].ui = mask; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_StencilFunc(ctx->Exec, (func, ref, mask)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_StencilMask(GLuint mask) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_STENCIL_MASK, 1); |
| if (n) { |
| n[1].ui = mask; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_StencilMask(ctx->Exec, (mask)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_STENCIL_OP, 3); |
| if (n) { |
| n[1].e = fail; |
| n[2].e = zfail; |
| n[3].e = zpass; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_StencilOp(ctx->Exec, (fail, zfail, zpass)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); |
| if (n) { |
| n[1].e = face; |
| n[2].e = func; |
| n[3].i = ref; |
| n[4].ui = mask; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_StencilFuncSeparate(ctx->Exec, (face, func, ref, mask)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, |
| GLuint mask) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| /* GL_FRONT */ |
| n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); |
| if (n) { |
| n[1].e = GL_FRONT; |
| n[2].e = frontfunc; |
| n[3].i = ref; |
| n[4].ui = mask; |
| } |
| /* GL_BACK */ |
| n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); |
| if (n) { |
| n[1].e = GL_BACK; |
| n[2].e = backfunc; |
| n[3].i = ref; |
| n[4].ui = mask; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_StencilFuncSeparate(ctx->Exec, (GL_FRONT, frontfunc, ref, mask)); |
| CALL_StencilFuncSeparate(ctx->Exec, (GL_BACK, backfunc, ref, mask)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_StencilMaskSeparate(GLenum face, GLuint mask) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2); |
| if (n) { |
| n[1].e = face; |
| n[2].ui = mask; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_StencilMaskSeparate(ctx->Exec, (face, mask)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_STENCIL_OP_SEPARATE, 4); |
| if (n) { |
| n[1].e = face; |
| n[2].e = fail; |
| n[3].e = zfail; |
| n[4].e = zpass; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_StencilOpSeparate(ctx->Exec, (face, fail, zfail, zpass)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_TEXENV, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].e = pname; |
| if (pname == GL_TEXTURE_ENV_COLOR) { |
| n[3].f = params[0]; |
| n[4].f = params[1]; |
| n[5].f = params[2]; |
| n[6].f = params[3]; |
| } |
| else { |
| n[3].f = params[0]; |
| n[4].f = n[5].f = n[6].f = 0.0F; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TexEnvfv(ctx->Exec, (target, pname, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexEnvf(GLenum target, GLenum pname, GLfloat param) |
| { |
| GLfloat parray[4]; |
| parray[0] = (GLfloat) param; |
| parray[1] = parray[2] = parray[3] = 0.0F; |
| save_TexEnvfv(target, pname, parray); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexEnvi(GLenum target, GLenum pname, GLint param) |
| { |
| GLfloat p[4]; |
| p[0] = (GLfloat) param; |
| p[1] = p[2] = p[3] = 0.0F; |
| save_TexEnvfv(target, pname, p); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexEnviv(GLenum target, GLenum pname, const GLint * param) |
| { |
| GLfloat p[4]; |
| if (pname == GL_TEXTURE_ENV_COLOR) { |
| p[0] = INT_TO_FLOAT(param[0]); |
| p[1] = INT_TO_FLOAT(param[1]); |
| p[2] = INT_TO_FLOAT(param[2]); |
| p[3] = INT_TO_FLOAT(param[3]); |
| } |
| else { |
| p[0] = (GLfloat) param[0]; |
| p[1] = p[2] = p[3] = 0.0F; |
| } |
| save_TexEnvfv(target, pname, p); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_TEXGEN, 6); |
| if (n) { |
| n[1].e = coord; |
| n[2].e = pname; |
| n[3].f = params[0]; |
| n[4].f = params[1]; |
| n[5].f = params[2]; |
| n[6].f = params[3]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TexGenfv(ctx->Exec, (coord, pname, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexGeniv(GLenum coord, GLenum pname, const GLint *params) |
| { |
| GLfloat p[4]; |
| p[0] = (GLfloat) params[0]; |
| p[1] = (GLfloat) params[1]; |
| p[2] = (GLfloat) params[2]; |
| p[3] = (GLfloat) params[3]; |
| save_TexGenfv(coord, pname, p); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexGend(GLenum coord, GLenum pname, GLdouble param) |
| { |
| GLfloat parray[4]; |
| parray[0] = (GLfloat) param; |
| parray[1] = parray[2] = parray[3] = 0.0F; |
| save_TexGenfv(coord, pname, parray); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params) |
| { |
| GLfloat p[4]; |
| p[0] = (GLfloat) params[0]; |
| p[1] = (GLfloat) params[1]; |
| p[2] = (GLfloat) params[2]; |
| p[3] = (GLfloat) params[3]; |
| save_TexGenfv(coord, pname, p); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexGenf(GLenum coord, GLenum pname, GLfloat param) |
| { |
| GLfloat parray[4]; |
| parray[0] = param; |
| parray[1] = parray[2] = parray[3] = 0.0F; |
| save_TexGenfv(coord, pname, parray); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexGeni(GLenum coord, GLenum pname, GLint param) |
| { |
| GLint parray[4]; |
| parray[0] = param; |
| parray[1] = parray[2] = parray[3] = 0; |
| save_TexGeniv(coord, pname, parray); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_TEXPARAMETER, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].e = pname; |
| n[3].f = params[0]; |
| n[4].f = params[1]; |
| n[5].f = params[2]; |
| n[6].f = params[3]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TexParameterfv(ctx->Exec, (target, pname, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexParameterf(GLenum target, GLenum pname, GLfloat param) |
| { |
| GLfloat parray[4]; |
| parray[0] = param; |
| parray[1] = parray[2] = parray[3] = 0.0F; |
| save_TexParameterfv(target, pname, parray); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexParameteri(GLenum target, GLenum pname, GLint param) |
| { |
| GLfloat fparam[4]; |
| fparam[0] = (GLfloat) param; |
| fparam[1] = fparam[2] = fparam[3] = 0.0F; |
| save_TexParameterfv(target, pname, fparam); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexParameteriv(GLenum target, GLenum pname, const GLint *params) |
| { |
| GLfloat fparam[4]; |
| fparam[0] = (GLfloat) params[0]; |
| fparam[1] = fparam[2] = fparam[3] = 0.0F; |
| save_TexParameterfv(target, pname, fparam); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexImage1D(GLenum target, |
| GLint level, GLint components, |
| GLsizei width, GLint border, |
| GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (target == GL_PROXY_TEXTURE_1D) { |
| /* don't compile, execute immediately */ |
| CALL_TexImage1D(ctx->Exec, (target, level, components, width, |
| border, format, type, pixels)); |
| } |
| else { |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 8); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].i = components; |
| n[4].i = (GLint) width; |
| n[5].i = border; |
| n[6].e = format; |
| n[7].e = type; |
| n[8].data = unpack_image(ctx, 1, width, 1, 1, format, type, |
| pixels, &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TexImage1D(ctx->Exec, (target, level, components, width, |
| border, format, type, pixels)); |
| } |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexImage2D(GLenum target, |
| GLint level, GLint components, |
| GLsizei width, GLsizei height, GLint border, |
| GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (target == GL_PROXY_TEXTURE_2D) { |
| /* don't compile, execute immediately */ |
| CALL_TexImage2D(ctx->Exec, (target, level, components, width, |
| height, border, format, type, pixels)); |
| } |
| else { |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 9); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].i = components; |
| n[4].i = (GLint) width; |
| n[5].i = (GLint) height; |
| n[6].i = border; |
| n[7].e = format; |
| n[8].e = type; |
| n[9].data = unpack_image(ctx, 2, width, height, 1, format, type, |
| pixels, &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TexImage2D(ctx->Exec, (target, level, components, width, |
| height, border, format, type, pixels)); |
| } |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexImage3D(GLenum target, |
| GLint level, GLint internalFormat, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLint border, |
| GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (target == GL_PROXY_TEXTURE_3D) { |
| /* don't compile, execute immediately */ |
| CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width, |
| height, depth, border, format, type, |
| pixels)); |
| } |
| else { |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 10); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].i = (GLint) internalFormat; |
| n[4].i = (GLint) width; |
| n[5].i = (GLint) height; |
| n[6].i = (GLint) depth; |
| n[7].i = border; |
| n[8].e = format; |
| n[9].e = type; |
| n[10].data = unpack_image(ctx, 3, width, height, depth, format, type, |
| pixels, &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TexImage3D(ctx->Exec, (target, level, internalFormat, width, |
| height, depth, border, format, type, |
| pixels)); |
| } |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexSubImage1D(GLenum target, GLint level, GLint xoffset, |
| GLsizei width, GLenum format, GLenum type, |
| const GLvoid * pixels) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 7); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].i = xoffset; |
| n[4].i = (GLint) width; |
| n[5].e = format; |
| n[6].e = type; |
| n[7].data = unpack_image(ctx, 1, width, 1, 1, format, type, |
| pixels, &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TexSubImage1D(ctx->Exec, (target, level, xoffset, width, |
| format, type, pixels)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexSubImage2D(GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, |
| GLsizei width, GLsizei height, |
| GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 9); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].i = xoffset; |
| n[4].i = yoffset; |
| n[5].i = (GLint) width; |
| n[6].i = (GLint) height; |
| n[7].e = format; |
| n[8].e = type; |
| n[9].data = unpack_image(ctx, 2, width, height, 1, format, type, |
| pixels, &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TexSubImage2D(ctx->Exec, (target, level, xoffset, yoffset, |
| width, height, format, type, pixels)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TexSubImage3D(GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, GLint zoffset, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 11); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].i = xoffset; |
| n[4].i = yoffset; |
| n[5].i = zoffset; |
| n[6].i = (GLint) width; |
| n[7].i = (GLint) height; |
| n[8].i = (GLint) depth; |
| n[9].e = format; |
| n[10].e = type; |
| n[11].data = unpack_image(ctx, 3, width, height, depth, format, type, |
| pixels, &ctx->Unpack); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TexSubImage3D(ctx->Exec, (target, level, |
| xoffset, yoffset, zoffset, |
| width, height, depth, format, type, |
| pixels)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Translatef(GLfloat x, GLfloat y, GLfloat z) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_TRANSLATE, 3); |
| if (n) { |
| n[1].f = x; |
| n[2].f = y; |
| n[3].f = z; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Translatef(ctx->Exec, (x, y, z)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Translated(GLdouble x, GLdouble y, GLdouble z) |
| { |
| save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z); |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_VIEWPORT, 4); |
| if (n) { |
| n[1].i = x; |
| n[2].i = y; |
| n[3].i = (GLint) width; |
| n[4].i = (GLint) height; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Viewport(ctx->Exec, (x, y, width, height)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_WINDOW_POS, 4); |
| if (n) { |
| n[1].f = x; |
| n[2].f = y; |
| n[3].f = z; |
| n[4].f = w; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_WindowPos4fMESA(ctx->Exec, (x, y, z, w)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos2dMESA(GLdouble x, GLdouble y) |
| { |
| save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos2fMESA(GLfloat x, GLfloat y) |
| { |
| save_WindowPos4fMESA(x, y, 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos2iMESA(GLint x, GLint y) |
| { |
| save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos2sMESA(GLshort x, GLshort y) |
| { |
| save_WindowPos4fMESA(x, y, 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) |
| { |
| save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) |
| { |
| save_WindowPos4fMESA(x, y, z, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos3iMESA(GLint x, GLint y, GLint z) |
| { |
| save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z) |
| { |
| save_WindowPos4fMESA(x, y, z, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| { |
| save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) |
| { |
| save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) |
| { |
| save_WindowPos4fMESA(x, y, z, w); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos2dvMESA(const GLdouble * v) |
| { |
| save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos2fvMESA(const GLfloat * v) |
| { |
| save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos2ivMESA(const GLint * v) |
| { |
| save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos2svMESA(const GLshort * v) |
| { |
| save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos3dvMESA(const GLdouble * v) |
| { |
| save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos3fvMESA(const GLfloat * v) |
| { |
| save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos3ivMESA(const GLint * v) |
| { |
| save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos3svMESA(const GLshort * v) |
| { |
| save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos4dvMESA(const GLdouble * v) |
| { |
| save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], |
| (GLfloat) v[2], (GLfloat) v[3]); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos4fvMESA(const GLfloat * v) |
| { |
| save_WindowPos4fMESA(v[0], v[1], v[2], v[3]); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos4ivMESA(const GLint * v) |
| { |
| save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], |
| (GLfloat) v[2], (GLfloat) v[3]); |
| } |
| |
| static void GLAPIENTRY |
| save_WindowPos4svMESA(const GLshort * v) |
| { |
| save_WindowPos4fMESA(v[0], v[1], v[2], v[3]); |
| } |
| |
| |
| |
| /* GL_ARB_multitexture */ |
| static void GLAPIENTRY |
| save_ActiveTextureARB(GLenum target) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_ACTIVE_TEXTURE, 1); |
| if (n) { |
| n[1].e = target; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ActiveTextureARB(ctx->Exec, (target)); |
| } |
| } |
| |
| |
| /* GL_ARB_transpose_matrix */ |
| |
| static void GLAPIENTRY |
| save_LoadTransposeMatrixdARB(const GLdouble m[16]) |
| { |
| GLfloat tm[16]; |
| _math_transposefd(tm, m); |
| save_LoadMatrixf(tm); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LoadTransposeMatrixfARB(const GLfloat m[16]) |
| { |
| GLfloat tm[16]; |
| _math_transposef(tm, m); |
| save_LoadMatrixf(tm); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_MultTransposeMatrixdARB(const GLdouble m[16]) |
| { |
| GLfloat tm[16]; |
| _math_transposefd(tm, m); |
| save_MultMatrixf(tm); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_MultTransposeMatrixfARB(const GLfloat m[16]) |
| { |
| GLfloat tm[16]; |
| _math_transposef(tm, m); |
| save_MultMatrixf(tm); |
| } |
| |
| |
| /* GL_ARB_texture_compression */ |
| static void GLAPIENTRY |
| save_CompressedTexImage1DARB(GLenum target, GLint level, |
| GLenum internalFormat, GLsizei width, |
| GLint border, GLsizei imageSize, |
| const GLvoid * data) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (target == GL_PROXY_TEXTURE_1D) { |
| /* don't compile, execute immediately */ |
| CALL_CompressedTexImage1DARB(ctx->Exec, (target, level, internalFormat, |
| width, border, imageSize, |
| data)); |
| } |
| else { |
| Node *n; |
| GLvoid *image; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| /* make copy of image */ |
| image = malloc(imageSize); |
| if (!image) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB"); |
| return; |
| } |
| memcpy(image, data, imageSize); |
| n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].e = internalFormat; |
| n[4].i = (GLint) width; |
| n[5].i = border; |
| n[6].i = imageSize; |
| n[7].data = image; |
| } |
| else if (image) { |
| free(image); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CompressedTexImage1DARB(ctx->Exec, |
| (target, level, internalFormat, width, |
| border, imageSize, data)); |
| } |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CompressedTexImage2DARB(GLenum target, GLint level, |
| GLenum internalFormat, GLsizei width, |
| GLsizei height, GLint border, GLsizei imageSize, |
| const GLvoid * data) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (target == GL_PROXY_TEXTURE_2D) { |
| /* don't compile, execute immediately */ |
| CALL_CompressedTexImage2DARB(ctx->Exec, (target, level, internalFormat, |
| width, height, border, |
| imageSize, data)); |
| } |
| else { |
| Node *n; |
| GLvoid *image; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| /* make copy of image */ |
| image = malloc(imageSize); |
| if (!image) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB"); |
| return; |
| } |
| memcpy(image, data, imageSize); |
| n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].e = internalFormat; |
| n[4].i = (GLint) width; |
| n[5].i = (GLint) height; |
| n[6].i = border; |
| n[7].i = imageSize; |
| n[8].data = image; |
| } |
| else if (image) { |
| free(image); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CompressedTexImage2DARB(ctx->Exec, |
| (target, level, internalFormat, width, |
| height, border, imageSize, data)); |
| } |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CompressedTexImage3DARB(GLenum target, GLint level, |
| GLenum internalFormat, GLsizei width, |
| GLsizei height, GLsizei depth, GLint border, |
| GLsizei imageSize, const GLvoid * data) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| if (target == GL_PROXY_TEXTURE_3D) { |
| /* don't compile, execute immediately */ |
| CALL_CompressedTexImage3DARB(ctx->Exec, (target, level, internalFormat, |
| width, height, depth, border, |
| imageSize, data)); |
| } |
| else { |
| Node *n; |
| GLvoid *image; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| /* make copy of image */ |
| image = malloc(imageSize); |
| if (!image) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB"); |
| return; |
| } |
| memcpy(image, data, imageSize); |
| n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].e = internalFormat; |
| n[4].i = (GLint) width; |
| n[5].i = (GLint) height; |
| n[6].i = (GLint) depth; |
| n[7].i = border; |
| n[8].i = imageSize; |
| n[9].data = image; |
| } |
| else if (image) { |
| free(image); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CompressedTexImage3DARB(ctx->Exec, |
| (target, level, internalFormat, width, |
| height, depth, border, imageSize, |
| data)); |
| } |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, |
| GLsizei width, GLenum format, |
| GLsizei imageSize, const GLvoid * data) |
| { |
| Node *n; |
| GLvoid *image; |
| |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| /* make copy of image */ |
| image = malloc(imageSize); |
| if (!image) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB"); |
| return; |
| } |
| memcpy(image, data, imageSize); |
| n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].i = xoffset; |
| n[4].i = (GLint) width; |
| n[5].e = format; |
| n[6].i = imageSize; |
| n[7].data = image; |
| } |
| else if (image) { |
| free(image); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset, |
| width, format, imageSize, |
| data)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, |
| GLint yoffset, GLsizei width, GLsizei height, |
| GLenum format, GLsizei imageSize, |
| const GLvoid * data) |
| { |
| Node *n; |
| GLvoid *image; |
| |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| /* make copy of image */ |
| image = malloc(imageSize); |
| if (!image) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB"); |
| return; |
| } |
| memcpy(image, data, imageSize); |
| n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].i = xoffset; |
| n[4].i = yoffset; |
| n[5].i = (GLint) width; |
| n[6].i = (GLint) height; |
| n[7].e = format; |
| n[8].i = imageSize; |
| n[9].data = image; |
| } |
| else if (image) { |
| free(image); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CompressedTexSubImage2DARB(ctx->Exec, |
| (target, level, xoffset, yoffset, width, |
| height, format, imageSize, data)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, |
| GLint yoffset, GLint zoffset, GLsizei width, |
| GLsizei height, GLsizei depth, GLenum format, |
| GLsizei imageSize, const GLvoid * data) |
| { |
| Node *n; |
| GLvoid *image; |
| |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| /* make copy of image */ |
| image = malloc(imageSize); |
| if (!image) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB"); |
| return; |
| } |
| memcpy(image, data, imageSize); |
| n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11); |
| if (n) { |
| n[1].e = target; |
| n[2].i = level; |
| n[3].i = xoffset; |
| n[4].i = yoffset; |
| n[5].i = zoffset; |
| n[6].i = (GLint) width; |
| n[7].i = (GLint) height; |
| n[8].i = (GLint) depth; |
| n[9].e = format; |
| n[10].i = imageSize; |
| n[11].data = image; |
| } |
| else if (image) { |
| free(image); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_CompressedTexSubImage3DARB(ctx->Exec, |
| (target, level, xoffset, yoffset, |
| zoffset, width, height, depth, format, |
| imageSize, data)); |
| } |
| } |
| |
| |
| /* GL_ARB_multisample */ |
| static void GLAPIENTRY |
| save_SampleCoverageARB(GLclampf value, GLboolean invert) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_SAMPLE_COVERAGE, 2); |
| if (n) { |
| n[1].f = value; |
| n[2].b = invert; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_SampleCoverageARB(ctx->Exec, (value, invert)); |
| } |
| } |
| |
| |
| /* |
| * GL_NV_vertex_program |
| */ |
| #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program |
| static void GLAPIENTRY |
| save_BindProgramNV(GLenum target, GLuint id) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BIND_PROGRAM_NV, 2); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = id; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BindProgramNV(ctx->Exec, (target, id)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_ProgramEnvParameter4fARB(GLenum target, GLuint index, |
| GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = index; |
| n[3].f = x; |
| n[4].f = y; |
| n[5].f = z; |
| n[6].f = w; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ProgramEnvParameter4fARB(ctx->Exec, (target, index, x, y, z, w)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramEnvParameter4fvARB(GLenum target, GLuint index, |
| const GLfloat *params) |
| { |
| save_ProgramEnvParameter4fARB(target, index, params[0], params[1], |
| params[2], params[3]); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, |
| const GLfloat * params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| if (count > 0) { |
| GLint i; |
| const GLfloat * p = params; |
| |
| for (i = 0 ; i < count ; i++) { |
| n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = index; |
| n[3].f = p[0]; |
| n[4].f = p[1]; |
| n[5].f = p[2]; |
| n[6].f = p[3]; |
| p += 4; |
| } |
| } |
| } |
| |
| if (ctx->ExecuteFlag) { |
| CALL_ProgramEnvParameters4fvEXT(ctx->Exec, (target, index, count, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramEnvParameter4dARB(GLenum target, GLuint index, |
| GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| { |
| save_ProgramEnvParameter4fARB(target, index, |
| (GLfloat) x, |
| (GLfloat) y, (GLfloat) z, (GLfloat) w); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramEnvParameter4dvARB(GLenum target, GLuint index, |
| const GLdouble *params) |
| { |
| save_ProgramEnvParameter4fARB(target, index, |
| (GLfloat) params[0], |
| (GLfloat) params[1], |
| (GLfloat) params[2], (GLfloat) params[3]); |
| } |
| |
| #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program */ |
| |
| #if FEATURE_NV_vertex_program |
| static void GLAPIENTRY |
| save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = id; |
| n[3].f = params[0]; |
| n[4].f = params[1]; |
| n[5].f = params[2]; |
| n[6].f = params[3]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ExecuteProgramNV(ctx->Exec, (target, id, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramParameters4dvNV(GLenum target, GLuint index, |
| GLsizei num, const GLdouble *params) |
| { |
| GLint i; |
| for (i = 0; i < num; i++) { |
| save_ProgramEnvParameter4dvARB(target, index + i, params + 4 * i); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramParameters4fvNV(GLenum target, GLuint index, |
| GLsizei num, const GLfloat *params) |
| { |
| GLint i; |
| for (i = 0; i < num; i++) { |
| save_ProgramEnvParameter4fvARB(target, index + i, params + 4 * i); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, |
| const GLubyte * program) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4); |
| if (n) { |
| GLubyte *programCopy = (GLubyte *) malloc(len); |
| if (!programCopy) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); |
| return; |
| } |
| memcpy(programCopy, program, len); |
| n[1].e = target; |
| n[2].ui = id; |
| n[3].i = len; |
| n[4].data = programCopy; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_LoadProgramNV(ctx->Exec, (target, id, len, program)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2); |
| if (n) { |
| GLuint *idCopy = (GLuint *) malloc(num * sizeof(GLuint)); |
| if (!idCopy) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV"); |
| return; |
| } |
| memcpy(idCopy, ids, num * sizeof(GLuint)); |
| n[1].i = num; |
| n[2].data = idCopy; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_RequestResidentProgramsNV(ctx->Exec, (num, ids)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_TrackMatrixNV(GLenum target, GLuint address, |
| GLenum matrix, GLenum transform) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 4); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = address; |
| n[3].e = matrix; |
| n[4].e = transform; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TrackMatrixNV(ctx->Exec, (target, address, matrix, transform)); |
| } |
| } |
| #endif /* FEATURE_NV_vertex_program */ |
| |
| |
| /* |
| * GL_NV_fragment_program |
| */ |
| #if FEATURE_NV_fragment_program |
| static void GLAPIENTRY |
| save_ProgramLocalParameter4fARB(GLenum target, GLuint index, |
| GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = index; |
| n[3].f = x; |
| n[4].f = y; |
| n[5].f = z; |
| n[6].f = w; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ProgramLocalParameter4fARB(ctx->Exec, (target, index, x, y, z, w)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramLocalParameter4fvARB(GLenum target, GLuint index, |
| const GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = index; |
| n[3].f = params[0]; |
| n[4].f = params[1]; |
| n[5].f = params[2]; |
| n[6].f = params[3]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ProgramLocalParameter4fvARB(ctx->Exec, (target, index, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, |
| const GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| if (count > 0) { |
| GLint i; |
| const GLfloat * p = params; |
| |
| for (i = 0 ; i < count ; i++) { |
| n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = index; |
| n[3].f = p[0]; |
| n[4].f = p[1]; |
| n[5].f = p[2]; |
| n[6].f = p[3]; |
| p += 4; |
| } |
| } |
| } |
| |
| if (ctx->ExecuteFlag) { |
| CALL_ProgramLocalParameters4fvEXT(ctx->Exec, (target, index, count, params)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramLocalParameter4dARB(GLenum target, GLuint index, |
| GLdouble x, GLdouble y, |
| GLdouble z, GLdouble w) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = index; |
| n[3].f = (GLfloat) x; |
| n[4].f = (GLfloat) y; |
| n[5].f = (GLfloat) z; |
| n[6].f = (GLfloat) w; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ProgramLocalParameter4dARB(ctx->Exec, (target, index, x, y, z, w)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramLocalParameter4dvARB(GLenum target, GLuint index, |
| const GLdouble *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = index; |
| n[3].f = (GLfloat) params[0]; |
| n[4].f = (GLfloat) params[1]; |
| n[5].f = (GLfloat) params[2]; |
| n[6].f = (GLfloat) params[3]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ProgramLocalParameter4dvARB(ctx->Exec, (target, index, params)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, |
| GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); |
| if (n) { |
| GLubyte *nameCopy = (GLubyte *) malloc(len); |
| if (!nameCopy) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV"); |
| return; |
| } |
| memcpy(nameCopy, name, len); |
| n[1].ui = id; |
| n[2].i = len; |
| n[3].data = nameCopy; |
| n[4].f = x; |
| n[5].f = y; |
| n[6].f = z; |
| n[7].f = w; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ProgramNamedParameter4fNV(ctx->Exec, (id, len, name, x, y, z, w)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, |
| const float v[]) |
| { |
| save_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, |
| GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| { |
| save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) x, (GLfloat) y, |
| (GLfloat) z, (GLfloat) w); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, |
| const double v[]) |
| { |
| save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) v[0], |
| (GLfloat) v[1], (GLfloat) v[2], |
| (GLfloat) v[3]); |
| } |
| |
| #endif /* FEATURE_NV_fragment_program */ |
| |
| |
| |
| /* GL_EXT_stencil_two_side */ |
| static void GLAPIENTRY |
| save_ActiveStencilFaceEXT(GLenum face) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1); |
| if (n) { |
| n[1].e = face; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ActiveStencilFaceEXT(ctx->Exec, (face)); |
| } |
| } |
| |
| |
| /* GL_EXT_depth_bounds_test */ |
| static void GLAPIENTRY |
| save_DepthBoundsEXT(GLclampd zmin, GLclampd zmax) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2); |
| if (n) { |
| n[1].f = (GLfloat) zmin; |
| n[2].f = (GLfloat) zmax; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_DepthBoundsEXT(ctx->Exec, (zmin, zmax)); |
| } |
| } |
| |
| |
| |
| #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program |
| |
| static void GLAPIENTRY |
| save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, |
| const GLvoid * string) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4); |
| if (n) { |
| GLubyte *programCopy = (GLubyte *) malloc(len); |
| if (!programCopy) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); |
| return; |
| } |
| memcpy(programCopy, string, len); |
| n[1].e = target; |
| n[2].e = format; |
| n[3].i = len; |
| n[4].data = programCopy; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ProgramStringARB(ctx->Exec, (target, format, len, string)); |
| } |
| } |
| |
| #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */ |
| |
| |
| #if FEATURE_queryobj |
| |
| static void GLAPIENTRY |
| save_BeginQueryARB(GLenum target, GLuint id) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_ARB, 2); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = id; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BeginQueryARB(ctx->Exec, (target, id)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_EndQueryARB(GLenum target) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_END_QUERY_ARB, 1); |
| if (n) { |
| n[1].e = target; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_EndQueryARB(ctx->Exec, (target)); |
| } |
| } |
| |
| #endif /* FEATURE_queryobj */ |
| |
| |
| static void GLAPIENTRY |
| save_DrawBuffersARB(GLsizei count, const GLenum * buffers) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS); |
| if (n) { |
| GLint i; |
| n[1].i = count; |
| if (count > MAX_DRAW_BUFFERS) |
| count = MAX_DRAW_BUFFERS; |
| for (i = 0; i < count; i++) { |
| n[2 + i].e = buffers[i]; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_DrawBuffersARB(ctx->Exec, (count, buffers)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| n = alloc_instruction(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5); |
| if (n) { |
| n[1].ui = pname; |
| n[2].f = param[0]; |
| n[3].f = param[1]; |
| n[4].f = param[2]; |
| n[5].f = param[3]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TexBumpParameterfvATI(ctx->Exec, (pname, param)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_TexBumpParameterivATI(GLenum pname, const GLint *param) |
| { |
| GLfloat p[4]; |
| p[0] = INT_TO_FLOAT(param[0]); |
| p[1] = INT_TO_FLOAT(param[1]); |
| p[2] = INT_TO_FLOAT(param[2]); |
| p[3] = INT_TO_FLOAT(param[3]); |
| save_TexBumpParameterfvATI(pname, p); |
| } |
| |
| #if FEATURE_ATI_fragment_shader |
| static void GLAPIENTRY |
| save_BindFragmentShaderATI(GLuint id) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| n = alloc_instruction(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1); |
| if (n) { |
| n[1].ui = id; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BindFragmentShaderATI(ctx->Exec, (id)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| |
| n = alloc_instruction(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5); |
| if (n) { |
| n[1].ui = dst; |
| n[2].f = value[0]; |
| n[3].f = value[1]; |
| n[4].f = value[2]; |
| n[5].f = value[3]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, value)); |
| } |
| } |
| #endif |
| |
| static void GLAPIENTRY |
| save_Attr1fNV(GLenum attr, GLfloat x) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_ATTR_1F_NV, 2); |
| if (n) { |
| n[1].e = attr; |
| n[2].f = x; |
| } |
| |
| ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
| ctx->ListState.ActiveAttribSize[attr] = 1; |
| ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1); |
| |
| if (ctx->ExecuteFlag) { |
| CALL_VertexAttrib1fNV(ctx->Exec, (attr, x)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_ATTR_2F_NV, 3); |
| if (n) { |
| n[1].e = attr; |
| n[2].f = x; |
| n[3].f = y; |
| } |
| |
| ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
| ctx->ListState.ActiveAttribSize[attr] = 2; |
| ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1); |
| |
| if (ctx->ExecuteFlag) { |
| CALL_VertexAttrib2fNV(ctx->Exec, (attr, x, y)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_ATTR_3F_NV, 4); |
| if (n) { |
| n[1].e = attr; |
| n[2].f = x; |
| n[3].f = y; |
| n[4].f = z; |
| } |
| |
| ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
| ctx->ListState.ActiveAttribSize[attr] = 3; |
| ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1); |
| |
| if (ctx->ExecuteFlag) { |
| CALL_VertexAttrib3fNV(ctx->Exec, (attr, x, y, z)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_ATTR_4F_NV, 5); |
| if (n) { |
| n[1].e = attr; |
| n[2].f = x; |
| n[3].f = y; |
| n[4].f = z; |
| n[5].f = w; |
| } |
| |
| ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
| ctx->ListState.ActiveAttribSize[attr] = 4; |
| ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w); |
| |
| if (ctx->ExecuteFlag) { |
| CALL_VertexAttrib4fNV(ctx->Exec, (attr, x, y, z, w)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Attr1fARB(GLenum attr, GLfloat x) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_ATTR_1F_ARB, 2); |
| if (n) { |
| n[1].e = attr; |
| n[2].f = x; |
| } |
| |
| ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
| ctx->ListState.ActiveAttribSize[attr] = 1; |
| ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1); |
| |
| if (ctx->ExecuteFlag) { |
| CALL_VertexAttrib1fARB(ctx->Exec, (attr, x)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_ATTR_2F_ARB, 3); |
| if (n) { |
| n[1].e = attr; |
| n[2].f = x; |
| n[3].f = y; |
| } |
| |
| ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
| ctx->ListState.ActiveAttribSize[attr] = 2; |
| ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1); |
| |
| if (ctx->ExecuteFlag) { |
| CALL_VertexAttrib2fARB(ctx->Exec, (attr, x, y)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_ATTR_3F_ARB, 4); |
| if (n) { |
| n[1].e = attr; |
| n[2].f = x; |
| n[3].f = y; |
| n[4].f = z; |
| } |
| |
| ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
| ctx->ListState.ActiveAttribSize[attr] = 3; |
| ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1); |
| |
| if (ctx->ExecuteFlag) { |
| CALL_VertexAttrib3fARB(ctx->Exec, (attr, x, y, z)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_ATTR_4F_ARB, 5); |
| if (n) { |
| n[1].e = attr; |
| n[2].f = x; |
| n[3].f = y; |
| n[4].f = z; |
| n[5].f = w; |
| } |
| |
| ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS); |
| ctx->ListState.ActiveAttribSize[attr] = 4; |
| ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w); |
| |
| if (ctx->ExecuteFlag) { |
| CALL_VertexAttrib4fARB(ctx->Exec, (attr, x, y, z, w)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_EvalCoord1f(GLfloat x) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_EVAL_C1, 1); |
| if (n) { |
| n[1].f = x; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_EvalCoord1f(ctx->Exec, (x)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_EvalCoord1fv(const GLfloat * v) |
| { |
| save_EvalCoord1f(v[0]); |
| } |
| |
| static void GLAPIENTRY |
| save_EvalCoord2f(GLfloat x, GLfloat y) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_EVAL_C2, 2); |
| if (n) { |
| n[1].f = x; |
| n[2].f = y; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_EvalCoord2f(ctx->Exec, (x, y)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_EvalCoord2fv(const GLfloat * v) |
| { |
| save_EvalCoord2f(v[0], v[1]); |
| } |
| |
| |
| static void GLAPIENTRY |
| save_EvalPoint1(GLint x) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_EVAL_P1, 1); |
| if (n) { |
| n[1].i = x; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_EvalPoint1(ctx->Exec, (x)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_EvalPoint2(GLint x, GLint y) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_EVAL_P2, 2); |
| if (n) { |
| n[1].i = x; |
| n[2].i = y; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_EvalPoint2(ctx->Exec, (x, y)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Indexf(GLfloat x) |
| { |
| save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, x); |
| } |
| |
| static void GLAPIENTRY |
| save_Indexfv(const GLfloat * v) |
| { |
| save_Attr1fNV(VERT_ATTRIB_COLOR_INDEX, v[0]); |
| } |
| |
| static void GLAPIENTRY |
| save_EdgeFlag(GLboolean x) |
| { |
| save_Attr1fNV(VERT_ATTRIB_EDGEFLAG, x ? (GLfloat)1.0 : (GLfloat)0.0); |
| } |
| |
| static INLINE GLboolean compare4fv( const GLfloat *a, |
| const GLfloat *b, |
| GLuint count ) |
| { |
| return memcmp( a, b, count * sizeof(GLfloat) ) == 0; |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Materialfv(GLenum face, GLenum pname, const GLfloat * param) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| int args, i; |
| GLuint bitmask; |
| |
| switch (face) { |
| case GL_BACK: |
| case GL_FRONT: |
| case GL_FRONT_AND_BACK: |
| break; |
| default: |
| _mesa_compile_error(ctx, GL_INVALID_ENUM, "material(face)"); |
| return; |
| } |
| |
| switch (pname) { |
| case GL_EMISSION: |
| case GL_AMBIENT: |
| case GL_DIFFUSE: |
| case GL_SPECULAR: |
| case GL_AMBIENT_AND_DIFFUSE: |
| args = 4; |
| break; |
| case GL_SHININESS: |
| args = 1; |
| break; |
| case GL_COLOR_INDEXES: |
| args = 3; |
| break; |
| default: |
| _mesa_compile_error(ctx, GL_INVALID_ENUM, "material(pname)"); |
| return; |
| } |
| |
| if (ctx->ExecuteFlag) { |
| CALL_Materialfv(ctx->Exec, (face, pname, param)); |
| } |
| |
| bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, NULL); |
| |
| /* Try to eliminate redundant statechanges. Because it is legal to |
| * call glMaterial even inside begin/end calls, don't need to worry |
| * about ctx->Driver.CurrentSavePrimitive here. |
| */ |
| for (i = 0; i < MAT_ATTRIB_MAX; i++) { |
| if (bitmask & (1 << i)) { |
| if (ctx->ListState.ActiveMaterialSize[i] == args && |
| compare4fv(ctx->ListState.CurrentMaterial[i], param, args)) { |
| bitmask &= ~(1 << i); |
| } |
| else { |
| ctx->ListState.ActiveMaterialSize[i] = args; |
| COPY_SZ_4V(ctx->ListState.CurrentMaterial[i], args, param); |
| } |
| } |
| } |
| |
| /* If this call has effect, return early: |
| */ |
| if (bitmask == 0) |
| return; |
| |
| SAVE_FLUSH_VERTICES(ctx); |
| |
| n = alloc_instruction(ctx, OPCODE_MATERIAL, 6); |
| if (n) { |
| n[1].e = face; |
| n[2].e = pname; |
| for (i = 0; i < args; i++) |
| n[3 + i].f = param[i]; |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Begin(GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| GLboolean error = GL_FALSE; |
| |
| if ( /*mode < GL_POINTS || */ mode > GL_POLYGON) { |
| _mesa_compile_error(ctx, GL_INVALID_ENUM, "Begin (mode)"); |
| error = GL_TRUE; |
| } |
| else if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) { |
| /* Typically the first begin. This may raise an error on |
| * playback, depending on whether CallList is issued from inside |
| * a begin/end or not. |
| */ |
| ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM; |
| } |
| else if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) { |
| ctx->Driver.CurrentSavePrimitive = mode; |
| } |
| else { |
| _mesa_compile_error(ctx, GL_INVALID_OPERATION, "recursive begin"); |
| error = GL_TRUE; |
| } |
| |
| if (!error) { |
| /* Give the driver an opportunity to hook in an optimized |
| * display list compiler. |
| */ |
| if (ctx->Driver.NotifySaveBegin(ctx, mode)) |
| return; |
| |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_BEGIN, 1); |
| if (n) { |
| n[1].e = mode; |
| } |
| } |
| |
| if (ctx->ExecuteFlag) { |
| CALL_Begin(ctx->Exec, (mode)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_End(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| SAVE_FLUSH_VERTICES(ctx); |
| (void) alloc_instruction(ctx, OPCODE_END, 0); |
| ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; |
| if (ctx->ExecuteFlag) { |
| CALL_End(ctx->Exec, ()); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Rectf(GLfloat a, GLfloat b, GLfloat c, GLfloat d) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| SAVE_FLUSH_VERTICES(ctx); |
| n = alloc_instruction(ctx, OPCODE_RECTF, 4); |
| if (n) { |
| n[1].f = a; |
| n[2].f = b; |
| n[3].f = c; |
| n[4].f = d; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Rectf(ctx->Exec, (a, b, c, d)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Vertex2f(GLfloat x, GLfloat y) |
| { |
| save_Attr2fNV(VERT_ATTRIB_POS, x, y); |
| } |
| |
| static void GLAPIENTRY |
| save_Vertex2fv(const GLfloat * v) |
| { |
| save_Attr2fNV(VERT_ATTRIB_POS, v[0], v[1]); |
| } |
| |
| static void GLAPIENTRY |
| save_Vertex3f(GLfloat x, GLfloat y, GLfloat z) |
| { |
| save_Attr3fNV(VERT_ATTRIB_POS, x, y, z); |
| } |
| |
| static void GLAPIENTRY |
| save_Vertex3fv(const GLfloat * v) |
| { |
| save_Attr3fNV(VERT_ATTRIB_POS, v[0], v[1], v[2]); |
| } |
| |
| static void GLAPIENTRY |
| save_Vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| save_Attr4fNV(VERT_ATTRIB_POS, x, y, z, w); |
| } |
| |
| static void GLAPIENTRY |
| save_Vertex4fv(const GLfloat * v) |
| { |
| save_Attr4fNV(VERT_ATTRIB_POS, v[0], v[1], v[2], v[3]); |
| } |
| |
| static void GLAPIENTRY |
| save_TexCoord1f(GLfloat x) |
| { |
| save_Attr1fNV(VERT_ATTRIB_TEX0, x); |
| } |
| |
| static void GLAPIENTRY |
| save_TexCoord1fv(const GLfloat * v) |
| { |
| save_Attr1fNV(VERT_ATTRIB_TEX0, v[0]); |
| } |
| |
| static void GLAPIENTRY |
| save_TexCoord2f(GLfloat x, GLfloat y) |
| { |
| save_Attr2fNV(VERT_ATTRIB_TEX0, x, y); |
| } |
| |
| static void GLAPIENTRY |
| save_TexCoord2fv(const GLfloat * v) |
| { |
| save_Attr2fNV(VERT_ATTRIB_TEX0, v[0], v[1]); |
| } |
| |
| static void GLAPIENTRY |
| save_TexCoord3f(GLfloat x, GLfloat y, GLfloat z) |
| { |
| save_Attr3fNV(VERT_ATTRIB_TEX0, x, y, z); |
| } |
| |
| static void GLAPIENTRY |
| save_TexCoord3fv(const GLfloat * v) |
| { |
| save_Attr3fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2]); |
| } |
| |
| static void GLAPIENTRY |
| save_TexCoord4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| save_Attr4fNV(VERT_ATTRIB_TEX0, x, y, z, w); |
| } |
| |
| static void GLAPIENTRY |
| save_TexCoord4fv(const GLfloat * v) |
| { |
| save_Attr4fNV(VERT_ATTRIB_TEX0, v[0], v[1], v[2], v[3]); |
| } |
| |
| static void GLAPIENTRY |
| save_Normal3f(GLfloat x, GLfloat y, GLfloat z) |
| { |
| save_Attr3fNV(VERT_ATTRIB_NORMAL, x, y, z); |
| } |
| |
| static void GLAPIENTRY |
| save_Normal3fv(const GLfloat * v) |
| { |
| save_Attr3fNV(VERT_ATTRIB_NORMAL, v[0], v[1], v[2]); |
| } |
| |
| static void GLAPIENTRY |
| save_FogCoordfEXT(GLfloat x) |
| { |
| save_Attr1fNV(VERT_ATTRIB_FOG, x); |
| } |
| |
| static void GLAPIENTRY |
| save_FogCoordfvEXT(const GLfloat * v) |
| { |
| save_Attr1fNV(VERT_ATTRIB_FOG, v[0]); |
| } |
| |
| static void GLAPIENTRY |
| save_Color3f(GLfloat x, GLfloat y, GLfloat z) |
| { |
| save_Attr3fNV(VERT_ATTRIB_COLOR0, x, y, z); |
| } |
| |
| static void GLAPIENTRY |
| save_Color3fv(const GLfloat * v) |
| { |
| save_Attr3fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2]); |
| } |
| |
| static void GLAPIENTRY |
| save_Color4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| save_Attr4fNV(VERT_ATTRIB_COLOR0, x, y, z, w); |
| } |
| |
| static void GLAPIENTRY |
| save_Color4fv(const GLfloat * v) |
| { |
| save_Attr4fNV(VERT_ATTRIB_COLOR0, v[0], v[1], v[2], v[3]); |
| } |
| |
| static void GLAPIENTRY |
| save_SecondaryColor3fEXT(GLfloat x, GLfloat y, GLfloat z) |
| { |
| save_Attr3fNV(VERT_ATTRIB_COLOR1, x, y, z); |
| } |
| |
| static void GLAPIENTRY |
| save_SecondaryColor3fvEXT(const GLfloat * v) |
| { |
| save_Attr3fNV(VERT_ATTRIB_COLOR1, v[0], v[1], v[2]); |
| } |
| |
| |
| /* Just call the respective ATTR for texcoord |
| */ |
| static void GLAPIENTRY |
| save_MultiTexCoord1f(GLenum target, GLfloat x) |
| { |
| GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
| save_Attr1fNV(attr, x); |
| } |
| |
| static void GLAPIENTRY |
| save_MultiTexCoord1fv(GLenum target, const GLfloat * v) |
| { |
| GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
| save_Attr1fNV(attr, v[0]); |
| } |
| |
| static void GLAPIENTRY |
| save_MultiTexCoord2f(GLenum target, GLfloat x, GLfloat y) |
| { |
| GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
| save_Attr2fNV(attr, x, y); |
| } |
| |
| static void GLAPIENTRY |
| save_MultiTexCoord2fv(GLenum target, const GLfloat * v) |
| { |
| GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
| save_Attr2fNV(attr, v[0], v[1]); |
| } |
| |
| static void GLAPIENTRY |
| save_MultiTexCoord3f(GLenum target, GLfloat x, GLfloat y, GLfloat z) |
| { |
| GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
| save_Attr3fNV(attr, x, y, z); |
| } |
| |
| static void GLAPIENTRY |
| save_MultiTexCoord3fv(GLenum target, const GLfloat * v) |
| { |
| GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
| save_Attr3fNV(attr, v[0], v[1], v[2]); |
| } |
| |
| static void GLAPIENTRY |
| save_MultiTexCoord4f(GLenum target, GLfloat x, GLfloat y, |
| GLfloat z, GLfloat w) |
| { |
| GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
| save_Attr4fNV(attr, x, y, z, w); |
| } |
| |
| static void GLAPIENTRY |
| save_MultiTexCoord4fv(GLenum target, const GLfloat * v) |
| { |
| GLuint attr = (target & 0x7) + VERT_ATTRIB_TEX0; |
| save_Attr4fNV(attr, v[0], v[1], v[2], v[3]); |
| } |
| |
| |
| /** |
| * Record a GL_INVALID_VALUE error when a invalid vertex attribute |
| * index is found. |
| */ |
| static void |
| index_error(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| _mesa_error(ctx, GL_INVALID_VALUE, "VertexAttribf(index)"); |
| } |
| |
| |
| /* First level for NV_vertex_program: |
| * |
| * Check for errors at compile time?. |
| */ |
| static void GLAPIENTRY |
| save_VertexAttrib1fNV(GLuint index, GLfloat x) |
| { |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) |
| save_Attr1fNV(index, x); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib1fvNV(GLuint index, const GLfloat * v) |
| { |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) |
| save_Attr1fNV(index, v[0]); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) |
| { |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) |
| save_Attr2fNV(index, x, y); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib2fvNV(GLuint index, const GLfloat * v) |
| { |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) |
| save_Attr2fNV(index, v[0], v[1]); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| { |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) |
| save_Attr3fNV(index, x, y, z); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib3fvNV(GLuint index, const GLfloat * v) |
| { |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) |
| save_Attr3fNV(index, v[0], v[1], v[2]); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, |
| GLfloat z, GLfloat w) |
| { |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) |
| save_Attr4fNV(index, x, y, z, w); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib4fvNV(GLuint index, const GLfloat * v) |
| { |
| if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) |
| save_Attr4fNV(index, v[0], v[1], v[2], v[3]); |
| else |
| index_error(); |
| } |
| |
| |
| |
| |
| static void GLAPIENTRY |
| save_VertexAttrib1fARB(GLuint index, GLfloat x) |
| { |
| if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
| save_Attr1fARB(index, x); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib1fvARB(GLuint index, const GLfloat * v) |
| { |
| if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
| save_Attr1fARB(index, v[0]); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) |
| { |
| if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
| save_Attr2fARB(index, x, y); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib2fvARB(GLuint index, const GLfloat * v) |
| { |
| if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
| save_Attr2fARB(index, v[0], v[1]); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| { |
| if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
| save_Attr3fARB(index, x, y, z); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib3fvARB(GLuint index, const GLfloat * v) |
| { |
| if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
| save_Attr3fARB(index, v[0], v[1], v[2]); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, |
| GLfloat w) |
| { |
| if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
| save_Attr4fARB(index, x, y, z, w); |
| else |
| index_error(); |
| } |
| |
| static void GLAPIENTRY |
| save_VertexAttrib4fvARB(GLuint index, const GLfloat * v) |
| { |
| if (index < MAX_VERTEX_GENERIC_ATTRIBS) |
| save_Attr4fARB(index, v[0], v[1], v[2], v[3]); |
| else |
| index_error(); |
| } |
| |
| |
| /* GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */ |
| |
| static void GLAPIENTRY |
| exec_BindAttribLocationARB(GLuint program, GLuint index, const GLchar *name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_BindAttribLocationARB(ctx->Exec, (program, index, name)); |
| } |
| |
| static GLint GLAPIENTRY |
| exec_GetAttribLocationARB(GLuint program, const GLchar *name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| return CALL_GetAttribLocationARB(ctx->Exec, (program, name)); |
| } |
| |
| static GLint GLAPIENTRY |
| exec_GetUniformLocationARB(GLuint program, const GLchar *name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| return CALL_GetUniformLocationARB(ctx->Exec, (program, name)); |
| } |
| /* XXX more shader functions needed here */ |
| |
| |
| #if FEATURE_EXT_framebuffer_blit |
| static void GLAPIENTRY |
| save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, |
| GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
| GLbitfield mask, GLenum filter) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BLIT_FRAMEBUFFER, 10); |
| if (n) { |
| n[1].i = srcX0; |
| n[2].i = srcY0; |
| n[3].i = srcX1; |
| n[4].i = srcY1; |
| n[5].i = dstX0; |
| n[6].i = dstY0; |
| n[7].i = dstX1; |
| n[8].i = dstY1; |
| n[9].i = mask; |
| n[10].e = filter; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BlitFramebufferEXT(ctx->Exec, (srcX0, srcY0, srcX1, srcY1, |
| dstX0, dstY0, dstX1, dstY1, |
| mask, filter)); |
| } |
| } |
| #endif |
| |
| |
| /** GL_EXT_provoking_vertex */ |
| static void GLAPIENTRY |
| save_ProvokingVertexEXT(GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PROVOKING_VERTEX, 1); |
| if (n) { |
| n[1].e = mode; |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/ |
| _mesa_ProvokingVertexEXT(mode); |
| } |
| } |
| |
| |
| /** GL_EXT_transform_feedback */ |
| static void GLAPIENTRY |
| save_BeginTransformFeedback(GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BEGIN_TRANSFORM_FEEDBACK, 1); |
| if (n) { |
| n[1].e = mode; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BeginTransformFeedbackEXT(ctx->Exec, (mode)); |
| } |
| } |
| |
| |
| /** GL_EXT_transform_feedback */ |
| static void GLAPIENTRY |
| save_EndTransformFeedback(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| (void) alloc_instruction(ctx, OPCODE_END_TRANSFORM_FEEDBACK, 0); |
| if (ctx->ExecuteFlag) { |
| CALL_EndTransformFeedbackEXT(ctx->Exec, ()); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_TransformFeedbackVaryings(GLuint program, GLsizei count, |
| const GLchar **varyings, GLenum bufferMode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| _mesa_problem(ctx, |
| "glTransformFeedbackVarying() display list support not done"); |
| } |
| |
| static void GLAPIENTRY |
| save_BindTransformFeedback(GLenum target, GLuint name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BIND_TRANSFORM_FEEDBACK, 2); |
| if (n) { |
| n[1].e = target; |
| n[2].ui = name; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BindTransformFeedback(ctx->Exec, (target, name)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_PauseTransformFeedback(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| (void) alloc_instruction(ctx, OPCODE_PAUSE_TRANSFORM_FEEDBACK, 0); |
| if (ctx->ExecuteFlag) { |
| CALL_PauseTransformFeedback(ctx->Exec, ()); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_ResumeTransformFeedback(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| (void) alloc_instruction(ctx, OPCODE_RESUME_TRANSFORM_FEEDBACK, 0); |
| if (ctx->ExecuteFlag) { |
| CALL_ResumeTransformFeedback(ctx->Exec, ()); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_DrawTransformFeedback(GLenum mode, GLuint name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_DRAW_TRANSFORM_FEEDBACK, 2); |
| if (n) { |
| n[1].e = mode; |
| n[2].ui = name; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_DrawTransformFeedback(ctx->Exec, (mode, name)); |
| } |
| } |
| |
| |
| /* aka UseProgram() */ |
| static void GLAPIENTRY |
| save_UseProgramObjectARB(GLhandleARB program) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_USE_PROGRAM, 1); |
| if (n) { |
| n[1].ui = program; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_UseProgramObjectARB(ctx->Exec, (program)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Uniform1fARB(GLint location, GLfloat x) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_1F, 2); |
| if (n) { |
| n[1].i = location; |
| n[2].f = x; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform1fARB(ctx->Exec, (location, x)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Uniform2fARB(GLint location, GLfloat x, GLfloat y) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_2F, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].f = x; |
| n[3].f = y; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform2fARB(ctx->Exec, (location, x, y)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Uniform3fARB(GLint location, GLfloat x, GLfloat y, GLfloat z) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_3F, 4); |
| if (n) { |
| n[1].i = location; |
| n[2].f = x; |
| n[3].f = y; |
| n[4].f = z; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform3fARB(ctx->Exec, (location, x, y, z)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_4F, 5); |
| if (n) { |
| n[1].i = location; |
| n[2].f = x; |
| n[3].f = y; |
| n[4].f = z; |
| n[5].f = w; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform4fARB(ctx->Exec, (location, x, y, z, w)); |
| } |
| } |
| |
| |
| /** Return copy of memory */ |
| static void * |
| memdup(const void *src, GLsizei bytes) |
| { |
| void *b = bytes >= 0 ? malloc(bytes) : NULL; |
| if (b) |
| memcpy(b, src, bytes); |
| return b; |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].data = memdup(v, count * 1 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform1fvARB(ctx->Exec, (location, count, v)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].data = memdup(v, count * 2 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform2fvARB(ctx->Exec, (location, count, v)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].data = memdup(v, count * 3 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform3fvARB(ctx->Exec, (location, count, v)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].data = memdup(v, count * 4 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform4fvARB(ctx->Exec, (location, count, v)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_Uniform1iARB(GLint location, GLint x) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_1I, 2); |
| if (n) { |
| n[1].i = location; |
| n[2].i = x; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform1iARB(ctx->Exec, (location, x)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform2iARB(GLint location, GLint x, GLint y) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_2I, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = x; |
| n[3].i = y; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform2iARB(ctx->Exec, (location, x, y)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform3iARB(GLint location, GLint x, GLint y, GLint z) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_3I, 4); |
| if (n) { |
| n[1].i = location; |
| n[2].i = x; |
| n[3].i = y; |
| n[4].i = z; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform3iARB(ctx->Exec, (location, x, y, z)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform4iARB(GLint location, GLint x, GLint y, GLint z, GLint w) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_4I, 5); |
| if (n) { |
| n[1].i = location; |
| n[2].i = x; |
| n[3].i = y; |
| n[4].i = z; |
| n[5].i = w; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform4iARB(ctx->Exec, (location, x, y, z, w)); |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].data = memdup(v, count * 1 * sizeof(GLint)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform1ivARB(ctx->Exec, (location, count, v)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].data = memdup(v, count * 2 * sizeof(GLint)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform2ivARB(ctx->Exec, (location, count, v)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].data = memdup(v, count * 3 * sizeof(GLint)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform3ivARB(ctx->Exec, (location, count, v)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].data = memdup(v, count * 4 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_Uniform4ivARB(ctx->Exec, (location, count, v)); |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_Uniform1ui(GLint location, GLuint x) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_1UI, 2); |
| if (n) { |
| n[1].i = location; |
| n[2].i = x; |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_Uniform1ui(ctx->Exec, (location, x));*/ |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform2ui(GLint location, GLuint x, GLuint y) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_2UI, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = x; |
| n[3].i = y; |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/ |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_3UI, 4); |
| if (n) { |
| n[1].i = location; |
| n[2].i = x; |
| n[3].i = y; |
| n[4].i = z; |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/ |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_4UI, 5); |
| if (n) { |
| n[1].i = location; |
| n[2].i = x; |
| n[3].i = y; |
| n[4].i = z; |
| n[5].i = w; |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/ |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_Uniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_1UIV, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].data = memdup(v, count * 1 * sizeof(*v)); |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/ |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_2UIV, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].data = memdup(v, count * 2 * sizeof(*v)); |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/ |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_3UIV, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].data = memdup(v, count * 3 * sizeof(*v)); |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/ |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_Uniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_4UIV, 3); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].data = memdup(v, count * 4 * sizeof(*v)); |
| } |
| if (ctx->ExecuteFlag) { |
| /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/ |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, |
| const GLfloat *m) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 4); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].b = transpose; |
| n[4].data = memdup(m, count * 2 * 2 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_UniformMatrix2fvARB(ctx->Exec, (location, count, transpose, m)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, |
| const GLfloat *m) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 4); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].b = transpose; |
| n[4].data = memdup(m, count * 3 * 3 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_UniformMatrix3fvARB(ctx->Exec, (location, count, transpose, m)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, |
| const GLfloat *m) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 4); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].b = transpose; |
| n[4].data = memdup(m, count * 4 * 4 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_UniformMatrix4fvARB(ctx->Exec, (location, count, transpose, m)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, |
| const GLfloat *m) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 4); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].b = transpose; |
| n[4].data = memdup(m, count * 2 * 3 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_UniformMatrix2x3fv(ctx->Exec, (location, count, transpose, m)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, |
| const GLfloat *m) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 4); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].b = transpose; |
| n[4].data = memdup(m, count * 3 * 2 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_UniformMatrix3x2fv(ctx->Exec, (location, count, transpose, m)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, |
| const GLfloat *m) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 4); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].b = transpose; |
| n[4].data = memdup(m, count * 2 * 4 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_UniformMatrix2x4fv(ctx->Exec, (location, count, transpose, m)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, |
| const GLfloat *m) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 4); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].b = transpose; |
| n[4].data = memdup(m, count * 4 * 2 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_UniformMatrix4x2fv(ctx->Exec, (location, count, transpose, m)); |
| } |
| } |
| |
| |
| static void GLAPIENTRY |
| save_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, |
| const GLfloat *m) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 4); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].b = transpose; |
| n[4].data = memdup(m, count * 3 * 4 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_UniformMatrix3x4fv(ctx->Exec, (location, count, transpose, m)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, |
| const GLfloat *m) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 4); |
| if (n) { |
| n[1].i = location; |
| n[2].i = count; |
| n[3].b = transpose; |
| n[4].data = memdup(m, count * 4 * 3 * sizeof(GLfloat)); |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_UniformMatrix4x3fv(ctx->Exec, (location, count, transpose, m)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_ClampColorARB(GLenum target, GLenum clamp) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLAMP_COLOR, 2); |
| if (n) { |
| n[1].e = target; |
| n[2].e = clamp; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ClampColorARB(ctx->Exec, (target, clamp)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_UseShaderProgramEXT(GLenum type, GLuint program) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_USE_SHADER_PROGRAM_EXT, 2); |
| if (n) { |
| n[1].ui = type; |
| n[2].ui = program; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_UseShaderProgramEXT(ctx->Exec, (type, program)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_ActiveProgramEXT(GLuint program) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_ACTIVE_PROGRAM_EXT, 1); |
| if (n) { |
| n[1].ui = program; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ActiveProgramEXT(ctx->Exec, (program)); |
| } |
| } |
| |
| /** GL_EXT_texture_integer */ |
| static void GLAPIENTRY |
| save_ClearColorIi(GLint red, GLint green, GLint blue, GLint alpha) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_I, 4); |
| if (n) { |
| n[1].i = red; |
| n[2].i = green; |
| n[3].i = blue; |
| n[4].i = alpha; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ClearColorIiEXT(ctx->Exec, (red, green, blue, alpha)); |
| } |
| } |
| |
| /** GL_EXT_texture_integer */ |
| static void GLAPIENTRY |
| save_ClearColorIui(GLuint red, GLuint green, GLuint blue, GLuint alpha) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_CLEARCOLOR_UI, 4); |
| if (n) { |
| n[1].ui = red; |
| n[2].ui = green; |
| n[3].ui = blue; |
| n[4].ui = alpha; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ClearColorIuiEXT(ctx->Exec, (red, green, blue, alpha)); |
| } |
| } |
| |
| /** GL_EXT_texture_integer */ |
| static void GLAPIENTRY |
| save_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_I, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].e = pname; |
| n[3].i = params[0]; |
| n[4].i = params[1]; |
| n[5].i = params[2]; |
| n[6].i = params[3]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TexParameterIivEXT(ctx->Exec, (target, pname, params)); |
| } |
| } |
| |
| /** GL_EXT_texture_integer */ |
| static void GLAPIENTRY |
| save_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_TEXPARAMETER_UI, 6); |
| if (n) { |
| n[1].e = target; |
| n[2].e = pname; |
| n[3].ui = params[0]; |
| n[4].ui = params[1]; |
| n[5].ui = params[2]; |
| n[6].ui = params[3]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_TexParameterIuivEXT(ctx->Exec, (target, pname, params)); |
| } |
| } |
| |
| /** GL_EXT_texture_integer */ |
| static void GLAPIENTRY |
| exec_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetTexParameterIivEXT(ctx->Exec, (target, pname, params)); |
| } |
| |
| /** GL_EXT_texture_integer */ |
| static void GLAPIENTRY |
| exec_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetTexParameterIuivEXT(ctx->Exec, (target, pname, params)); |
| } |
| |
| |
| /* GL_ARB_instanced_arrays */ |
| static void GLAPIENTRY |
| save_VertexAttribDivisor(GLuint index, GLuint divisor) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| Node *n; |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_VERTEX_ATTRIB_DIVISOR, 2); |
| if (n) { |
| n[1].ui = index; |
| n[2].ui = divisor; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_VertexAttribDivisorARB(ctx->Exec, (index, divisor)); |
| } |
| } |
| |
| |
| /* GL_NV_texture_barrier */ |
| static void GLAPIENTRY |
| save_TextureBarrierNV(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| alloc_instruction(ctx, OPCODE_TEXTURE_BARRIER_NV, 0); |
| if (ctx->ExecuteFlag) { |
| CALL_TextureBarrierNV(ctx->Exec, ()); |
| } |
| } |
| |
| |
| /* GL_ARB_sampler_objects */ |
| static void GLAPIENTRY |
| save_BindSampler(GLuint unit, GLuint sampler) |
| { |
| Node *n; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_BIND_SAMPLER, 2); |
| if (n) { |
| n[1].ui = unit; |
| n[2].ui = sampler; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_BindSampler(ctx->Exec, (unit, sampler)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params) |
| { |
| Node *n; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERIV, 6); |
| if (n) { |
| n[1].ui = sampler; |
| n[2].e = pname; |
| n[3].i = params[0]; |
| if (pname == GL_TEXTURE_BORDER_COLOR) { |
| n[4].i = params[1]; |
| n[5].i = params[2]; |
| n[6].i = params[3]; |
| } |
| else { |
| n[4].i = n[5].i = n[6].i = 0; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_SamplerParameteriv(ctx->Exec, (sampler, pname, params)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_SamplerParameteri(GLuint sampler, GLenum pname, GLint param) |
| { |
| save_SamplerParameteriv(sampler, pname, ¶m); |
| } |
| |
| static void GLAPIENTRY |
| save_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params) |
| { |
| Node *n; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERFV, 6); |
| if (n) { |
| n[1].ui = sampler; |
| n[2].e = pname; |
| n[3].f = params[0]; |
| if (pname == GL_TEXTURE_BORDER_COLOR) { |
| n[4].f = params[1]; |
| n[5].f = params[2]; |
| n[6].f = params[3]; |
| } |
| else { |
| n[4].f = n[5].f = n[6].f = 0.0F; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_SamplerParameterfv(ctx->Exec, (sampler, pname, params)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) |
| { |
| save_SamplerParameterfv(sampler, pname, ¶m); |
| } |
| |
| static void GLAPIENTRY |
| save_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params) |
| { |
| Node *n; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERIIV, 6); |
| if (n) { |
| n[1].ui = sampler; |
| n[2].e = pname; |
| n[3].i = params[0]; |
| if (pname == GL_TEXTURE_BORDER_COLOR) { |
| n[4].i = params[1]; |
| n[5].i = params[2]; |
| n[6].i = params[3]; |
| } |
| else { |
| n[4].i = n[5].i = n[6].i = 0; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_SamplerParameterIiv(ctx->Exec, (sampler, pname, params)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params) |
| { |
| Node *n; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_SAMPLER_PARAMETERUIV, 6); |
| if (n) { |
| n[1].ui = sampler; |
| n[2].e = pname; |
| n[3].ui = params[0]; |
| if (pname == GL_TEXTURE_BORDER_COLOR) { |
| n[4].ui = params[1]; |
| n[5].ui = params[2]; |
| n[6].ui = params[3]; |
| } |
| else { |
| n[4].ui = n[5].ui = n[6].ui = 0; |
| } |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_SamplerParameterIuiv(ctx->Exec, (sampler, pname, params)); |
| } |
| } |
| |
| /* GL_ARB_geometry_shader4 */ |
| static void GLAPIENTRY |
| save_ProgramParameteri(GLuint program, GLenum pname, GLint value) |
| { |
| Node *n; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_PROGRAM_PARAMETERI, 3); |
| if (n) { |
| n[1].ui = program; |
| n[2].e = pname; |
| n[3].i = value; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_ProgramParameteriARB(ctx->Exec, (program, pname, value)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_FramebufferTexture(GLenum target, GLenum attachment, |
| GLuint texture, GLint level) |
| { |
| Node *n; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_FRAMEBUFFER_TEXTURE, 4); |
| if (n) { |
| n[1].e = target; |
| n[2].e = attachment; |
| n[3].ui = texture; |
| n[4].i = level; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_FramebufferTextureARB(ctx->Exec, (target, attachment, texture, level)); |
| } |
| } |
| |
| static void GLAPIENTRY |
| save_FramebufferTextureFace(GLenum target, GLenum attachment, |
| GLuint texture, GLint level, GLenum face) |
| { |
| Node *n; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_FRAMEBUFFER_TEXTURE_FACE, 5); |
| if (n) { |
| n[1].e = target; |
| n[2].e = attachment; |
| n[3].ui = texture; |
| n[4].i = level; |
| n[5].e = face; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_FramebufferTextureFaceARB(ctx->Exec, (target, attachment, texture, |
| level, face)); |
| } |
| } |
| |
| |
| |
| static void GLAPIENTRY |
| save_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) |
| { |
| Node *n; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); |
| n = alloc_instruction(ctx, OPCODE_WAIT_SYNC, 4); |
| if (n) { |
| union uint64_pair p; |
| p.uint64 = timeout; |
| n[1].data = sync; |
| n[2].e = flags; |
| n[3].ui = p.uint32[0]; |
| n[4].ui = p.uint32[1]; |
| } |
| if (ctx->ExecuteFlag) { |
| CALL_WaitSync(ctx->Exec, (sync, flags, timeout)); |
| } |
| } |
| |
| |
| /** |
| * Save an error-generating command into display list. |
| * |
| * KW: Will appear in the list before the vertex buffer containing the |
| * command that provoked the error. I don't see this as a problem. |
| */ |
| static void |
| save_error(struct gl_context *ctx, GLenum error, const char *s) |
| { |
| Node *n; |
| n = alloc_instruction(ctx, OPCODE_ERROR, 2); |
| if (n) { |
| n[1].e = error; |
| n[2].data = (void *) s; |
| } |
| } |
| |
| |
| /** |
| * Compile an error into current display list. |
| */ |
| void |
| _mesa_compile_error(struct gl_context *ctx, GLenum error, const char *s) |
| { |
| if (ctx->CompileFlag) |
| save_error(ctx, error, s); |
| if (ctx->ExecuteFlag) |
| _mesa_error(ctx, error, "%s", s); |
| } |
| |
| |
| /** |
| * Test if ID names a display list. |
| */ |
| static GLboolean |
| islist(struct gl_context *ctx, GLuint list) |
| { |
| if (list > 0 && lookup_list(ctx, list)) { |
| return GL_TRUE; |
| } |
| else { |
| return GL_FALSE; |
| } |
| } |
| |
| |
| |
| /**********************************************************************/ |
| /* Display list execution */ |
| /**********************************************************************/ |
| |
| |
| /* |
| * Execute a display list. Note that the ListBase offset must have already |
| * been added before calling this function. I.e. the list argument is |
| * the absolute list number, not relative to ListBase. |
| * \param list - display list number |
| */ |
| static void |
| execute_list(struct gl_context *ctx, GLuint list) |
| { |
| struct gl_display_list *dlist; |
| Node *n; |
| GLboolean done; |
| |
| if (list == 0 || !islist(ctx, list)) |
| return; |
| |
| if (ctx->ListState.CallDepth == MAX_LIST_NESTING) { |
| /* raise an error? */ |
| return; |
| } |
| |
| dlist = lookup_list(ctx, list); |
| if (!dlist) |
| return; |
| |
| ctx->ListState.CallDepth++; |
| |
| if (ctx->Driver.BeginCallList) |
| ctx->Driver.BeginCallList(ctx, dlist); |
| |
| n = dlist->Head; |
| |
| done = GL_FALSE; |
| while (!done) { |
| const OpCode opcode = n[0].opcode; |
| |
| if (is_ext_opcode(opcode)) { |
| n += ext_opcode_execute(ctx, n); |
| } |
| else { |
| switch (opcode) { |
| case OPCODE_ERROR: |
| _mesa_error(ctx, n[1].e, "%s", (const char *) n[2].data); |
| break; |
| case OPCODE_ACCUM: |
| CALL_Accum(ctx->Exec, (n[1].e, n[2].f)); |
| break; |
| case OPCODE_ALPHA_FUNC: |
| CALL_AlphaFunc(ctx->Exec, (n[1].e, n[2].f)); |
| break; |
| case OPCODE_BIND_TEXTURE: |
| CALL_BindTexture(ctx->Exec, (n[1].e, n[2].ui)); |
| break; |
| case OPCODE_BITMAP: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_Bitmap(ctx->Exec, ((GLsizei) n[1].i, (GLsizei) n[2].i, |
| n[3].f, n[4].f, n[5].f, n[6].f, |
| (const GLubyte *) n[7].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_BLEND_COLOR: |
| CALL_BlendColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
| break; |
| case OPCODE_BLEND_EQUATION: |
| CALL_BlendEquation(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_BLEND_EQUATION_SEPARATE: |
| CALL_BlendEquationSeparateEXT(ctx->Exec, (n[1].e, n[2].e)); |
| break; |
| case OPCODE_BLEND_FUNC_SEPARATE: |
| CALL_BlendFuncSeparateEXT(ctx->Exec, |
| (n[1].e, n[2].e, n[3].e, n[4].e)); |
| break; |
| |
| case OPCODE_BLEND_FUNC_I: |
| /* GL_ARB_draw_buffers_blend */ |
| CALL_BlendFunciARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e)); |
| break; |
| case OPCODE_BLEND_FUNC_SEPARATE_I: |
| /* GL_ARB_draw_buffers_blend */ |
| CALL_BlendFuncSeparateiARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e, |
| n[4].e, n[5].e)); |
| break; |
| case OPCODE_BLEND_EQUATION_I: |
| /* GL_ARB_draw_buffers_blend */ |
| CALL_BlendEquationiARB(ctx->Exec, (n[1].ui, n[2].e)); |
| break; |
| case OPCODE_BLEND_EQUATION_SEPARATE_I: |
| /* GL_ARB_draw_buffers_blend */ |
| CALL_BlendEquationSeparateiARB(ctx->Exec, |
| (n[1].ui, n[2].e, n[3].e)); |
| break; |
| |
| case OPCODE_CALL_LIST: |
| /* Generated by glCallList(), don't add ListBase */ |
| if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { |
| execute_list(ctx, n[1].ui); |
| } |
| break; |
| case OPCODE_CALL_LIST_OFFSET: |
| /* Generated by glCallLists() so we must add ListBase */ |
| if (n[2].b) { |
| /* user specified a bad data type at compile time */ |
| _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)"); |
| } |
| else if (ctx->ListState.CallDepth < MAX_LIST_NESTING) { |
| GLuint list = (GLuint) (ctx->List.ListBase + n[1].i); |
| execute_list(ctx, list); |
| } |
| break; |
| case OPCODE_CLEAR: |
| CALL_Clear(ctx->Exec, (n[1].bf)); |
| break; |
| case OPCODE_CLEAR_BUFFER_IV: |
| { |
| /*GLint value[4]; |
| value[0] = n[3].i; |
| value[1] = n[4].i; |
| value[2] = n[5].i; |
| value[3] = n[6].i; |
| CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ |
| } |
| break; |
| case OPCODE_CLEAR_BUFFER_UIV: |
| { |
| /*GLuint value[4]; |
| value[0] = n[3].ui; |
| value[1] = n[4].ui; |
| value[2] = n[5].ui; |
| value[3] = n[6].ui; |
| CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ |
| } |
| break; |
| case OPCODE_CLEAR_BUFFER_FV: |
| { |
| /*GLfloat value[4]; |
| value[0] = n[3].f; |
| value[1] = n[4].f; |
| value[2] = n[5].f; |
| value[3] = n[6].f; |
| CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/ |
| } |
| break; |
| case OPCODE_CLEAR_BUFFER_FI: |
| /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/ |
| break; |
| case OPCODE_CLEAR_COLOR: |
| CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
| break; |
| case OPCODE_CLEAR_ACCUM: |
| CALL_ClearAccum(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
| break; |
| case OPCODE_CLEAR_DEPTH: |
| CALL_ClearDepth(ctx->Exec, ((GLclampd) n[1].f)); |
| break; |
| case OPCODE_CLEAR_INDEX: |
| CALL_ClearIndex(ctx->Exec, ((GLfloat) n[1].ui)); |
| break; |
| case OPCODE_CLEAR_STENCIL: |
| CALL_ClearStencil(ctx->Exec, (n[1].i)); |
| break; |
| case OPCODE_CLIP_PLANE: |
| { |
| GLdouble eq[4]; |
| eq[0] = n[2].f; |
| eq[1] = n[3].f; |
| eq[2] = n[4].f; |
| eq[3] = n[5].f; |
| CALL_ClipPlane(ctx->Exec, (n[1].e, eq)); |
| } |
| break; |
| case OPCODE_COLOR_MASK: |
| CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b)); |
| break; |
| case OPCODE_COLOR_MASK_INDEXED: |
| CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b, |
| n[4].b, n[5].b)); |
| break; |
| case OPCODE_COLOR_MATERIAL: |
| CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e)); |
| break; |
| case OPCODE_COLOR_TABLE: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_ColorTable(ctx->Exec, (n[1].e, n[2].e, n[3].i, n[4].e, |
| n[5].e, n[6].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_COLOR_TABLE_PARAMETER_FV: |
| { |
| GLfloat params[4]; |
| params[0] = n[3].f; |
| params[1] = n[4].f; |
| params[2] = n[5].f; |
| params[3] = n[6].f; |
| CALL_ColorTableParameterfv(ctx->Exec, |
| (n[1].e, n[2].e, params)); |
| } |
| break; |
| case OPCODE_COLOR_TABLE_PARAMETER_IV: |
| { |
| GLint params[4]; |
| params[0] = n[3].i; |
| params[1] = n[4].i; |
| params[2] = n[5].i; |
| params[3] = n[6].i; |
| CALL_ColorTableParameteriv(ctx->Exec, |
| (n[1].e, n[2].e, params)); |
| } |
| break; |
| case OPCODE_COLOR_SUB_TABLE: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_ColorSubTable(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
| n[4].e, n[5].e, n[6].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_CONVOLUTION_FILTER_1D: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_ConvolutionFilter1D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
| n[4].e, n[5].e, |
| n[6].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_CONVOLUTION_FILTER_2D: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_ConvolutionFilter2D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
| n[4].i, n[5].e, n[6].e, |
| n[7].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_CONVOLUTION_PARAMETER_I: |
| CALL_ConvolutionParameteri(ctx->Exec, (n[1].e, n[2].e, n[3].i)); |
| break; |
| case OPCODE_CONVOLUTION_PARAMETER_IV: |
| { |
| GLint params[4]; |
| params[0] = n[3].i; |
| params[1] = n[4].i; |
| params[2] = n[5].i; |
| params[3] = n[6].i; |
| CALL_ConvolutionParameteriv(ctx->Exec, |
| (n[1].e, n[2].e, params)); |
| } |
| break; |
| case OPCODE_CONVOLUTION_PARAMETER_F: |
| CALL_ConvolutionParameterf(ctx->Exec, (n[1].e, n[2].e, n[3].f)); |
| break; |
| case OPCODE_CONVOLUTION_PARAMETER_FV: |
| { |
| GLfloat params[4]; |
| params[0] = n[3].f; |
| params[1] = n[4].f; |
| params[2] = n[5].f; |
| params[3] = n[6].f; |
| CALL_ConvolutionParameterfv(ctx->Exec, |
| (n[1].e, n[2].e, params)); |
| } |
| break; |
| case OPCODE_COPY_COLOR_SUB_TABLE: |
| CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i, |
| n[3].i, n[4].i, n[5].i)); |
| break; |
| case OPCODE_COPY_COLOR_TABLE: |
| CALL_CopyColorSubTable(ctx->Exec, (n[1].e, n[2].i, |
| n[3].i, n[4].i, n[5].i)); |
| break; |
| case OPCODE_COPY_PIXELS: |
| CALL_CopyPixels(ctx->Exec, (n[1].i, n[2].i, |
| (GLsizei) n[3].i, (GLsizei) n[4].i, |
| n[5].e)); |
| break; |
| case OPCODE_COPY_TEX_IMAGE1D: |
| CALL_CopyTexImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i, |
| n[5].i, n[6].i, n[7].i)); |
| break; |
| case OPCODE_COPY_TEX_IMAGE2D: |
| CALL_CopyTexImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].i, |
| n[5].i, n[6].i, n[7].i, n[8].i)); |
| break; |
| case OPCODE_COPY_TEX_SUB_IMAGE1D: |
| CALL_CopyTexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
| n[4].i, n[5].i, n[6].i)); |
| break; |
| case OPCODE_COPY_TEX_SUB_IMAGE2D: |
| CALL_CopyTexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
| n[4].i, n[5].i, n[6].i, n[7].i, |
| n[8].i)); |
| break; |
| case OPCODE_COPY_TEX_SUB_IMAGE3D: |
| CALL_CopyTexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
| n[4].i, n[5].i, n[6].i, n[7].i, |
| n[8].i, n[9].i)); |
| break; |
| case OPCODE_CULL_FACE: |
| CALL_CullFace(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_DEPTH_FUNC: |
| CALL_DepthFunc(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_DEPTH_MASK: |
| CALL_DepthMask(ctx->Exec, (n[1].b)); |
| break; |
| case OPCODE_DEPTH_RANGE: |
| CALL_DepthRange(ctx->Exec, |
| ((GLclampd) n[1].f, (GLclampd) n[2].f)); |
| break; |
| case OPCODE_DISABLE: |
| CALL_Disable(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_DISABLE_INDEXED: |
| CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); |
| break; |
| case OPCODE_DRAW_BUFFER: |
| CALL_DrawBuffer(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_DRAW_PIXELS: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_DrawPixels(ctx->Exec, (n[1].i, n[2].i, n[3].e, n[4].e, |
| n[5].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_ENABLE: |
| CALL_Enable(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_ENABLE_INDEXED: |
| CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); |
| break; |
| case OPCODE_EVALMESH1: |
| CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i)); |
| break; |
| case OPCODE_EVALMESH2: |
| CALL_EvalMesh2(ctx->Exec, |
| (n[1].e, n[2].i, n[3].i, n[4].i, n[5].i)); |
| break; |
| case OPCODE_FOG: |
| { |
| GLfloat p[4]; |
| p[0] = n[2].f; |
| p[1] = n[3].f; |
| p[2] = n[4].f; |
| p[3] = n[5].f; |
| CALL_Fogfv(ctx->Exec, (n[1].e, p)); |
| } |
| break; |
| case OPCODE_FRONT_FACE: |
| CALL_FrontFace(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_FRUSTUM: |
| CALL_Frustum(ctx->Exec, |
| (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f)); |
| break; |
| case OPCODE_HINT: |
| CALL_Hint(ctx->Exec, (n[1].e, n[2].e)); |
| break; |
| case OPCODE_HISTOGRAM: |
| CALL_Histogram(ctx->Exec, (n[1].e, n[2].i, n[3].e, n[4].b)); |
| break; |
| case OPCODE_INDEX_MASK: |
| CALL_IndexMask(ctx->Exec, (n[1].ui)); |
| break; |
| case OPCODE_INIT_NAMES: |
| CALL_InitNames(ctx->Exec, ()); |
| break; |
| case OPCODE_LIGHT: |
| { |
| GLfloat p[4]; |
| p[0] = n[3].f; |
| p[1] = n[4].f; |
| p[2] = n[5].f; |
| p[3] = n[6].f; |
| CALL_Lightfv(ctx->Exec, (n[1].e, n[2].e, p)); |
| } |
| break; |
| case OPCODE_LIGHT_MODEL: |
| { |
| GLfloat p[4]; |
| p[0] = n[2].f; |
| p[1] = n[3].f; |
| p[2] = n[4].f; |
| p[3] = n[5].f; |
| CALL_LightModelfv(ctx->Exec, (n[1].e, p)); |
| } |
| break; |
| case OPCODE_LINE_STIPPLE: |
| CALL_LineStipple(ctx->Exec, (n[1].i, n[2].us)); |
| break; |
| case OPCODE_LINE_WIDTH: |
| CALL_LineWidth(ctx->Exec, (n[1].f)); |
| break; |
| case OPCODE_LIST_BASE: |
| CALL_ListBase(ctx->Exec, (n[1].ui)); |
| break; |
| case OPCODE_LOAD_IDENTITY: |
| CALL_LoadIdentity(ctx->Exec, ()); |
| break; |
| case OPCODE_LOAD_MATRIX: |
| if (sizeof(Node) == sizeof(GLfloat)) { |
| CALL_LoadMatrixf(ctx->Exec, (&n[1].f)); |
| } |
| else { |
| GLfloat m[16]; |
| GLuint i; |
| for (i = 0; i < 16; i++) { |
| m[i] = n[1 + i].f; |
| } |
| CALL_LoadMatrixf(ctx->Exec, (m)); |
| } |
| break; |
| case OPCODE_LOAD_NAME: |
| CALL_LoadName(ctx->Exec, (n[1].ui)); |
| break; |
| case OPCODE_LOGIC_OP: |
| CALL_LogicOp(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_MAP1: |
| { |
| GLenum target = n[1].e; |
| GLint ustride = _mesa_evaluator_components(target); |
| GLint uorder = n[5].i; |
| GLfloat u1 = n[2].f; |
| GLfloat u2 = n[3].f; |
| CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorder, |
| (GLfloat *) n[6].data)); |
| } |
| break; |
| case OPCODE_MAP2: |
| { |
| GLenum target = n[1].e; |
| GLfloat u1 = n[2].f; |
| GLfloat u2 = n[3].f; |
| GLfloat v1 = n[4].f; |
| GLfloat v2 = n[5].f; |
| GLint ustride = n[6].i; |
| GLint vstride = n[7].i; |
| GLint uorder = n[8].i; |
| GLint vorder = n[9].i; |
| CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder, |
| v1, v2, vstride, vorder, |
| (GLfloat *) n[10].data)); |
| } |
| break; |
| case OPCODE_MAPGRID1: |
| CALL_MapGrid1f(ctx->Exec, (n[1].i, n[2].f, n[3].f)); |
| break; |
| case OPCODE_MAPGRID2: |
| CALL_MapGrid2f(ctx->Exec, |
| (n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f)); |
| break; |
| case OPCODE_MATRIX_MODE: |
| CALL_MatrixMode(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_MIN_MAX: |
| CALL_Minmax(ctx->Exec, (n[1].e, n[2].e, n[3].b)); |
| break; |
| case OPCODE_MULT_MATRIX: |
| if (sizeof(Node) == sizeof(GLfloat)) { |
| CALL_MultMatrixf(ctx->Exec, (&n[1].f)); |
| } |
| else { |
| GLfloat m[16]; |
| GLuint i; |
| for (i = 0; i < 16; i++) { |
| m[i] = n[1 + i].f; |
| } |
| CALL_MultMatrixf(ctx->Exec, (m)); |
| } |
| break; |
| case OPCODE_ORTHO: |
| CALL_Ortho(ctx->Exec, |
| (n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f)); |
| break; |
| case OPCODE_PASSTHROUGH: |
| CALL_PassThrough(ctx->Exec, (n[1].f)); |
| break; |
| case OPCODE_PIXEL_MAP: |
| CALL_PixelMapfv(ctx->Exec, |
| (n[1].e, n[2].i, (GLfloat *) n[3].data)); |
| break; |
| case OPCODE_PIXEL_TRANSFER: |
| CALL_PixelTransferf(ctx->Exec, (n[1].e, n[2].f)); |
| break; |
| case OPCODE_PIXEL_ZOOM: |
| CALL_PixelZoom(ctx->Exec, (n[1].f, n[2].f)); |
| break; |
| case OPCODE_POINT_SIZE: |
| CALL_PointSize(ctx->Exec, (n[1].f)); |
| break; |
| case OPCODE_POINT_PARAMETERS: |
| { |
| GLfloat params[3]; |
| params[0] = n[2].f; |
| params[1] = n[3].f; |
| params[2] = n[4].f; |
| CALL_PointParameterfvEXT(ctx->Exec, (n[1].e, params)); |
| } |
| break; |
| case OPCODE_POLYGON_MODE: |
| CALL_PolygonMode(ctx->Exec, (n[1].e, n[2].e)); |
| break; |
| case OPCODE_POLYGON_STIPPLE: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_PolygonStipple(ctx->Exec, ((GLubyte *) n[1].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_POLYGON_OFFSET: |
| CALL_PolygonOffset(ctx->Exec, (n[1].f, n[2].f)); |
| break; |
| case OPCODE_POP_ATTRIB: |
| CALL_PopAttrib(ctx->Exec, ()); |
| break; |
| case OPCODE_POP_MATRIX: |
| CALL_PopMatrix(ctx->Exec, ()); |
| break; |
| case OPCODE_POP_NAME: |
| CALL_PopName(ctx->Exec, ()); |
| break; |
| case OPCODE_PRIORITIZE_TEXTURE: |
| CALL_PrioritizeTextures(ctx->Exec, (1, &n[1].ui, &n[2].f)); |
| break; |
| case OPCODE_PUSH_ATTRIB: |
| CALL_PushAttrib(ctx->Exec, (n[1].bf)); |
| break; |
| case OPCODE_PUSH_MATRIX: |
| CALL_PushMatrix(ctx->Exec, ()); |
| break; |
| case OPCODE_PUSH_NAME: |
| CALL_PushName(ctx->Exec, (n[1].ui)); |
| break; |
| case OPCODE_RASTER_POS: |
| CALL_RasterPos4f(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
| break; |
| case OPCODE_READ_BUFFER: |
| CALL_ReadBuffer(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_RESET_HISTOGRAM: |
| CALL_ResetHistogram(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_RESET_MIN_MAX: |
| CALL_ResetMinmax(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_ROTATE: |
| CALL_Rotatef(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
| break; |
| case OPCODE_SCALE: |
| CALL_Scalef(ctx->Exec, (n[1].f, n[2].f, n[3].f)); |
| break; |
| case OPCODE_SCISSOR: |
| CALL_Scissor(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i)); |
| break; |
| case OPCODE_SHADE_MODEL: |
| CALL_ShadeModel(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_PROVOKING_VERTEX: |
| CALL_ProvokingVertexEXT(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_STENCIL_FUNC: |
| CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui)); |
| break; |
| case OPCODE_STENCIL_MASK: |
| CALL_StencilMask(ctx->Exec, (n[1].ui)); |
| break; |
| case OPCODE_STENCIL_OP: |
| CALL_StencilOp(ctx->Exec, (n[1].e, n[2].e, n[3].e)); |
| break; |
| case OPCODE_STENCIL_FUNC_SEPARATE: |
| CALL_StencilFuncSeparate(ctx->Exec, |
| (n[1].e, n[2].e, n[3].i, n[4].ui)); |
| break; |
| case OPCODE_STENCIL_MASK_SEPARATE: |
| CALL_StencilMaskSeparate(ctx->Exec, (n[1].e, n[2].ui)); |
| break; |
| case OPCODE_STENCIL_OP_SEPARATE: |
| CALL_StencilOpSeparate(ctx->Exec, |
| (n[1].e, n[2].e, n[3].e, n[4].e)); |
| break; |
| case OPCODE_TEXENV: |
| { |
| GLfloat params[4]; |
| params[0] = n[3].f; |
| params[1] = n[4].f; |
| params[2] = n[5].f; |
| params[3] = n[6].f; |
| CALL_TexEnvfv(ctx->Exec, (n[1].e, n[2].e, params)); |
| } |
| break; |
| case OPCODE_TEXGEN: |
| { |
| GLfloat params[4]; |
| params[0] = n[3].f; |
| params[1] = n[4].f; |
| params[2] = n[5].f; |
| params[3] = n[6].f; |
| CALL_TexGenfv(ctx->Exec, (n[1].e, n[2].e, params)); |
| } |
| break; |
| case OPCODE_TEXPARAMETER: |
| { |
| GLfloat params[4]; |
| params[0] = n[3].f; |
| params[1] = n[4].f; |
| params[2] = n[5].f; |
| params[3] = n[6].f; |
| CALL_TexParameterfv(ctx->Exec, (n[1].e, n[2].e, params)); |
| } |
| break; |
| case OPCODE_TEX_IMAGE1D: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_TexImage1D(ctx->Exec, (n[1].e, /* target */ |
| n[2].i, /* level */ |
| n[3].i, /* components */ |
| n[4].i, /* width */ |
| n[5].e, /* border */ |
| n[6].e, /* format */ |
| n[7].e, /* type */ |
| n[8].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_TEX_IMAGE2D: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_TexImage2D(ctx->Exec, (n[1].e, /* target */ |
| n[2].i, /* level */ |
| n[3].i, /* components */ |
| n[4].i, /* width */ |
| n[5].i, /* height */ |
| n[6].e, /* border */ |
| n[7].e, /* format */ |
| n[8].e, /* type */ |
| n[9].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_TEX_IMAGE3D: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_TexImage3D(ctx->Exec, (n[1].e, /* target */ |
| n[2].i, /* level */ |
| n[3].i, /* components */ |
| n[4].i, /* width */ |
| n[5].i, /* height */ |
| n[6].i, /* depth */ |
| n[7].e, /* border */ |
| n[8].e, /* format */ |
| n[9].e, /* type */ |
| n[10].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_TEX_SUB_IMAGE1D: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_TexSubImage1D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
| n[4].i, n[5].e, |
| n[6].e, n[7].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_TEX_SUB_IMAGE2D: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_TexSubImage2D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
| n[4].i, n[5].e, |
| n[6].i, n[7].e, n[8].e, |
| n[9].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_TEX_SUB_IMAGE3D: |
| { |
| const struct gl_pixelstore_attrib save = ctx->Unpack; |
| ctx->Unpack = ctx->DefaultPacking; |
| CALL_TexSubImage3D(ctx->Exec, (n[1].e, n[2].i, n[3].i, |
| n[4].i, n[5].i, n[6].i, n[7].i, |
| n[8].i, n[9].e, n[10].e, |
| n[11].data)); |
| ctx->Unpack = save; /* restore */ |
| } |
| break; |
| case OPCODE_TRANSLATE: |
| CALL_Translatef(ctx->Exec, (n[1].f, n[2].f, n[3].f)); |
| break; |
| case OPCODE_VIEWPORT: |
| CALL_Viewport(ctx->Exec, (n[1].i, n[2].i, |
| (GLsizei) n[3].i, (GLsizei) n[4].i)); |
| break; |
| case OPCODE_WINDOW_POS: |
| CALL_WindowPos4fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
| break; |
| case OPCODE_ACTIVE_TEXTURE: /* GL_ARB_multitexture */ |
| CALL_ActiveTextureARB(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_COMPRESSED_TEX_IMAGE_1D: /* GL_ARB_texture_compression */ |
| CALL_CompressedTexImage1DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e, |
| n[4].i, n[5].i, n[6].i, |
| n[7].data)); |
| break; |
| case OPCODE_COMPRESSED_TEX_IMAGE_2D: /* GL_ARB_texture_compression */ |
| CALL_CompressedTexImage2DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e, |
| n[4].i, n[5].i, n[6].i, |
| n[7].i, n[8].data)); |
| break; |
| case OPCODE_COMPRESSED_TEX_IMAGE_3D: /* GL_ARB_texture_compression */ |
| CALL_CompressedTexImage3DARB(ctx->Exec, (n[1].e, n[2].i, n[3].e, |
| n[4].i, n[5].i, n[6].i, |
| n[7].i, n[8].i, |
| n[9].data)); |
| break; |
| case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: /* GL_ARB_texture_compress */ |
| CALL_CompressedTexSubImage1DARB(ctx->Exec, |
| (n[1].e, n[2].i, n[3].i, n[4].i, |
| n[5].e, n[6].i, n[7].data)); |
| break; |
| case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: /* GL_ARB_texture_compress */ |
| CALL_CompressedTexSubImage2DARB(ctx->Exec, |
| (n[1].e, n[2].i, n[3].i, n[4].i, |
| n[5].i, n[6].i, n[7].e, n[8].i, |
| n[9].data)); |
| break; |
| case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: /* GL_ARB_texture_compress */ |
| CALL_CompressedTexSubImage3DARB(ctx->Exec, |
| (n[1].e, n[2].i, n[3].i, n[4].i, |
| n[5].i, n[6].i, n[7].i, n[8].i, |
| n[9].e, n[10].i, n[11].data)); |
| break; |
| case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */ |
| CALL_SampleCoverageARB(ctx->Exec, (n[1].f, n[2].b)); |
| break; |
| case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */ |
| CALL_WindowPos3fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f)); |
| break; |
| #if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program |
| case OPCODE_BIND_PROGRAM_NV: /* GL_NV_vertex_program */ |
| CALL_BindProgramNV(ctx->Exec, (n[1].e, n[2].ui)); |
| break; |
| #endif |
| #if FEATURE_NV_vertex_program |
| case OPCODE_EXECUTE_PROGRAM_NV: |
| { |
| GLfloat v[4]; |
| v[0] = n[3].f; |
| v[1] = n[4].f; |
| v[2] = n[5].f; |
| v[3] = n[6].f; |
| CALL_ExecuteProgramNV(ctx->Exec, (n[1].e, n[2].ui, v)); |
| } |
| break; |
| case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV: |
| CALL_RequestResidentProgramsNV(ctx->Exec, (n[1].ui, |
| (GLuint *) n[2].data)); |
| break; |
| case OPCODE_LOAD_PROGRAM_NV: |
| CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i, |
| (const GLubyte *) n[4].data)); |
| break; |
| case OPCODE_TRACK_MATRIX_NV: |
| CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e)); |
| break; |
| #endif |
| |
| #if FEATURE_NV_fragment_program |
| case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB: |
| CALL_ProgramLocalParameter4fARB(ctx->Exec, |
| (n[1].e, n[2].ui, n[3].f, n[4].f, |
| n[5].f, n[6].f)); |
| break; |
| case OPCODE_PROGRAM_NAMED_PARAMETER_NV: |
| CALL_ProgramNamedParameter4fNV(ctx->Exec, (n[1].ui, n[2].i, |
| (const GLubyte *) n[3]. |
| data, n[4].f, n[5].f, |
| n[6].f, n[7].f)); |
| break; |
| #endif |
| |
| case OPCODE_ACTIVE_STENCIL_FACE_EXT: |
| CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_DEPTH_BOUNDS_EXT: |
| CALL_DepthBoundsEXT(ctx->Exec, (n[1].f, n[2].f)); |
| break; |
| #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program |
| case OPCODE_PROGRAM_STRING_ARB: |
| CALL_ProgramStringARB(ctx->Exec, |
| (n[1].e, n[2].e, n[3].i, n[4].data)); |
| break; |
| #endif |
| #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program || FEATURE_NV_vertex_program |
| case OPCODE_PROGRAM_ENV_PARAMETER_ARB: |
| CALL_ProgramEnvParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f, |
| n[4].f, n[5].f, |
| n[6].f)); |
| break; |
| #endif |
| #if FEATURE_queryobj |
| case OPCODE_BEGIN_QUERY_ARB: |
| CALL_BeginQueryARB(ctx->Exec, (n[1].e, n[2].ui)); |
| break; |
| case OPCODE_END_QUERY_ARB: |
| CALL_EndQueryARB(ctx->Exec, (n[1].e)); |
| break; |
| #endif |
| case OPCODE_DRAW_BUFFERS_ARB: |
| { |
| GLenum buffers[MAX_DRAW_BUFFERS]; |
| GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS); |
| for (i = 0; i < count; i++) |
| buffers[i] = n[2 + i].e; |
| CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers)); |
| } |
| break; |
| #if FEATURE_EXT_framebuffer_blit |
| case OPCODE_BLIT_FRAMEBUFFER: |
| CALL_BlitFramebufferEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i, |
| n[5].i, n[6].i, n[7].i, n[8].i, |
| n[9].i, n[10].e)); |
| break; |
| #endif |
| |
| case OPCODE_USE_PROGRAM: |
| CALL_UseProgramObjectARB(ctx->Exec, (n[1].ui)); |
| break; |
| case OPCODE_USE_SHADER_PROGRAM_EXT: |
| CALL_UseShaderProgramEXT(ctx->Exec, (n[1].ui, n[2].ui)); |
| break; |
| case OPCODE_ACTIVE_PROGRAM_EXT: |
| CALL_ActiveProgramEXT(ctx->Exec, (n[1].ui)); |
| break; |
| case OPCODE_UNIFORM_1F: |
| CALL_Uniform1fARB(ctx->Exec, (n[1].i, n[2].f)); |
| break; |
| case OPCODE_UNIFORM_2F: |
| CALL_Uniform2fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f)); |
| break; |
| case OPCODE_UNIFORM_3F: |
| CALL_Uniform3fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f, n[4].f)); |
| break; |
| case OPCODE_UNIFORM_4F: |
| CALL_Uniform4fARB(ctx->Exec, |
| (n[1].i, n[2].f, n[3].f, n[4].f, n[5].f)); |
| break; |
| case OPCODE_UNIFORM_1FV: |
| CALL_Uniform1fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); |
| break; |
| case OPCODE_UNIFORM_2FV: |
| CALL_Uniform2fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); |
| break; |
| case OPCODE_UNIFORM_3FV: |
| CALL_Uniform3fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); |
| break; |
| case OPCODE_UNIFORM_4FV: |
| CALL_Uniform4fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); |
| break; |
| case OPCODE_UNIFORM_1I: |
| CALL_Uniform1iARB(ctx->Exec, (n[1].i, n[2].i)); |
| break; |
| case OPCODE_UNIFORM_2I: |
| CALL_Uniform2iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i)); |
| break; |
| case OPCODE_UNIFORM_3I: |
| CALL_Uniform3iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i)); |
| break; |
| case OPCODE_UNIFORM_4I: |
| CALL_Uniform4iARB(ctx->Exec, |
| (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i)); |
| break; |
| case OPCODE_UNIFORM_1IV: |
| CALL_Uniform1ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); |
| break; |
| case OPCODE_UNIFORM_2IV: |
| CALL_Uniform2ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); |
| break; |
| case OPCODE_UNIFORM_3IV: |
| CALL_Uniform3ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); |
| break; |
| case OPCODE_UNIFORM_4IV: |
| CALL_Uniform4ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data)); |
| break; |
| case OPCODE_UNIFORM_1UI: |
| /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/ |
| break; |
| case OPCODE_UNIFORM_2UI: |
| /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/ |
| break; |
| case OPCODE_UNIFORM_3UI: |
| /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/ |
| break; |
| case OPCODE_UNIFORM_4UI: |
| /*CALL_Uniform4uiARB(ctx->Exec, |
| (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i)); |
| */ |
| break; |
| case OPCODE_UNIFORM_1UIV: |
| /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/ |
| break; |
| case OPCODE_UNIFORM_2UIV: |
| /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/ |
| break; |
| case OPCODE_UNIFORM_3UIV: |
| /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/ |
| break; |
| case OPCODE_UNIFORM_4UIV: |
| /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/ |
| break; |
| case OPCODE_UNIFORM_MATRIX22: |
| CALL_UniformMatrix2fvARB(ctx->Exec, |
| (n[1].i, n[2].i, n[3].b, n[4].data)); |
| break; |
| case OPCODE_UNIFORM_MATRIX33: |
| CALL_UniformMatrix3fvARB(ctx->Exec, |
| (n[1].i, n[2].i, n[3].b, n[4].data)); |
| break; |
| case OPCODE_UNIFORM_MATRIX44: |
| CALL_UniformMatrix4fvARB(ctx->Exec, |
| (n[1].i, n[2].i, n[3].b, n[4].data)); |
| break; |
| case OPCODE_UNIFORM_MATRIX23: |
| CALL_UniformMatrix2x3fv(ctx->Exec, |
| (n[1].i, n[2].i, n[3].b, n[4].data)); |
| break; |
| case OPCODE_UNIFORM_MATRIX32: |
| CALL_UniformMatrix3x2fv(ctx->Exec, |
| (n[1].i, n[2].i, n[3].b, n[4].data)); |
| break; |
| case OPCODE_UNIFORM_MATRIX24: |
| CALL_UniformMatrix2x4fv(ctx->Exec, |
| (n[1].i, n[2].i, n[3].b, n[4].data)); |
| break; |
| case OPCODE_UNIFORM_MATRIX42: |
| CALL_UniformMatrix4x2fv(ctx->Exec, |
| (n[1].i, n[2].i, n[3].b, n[4].data)); |
| break; |
| case OPCODE_UNIFORM_MATRIX34: |
| CALL_UniformMatrix3x4fv(ctx->Exec, |
| (n[1].i, n[2].i, n[3].b, n[4].data)); |
| break; |
| case OPCODE_UNIFORM_MATRIX43: |
| CALL_UniformMatrix4x3fv(ctx->Exec, |
| (n[1].i, n[2].i, n[3].b, n[4].data)); |
| break; |
| |
| case OPCODE_CLAMP_COLOR: |
| CALL_ClampColorARB(ctx->Exec, (n[1].e, n[2].e)); |
| break; |
| |
| case OPCODE_TEX_BUMP_PARAMETER_ATI: |
| { |
| GLfloat values[4]; |
| GLuint i, pname = n[1].ui; |
| |
| for (i = 0; i < 4; i++) |
| values[i] = n[1 + i].f; |
| CALL_TexBumpParameterfvATI(ctx->Exec, (pname, values)); |
| } |
| break; |
| #if FEATURE_ATI_fragment_shader |
| case OPCODE_BIND_FRAGMENT_SHADER_ATI: |
| CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i)); |
| break; |
| case OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI: |
| { |
| GLfloat values[4]; |
| GLuint i, dst = n[1].ui; |
| |
| for (i = 0; i < 4; i++) |
| values[i] = n[1 + i].f; |
| CALL_SetFragmentShaderConstantATI(ctx->Exec, (dst, values)); |
| } |
| break; |
| #endif |
| case OPCODE_ATTR_1F_NV: |
| CALL_VertexAttrib1fNV(ctx->Exec, (n[1].e, n[2].f)); |
| break; |
| case OPCODE_ATTR_2F_NV: |
| /* Really shouldn't have to do this - the Node structure |
| * is convenient, but it would be better to store the data |
| * packed appropriately so that it can be sent directly |
| * on. With x86_64 becoming common, this will start to |
| * matter more. |
| */ |
| if (sizeof(Node) == sizeof(GLfloat)) |
| CALL_VertexAttrib2fvNV(ctx->Exec, (n[1].e, &n[2].f)); |
| else |
| CALL_VertexAttrib2fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f)); |
| break; |
| case OPCODE_ATTR_3F_NV: |
| if (sizeof(Node) == sizeof(GLfloat)) |
| CALL_VertexAttrib3fvNV(ctx->Exec, (n[1].e, &n[2].f)); |
| else |
| CALL_VertexAttrib3fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f, |
| n[4].f)); |
| break; |
| case OPCODE_ATTR_4F_NV: |
| if (sizeof(Node) == sizeof(GLfloat)) |
| CALL_VertexAttrib4fvNV(ctx->Exec, (n[1].e, &n[2].f)); |
| else |
| CALL_VertexAttrib4fNV(ctx->Exec, (n[1].e, n[2].f, n[3].f, |
| n[4].f, n[5].f)); |
| break; |
| case OPCODE_ATTR_1F_ARB: |
| CALL_VertexAttrib1fARB(ctx->Exec, (n[1].e, n[2].f)); |
| break; |
| case OPCODE_ATTR_2F_ARB: |
| /* Really shouldn't have to do this - the Node structure |
| * is convenient, but it would be better to store the data |
| * packed appropriately so that it can be sent directly |
| * on. With x86_64 becoming common, this will start to |
| * matter more. |
| */ |
| if (sizeof(Node) == sizeof(GLfloat)) |
| CALL_VertexAttrib2fvARB(ctx->Exec, (n[1].e, &n[2].f)); |
| else |
| CALL_VertexAttrib2fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f)); |
| break; |
| case OPCODE_ATTR_3F_ARB: |
| if (sizeof(Node) == sizeof(GLfloat)) |
| CALL_VertexAttrib3fvARB(ctx->Exec, (n[1].e, &n[2].f)); |
| else |
| CALL_VertexAttrib3fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f, |
| n[4].f)); |
| break; |
| case OPCODE_ATTR_4F_ARB: |
| if (sizeof(Node) == sizeof(GLfloat)) |
| CALL_VertexAttrib4fvARB(ctx->Exec, (n[1].e, &n[2].f)); |
| else |
| CALL_VertexAttrib4fARB(ctx->Exec, (n[1].e, n[2].f, n[3].f, |
| n[4].f, n[5].f)); |
| break; |
| case OPCODE_MATERIAL: |
| if (sizeof(Node) == sizeof(GLfloat)) |
| CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, &n[3].f)); |
| else { |
| GLfloat f[4]; |
| f[0] = n[3].f; |
| f[1] = n[4].f; |
| f[2] = n[5].f; |
| f[3] = n[6].f; |
| CALL_Materialfv(ctx->Exec, (n[1].e, n[2].e, f)); |
| } |
| break; |
| case OPCODE_BEGIN: |
| CALL_Begin(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_END: |
| CALL_End(ctx->Exec, ()); |
| break; |
| case OPCODE_RECTF: |
| CALL_Rectf(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); |
| break; |
| case OPCODE_EVAL_C1: |
| CALL_EvalCoord1f(ctx->Exec, (n[1].f)); |
| break; |
| case OPCODE_EVAL_C2: |
| CALL_EvalCoord2f(ctx->Exec, (n[1].f, n[2].f)); |
| break; |
| case OPCODE_EVAL_P1: |
| CALL_EvalPoint1(ctx->Exec, (n[1].i)); |
| break; |
| case OPCODE_EVAL_P2: |
| CALL_EvalPoint2(ctx->Exec, (n[1].i, n[2].i)); |
| break; |
| |
| /* GL_EXT_texture_integer */ |
| case OPCODE_CLEARCOLOR_I: |
| CALL_ClearColorIiEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i)); |
| break; |
| case OPCODE_CLEARCOLOR_UI: |
| CALL_ClearColorIuiEXT(ctx->Exec, |
| (n[1].ui, n[2].ui, n[3].ui, n[4].ui)); |
| break; |
| case OPCODE_TEXPARAMETER_I: |
| { |
| GLint params[4]; |
| params[0] = n[3].i; |
| params[1] = n[4].i; |
| params[2] = n[5].i; |
| params[3] = n[6].i; |
| CALL_TexParameterIivEXT(ctx->Exec, (n[1].e, n[2].e, params)); |
| } |
| break; |
| case OPCODE_TEXPARAMETER_UI: |
| { |
| GLuint params[4]; |
| params[0] = n[3].ui; |
| params[1] = n[4].ui; |
| params[2] = n[5].ui; |
| params[3] = n[6].ui; |
| CALL_TexParameterIuivEXT(ctx->Exec, (n[1].e, n[2].e, params)); |
| } |
| break; |
| |
| case OPCODE_VERTEX_ATTRIB_DIVISOR: |
| /* GL_ARB_instanced_arrays */ |
| CALL_VertexAttribDivisorARB(ctx->Exec, (n[1].ui, n[2].ui)); |
| break; |
| |
| case OPCODE_TEXTURE_BARRIER_NV: |
| CALL_TextureBarrierNV(ctx->Exec, ()); |
| break; |
| |
| /* GL_EXT/ARB_transform_feedback */ |
| case OPCODE_BEGIN_TRANSFORM_FEEDBACK: |
| CALL_BeginTransformFeedbackEXT(ctx->Exec, (n[1].e)); |
| break; |
| case OPCODE_END_TRANSFORM_FEEDBACK: |
| CALL_EndTransformFeedbackEXT(ctx->Exec, ()); |
| break; |
| case OPCODE_BIND_TRANSFORM_FEEDBACK: |
| CALL_BindTransformFeedback(ctx->Exec, (n[1].e, n[2].ui)); |
| break; |
| case OPCODE_PAUSE_TRANSFORM_FEEDBACK: |
| CALL_PauseTransformFeedback(ctx->Exec, ()); |
| break; |
| case OPCODE_RESUME_TRANSFORM_FEEDBACK: |
| CALL_ResumeTransformFeedback(ctx->Exec, ()); |
| break; |
| case OPCODE_DRAW_TRANSFORM_FEEDBACK: |
| CALL_DrawTransformFeedback(ctx->Exec, (n[1].e, n[2].ui)); |
| break; |
| |
| |
| case OPCODE_BIND_SAMPLER: |
| CALL_BindSampler(ctx->Exec, (n[1].ui, n[2].ui)); |
| break; |
| case OPCODE_SAMPLER_PARAMETERIV: |
| { |
| GLint params[4]; |
| params[0] = n[3].i; |
| params[1] = n[4].i; |
| params[2] = n[5].i; |
| params[3] = n[6].i; |
| CALL_SamplerParameteriv(ctx->Exec, (n[1].ui, n[2].e, params)); |
| } |
| break; |
| case OPCODE_SAMPLER_PARAMETERFV: |
| { |
| GLfloat params[4]; |
| params[0] = n[3].f; |
| params[1] = n[4].f; |
| params[2] = n[5].f; |
| params[3] = n[6].f; |
| CALL_SamplerParameterfv(ctx->Exec, (n[1].ui, n[2].e, params)); |
| } |
| break; |
| case OPCODE_SAMPLER_PARAMETERIIV: |
| { |
| GLint params[4]; |
| params[0] = n[3].i; |
| params[1] = n[4].i; |
| params[2] = n[5].i; |
| params[3] = n[6].i; |
| CALL_SamplerParameterIiv(ctx->Exec, (n[1].ui, n[2].e, params)); |
| } |
| break; |
| case OPCODE_SAMPLER_PARAMETERUIV: |
| { |
| GLuint params[4]; |
| params[0] = n[3].ui; |
| params[1] = n[4].ui; |
| params[2] = n[5].ui; |
| params[3] = n[6].ui; |
| CALL_SamplerParameterIuiv(ctx->Exec, (n[1].ui, n[2].e, params)); |
| } |
| break; |
| |
| /* GL_ARB_geometry_shader4 */ |
| case OPCODE_PROGRAM_PARAMETERI: |
| CALL_ProgramParameteriARB(ctx->Exec, (n[1].ui, n[2].e, n[3].i)); |
| break; |
| case OPCODE_FRAMEBUFFER_TEXTURE: |
| CALL_FramebufferTextureARB(ctx->Exec, (n[1].e, n[2].e, |
| n[3].ui, n[4].i)); |
| break; |
| case OPCODE_FRAMEBUFFER_TEXTURE_FACE: |
| CALL_FramebufferTextureFaceARB(ctx->Exec, (n[1].e, n[2].e, |
| n[3].ui, n[4].i, n[5].e)); |
| break; |
| |
| /* GL_ARB_sync */ |
| case OPCODE_WAIT_SYNC: |
| { |
| union uint64_pair p; |
| p.uint32[0] = n[3].ui; |
| p.uint32[1] = n[4].ui; |
| CALL_WaitSync(ctx->Exec, (n[1].data, n[2].bf, p.uint64)); |
| } |
| break; |
| |
| case OPCODE_CONTINUE: |
| n = (Node *) n[1].next; |
| break; |
| case OPCODE_END_OF_LIST: |
| done = GL_TRUE; |
| break; |
| default: |
| { |
| char msg[1000]; |
| _mesa_snprintf(msg, sizeof(msg), "Error in execute_list: opcode=%d", |
| (int) opcode); |
| _mesa_problem(ctx, "%s", msg); |
| } |
| done = GL_TRUE; |
| } |
| |
| /* increment n to point to next compiled command */ |
| if (opcode != OPCODE_CONTINUE) { |
| n += InstSize[opcode]; |
| } |
| } |
| } |
| |
| if (ctx->Driver.EndCallList) |
| ctx->Driver.EndCallList(ctx); |
| |
| ctx->ListState.CallDepth--; |
| } |
| |
| |
| |
| /**********************************************************************/ |
| /* GL functions */ |
| /**********************************************************************/ |
| |
| /** |
| * Test if a display list number is valid. |
| */ |
| static GLboolean GLAPIENTRY |
| _mesa_IsList(GLuint list) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); /* must be called before assert */ |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); |
| return islist(ctx, list); |
| } |
| |
| |
| /** |
| * Delete a sequence of consecutive display lists. |
| */ |
| static void GLAPIENTRY |
| _mesa_DeleteLists(GLuint list, GLsizei range) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint i; |
| FLUSH_VERTICES(ctx, 0); /* must be called before assert */ |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (range < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteLists"); |
| return; |
| } |
| for (i = list; i < list + range; i++) { |
| destroy_list(ctx, i); |
| } |
| } |
| |
| |
| /** |
| * Return a display list number, n, such that lists n through n+range-1 |
| * are free. |
| */ |
| static GLuint GLAPIENTRY |
| _mesa_GenLists(GLsizei range) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint base; |
| FLUSH_VERTICES(ctx, 0); /* must be called before assert */ |
| ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); |
| |
| if (range < 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glGenLists"); |
| return 0; |
| } |
| if (range == 0) { |
| return 0; |
| } |
| |
| /* |
| * Make this an atomic operation |
| */ |
| _glthread_LOCK_MUTEX(ctx->Shared->Mutex); |
| |
| base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range); |
| if (base) { |
| /* reserve the list IDs by with empty/dummy lists */ |
| GLint i; |
| for (i = 0; i < range; i++) { |
| _mesa_HashInsert(ctx->Shared->DisplayList, base + i, |
| make_list(base + i, 1)); |
| } |
| } |
| |
| _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); |
| |
| return base; |
| } |
| |
| |
| /** |
| * Begin a new display list. |
| */ |
| static void GLAPIENTRY |
| _mesa_NewList(GLuint name, GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| |
| FLUSH_CURRENT(ctx, 0); /* must be called before assert */ |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (MESA_VERBOSE & VERBOSE_API) |
| _mesa_debug(ctx, "glNewList %u %s\n", name, |
| _mesa_lookup_enum_by_nr(mode)); |
| |
| if (name == 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glNewList"); |
| return; |
| } |
| |
| if (mode != GL_COMPILE && mode != GL_COMPILE_AND_EXECUTE) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glNewList"); |
| return; |
| } |
| |
| if (ctx->ListState.CurrentList) { |
| /* already compiling a display list */ |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glNewList"); |
| return; |
| } |
| |
| ctx->CompileFlag = GL_TRUE; |
| ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE); |
| |
| /* Reset acumulated list state: |
| */ |
| invalidate_saved_current_state( ctx ); |
| |
| /* Allocate new display list */ |
| ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE); |
| ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head; |
| ctx->ListState.CurrentPos = 0; |
| |
| ctx->Driver.NewList(ctx, name, mode); |
| |
| ctx->CurrentDispatch = ctx->Save; |
| _glapi_set_dispatch(ctx->CurrentDispatch); |
| } |
| |
| |
| /** |
| * End definition of current display list. |
| */ |
| static void GLAPIENTRY |
| _mesa_EndList(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| SAVE_FLUSH_VERTICES(ctx); |
| ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); |
| |
| if (MESA_VERBOSE & VERBOSE_API) |
| _mesa_debug(ctx, "glEndList\n"); |
| |
| /* Check that a list is under construction */ |
| if (!ctx->ListState.CurrentList) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glEndList"); |
| return; |
| } |
| |
| /* Call before emitting END_OF_LIST, in case the driver wants to |
| * emit opcodes itself. |
| */ |
| ctx->Driver.EndList(ctx); |
| |
| (void) alloc_instruction(ctx, OPCODE_END_OF_LIST, 0); |
| |
| /* Destroy old list, if any */ |
| destroy_list(ctx, ctx->ListState.CurrentList->Name); |
| |
| /* Install the new list */ |
| _mesa_HashInsert(ctx->Shared->DisplayList, |
| ctx->ListState.CurrentList->Name, |
| ctx->ListState.CurrentList); |
| |
| |
| if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST) |
| mesa_print_display_list(ctx->ListState.CurrentList->Name); |
| |
| ctx->ListState.CurrentList = NULL; |
| ctx->ExecuteFlag = GL_TRUE; |
| ctx->CompileFlag = GL_FALSE; |
| |
| ctx->CurrentDispatch = ctx->Exec; |
| _glapi_set_dispatch(ctx->CurrentDispatch); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_CallList(GLuint list) |
| { |
| GLboolean save_compile_flag; |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_CURRENT(ctx, 0); |
| |
| if (MESA_VERBOSE & VERBOSE_API) |
| _mesa_debug(ctx, "glCallList %d\n", list); |
| |
| if (list == 0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glCallList(list==0)"); |
| return; |
| } |
| |
| if (0) |
| mesa_print_display_list( list ); |
| |
| /* VERY IMPORTANT: Save the CompileFlag status, turn it off, |
| * execute the display list, and restore the CompileFlag. |
| */ |
| save_compile_flag = ctx->CompileFlag; |
| if (save_compile_flag) { |
| ctx->CompileFlag = GL_FALSE; |
| } |
| |
| execute_list(ctx, list); |
| ctx->CompileFlag = save_compile_flag; |
| |
| /* also restore API function pointers to point to "save" versions */ |
| if (save_compile_flag) { |
| ctx->CurrentDispatch = ctx->Save; |
| _glapi_set_dispatch(ctx->CurrentDispatch); |
| } |
| } |
| |
| |
| /** |
| * Execute glCallLists: call multiple display lists. |
| */ |
| void GLAPIENTRY |
| _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLint i; |
| GLboolean save_compile_flag; |
| |
| if (MESA_VERBOSE & VERBOSE_API) |
| _mesa_debug(ctx, "glCallLists %d\n", n); |
| |
| switch (type) { |
| case GL_BYTE: |
| case GL_UNSIGNED_BYTE: |
| case GL_SHORT: |
| case GL_UNSIGNED_SHORT: |
| case GL_INT: |
| case GL_UNSIGNED_INT: |
| case GL_FLOAT: |
| case GL_2_BYTES: |
| case GL_3_BYTES: |
| case GL_4_BYTES: |
| /* OK */ |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)"); |
| return; |
| } |
| |
| /* Save the CompileFlag status, turn it off, execute display list, |
| * and restore the CompileFlag. |
| */ |
| save_compile_flag = ctx->CompileFlag; |
| ctx->CompileFlag = GL_FALSE; |
| |
| for (i = 0; i < n; i++) { |
| GLuint list = (GLuint) (ctx->List.ListBase + translate_id(i, type, lists)); |
| execute_list(ctx, list); |
| } |
| |
| ctx->CompileFlag = save_compile_flag; |
| |
| /* also restore API function pointers to point to "save" versions */ |
| if (save_compile_flag) { |
| ctx->CurrentDispatch = ctx->Save; |
| _glapi_set_dispatch(ctx->CurrentDispatch); |
| } |
| } |
| |
| |
| /** |
| * Set the offset added to list numbers in glCallLists. |
| */ |
| static void GLAPIENTRY |
| _mesa_ListBase(GLuint base) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); /* must be called before assert */ |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| ctx->List.ListBase = base; |
| } |
| |
| |
| /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func. |
| */ |
| static void GLAPIENTRY |
| exec_Finish(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_Finish(ctx->Exec, ()); |
| } |
| |
| static void GLAPIENTRY |
| exec_Flush(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_Flush(ctx->Exec, ()); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetBooleanv(GLenum pname, GLboolean *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetBooleanv(ctx->Exec, (pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetClipPlane(GLenum plane, GLdouble * equation) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetClipPlane(ctx->Exec, (plane, equation)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetDoublev(GLenum pname, GLdouble *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetDoublev(ctx->Exec, (pname, params)); |
| } |
| |
| static GLenum GLAPIENTRY |
| exec_GetError(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| return CALL_GetError(ctx->Exec, ()); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetFloatv(GLenum pname, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetFloatv(ctx->Exec, (pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetIntegerv(GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetIntegerv(ctx->Exec, (pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetLightfv(GLenum light, GLenum pname, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetLightfv(ctx->Exec, (light, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetLightiv(GLenum light, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetLightiv(ctx->Exec, (light, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetMapdv(GLenum target, GLenum query, GLdouble * v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetMapdv(ctx->Exec, (target, query, v)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetMapfv(GLenum target, GLenum query, GLfloat * v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetMapfv(ctx->Exec, (target, query, v)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetMapiv(GLenum target, GLenum query, GLint * v) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetMapiv(ctx->Exec, (target, query, v)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetMaterialfv(GLenum face, GLenum pname, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetMaterialfv(ctx->Exec, (face, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetMaterialiv(GLenum face, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetMaterialiv(ctx->Exec, (face, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetPixelMapfv(GLenum map, GLfloat *values) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetPixelMapfv(ctx->Exec, (map, values)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetPixelMapuiv(GLenum map, GLuint *values) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetPixelMapuiv(ctx->Exec, (map, values)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetPixelMapusv(GLenum map, GLushort *values) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetPixelMapusv(ctx->Exec, (map, values)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetPolygonStipple(GLubyte * dest) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetPolygonStipple(ctx->Exec, (dest)); |
| } |
| |
| static const GLubyte *GLAPIENTRY |
| exec_GetString(GLenum name) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| return CALL_GetString(ctx->Exec, (name)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetTexEnvfv(ctx->Exec, (target, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetTexEnviv(GLenum target, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetTexEnviv(ctx->Exec, (target, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetTexGendv(GLenum coord, GLenum pname, GLdouble *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetTexGendv(ctx->Exec, (coord, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetTexGenfv(ctx->Exec, (coord, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetTexGeniv(GLenum coord, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetTexGeniv(ctx->Exec, (coord, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetTexImage(GLenum target, GLint level, GLenum format, |
| GLenum type, GLvoid * pixels) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetTexImage(ctx->Exec, (target, level, format, type, pixels)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetTexLevelParameterfv(GLenum target, GLint level, |
| GLenum pname, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetTexLevelParameterfv(ctx->Exec, (target, level, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetTexLevelParameteriv(GLenum target, GLint level, |
| GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetTexLevelParameteriv(ctx->Exec, (target, level, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetTexParameterfv(ctx->Exec, (target, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetTexParameteriv(GLenum target, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetTexParameteriv(ctx->Exec, (target, pname, params)); |
| } |
| |
| static GLboolean GLAPIENTRY |
| exec_IsEnabled(GLenum cap) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| return CALL_IsEnabled(ctx->Exec, (cap)); |
| } |
| |
| static void GLAPIENTRY |
| exec_PixelStoref(GLenum pname, GLfloat param) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_PixelStoref(ctx->Exec, (pname, param)); |
| } |
| |
| static void GLAPIENTRY |
| exec_PixelStorei(GLenum pname, GLint param) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_PixelStorei(ctx->Exec, (pname, param)); |
| } |
| |
| static void GLAPIENTRY |
| exec_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, |
| GLenum format, GLenum type, GLvoid * pixels) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_ReadPixels(ctx->Exec, (x, y, width, height, format, type, pixels)); |
| } |
| |
| static GLint GLAPIENTRY |
| exec_RenderMode(GLenum mode) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| return CALL_RenderMode(ctx->Exec, (mode)); |
| } |
| |
| static void GLAPIENTRY |
| exec_FeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_FeedbackBuffer(ctx->Exec, (size, type, buffer)); |
| } |
| |
| static void GLAPIENTRY |
| exec_SelectBuffer(GLsizei size, GLuint * buffer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_SelectBuffer(ctx->Exec, (size, buffer)); |
| } |
| |
| static GLboolean GLAPIENTRY |
| exec_AreTexturesResident(GLsizei n, const GLuint * texName, |
| GLboolean * residences) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| return CALL_AreTexturesResident(ctx->Exec, (n, texName, residences)); |
| } |
| |
| static void GLAPIENTRY |
| exec_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_ColorPointer(ctx->Exec, (size, type, stride, ptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_DeleteTextures(GLsizei n, const GLuint * texName) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_DeleteTextures(ctx->Exec, (n, texName)); |
| } |
| |
| static void GLAPIENTRY |
| exec_DisableClientState(GLenum cap) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_DisableClientState(ctx->Exec, (cap)); |
| } |
| |
| static void GLAPIENTRY |
| exec_EdgeFlagPointer(GLsizei stride, const GLvoid * vptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_EdgeFlagPointer(ctx->Exec, (stride, vptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_EnableClientState(GLenum cap) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_EnableClientState(ctx->Exec, (cap)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GenTextures(GLsizei n, GLuint * texName) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GenTextures(ctx->Exec, (n, texName)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetPointerv(GLenum pname, GLvoid **params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetPointerv(ctx->Exec, (pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_IndexPointer(ctx->Exec, (type, stride, ptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_InterleavedArrays(ctx->Exec, (format, stride, pointer)); |
| } |
| |
| static GLboolean GLAPIENTRY |
| exec_IsTexture(GLuint texture) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| return CALL_IsTexture(ctx->Exec, (texture)); |
| } |
| |
| static void GLAPIENTRY |
| exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_NormalPointer(ctx->Exec, (type, stride, ptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_PopClientAttrib(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_PopClientAttrib(ctx->Exec, ()); |
| } |
| |
| static void GLAPIENTRY |
| exec_PushClientAttrib(GLbitfield mask) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_PushClientAttrib(ctx->Exec, (mask)); |
| } |
| |
| static void GLAPIENTRY |
| exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride, |
| const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_TexCoordPointer(ctx->Exec, (size, type, stride, ptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetCompressedTexImageARB(ctx->Exec, (target, level, img)); |
| } |
| |
| static void GLAPIENTRY |
| exec_VertexPointer(GLint size, GLenum type, GLsizei stride, |
| const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_VertexPointer(ctx->Exec, (size, type, stride, ptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, |
| GLint x, GLint y, GLsizei width) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_CopyConvolutionFilter1D(ctx->Exec, |
| (target, internalFormat, x, y, width)); |
| } |
| |
| static void GLAPIENTRY |
| exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, |
| GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_CopyConvolutionFilter2D(ctx->Exec, |
| (target, internalFormat, x, y, width, |
| height)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * data) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetColorTable(ctx->Exec, (target, format, type, data)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetColorTableParameterfv(ctx->Exec, (target, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetColorTableParameteriv(GLenum target, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetColorTableParameteriv(ctx->Exec, (target, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, |
| GLvoid * image) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetConvolutionFilter(ctx->Exec, (target, format, type, image)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetConvolutionParameterfv(ctx->Exec, (target, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetConvolutionParameteriv(ctx->Exec, (target, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetHistogram(GLenum target, GLboolean reset, GLenum format, |
| GLenum type, GLvoid *values) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetHistogram(ctx->Exec, (target, reset, format, type, values)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetHistogramParameterfv(ctx->Exec, (target, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetHistogramParameteriv(ctx->Exec, (target, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetMinmax(GLenum target, GLboolean reset, GLenum format, |
| GLenum type, GLvoid *values) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetMinmax(ctx->Exec, (target, reset, format, type, values)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetMinmaxParameterfv(ctx->Exec, (target, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetMinmaxParameteriv(ctx->Exec, (target, pname, params)); |
| } |
| |
| static void GLAPIENTRY |
| exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type, |
| GLvoid *row, GLvoid *column, GLvoid *span) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_GetSeparableFilter(ctx->Exec, |
| (target, format, type, row, column, span)); |
| } |
| |
| static void GLAPIENTRY |
| exec_SeparableFilter2D(GLenum target, GLenum internalFormat, |
| GLsizei width, GLsizei height, GLenum format, |
| GLenum type, const GLvoid *row, const GLvoid *column) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_SeparableFilter2D(ctx->Exec, |
| (target, internalFormat, width, height, format, |
| type, row, column)); |
| } |
| |
| static void GLAPIENTRY |
| exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, |
| GLsizei count, const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_ColorPointerEXT(ctx->Exec, (size, type, stride, count, ptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_EdgeFlagPointerEXT(ctx->Exec, (stride, count, ptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, |
| const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_IndexPointerEXT(ctx->Exec, (type, stride, count, ptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, |
| const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_NormalPointerEXT(ctx->Exec, (type, stride, count, ptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, |
| GLsizei count, const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_TexCoordPointerEXT(ctx->Exec, (size, type, stride, count, ptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, |
| GLsizei count, const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_VertexPointerEXT(ctx->Exec, (size, type, stride, count, ptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_LockArraysEXT(GLint first, GLsizei count) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_LockArraysEXT(ctx->Exec, (first, count)); |
| } |
| |
| static void GLAPIENTRY |
| exec_UnlockArraysEXT(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_UnlockArraysEXT(ctx->Exec, ()); |
| } |
| |
| static void GLAPIENTRY |
| exec_ClientActiveTextureARB(GLenum target) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_ClientActiveTextureARB(ctx->Exec, (target)); |
| } |
| |
| static void GLAPIENTRY |
| exec_SecondaryColorPointerEXT(GLint size, GLenum type, |
| GLsizei stride, const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_SecondaryColorPointerEXT(ctx->Exec, (size, type, stride, ptr)); |
| } |
| |
| static void GLAPIENTRY |
| exec_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_FogCoordPointerEXT(ctx->Exec, (type, stride, ptr)); |
| } |
| |
| /* GL_EXT_multi_draw_arrays */ |
| static void GLAPIENTRY |
| exec_MultiDrawArraysEXT(GLenum mode, const GLint *first, |
| const GLsizei *count, GLsizei primcount) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_MultiDrawArraysEXT(ctx->Exec, (mode, first, count, primcount)); |
| } |
| |
| /* GL_IBM_multimode_draw_arrays */ |
| static void GLAPIENTRY |
| exec_MultiModeDrawArraysIBM(const GLenum * mode, const GLint * first, |
| const GLsizei * count, GLsizei primcount, |
| GLint modestride) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_MultiModeDrawArraysIBM(ctx->Exec, |
| (mode, first, count, primcount, modestride)); |
| } |
| |
| /* GL_IBM_multimode_draw_arrays */ |
| static void GLAPIENTRY |
| exec_MultiModeDrawElementsIBM(const GLenum * mode, |
| const GLsizei * count, |
| GLenum type, |
| const GLvoid * const *indices, |
| GLsizei primcount, GLint modestride) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| FLUSH_VERTICES(ctx, 0); |
| CALL_MultiModeDrawElementsIBM(ctx->Exec, |
| (mode, count, type, indices, primcount, |
| modestride)); |
| } |
| |
| |
| |
| /** |
| * Setup the given dispatch table to point to Mesa's display list |
| * building functions. |
| * |
| * This does not include any of the tnl functions - they are |
| * initialized from _mesa_init_api_defaults and from the active vtxfmt |
| * struct. |
| */ |
| struct _glapi_table * |
| _mesa_create_save_table(void) |
| { |
| struct _glapi_table *table; |
| |
| table = _mesa_alloc_dispatch_table(_gloffset_COUNT); |
| if (table == NULL) |
| return NULL; |
| |
| _mesa_loopback_init_api_table(table); |
| |
| /* GL 1.0 */ |
| SET_Accum(table, save_Accum); |
| SET_AlphaFunc(table, save_AlphaFunc); |
| SET_Bitmap(table, save_Bitmap); |
| SET_BlendFunc(table, save_BlendFunc); |
| SET_CallList(table, save_CallList); |
| SET_CallLists(table, save_CallLists); |
| SET_Clear(table, save_Clear); |
| SET_ClearAccum(table, save_ClearAccum); |
| SET_ClearColor(table, save_ClearColor); |
| SET_ClearDepth(table, save_ClearDepth); |
| SET_ClearIndex(table, save_ClearIndex); |
| SET_ClearStencil(table, save_ClearStencil); |
| SET_ClipPlane(table, save_ClipPlane); |
| SET_ColorMask(table, save_ColorMask); |
| SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed); |
| SET_ColorMaterial(table, save_ColorMaterial); |
| SET_CopyPixels(table, save_CopyPixels); |
| SET_CullFace(table, save_CullFace); |
| SET_DeleteLists(table, _mesa_DeleteLists); |
| SET_DepthFunc(table, save_DepthFunc); |
| SET_DepthMask(table, save_DepthMask); |
| SET_DepthRange(table, save_DepthRange); |
| SET_Disable(table, save_Disable); |
| SET_DisableIndexedEXT(table, save_DisableIndexed); |
| SET_DrawBuffer(table, save_DrawBuffer); |
| SET_DrawPixels(table, save_DrawPixels); |
| SET_Enable(table, save_Enable); |
| SET_EnableIndexedEXT(table, save_EnableIndexed); |
| SET_EndList(table, _mesa_EndList); |
| SET_EvalMesh1(table, save_EvalMesh1); |
| SET_EvalMesh2(table, save_EvalMesh2); |
| SET_Finish(table, exec_Finish); |
| SET_Flush(table, exec_Flush); |
| SET_Fogf(table, save_Fogf); |
| SET_Fogfv(table, save_Fogfv); |
| SET_Fogi(table, save_Fogi); |
| SET_Fogiv(table, save_Fogiv); |
| SET_FrontFace(table, save_FrontFace); |
| SET_Frustum(table, save_Frustum); |
| SET_GenLists(table, _mesa_GenLists); |
| SET_GetBooleanv(table, exec_GetBooleanv); |
| SET_GetClipPlane(table, exec_GetClipPlane); |
| SET_GetDoublev(table, exec_GetDoublev); |
| SET_GetError(table, exec_GetError); |
| SET_GetFloatv(table, exec_GetFloatv); |
| SET_GetIntegerv(table, exec_GetIntegerv); |
| SET_GetLightfv(table, exec_GetLightfv); |
| SET_GetLightiv(table, exec_GetLightiv); |
| SET_GetMapdv(table, exec_GetMapdv); |
| SET_GetMapfv(table, exec_GetMapfv); |
| SET_GetMapiv(table, exec_GetMapiv); |
| SET_GetMaterialfv(table, exec_GetMaterialfv); |
| SET_GetMaterialiv(table, exec_GetMaterialiv); |
| SET_GetPixelMapfv(table, exec_GetPixelMapfv); |
| SET_GetPixelMapuiv(table, exec_GetPixelMapuiv); |
| SET_GetPixelMapusv(table, exec_GetPixelMapusv); |
| SET_GetPolygonStipple(table, exec_GetPolygonStipple); |
| SET_GetString(table, exec_GetString); |
| SET_GetTexEnvfv(table, exec_GetTexEnvfv); |
| SET_GetTexEnviv(table, exec_GetTexEnviv); |
| SET_GetTexGendv(table, exec_GetTexGendv); |
| SET_GetTexGenfv(table, exec_GetTexGenfv); |
| SET_GetTexGeniv(table, exec_GetTexGeniv); |
| SET_GetTexImage(table, exec_GetTexImage); |
| SET_GetTexLevelParameterfv(table, exec_GetTexLevelParameterfv); |
| SET_GetTexLevelParameteriv(table, exec_GetTexLevelParameteriv); |
| SET_GetTexParameterfv(table, exec_GetTexParameterfv); |
| SET_GetTexParameteriv(table, exec_GetTexParameteriv); |
| SET_Hint(table, save_Hint); |
| SET_IndexMask(table, save_IndexMask); |
| SET_InitNames(table, save_InitNames); |
| SET_IsEnabled(table, exec_IsEnabled); |
| SET_IsList(table, _mesa_IsList); |
| SET_LightModelf(table, save_LightModelf); |
| SET_LightModelfv(table, save_LightModelfv); |
| SET_LightModeli(table, save_LightModeli); |
| SET_LightModeliv(table, save_LightModeliv); |
| SET_Lightf(table, save_Lightf); |
| SET_Lightfv(table, save_Lightfv); |
| SET_Lighti(table, save_Lighti); |
| SET_Lightiv(table, save_Lightiv); |
| SET_LineStipple(table, save_LineStipple); |
| SET_LineWidth(table, save_LineWidth); |
| SET_ListBase(table, save_ListBase); |
| SET_LoadIdentity(table, save_LoadIdentity); |
| SET_LoadMatrixd(table, save_LoadMatrixd); |
| SET_LoadMatrixf(table, save_LoadMatrixf); |
| SET_LoadName(table, save_LoadName); |
| SET_LogicOp(table, save_LogicOp); |
| SET_Map1d(table, save_Map1d); |
| SET_Map1f(table, save_Map1f); |
| SET_Map2d(table, save_Map2d); |
| SET_Map2f(table, save_Map2f); |
| SET_MapGrid1d(table, save_MapGrid1d); |
| SET_MapGrid1f(table, save_MapGrid1f); |
| SET_MapGrid2d(table, save_MapGrid2d); |
| SET_MapGrid2f(table, save_MapGrid2f); |
| SET_MatrixMode(table, save_MatrixMode); |
| SET_MultMatrixd(table, save_MultMatrixd); |
| SET_MultMatrixf(table, save_MultMatrixf); |
| SET_NewList(table, save_NewList); |
| SET_Ortho(table, save_Ortho); |
| SET_PassThrough(table, save_PassThrough); |
| SET_PixelMapfv(table, save_PixelMapfv); |
| SET_PixelMapuiv(table, save_PixelMapuiv); |
| SET_PixelMapusv(table, save_PixelMapusv); |
| SET_PixelStoref(table, exec_PixelStoref); |
| SET_PixelStorei(table, exec_PixelStorei); |
| SET_PixelTransferf(table, save_PixelTransferf); |
| SET_PixelTransferi(table, save_PixelTransferi); |
| SET_PixelZoom(table, save_PixelZoom); |
| SET_PointSize(table, save_PointSize); |
| SET_PolygonMode(table, save_PolygonMode); |
| SET_PolygonOffset(table, save_PolygonOffset); |
| SET_PolygonStipple(table, save_PolygonStipple); |
| SET_PopAttrib(table, save_PopAttrib); |
| SET_PopMatrix(table, save_PopMatrix); |
| SET_PopName(table, save_PopName); |
| SET_PushAttrib(table, save_PushAttrib); |
| SET_PushMatrix(table, save_PushMatrix); |
| SET_PushName(table, save_PushName); |
| SET_RasterPos2d(table, save_RasterPos2d); |
| SET_RasterPos2dv(table, save_RasterPos2dv); |
| SET_RasterPos2f(table, save_RasterPos2f); |
| SET_RasterPos2fv(table, save_RasterPos2fv); |
| SET_RasterPos2i(table, save_RasterPos2i); |
| SET_RasterPos2iv(table, save_RasterPos2iv); |
| SET_RasterPos2s(table, save_RasterPos2s); |
| SET_RasterPos2sv(table, save_RasterPos2sv); |
| SET_RasterPos3d(table, save_RasterPos3d); |
| SET_RasterPos3dv(table, save_RasterPos3dv); |
| SET_RasterPos3f(table, save_RasterPos3f); |
| SET_RasterPos3fv(table, save_RasterPos3fv); |
| SET_RasterPos3i(table, save_RasterPos3i); |
| SET_RasterPos3iv(table, save_RasterPos3iv); |
| SET_RasterPos3s(table, save_RasterPos3s); |
| SET_RasterPos3sv(table, save_RasterPos3sv); |
| SET_RasterPos4d(table, save_RasterPos4d); |
| SET_RasterPos4dv(table, save_RasterPos4dv); |
| SET_RasterPos4f(table, save_RasterPos4f); |
| SET_RasterPos4fv(table, save_RasterPos4fv); |
| SET_RasterPos4i(table, save_RasterPos4i); |
| SET_RasterPos4iv(table, save_RasterPos4iv); |
| SET_RasterPos4s(table, save_RasterPos4s); |
| SET_RasterPos4sv(table, save_RasterPos4sv); |
| SET_ReadBuffer(table, save_ReadBuffer); |
| SET_ReadPixels(table, exec_ReadPixels); |
| SET_RenderMode(table, exec_RenderMode); |
| SET_Rotated(table, save_Rotated); |
| SET_Rotatef(table, save_Rotatef); |
| SET_Scaled(table, save_Scaled); |
| SET_Scalef(table, save_Scalef); |
| SET_Scissor(table, save_Scissor); |
| SET_FeedbackBuffer(table, exec_FeedbackBuffer); |
| SET_SelectBuffer(table, exec_SelectBuffer); |
| SET_ShadeModel(table, save_ShadeModel); |
| SET_StencilFunc(table, save_StencilFunc); |
| SET_StencilMask(table, save_StencilMask); |
| SET_StencilOp(table, save_StencilOp); |
| SET_TexEnvf(table, save_TexEnvf); |
| SET_TexEnvfv(table, save_TexEnvfv); |
| SET_TexEnvi(table, save_TexEnvi); |
| SET_TexEnviv(table, save_TexEnviv); |
| SET_TexGend(table, save_TexGend); |
| SET_TexGendv(table, save_TexGendv); |
| SET_TexGenf(table, save_TexGenf); |
| SET_TexGenfv(table, save_TexGenfv); |
| SET_TexGeni(table, save_TexGeni); |
| SET_TexGeniv(table, save_TexGeniv); |
| SET_TexImage1D(table, save_TexImage1D); |
| SET_TexImage2D(table, save_TexImage2D); |
| SET_TexParameterf(table, save_TexParameterf); |
| SET_TexParameterfv(table, save_TexParameterfv); |
| SET_TexParameteri(table, save_TexParameteri); |
| SET_TexParameteriv(table, save_TexParameteriv); |
| SET_Translated(table, save_Translated); |
| SET_Translatef(table, save_Translatef); |
| SET_Viewport(table, save_Viewport); |
| |
| /* GL 1.1 */ |
| SET_AreTexturesResident(table, exec_AreTexturesResident); |
| SET_BindTexture(table, save_BindTexture); |
| SET_ColorPointer(table, exec_ColorPointer); |
| SET_CopyTexImage1D(table, save_CopyTexImage1D); |
| SET_CopyTexImage2D(table, save_CopyTexImage2D); |
| SET_CopyTexSubImage1D(table, save_CopyTexSubImage1D); |
| SET_CopyTexSubImage2D(table, save_CopyTexSubImage2D); |
| SET_DeleteTextures(table, exec_DeleteTextures); |
| SET_DisableClientState(table, exec_DisableClientState); |
| SET_EdgeFlagPointer(table, exec_EdgeFlagPointer); |
| SET_EnableClientState(table, exec_EnableClientState); |
| SET_GenTextures(table, exec_GenTextures); |
| SET_GetPointerv(table, exec_GetPointerv); |
| SET_IndexPointer(table, exec_IndexPointer); |
| SET_InterleavedArrays(table, exec_InterleavedArrays); |
| SET_IsTexture(table, exec_IsTexture); |
| SET_NormalPointer(table, exec_NormalPointer); |
| SET_PopClientAttrib(table, exec_PopClientAttrib); |
| SET_PrioritizeTextures(table, save_PrioritizeTextures); |
| SET_PushClientAttrib(table, exec_PushClientAttrib); |
| SET_TexCoordPointer(table, exec_TexCoordPointer); |
| SET_TexSubImage1D(table, save_TexSubImage1D); |
| SET_TexSubImage2D(table, save_TexSubImage2D); |
| SET_VertexPointer(table, exec_VertexPointer); |
| |
| /* GL 1.2 */ |
| SET_CopyTexSubImage3D(table, save_CopyTexSubImage3D); |
| SET_TexImage3D(table, save_TexImage3D); |
| SET_TexSubImage3D(table, save_TexSubImage3D); |
| |
| /* GL 2.0 */ |
| SET_StencilFuncSeparate(table, save_StencilFuncSeparate); |
| SET_StencilMaskSeparate(table, save_StencilMaskSeparate); |
| SET_StencilOpSeparate(table, save_StencilOpSeparate); |
| |
| /* ATI_separate_stencil */ |
| SET_StencilFuncSeparateATI(table, save_StencilFuncSeparateATI); |
| |
| /* GL_ARB_imaging */ |
| /* Not all are supported */ |
| SET_BlendColor(table, save_BlendColor); |
| SET_BlendEquation(table, save_BlendEquation); |
| SET_ColorSubTable(table, save_ColorSubTable); |
| SET_ColorTable(table, save_ColorTable); |
| SET_ColorTableParameterfv(table, save_ColorTableParameterfv); |
| SET_ColorTableParameteriv(table, save_ColorTableParameteriv); |
| SET_ConvolutionFilter1D(table, save_ConvolutionFilter1D); |
| SET_ConvolutionFilter2D(table, save_ConvolutionFilter2D); |
| SET_ConvolutionParameterf(table, save_ConvolutionParameterf); |
| SET_ConvolutionParameterfv(table, save_ConvolutionParameterfv); |
| SET_ConvolutionParameteri(table, save_ConvolutionParameteri); |
| SET_ConvolutionParameteriv(table, save_ConvolutionParameteriv); |
| SET_CopyColorSubTable(table, save_CopyColorSubTable); |
| SET_CopyColorTable(table, save_CopyColorTable); |
| SET_CopyConvolutionFilter1D(table, exec_CopyConvolutionFilter1D); |
| SET_CopyConvolutionFilter2D(table, exec_CopyConvolutionFilter2D); |
| SET_GetColorTable(table, exec_GetColorTable); |
| SET_GetColorTableParameterfv(table, exec_GetColorTableParameterfv); |
| SET_GetColorTableParameteriv(table, exec_GetColorTableParameteriv); |
| SET_GetConvolutionFilter(table, exec_GetConvolutionFilter); |
| SET_GetConvolutionParameterfv(table, exec_GetConvolutionParameterfv); |
| SET_GetConvolutionParameteriv(table, exec_GetConvolutionParameteriv); |
| SET_GetHistogram(table, exec_GetHistogram); |
| SET_GetHistogramParameterfv(table, exec_GetHistogramParameterfv); |
| SET_GetHistogramParameteriv(table, exec_GetHistogramParameteriv); |
| SET_GetMinmax(table, exec_GetMinmax); |
| SET_GetMinmaxParameterfv(table, exec_GetMinmaxParameterfv); |
| SET_GetMinmaxParameteriv(table, exec_GetMinmaxParameteriv); |
| SET_GetSeparableFilter(table, exec_GetSeparableFilter); |
| SET_Histogram(table, save_Histogram); |
| SET_Minmax(table, save_Minmax); |
| SET_ResetHistogram(table, save_ResetHistogram); |
| SET_ResetMinmax(table, save_ResetMinmax); |
| SET_SeparableFilter2D(table, exec_SeparableFilter2D); |
| |
| /* 2. GL_EXT_blend_color */ |
| #if 0 |
| SET_BlendColorEXT(table, save_BlendColorEXT); |
| #endif |
| |
| /* 3. GL_EXT_polygon_offset */ |
| SET_PolygonOffsetEXT(table, save_PolygonOffsetEXT); |
| |
| /* 6. GL_EXT_texture3d */ |
| #if 0 |
| SET_CopyTexSubImage3DEXT(table, save_CopyTexSubImage3D); |
| SET_TexImage3DEXT(table, save_TexImage3DEXT); |
| SET_TexSubImage3DEXT(table, save_TexSubImage3D); |
| #endif |
| |
| /* 14. GL_SGI_color_table */ |
| #if 0 |
| SET_ColorTableSGI(table, save_ColorTable); |
| SET_ColorSubTableSGI(table, save_ColorSubTable); |
| SET_GetColorTableSGI(table, exec_GetColorTable); |
| SET_GetColorTableParameterfvSGI(table, exec_GetColorTableParameterfv); |
| SET_GetColorTableParameterivSGI(table, exec_GetColorTableParameteriv); |
| #endif |
| |
| /* 30. GL_EXT_vertex_array */ |
| SET_ColorPointerEXT(table, exec_ColorPointerEXT); |
| SET_EdgeFlagPointerEXT(table, exec_EdgeFlagPointerEXT); |
| SET_IndexPointerEXT(table, exec_IndexPointerEXT); |
| SET_NormalPointerEXT(table, exec_NormalPointerEXT); |
| SET_TexCoordPointerEXT(table, exec_TexCoordPointerEXT); |
| SET_VertexPointerEXT(table, exec_VertexPointerEXT); |
| |
| /* 37. GL_EXT_blend_minmax */ |
| #if 0 |
| SET_BlendEquationEXT(table, save_BlendEquationEXT); |
| #endif |
| |
| /* 54. GL_EXT_point_parameters */ |
| SET_PointParameterfEXT(table, save_PointParameterfEXT); |
| SET_PointParameterfvEXT(table, save_PointParameterfvEXT); |
| |
| /* 97. GL_EXT_compiled_vertex_array */ |
| SET_LockArraysEXT(table, exec_LockArraysEXT); |
| SET_UnlockArraysEXT(table, exec_UnlockArraysEXT); |
| |
| /* 145. GL_EXT_secondary_color */ |
| SET_SecondaryColorPointerEXT(table, exec_SecondaryColorPointerEXT); |
| |
| /* 148. GL_EXT_multi_draw_arrays */ |
| SET_MultiDrawArraysEXT(table, exec_MultiDrawArraysEXT); |
| |
| /* 149. GL_EXT_fog_coord */ |
| SET_FogCoordPointerEXT(table, exec_FogCoordPointerEXT); |
| |
| /* 173. GL_EXT_blend_func_separate */ |
| SET_BlendFuncSeparateEXT(table, save_BlendFuncSeparateEXT); |
| |
| /* 196. GL_MESA_resize_buffers */ |
| SET_ResizeBuffersMESA(table, _mesa_ResizeBuffersMESA); |
| |
| /* 197. GL_MESA_window_pos */ |
| SET_WindowPos2dMESA(table, save_WindowPos2dMESA); |
| SET_WindowPos2dvMESA(table, save_WindowPos2dvMESA); |
| SET_WindowPos2fMESA(table, save_WindowPos2fMESA); |
| SET_WindowPos2fvMESA(table, save_WindowPos2fvMESA); |
| SET_WindowPos2iMESA(table, save_WindowPos2iMESA); |
| SET_WindowPos2ivMESA(table, save_WindowPos2ivMESA); |
| SET_WindowPos2sMESA(table, save_WindowPos2sMESA); |
| SET_WindowPos2svMESA(table, save_WindowPos2svMESA); |
| SET_WindowPos3dMESA(table, save_WindowPos3dMESA); |
| SET_WindowPos3dvMESA(table, save_WindowPos3dvMESA); |
| SET_WindowPos3fMESA(table, save_WindowPos3fMESA); |
| SET_WindowPos3fvMESA(table, save_WindowPos3fvMESA); |
| SET_WindowPos3iMESA(table, save_WindowPos3iMESA); |
| SET_WindowPos3ivMESA(table, save_WindowPos3ivMESA); |
| SET_WindowPos3sMESA(table, save_WindowPos3sMESA); |
| SET_WindowPos3svMESA(table, save_WindowPos3svMESA); |
| SET_WindowPos4dMESA(table, save_WindowPos4dMESA); |
| SET_WindowPos4dvMESA(table, save_WindowPos4dvMESA); |
| SET_WindowPos4fMESA(table, save_WindowPos4fMESA); |
| SET_WindowPos4fvMESA(table, save_WindowPos4fvMESA); |
| SET_WindowPos4iMESA(table, save_WindowPos4iMESA); |
| SET_WindowPos4ivMESA(table, save_WindowPos4ivMESA); |
| SET_WindowPos4sMESA(table, save_WindowPos4sMESA); |
| SET_WindowPos4svMESA(table, save_WindowPos4svMESA); |
| |
| /* 200. GL_IBM_multimode_draw_arrays */ |
| SET_MultiModeDrawArraysIBM(table, exec_MultiModeDrawArraysIBM); |
| SET_MultiModeDrawElementsIBM(table, exec_MultiModeDrawElementsIBM); |
| |
| #if FEATURE_NV_vertex_program |
| /* 233. GL_NV_vertex_program */ |
| /* The following commands DO NOT go into display lists: |
| * AreProgramsResidentNV, IsProgramNV, GenProgramsNV, DeleteProgramsNV, |
| * VertexAttribPointerNV, GetProgram*, GetVertexAttrib* |
| */ |
| SET_BindProgramNV(table, save_BindProgramNV); |
| SET_DeleteProgramsNV(table, _mesa_DeletePrograms); |
| SET_ExecuteProgramNV(table, save_ExecuteProgramNV); |
| SET_GenProgramsNV(table, _mesa_GenPrograms); |
| SET_AreProgramsResidentNV(table, _mesa_AreProgramsResidentNV); |
| SET_RequestResidentProgramsNV(table, save_RequestResidentProgramsNV); |
| SET_GetProgramParameterfvNV(table, _mesa_GetProgramParameterfvNV); |
| SET_GetProgramParameterdvNV(table, _mesa_GetProgramParameterdvNV); |
| SET_GetProgramivNV(table, _mesa_GetProgramivNV); |
| SET_GetProgramStringNV(table, _mesa_GetProgramStringNV); |
| SET_GetTrackMatrixivNV(table, _mesa_GetTrackMatrixivNV); |
| SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV); |
| SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV); |
| SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV); |
| SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV); |
| SET_IsProgramNV(table, _mesa_IsProgramARB); |
| SET_LoadProgramNV(table, save_LoadProgramNV); |
| SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB); |
| SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB); |
| SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB); |
| SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB); |
| SET_ProgramParameters4dvNV(table, save_ProgramParameters4dvNV); |
| SET_ProgramParameters4fvNV(table, save_ProgramParameters4fvNV); |
| SET_TrackMatrixNV(table, save_TrackMatrixNV); |
| SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV); |
| #endif |
| |
| /* 244. GL_ATI_envmap_bumpmap */ |
| SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI); |
| SET_TexBumpParameterfvATI(table, save_TexBumpParameterfvATI); |
| |
| /* 245. GL_ATI_fragment_shader */ |
| #if FEATURE_ATI_fragment_shader |
| SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI); |
| SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI); |
| #endif |
| |
| /* 282. GL_NV_fragment_program */ |
| #if FEATURE_NV_fragment_program |
| SET_ProgramNamedParameter4fNV(table, save_ProgramNamedParameter4fNV); |
| SET_ProgramNamedParameter4dNV(table, save_ProgramNamedParameter4dNV); |
| SET_ProgramNamedParameter4fvNV(table, save_ProgramNamedParameter4fvNV); |
| SET_ProgramNamedParameter4dvNV(table, save_ProgramNamedParameter4dvNV); |
| SET_GetProgramNamedParameterfvNV(table, |
| _mesa_GetProgramNamedParameterfvNV); |
| SET_GetProgramNamedParameterdvNV(table, |
| _mesa_GetProgramNamedParameterdvNV); |
| SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB); |
| SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB); |
| SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB); |
| SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB); |
| SET_GetProgramLocalParameterdvARB(table, |
| _mesa_GetProgramLocalParameterdvARB); |
| SET_GetProgramLocalParameterfvARB(table, |
| _mesa_GetProgramLocalParameterfvARB); |
| #endif |
| |
| /* 262. GL_NV_point_sprite */ |
| SET_PointParameteriNV(table, save_PointParameteriNV); |
| SET_PointParameterivNV(table, save_PointParameterivNV); |
| |
| /* 268. GL_EXT_stencil_two_side */ |
| SET_ActiveStencilFaceEXT(table, save_ActiveStencilFaceEXT); |
| |
| /* 273. GL_APPLE_vertex_array_object */ |
| SET_BindVertexArrayAPPLE(table, _mesa_BindVertexArrayAPPLE); |
| SET_DeleteVertexArraysAPPLE(table, _mesa_DeleteVertexArraysAPPLE); |
| SET_GenVertexArraysAPPLE(table, _mesa_GenVertexArraysAPPLE); |
| SET_IsVertexArrayAPPLE(table, _mesa_IsVertexArrayAPPLE); |
| |
| /* GL_ARB_vertex_array_object */ |
| SET_BindVertexArray(table, _mesa_BindVertexArray); |
| SET_GenVertexArrays(table, _mesa_GenVertexArrays); |
| |
| /* ???. GL_EXT_depth_bounds_test */ |
| SET_DepthBoundsEXT(table, save_DepthBoundsEXT); |
| |
| /* ARB 1. GL_ARB_multitexture */ |
| SET_ActiveTextureARB(table, save_ActiveTextureARB); |
| SET_ClientActiveTextureARB(table, exec_ClientActiveTextureARB); |
| |
| /* ARB 3. GL_ARB_transpose_matrix */ |
| SET_LoadTransposeMatrixdARB(table, save_LoadTransposeMatrixdARB); |
| SET_LoadTransposeMatrixfARB(table, save_LoadTransposeMatrixfARB); |
| SET_MultTransposeMatrixdARB(table, save_MultTransposeMatrixdARB); |
| SET_MultTransposeMatrixfARB(table, save_MultTransposeMatrixfARB); |
| |
| /* ARB 5. GL_ARB_multisample */ |
| SET_SampleCoverageARB(table, save_SampleCoverageARB); |
| |
| /* ARB 12. GL_ARB_texture_compression */ |
| SET_CompressedTexImage3DARB(table, save_CompressedTexImage3DARB); |
| SET_CompressedTexImage2DARB(table, save_CompressedTexImage2DARB); |
| SET_CompressedTexImage1DARB(table, save_CompressedTexImage1DARB); |
| SET_CompressedTexSubImage3DARB(table, save_CompressedTexSubImage3DARB); |
| SET_CompressedTexSubImage2DARB(table, save_CompressedTexSubImage2DARB); |
| SET_CompressedTexSubImage1DARB(table, save_CompressedTexSubImage1DARB); |
| SET_GetCompressedTexImageARB(table, exec_GetCompressedTexImageARB); |
| |
| /* ARB 14. GL_ARB_point_parameters */ |
| /* aliased with EXT_point_parameters functions */ |
| |
| /* ARB 25. GL_ARB_window_pos */ |
| /* aliased with MESA_window_pos functions */ |
| |
| /* ARB 26. GL_ARB_vertex_program */ |
| /* ARB 27. GL_ARB_fragment_program */ |
| #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program |
| /* glVertexAttrib* functions alias the NV ones, handled elsewhere */ |
| SET_VertexAttribPointerARB(table, _mesa_VertexAttribPointerARB); |
| SET_EnableVertexAttribArrayARB(table, _mesa_EnableVertexAttribArrayARB); |
| SET_DisableVertexAttribArrayARB(table, _mesa_DisableVertexAttribArrayARB); |
| SET_ProgramStringARB(table, save_ProgramStringARB); |
| SET_BindProgramNV(table, save_BindProgramNV); |
| SET_DeleteProgramsNV(table, _mesa_DeletePrograms); |
| SET_GenProgramsNV(table, _mesa_GenPrograms); |
| SET_IsProgramNV(table, _mesa_IsProgramARB); |
| SET_GetVertexAttribdvARB(table, _mesa_GetVertexAttribdvARB); |
| SET_GetVertexAttribfvARB(table, _mesa_GetVertexAttribfvARB); |
| SET_GetVertexAttribivARB(table, _mesa_GetVertexAttribivARB); |
| SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV); |
| SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB); |
| SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB); |
| SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB); |
| SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB); |
| SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB); |
| SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB); |
| SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB); |
| SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB); |
| SET_GetProgramEnvParameterdvARB(table, _mesa_GetProgramEnvParameterdvARB); |
| SET_GetProgramEnvParameterfvARB(table, _mesa_GetProgramEnvParameterfvARB); |
| SET_GetProgramLocalParameterdvARB(table, |
| _mesa_GetProgramLocalParameterdvARB); |
| SET_GetProgramLocalParameterfvARB(table, |
| _mesa_GetProgramLocalParameterfvARB); |
| SET_GetProgramivARB(table, _mesa_GetProgramivARB); |
| SET_GetProgramStringARB(table, _mesa_GetProgramStringARB); |
| #endif |
| |
| /* ARB 28. GL_ARB_vertex_buffer_object */ |
| #if FEATURE_ARB_vertex_buffer_object |
| /* None of the extension's functions get compiled */ |
| SET_BindBufferARB(table, _mesa_BindBufferARB); |
| SET_BufferDataARB(table, _mesa_BufferDataARB); |
| SET_BufferSubDataARB(table, _mesa_BufferSubDataARB); |
| SET_DeleteBuffersARB(table, _mesa_DeleteBuffersARB); |
| SET_GenBuffersARB(table, _mesa_GenBuffersARB); |
| SET_GetBufferParameterivARB(table, _mesa_GetBufferParameterivARB); |
| SET_GetBufferPointervARB(table, _mesa_GetBufferPointervARB); |
| SET_GetBufferSubDataARB(table, _mesa_GetBufferSubDataARB); |
| SET_IsBufferARB(table, _mesa_IsBufferARB); |
| SET_MapBufferARB(table, _mesa_MapBufferARB); |
| SET_UnmapBufferARB(table, _mesa_UnmapBufferARB); |
| #endif |
| |
| #if FEATURE_queryobj |
| _mesa_init_queryobj_dispatch(table); /* glGetQuery, etc */ |
| SET_BeginQueryARB(table, save_BeginQueryARB); |
| SET_EndQueryARB(table, save_EndQueryARB); |
| #endif |
| |
| SET_DrawBuffersARB(table, save_DrawBuffersARB); |
| |
| #if FEATURE_EXT_framebuffer_blit |
| SET_BlitFramebufferEXT(table, save_BlitFramebufferEXT); |
| #endif |
| |
| /* GL_ARB_shader_objects */ |
| _mesa_init_shader_dispatch(table); /* Plug in glCreate/Delete/Get, etc */ |
| SET_UseProgramObjectARB(table, save_UseProgramObjectARB); |
| SET_Uniform1fARB(table, save_Uniform1fARB); |
| SET_Uniform2fARB(table, save_Uniform2fARB); |
| SET_Uniform3fARB(table, save_Uniform3fARB); |
| SET_Uniform4fARB(table, save_Uniform4fARB); |
| SET_Uniform1fvARB(table, save_Uniform1fvARB); |
| SET_Uniform2fvARB(table, save_Uniform2fvARB); |
| SET_Uniform3fvARB(table, save_Uniform3fvARB); |
| SET_Uniform4fvARB(table, save_Uniform4fvARB); |
| SET_Uniform1iARB(table, save_Uniform1iARB); |
| SET_Uniform2iARB(table, save_Uniform2iARB); |
| SET_Uniform3iARB(table, save_Uniform3iARB); |
| SET_Uniform4iARB(table, save_Uniform4iARB); |
| SET_Uniform1ivARB(table, save_Uniform1ivARB); |
| SET_Uniform2ivARB(table, save_Uniform2ivARB); |
| SET_Uniform3ivARB(table, save_Uniform3ivARB); |
| SET_Uniform4ivARB(table, save_Uniform4ivARB); |
| SET_UniformMatrix2fvARB(table, save_UniformMatrix2fvARB); |
| SET_UniformMatrix3fvARB(table, save_UniformMatrix3fvARB); |
| SET_UniformMatrix4fvARB(table, save_UniformMatrix4fvARB); |
| SET_UniformMatrix2x3fv(table, save_UniformMatrix2x3fv); |
| SET_UniformMatrix3x2fv(table, save_UniformMatrix3x2fv); |
| SET_UniformMatrix2x4fv(table, save_UniformMatrix2x4fv); |
| SET_UniformMatrix4x2fv(table, save_UniformMatrix4x2fv); |
| SET_UniformMatrix3x4fv(table, save_UniformMatrix3x4fv); |
| SET_UniformMatrix4x3fv(table, save_UniformMatrix4x3fv); |
| |
| /* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */ |
| SET_BindAttribLocationARB(table, exec_BindAttribLocationARB); |
| SET_GetAttribLocationARB(table, exec_GetAttribLocationARB); |
| SET_GetUniformLocationARB(table, exec_GetUniformLocationARB); |
| /* XXX additional functions need to be implemented here! */ |
| |
| /* 299. GL_EXT_blend_equation_separate */ |
| SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT); |
| |
| /* GL_EXT_gpu_program_parameters */ |
| #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program |
| SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT); |
| SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT); |
| #endif |
| |
| /* ARB 50. GL_ARB_map_buffer_range */ |
| #if FEATURE_ARB_map_buffer_range |
| SET_MapBufferRange(table, _mesa_MapBufferRange); /* no dlist save */ |
| SET_FlushMappedBufferRange(table, _mesa_FlushMappedBufferRange); /* no dl */ |
| #endif |
| |
| /* ARB 59. GL_ARB_copy_buffer */ |
| SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */ |
| |
| /* 364. GL_EXT_provoking_vertex */ |
| SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT); |
| |
| /* 371. GL_APPLE_object_purgeable */ |
| #if FEATURE_APPLE_object_purgeable |
| SET_ObjectPurgeableAPPLE(table, _mesa_ObjectPurgeableAPPLE); |
| SET_ObjectUnpurgeableAPPLE(table, _mesa_ObjectUnpurgeableAPPLE); |
| SET_GetObjectParameterivAPPLE(table, _mesa_GetObjectParameterivAPPLE); |
| #endif |
| |
| /* GL_EXT_texture_integer */ |
| SET_ClearColorIiEXT(table, save_ClearColorIi); |
| SET_ClearColorIuiEXT(table, save_ClearColorIui); |
| SET_TexParameterIivEXT(table, save_TexParameterIiv); |
| SET_TexParameterIuivEXT(table, save_TexParameterIuiv); |
| SET_GetTexParameterIivEXT(table, exec_GetTexParameterIiv); |
| SET_GetTexParameterIuivEXT(table, exec_GetTexParameterIuiv); |
| |
| /* 377. GL_EXT_separate_shader_objects */ |
| SET_UseShaderProgramEXT(table, save_UseShaderProgramEXT); |
| SET_ActiveProgramEXT(table, save_ActiveProgramEXT); |
| |
| /* GL_ARB_color_buffer_float */ |
| SET_ClampColorARB(table, save_ClampColorARB); |
| SET_ClampColor(table, save_ClampColorARB); |
| |
| /* GL 3.0 */ |
| SET_ClearBufferiv(table, save_ClearBufferiv); |
| SET_ClearBufferuiv(table, save_ClearBufferuiv); |
| SET_ClearBufferfv(table, save_ClearBufferfv); |
| SET_ClearBufferfi(table, save_ClearBufferfi); |
| #if 0 |
| SET_Uniform1ui(table, save_Uniform1ui); |
| SET_Uniform2ui(table, save_Uniform2ui); |
| SET_Uniform3ui(table, save_Uniform3ui); |
| SET_Uniform4ui(table, save_Uniform4ui); |
| SET_Uniform1uiv(table, save_Uniform1uiv); |
| SET_Uniform2uiv(table, save_Uniform2uiv); |
| SET_Uniform3uiv(table, save_Uniform3uiv); |
| SET_Uniform4uiv(table, save_Uniform4uiv); |
| #else |
| (void) save_Uniform1ui; |
| (void) save_Uniform2ui; |
| (void) save_Uniform3ui; |
| (void) save_Uniform4ui; |
| (void) save_Uniform1uiv; |
| (void) save_Uniform2uiv; |
| (void) save_Uniform3uiv; |
| (void) save_Uniform4uiv; |
| #endif |
| |
| #if FEATURE_EXT_transform_feedback |
| SET_BeginTransformFeedbackEXT(table, save_BeginTransformFeedback); |
| SET_EndTransformFeedbackEXT(table, save_EndTransformFeedback); |
| SET_TransformFeedbackVaryingsEXT(table, save_TransformFeedbackVaryings); |
| SET_BindTransformFeedback(table, save_BindTransformFeedback); |
| SET_PauseTransformFeedback(table, save_PauseTransformFeedback); |
| SET_ResumeTransformFeedback(table, save_ResumeTransformFeedback); |
| SET_DrawTransformFeedback(table, save_DrawTransformFeedback); |
| #endif |
| |
| /* GL_ARB_instanced_arrays */ |
| SET_VertexAttribDivisorARB(table, save_VertexAttribDivisor); |
| |
| /* GL_NV_texture_barrier */ |
| SET_TextureBarrierNV(table, save_TextureBarrierNV); |
| |
| /* GL_ARB_sampler_objects */ |
| _mesa_init_sampler_object_dispatch(table); /* plug in Gen/Get/etc functions */ |
| SET_BindSampler(table, save_BindSampler); |
| SET_SamplerParameteri(table, save_SamplerParameteri); |
| SET_SamplerParameterf(table, save_SamplerParameterf); |
| SET_SamplerParameteriv(table, save_SamplerParameteriv); |
| SET_SamplerParameterfv(table, save_SamplerParameterfv); |
| SET_SamplerParameterIiv(table, save_SamplerParameterIiv); |
| SET_SamplerParameterIuiv(table, save_SamplerParameterIuiv); |
| |
| /* GL_ARB_draw_buffer_blend */ |
| SET_BlendFunciARB(table, save_BlendFunci); |
| SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei); |
| SET_BlendEquationiARB(table, save_BlendEquationi); |
| SET_BlendEquationSeparateiARB(table, save_BlendEquationSeparatei); |
| |
| /* GL_ARB_geometry_shader4 */ |
| SET_ProgramParameteriARB(table, save_ProgramParameteri); |
| SET_FramebufferTextureARB(table, save_FramebufferTexture); |
| SET_FramebufferTextureFaceARB(table, save_FramebufferTextureFace); |
| |
| /* GL_ARB_sync */ |
| _mesa_init_sync_dispatch(table); |
| SET_WaitSync(table, save_WaitSync); |
| |
| return table; |
| } |
| |
| |
| |
| static const char * |
| enum_string(GLenum k) |
| { |
| return _mesa_lookup_enum_by_nr(k); |
| } |
| |
| |
| /** |
| * Print the commands in a display list. For debugging only. |
| * TODO: many commands aren't handled yet. |
| */ |
| static void GLAPIENTRY |
| print_list(struct gl_context *ctx, GLuint list) |
| { |
| struct gl_display_list *dlist; |
| Node *n; |
| GLboolean done; |
| |
| if (!islist(ctx, list)) { |
| printf("%u is not a display list ID\n", list); |
| return; |
| } |
| |
| dlist = lookup_list(ctx, list); |
| if (!dlist) |
| return; |
| |
| n = dlist->Head; |
| |
| printf("START-LIST %u, address %p\n", list, (void *) n); |
| |
| done = n ? GL_FALSE : GL_TRUE; |
| while (!done) { |
| const OpCode opcode = n[0].opcode; |
| |
| if (is_ext_opcode(opcode)) { |
| n += ext_opcode_print(ctx, n); |
| } |
| else { |
| switch (opcode) { |
| case OPCODE_ACCUM: |
| printf("Accum %s %g\n", enum_string(n[1].e), n[2].f); |
| break; |
| case OPCODE_BITMAP: |
| printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, |
| n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data); |
| break; |
| case OPCODE_CALL_LIST: |
| printf("CallList %d\n", (int) n[1].ui); |
| break; |
| case OPCODE_CALL_LIST_OFFSET: |
| printf("CallList %d + offset %u = %u\n", (int) n[1].ui, |
| ctx->List.ListBase, ctx->List.ListBase + n[1].ui); |
| break; |
| case OPCODE_COLOR_TABLE_PARAMETER_FV: |
| printf("ColorTableParameterfv %s %s %f %f %f %f\n", |
| enum_string(n[1].e), enum_string(n[2].e), |
| n[3].f, n[4].f, n[5].f, n[6].f); |
| break; |
| case OPCODE_COLOR_TABLE_PARAMETER_IV: |
| printf("ColorTableParameteriv %s %s %d %d %d %d\n", |
| enum_string(n[1].e), enum_string(n[2].e), |
| n[3].i, n[4].i, n[5].i, n[6].i); |
| break; |
| case OPCODE_DISABLE: |
| printf("Disable %s\n", enum_string(n[1].e)); |
| break; |
| case OPCODE_ENABLE: |
| printf("Enable %s\n", enum_string(n[1].e)); |
| break; |
| case OPCODE_FRUSTUM: |
| printf("Frustum %g %g %g %g %g %g\n", |
| n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f); |
| break; |
| case OPCODE_LINE_STIPPLE: |
| printf("LineStipple %d %x\n", n[1].i, (int) n[2].us); |
| break; |
| case OPCODE_LOAD_IDENTITY: |
| printf("LoadIdentity\n"); |
| break; |
| case OPCODE_LOAD_MATRIX: |
| printf("LoadMatrix\n"); |
| printf(" %8f %8f %8f %8f\n", |
| n[1].f, n[5].f, n[9].f, n[13].f); |
| printf(" %8f %8f %8f %8f\n", |
| n[2].f, n[6].f, n[10].f, n[14].f); |
| printf(" %8f %8f %8f %8f\n", |
| n[3].f, n[7].f, n[11].f, n[15].f); |
| printf(" %8f %8f %8f %8f\n", |
| n[4].f, n[8].f, n[12].f, n[16].f); |
| break; |
| case OPCODE_MULT_MATRIX: |
| printf("MultMatrix (or Rotate)\n"); |
| printf(" %8f %8f %8f %8f\n", |
| n[1].f, n[5].f, n[9].f, n[13].f); |
| printf(" %8f %8f %8f %8f\n", |
| n[2].f, n[6].f, n[10].f, n[14].f); |
| printf(" %8f %8f %8f %8f\n", |
| n[3].f, n[7].f, n[11].f, n[15].f); |
| printf(" %8f %8f %8f %8f\n", |
| n[4].f, n[8].f, n[12].f, n[16].f); |
| break; |
| case OPCODE_ORTHO: |
| printf("Ortho %g %g %g %g %g %g\n", |
| n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f); |
| break; |
| case OPCODE_POP_ATTRIB: |
| printf("PopAttrib\n"); |
| break; |
| case OPCODE_POP_MATRIX: |
| printf("PopMatrix\n"); |
| break; |
| case OPCODE_POP_NAME: |
| printf("PopName\n"); |
| break; |
| case OPCODE_PUSH_ATTRIB: |
| printf("PushAttrib %x\n", n[1].bf); |
| break; |
| case OPCODE_PUSH_MATRIX: |
| printf("PushMatrix\n"); |
| break; |
| case OPCODE_PUSH_NAME: |
| printf("PushName %d\n", (int) n[1].ui); |
| break; |
| case OPCODE_RASTER_POS: |
| printf("RasterPos %g %g %g %g\n", |
| n[1].f, n[2].f, n[3].f, n[4].f); |
| break; |
| case OPCODE_ROTATE: |
| printf("Rotate %g %g %g %g\n", |
| n[1].f, n[2].f, n[3].f, n[4].f); |
| break; |
| case OPCODE_SCALE: |
| printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f); |
| break; |
| case OPCODE_TRANSLATE: |
| printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f); |
| break; |
| case OPCODE_BIND_TEXTURE: |
| printf("BindTexture %s %d\n", |
| _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui); |
| break; |
| case OPCODE_SHADE_MODEL: |
| printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui)); |
| break; |
| case OPCODE_MAP1: |
| printf("Map1 %s %.3f %.3f %d %d\n", |
| _mesa_lookup_enum_by_nr(n[1].ui), |
| n[2].f, n[3].f, n[4].i, n[5].i); |
| break; |
| case OPCODE_MAP2: |
| printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", |
| _mesa_lookup_enum_by_nr(n[1].ui), |
| n[2].f, n[3].f, n[4].f, n[5].f, |
| n[6].i, n[7].i, n[8].i, n[9].i); |
| break; |
| case OPCODE_MAPGRID1: |
| printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f); |
| break; |
| case OPCODE_MAPGRID2: |
| printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", |
| n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f); |
| break; |
| case OPCODE_EVALMESH1: |
| printf("EvalMesh1 %d %d\n", n[1].i, n[2].i); |
| break; |
| case OPCODE_EVALMESH2: |
| printf("EvalMesh2 %d %d %d %d\n", |
| n[1].i, n[2].i, n[3].i, n[4].i); |
| break; |
| |
| case OPCODE_ATTR_1F_NV: |
| printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f); |
| break; |
| case OPCODE_ATTR_2F_NV: |
| printf("ATTR_2F_NV attr %d: %f %f\n", |
| n[1].i, n[2].f, n[3].f); |
| break; |
| case OPCODE_ATTR_3F_NV: |
| printf("ATTR_3F_NV attr %d: %f %f %f\n", |
| n[1].i, n[2].f, n[3].f, n[4].f); |
| break; |
| case OPCODE_ATTR_4F_NV: |
| printf("ATTR_4F_NV attr %d: %f %f %f %f\n", |
| n[1].i, n[2].f, n[3].f, n[4].f, n[5].f); |
| break; |
| case OPCODE_ATTR_1F_ARB: |
| printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f); |
| break; |
| case OPCODE_ATTR_2F_ARB: |
| printf("ATTR_2F_ARB attr %d: %f %f\n", |
| n[1].i, n[2].f, n[3].f); |
| break; |
| case OPCODE_ATTR_3F_ARB: |
| printf("ATTR_3F_ARB attr %d: %f %f %f\n", |
| n[1].i, n[2].f, n[3].f, n[4].f); |
| break; |
| case OPCODE_ATTR_4F_ARB: |
| printf("ATTR_4F_ARB attr %d: %f %f %f %f\n", |
| n[1].i, n[2].f, n[3].f, n[4].f, n[5].f); |
| break; |
| |
| case OPCODE_MATERIAL: |
| printf("MATERIAL %x %x: %f %f %f %f\n", |
| n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f); |
| break; |
| case OPCODE_BEGIN: |
| printf("BEGIN %x\n", n[1].i); |
| break; |
| case OPCODE_END: |
| printf("END\n"); |
| break; |
| case OPCODE_RECTF: |
| printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f, |
| n[4].f); |
| break; |
| case OPCODE_EVAL_C1: |
| printf("EVAL_C1 %f\n", n[1].f); |
| break; |
| case OPCODE_EVAL_C2: |
| printf("EVAL_C2 %f %f\n", n[1].f, n[2].f); |
| break; |
| case OPCODE_EVAL_P1: |
| printf("EVAL_P1 %d\n", n[1].i); |
| break; |
| case OPCODE_EVAL_P2: |
| printf("EVAL_P2 %d %d\n", n[1].i, n[2].i); |
| break; |
| |
| case OPCODE_PROVOKING_VERTEX: |
| printf("ProvokingVertex %s\n", |
| _mesa_lookup_enum_by_nr(n[1].ui)); |
| break; |
| |
| /* |
| * meta opcodes/commands |
| */ |
| case OPCODE_ERROR: |
| printf("Error: %s %s\n", |
| enum_string(n[1].e), (const char *) n[2].data); |
| break; |
| case OPCODE_CONTINUE: |
| printf("DISPLAY-LIST-CONTINUE\n"); |
| n = (Node *) n[1].next; |
| break; |
| case OPCODE_END_OF_LIST: |
| printf("END-LIST %u\n", list); |
| done = GL_TRUE; |
| break; |
| default: |
| if (opcode < 0 || opcode > OPCODE_END_OF_LIST) { |
| printf |
| ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n", |
| opcode, (void *) n); |
| return; |
| } |
| else { |
| printf("command %d, %u operands\n", opcode, |
| InstSize[opcode]); |
| } |
| } |
| /* increment n to point to next compiled command */ |
| if (opcode != OPCODE_CONTINUE) { |
| n += InstSize[opcode]; |
| } |
| } |
| } |
| } |
| |
| |
| |
| /** |
| * Clients may call this function to help debug display list problems. |
| * This function is _ONLY_FOR_DEBUGGING_PURPOSES_. It may be removed, |
| * changed, or break in the future without notice. |
| */ |
| void |
| mesa_print_display_list(GLuint list) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| print_list(ctx, list); |
| } |
| |
| |
| /**********************************************************************/ |
| /***** Initialization *****/ |
| /**********************************************************************/ |
| |
| void |
| _mesa_save_vtxfmt_init(GLvertexformat * vfmt) |
| { |
| _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_); |
| |
| vfmt->Begin = save_Begin; |
| |
| _MESA_INIT_DLIST_VTXFMT(vfmt, save_); |
| |
| vfmt->Color3f = save_Color3f; |
| vfmt->Color3fv = save_Color3fv; |
| vfmt->Color4f = save_Color4f; |
| vfmt->Color4fv = save_Color4fv; |
| vfmt->EdgeFlag = save_EdgeFlag; |
| vfmt->End = save_End; |
| |
| _MESA_INIT_EVAL_VTXFMT(vfmt, save_); |
| |
| vfmt->FogCoordfEXT = save_FogCoordfEXT; |
| vfmt->FogCoordfvEXT = save_FogCoordfvEXT; |
| vfmt->Indexf = save_Indexf; |
| vfmt->Indexfv = save_Indexfv; |
| vfmt->Materialfv = save_Materialfv; |
| vfmt->MultiTexCoord1fARB = save_MultiTexCoord1f; |
| vfmt->MultiTexCoord1fvARB = save_MultiTexCoord1fv; |
| vfmt->MultiTexCoord2fARB = save_MultiTexCoord2f; |
| vfmt->MultiTexCoord2fvARB = save_MultiTexCoord2fv; |
| vfmt->MultiTexCoord3fARB = save_MultiTexCoord3f; |
| vfmt->MultiTexCoord3fvARB = save_MultiTexCoord3fv; |
| vfmt->MultiTexCoord4fARB = save_MultiTexCoord4f; |
| vfmt->MultiTexCoord4fvARB = save_MultiTexCoord4fv; |
| vfmt->Normal3f = save_Normal3f; |
| vfmt->Normal3fv = save_Normal3fv; |
| vfmt->SecondaryColor3fEXT = save_SecondaryColor3fEXT; |
| vfmt->SecondaryColor3fvEXT = save_SecondaryColor3fvEXT; |
| vfmt->TexCoord1f = save_TexCoord1f; |
| vfmt->TexCoord1fv = save_TexCoord1fv; |
| vfmt->TexCoord2f = save_TexCoord2f; |
| vfmt->TexCoord2fv = save_TexCoord2fv; |
| vfmt->TexCoord3f = save_TexCoord3f; |
| vfmt->TexCoord3fv = save_TexCoord3fv; |
| vfmt->TexCoord4f = save_TexCoord4f; |
| vfmt->TexCoord4fv = save_TexCoord4fv; |
| vfmt->Vertex2f = save_Vertex2f; |
| vfmt->Vertex2fv = save_Vertex2fv; |
| vfmt->Vertex3f = save_Vertex3f; |
| vfmt->Vertex3fv = save_Vertex3fv; |
| vfmt->Vertex4f = save_Vertex4f; |
| vfmt->Vertex4fv = save_Vertex4fv; |
| vfmt->VertexAttrib1fNV = save_VertexAttrib1fNV; |
| vfmt->VertexAttrib1fvNV = save_VertexAttrib1fvNV; |
| vfmt->VertexAttrib2fNV = save_VertexAttrib2fNV; |
| vfmt->VertexAttrib2fvNV = save_VertexAttrib2fvNV; |
| vfmt->VertexAttrib3fNV = save_VertexAttrib3fNV; |
| vfmt->VertexAttrib3fvNV = save_VertexAttrib3fvNV; |
| vfmt->VertexAttrib4fNV = save_VertexAttrib4fNV; |
| vfmt->VertexAttrib4fvNV = save_VertexAttrib4fvNV; |
| vfmt->VertexAttrib1fARB = save_VertexAttrib1fARB; |
| vfmt->VertexAttrib1fvARB = save_VertexAttrib1fvARB; |
| vfmt->VertexAttrib2fARB = save_VertexAttrib2fARB; |
| vfmt->VertexAttrib2fvARB = save_VertexAttrib2fvARB; |
| vfmt->VertexAttrib3fARB = save_VertexAttrib3fARB; |
| vfmt->VertexAttrib3fvARB = save_VertexAttrib3fvARB; |
| vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB; |
| vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB; |
| |
| vfmt->Rectf = save_Rectf; |
| |
| /* The driver is required to implement these as |
| * 1) They can probably do a better job. |
| * 2) A lot of new mechanisms would have to be added to this module |
| * to support it. That code would probably never get used, |
| * because of (1). |
| */ |
| #if 0 |
| vfmt->DrawArrays = 0; |
| vfmt->DrawElements = 0; |
| vfmt->DrawRangeElements = 0; |
| vfmt->MultiDrawElemementsEXT = 0; |
| vfmt->DrawElementsBaseVertex = 0; |
| vfmt->DrawRangeElementsBaseVertex = 0; |
| vfmt->MultiDrawElemementsBaseVertex = 0; |
| #endif |
| } |
| |
| |
| void |
| _mesa_install_dlist_vtxfmt(struct _glapi_table *disp, |
| const GLvertexformat *vfmt) |
| { |
| SET_CallList(disp, vfmt->CallList); |
| SET_CallLists(disp, vfmt->CallLists); |
| } |
| |
| |
| void _mesa_init_dlist_dispatch(struct _glapi_table *disp) |
| { |
| SET_CallList(disp, _mesa_CallList); |
| SET_CallLists(disp, _mesa_CallLists); |
| |
| SET_DeleteLists(disp, _mesa_DeleteLists); |
| SET_EndList(disp, _mesa_EndList); |
| SET_GenLists(disp, _mesa_GenLists); |
| SET_IsList(disp, _mesa_IsList); |
| SET_ListBase(disp, _mesa_ListBase); |
| SET_NewList(disp, _mesa_NewList); |
| } |
| |
| |
| #endif /* FEATURE_dlist */ |
| |
| |
| /** |
| * Initialize display list state for given context. |
| */ |
| void |
| _mesa_init_display_list(struct gl_context *ctx) |
| { |
| static GLboolean tableInitialized = GL_FALSE; |
| |
| /* zero-out the instruction size table, just once */ |
| if (!tableInitialized) { |
| memset(InstSize, 0, sizeof(InstSize)); |
| tableInitialized = GL_TRUE; |
| } |
| |
| /* extension info */ |
| ctx->ListExt = CALLOC_STRUCT(gl_list_extensions); |
| |
| /* Display list */ |
| ctx->ListState.CallDepth = 0; |
| ctx->ExecuteFlag = GL_TRUE; |
| ctx->CompileFlag = GL_FALSE; |
| ctx->ListState.CurrentBlock = NULL; |
| ctx->ListState.CurrentPos = 0; |
| |
| /* Display List group */ |
| ctx->List.ListBase = 0; |
| |
| #if FEATURE_dlist |
| _mesa_save_vtxfmt_init(&ctx->ListState.ListVtxfmt); |
| #endif |
| } |
| |
| |
| void |
| _mesa_free_display_list_data(struct gl_context *ctx) |
| { |
| free(ctx->ListExt); |
| ctx->ListExt = NULL; |
| } |