| /** |
| * \file imports.c |
| * Standard C library function wrappers. |
| * |
| * Imports are services which the device driver or window system or |
| * operating system provides to the core renderer. The core renderer (Mesa) |
| * will call these functions in order to do memory allocation, simple I/O, |
| * etc. |
| * |
| * Some drivers will want to override/replace this file with something |
| * specialized, but that'll be rare. |
| * |
| * Eventually, I want to move roll the glheader.h file into this. |
| * |
| * \todo Functions still needed: |
| * - scanf |
| * - qsort |
| * - rand and RAND_MAX |
| */ |
| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 7.1 |
| * |
| * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| |
| #include "imports.h" |
| #include "context.h" |
| #include "version.h" |
| |
| |
| #define MAXSTRING 4000 /* for vsnprintf() */ |
| |
| #ifdef WIN32 |
| #define vsnprintf _vsnprintf |
| #elif defined(__IBMC__) || defined(__IBMCPP__) || ( defined(__VMS) && __CRTL_VER < 70312000 ) |
| extern int vsnprintf(char *str, size_t count, const char *fmt, va_list arg); |
| #ifdef __VMS |
| #include "vsnprintf.c" |
| #endif |
| #endif |
| |
| /**********************************************************************/ |
| /** \name Memory */ |
| /*@{*/ |
| |
| /** Wrapper around malloc() */ |
| void * |
| _mesa_malloc(size_t bytes) |
| { |
| return malloc(bytes); |
| } |
| |
| /** Wrapper around calloc() */ |
| void * |
| _mesa_calloc(size_t bytes) |
| { |
| return calloc(1, bytes); |
| } |
| |
| /** Wrapper around free() */ |
| void |
| _mesa_free(void *ptr) |
| { |
| free(ptr); |
| } |
| |
| /** |
| * Allocate aligned memory. |
| * |
| * \param bytes number of bytes to allocate. |
| * \param alignment alignment (must be greater than zero). |
| * |
| * Allocates extra memory to accommodate rounding up the address for |
| * alignment and to record the real malloc address. |
| * |
| * \sa _mesa_align_free(). |
| */ |
| void * |
| _mesa_align_malloc(size_t bytes, unsigned long alignment) |
| { |
| #if defined(HAVE_POSIX_MEMALIGN) |
| void *mem; |
| |
| (void) posix_memalign(& mem, alignment, bytes); |
| return mem; |
| #elif defined(_WIN32) && defined(_MSC_VER) |
| return _aligned_malloc(bytes, alignment); |
| #else |
| uintptr_t ptr, buf; |
| |
| ASSERT( alignment > 0 ); |
| |
| ptr = (uintptr_t) _mesa_malloc(bytes + alignment + sizeof(void *)); |
| if (!ptr) |
| return NULL; |
| |
| buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1); |
| *(uintptr_t *)(buf - sizeof(void *)) = ptr; |
| |
| #ifdef DEBUG |
| /* mark the non-aligned area */ |
| while ( ptr < buf - sizeof(void *) ) { |
| *(unsigned long *)ptr = 0xcdcdcdcd; |
| ptr += sizeof(unsigned long); |
| } |
| #endif |
| |
| return (void *) buf; |
| #endif /* defined(HAVE_POSIX_MEMALIGN) */ |
| } |
| |
| /** |
| * Same as _mesa_align_malloc(), but using _mesa_calloc() instead of |
| * _mesa_malloc() |
| */ |
| void * |
| _mesa_align_calloc(size_t bytes, unsigned long alignment) |
| { |
| #if defined(HAVE_POSIX_MEMALIGN) |
| void *mem; |
| |
| mem = _mesa_align_malloc(bytes, alignment); |
| if (mem != NULL) { |
| (void) memset(mem, 0, bytes); |
| } |
| |
| return mem; |
| #elif defined(_WIN32) && defined(_MSC_VER) |
| void *mem; |
| |
| mem = _aligned_malloc(bytes, alignment); |
| if (mem != NULL) { |
| (void) memset(mem, 0, bytes); |
| } |
| |
| return mem; |
| #else |
| uintptr_t ptr, buf; |
| |
| ASSERT( alignment > 0 ); |
| |
| ptr = (uintptr_t) _mesa_calloc(bytes + alignment + sizeof(void *)); |
| if (!ptr) |
| return NULL; |
| |
| buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1); |
| *(uintptr_t *)(buf - sizeof(void *)) = ptr; |
| |
| #ifdef DEBUG |
| /* mark the non-aligned area */ |
| while ( ptr < buf - sizeof(void *) ) { |
| *(unsigned long *)ptr = 0xcdcdcdcd; |
| ptr += sizeof(unsigned long); |
| } |
| #endif |
| |
| return (void *)buf; |
| #endif /* defined(HAVE_POSIX_MEMALIGN) */ |
| } |
| |
| /** |
| * Free memory which was allocated with either _mesa_align_malloc() |
| * or _mesa_align_calloc(). |
| * \param ptr pointer to the memory to be freed. |
| * The actual address to free is stored in the word immediately before the |
| * address the client sees. |
| */ |
| void |
| _mesa_align_free(void *ptr) |
| { |
| #if defined(HAVE_POSIX_MEMALIGN) |
| free(ptr); |
| #elif defined(_WIN32) && defined(_MSC_VER) |
| _aligned_free(ptr); |
| #else |
| void **cubbyHole = (void **) ((char *) ptr - sizeof(void *)); |
| void *realAddr = *cubbyHole; |
| _mesa_free(realAddr); |
| #endif /* defined(HAVE_POSIX_MEMALIGN) */ |
| } |
| |
| /** |
| * Reallocate memory, with alignment. |
| */ |
| void * |
| _mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize, |
| unsigned long alignment) |
| { |
| #if defined(_WIN32) && defined(_MSC_VER) |
| (void) oldSize; |
| return _aligned_realloc(oldBuffer, newSize, alignment); |
| #else |
| const size_t copySize = (oldSize < newSize) ? oldSize : newSize; |
| void *newBuf = _mesa_align_malloc(newSize, alignment); |
| if (newBuf && oldBuffer && copySize > 0) { |
| _mesa_memcpy(newBuf, oldBuffer, copySize); |
| } |
| if (oldBuffer) |
| _mesa_align_free(oldBuffer); |
| return newBuf; |
| #endif |
| } |
| |
| |
| |
| /** Reallocate memory */ |
| void * |
| _mesa_realloc(void *oldBuffer, size_t oldSize, size_t newSize) |
| { |
| const size_t copySize = (oldSize < newSize) ? oldSize : newSize; |
| void *newBuffer = _mesa_malloc(newSize); |
| if (newBuffer && oldBuffer && copySize > 0) |
| _mesa_memcpy(newBuffer, oldBuffer, copySize); |
| if (oldBuffer) |
| _mesa_free(oldBuffer); |
| return newBuffer; |
| } |
| |
| /** memcpy wrapper */ |
| void * |
| _mesa_memcpy(void *dest, const void *src, size_t n) |
| { |
| #if defined(SUNOS4) |
| return memcpy((char *) dest, (char *) src, (int) n); |
| #else |
| return memcpy(dest, src, n); |
| #endif |
| } |
| |
| /** Wrapper around memset() */ |
| void |
| _mesa_memset( void *dst, int val, size_t n ) |
| { |
| #if defined(SUNOS4) |
| memset( (char *) dst, (int) val, (int) n ); |
| #else |
| memset(dst, val, n); |
| #endif |
| } |
| |
| /** |
| * Fill memory with a constant 16bit word. |
| * \param dst destination pointer. |
| * \param val value. |
| * \param n number of words. |
| */ |
| void |
| _mesa_memset16( unsigned short *dst, unsigned short val, size_t n ) |
| { |
| while (n-- > 0) |
| *dst++ = val; |
| } |
| |
| /** Wrapper around either memset() or bzero() */ |
| void |
| _mesa_bzero( void *dst, size_t n ) |
| { |
| #if defined(__FreeBSD__) |
| bzero( dst, n ); |
| #else |
| memset( dst, 0, n ); |
| #endif |
| } |
| |
| /** Wrapper around memcmp() */ |
| int |
| _mesa_memcmp( const void *s1, const void *s2, size_t n ) |
| { |
| #if defined(SUNOS4) |
| return memcmp( (char *) s1, (char *) s2, (int) n ); |
| #else |
| return memcmp(s1, s2, n); |
| #endif |
| } |
| |
| /*@}*/ |
| |
| |
| /**********************************************************************/ |
| /** \name Math */ |
| /*@{*/ |
| |
| /** Wrapper around sin() */ |
| double |
| _mesa_sin(double a) |
| { |
| return sin(a); |
| } |
| |
| /** Single precision wrapper around sin() */ |
| float |
| _mesa_sinf(float a) |
| { |
| return (float) sin((double) a); |
| } |
| |
| /** Wrapper around cos() */ |
| double |
| _mesa_cos(double a) |
| { |
| return cos(a); |
| } |
| |
| /** Single precision wrapper around asin() */ |
| float |
| _mesa_asinf(float x) |
| { |
| return (float) asin((double) x); |
| } |
| |
| /** Single precision wrapper around atan() */ |
| float |
| _mesa_atanf(float x) |
| { |
| return (float) atan((double) x); |
| } |
| |
| /** Wrapper around sqrt() */ |
| double |
| _mesa_sqrtd(double x) |
| { |
| return sqrt(x); |
| } |
| |
| |
| /* |
| * A High Speed, Low Precision Square Root |
| * by Paul Lalonde and Robert Dawson |
| * from "Graphics Gems", Academic Press, 1990 |
| * |
| * SPARC implementation of a fast square root by table |
| * lookup. |
| * SPARC floating point format is as follows: |
| * |
| * BIT 31 30 23 22 0 |
| * sign exponent mantissa |
| */ |
| static short sqrttab[0x100]; /* declare table of square roots */ |
| |
| void |
| _mesa_init_sqrt_table(void) |
| { |
| #if defined(USE_IEEE) && !defined(DEBUG) |
| unsigned short i; |
| fi_type fi; /* to access the bits of a float in C quickly */ |
| /* we use a union defined in glheader.h */ |
| |
| for(i=0; i<= 0x7f; i++) { |
| fi.i = 0; |
| |
| /* |
| * Build a float with the bit pattern i as mantissa |
| * and an exponent of 0, stored as 127 |
| */ |
| |
| fi.i = (i << 16) | (127 << 23); |
| fi.f = _mesa_sqrtd(fi.f); |
| |
| /* |
| * Take the square root then strip the first 7 bits of |
| * the mantissa into the table |
| */ |
| |
| sqrttab[i] = (fi.i & 0x7fffff) >> 16; |
| |
| /* |
| * Repeat the process, this time with an exponent of |
| * 1, stored as 128 |
| */ |
| |
| fi.i = 0; |
| fi.i = (i << 16) | (128 << 23); |
| fi.f = sqrt(fi.f); |
| sqrttab[i+0x80] = (fi.i & 0x7fffff) >> 16; |
| } |
| #else |
| (void) sqrttab; /* silence compiler warnings */ |
| #endif /*HAVE_FAST_MATH*/ |
| } |
| |
| |
| /** |
| * Single precision square root. |
| */ |
| float |
| _mesa_sqrtf( float x ) |
| { |
| #if defined(USE_IEEE) && !defined(DEBUG) |
| fi_type num; |
| /* to access the bits of a float in C |
| * we use a union from glheader.h */ |
| |
| short e; /* the exponent */ |
| if (x == 0.0F) return 0.0F; /* check for square root of 0 */ |
| num.f = x; |
| e = (num.i >> 23) - 127; /* get the exponent - on a SPARC the */ |
| /* exponent is stored with 127 added */ |
| num.i &= 0x7fffff; /* leave only the mantissa */ |
| if (e & 0x01) num.i |= 0x800000; |
| /* the exponent is odd so we have to */ |
| /* look it up in the second half of */ |
| /* the lookup table, so we set the */ |
| /* high bit */ |
| e >>= 1; /* divide the exponent by two */ |
| /* note that in C the shift */ |
| /* operators are sign preserving */ |
| /* for signed operands */ |
| /* Do the table lookup, based on the quaternary mantissa, |
| * then reconstruct the result back into a float |
| */ |
| num.i = ((sqrttab[num.i >> 16]) << 16) | ((e + 127) << 23); |
| |
| return num.f; |
| #else |
| return (float) _mesa_sqrtd((double) x); |
| #endif |
| } |
| |
| |
| /** |
| inv_sqrt - A single precision 1/sqrt routine for IEEE format floats. |
| written by Josh Vanderhoof, based on newsgroup posts by James Van Buskirk |
| and Vesa Karvonen. |
| */ |
| float |
| _mesa_inv_sqrtf(float n) |
| { |
| #if defined(USE_IEEE) && !defined(DEBUG) |
| float r0, x0, y0; |
| float r1, x1, y1; |
| float r2, x2, y2; |
| #if 0 /* not used, see below -BP */ |
| float r3, x3, y3; |
| #endif |
| union { float f; unsigned int i; } u; |
| unsigned int magic; |
| |
| /* |
| Exponent part of the magic number - |
| |
| We want to: |
| 1. subtract the bias from the exponent, |
| 2. negate it |
| 3. divide by two (rounding towards -inf) |
| 4. add the bias back |
| |
| Which is the same as subtracting the exponent from 381 and dividing |
| by 2. |
| |
| floor(-(x - 127) / 2) + 127 = floor((381 - x) / 2) |
| */ |
| |
| magic = 381 << 23; |
| |
| /* |
| Significand part of magic number - |
| |
| With the current magic number, "(magic - u.i) >> 1" will give you: |
| |
| for 1 <= u.f <= 2: 1.25 - u.f / 4 |
| for 2 <= u.f <= 4: 1.00 - u.f / 8 |
| |
| This isn't a bad approximation of 1/sqrt. The maximum difference from |
| 1/sqrt will be around .06. After three Newton-Raphson iterations, the |
| maximum difference is less than 4.5e-8. (Which is actually close |
| enough to make the following bias academic...) |
| |
| To get a better approximation you can add a bias to the magic |
| number. For example, if you subtract 1/2 of the maximum difference in |
| the first approximation (.03), you will get the following function: |
| |
| for 1 <= u.f <= 2: 1.22 - u.f / 4 |
| for 2 <= u.f <= 3.76: 0.97 - u.f / 8 |
| for 3.76 <= u.f <= 4: 0.72 - u.f / 16 |
| (The 3.76 to 4 range is where the result is < .5.) |
| |
| This is the closest possible initial approximation, but with a maximum |
| error of 8e-11 after three NR iterations, it is still not perfect. If |
| you subtract 0.0332281 instead of .03, the maximum error will be |
| 2.5e-11 after three NR iterations, which should be about as close as |
| is possible. |
| |
| for 1 <= u.f <= 2: 1.2167719 - u.f / 4 |
| for 2 <= u.f <= 3.73: 0.9667719 - u.f / 8 |
| for 3.73 <= u.f <= 4: 0.7167719 - u.f / 16 |
| |
| */ |
| |
| magic -= (int)(0.0332281 * (1 << 25)); |
| |
| u.f = n; |
| u.i = (magic - u.i) >> 1; |
| |
| /* |
| Instead of Newton-Raphson, we use Goldschmidt's algorithm, which |
| allows more parallelism. From what I understand, the parallelism |
| comes at the cost of less precision, because it lets error |
| accumulate across iterations. |
| */ |
| x0 = 1.0f; |
| y0 = 0.5f * n; |
| r0 = u.f; |
| |
| x1 = x0 * r0; |
| y1 = y0 * r0 * r0; |
| r1 = 1.5f - y1; |
| |
| x2 = x1 * r1; |
| y2 = y1 * r1 * r1; |
| r2 = 1.5f - y2; |
| |
| #if 1 |
| return x2 * r2; /* we can stop here, and be conformant -BP */ |
| #else |
| x3 = x2 * r2; |
| y3 = y2 * r2 * r2; |
| r3 = 1.5f - y3; |
| |
| return x3 * r3; |
| #endif |
| #else |
| return (float) (1.0 / sqrt(n)); |
| #endif |
| } |
| |
| |
| /** Wrapper around pow() */ |
| double |
| _mesa_pow(double x, double y) |
| { |
| return pow(x, y); |
| } |
| |
| |
| /** |
| * Find the first bit set in a word. |
| */ |
| int |
| _mesa_ffs(int32_t i) |
| { |
| #if (defined(_WIN32) ) || defined(__IBMC__) || defined(__IBMCPP__) |
| register int bit = 0; |
| if (i != 0) { |
| if ((i & 0xffff) == 0) { |
| bit += 16; |
| i >>= 16; |
| } |
| if ((i & 0xff) == 0) { |
| bit += 8; |
| i >>= 8; |
| } |
| if ((i & 0xf) == 0) { |
| bit += 4; |
| i >>= 4; |
| } |
| while ((i & 1) == 0) { |
| bit++; |
| i >>= 1; |
| } |
| bit++; |
| } |
| return bit; |
| #else |
| return ffs(i); |
| #endif |
| } |
| |
| |
| /** |
| * Find position of first bit set in given value. |
| * XXX Warning: this function can only be used on 64-bit systems! |
| * \return position of least-significant bit set, starting at 1, return zero |
| * if no bits set. |
| */ |
| int |
| _mesa_ffsll(int64_t val) |
| { |
| #ifdef ffsll |
| return ffsll(val); |
| #else |
| int bit; |
| |
| assert(sizeof(val) == 8); |
| |
| bit = _mesa_ffs((int32_t)val); |
| if (bit != 0) |
| return bit; |
| |
| bit = _mesa_ffs((int32_t)(val >> 32)); |
| if (bit != 0) |
| return 32 + bit; |
| |
| return 0; |
| #endif |
| } |
| |
| |
| /** |
| * Return number of bits set in given GLuint. |
| */ |
| unsigned int |
| _mesa_bitcount(unsigned int n) |
| { |
| unsigned int bits; |
| for (bits = 0; n > 0; n = n >> 1) { |
| bits += (n & 1); |
| } |
| return bits; |
| } |
| |
| |
| /** |
| * Convert a 4-byte float to a 2-byte half float. |
| * Based on code from: |
| * http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/008786.html |
| */ |
| GLhalfARB |
| _mesa_float_to_half(float val) |
| { |
| const int flt = *((int *) (void *) &val); |
| const int flt_m = flt & 0x7fffff; |
| const int flt_e = (flt >> 23) & 0xff; |
| const int flt_s = (flt >> 31) & 0x1; |
| int s, e, m = 0; |
| GLhalfARB result; |
| |
| /* sign bit */ |
| s = flt_s; |
| |
| /* handle special cases */ |
| if ((flt_e == 0) && (flt_m == 0)) { |
| /* zero */ |
| /* m = 0; - already set */ |
| e = 0; |
| } |
| else if ((flt_e == 0) && (flt_m != 0)) { |
| /* denorm -- denorm float maps to 0 half */ |
| /* m = 0; - already set */ |
| e = 0; |
| } |
| else if ((flt_e == 0xff) && (flt_m == 0)) { |
| /* infinity */ |
| /* m = 0; - already set */ |
| e = 31; |
| } |
| else if ((flt_e == 0xff) && (flt_m != 0)) { |
| /* NaN */ |
| m = 1; |
| e = 31; |
| } |
| else { |
| /* regular number */ |
| const int new_exp = flt_e - 127; |
| if (new_exp < -24) { |
| /* this maps to 0 */ |
| /* m = 0; - already set */ |
| e = 0; |
| } |
| else if (new_exp < -14) { |
| /* this maps to a denorm */ |
| unsigned int exp_val = (unsigned int) (-14 - new_exp); /* 2^-exp_val*/ |
| e = 0; |
| switch (exp_val) { |
| case 0: |
| _mesa_warning(NULL, |
| "float_to_half: logical error in denorm creation!\n"); |
| /* m = 0; - already set */ |
| break; |
| case 1: m = 512 + (flt_m >> 14); break; |
| case 2: m = 256 + (flt_m >> 15); break; |
| case 3: m = 128 + (flt_m >> 16); break; |
| case 4: m = 64 + (flt_m >> 17); break; |
| case 5: m = 32 + (flt_m >> 18); break; |
| case 6: m = 16 + (flt_m >> 19); break; |
| case 7: m = 8 + (flt_m >> 20); break; |
| case 8: m = 4 + (flt_m >> 21); break; |
| case 9: m = 2 + (flt_m >> 22); break; |
| case 10: m = 1; break; |
| } |
| } |
| else if (new_exp > 15) { |
| /* map this value to infinity */ |
| /* m = 0; - already set */ |
| e = 31; |
| } |
| else { |
| /* regular */ |
| e = new_exp + 15; |
| m = flt_m >> 13; |
| } |
| } |
| |
| result = (s << 15) | (e << 10) | m; |
| return result; |
| } |
| |
| |
| /** |
| * Convert a 2-byte half float to a 4-byte float. |
| * Based on code from: |
| * http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/008786.html |
| */ |
| float |
| _mesa_half_to_float(GLhalfARB val) |
| { |
| /* XXX could also use a 64K-entry lookup table */ |
| const int m = val & 0x3ff; |
| const int e = (val >> 10) & 0x1f; |
| const int s = (val >> 15) & 0x1; |
| int flt_m, flt_e, flt_s, flt; |
| float result; |
| |
| /* sign bit */ |
| flt_s = s; |
| |
| /* handle special cases */ |
| if ((e == 0) && (m == 0)) { |
| /* zero */ |
| flt_m = 0; |
| flt_e = 0; |
| } |
| else if ((e == 0) && (m != 0)) { |
| /* denorm -- denorm half will fit in non-denorm single */ |
| const float half_denorm = 1.0f / 16384.0f; /* 2^-14 */ |
| float mantissa = ((float) (m)) / 1024.0f; |
| float sign = s ? -1.0f : 1.0f; |
| return sign * mantissa * half_denorm; |
| } |
| else if ((e == 31) && (m == 0)) { |
| /* infinity */ |
| flt_e = 0xff; |
| flt_m = 0; |
| } |
| else if ((e == 31) && (m != 0)) { |
| /* NaN */ |
| flt_e = 0xff; |
| flt_m = 1; |
| } |
| else { |
| /* regular */ |
| flt_e = e + 112; |
| flt_m = m << 13; |
| } |
| |
| flt = (flt_s << 31) | (flt_e << 23) | flt_m; |
| result = *((float *) (void *) &flt); |
| return result; |
| } |
| |
| /*@}*/ |
| |
| |
| /**********************************************************************/ |
| /** \name Sort & Search */ |
| /*@{*/ |
| |
| /** |
| * Wrapper for bsearch(). |
| */ |
| void * |
| _mesa_bsearch( const void *key, const void *base, size_t nmemb, size_t size, |
| int (*compar)(const void *, const void *) ) |
| { |
| #if defined(_WIN32_WCE) |
| void *mid; |
| int cmp; |
| while (nmemb) { |
| nmemb >>= 1; |
| mid = (char *)base + nmemb * size; |
| cmp = (*compar)(key, mid); |
| if (cmp == 0) |
| return mid; |
| if (cmp > 0) { |
| base = (char *)mid + size; |
| --nmemb; |
| } |
| } |
| return NULL; |
| #else |
| return bsearch(key, base, nmemb, size, compar); |
| #endif |
| } |
| |
| /*@}*/ |
| |
| |
| /**********************************************************************/ |
| /** \name Environment vars */ |
| /*@{*/ |
| |
| /** |
| * Wrapper for getenv(). |
| */ |
| char * |
| _mesa_getenv( const char *var ) |
| { |
| #if defined(_XBOX) || defined(_WIN32_WCE) |
| return NULL; |
| #else |
| return getenv(var); |
| #endif |
| } |
| |
| /*@}*/ |
| |
| |
| /**********************************************************************/ |
| /** \name String */ |
| /*@{*/ |
| |
| /** Wrapper around strstr() */ |
| char * |
| _mesa_strstr( const char *haystack, const char *needle ) |
| { |
| return strstr(haystack, needle); |
| } |
| |
| /** Wrapper around strncat() */ |
| char * |
| _mesa_strncat( char *dest, const char *src, size_t n ) |
| { |
| return strncat(dest, src, n); |
| } |
| |
| /** Wrapper around strcpy() */ |
| char * |
| _mesa_strcpy( char *dest, const char *src ) |
| { |
| return strcpy(dest, src); |
| } |
| |
| /** Wrapper around strncpy() */ |
| char * |
| _mesa_strncpy( char *dest, const char *src, size_t n ) |
| { |
| return strncpy(dest, src, n); |
| } |
| |
| /** Wrapper around strlen() */ |
| size_t |
| _mesa_strlen( const char *s ) |
| { |
| return strlen(s); |
| } |
| |
| /** Wrapper around strcmp() */ |
| int |
| _mesa_strcmp( const char *s1, const char *s2 ) |
| { |
| return strcmp(s1, s2); |
| } |
| |
| /** Wrapper around strncmp() */ |
| int |
| _mesa_strncmp( const char *s1, const char *s2, size_t n ) |
| { |
| return strncmp(s1, s2, n); |
| } |
| |
| /** |
| * Implemented using _mesa_malloc() and _mesa_strcpy. |
| * Note that NULL is handled accordingly. |
| */ |
| char * |
| _mesa_strdup( const char *s ) |
| { |
| if (s) { |
| size_t l = _mesa_strlen(s); |
| char *s2 = (char *) _mesa_malloc(l + 1); |
| if (s2) |
| _mesa_strcpy(s2, s); |
| return s2; |
| } |
| else { |
| return NULL; |
| } |
| } |
| |
| /** Wrapper around atoi() */ |
| int |
| _mesa_atoi(const char *s) |
| { |
| return atoi(s); |
| } |
| |
| /** Wrapper around strtod() */ |
| double |
| _mesa_strtod( const char *s, char **end ) |
| { |
| return strtod(s, end); |
| } |
| |
| /*@}*/ |
| |
| |
| /**********************************************************************/ |
| /** \name I/O */ |
| /*@{*/ |
| |
| /** Wrapper around vsprintf() */ |
| int |
| _mesa_sprintf( char *str, const char *fmt, ... ) |
| { |
| int r; |
| va_list args; |
| va_start( args, fmt ); |
| r = vsprintf( str, fmt, args ); |
| va_end( args ); |
| return r; |
| } |
| |
| /** Wrapper around vsnprintf() */ |
| int |
| _mesa_snprintf( char *str, size_t size, const char *fmt, ... ) |
| { |
| int r; |
| va_list args; |
| va_start( args, fmt ); |
| r = vsnprintf( str, size, fmt, args ); |
| va_end( args ); |
| return r; |
| } |
| |
| /** Wrapper around printf(), using vsprintf() for the formatting. */ |
| void |
| _mesa_printf( const char *fmtString, ... ) |
| { |
| va_list args; |
| va_start( args, fmtString ); |
| vfprintf(stderr, fmtString, args); |
| va_end( args ); |
| } |
| |
| /** Wrapper around fprintf(), using vsprintf() for the formatting. */ |
| void |
| _mesa_fprintf( FILE *f, const char *fmtString, ... ) |
| { |
| char s[MAXSTRING]; |
| va_list args; |
| va_start( args, fmtString ); |
| vsnprintf(s, MAXSTRING, fmtString, args); |
| va_end( args ); |
| fprintf(f, "%s", s); |
| } |
| |
| |
| /** Wrapper around vsprintf() */ |
| int |
| _mesa_vsprintf( char *str, const char *fmt, va_list args ) |
| { |
| return vsprintf( str, fmt, args ); |
| } |
| |
| /*@}*/ |
| |
| |
| /**********************************************************************/ |
| /** \name Diagnostics */ |
| /*@{*/ |
| |
| static void |
| output_if_debug(const char *prefixString, const char *outputString, |
| GLboolean newline) |
| { |
| static int debug = -1; |
| |
| /* Check the MESA_DEBUG environment variable if it hasn't |
| * been checked yet. We only have to check it once... |
| */ |
| if (debug == -1) { |
| char *env = _mesa_getenv("MESA_DEBUG"); |
| |
| /* In a debug build, we print warning messages *unless* |
| * MESA_DEBUG is 0. In a non-debug build, we don't |
| * print warning messages *unless* MESA_DEBUG is |
| * set *to any value*. |
| */ |
| #ifdef DEBUG |
| debug = (env != NULL && _mesa_atoi(env) == 0) ? 0 : 1; |
| #else |
| debug = (env != NULL) ? 1 : 0; |
| #endif |
| } |
| |
| /* Now only print the string if we're required to do so. */ |
| if (debug) { |
| fprintf(stderr, "%s: %s", prefixString, outputString); |
| if (newline) |
| fprintf(stderr, "\n"); |
| |
| #if defined(_WIN32) && !defined(_WIN32_WCE) |
| /* stderr from windows applications without console is not usually |
| * visible, so communicate with the debugger instead */ |
| { |
| char buf[4096]; |
| _mesa_snprintf(buf, sizeof(buf), "%s: %s%s", prefixString, outputString, newline ? "\n" : ""); |
| OutputDebugStringA(buf); |
| } |
| #endif |
| } |
| } |
| |
| |
| /** |
| * Report a warning (a recoverable error condition) to stderr if |
| * either DEBUG is defined or the MESA_DEBUG env var is set. |
| * |
| * \param ctx GL context. |
| * \param fmtString printf()-like format string. |
| */ |
| void |
| _mesa_warning( GLcontext *ctx, const char *fmtString, ... ) |
| { |
| char str[MAXSTRING]; |
| va_list args; |
| (void) ctx; |
| va_start( args, fmtString ); |
| (void) vsnprintf( str, MAXSTRING, fmtString, args ); |
| va_end( args ); |
| |
| output_if_debug("Mesa warning", str, GL_TRUE); |
| } |
| |
| |
| /** |
| * Report an internal implementation problem. |
| * Prints the message to stderr via fprintf(). |
| * |
| * \param ctx GL context. |
| * \param fmtString problem description string. |
| */ |
| void |
| _mesa_problem( const GLcontext *ctx, const char *fmtString, ... ) |
| { |
| va_list args; |
| char str[MAXSTRING]; |
| (void) ctx; |
| |
| va_start( args, fmtString ); |
| vsnprintf( str, MAXSTRING, fmtString, args ); |
| va_end( args ); |
| |
| fprintf(stderr, "Mesa %s implementation error: %s\n", MESA_VERSION_STRING, str); |
| fprintf(stderr, "Please report at bugzilla.freedesktop.org\n"); |
| } |
| |
| static const char *error_string( GLenum error ) |
| { |
| switch (error) { |
| case GL_NO_ERROR: |
| return "GL_NO_ERROR"; |
| case GL_INVALID_VALUE: |
| return "GL_INVALID_VALUE"; |
| case GL_INVALID_ENUM: |
| return "GL_INVALID_ENUM"; |
| case GL_INVALID_OPERATION: |
| return "GL_INVALID_OPERATION"; |
| case GL_STACK_OVERFLOW: |
| return "GL_STACK_OVERFLOW"; |
| case GL_STACK_UNDERFLOW: |
| return "GL_STACK_UNDERFLOW"; |
| case GL_OUT_OF_MEMORY: |
| return "GL_OUT_OF_MEMORY"; |
| case GL_TABLE_TOO_LARGE: |
| return "GL_TABLE_TOO_LARGE"; |
| case GL_INVALID_FRAMEBUFFER_OPERATION_EXT: |
| return "GL_INVALID_FRAMEBUFFER_OPERATION"; |
| default: |
| return "unknown"; |
| } |
| } |
| |
| /** |
| * Record an OpenGL state error. These usually occur when the user |
| * passes invalid parameters to a GL function. |
| * |
| * If debugging is enabled (either at compile-time via the DEBUG macro, or |
| * run-time via the MESA_DEBUG environment variable), report the error with |
| * _mesa_debug(). |
| * |
| * \param ctx the GL context. |
| * \param error the error value. |
| * \param fmtString printf() style format string, followed by optional args |
| */ |
| void |
| _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... ) |
| { |
| static GLint debug = -1; |
| |
| /* Check debug environment variable only once: |
| */ |
| if (debug == -1) { |
| const char *debugEnv = _mesa_getenv("MESA_DEBUG"); |
| |
| #ifdef DEBUG |
| if (debugEnv && _mesa_strstr(debugEnv, "silent")) |
| debug = GL_FALSE; |
| else |
| debug = GL_TRUE; |
| #else |
| if (debugEnv) |
| debug = GL_TRUE; |
| else |
| debug = GL_FALSE; |
| #endif |
| } |
| |
| if (debug) { |
| { |
| char s[MAXSTRING], s2[MAXSTRING]; |
| va_list args; |
| va_start(args, fmtString); |
| vsnprintf(s, MAXSTRING, fmtString, args); |
| va_end(args); |
| |
| _mesa_snprintf(s2, MAXSTRING, "%s in %s", error_string(error), s); |
| output_if_debug("Mesa: User error", s2, GL_TRUE); |
| } |
| } |
| |
| _mesa_record_error(ctx, error); |
| } |
| |
| |
| /** |
| * Report debug information. Print error message to stderr via fprintf(). |
| * No-op if DEBUG mode not enabled. |
| * |
| * \param ctx GL context. |
| * \param fmtString printf()-style format string, followed by optional args. |
| */ |
| void |
| _mesa_debug( const GLcontext *ctx, const char *fmtString, ... ) |
| { |
| #ifdef DEBUG |
| char s[MAXSTRING]; |
| va_list args; |
| va_start(args, fmtString); |
| vsnprintf(s, MAXSTRING, fmtString, args); |
| va_end(args); |
| output_if_debug("Mesa", s, GL_FALSE); |
| #endif /* DEBUG */ |
| (void) ctx; |
| (void) fmtString; |
| } |
| |
| /*@}*/ |
| |
| |
| /** |
| * Wrapper for exit(). |
| */ |
| void |
| _mesa_exit( int status ) |
| { |
| exit(status); |
| } |