| /* |
| * Copyright 2003 VMware, Inc. |
| * Copyright © 2007 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining |
| * a copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sublicense, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial |
| * portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
| * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
| * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
| * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| #pragma once |
| |
| /** |
| * \file intel_debug.h |
| * |
| * Basic INTEL_DEBUG environment variable handling. This file defines the |
| * list of debugging flags, as well as some macros for handling them. |
| */ |
| |
| extern uint64_t INTEL_DEBUG; |
| |
| #define DEBUG_TEXTURE (1ull << 0) |
| #define DEBUG_STATE (1ull << 1) |
| #define DEBUG_BLIT (1ull << 2) |
| #define DEBUG_MIPTREE (1ull << 3) |
| #define DEBUG_PERF (1ull << 4) |
| #define DEBUG_PERFMON (1ull << 5) |
| #define DEBUG_BATCH (1ull << 6) |
| #define DEBUG_PIXEL (1ull << 7) |
| #define DEBUG_BUFMGR (1ull << 8) |
| #define DEBUG_FBO (1ull << 9) |
| #define DEBUG_GS (1ull << 10) |
| #define DEBUG_SYNC (1ull << 11) |
| #define DEBUG_PRIMS (1ull << 12) |
| #define DEBUG_VERTS (1ull << 13) |
| #define DEBUG_DRI (1ull << 14) |
| #define DEBUG_SF (1ull << 15) |
| #define DEBUG_STATS (1ull << 16) |
| #define DEBUG_WM (1ull << 17) |
| #define DEBUG_URB (1ull << 18) |
| #define DEBUG_VS (1ull << 19) |
| #define DEBUG_CLIP (1ull << 20) |
| #define DEBUG_AUB (1ull << 21) |
| #define DEBUG_SHADER_TIME (1ull << 22) |
| #define DEBUG_BLORP (1ull << 23) |
| #define DEBUG_NO16 (1ull << 24) |
| #define DEBUG_VUE (1ull << 25) |
| #define DEBUG_NO_DUAL_OBJECT_GS (1ull << 26) |
| #define DEBUG_OPTIMIZER (1ull << 27) |
| #define DEBUG_ANNOTATION (1ull << 28) |
| #define DEBUG_NO8 (1ull << 29) |
| #define DEBUG_VEC4VS (1ull << 30) |
| #define DEBUG_SPILL_FS (1ull << 31) |
| #define DEBUG_SPILL_VEC4 (1ull << 32) |
| #define DEBUG_CS (1ull << 33) |
| #define DEBUG_HEX (1ull << 34) |
| #define DEBUG_NO_COMPACTION (1ull << 35) |
| #define DEBUG_TCS (1ull << 36) |
| #define DEBUG_TES (1ull << 37) |
| #define DEBUG_L3 (1ull << 38) |
| #define DEBUG_DO32 (1ull << 39) |
| #define DEBUG_NO_RBC (1ull << 40) |
| |
| #ifdef HAVE_ANDROID_PLATFORM |
| #define LOG_TAG "INTEL-MESA" |
| #include <cutils/log.h> |
| #ifndef ALOGW |
| #define ALOGW LOGW |
| #endif |
| #define dbg_printf(...) ALOGW(__VA_ARGS__) |
| #else |
| #define dbg_printf(...) fprintf(stderr, __VA_ARGS__) |
| #endif /* HAVE_ANDROID_PLATFORM */ |
| |
| #define DBG(...) do { \ |
| if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \ |
| dbg_printf(__VA_ARGS__); \ |
| } while(0) |
| |
| #define perf_debug(...) do { \ |
| static GLuint msg_id = 0; \ |
| if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \ |
| dbg_printf(__VA_ARGS__); \ |
| if (brw->perf_debug) \ |
| _mesa_gl_debug(&brw->ctx, &msg_id, \ |
| MESA_DEBUG_SOURCE_API, \ |
| MESA_DEBUG_TYPE_PERFORMANCE, \ |
| MESA_DEBUG_SEVERITY_MEDIUM, \ |
| __VA_ARGS__); \ |
| } while(0) |
| |
| #define WARN_ONCE(cond, fmt...) do { \ |
| if (unlikely(cond)) { \ |
| static bool _warned = false; \ |
| static GLuint msg_id = 0; \ |
| if (!_warned) { \ |
| fprintf(stderr, "WARNING: "); \ |
| fprintf(stderr, fmt); \ |
| _warned = true; \ |
| \ |
| _mesa_gl_debug(ctx, &msg_id, \ |
| MESA_DEBUG_SOURCE_API, \ |
| MESA_DEBUG_TYPE_OTHER, \ |
| MESA_DEBUG_SEVERITY_HIGH, fmt); \ |
| } \ |
| } \ |
| } while (0) |
| |
| extern uint64_t intel_debug_flag_for_shader_stage(gl_shader_stage stage); |
| |
| extern void brw_process_intel_debug_variable(void); |