| /* |
| * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Authors: |
| * Rob Clark <robclark@freedesktop.org> |
| */ |
| |
| #include "freedreno_context.h" |
| #include "freedreno_blitter.h" |
| #include "freedreno_draw.h" |
| #include "freedreno_fence.h" |
| #include "freedreno_log.h" |
| #include "freedreno_program.h" |
| #include "freedreno_resource.h" |
| #include "freedreno_texture.h" |
| #include "freedreno_state.h" |
| #include "freedreno_gmem.h" |
| #include "freedreno_query.h" |
| #include "freedreno_query_hw.h" |
| #include "freedreno_util.h" |
| #include "util/u_upload_mgr.h" |
| |
| #if DETECT_OS_ANDROID |
| #include "util/u_process.h" |
| #include <sys/stat.h> |
| #include <sys/types.h> |
| #endif |
| |
| static void |
| fd_context_flush(struct pipe_context *pctx, struct pipe_fence_handle **fencep, |
| unsigned flags) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| struct pipe_fence_handle *fence = NULL; |
| // TODO we want to lookup batch if it exists, but not create one if not. |
| struct fd_batch *batch = fd_context_batch(ctx); |
| |
| DBG("%p: flush: flags=%x\n", ctx->batch, flags); |
| |
| /* In some sequence of events, we can end up with a last_fence that is |
| * not an "fd" fence, which results in eglDupNativeFenceFDANDROID() |
| * errors. |
| */ |
| if ((flags & PIPE_FLUSH_FENCE_FD) && ctx->last_fence && |
| !fd_fence_is_fd(ctx->last_fence)) |
| fd_fence_ref(&ctx->last_fence, NULL); |
| |
| /* if no rendering since last flush, ie. app just decided it needed |
| * a fence, re-use the last one: |
| */ |
| if (ctx->last_fence) { |
| fd_fence_ref(&fence, ctx->last_fence); |
| fd_bc_dump(ctx->screen, "%p: reuse last_fence, remaining:\n", ctx); |
| goto out; |
| } |
| |
| if (!batch) { |
| fd_bc_dump(ctx->screen, "%p: NULL batch, remaining:\n", ctx); |
| return; |
| } |
| |
| /* Take a ref to the batch's fence (batch can be unref'd when flushed: */ |
| fd_fence_ref(&fence, batch->fence); |
| |
| if (flags & PIPE_FLUSH_FENCE_FD) |
| batch->needs_out_fence_fd = true; |
| |
| fd_bc_dump(ctx->screen, "%p: flushing %p<%u>, flags=0x%x, pending:\n", |
| ctx, batch, batch->seqno, flags); |
| |
| if (!ctx->screen->reorder) { |
| fd_batch_flush(batch); |
| } else if (flags & PIPE_FLUSH_DEFERRED) { |
| fd_bc_flush_deferred(&ctx->screen->batch_cache, ctx); |
| } else { |
| fd_bc_flush(&ctx->screen->batch_cache, ctx); |
| } |
| |
| fd_bc_dump(ctx->screen, "%p: remaining:\n", ctx); |
| |
| out: |
| if (fencep) |
| fd_fence_ref(fencep, fence); |
| |
| fd_fence_ref(&ctx->last_fence, fence); |
| |
| fd_fence_ref(&fence, NULL); |
| |
| if (flags & PIPE_FLUSH_END_OF_FRAME) |
| fd_log_eof(ctx); |
| } |
| |
| static void |
| fd_texture_barrier(struct pipe_context *pctx, unsigned flags) |
| { |
| if (flags == PIPE_TEXTURE_BARRIER_FRAMEBUFFER) { |
| struct fd_context *ctx = fd_context(pctx); |
| |
| if (ctx->framebuffer_barrier) { |
| ctx->framebuffer_barrier(ctx); |
| return; |
| } |
| } |
| |
| /* On devices that could sample from GMEM we could possibly do better. |
| * Or if we knew that we were doing GMEM bypass we could just emit a |
| * cache flush, perhaps? But we don't know if future draws would cause |
| * us to use GMEM, and a flush in bypass isn't the end of the world. |
| */ |
| fd_context_flush(pctx, NULL, 0); |
| } |
| |
| static void |
| fd_memory_barrier(struct pipe_context *pctx, unsigned flags) |
| { |
| if (!(flags & ~PIPE_BARRIER_UPDATE)) |
| return; |
| |
| fd_context_flush(pctx, NULL, 0); |
| /* TODO do we need to check for persistently mapped buffers and fd_bo_cpu_prep()?? */ |
| } |
| |
| static void |
| emit_string_tail(struct fd_ringbuffer *ring, const char *string, int len) |
| { |
| const uint32_t *buf = (const void *)string; |
| |
| while (len >= 4) { |
| OUT_RING(ring, *buf); |
| buf++; |
| len -= 4; |
| } |
| |
| /* copy remainder bytes without reading past end of input string: */ |
| if (len > 0) { |
| uint32_t w = 0; |
| memcpy(&w, buf, len); |
| OUT_RING(ring, w); |
| } |
| } |
| |
| /* for prior to a5xx: */ |
| void |
| fd_emit_string(struct fd_ringbuffer *ring, |
| const char *string, int len) |
| { |
| /* max packet size is 0x3fff+1 dwords: */ |
| len = MIN2(len, 0x4000 * 4); |
| |
| OUT_PKT3(ring, CP_NOP, align(len, 4) / 4); |
| emit_string_tail(ring, string, len); |
| } |
| |
| /* for a5xx+ */ |
| void |
| fd_emit_string5(struct fd_ringbuffer *ring, |
| const char *string, int len) |
| { |
| /* max packet size is 0x3fff dwords: */ |
| len = MIN2(len, 0x3fff * 4); |
| |
| OUT_PKT7(ring, CP_NOP, align(len, 4) / 4); |
| emit_string_tail(ring, string, len); |
| } |
| |
| /** |
| * emit marker string as payload of a no-op packet, which can be |
| * decoded by cffdump. |
| */ |
| static void |
| fd_emit_string_marker(struct pipe_context *pctx, const char *string, int len) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| |
| if (!ctx->batch) |
| return; |
| |
| ctx->batch->needs_flush = true; |
| |
| if (ctx->screen->gpu_id >= 500) { |
| fd_emit_string5(ctx->batch->draw, string, len); |
| } else { |
| fd_emit_string(ctx->batch->draw, string, len); |
| } |
| } |
| |
| void |
| fd_context_destroy(struct pipe_context *pctx) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| unsigned i; |
| |
| DBG(""); |
| |
| fd_screen_lock(ctx->screen); |
| list_del(&ctx->node); |
| fd_screen_unlock(ctx->screen); |
| |
| fd_log_process(ctx, true); |
| assert(list_is_empty(&ctx->log_chunks)); |
| |
| fd_fence_ref(&ctx->last_fence, NULL); |
| |
| if (ctx->in_fence_fd != -1) |
| close(ctx->in_fence_fd); |
| |
| util_copy_framebuffer_state(&ctx->framebuffer, NULL); |
| fd_batch_reference(&ctx->batch, NULL); /* unref current batch */ |
| fd_bc_invalidate_context(ctx); |
| |
| fd_prog_fini(pctx); |
| |
| if (ctx->blitter) |
| util_blitter_destroy(ctx->blitter); |
| |
| if (pctx->stream_uploader) |
| u_upload_destroy(pctx->stream_uploader); |
| |
| for (i = 0; i < ARRAY_SIZE(ctx->clear_rs_state); i++) |
| if (ctx->clear_rs_state[i]) |
| pctx->delete_rasterizer_state(pctx, ctx->clear_rs_state[i]); |
| |
| if (ctx->primconvert) |
| util_primconvert_destroy(ctx->primconvert); |
| |
| slab_destroy_child(&ctx->transfer_pool); |
| |
| for (i = 0; i < ARRAY_SIZE(ctx->vsc_pipe_bo); i++) { |
| if (!ctx->vsc_pipe_bo[i]) |
| break; |
| fd_bo_del(ctx->vsc_pipe_bo[i]); |
| } |
| |
| fd_device_del(ctx->dev); |
| fd_pipe_del(ctx->pipe); |
| |
| mtx_destroy(&ctx->gmem_lock); |
| |
| if (fd_mesa_debug & (FD_DBG_BSTAT | FD_DBG_MSGS)) { |
| printf("batch_total=%u, batch_sysmem=%u, batch_gmem=%u, batch_nondraw=%u, batch_restore=%u\n", |
| (uint32_t)ctx->stats.batch_total, (uint32_t)ctx->stats.batch_sysmem, |
| (uint32_t)ctx->stats.batch_gmem, (uint32_t)ctx->stats.batch_nondraw, |
| (uint32_t)ctx->stats.batch_restore); |
| } |
| } |
| |
| static void |
| fd_set_debug_callback(struct pipe_context *pctx, |
| const struct pipe_debug_callback *cb) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| |
| if (cb) |
| ctx->debug = *cb; |
| else |
| memset(&ctx->debug, 0, sizeof(ctx->debug)); |
| } |
| |
| static uint32_t |
| fd_get_reset_count(struct fd_context *ctx, bool per_context) |
| { |
| uint64_t val; |
| enum fd_param_id param = |
| per_context ? FD_CTX_FAULTS : FD_GLOBAL_FAULTS; |
| int ret = fd_pipe_get_param(ctx->pipe, param, &val); |
| debug_assert(!ret); |
| return val; |
| } |
| |
| static enum pipe_reset_status |
| fd_get_device_reset_status(struct pipe_context *pctx) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| int context_faults = fd_get_reset_count(ctx, true); |
| int global_faults = fd_get_reset_count(ctx, false); |
| enum pipe_reset_status status; |
| |
| if (context_faults != ctx->context_reset_count) { |
| status = PIPE_GUILTY_CONTEXT_RESET; |
| } else if (global_faults != ctx->global_reset_count) { |
| status = PIPE_INNOCENT_CONTEXT_RESET; |
| } else { |
| status = PIPE_NO_RESET; |
| } |
| |
| ctx->context_reset_count = context_faults; |
| ctx->global_reset_count = global_faults; |
| |
| return status; |
| } |
| |
| /* TODO we could combine a few of these small buffers (solid_vbuf, |
| * blit_texcoord_vbuf, and vsc_size_mem, into a single buffer and |
| * save a tiny bit of memory |
| */ |
| |
| static struct pipe_resource * |
| create_solid_vertexbuf(struct pipe_context *pctx) |
| { |
| static const float init_shader_const[] = { |
| -1.000000, +1.000000, +1.000000, |
| +1.000000, -1.000000, +1.000000, |
| }; |
| struct pipe_resource *prsc = pipe_buffer_create(pctx->screen, |
| PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, sizeof(init_shader_const)); |
| pipe_buffer_write(pctx, prsc, 0, |
| sizeof(init_shader_const), init_shader_const); |
| return prsc; |
| } |
| |
| static struct pipe_resource * |
| create_blit_texcoord_vertexbuf(struct pipe_context *pctx) |
| { |
| struct pipe_resource *prsc = pipe_buffer_create(pctx->screen, |
| PIPE_BIND_CUSTOM, PIPE_USAGE_DYNAMIC, 16); |
| return prsc; |
| } |
| |
| void |
| fd_context_setup_common_vbos(struct fd_context *ctx) |
| { |
| struct pipe_context *pctx = &ctx->base; |
| |
| ctx->solid_vbuf = create_solid_vertexbuf(pctx); |
| ctx->blit_texcoord_vbuf = create_blit_texcoord_vertexbuf(pctx); |
| |
| /* setup solid_vbuf_state: */ |
| ctx->solid_vbuf_state.vtx = pctx->create_vertex_elements_state( |
| pctx, 1, (struct pipe_vertex_element[]){{ |
| .vertex_buffer_index = 0, |
| .src_offset = 0, |
| .src_format = PIPE_FORMAT_R32G32B32_FLOAT, |
| }}); |
| ctx->solid_vbuf_state.vertexbuf.count = 1; |
| ctx->solid_vbuf_state.vertexbuf.vb[0].stride = 12; |
| ctx->solid_vbuf_state.vertexbuf.vb[0].buffer.resource = ctx->solid_vbuf; |
| |
| /* setup blit_vbuf_state: */ |
| ctx->blit_vbuf_state.vtx = pctx->create_vertex_elements_state( |
| pctx, 2, (struct pipe_vertex_element[]){{ |
| .vertex_buffer_index = 0, |
| .src_offset = 0, |
| .src_format = PIPE_FORMAT_R32G32_FLOAT, |
| }, { |
| .vertex_buffer_index = 1, |
| .src_offset = 0, |
| .src_format = PIPE_FORMAT_R32G32B32_FLOAT, |
| }}); |
| ctx->blit_vbuf_state.vertexbuf.count = 2; |
| ctx->blit_vbuf_state.vertexbuf.vb[0].stride = 8; |
| ctx->blit_vbuf_state.vertexbuf.vb[0].buffer.resource = ctx->blit_texcoord_vbuf; |
| ctx->blit_vbuf_state.vertexbuf.vb[1].stride = 12; |
| ctx->blit_vbuf_state.vertexbuf.vb[1].buffer.resource = ctx->solid_vbuf; |
| } |
| |
| void |
| fd_context_cleanup_common_vbos(struct fd_context *ctx) |
| { |
| struct pipe_context *pctx = &ctx->base; |
| |
| pctx->delete_vertex_elements_state(pctx, ctx->solid_vbuf_state.vtx); |
| pctx->delete_vertex_elements_state(pctx, ctx->blit_vbuf_state.vtx); |
| |
| pipe_resource_reference(&ctx->solid_vbuf, NULL); |
| pipe_resource_reference(&ctx->blit_texcoord_vbuf, NULL); |
| } |
| |
| struct pipe_context * |
| fd_context_init(struct fd_context *ctx, struct pipe_screen *pscreen, |
| const uint8_t *primtypes, void *priv, unsigned flags) |
| { |
| struct fd_screen *screen = fd_screen(pscreen); |
| struct pipe_context *pctx; |
| unsigned prio = 1; |
| int i; |
| |
| /* lower numerical value == higher priority: */ |
| if (fd_mesa_debug & FD_DBG_HIPRIO) |
| prio = 0; |
| else if (flags & PIPE_CONTEXT_HIGH_PRIORITY) |
| prio = 0; |
| else if (flags & PIPE_CONTEXT_LOW_PRIORITY) |
| prio = 2; |
| |
| ctx->screen = screen; |
| ctx->pipe = fd_pipe_new2(screen->dev, FD_PIPE_3D, prio); |
| |
| ctx->in_fence_fd = -1; |
| |
| if (fd_device_version(screen->dev) >= FD_VERSION_ROBUSTNESS) { |
| ctx->context_reset_count = fd_get_reset_count(ctx, true); |
| ctx->global_reset_count = fd_get_reset_count(ctx, false); |
| } |
| |
| ctx->primtypes = primtypes; |
| ctx->primtype_mask = 0; |
| for (i = 0; i <= PIPE_PRIM_MAX; i++) |
| if (primtypes[i]) |
| ctx->primtype_mask |= (1 << i); |
| |
| (void) mtx_init(&ctx->gmem_lock, mtx_plain); |
| |
| /* need some sane default in case gallium frontends don't |
| * set some state: |
| */ |
| ctx->sample_mask = 0xffff; |
| ctx->active_queries = true; |
| |
| pctx = &ctx->base; |
| pctx->screen = pscreen; |
| pctx->priv = priv; |
| pctx->flush = fd_context_flush; |
| pctx->emit_string_marker = fd_emit_string_marker; |
| pctx->set_debug_callback = fd_set_debug_callback; |
| pctx->get_device_reset_status = fd_get_device_reset_status; |
| pctx->create_fence_fd = fd_create_fence_fd; |
| pctx->fence_server_sync = fd_fence_server_sync; |
| pctx->fence_server_signal = fd_fence_server_signal; |
| pctx->texture_barrier = fd_texture_barrier; |
| pctx->memory_barrier = fd_memory_barrier; |
| |
| pctx->stream_uploader = u_upload_create_default(pctx); |
| if (!pctx->stream_uploader) |
| goto fail; |
| pctx->const_uploader = pctx->stream_uploader; |
| |
| slab_create_child(&ctx->transfer_pool, &screen->transfer_pool); |
| |
| fd_draw_init(pctx); |
| fd_resource_context_init(pctx); |
| fd_query_context_init(pctx); |
| fd_texture_init(pctx); |
| fd_state_init(pctx); |
| |
| ctx->blitter = util_blitter_create(pctx); |
| if (!ctx->blitter) |
| goto fail; |
| |
| ctx->primconvert = util_primconvert_create(pctx, ctx->primtype_mask); |
| if (!ctx->primconvert) |
| goto fail; |
| |
| list_inithead(&ctx->hw_active_queries); |
| list_inithead(&ctx->acc_active_queries); |
| list_inithead(&ctx->log_chunks); |
| |
| fd_screen_lock(ctx->screen); |
| list_add(&ctx->node, &ctx->screen->context_list); |
| fd_screen_unlock(ctx->screen); |
| |
| ctx->current_scissor = &ctx->disabled_scissor; |
| |
| ctx->log_out = stdout; |
| |
| if ((fd_mesa_debug & FD_DBG_LOG) && |
| !(ctx->record_timestamp && ctx->ts_to_ns)) { |
| printf("logging not supported!\n"); |
| fd_mesa_debug &= ~FD_DBG_LOG; |
| } |
| |
| #if DETECT_OS_ANDROID |
| if (fd_mesa_debug & FD_DBG_LOG) { |
| static unsigned idx = 0; |
| char *p; |
| asprintf(&p, "/data/fdlog/%s-%d.log", util_get_process_name(), idx++); |
| |
| FILE *f = fopen(p, "w"); |
| if (f) |
| ctx->log_out = f; |
| } |
| #endif |
| |
| return pctx; |
| |
| fail: |
| pctx->destroy(pctx); |
| return NULL; |
| } |